Tumgik
#story with a moral
roseapov · 7 months
Text
Tumblr media
I can't believe how much i failed in Genshin lately
And the story starts with me being enchanted by Freminet and the big damage he can do (also cause he's a cutie), so I naturally wanted him in my collection and this is where it all goes downhill..
I've made a 10 pull (it was low pity, with a guarantee), but no Freminet, so i went for another 10 pull and..
Zhongli
Zhongli.
Did I mentioned that i really wanted to get Neuvillette like half of the community? No? Well, now I did. I also had an guarantee💀
Currently I'm standing at:
No Freminet
Zhongli
No guarantee
Zhongli
Around 2 days till Neuvillette's banner starts
Zhongli
No primos
Zhongli
No hate to Zhongli ofc, after all he is also a dragon father and I'm so excited that i got him (lots of love💕), but the stress he gives me now about lacking primos is uncomparable.
Moral of the story? DON'T wish on banners for 4 start if u are waiting for a certain character that comes out in a few days
Don't make my mistake
~roseapov
Tumblr media
15 notes · View notes
Text
The Call of the Dunya
This is from the best similitudes. A king built a home. Those who see did not see, and those who hear did not hear of a home better than this home, or more spacious than this home, or of a home con­taining more delights of the soul than this home. A path leading to this home was prepared, and a caller was sent out to call the people to it.
There was a beautiful woman sitting on the path. She was adorned with assorted types of adornments and she wore various types of jewelry. All the people had to pass by her. She had helpers and servants at her disposal. The woman and her helpers had provisions for those walking on the path toward the king.
The king said to the woman and her helpers, “Whoever lowers their gaze from you, does not allow you to distract them from me, and seeks provisions from you that will allow them to reach me, then serve him and give him provisions. Don’t hinder him from his travel to me; rather, assist him with everything that will allow him to complete his journey.
But whoever turns his eyes toward you, is pleased with you, pre­fers you over me, and desires to reach you, then impose upon him an evil punishment and humiliation. Make him chase behind you with a pursuit of loneliness. Whoever eats from you, then lead him astray with it for a while, then snatch all of it away from him. Take mastery over all those who follow and serve you. The more he increases his love for you, exalts and honors you, then recipro­cate him with alienation, distance and belittlement until he is dis­connected from you with misery.”
Thus, ponder this similitude and the condition of the call of the worldly life and the call of the Afterlife. And with Allah aid is sought.
This example is extracted from the narration narrated from Allah, the Exalted:
“O Dunya; serve whoever serves Me, and cause fa­tigue and trouble O Dunya to whoever serves you.”
- An extract taken from ‘The dunya and it’s reality’ by Ibn al-Qayyim
9 notes · View notes
whalesfall · 1 year
Text
btw. your search for the most morally upright and ethical piece of media that has the most correct “representation” will destroy your ability to find the most profound and beautiful and human of stories. and may even destroy the stories themselves before they are created. if you even care.
40K notes · View notes
nerdpoe · 2 days
Text
A Favor for a Gift
Danny's new to the superhero scene, and he gets on rather well with Martian Manhunter.
He decides to give J'onn a gift, because he came across J'onn in a melancholy mood, and the Martian explained that he was homesick. Danny learned a lot about Mars and Martian culture, after telling him that he could vent to Danny if he wanted, and wants to do a little something to help J'onn out.
He goes to the Zone, searching for Martian ghosts to talk with. He finds Ghostwriter. Or rather, Ghostwriter finds him.
He proposes a deal.
He'll let Danny have two very old, very rare Martian books; but in exchange, Danny owes him. Big Time.
Danny....asks what the favor would be, cuz he's not about to agree to that without knowing what he's agreeing to.
Ghostwriter needs Danny to go enter into a Ghost Fighting Competition, the biggest in the Zone, because the prize is a book that not only does Ghostwriter not have, but the only copy of it's kind ever.
Danny agrees; he kicks ghost ass all the time, a fighting competition shouldn't be a problem. Pff. He'll be fine.
Okay he's a little nervous.
He pushes it down.
He gets one of the books early, as trade for even entering the competition in the first place, and rushes to give it to J'onn.
He's trying to psych himself up for the fight, but his intrusive thoughts keep making him remember the fights he's lost. He's just not good with stage fright! Fighting as a hero is one thing, but fighting in a competition is nervewracking!
~~~~
J'onn, getting a surface read of Phantom's mind, is concerned.
Due to Phantom being dead, not all of his thoughts are...legible. J'onn only gets flashes here or there, maybe emotions.
J'onn just got a flash of a coliseum, with stands filled to the brim, and another flash of Phantom losing in a fight.
Phantom is nervous.
Phantom, who's powers are so strong he can fight on equal footing with Superman, is nervous.
It is not the normal anxiety he can feel from the young ghost, it is something else.
Phantom tells him that he knows where another book is, he just needs to win it.
J'onn has heard of how Vicious Infinite Realms Ghosts can be, and it is reasonable to assume that Phantom being nervous is a direct result of a fight he knows he can't win.
A fight he's going to try to win anyways. For the sake of a book.
Phantom is worth more than a simple book.
Phantom disappears before J'onn can request that he not do that, leaving the Martian standing there with a book older than he is, with the knowledge that one of his friends is about to face...something. Some sort of danger.
And all J'onn can do is wait.
Naturally, he refuses to do that and calls the JLD to track down Phantom.
2K notes · View notes
zevranunderstander · 6 months
Text
i dont think i will ever be over dragon age 2. like. bioware made an epic fantasy story about a chosen one having to save a country and stop the apocalypse and then they made the second installment of the series be about the sociopolitical climate in ONE city through the lens of a family of refugees fleeing from the war of the first game and just. made it about political tensions and class dynamics and the influences of living in a church-mandated state and the growing tension over an occupied piece of the city and political killings and interpersonal conflict and power and its story is ENTIRELY character-driven. it has easily the most iconic set of companion characters. the premise of living through a story told over the course of ten years and knowing from the start that something really bad will happen in the end was so fresh and exciting. the fact that the acts really built on top of each other andhow much the city changed over time. and the game was so mature in terms of the topic of fighting against oppression in so many ways (im usually generous and say that the short development time left some things a bit wanting), and as much as some people say that the game treats mages and templars as being equally bad, i don't think that that is actually true about the game and it very earnestly tries to grapple with some pretty complex political dynamics.
and then the game completely flopped financially and was almost universally hated for its queer themes and its sympathy for "terrorism" and a lot of the things that stemmed from basically having no production time at all and then the studio just made another epic fantasy story about a chosen one that has to save the world from the apocalypse
3K notes · View notes
bloodybellycomb · 9 months
Text
"Red white and royal blue is too cringy" "heartstopper is too unrealistic" yeah maybe but so is every single other rom com under the sun. Why does queer media always need to be realistic and profound while straight stories get more freedom to be silly and fantastical?
8K notes · View notes
justarmor · 11 months
Text
ok but having miles hold gwen up with his web in the exact same way as when tasm2 gwen died, AFTER THEY LITERALLY TALKED ABOUT GWEN SUFFERING A TERRIBLE FATE AFTER FALLING FOR SPIDERMAN!!! and then to reverse that later on with gwen being the one to web him Like That and miles being the one to cut the thread and let himself fall, i’m going insane
5K notes · View notes
bigfatbreak · 4 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media
warmup of the day is: here's to hoping for another year
1K notes · View notes
rainyinautumn · 1 year
Text
Did someone say COMPLETE DATA ANALYSIS OF ALL THE DEATHS IN THE LIFE SERIES? No? Well. I did it. Here are some neat graphs for you guys to look at so that you don’t have to deal with the gigantic spreadsheet I did!
Let’s start off with the big bad question: what gets people killed in this game, anyway?
Tumblr media
Note that a CAUSE OF DEATH is not the same as a KILL. Cause of death is what pops up in the chat when someone dies (ex. PearlescentMoon was slain by Smallishbeans, BdoubleO100 fell from a high place). The cause of death does not always account for player responsibility (ex. TNT traps). Generally, a player is only considered to be someone’s cause of death if the death occurs through direct PvP combat. HOWEVER, responsibility for an indirect kill such as a trap still goes toward a player’s total kill count—for example, Joel has 14 kills overall, 10 of which are direct enough for him to be considered the actual cause of death. After all, axes don’t kill people without being swung by someone.
A few other whacky things about kill counts:
Self-inflicted deaths do not count toward a player’s kill count (ex. Grian doesn’t get a kill for jumping off Monopoly Mountain at the end of 3rd Life, Scott doesn’t get a kill for blowing himself up at the end of Double Life).
When it comes to Double Life, soulmates are considered to share their three lives. No distinction is made between Soulmate A's life and Soulmate B's life, and each death only counts as one kill (ex. Joel gets one kill for killing Scott with fireworks, even though that also killed Pearl (however, Pearl’s cause of death is still Joel, as her life is considered the same as Scott’s)).
Using the /kill command does not count toward your kill count. Grian.
With that cleared up, let’s look at kill counts.
Tumblr media
By the skin of his teeth, Grian leads the pack in total kills. The top three you see on that graph are the only players who have a KDR (kill-to-death ratio) of more than 1—for you folks who are unfamiliar with those, a KDR of more than 1 means you kill other people more often than you die. Less than 1 means you die more often than you kill other people. Here are the highest and lowest KDRs in the series:
Tumblr media
“What’s this?” I hear you say. “Jimmy Wet-Paper-Bag-of-a-Man Solidarity DOESN’T have the lowest KDR in the series?”
No. No, he does not, and it’s actually really funny you should ask.
Because of Last Life’s mechanic of life transferring, even players that have been in all three installments of the Life Series don’t have the same death count. Eight players died more than three times in Last Life. Another eight died exactly three times. And one player only died twice.
By virtue of starting on yellow and never receiving any extra lives in Last Life, Jimmy holds the record for fewest deaths in an installment of the Life Series with just two deaths in Last Life. He is the only player to ever die less than three times in a game. This means that although he has just one kill, he has fewer total deaths than BigB (who has died a very standard nine times), the only other player with one kill, so his KDR is higher. Congrats, Jimmy, you’re not last in everything. But you are still the only player without a PvP kill.
Speaking of PvP, it’s time to look at how people do that! Here’s a graph of the top five weapons that tend to land PvP kills the most in the series:
Tumblr media
And now here’s weapon preferences by game:
Tumblr media Tumblr media
[Double Life not depicted due to lack of PvP deaths—only 4 occurred, using a diamond axe, a diamond sword, fireworks, and an iron axe respectively.]
Despite 19 more deaths occurring in Last Life than 3rd Life, the two actually have the exact same amount of PvP kills (28). It’s interesting to note the strong preference for bows in 3rd Life, which was a much more warlike game and had several fairly formal battles where people fought from a distance. Last Life required an overall sneakier strategy, resulting in a higher use of traps. In combat, non-ranged weapons like swords and axes were generally preferred due to fights often starting in close proximity and without warning, courtesy of the Boogeyman curse. Comparatively, Double Life saw remarkably few PvP kills, likely due to each person being twice as accident-prone by virtue of being linked to another player—in fact, with a total of 12, accidents accounted for three times as many deaths as PvP in Double Life and overall for more than half (57%) of the deaths in the game.
As for individual player stats sheets, here’s an example of one of those:
Tumblr media
If you want to see one of those for ALL 17 PLAYERS, you can go to this slideshow! More details about the stats can be found in the presentation notes of each slide. And, if you have a really specific question and want to get into the nitty gritty, feel free to send me an ask! Hope you guys enjoyed the data!
5K notes · View notes
ecileh · 1 month
Text
Tumblr media
712 notes · View notes
Text
Do Good and Good Comes Back To You.
- A short story with a powerful moral.
A woman baked chapatti (roti) for members of her family and an extra one for a hungry passerby.
She kept the extra chapatti on the window sill, for whosoever would take it away. Every day, a hunchback came and took away the chapatti.
Instead of expressing gratitude, he muttered the following words as he went his way:
“The evil you do, remains with you: the good you do, comes back to you!”
This went on, day after day.
Every day, the hunchback came, picked up the chapatti and uttered the words:
“The evil you do, remains with you: the good you do, comes back to you!”
The woman felt irritated.
“Not a word of gratitude,” she said to herself.
“Everyday this hunchback utters this jingle! What does he mean?”
One day, exasperated, she decided to do away with him.
“I shall get rid of this hunchback,” she said.
And what did she do?
She added poison to the chapatti she prepared for him!
As she was about to keep it on the window sill, her hands trembled. “What is this I am doing?” she said.
Immediately, she threw the chapatti into the fire, prepared another one and kept it on the window sill.
As usual, the hunchback came, picked up the chapatti and muttered the words:
“The evil you do, remains with you: the good you do, comes back to you!”
The hunchback proceeded on his way, blissfully unaware of the war raging in the mind of the woman. Every day, as the woman placed the chapatti on the window sill, she offered a prayer for her son who had gone to a distant place to seek his fortune.
For many months, she had no news of him. She prayed for his safe return.
That evening, there was a knock on the door. As she opened it, she was surprised to find her son standing in the doorway. He had grown thin and lean, his garments were tattered and torn. He was hungry, starved and weak.
As he saw his mother, he said, “Mother, it’s a miracle I’m here. While I was but a mile away, I was so famished that I collapsed. I would have died, but just then an old hunchback passed by.
I begged of him for a morsel of food, and he was kind enough to give me a whole chapatti.
As he gave it to me, he said, “This is what I eat everyday; today, I shall give it to you, for your need is greater than mine!”
As the mother heard those words, her face turned pale, she leaned against the door for support.
She remembered the poisoned chapatti that she had made that morning.
Had she not burnt it in the fire, it would have been eaten by her own son, and he would have lost his life!
It was then that she realized the significance of the words:
“The evil you do remains with you: the good you do, comes back to you!”
Moral: Do good and don’t ever stop doing good, even if it is not appreciated at that time.
24 notes · View notes
opera-ghost · 27 days
Text
Tumblr media
it's immensely funny to me how andrew lloyd webber read this passage from the book and was like yeah the journey down to the phantom's lair is this really breathtaking magical gondola ride where christine is just captivated by the strange and fantastical beauty of it all (see below)
Tumblr media
when in the novel they're both like in a rowboat in the dark with christine scared out of her mind and confused as hell while erik is paddling like he's out for an extreme day of fishing and just staring christine down for the entire duration of the journey without blinking once . like mind you his eyes quite literally GLOW in the DARK and he's just fucking staring into her soul and silently rowing and probably not even breathing like
Tumblr media
568 notes · View notes
idrawstuffsometimes · 6 months
Text
Tumblr media
The prophecy has been fulfilled
1K notes · View notes
brown-spider · 7 months
Text
Real talk tho that therapist Spider-Man needs to get fired cuz what the hell was that.
Tumblr media
That was so insensitive like bro you aren't even funny 💢
1K notes · View notes
osfi-am · 22 days
Text
Tumblr media
So um that new spiderverse short?
781 notes · View notes
Text
the attitude of the pjo fandom about tv!gabe is giving me flashbacks to that one ttc scene where percy meets frederick chase and he's like "annabeth told me you were abusive???why dont you look abusive??"
1K notes · View notes