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#this is an underrated location in this game
eye-of-the-phoenix · 5 months
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Joanna's office in Secret of the Scarlet Hand
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profesorlayton · 1 year
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thinking about how absolutely dramatic the PROLOGUE of azran legacy is for no reason
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soulshards-ooc · 2 years
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Final Fantasy XIV • Location #1 The Burning Wall, Eastern Thanalan
Once an unscalable precipice severing eastern Thanalan from the Grand Wake, the Burning Wall earned its name for the deep-red glow it would emit each evening as the sun set. Toppled by the Calamity, that cliff no longer exists, and in its place lies a queer forest of fiery crystalline sentinels and malformed creatures shunned by nature itself.
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fereldanwench · 3 months
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ARASAKA ADVANCED SOLDIER SYSTEMS
⚠️ do not reupload or edit my shots without my permission ⚠️
These were inspired by a few other images. This Arasaka advert from the game:
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Which reminded me of the cover render for the first Tomb Raider game on the Game Boy Color (highly underrated TR title btw):
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Which then reminded me of this PR render for Legend:
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I've always had a lowkey fascination with futuristic/sci-fi jungle settings--Not like full sci-fi advanced society in the jungle, like Aya in MEA (although I like that, too), or post-apocalyptic nature-has-taken-over vibe, but like mixing the opening scene of Raiders of the Lost Ark with the tech of Bladerunner. If that makes any sense at all?
I don't know how to explain it exactly, but that Arasaka advert hits the mark pretty much 100%. I just really love the creative possibilities with the juxtaposition of modern/slightly advanced technology against something wild and ancient but it's all still very rooted in human civilization.
Anyway, I think Goro's service in the special forces probably took him to some pretty interesting locations, and this was also kind of musing on those prospects, too. (Although he'd obviously be younger, but whatever. Details.)
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sky-kiss · 7 months
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Okay I had a thought and you can do with it whatever you want... but Raphael speaking infernal is so underrated. Even in game when he casts spells during battle, he doesn't really verbally say anything which is a shame (but is kinda cool if certain beings are powerful enough to cast nonverbally. Either that or my game is hella bugged). When you had that moment in your latest chapter of him speaking infernal to transform that made me 😳Like the way it'd described of being this harsh language and Raphael speaking it just snapped some part of my brain and I'd imagine it'd do something for Joi/Tav too. Like would Raphael still somehow make it sound beautiful (to quote Mamzelle, "a voice that could make the foulest blasphemy seem the sweetest hymn" or it would he still sound harsh but it's still hot because it's flying out of THAT mouth?
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A/N: There’s an actor I used to adore who was German, but often spoke a lot of french. So his German would come out with that gentle French lilt. Gonna channel that.
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He comes to her in the evening, this devil she loves, and the scent of cherries, sulfur, and musk hangs about him like a shroud. Raphael prowls about her suite like some great cat, his dark head held high. In the hells, his hellfire eyes will light with their inner fire. On the prime material, he’s softer. Warm brown, a touch of honey, almost sweet enough to make her forget. 
“You’re late,” she says. 
He hums lowly. The natural theatricality of the noise does not rob it of its power; Tav shivers. The devil sees; he knows. He always knows. “Ah, but there is such beauty in anticipation, wouldn’t you agree? Desire honed to a knife’s point.” A turn of his right hand, long-fingered and elegant. “Before one tips over the edge.” 
It’s a fine enough point in principle, but less appealing in reality. Their time is short, limited to stolen moments when their schedules align. She has a city to rebuild. He has the lower planes to conquer. 
Her devil smiles, patronizing. “If you feel neglected, mouse, I have already proposed a solution. You’ve only to accept the offered hand.” 
“Join you in Hell?” He nods, eyes wide and lovely. It strikes her that he has cultivated every aspect of this human skin: the smile is so wide, so open, and so nakedly suffused with guile that it wraps back around to innocence. 
Raphael steps close. The scent again: cherries, sweet and delicate. Her devil, wearing sweetness and silk to hide his uglier underbelly. He brushes the fringe of her hair back from her cheek, touch lingering. “Deny me all you like, pet. It shall make the eventual fall all the sweeter.”
Anticipation. Tav shivers. 
Some nights, they fuck in front of the fireplace or on the chaise. Never in the bed. It’s her stipulation. Raphael crinkles his nose at the coarse language and indelicacy of the location. She deserves better, he says. The phrase always comes with an accompanying hand gesture, as if he's framing her for a portrait. Something pretty he can lock away from the world, point at when he wants to feel superior. Admire his wealth, this wild adventurer he’s collared. 
Most nights, they work. Tav shuffles through requisition orders. Raphael amends his contracts. She watches him work, more often than not, gaze flicking across the elegant script. It burns, and there’s an undeniable elegance to the infernal ruins. Tav reaches out to race a line, mouthing the words. She’s out of practice. Infernal is not a pretty language; it fits particularly poorly in her untrained tongue. Raphael rests his chin in his palm, amused by her attempt. 
“Allow me.” 
The devil repeats the phrase. It may as well be a different language. The words drip off his tongue, the harshness erased in favor of a lilting cadence. Tav chews the inside of her cheek, brow furrowed. “Is that…is it a regional dialect? Something distinct to Cania?” 
“In all likelihood, you’ve only heard the lower dialects. The least baatezu are harsh and guttural. The higher speech has a grace to it, provided one is willing to learn. It is a melody, dark and heady as any wine.” Raphael places his hand, palm up, on the table. “Allow me.” Tav sets her hand in his. “Close your eyes, pet.” 
She does. 
Raphael traces lines across her palm, humming to himself. “There are four tongues, sweetling. Lower, lowest, high, highest. For the sake of your sanity, we shall avoid the dialect of the archdevils. But the language of the courts might please you.” 
“And is there a reason my eyes must remain closed?” 
He chuckles, thumb pressing against the veins of her wrist. There is an awful note of potential in the touch; he could break the fragile bones with half a thought. “Feeling, Tav. Like the steps of the dance, it should fill you, move you.” 
She shivers as his fingers ghost up her forearm, featherlight nerve strokes. Raphael repeats the lines of infernal, his fingers drifting up on the mouth melodic stretches, dipping down when the words adopt a guttural edge. It is never grating, never clipped; some of that is exclusively him, years of experience and language marrying in a distinctive vocal pattern. Tav chews her lower lip. She’s too aware of his heat, pinpricks of warmth dancing across her skin as he plays his game.
It is beautiful and dark, and she feels the words on her skin. Raphael traces the runes. Her mind struggles to translate the higher dialect, flowing until it isn’t, succinct until double-meaning creeps into the terminology. Tav feels drunk in the darkness. 
“And now,” his voice is closer, spoken against the shell of his ear. The devil gathers her into his lap. He smiles into the curve of her throat. “The student demonstrates what she’s learned. Come, pet, impress me.” 
He traces the runes on her thighs. Over the skin of her belly. Between her breasts. And if she loses the thread, if her voice gives way, her devil stops. He’ll suck a bruise into her throat, press teeth until they threaten to breast skin, tease, tease, tease…
Anticipation, she thinks, that earlier word flitting across her awareness. 
And her devil is ever patient.
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minas-linkverse · 4 months
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If your still interested in talking about ur opinions on zelda games... how about phantom hourglass
Phantom hourglass is a facinating one to ask about, because the feelings I have for it are so contradictory.
The game looks stale, at worst ugly... BUT it does have some genuinely memorable and fun designs and locations too.
The gameplay is jarring and hard to get immersed in, yet it also does some of the most fun and innovative tricks the DS ever got used for??
The music is nothing new, yet Linebeck's theme slaps extremely hard????
The story is odd, and has terrible decisions like making Tetra into a damsel and the odd choice of ending... 🤨
Yet... I love Linebeck. I love the ghost ship concept. I think Bellum is an excellent and underrated antagonist! The ocean king stuff was neat and oh how I adore Ciela. She isn't rly a character that got written well or respected by the narrative that was supposed to be about her... But what you can make it into with a bit of your own imagination is soo fun.
Not to mention how Phantom Hourglass has perhaps the best humour in a Zelda game and stuff from dialogue to cutscenes is so immersive, silly and lovable.
Phantom Hourglass is absolutely worth experiencing, and to many it'll be a real special hidden gem. Others like me arent gonna be able to get past the many issues... But I think its an incredibly charming clunky mess. I really like it. 💛
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wttcsms · 3 months
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listen what about the good girl's boy best friend futakuchi ORRRR the police officer x DA with daichi. is daichi underrated enough. please pick one that is worthy and YOU decide whether it should be nsfw or not. i trust you with these
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everything's blurry but you, kenji futakuchi;
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pairing kenji futakuchi x f!reader word count 3.5k synopsis barely in your baby twenties, and you think life is so over for you. then, while at rock bottom, you run into futakuchi, and realize that 1) he's kinda pathetic, and 2) someone else's pathetic-ness totally distracts you from your own. so, guess you two are in it together. content contains drinking, bar setting (physical location, this fic does not set the bar for anything, don't get it twisted) prompt instead of the good girl x mysterious bad boy, it’s the good girl’s boy best friend (who’s been hopelessly in love with her for a while) x the new girl in town who’s her complete opposite
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Kenji Futakuchi strategically chooses a Friday to confess to his first love — that he naively thinks will be his only love, that he naively believes his feelings are love — because it’s basically the end of the week. 
Can’t do it on a Monday; when he faces the inevitable rejection, he’ll have to sludge through the workweek feeling like the world’s biggest loser. Wednesday doesn’t work since it’s that odd day in the middle of the week where nothing important is supposed to happen; might as well not try to mix up the monotony. Friday is good because when she breaks his heart, he’ll have tonight and Saturday night to drown his sorrows in cheap liquor, and he still has Sunday to rest up and actually get over it. 
The confession goes as expected — despite his sweaty palms, rapid heartbeat, and the voice in the back of his head asking him are we sure we want to go through with this?, Kenji straightens his back and boldly confesses that he’s had feelings for her since high school. He’s met with her wide-eyed expression, a rosy blush creeping upon the apple of her porcelain cheeks, and she looks down at her shoes, too shy to face her best friend since childhood, too shocked about his crush as if it wasn’t the most obvious thing in the world. 
He already went in knowing that he was going to walk out a loser. It’s a bad mentality to have before entering a game, but he would never cheapen his feelings to the point of treating them like they’re just a part of some silly game. His heart thumping against his ribcage, the tiny adrenaline rush coursing through his veins when he finally decided to just be a man and at least make an attempt to get the girl — all of this is proof that this is real. Not a game. And yet—
“I’m so sorry, Kenny.” He would never allow anyone else to call him by that nickname; this is a privilege reserved only for her. It used to feel like an inside joke between them, but he finds himself shrinking back from her, and now the joke’s flying over his head. He’s on the outside looking in. This is not real, he decides. The humiliating “we can still be friends” conversation is happening to someone who only looks like him, he decides. His sudden desire to get shitfaced at the nearest bar has nothing to do with this awkward, embarrassing situation that is not happening to him, he decides. 
She looks like she’s near tears, and she’s such a sweetheart, that he knows that this is somehow harder for her than it is for him. The urge to console her is overwhelming, but then she speaks. 
“We’re—” She pauses slightly; she’s careful with her words, always cautious. Kenji starts spiraling, trying desperately to fill in the blanks when he sees her lips start to form that dreaded word, the F-Bomb that will surely impact his ego and blow it up, forcing him to leave it tattered on the sidewalk of her neighborhood. “—friends.” 
She says it with such finality, it’s almost like a fucking death sentence. He’s in a courtroom, and she’s the judge telling him that he’s never going to see the sun ever again. 
He makes his way to the bar in a daze, muttering to himself, playing a game. He wonders what she was going to say to fill the silence. We’re — just, only, always going to be, better off as — friends. Whatever he chooses, he’s screwed.  
“Fuck,” he groans, wanting to bury his face in his hands. The alcohol hasn’t quite hit his system yet; he knows so, because he’s still capable of rational thought. He should stop now, go home, take a shower, and hide under the covers, dead to the world until Sunday afternoon, which is when he has his upcoming game. 
“Are you done?” An annoyed voice causes him to look up. 
“What?” 
“I said, are you done? You’ve been talking to yourself for the past thirty minutes, and it’s starting to piss me off.” 
When Kenji is with her, he tries to be a better person. He knows that during their high school days, he had a tendency to pick fights, antagonize others, take delight in besting an opponent. All that holding back only resulted in him being ditched for some mysterious rich guy who drives a sleek black car with tinted windows. Maybe it’s the alcohol finally hitting, but he makes the decision to just be himself. It’s not like he gives a shit on how you’ll feel about his attitude. 
“There are plenty of other seats in this bar. Go sit somewhere else if I’m bothering you that much.” He scoffs. You narrow your eyes.
“I was here first. You should move.”
You turn your body to face him, taking in the strange man sitting one barstool away from you. He also fully turns his body so he can face you, almost childishly mimicking your movements, except he’s got one elbow resting on the sticky countertop. He looks like he wants to pick a fight with you, his brown eyes narrowed, lips curled in a scowl. The jetlag, the bartender mixing up your drink order, the lack of sleep, the awful professors in grad school, the date your parents are forcing you to go on — all of it has been packed neatly and tightly into your nervous system, compartmentalized, and promptly stowed away. 
You can feel all your built-up irritation clawing its way out of your skin. Normally, you would just roll your eyes, take your purse, and leave. Normally, you wouldn’t have even said anything. It’s not like he was even talking all that loud. Normally, you would just mind your own business. 
Then again, thinking too much about your own life is the reason why you’re spiraling, heading straight to rock bottom, no Google Maps needed for you to find your way there. Maybe it’s just better for you to pour all your attention onto this man. 
“I’ve been living in this town since I was born, and I’ve never seen you here before.” He gives you a dramatic, childish, once-over. You’re wearing slacks, pointy-toed high heels, a fucking blazer. He snorts, then thinks about her ballet flats that she favors, her fluffy sweaters, her frilly skirts. Wanting to rid himself of all conscious memory of her, he pours himself another shot, downs it like water, and works on committing your serious image to memory. He takes in your disgusted expression. 
Better, he decides. He’s not thinking about his little heartbreaker. 
“Oh, I didn’t know I was meeting with the fucking mayor.” You give him a once-over as well. He can’t remember the last time he’s been scrutinized so coldly. It’s a feeling he isn’t used to, especially now that he’s a young adult and the volleyball games he plays now don’t feel so high-stakes. You’re sizing him up like he’s an opponent. He wants to tell you that he doesn’t fight women, but he’s petty enough and drunk enough to want to push your buttons — all four of them, really, when he takes in the golden buttons of your blazer, each one of them engraved with some designer logo he certainly can’t afford. “Have you ever considered that not everyone spends their free time getting sloppy drunk? Some of us have jobs.” 
“Oh, yeah? What’s a job?” He asks, blinking owlishly at you. “I don’t know what that is since I’m such a simpleton. Maybe you can go call a cab and get it to take you to your job, and let me know what it’s like. I’ll still be here when you get back.” 
Maybe in a different life, in a different situation, when you’re in a different mood, this stranger would be funny. Maybe in better lighting, he’d even be cute. 
“I said some of us have jobs. Never said I was included in that group.” The words taste bitter, and you know it’s not because of the drinks you’ve had. 
His expression softens a bit. As a child, Kenji used to poke anthills with a stick, toying with the little guys just because it seemed funny to his boyish brain at the time. Despite this, he’s not the type to kick someone when they’re down, even if you’re rude and have bad manners. 
Silence. 
This one, he doesn’t bother trying to fill. 
He watches you pour yourself a shot, and he copies you. You don’t notice, but then you’re pouring up a second, then a third, and he can’t help it; he follows along. You catch him doing it out of the corner of your eye, and suddenly, a stroke of competitiveness that hasn’t afflicted either of you since adolescence is now invigorating the both of you. He matches you, shot for shot, and oh — he is definitely going to regret this. He might actually regret this by the time Sunday rolls around. 
Noticing his hesitation and the near-empty bottle, you drunkenly call for his attention.
“Hey—” You bring your bottle to your lips, downing the rest of the contents, giving him a self-satisfied smile. When you wake up with a raging headache, hunched over the toilet, and having to show up to your blind date with sunglasses to hide your ragged state, you will regret this. Right now, you’ll take any small win you can get. 
His cheeks are flushed, his reaction time slower as it takes him a few seconds to process what he just witnessed. 
“You’re insane.” He mumbles, fumbling for his own bottle, and missing it by quite a margin. 
“Don’t bother. I beat you, I drank it faster, and I’m holding my liquor way better.” Your words are slurred, there is way too much alcohol sloshing in your otherwise empty stomach, and the fact that you can’t tell you sound totally drunk (and neither can he) is a dead giveaway that both of you need to get your stomachs pumped and hooked up to an IV, stat. 
“Liar. Look at the way you’re struggling to sit in your seat.” He’s not doing so hot himself. The only reason he’s not swaying like you is because he’s leaning against the bar counter for support. That, and he thinks any sudden movement might cause his brain to shut down.
“I’m fine.” You insist, and you look like you’re going to try to prove just how fine you are, until your phone lights up. Your almost carefree expression suddenly hardens. You decline the call, but even drunk, Kenji can feel the shift in atmosphere, the change in your demeanor. 
“You sure?” He asks. 
“Absolutely.” You reply back, with none of the conviction you’ve previously been serving up on a platter for him. He almost misses how annoying you are; the mopey version of you is no fun. 
(That, and as much as Kenji Futakuchi spends time insisting that it’s not true, his insides are just as soft as everybody else’s. If only he was an asshole. He could be stumbling back home right now.)
“Whatever’s bothering you, I’m pretty sure I have it rougher. So, don’t go throwing yourself an undeserved pity party.” 
“I highly doubt that.” At least you don’t sound so resigned when you say it. ���And I’m not throwing a pity party.” Pity is for losers. 
“Oh, yeah?” He takes the bait you set out — another competition. “What’s the matter with you?” 
“My professor stole my paper and took credit for all my work, for starters.” You don’t know why you tell him this; probably because he’s the farthest thing from an academic, and unlike your classmates that you mistakenly considered friends, at least he’s not going to shun you — or, even worse — take your professor’s side. 
“Boring.” He fakes a yawn. “You downed a bottle of tequila because of that?”
You frown. “Well, what’s your deal? It better be something major.”
“Soul crushing.” He tells you, and he means it. You’re a stranger. He’ll probably never run into you ever again. His friends will never let him hear the end of it if he tells them the truth, or even worse, they’ll pity him. He decides to let you in on the secret. “I confessed to the girl I’ve been in love with since childhood.” 
You’re silent for a second, then, you toss your head back and laugh. His embarrassment quickly gets replaced with indignation. 
“What’s so funny?” 
You wipe a tear from your cheek. “Oh, nothing. That’s just the funniest thing I’ve ever heard, given the circumstances. Tell me the truth: why are you really here?” 
He blinks. “I told you the truth.”
He waits impatiently for your laughter to die down. 
“That’s your soul crushing news?” You ask him, clutching your stomach, grinning at him. You haven’t had a good laugh in weeks. You were almost scared that you had forgotten how to. 
“She’s a nice girl.” He resists the sudden childish urge to stick out his tongue and blow a raspberry. “Nicer than you.” 
“If she’s so nice, then why are you drinking alone at a bar and acting like the world is ending instead of being with her?” You point out. 
“How would you reject a guy who confesses to you?”
You don’t mention that you’ve never been confessed to. Instead, you pretend to ponder it for all of two seconds, before saying, “I’d tell him the truth.” 
“The truth?”
“If I like him, then I’ll admit to returning his feelings. If I don’t like him, I’ll tell him that.” You shrug. “Simple.” 
“So heartless.” He scoffs. “You won’t even tell him that you two can still be friends?” 
“Do you think people can still be friends after all that? Like, things will just be the same as always between you two?” You don’t sound mean when you ask him this; just genuinely curious. 
He tries to turn the attention back to you. “What if you two aren’t friends, then?” 
“Why bother telling him that we can still be friends?”
“It’s polite.”
“It’s cruel. No one really means it when they say they can still be friends. People only say that because they think it softens the blow.” You lean your body forward, palms resting on the bar stool that separates you two. You’re surprisingly steady as you tell him, “Reciprocation is true kindness.” 
Your eyes seem to sparkle under the warm lighting of the bar. He wants to blame this realization on the alcohol, but this is somehow the clearest his consciousness has been in a minute. 
“What do you mean by that?”
“If someone reveals their true feelings, you should respect them by revealing your own. I hope she told you how she really felt.” 
We’re friends. We’re friends. We’re—
a pause, hesitation, reluctance
—friends. 
He licks his lips. His mouth suddenly feels dry. He’s aware of you staring at him, but you’re so drunk, you probably don’t realize the intensity of your gaze. 
“She told me we’re friends.”
“And?” You press him for more information.
“That’s it.” He runs a shaky hand through his hair. “What does that mean?”
You make a face. 
“It means you’re totally fucked. Sorry.” 
He groans. “What do you know anyway? You’re just another bum in this bar.” 
“A bum in this bar who can outdrink you, and my problems are actually major.” 
“So, what? Call him out for plagiarism. Easy fix.” 
“Easy fix, my ass.” You grumble. “You wouldn’t get it.” 
“Not even going to ask you to elaborate.” Then, “Got any other complicated problems my tiny brain can’t understand?” 
“I’m totally fucked, too.” You admit. “Except mine is out of my control, and your pathetic situation was easily avoidable.” 
“How was my situation ‘easily avoidable’?” 
“Well, live a lie and don’t confess. Or, maybe just don’t like her?” 
Kenji has never met someone so interesting. Usually, when people spout out bullshit and other complete nonsense, they do it with false bravado and counterfeit confidence. You sound like you genuinely believe in what you’re saying — as if feelings are just something you can flip on and off, like a switch, like a choice. 
“Those are your solutions?” 
You nod. He can’t even find it in himself to shake his head. He’s now oddly fascinated in what could possibly be going on in your life if you’re handling your shit with such emotionless, cold decision making. 
“So, what about your other problems?” 
“The whole point of being here is so I can forget about them.” When he doesn’t say anything else, you sigh. No point in acting like it’s not going to happen. “My parents sent me out here because I’m going on a date. Some businessman I  went to high school with. They’re hoping we get engaged soon.” 
“What’s so problematic about that?” 
“Apparently he’s in love with some random girl.” 
“So you don’t want to fight for his attention?” 
“I don’t want him at all. My parents keep pushing for this, though, and since I dropped out because of the whole plagiarism thing, I don’t—” You pause. Even if he is just a stranger, airing out all your business in this dingy bar is a tad bit too pathetic for your liking. “It’s whatever.” 
He bites his tongue, resisting the urge to point out that it sure doesn’t sound like whatever. 
“I should go. Thanks for… this.” You wave your hand in the air, unsure of what to call this situation. Your moves are a bit clumsier than usual, and the heel of your shoe catches onto the legs of the stool as you’re getting up, and you can see it all happen in slow motion. You can feel the pull of gravity dragging you down, and you think for a split second that maybe banging your head on this dirty floor might actually be worth it. Maybe you’ll get amnesia and forget how shitty everything is. Maybe you’ll fall into a coma, be basically dead to the world. Maybe you’ll actually be buried six feet under. 
Kenji’s reflexes are still quick. He jumps up from his chair, and your body crashes against his. He got up way too fast, and now his head is kind of spinning. The room is spinning. He hears a faint ringing in his ears, and he blinks hard, trying to focus. Everything is blurry. 
He looks down, and you’re peering up at him, staring at him curiously. Everything is blurry but you. In fact, he could probably count your individual lashes with the way he’s hyper focused on you.  
“You can let me go now.” You murmur, and he clears his throat awkwardly, instantly removing his hold on you. He’s thankful for the shots he took because he can at least blame the scarlet flush on the alcohol instead of the embarrassment. 
“Did you call a cab?” He asks, noticing how dark it’s gotten outside. 
“I was just going to walk back. Try to sober up.” 
Sober seems like a hefty goal at the moment. “Don’t be stupid. Get a cab.”
“Don’t tell me what to do.” You huff.
“Let me walk you home, then.” 
“I’m drunk, but I’m not dumb enough to let a strange man know where I’m staying.” 
“It’s dark, and like you said, you’re drunk. At least call that guy you’re going on a date with.” 
You frown, refusing to look at him. “We don’t have that kind of relationship.”
“But you’re planning on being engaged to him?” 
“Like I said, we don’t have that kind of relationship.” 
In the end, you know that this stranger is right. You’re not sure which cab services are still running at this hour, and you know no one else in this town. You dial Kato’s number, pleasantly surprised that he manages to pick up on the third ring. 
“I’m drunk. I’m going to text you my location. Please pick me up.” You ignore a greeting altogether, and before he can give an excuse on why he can’t come, you add, “There’s a strange man here, and I don’t want to be alone with him.” The stranger makes a face, and you mouth out a sorry. 
Kato sighs over the line. “Give me the address, and I’ll be there shortly.”
“Thanks, Kato.” He hangs up before you’re even done speaking. 
You expect the stranger to make a teasing remark, probably boast about how he knows everything and be pleased with how you did what he asked, but he looks confused.
“Kato?” He repeats.
“Yes, that’s his name.”
“Daisuke Kato?” He presses you, and you nod. 
Maybe your paths will cross again, he decides. He can’t tell if this is a good or a bad thing, especially since Daisuke Kato is the name of the man who Kenji’s best friend has fallen in love with.
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prismaticpichu · 2 months
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Why not, y’know?? :3c Let’s have some fun! Never done one these so go easy on me lmao. Feel free to reblog and ask away!
FF7 Ask List 🌎 ☄️
1. Gotta start with the obvious: favorite character? How come?
2. Favorite piece of music?
3. Favorite scene? What makes it so impactful to you?
4. Favorite installment in the compilation? (EC + AC included!)
5. Have you played every game? If so, wowsers! Respect!
6. Favorite ship? You into platonic stuff? No sweat! Favorite friendship?
7. On that note: favorite character interactions in general?
8. A line of dialogue you find hilarious? Heartbreaking?
9. Who do you consider the most “evil” in FF7? Sephiroth? Jenova? Pres ShinRa? Hojo? Hollander? Lucrecia? Other?
10. Do you believe Sephiroth is being controlled? To what extent?
11. Most underrated character?
12. Most overrated character? (If you think one exists!)
13. Favorite location?
14. Favorite weapon?
15. Favorite member of AVALANCHE?
16. Favorite Turk?
17. Favorite enemy/monster?
18. Favorite DMW cutscene?
19. Favorite fanfic? Fanfics?
20. Have you seen Advent Children? Thoughts??
21. If you could have one plushie of a character, who’d it be?
22. What is YOUR ideal Nibelheim fix-it? <3
23. If you could say one thing to one character, who and what would it be?
24. Who do you want to be real?
25. Would you want to be a SOLDIER? What color would you want your eyes?
26. What do you think is each of the First Classes’ favorite snack? (Yep yep we know Seph likes pasta shssjshhs)
27. What do you think is each of the First Classes’ favorite movie?
28. What do you think is each of the First Classes’ favorite song?
29. What do you think is each of the First Classes’ favorite ___? (insert your own!)
30. What adjective would you describe each of the First Classes with? Can only pick one!
31. Write a small letter to one character of the asker’s choice
32. Doodle a pic of one character of the asker’s choice. (Art skills don’t matter here! No judgment <3 Only fun!)
33. Write a 3-5 sentence fic crumb of ___! (Asker’s choice; can be pairing, platonic, or just a single fella!)
34. Make up your own materia/spell!
35. Favorite memory with FF7?
36 Favorite part of the FF7 community? <3
37. Make an FF7 joke/pun :3c
38. What’s a fanon thing that you believed to be canon for the LONGEST time?
39. Favorite fan theory?
40. Favorite side quest?
41. Favorite cutscene?
42. What’s one thing about any of the FF7 games (+ AC) that you would change or add?
43. How many lines of Loveless do you know by heart?
44. Create a propaganda slogan for SOLDIER
45. Make a silly acronym for SOLDIER!
46. Rank all the games/AC in the compilation
47. What character do you relate the most to??
48. How would you describe FF7 in 7 words?
49. What got you into the series?! <3
50. Bonus! Ask your own question!
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doudouma · 3 months
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can you do nakime x amab reader headcanons where reader has invisibility as a his demon blood art. and reader and nakime like to play a game to pass the time where she has to guess where reader is? I thought this would be cute lol. especially if you wrote it
“you’re invisible, but visible to my heart”
m!reader and nakime playing together to pass time!
_______________________________________________
╔══ஓ๑♡๑ஓ══╗
nakime, the all-knowing infinity castle owner, has to guess where m!reader, with the bda of invisibility, is located! which team wins〜?
there are no warnings, my dear lotus.
reader is male.❀ 〜
a/n : i believe it’s canon that nakime knows where everyone is in the castle, thats her blood demon art after all〜 but for the sake of this, lets say that your BDA hides your presence too♡
this idea really is cute! I’m happy i got a male reader request, especially with nakime! she’s quite underrated. and thank you for your kind compliment! fluff is something i enjoy writing♡
╚══ஓ๑♡๑ஓ══╝
ੈ✩‧₊˚༺☆༻ੈ✩‧₊˚ ੈ✩‧₊˚༺☆༻ੈ✩‧₊˚
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oh, just how adorable this is♡?
another long day at the beautiful fortress with nobody around, nobody doing anything.
the only thing going on is a few uppermoons that pass by every once in a while.
the only two sticking around, really, is you and nakime (of course)!
nakime doesn’t talk unless she’s spoken to, so you two aren’t speaking much. but definitely, she’s watching you in adoration♡
shortly later, you ask her if she wants to play you two’s favorite pass-time game!
she almost instantly responds, like she was waiting for you to ask her〜
“yes, i would love to, m/n. today is quite slow moving, i enjoy passing time like this.”
don’t forget that it’s been shown in the anime that they can talk quite normal and hear each other just fine〜
with that being said, nakime talks in a softer and quieter tone, only for you to hear her♡
but just with that, you smile and her and stand up, and activate your blood demon art of invisibility.
with the endless amount of time and patience you two have, the game is on!
nakime knows she can teleport people with her biwa. so to keep the game more fun, she describes the spot you’re in, instead!
if she wins, you turn off your BDA.
she starts off by guessing your favorite spots, and spots you’re most commonly seen in.
when you don’t appear or say a word, that’s how she knows she has guessed incorrectly.
she even guessed the special spot that she made just for the two of you, and only you and her having access to it!
what do you mean you’re not there this time?
she’s puzzled, but quite patient〜
to switch things up this time, you decided to keep changing your spot! poor nakime
“m/n, are you located in the special space?”
“are you near the smallest lantern in the castle, dear?”
“maybe you’re in the vicinity of akaza’s domain, sweetheart?”
nothing, nothing, and nothing again! where are you, invisible boy〜?
eventually, you make your way closer to her, just to hear her voice closer to your heart♡
you end up going back into your hiding, incase she says “are you in front of me?” hehe
on your way back, you find another spot, but this time it’s kind of out in the open.
you sit down, just smiling at your beloved nakime♡…
when just then… wait, huh? you sense another presence about to turn on the corner you’re hiding on?!
daki is trying to make her way past! but she obviously cannot see you, and ends up stumbling over you!
out of shock, she exclaims,
“dude, what on earth are you doing?! you almost made me fall! move it!!” (storms off)
nakime, the know-all-see-all, of the infinity castle, clearly witnessed that whole situation.
quickly, you change your location before nakime claims her victory!
when she calls out to your spot, it’s only followed by silence. speedy demon, you are!
(silly enough, from nakime’s perspective, she could just see it as daki being in on your silly antics, or daki just going insane.)
you sit somewhere else, this time being more thoughtful about demons using it as a travel way.
she starts to get creative with her answers! however, she’s not hitting the hammer on the nail〜…
a few more guesses goes on, until nakime falls silent, just smiling?
have you won?
did nakime give up?
or does she want to switch things up, too?
no one said that couldn’t use her biwa! she just always chose to not use it!
she would let out a little laugh, a laugh that sparks a light into you, but also confuses you.
after long hours of you two playing, and with you changing your spot frequently, she decides you strum you right into her lap!
she has defeated you with the power of her heart.. finally wanting to see her lover again♡!
now you have to turn off your blood demon art, because she found you her own way〜
she places a hand on your face, with a simple sentence,
“my m/n, i have found you♡”
ੈ✩‧₊˚༺☆༻ੈ✩‧₊˚ ੈ✩‧₊˚༺☆༻ੈ✩‧₊˚
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my, my! i really enjoyed writing this, and i hope it’s good for my first time writing for biwa-lady〜 i truly do enjoy the creativity you all come up with! thank you for your patience and continuous support, my precious flowers❀ 〜
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homelocker · 10 months
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I laugh at people who say something like "Max is not a personality, but a projection of the player so that he associates her with himself, but /the name of another protagonist/ is already a personality"
I wonder how an ordinary person can associate himself with a girl who is rude to her potential killer, scratches the cheek of an armed jerk and without much thought spoils things to another person (Frank and Victoria as an example) ?
Does everyone want to become a photographer and is obsessed with their goal? Will everyone climb to the roof to save their classmate from suicide? Everyone will face a choice between a town or a loved one? Will everyone rewind time over and over again to save EVERYONE?
The girl is literally obsessed with her hobby, she almost lives by it. There are a lot of references to different photographers in her speech, she photographs almost every location and person herself, I very much doubt that anyone else does this. And she has had it since childhood.
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And the 5 episode? Her nightmare? It seems that here the game is already just screaming that "MAX IS A SEPARATE PERSONALITY FROM THE PLAYER". We are shown Max's inner conflict, her insecurities, anxiety and guilt for HER actions, not the player.
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I can say with full confidence that Max is one of the most underrated characters in the franchise, whom the community, without even understanding, calls a "boring" character and "just a projection of the player", which is fundamentally wrong. I really hope that the community will come to its senses and begin to delve into the characters somehow.
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hushhushplzzz · 1 year
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An Underrated Aspect of Wednesday and Xavier
Not really underrated in a traditional sense, but one of the things that I enjoy about this ship is the way Wednesday develops an unconscious trust in Xavier. Despite her suspicions of him being the monster and believing him to be an elitist snob, she relies on him for help when she doesn’t know what to do next.
One thing that stood out to me is that Wednesday—a proven and shown outspoken young woman when she wants to be—is pretty reticent regarding her visions. She withholds confirming Weems’s suspicions even when Weems presses her about it in e2. She withholds the visions from her bestie, Enid, in e6 (via: “What happened? It looked like you were having a seizure.”). She withholds only the information about her visions from Tyler despite involving him in every aspect of her investigation and telling him all her findings (including Nathaniel’s diary, what actually happened the night Rowan died, needing the location of the pilgrim meeting house, showing him the gate, and even when she reveals she’s figured out he’s the Hyde, etc). And prior to finally making up with Morticia in ep 5, she has withheld her visions from her family since they started a while ago despite knowing her mother also has visions and can certainly help with understanding the nature of the thing.
I find it significant that in canon, aside from her mother, the only person she has freely and comfortably told about her visions, is Xavier.
When Xavier figures out that she’s having visions, this happens:
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Unprompted. The only thing he asks her is when they started, and keep in mind, her default for anything regarding the visions is to ignore or deflect the question. Despite her being suspicious of him here, not only does she confirm her visions which is, to her, clearly a deeply personal part of her, but she is also freely forthcoming regarding the stuff she has seen in visions and how unsettling it feels when it happens. She doesn't withhold from him what she sees in her visions. For Wednesday? This is theeee definition of oversharing lmao.
But anyway.
What was it about him that made her freely give up that information when she’s usually largely discerning of who she tells?
My point is, she relies on Xavier on a deeper level and seems to like confiding in him. He’s a decent sounding board to help her parse out her thoughts and theories, even with all these signs pointing to him being the monster. And I think because he saved her from the gargoyle, because of his own psychic abilities, because of his innate understanding of how not being able to control the visions is affecting her, and in my personal opinion, because she knows he not only sees her, but likes her for her, she feels some sort of subconscious connection to him.
The trust in telling him she even has visions is one example of it, but also, when she finds herself stuck, stagnant, or lost, she turns to Xavier.
One huge moment of this is the Gate mansion gate vision and pic in e6. She believes Xavier to be the monster and is cold and closed off to him at the beginning of the episode when she’s trying to decipher the message burned in the grass. But… she still goes to him for information about the gate when she hits a "dead-end". When she could literally ask anyone else who has been in Jericho, even Sheriff Galpin, who she’d spoken to earlier and by that point, she was sharing her investigative results with.
Another moment is after the Tyler as a Hyde reveal in e7. She winds up expelled from Nevermore with the knowledge of Tyler’s masterful ruse, authority figures have completely shut her down, she can’t figure out how to beat Tyler at his own game, but of anybody she could have gone to, she goes straight to Xavier for help. Xavier, who is the absolute least capable of helping her because he’s physically chained up in jail. She definitely regards his insight highly, and I think it's because 1) all his warnings had proven true, 2) he’s proven countless times in little ways that he actually understands her, and 3) when he gives up on helping her (temporarily due to anger), she officially gives up for the first time in the entire series and takes heed of his words to leave.
(Which, quick aside, but that scene was so fucking hilarious to me. He’s in chains looking like hell because of her and she sees absolutely zero qualms telling him she made out with Tyler and he is so miserable 😂 Girl...).
With Wednesday, her choices always speak more substantial volume than any words she could possibly say. She’s an asshole sometimes and speaks thoughtlessly and viciously with words meant to wound, but then acts upon her instincts in the most selfless, self-sacrificial, bleeding heart, and/or Care Bear kind of way towards all the people she has come to care for at Nevermore and her own family as well.
And her actions point to some level of trust in Xavier, not just vision-related. Like telling him in the library—her suspected monster—everything she’s collected as evidence pointing to him as the monster (why she would alert her suspect to the full details of her investigation and evidence is beyond me lol); keeping the gifted phone (despite being anti-tech); him being one of the few people she allows to see more of her emotions beyond just deadpan (blinking-gate plus looking down/averting her usually steadfast gaze during conversations with him when he gets a little too close to her erected walls).
Of course, I view their dynamic as a slow burn, but romantic or not, their energies and vibes are kind of in-sync and her growing implicit trust in Xavier is an underlying aspect of their burgeoning deep friendship/relationship that I think the show did pretty well in subtly establishing this season!
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vela-pulsars · 10 months
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fuck yeah inspectors rambling about a creature idea i had on the topic under the cut, i think they are super underrated
Okay so @csabyssallight has that iterator OC that is gigantic compared to normal cans, and at some point in our convos they implied that with all that extra room, it's possible something even bigger than inspectors lurk within... and it gave me ideas.
Inspectors are a challenge but not too hard to defeat, just find cover and pelt them with projectiles if no explosive spears to kill them in one hit are around. An animal wouldn't really know that, but what about ancients or smarter creatures like scavengers ?
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Just like we now have elite scavengers and terror-long-legs, it could be possible for larger structures to host something more threatening than usual: Hecatoncheires. The picture above is to scale, these beasts are absolutely massive and while they may not be suitable for smaller or tighter cans (and even larger ones rarely sport more than 2 or 3), these living siege weapons can orchestrate defense responses on top of personally dealing with threats, especially since they are more dexterous and got better aim.
Smarter and way bulkier than inspectors, hecatoncheires can choose to move projectiles near sensitive areas, use the terrain to their advantage (such as throwing intruders at the transform arrays electric coils) and tend to give up chase less easily. Their cheer size makes close combat even harder as they can slam things against the wall when not straight up crushing them if they are small enough. Their main drawback is their size that makes it harder to leave large areas, but they can send inspectors after you (or something else, I could see iterators having antibodies that work like leeches or spitter spider darts). Iterators already feel pain with the death of inspectors, so killing an hecatoncheire probably will straight up cripple them for a moment; perhaps one dying while aggravated could send a distress signal that will make defense organisms travel to the threat's last known location...
Fortunately, like their smaller counterpart, they will not attack unless given a reason to. Idle, they just float along their patrol. They will sometimes pull creatures away from dangerous terrain, especially inspectors. They're probably smart enough to remember which creatures caused trouble and which ones are harmless when not beneficial; I could see one being able to do precise things such as handling tools or even understanding the rules of a simple board game !
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fnaf-confessions-acc · 2 months
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Very unpopular opinion but I think Michael needs more love, and I don’t mean that he’s UNDERRATED by any means— god no— but I think so much of the fandom over looks his whole personality and role in the series
Michael is a sarcastic, traumatized man trying to make up for his father’s sins while still being tortured by the very mistakes his father and his father’s business partner made. Like someone in here said earlier, Michael is not an angel at all BUT he’s not a bad guy… we can gather this bc of the absolute LENGTHS this man went to, to make up for killing his own brother— Michael has so much characterization for not even having a fully canon appearance unlike the other major characters, that’s why I get so pissed when I see ppl talk about how bad of a character he is bc no? You just haven’t looked into him— there’s a reason he’s (most likely) the character we play as in almost every game— if you can’t tell from this I’m a HUGE Michael fan and have been for years— since SL and all that time I took to look into his character and analyze it
That’s why I’m so… PISSED at the current state of fnaf media bc NON OF IT EVEN ELUDES TO HIS EXISTENCE— and it’s so… unfair? I consider Michael one of the most interesting pro tags to all of my favorite games and just… the fact he didn’t even get a canon character design in fnaf encyclopedia? (Neither did William but he had the whole novel series) Even fucking Help Wanted 2– A GAME ABOUT SISTER LOCATION AND PIZZA SIM— mainly has Security Breach mini games and has NO— NOT A SINGLE MENTION OR HINT AT MICHAEL and it’s really upsetting— I still enjoyed the game but just… AHHHH— same goes for the movie— I LOVED THE MOVIE AND THE DIRECTION IT WENT IN… but they had a HUGE opportunity and set up to bring my boy to the big screen and just… didn't… like I said, it's just sad
My point? Michael is a fantastic and interesting character and I hate that he’s been seemingly forgotten by Scott and the rest of the crews that make official fnaf content (no hate to any of them— I still love their work)
Sorry about this rant
confession#15
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samasmith23 · 1 month
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A Study in Justice & Romance: Makoto Niijima's Confidant Line in Persona 5 Royal
Regarding the romance options in Persona 5 Royal's confidant lines, I personally decided to have Joker enter a relationship with Makoto Niijima!
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Not only because I felt Makoto & Joker have such earnest & adorable chemistry together, but also because Makoto ended up being my overall favorite character in the game due to her phenomenal arc as an intelligent socially awkward honors student who actively chooses to help victims of injustice as she gains the courage to stand up against the corrupt adults in her life who expect her to unquestioningly conform to societal norms.
I’m aware that Makoto’s confidant line is not as well regarded by a sizable portion of P5’s fan base despite the character’s overwhelming popularity in general, but I personally feel that Makoto’s confidant arc is criminally underrated!
I loved having Joker spend free time with Makoto as she attempts to be more interactive and helpful to her peers as Student Council President. Additionally, witnessing Makoto helping her new friend Eiko Takao escape an abusive relationship with sleazy club host Tsukasa was honestly incredibly compelling! Makoto’s confidant subplot functions as a great extension of her character development in the game’s main plot, since here Makoto further realizes just how naive she previously was to the interest & concerns of her fellow students despite her obvious book-smarts. This especially comes to light in the Rank 9 scene of Makoto’s confidant arc, wherein she confronts Eiko after she investigates her boyfriend and learns that Tsukasa has a reputation within the Tokyo underworld for forcing vulnerable girls into debt to exploit them both financially & sexually. Things come to a head though when a desperate Makoto literally tries to slap the lonely & confused Eiko back to reality while trying to convince the latter that her "boyfriend" is just a criminal trafficker. Heck, Makoto even almost attempts to directly physically challenge Tsukasa before Joker intervenes to protect his friend.
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This scene is emblematic of both Makoto’s strong desire to bring about justice for victims of horrific crimes, as well as her own shortcomings derived from her social naivety & brash impulsiveness. Makoto later acknowledges to Joker that her slapping Eiko & trying to physically challenge Tsukasa is reflective of her tendency to not always consider the potential risks or consequences behind her actions in social situations before immediately acting on them. Character flaws that Makoto is determined to overcome after having spent the past several years of her teenage life suppressing her emotions to misguidedly appease authority figures in both her school & family life.
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The Eiko situation was not the first time Makoto was portrayed as acting so recklessly since during the Kaneshiro arc, Makoto allowed herself to be captured to discover the location by the aforementioned money-grubbing Mafia boss when he begins extorting students at Shujin Academy (and Makoto’s desperate to prove her worth to others after being dismissed as a "worthless goody two-shoes" by so many others), but Kaneshiro then exploited this opportunity by blackmailing both Makoto and the Phantom Thieves into financial debt. While the game makes it clear that both Eiko's abusive "boyfriend" and the mobster Kaneshiro are fully to blame for their abhorrent actions, Makoto recognizes in both situations that she can act overly reckless due to having previously bottled up all her emotions to maintain a composed exterior because that’s what Japanese society expected from her as the traditional honors student who obediently followed the orders of authority figures, whether it be Shujin Academy's corrupt principal or her own older sister & law prosecutor Sae Niijima (plus, I also personally headcanon Makoto’s lack of proper socialization skills and sometimes inappropriate reactions as her potentially being on the autism spectrum, similar to how her teammate Futaba Sakura is heavily autistic coded).
It is through discovering her inner-resolve when awakens her persona, Johana, and becomes a member of the rebellious Phantom Thieves that Makoto begins to reevaluate her passion for studying. Makoto's experiences with Eiko in particular inspire her to want to continue studying not simply because it’s what is expected of her in a patriarchal capitalist society, but because she wants to properly utilize her knowledge & intellect to protect her fellow students from the world's injustices. This is a goal that Makoto understands that she can’t achieve if she’s all alone, which leads her to actively choose to have Joker help her become more socially interactive and on the level of her peers.
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Additionally, we also learn throughout Makoto's confidant arc that her personal sense of justice is heavily inspired by her late father, who in addition to being a single parent who raised Makoto & Sae all by himself following their mother's passing, was a law enforcer who was tragically assassinated while attempting to shut down a human trafficking ring in Tokyo's red-light district. Makoto grew up with an idealistic perception of her father, seeing him as someone who worked tirelessly to protect the victims of horrific crimes exactly like those that Makoto's friend Eiko is at risk of falling prey to in the present day. However, Makoto briefly lost sight of her justice due to the increasing societal pressures that both she and her sister faced following their father's passing. In addition to Sae being forced to stressfully work up the ranks as a legal prosecutor for Japan's Special Investigation Team (SIU) in a sexist male-dominated industry (and her own sense of justice becoming heavily distorted in the process), Makoto herself misguidedly believed that like she had to be the unquestioningly obedient honor's student to not dishonor her older sister's status (which would only increase Sae's stress).
It's only upon awakening her persona, Johana, during the Kaneshiro arc and discovering her inner resolve as a member of the rebellious Phantom Thieves, that Makoto begins reevaluating her passion for studying. Remembering her father's advice, "The most important part of your life is how you choose to live it," Makoto's confidant line is about rediscovering her idea of justice by actively choosing to become more socially involved with the interests and needs of her fellow classmates. Furthermore, it is Makoto's experiences with Eiko in particular that inspire her to want to continue studying not simply because it’s what is expected of her in a patriarchal capitalist society, but because she wants to utilize her knowledge & intellect to protect her fellow students from the world's injustices. This is a goal that Makoto understands that she can’t achieve if she’s all alone, which leads her to actively choose to have Joker help her become more socially interactive and on the level of her peers. 
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If I did have one criticism of this element of Makoto’s confidant line, however, its her ultimate decision to academically pursue a career of becoming a police commissioner. While I do understand that Makoto simply wants to continue what she views as her father’s legacy of bringing justice to the victims of some of Japan’s most underreported crimes like sexual assault & human trafficking (which is sadly accurate IRL as well…), her wanting to become a police commissioner to achieve that goal does feel somewhat at odds with P5 Royal’s in-depth condemnations of systemic corruption throughout society, INCLUDING law enforcement. Police corruption is reflected in various examples throughout the game, including Makoto’s older sister Sae having a palace in the Metaverse after her heart became distorted when she actively enabled Japan’s infamous 99% criminal conviction rate to advance her own career as an SIU prosecutor, as well as both the Japanese police and SIU being under the direct payroll of one of the game’s main antagonists, the ultra-nationalist fascist politician Masayoshi Shido,
Despite my objections, I do strongly disagree with critics who argue that this single uncomfortable oversight in Makoto’s otherwise phenomenal confidant arc automatically “regresses/undoes all of her character growth.” As overly naive and idealistic Makoto's career goals & perception of her late father are, they do still make sense from both a narrative and character perspective. The core theme Persona 5 Royal is about reforming society through finding the willpower to stand up against & change the hearts of corrupt authority figures & systems. This is something that Makoto repeatedly demonstrates through her actions as a Phantom Thief, whether it be through emulating her late father’s sacrifice when she rescues Eiko from a human trafficker, her changing Sae’s distorted heart when the latter’s sense of justice is negatively influenced by corrupt bureaucracy, to her opposing the aforementioned Shido’s vast political conspiracy. In that regard, I choose to adopt a more charitable reading of Makoto’s future career dreams by interpreting her as continuing to be a Phantom Thief while eventually growing up into a Commissioner James Gordon type figure from Batman, who is similarly portrayed as actively fighting against systemic corruption within both Gotham City’s police department & its other bureaucratic institutions from within (in contrast to a negative example like Harry Potter, who never even tries to reform the Wizarding World’s corrupt status quo and ultimately becomes a slave-owning wizard cop after Voldemort’s defeat).
After all, Makoto herself freely acknowledges right before the base game’s final boss battle with Yaldaboth (a false god that serves as the physical embodiment of the corrupt status quo itself), that: “Victory against a single criminal is meaningless… the true enemy is society itself. Regardless, this isn’t a solution with a straightforward answer. But even if there is no clear solution, I’ll just have to make one… with my own two hands. Before [the Phantom Thieves] came along, my life was defined by rules, set on a path of someone else’s choosing… but only a true loser would live such a rigid life! I… I will win… even if it means going up against the entire world!”
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In large measure, it was Makoto's actively willingness to actively strive for positive change within both herself and society as a whole, combined with her keen intellect & altruistic passion for justice despite her social awkwardness & naivety, that ultimately factored into my decision to select the romance option with Makoto’s confidant line. In my playthrough of P5 Royal, I had Joker offer to to become Makoto’s “study partner” when she questions if she’ll ever truly understand romance after a heartbroken Eiko accused Makoto of being doomed to “flunk a test about love.”
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The romance option between Joker & Makoto just felt like a natural progression & culmination of the unique bond that the two formed during Makoto’s Confidant Line after joining the Phantom Thieves. Spending time with Joker whilst fighting against systemic corruption and "those rotten adults" in both the Metaverse and the real world helps Makoto realize her own personal sense of justice that is derived from her passion for studying, rather than distinct from it. Also, the two characters just have natural chemistry with each other as intelligent & capable leaders who possess a strong sense of justice (heck… Makoto rarely left my party during combat missions due to her strategic intellect in identifying enemies’ weaknesses as well as her balanced offensive & defensive abilities). Also also, their romantic dialogue & euphemistic “studying” are just hilariously adorable! Not to mention it’s a welcome change of pace to see Makoto be the one to take initiative and ask for consent in the relationship instead of Joker, since most media sadly still downplays or denies the reality that women have their own agency & desires regarding their sexuality.
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But yeah, I definitely ship Makoto & Joker as my personal canon couple in Persona 5 Royal due to the former's rich character development & heartwarming chemistry with the main protagonist! While Makoto may have started the game as the "pushover good girl type" who blindly obeys the whims & expectations of the adults in her life simply because it is what society expects from her, she quickly evolves into the Phantom Thieves' strong-minded battle-strategist who is motivated by the unselfish desire to provide justice for the victims of society's injustices. Those elements, combined with Makoto's continual willingness to learn & improve upon her personal shortcomings, as well as her social awkwardness despite her book-smarts (which I heavily related to as someone on the autism spectrum who consistently earned all A's & B's back in high school and college), that made her the breakout character P5 Royal for me!
Overall, it was through completing Makoto's confidant line that I was able to gain a deeper understanding & appreciation of the ideals which define her signature "fist of justice," while also having my heartstrings tugged at as she chose to study areas in life that she lacked experience in such as romance.
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horrorvisuals · 10 months
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The Suffering is an action horror game taking place in a prison. It tells the story of the silent protagonist Torque, who is on his way to death row.
It's one of the few games to give you the ability to change between first-person and third-person anytime you want.
Developed by Midway Games and Surreal Software for PlayStation 2, Xbox, and Microsoft Windows, it was released in 2004 and while it has a cult following these days, it's definitely classified as one of the many underrated classics of the genre.
The game follows the silent main protagonist Torque as he is sent to death row in Abbott State Penitentiary on Carnate Island. He is guilty of murdering his ex-wife and their two children. He claims to have blacked out during the incident and can't remember anything.
Torque doesn't speak too much, but rather expresses himself with his actions. He is tough, fearless, and angry. He wants to understand what really happened to his family, or why he did it.
The Suffering features visceral, action-combat gameplay with fast-paced combat sequences. You have a wide variety of melee and ranged options to choose from. They all have their uses in certain situations as Torque battles against lots of different enemy types.
Speaking of enemies, creatures in the game were designed with the help of Stan Winston Studios. The Alien Queen, Predator, the dinosaurs in Jurassic Park, The Terminator, you name it.
Because of this and the talented team at Midway, the game features well-designed, scary creatures. Some humanoid, some subhuman, and some are derived from animals.
They appear out of nowhere with a sudden earthquake and decimate the majority of the island.
The game lets you play in first-person or third-person. You can change this anytime you want with a single button. This was/is pretty unusual for most games.
It's not only for viewing too, you can play the whole game in both views, however you want.
Throughout the game, Torque is confronted with visions of his deceased family. Sometimes in memory form, sometimes mixed with reality. In some of these moments, Torque has to make moral choices. These choices affect the game's ending. If I'm not mistaken, it has 3 endings.
In the middle of the journey of his supposedly last day on this earth, Torque gets to meet some of the prison's former guests. They help him (or twist his mind even more?) and teach him how to survive in this hellhole.
In the first few hours of the game, Torque discovers his special ability. He can transform into a demonic creature and unleash total chaos. Sort of like an ultimate ability, this literally puts you in a rage mode and lets you decimate your enemies until it runs out.
Later in 2005, Surreal Software developed a sequel called Ties That Bind as a direct continuation of Torque's story. This time it takes place on the mainland and features a wide variety of locations.
The game is currently playable on PC through GOG. But please note that I personally had some issues with that release. The sound would cut off randomly and I couldn't really solve it (or didn't bother tbh).
Regardless, hoping for a multi-platform re-release someday.
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17-noodlebird · 21 days
Text
World One = The Amazing Digital Circus Grounds
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Jewel: Crystal
Power: Energy
Color: Silver
Theme: The Circus & Childhood Wonder
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Objective:
Get to the first location of the road trip without experiencing too much road rage.
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Chapter I: The Amazing Digital Road Trip Begins!
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The first episode — or chapter — pays homage to the Unikitty episode “Roadtrip Ruckus”, Teen Titan Go’s “Road Trip”, and the basic comedic road trip tropes we see in movies.
The episode begins with the Amazing Digital Circus members, or as I'll be calling them from here on out, Team Circus, taking a 15-hour drive to their very first destination, after packing their belongings and installing the first jewel into the secret door, after a brief discussion of what they'll be doing during the trip. Just as they depart The Grounds, all eight members of Team Circus receive a notification for their first objective on their communicator bracelets. Poor Caine thought it'd be a piece of cake…
At first, it's about what you'd expect it to be; road trip games (Jax’s favorite being punch buggy, giving him the perfect opportunity to pick on Gangle), some funny stories to share, Kinger talking about how the Bee Movie is such an underrated classic of the 2000’s, Ragatha reading a book in the car (and ultimately getting carsick as a result), and of course, road trip songs. The diplomats from the other dimension are acting as the surrogate audience, helping them out along the way via their Velcro communicator bracelets that Team Circus is also wearing on their wrists.
Unfortunately, things start to get out of hand really quickly, as Caine soon begins to develop road rage as a result of the antics of the other six members, something that has never happened before. Eventually, the Magical Digital Van gets a flat tire, so they have to stop at a gas station for repairs. While at the gas station, Jax and Pomni bond for a bit as they laugh at off-brand snacks, Ragatha and Gangle try to have a heart-to-heart with one another, Kinger and Zooble fix the van while discovering the mechanic is a shady scammer, and Caine is just freaking out over his newfound emotions as Bubble tries to calm him down.
Afterwards, when the Van is seemingly fixed after Kinger, Zooble, and the mechanic make a compromise, Team Circus causes even more of a ruckus, much to Caine's annoyance and Bubble's concern, all before the Van breaks down in the middle of the road (as well as earning a second flat tire), and Caine is not happy about this, throwing in some colorful (albeit censored with old timey car noises) vocabulary all the while. As the other members try to figure out what the heck just happened, Zooble reveals that they and Kinger had a bit of a squabble with the mechanic, making them immediately come to the conclusion that they have both been tricked by the con artist of a mechanic, who removed some of the parts of the engine to sell on eBay. “Thanks a lot, you two.” were the words said by Jax, as the others watched the mechanic scammer drive off with the missing parts, hollering back, “Yeah, thanks a lot, you two! Hahahahahahaaaa!!!!”
Uh oh.
This was all within Caine's earshot, who now wants payback. A car chase ensues, all to the tune of Lynyrd Skynyrd's “Free Bird”, as Caine tries to catch the fake mechanic and retrieve back the stolen parts for the engine, Zooble and Kinger having looks of guilt all the while. After Team Circus catches up to the fake mechanic (the Van falling apart by the seams from exhaustion in the process), Caine demands that he give back the parts. Naturally, a heated argument ensues, until Pomni discovers that they weren't the only victims of stolen car parts. This is where she puts two and two together and informs the rest of Team Circus of her findings.
It turns out that when The Magical Digital Van got a flat tire as result of a rusty nail being placed in the middle of the road, conveniently a couple of yards from the mechanic shop and local gas station, something the fake mechanic did on purpose. And he had been doing this to the other vehicles too; apparently, this was all part of a conniving scheme to sell used car parts on the black market to unsuspecting customers in order to gain some money.
As the fake mechanic attempts to run away, knowing damn well he had been caught, Ragatha apprehends him and forces him to give them back the stolen car parts, as well as the ones stolen prior to the encounter. He complies, defeated.
Pomni is congratulated by the diplomats and Team Circus for her cleverness, while the fake mechanic fixes The Magical Digital Van for real as he replaces both flattened tires and puts back the stolen parts. Some NPC police officers arrest the fake mechanic shortly after, with Pomni having called the authorities in the meantime.
Of course, Zooble and Kinger aren't let off the hook completely; Caine scolds the both of them for not being street smart about the matter (tho Bubble asks him to go easy on them this time, as no one could have foreseen this outcome). So all's well that ends well, and after several more hours of casual hijinks, they finally reach their first destination. The episode ends here.
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Current Status:
0 Jewels have been collected
26 remain
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• OG Cast:
Lizzie Freeman as Pomni
Amanda Hufford as Ragatha
Michael Kovach as Jax
Sean Chiplock as Kinger
Marissa Lenti as Gangle
Ashley Nichols as Zooble
Gooseworx as Bubble
Alex Rochon as Caine
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• Audience Surrogate Cast/Diplomats
Hynden Walch as Valerie
Susan Egan as Pamela
Amy Winfrey as Garcia
Mandy Moore as Lulu
Nevaeh Hamilton (me) as Bethany
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• Background Diplomats
Andrea Libman as Winona
Cristina Vee as Patricia
E.G. Daily as Rionna
Stephanie Sheh as Olivia
Debi Derryberry as Yolanda
Cree Summer as Gemma
Ashleigh Ball as Cécelia
Erica Luttrell as Belle
Ashly Burch as Imera
Kimberly Brooks as Bailey
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• Episode’s Antagonists
Danny DeVito as Otto Partz the Fake Mechanic
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• Secondary Characters Introduced
Edward Bosco as Gene Virgo the Convenience Store Owner
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