Ok, so, two of my favorite obscure medieval sea monsters are the Sea Bishop and the Sea Monk - basically what you'd get if mermaids were Catholic. The above examples are particularly monstrous, but sometimes they look a bit more civil.
And you know me, I love obscure monster from myth and folklore, especially when they're really weird and kinda goofy. So obviously I've been trying to figure out how to adapt these two into my fantasy setting. The obvious route would be to make them specific variants of mermaids, but that feels a little underwhelming, so I thought on it and waited for a bit.
Well, inspiration hit recently.
I'm not sure if I've mentioned it, but I've been playing a new video game called Baldur's Gate 3, and one of the side effects of that is that I've been reminded that squid people are pretty fucking cool as a concept, and, as it goes, that made me want to figure out how I could put my own twist on the trope. And as I was thinking of how I could make a squid person that stands out from other pop culture squid people, it occured to me that having a squid head... kinda makes you have the same silhouette as a person wearing a bishop/pope hat. Like some sort of... sea bishop. And sure, design-wise this would be a bit more of a departure from the source material than I usually take when making a Midgaheim version of a mythic creature, but a lot of the key features - the big head, the bishop hat, the flowing cape, the spindly legs - are still there, just in a remixed way.
and fuck you, I want squid people dammit
So these are Midgaheim's take on Sea Bishops - roughly human-sized relatives of krakens, who use magic to help them breathe and walk on land and are prone to disguising their inhuman anatomy with flowing robes. They're very smart and can be dangerous enemies when provoked.
While digging up pictures of Sea Bishops to see if my take was justifiable enough by the loose standards I adhere to with Midgaheim beasties, I found that fucking terrifying picture of the Sea Monk you saw at the top of this post, and immediately my brain went, "Oh, that's a shark. That's a shark that's trying to look like a human so it can get close to you. That's fucking terrifying." And, well, it's pretty hard to lose that mental image once you have it, and it basically made Sea Monks feel more concrete in my mind. They're human-imitating magic shark people. I made mine a bit less horrifying (by basing them on one of the cutest animals on earth, the great white shark), but there'd be at least a few other species of Sea Monk beside my example here, and at least one would have that ghastly "deep sea creature dragged to the surface" look of that medieval drawing up top.
Monstober Day 20: The sea monk is a Danish creature with possible origins from the descriptions after capturing a monkfish, squid, or guitarfish. The typical depiction is of a monk head on top of a scaly body, with squid tentacles. I pulled some elements from depictions of the version called the sea bishop as well as embellishing with some of my own elements. Pentel brushpen, Windsor & Newton fine-line marker, and Prismacolor fine-line marker on Canson mixed media.
Sea Monks are strange creatures that migrate from coast to coast and have been spotted all around the former Sunrealm. Their appearance and behaviour often mimics religious and monastic priests, but what makes them stand apart is their ability to perform in great choirs that can be heard miles away.
Their strangely "robe-like" appendages act as a way for them to collect food. Fish and other sea creatures can get stuck between the meshes of their body, allowing the Sea Monk an easy meal.
Brother Ishmael, a sea monk, contemplates his vows after saving (and failing to seduce) a human monk.
*****
“What would you like to confess?” Brother Jonah asks gently.
I stare at my tail. The fins are dangerously close to touching Brother Jonah’s. I pull myself away as much as I can. Shame floods me. I cannot speak.
“Brother Ishmael?”
“I didn’t just save the human.” My words come out with a stream of bubbles in an attempt to disguise what I just said.
“...Did you…sin with the human?”
Almost forgot to post this here. Day 1 of drawing stuff in October, using prompt "Umi Bozu" from Uncanny Japan podcast. Done with marker and watercolour, with a bit of colour pencil and white gel pen, on cheap watercolour paper.
I recently illustrated a memo game "Endangered Animal Babies" for Treecer. This memo game contains 72 unique illustrations and 36 endangered animal species. Each pair consists of the parent and the baby animal and all the illustrations were done in watercolor.
I'm really grateful for this opportunity and very happy with the outcome of the game! The game is sold by WWF Finland and Treecer at the moment.
SET 1| SET 2 | SET 3 | SET 4 | SET 5 | SET 6 | SET 7
Watch the American Climate Leadership Awards 2024 now: https://youtu.be/bWiW4Rp8vF0?feature=shared
The American Climate Leadership Awards 2024 broadcast recording is now available on ecoAmerica's YouTube channel for viewers to be inspired by active climate leaders. Watch to find out which finalist received the $50,000 grand prize! Hosted by Vanessa Hauc and featuring Bill McKibben and Katharine Hayhoe!
I want to expand more on weird sea creature Girl-Thing Sayaka art works if I can…I had a brief moment last week where I thought of a KyoSaya AU in which Kyoko is a princess born into a kingdom close to the sea, but her father diligently warns her to stay away from it because of something about a “sea prince”/“coral tyrant” [?] It’s made deliberately confusing to throw her off, but it just makes Kyoko extremely curious and suspicious of what everyone is talking about.
Sayaka is of course the thing that slithers out of water with seaweed all over, and who sings to herself by the rocks when she thinks no one is watching. Then KyoSaya romance or something happens.