Tumgik
#'epic battle with a brick wall'
cathedraldecay · 2 years
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
mychemicalromance.com about page, 2005-2006 x
1K notes · View notes
serialunaliver · 15 days
Note
wait what is up with tiktok pop psychs thinking mirroring is abuse now ?? as far as i know thats a neutral natural human behaviour in groups especially friendships??? its usually supported as a way people show empathy nsdahdfs are cats abusive for mirroring their people now
in that context I don't think they're implying mirroring is abusive but implying you can use it as a weapon against narcissists in the epic narcissist vs empath battle. I have no idea why they came to this conclusion because mirroring narcissism would just have you talking to a brick wall and not really achieve anything
129 notes · View notes
warrioreowynofrohan · 4 months
Text
A note that I am doing a Substack book club on Sir Walter Scott’s epic poem Marmion, which is mentioned in The Tenant of Wildfell Hall as a book that Helen Graham wants to see and Gilbert buys for her. It is also referenced by Mina Murray in Dracula (specifically “the scene where the girl is bricked up in the wall”), and in Jane Eyre and Little Women. So if you like epic poetry and want to get to know this iconic work of the Romantic era, this book club is for you!
It will run daily from January 1 to February 14 with 2-3 pages each day.
It begins with:
Day set on Norham’s castled steep,
And Tweed’s fair river, broad and deep,
And Cheviot’s mountains lone;
The battled towers, the donjon keep,
The loophole grates where captives weep,
The flanking walls that round it sweep,
In yellow lustre shone.
The warriors on the turrets high,
Moving athwart the evening sky,
Seemed forms of giant height:
Their armour, as it caught the rays,
Flashed back again the western blaze,
In lines of dazzling light.
7 notes · View notes
purrincess-chat · 2 years
Text
Cat’s Writing Tips: Misbehaving Characters
Hello! Welcome back to another Writing Tip Monday with Cat! My name’s Cat, and I’ve been a writer for 16 years. I’m by no means a professional, but I have learned a thing or two in my time as a writer, so take any of my advice with as many grains of salt as you see fit. Let’s get into it!
Today’s topic might come off a tad harsh and might ruffle some feathers because this is a pet peeve of mine, but I feel like it needs to be said because it drives me crazy every time I see it. 
What to do when your characters just “won’t behave.” 
Here’s the thing: the characters you’re writing are fictional. That means they can’t physically do anything by themselves. They don’t exist outside of your imagination. If you died today, they’re not going to jump out of your head and write the story themselves. Every decision and move they make is because you, the writer, thought of it and wrote it down. You are in control of their story, not the other way around. 
Typically, I see this complaint from people who have written themselves into a corner they don’t know how to get out of, and now they are blaming the characters for “misbehaving,” and getting themselves into this mess. Let me be the one to tell you, the characters didn’t do shit. Your imagination did. The main problem I have with this is it comes off very “well, obviously I’m not the problem, the characters just won’t let me write a good story.” Which is bullshit. YOU are the writer, so it is your job to “make the characters behave.” If a plotline isn’t working out the way you want, rewrite it. If a character isn’t going in the direction you need them to go in, turn them around. Not only do you as the writer have the power to do that, it’s your job to do that. 
“But, Cat! My characters wanted to smooch each other on the mouth in chapter 2!” Okay, fine, but you tagged this as a slow burn, so either ditch the kiss or change the tag. 
“But my characters just didn’t want to do the thing that’s integral to my plot. They’d rather do this other thing that leads nowhere and doesn’t develop them at all.” Great. Let me know how that brick wall tastes when you hit it. 
I know this sounds mean, but some of you would do well to learn the difference between “my characters wanted to make out” and “I wanted my characters to make out.” There is a difference. Trust me. There are numerous times when I’m writing when I get those cheeky little brainworms that are like but what if they kissed? “Brain, they’re in the middle of an epic battle.” Yeah, but what if they kissed? “They can’t kiss right now.” But what if they did? 
It’s my job as the writer to learn to ignore the self-indulgent parts of my brain that want to ruin the story. I have to weigh the options and figure out if my selfish little brainworms are going to steer us off a cliff, and if they are, I have to regain control of the narrative. It’s normal to want nice things for your characters. It’s normal to have those little self-indulgent thoughts, but if the self-indulgent thoughts add nothing to the narrative, or if they detract from the narrative, you have to keep them for yourself. Believe me, I understand what it’s like to just want to follow every fun little breadcrumb trail you stumble upon while writing, but if you set out to tell a specific story, you need to learn how to reel it in. 
I think a lot of this issue comes down to poor planning. When I have a detailed outline to follow for a story, I find it much easier to sift through these pop-up ideas because I can look at the narrative as a whole and decide whether or not it would fit. The outline serves as a reminder of what I’m trying to accomplish and helps keep me from straying off track. The other half comes from having impulse control. Or someone to act as impulse control (like a beta or critique partner). Trust me, I can’t tell you how often I message my beta like, “Give me a reason these two characters shouldn’t kiss in this scene because my lizard brain feels like they should kiss in this scene.” My beta is very good at slapping destructive ideas out of my hands, I trust her with all of the unnecessary kiss scenes I need to get out of my head. 
Look, at the end of the day, your story is your story. You are free to do with it what you will. My advice on this matter is to simply consider your options a bit more and stop blaming dead-ends on your characters. You have the power to fix them. If you really can’t help yourself and need to purge an idea, write it in a separate doc and hang onto it. Go back and read it when you feel that itch coming on again, then get back to the story you’re trying to tell. 
“So, what do I do if I already wrote myself into a corner?”
Turn around. Retrace your steps until you find the part where things went wrong, then fix it. Even if that means rewriting a scene that’s already been published. (obviously you can’t change a published novel, but you can go back and edit a fanfic on literally any website) 
“But, Cat, won’t that confuse the readers?”
That’s what author’s notes are for. You can tell them hey, this thing wasn’t working, so I rewrote it. Hell, I rewrote an entire fic to fix some plotlines, my dudes. Your readers will adjust, and if the fix you make improves the story, I guarantee they will be better off. Don’t be afraid to delete paragraphs. Make cuts, turn your babies around, swat the destructive, self-indulgent little brain flies away. Plan more. Stop blaming fictional people for your shortcomings. Rewrite shit. Profit. 
Okay, that’s all I had. Rant over, see you all next week! 
21 notes · View notes
fagsex · 2 years
Text
i love that injuries list so much. mono. epic battle with a brick wall. guitar rash. frankie.
2 notes · View notes
Text
Introduction
In the dynamic world of marketing, viral campaigns have emerged as a potent force capable of catapulting brands into the spotlight. However, like any powerful tool, viral marketing has its shadowy aspects. In this blog post, we’ll delve into the risks associated with controversial viral campaigns and explore how companies can navigate this treacherous terrain.
The Allure of Viral Marketing
The main purpose of viral marketing is to set information on fire and see it spread across social media platforms like crazy. Using social platforms, emails, and others like them, brands are eager to get immediate recognition and involvement. There are two advantages to cryptocurrencies: their low cost and their possibility of reinvesting very rapidly. However, the thing that is usually left out of mind is that beneath this epic rise and fall, there is one important thing, which is a huge balance gap between success and disaster.
The Controversy Conundrum
Stirring the Pot
Controversy can be dangerous in that it might drive a conversation to the point where it is impossible to stop. On the one hand, brands tend to embrace edginess to achieve that goal of getting into the eyes, while, on the other hand, the consequences of over-the-top advertising can be dire. Take the Pepsi commercial that displayed the Kendall Jenner resolution of the social justice movements. The situation risks the trivialization of such movements. The response to the post was immediate and harsh, with even a touch of superficial condemnation.
Unintended Fallout
This is when campaign styles critically fail and might even turn out to be a spectacular disaster. Sometimes the marketing strategies and slogans may do complete justice to their products but meet some failure, resulting in the promotional October term strikeout, like the example taken from the humiliated “Bric for Her” pens. An advertisement from the company for making pens different for male and female pens was a PR gaffe of over-the-top proportions. Brands are responsible for navigating through the unforeseen implications of activism. Brands also have to be wary because, through this endeavor, their image can be tarnished if an unintended result occurs.
The Role of Apppl Combine
Navigating the Waters
Apppl Combine, a knowledgeable marketing agency, is aware of the intricacies of viral marketing that go beyond the simple exaggeration of one's talents. The use of such experts is based on their knowledge of writing content that will move the audience without offending ethical principles. They’ve navigated brands clear of controversy, pointing out the way the campaigns end up being imprinted only in the audience's minds for the right reasons.
Crafting Creative Solutions
Apppl Combine's way of stepping over the brick wall merges being creative and being tactical. They are the strategic thinkers in the back of the boat who propose many new ideas and observe simultaneously all the sails to avoid any missteps. Their team has understood that unless the controversy isn’t a bad thing at all, its purpose has only been to get it maximally taken advantage of. They can spread a campaign through the media, but, e.g., via advertisements, they choose to do so in a way that leads to conversations without causing a conflagration.
Conclusion:
As you embark on your marketing journey, remember the dark side of virality. Choose your battles wisely, and never sacrifice integrity for attention. Whether you’re a startup or an established brand, Apppl Combine can be your guiding light. Contact us to explore creative solutions that captivate without compromising.
0 notes
linuxgamenews · 7 months
Text
Fight the Elements to Secure Your home in Black Forest
Tumblr media
Black Forest base building horror survival game launches on Linux, Mac, and Windows PC. Developer Lemuria showcases brilliant creativity. Available with a full release on Steam. A quaint village nestled deep within the Black Forest. It's your home, and you're the village chief. Unlike many other simulations where you take on ambitious quests to expand and build empires. In Black Forest, it's not about broadening horizons. It's about fiercely guarding what you already have. Think of it as being given a castle made of cards, and instead of adding more cards, you're fighting gusts of wind that threaten to blow it down. You're not just laying bricks and assigning jobs in em>Black Forest. Every choice you make carries weight. It's not about building the biggest village or advancing through a tech era. The game is about strategic survival. Buildings can be repaired, but when a villager is gone, they're truly gone. Linux players will also find themselves in tough positions. Such as deciding if sacrificing one person can ensure the survival of many more. And while you might think, "Why not just gather a big army and chase away enemies?", it's not that simple. In this base building horror survival, you can't overpower the mysterious forces lurking in the forest. This launch is a cerebral challenge. So it's your wits against theirs. How you use your resources, how you react to changes, and the defenses you prioritize. All of this becomes your weapon against ongoing threats. One of the most vivid aspects of Black Forest is its AI. The creatures aren't just mindless attackers. They observe, adapt, and exploit weaknesses. For instance, if you're focusing all your attention on one side of your village, these creatures will see that. So they might attack from another direction.
Black Forest Trailer
youtube
The setting of this base building horror survival game offers dynamics. This also adds layers of challenge for Linux players. A sudden change in weather isn't just a visual treat. It impacts your Black Forest strategy. A period without rain means your crops won't grow unless you irrigate them. However, irrigation requires manpower which could have been used elsewhere, like building defenses. It's all about trade-offs. Lastly, what truly makes Black Forest memorable is its setting within the larger world of Dragon Eye. While the name might hint at epic tales of dragons and magic, in reality, it offers a rich backdrop. While including intricate lore and stories that give context to your village's struggles. It's like watching a single piece of a puzzle and then realizing there's a vast and intricate picture surrounding it.
Player Feedback:
Many Black Forest players found the Early Access release promising but believed it requires a lot of fine-tuning. They like Black Forest and highlighting its potential. However, players often pointed out the game's difficulty due to constant monster attacks. And how building and repairing structures seemed unbalanced compared to their swift destruction. They also note some clunky mechanics, especially around building, resource management, and villager assignments. Feedback suggested clearer day-night cycle visuals, better building interfaces, role assignments for villagers. Also improved wall structures, and better defense mechanisms. While some found the title enjoyable, others felt it was frustrating. Overall, players are looking forward to seeing upgrades and will keep an eye on further progress. Black Forest isn't just a base building horror survival simulation. It's a test of strategy, priorities, and decision-making. This launch demands attention, care, and sometimes the courage to make difficult choices. But remember, every night is a battle, and every dawn a victory. And until help arrives, it's up to you to keep the village standing. Black Forest launches on Steam for Linux, Mac, and Windows PC. Priced at $11.99 USD / £10.23 / 11,83€ with the 20% discount.Priced at
0 notes
kahkol · 1 year
Text
(epic battle with a brick wall)
0 notes
drawing-hearts · 1 year
Note
what do you like about each of them
Everything ❤️
Alex- always fights for the ball even if she ends up on the ground for a majority of the battles
Tobin- has the cheekiest little touches on the ball. She has so much flare and style :’))
Christen- most epic goals ever
Sophia- she’s young and she’s so quick every time
Megan- she sees a lot of steps ahead of the game and has good vision on the field
Naomi- BRICK WALL 🥰🥰 absolutely incredible defense
Mallory- she came back this year with fire. So good with scoring
Crystal- never gives up on the play and goes after the ball
Rose- her passes are so smart and out of the box
Trinity- very sneaky footwork and great ball distribution
1 note · View note
dkomaran · 1 year
Text
Bing composed this
Hey, LEGO fans! Have you heard about the latest set that celebrates 90 years of LEGO history? It's the Lion Knights' Castle (10305), an amazing tribute to the original castle set from 1984 and one of the most requested builds by fans for years. If you love medieval themes, knights, castles, and dragons, you won't want to miss this one!
The Lion Knights' Castle is a new interpretation inspired by the classic LEGO Castle System, which was first introduced in the late 1970s and lasted until 1997. The Castle System was one of the core themes of LEGO, along with Town and Space, and it featured different factions of knights, such as Crusaders, Black Falcons, Forestmen, Wolfpack, Dragon Masters, Royal Knights, Fright Knights, and more. The Castle System also included many iconic sets like 375 Castle (the Yellow Castle), 6080 King's Castle (the Grey Castle), 6074 Black Falcon's Fortress (the Blue Castle), and 6086 Black Knight's Castle (the Black Castle).
The Lion Knights' Castle is a homage to all these sets and more. It has over 4500 pieces and measures over 15 in. (39 cm) high, 18 in. (46 cm) wide and 13 in. (34 cm) deep. It features a stunning castle with four towers connected by walls and gates, a drawbridge that can be raised and lowered with a crank, a secret entrance behind a waterfall, a dungeon with a skeleton prisoner, a throne room with stained glass windows and banners, a treasure room with gold coins and jewels, an armory with weapons and armor racks, a library with books and scrolls, a fireplace with light brick function that flickers when pressed down on it.
The castle also comes with 21 minifigures: six Lion Knights (including King Leo), six Dragon Knights (including Lord Vladek), four Forestmen (including Robin Hood), two Wolfpack Renegades (including Wilfred Wolfpack), two peasants (a farmer and his wife), an archer girl who can be either Maid Marian or Princess Storm from Nexo Knights theme depending on how you swap her hairpiece. There are also three animals: a horse for King Leo to ride on his jousting tournament against Lord Vladek; an eagle for Robin Hood to send messages; and of course - what castle would be complete without one -a dragon for Lord Vladek to unleash on his enemies!
The set is packed with surprises around every corner. You can recreate epic battles between Lion Knights and Dragon Knights using catapults that fire projectiles; you can explore hidden passages behind bookcases or paintings; you can find secret compartments under floor tiles or inside statues; you can discover ancient relics like Excalibur or Nexo Power Shields; you can even make your own stories using stickers that let you customize your minifigures' faces or shields.
The Lion Knights' Castle is not only an awesome display piece but also an incredible playset that will spark your imagination for hours. It's available now at LEGO.com for $299.99 USD / $399.99 CAD / £249.99 GBP / €279.99 EUR / $499 AUD / $549 NZD   . Don't miss this chance to own this piece of LEGO history!
What do you think of this set? Are you going to buy it? Which faction do you support? Let me know in the comments below!
0 notes
shields52woods · 2 years
Text
Learn Easy Methods To Paint As Getting Pro
It's a bit difficult things your home your castle if it's being bought out by criminals. Calling a manage company or service is essential if more powerful and healthier to have peace. Based on results of my small study It is suggested the Callaway and the Titleist testicales. They both held up well and i was able to utilize the balls for many rounds after the study was complete. The actual cost is befitting both with the balls. Fundamentally had to declare a winner: Callaway takes the prize. Steel Expansion Cracks - Another common crack occurs at the top of the corners of doorways, garage doors, windows or any opening. The usual culprit may be the steel that supports the masonry above these opportunities. This is due to the daily and seasonal differential movement within steel and also the brick materials which expand at different rates. Chris Moneymaker's win in 2003 literally reshaped on-line poker. iobit uninstaller pro key 2021 -up against high-stakes gambler Sammy Farha, the accountant from Tennessee showed everyone around you that anything can be by becoming the first online satellite winner november 23 the Top level. Having sat down one day to play a satellite on PokerStars, Chris bought to IObit Uninstaller Pro $39 satellite and qualified for what could be his first live competition. An unknown quantity, Moneymaker managed to knock the actual likes of Johnny Chan and Phil Ivey on his technique collecting the $2.5m first prize. If iobit uninstaller pro filecr are not a professional, it crucial to determine the cause of the destroy. This may be a work for a pro such for a licensed General Contractor. They can look and easily tell you why the crack perhaps. Cracks can also form from water leaks which get under the stucco. Photos repair your own masonry cracks, the tips below can be of help in solving your trouble. These tips are not set in stone, if you decide to encounter a problem, speak with a licensed General Contractor before continuing i'll carry on with the work or repairing the holes. While just took 2 . 5 hours to lose the first seven, the heads-up battle between Reese and Andy Bloch was epic. Seven hours of play inside the pair saw the lead change hands about tens of thousands of times (ok, a slight exaggeration), as well as the duel was a testament to both pros. As one moved to take charge, the other changed gear at the best time. In conclusion, moisture from cracks in masonry walls can cause toxic black mold may affect along with Asthma and Allergies. If so not know what you are doing, consult a licensed General Contractor to determine the reason for the masonry cracks. iobit uninstaller pro filecr on a smaller wall could be a foundation crack and must be inspected by a Structural Technician. If you are for you to attempt repair your own masonry cracks, do not use caulking. It will be a temporary fix. By way of masonry mortar applied properly to a wall crack that has be prepared the right way, the repair will be permanent.
1 note · View note
blueiskewl · 2 years
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Ancient Helmets, Temple Ruins and Arms Found in Velia Italy
Archaeologists in southern Italy say they have discovered the ruins of a painted brick wall and ancient warrior helmets at a site that might have been a forerunner of a temple dedicated to the goddess Athena
It was 540 BC when, off the coast of Corsica, in what the ancients called the sea of Sardinia, the first great naval battle of history took place.
An epic and bloody struggle described by Herodotus and which saw the powerful Phoecians, Greek colonists who had settled in the Corsican city of Alalia, come under the joint attack of Etruscans and Carthaginians.
 In the clash, the partisan Herodotus maintains, the Greeks had the better of it.
But the ships which had managed to save themselves were no longer able to fight, and had to take on board families, abandon Alalia and set sail for southern Italy, where, skillful traders that they were, they bought a piece of land and founded Hyele, which was later renamed Elea, or Velia for the Romans, the Magna Graecia city where the philosopher Parmenides was born.
 And it is in this very place, as director-general of Italian museums Massimo Osanna has revealed to ANSA in an exclusive, that an excavation by archaeologists in the Archaeological Park of Paestum-Velia has brought to light weapons which in all probability came from that very epoch-making battle.
 It is a discovery, the expert says, "that sheds fresh light on this fascinating chapter in ancient history".
 Culture Minister Dario Franceschini also hailed the find, stressing the importance of "continuing to invest with conviction in archaeological research that keeps yielding major pieces of the history of the Mediterranean".
 Starting last summer on the tip of what was the city's acropolis, right underneath the remains that are still visible today of the Temple of Athena, the dig led by Francesco Scelza unearthed the remains of a rectangular structure of notable size, 18 metres long by seven wide, dating back to the sixth century BC.
On the inside, on a beaten clay floor, they found painted ceramics all marked with the word Ire ("holy"), evidence of the dedication to the goddess, as well as decorative architectural elements in baked clay that proved to have been created by craftsmen from Cumae, which was perhaps one of the leading Greek cities in the naval fight against the Etruscans, as well as some fragments of the ancient roof.
 But that was not all.
Alongside the pottery, the temple floor also contained several bronze and iron weapons.
There are, Scelza says, many fragments of weapons, including what appear to be pieces of a large decorated shield and two splendid helmets in a perfect state of preservation: one Etruscan of the "shell" type, which experts call Negau from the Slovenian location where they were found for the first time, and the other of the Chalcidian type.
That is, in fact, the biggest surprise: "They are reliquaries offered to Athena, with all probability the very spoils from the Battle of Alalia," says Osanna, who pending the installation of the new site director, Tiziana D'Angelo, has taken on the running of the Park over the last year.
These are, of course, only preliminary considerations. Freed from the earth only a few days ago, the two helmets must now be cleaned in the laboratory and studied. There may be inscriptions inside them, something quite common in ancient armour, and any inscriptions could help reconstruct with precision their history and, who knows, also perhaps the identity of the warriors who wore them.
But already in its present state the discovery of the ancient temple with its date and the objects kept inside it clears up many details of that story dating back more than 2,500 years.
"The structure of the oldest temple dates back to 540-530 BC, or the very years following the battle of Alalia," Osanna points out.
While that of the more recent temple, which was thought to be of Hellenistic origin, goes back to 480-450 BC, to be restructured in the fourth century BC.
It is possible, therefore, that the Phoecians who fled Alalia built it immediately after their arrival in this stretch of coastline - today identified between Punta Licosa and Palinuro in the province of Salerno - where, as was their custom and how Herodotus tells us once again, they traded with the native Oenotrians and bought the land necessary to settle and resume the rich trade they were famous for.
It is almost certain that the foundation of the temple in this process was to be considered of crucial importance for the success of the new settlement and that the memory of the bloody battle was still very fresh, so much so that they decided to offer the goddess, in order to propitiate her benevolence, the weapons they had stripped from their Etruscan enemies in that epic clash on the sea which in fact changed the balance of power in the Mediterranean.
Something similar was to happen one century later, in 474 BC, with the Battle of Cumae. And if at Alalia the Greeks were eventually forced to flee, at Cumae it would be the Etruscans who would give way, dragging down into the pit of history also nearby Pompeii, for a long spell of time. But that is another story.
228 notes · View notes
airplanned · 3 years
Text
Hello.  In this Ted Talk, I will discuss how the Barbarian Armor in Breath of the Wild is problematic AF.
Let's start with the word "Barbarian."  This is a term invented by the ancient Greeks to describe anyone who didn't speak Greek or was not a Greek citizen.  It was a dichotomy: you were either Greek or a barbarian.  It seemed, to them, that every non-Greek speaker was just saying, "Bar bar bar bar."  So, it's super offensive.  I'm sure you can think of at least one modern equivalent of a term based on how a caricature of a culture speaks their native language. 
When the Roman Empire came along, they started using the term pretty specifically to mean non-Roman tribes.  Big stand outs here are the Imazighen (who you might know as the Berbers with the same root as barbarian), along with the Gauls and the Celts, all of whom gave the Romans a lot of grief.  Julius Caesar himself wrote a whole book about his war against the Barbarian Gauls.  (It's usually assigned as reading in Latin 2.)
In modern usage, the term has expanded out again to any group that is "other" or "barbaric," but it still focuses in on tribal and indigenous groups and has the connotation of being overly violent, cruel, or merciless.  It is an offensive term equating difference to cruelty.
So let's get back to this armor.  From the neck down, it's Celtic inspired.  They were known for their body paint and furs.  This tracks with the word "barbarian" used as the Romans would use it.  So just with the name and the look of two pieces, this armor is already othering an indigenous tribe with a connotation of cruelty.
The color text for the chest armor and leg wrappings reads, "once worn by the warriors of an ancient warlike tribe from the Faron region. The war paint bolsters your fighting spirit and raises your attack power."
Yiiikes.
Let's dig into why that's a yikes from me.  "An ancient warlike tribe."  1. This moves it from subtext and coding to textual.  This armor belonged to an indigenous group in Hyrule. 
2. "Warlike."  This is the start of the dehumanizing language we're going to see.  It's a common tool of oppressive, colonialist regimes.  "Warlike" implies that they are more violent than even the colonizers coming into their homeland and oppressing them.  It implies that they are more focused on battle than art and science.  It leads to "They are dangerous and need to be reigned in for the colonizer's safety," because they might kill our proper young men or assault our proper young women or steal our proper young children.  And/or "They are uncivilized and the colonizers will teach them how to better themselves."  There’s a level of implied naivete there--that they just don’t know how to do better. If we go back to our Celtic example, historically multiple oppressive groups had epic battles with them, and they were described as "warlike."  In fact, the Celts fought so hard that Caesar was pushed back, and later, after his death, Hadrian gave up and built a wall, saying that that was as far as the empire went and there was just no possible way to push further into their territory.  But now we (enlightened people of the 21st century) think of Celtic culture as having intricate art and music and language.  We know this "warlike" moniker is propoganda born of fear and frustration and propagated throughout the empire.  Think of the cultures that you've heard described as "warlike."  Do you believe they really are?  Or do you think this is a narrative constructed by an oppressor for the purpose of villainizing them?
Other examples of dehumanizing language: "feral," "primitive," "crude," "savage," "wild."  Also things like "child-like" can infantalize and deny the maturity, intelligence, and decision making skills of an adult.  This ties back to the naivete again--the idea that these children need to be guided.
3. "from the Faron region."  Now, you may recall that the three pieces of the armor set are found in the three labyrinths.  Weirdly, none of these are in Faron.  This is where we learn the name of the "warlike culture from Faron": the Zonai.  (Why is it called the Barbarian armor and not the Zonai armor?  Hmmmmmmm.) Zonai ruins are found all over the map, in all sorts of environments.  So why is Nintendo saying they're specifically from Faron?  It's because cultures who live in rainforests are typically indigenous and typically people of color.  There's a common thing here where colonizers judge forest-dwelling groups for not colonizing the forest.  Tear it down and build houses out of bricks! Tear it down and have a field of wheat!  Tear it down and have a field of cattle!  The colonizers’ idea was that if they weren’t “working” the land in the way the Europeans could identify, then they didn’t “own” the land and it was up for taking. Dove-tailing with this, we have colonizers’ constant judgements that their way of doing things is the only "proper" way, and all others ways are wrong.  So where does Nintendo say this fictional indigenous tribe is from?  Clearly, the jungle even though they have a labyrinth next to a snow field and in the middle of the sea, and they have ruins in a forest right next to the Lost Woods.  But no.  They're indigenous, and Nintendo really needs that to hit home.
Now at this point, we need to get into how the helm piece with a skull is not a Celtic thing.  And the Zonai ruins are not Celtic inspired at all.  They're inspired more by Aztec ruins.  This matches a bit better with the jungle habitat.  But now we've gained a level of problematic issues, because suddenly we're not talking about a white indigenous group and Link doing some Braveheart cosplay.  Now we're talking about people of color.  We're talking about demonizing people with the the dual identities of being indigenous and non-white.  Think of it this way: a lot of people have an easier time accepting "the Celts weren't warlike," than accepting "the Aztecs weren't warlike."  My saying this isn’t a judgement against people who struggle here.  We inhabit a colonialst society where this narrative that indigenous people deserve their oppression is pressed more heavily on non-white groups.
So let's look at the color text for the Barbarian Helm, because it's slightly different from the other two: "A helmet once worn by the warriors of an ancient warlike tribe from the Faron region. Wearing it draws out your inner animal, increasing your strength and battle prowess."
4. "Inner Animal."  (big sigh) Now we're comparing indigenous people to animals.  This tactic has been used to oppress and belittle since colonization began. Nothing is more dehumanizing than implying that someone is not a human.  To this day, you can hear groups compared to apes and monkeys.  It's absurdly offensive.
This instance is explicit. But there are subtler ways that equating an oppressed culture to an animal sneaks into language.  Words describing someone's features as ape-like or rat-like.  Words describing someone's movements as cat-like or dog-like.  Words describing the way people talk as grunting or barking or howling.
So I guess Nintendo didn't consider that indigenous people who encounter this oppressive language every day until it grinds and wears would play their game and have to hear it yet again.  I guess they didn't think about how by using this language, they were perpetuating a dehumanizing narrative that unknowing people would pick up and continue to use. 
Language has meaning.
*
Edit: I am a white dude.  I speak from no authority.  I just spend a lot of time thinking about language and connotations and hating on colonialism (and I took a lot of Latin, if you can’t tell).  It’s not my intention to talk over anyone.
342 notes · View notes
Text
Retcon
noun
(in a film, television series, or other fictional work) a piece of new information that imposes a different interpretation on previously described events, typically used to facilitate a dramatic plot shift or account for an inconsistency.
verb
revise (an aspect of a fictional work) retrospectively, typically by introducing a piece of new information that imposes a different interpretation on previously described events.
Retroactive Continuity
Reframing past events to serve a current plot need. [...] In its most basic form, this is any plot point that was not intended from the beginning. [...]
Post-hiatus C2, and the Great Retcon... 
(The retconning really started with the playlists, but we’ll come back to those.)
First, some context:
SDCC (July ‘18) - Marisha was asked directly about Beau and Yasha and if she and Ashley had discussed it. “After the first few times that I kinda put the moves on her, we were at break, and I could sense that Ashley was wanting to ask me something. And she was like, ‘Hey, I’m just curious... is Beau- ’ And at that exact moment someone’s like, ‘Yo Ashley! We gotta go! We gotta get on stage!’ And I was like, ‘Bye!’” Then Brian asked, “And you haven’t had a further conversation about it?” Marisha said, “Nope!”
(Seven months into the campaign, and no discussions. Hmm.)
NYCC (Oct. ‘18) - Marisha was asked about who would Beau get flustered over if they ever flirted back, and yes, she said Yasha and laughed, but then said, “It’s like throwing pebbles at a brick wall.” Meaning, she was putting stuff out there and not getting anything back. (And, she really wasn’t. I still remember when a major portion of the fandom, including the diehard shippers [of which I was one at the time], weren’t sure if Ashley was even interested in this. More than that, it wasn’t until the Zuala reveal, that the fandom and the players found out for certain that Yasha was actually into women.) 
(To me, Marisha’s answer here also suggests that at this point, there were still no discussions.)
Talks Machina for ep61 (May ‘19) - Marisha was asked ‘What was going through Beau's mind when Yasha revealed her past with Zuala? Has this changed any feelings Beau might have? Or has Beau's character growth allowed her to mature a little more with regards to her feelings about Yasha?’ Which Marisha instantly pegged as a shipping question. And she said, “I’m trying to figure out a way to answer this to not ruin everyone’s internal canon, in their brains. I don’t want people to overestimate Beau’s intentions towards Yasha. But then also, is that on me? Have I been leading everybody on?”
So, you had all of that, all the way up to ep61.
None of this indicates that ‘it’s been happening since ep1′ or that it’s ‘the slowest of slow burns.’ In fact, it shuts that down completely.
Moving forward to the Beau and Fjord convo (ep108)...
Marisha suddenly having Beau say “There was something about Yasha from the moment that I saw her”. She’s retrospectively attempting to give that moment more weight, when (based on the examples above) we know that the over-the-top flirting was just for fun. And truthfully, she really wasn’t flirting with Yasha any differently than she was flirting with any hot female NPC the party crossed paths with.
And now it’s clear that that one line she said is the reason why BY shippers have suddenly clung on to the idea that “It’s been happening since episode one! SLOooOowBuUuuUrn!!!!!” when its clear that it was not planned. (Not before the hiatus-from-hell, anyway.)
Then Marisha having Beau go from describing Jester as “She's fun. She makes me laugh. I like her ridiculous plans. I think she's complicated and layered.” to “It’s easy to lust after her”. I’ll direct you to Talks for ep85. After Marisha had mentioned that it was a bunch of little things that build, and then pinpointed a few of them, Brian tried to make a joke and said “So you’re saying it’s been more a series, than just one moment that you can point to and say ‘It was right here when I went, let’s fuck!’” Marisha specifically countered that with “It’s not even about 'let’s fuck’. It’s nothing sexual in this case.” (Having her backpedal on this so heavily was such a huge gut punch and was the thing that wholly soured everything for me.)
There were so many better, more delicate ways Marisha could’ve had Beau examine/come to grips with her feelings for both women, but all the reduction and saying they were ‘transferable’ was nothing short of insulting.
On that same Talks episode, Marisha also said this: “Going into this campaign all of us were like, ‘No relationships!’ I didn’t want it! I didn’t ask for this!”, while smiling. What this shows me is that she was thinking of a relationship in regards to Beau’s feelings for Jester. As if she was maybe even anticipating this culminating into something? Why even mention relationships at all if this was nothing serious and was always meant to fall by the wayside?
Brian then followed up with, “In my opinion, as a viewer, Beau’s someone who seems to be on the search for innocence. Whether innocence lost or just innocence in general. And to me it makes sense that you would be attracted to someone who exudes genuine and sort of intrinsic innocence.” Marisha replied with “Fairly astute.”
The next question was, ‘Beau has taken a pretty casual, no-strings-attached approach toward sex and relationships so far. How do her feelings for Jester compare to her previous romantic flings?’ Marisha answered immediately and very seriously with, “Noncomparable. It’s more than that.” She wasn’t playing coy and it didn’t take her a century to find the words. She didn’t even have to think about it. Succinct and direct.
How did all of that ‘organically’ disappear completely, after only 14 episodes?
(Everything felt more genuine back then, because it seemed like Marisha was going where the character was taking her, and not where she thought the character should be going.)
Post-hiatus, everyone and their mother are acting like BY is some epic romance-of-the-ages that was all mapped out, and like Beau having feelings for Jester was just some sort of temporary curveball. That Beau was confused, or was just missing Yasha and projected onto Jester. 
That’s really fucked up no matter how you try to justify it. I honestly don’t think I’ve ever seen another piece of media backpedal this hard, and this callously.
None of that squares with what we were shown or with what we were told. Until, everybody made a hard pivot and now they've done (and continue to) do everything they can to rewrite campaign history, even though we have plenty of footage that contradicts the new ‘company line’.
Now, where the retconning truly began, with the playlists...
Remember the first round of playlists? Those were released randomly, whenever the cast felt like posting them. I also don’t remember there being announcements every time one came out either.
This time though, they had a fixed schedule, complete with official twitter announcements. As they started to just get back into the swing of things, Yasha’s playlist was released right after the first episode back.
So, right out of the gate, they had to make sure they started to drill home a certain mindset for viewers. That’s why Yasha had a song called ‘Let Me Hold You’. (Lo and behold, a few episodes in, Beau randomly asks Yasha to hold her.)  A few weeks later, Beau’s playlist was released, and there was a song with the caption saying ‘Ultimately, all she really wants is someone to hold, and someone to hold her’. (But sure, no planning here! The wording is just a total coincidence, folks!)  
The other song, directly about Yasha, mentions ‘a crush forged in battle’ (ok), and ‘awkward flirtations’ (???). Yasha never openly flirted with Beau before the hiatus, until maybe right after the Obann arc, in a very vague way.
On Beau’s playlist, there’s nothing about Jester. The one track that mentions her is actually about Artagan. Which, after all they’ve been through together, is fucking ridiculous no matter how you slice it.
In addition to that, Marisha had made Beau’s time in Kamordah (ep92/e93), and the incidents with her family and the Hag, about the group now, not about Jester, fully contradicting her own reiterated words that ‘Jester saved Beau’.
When Beau was talking to her dad, reverting back to her old self and getting all riled up, Jester helped her in that moment, and saved her. Yes, the group was very supportive, and yes, Yasha said something to him before they left the house (that Beau was out of earshot for by the way), but Jester was Beau’s rock throughout that whole thing. 
With the Hag, when the group was having a hard time coming up with a solution, and they realized they might actually lose Beau, Jester stepped up and took control of the situation. She, single-handedly, saved Beau/the group from the Hag. And with that, Jester also became Beau’s hero.
In both instances, Marisha thanked Laura/Jester. First on Talks for ep92 with both of them on it. She reiterated, “You saved me. You saved Beau.” Then on Twitter after ep93 with, “Still processing last night. Saved by a cupcake? Eh - saved by @LauraBaileyVO ... again.” 
But now suddenly, it’s the group. Just the group? 
Now, don’t get me wrong. The entire party showing Beau support was incredibly important. The M9 showed her that they value her, that she’s important to them. It solidified the theme of ‘found family’, which was beautiful. But, to not also highlight how crucial Jester was in all of this, after making such a big deal about it? 
That is very deliberate retconning of some hugely important, highly emotional moments for Beau that directly involved Jester.
Any of Beau’s organic and genuine connection with Jester (which encompasses their deep friendship as well as Beau’s romantic feelings) has been massively reduced (and now erased), specifically to prop up a supposed ‘deep’ connection with someone else that was barely ever there, is still barely there, and has no actual depth at all.
Case in point, the BY date (ep126) showcased this fact to the most extreme degree...
Yasha’s infamous line: “I fell in love with you in Kamordah.” So, Yasha literally watched Beau relive her childhood trauma, and caught feelings during it. I’m not wrong in thinking that that’s just a little disturbing, am I? Also, if that’s the moment she supposedly fell for her, why did she not offer her any form of help? I mean, besides that one sweet moment with TJ, the entire time Beau was in Kamordah, she was the most broken down she’d ever been and needed some real comfort, which is something Yasha did not give her. (Jester did though. In spades.)
So, on multiple levels, this seems highly out-of-place. 
Several people have said that that line was not thought through. In my opinion, it actually was thought through and was only said specifically to have viewers completely dismiss everything else that happened in the Kamordah episodes. Despite the FACT that Beau and Yasha barely interacted during those episodes, they have now stripped down the party’s experience there, and twisted it into a giant BY shipping moment. (Further feeding into the retcon.)
Their ‘trip down memory lane’ was laughable. Most of the things that were mentioned, Yasha wasn’t even around for. 
Gee, remember when the cast was actually good at separating what they knew from what their character knew? When you start injecting what you know into your character (who isn’t supposed to know, because they literally were not physically there), you are metagaming. 
The entire date was one big metagaming bonanza. And it had to be, or else they would’ve had nothing to talk about. There is not one thing they have to call their own. To people who don’t have BY tunnel vision, it was made glaringly obvious that they have nothing in common and their dynamic is fairly shallow. Meanwhile, the rest of the cast are sitting there watching this unfold, smiling and nodding along as if it all makes perfect sense and isn’t utterly ridiculous. (And I’m sitting here wondering when I got shunted into the Twilight Zone.)
The shallowness holds true for FJ as well. Aside from both of them being from the Menagerie Coast, what exactly do they have in common?
While Fjord has grown as a character, as far as Jester goes, he still does not seem to have the capacity to fully understand her as a person, or fully respect her abilities/emotional strength/intelligence. He doubted her often, which led to Jester getting irritated with him several times over the course of at least the last third of the pre-hiatus episodes. He even continued to doubt her judgment (in regards to the Traveler) in the post-hiatus Rumblecusp episodes. But hey, they’ve kissed now (ep118) so all of that gets wiped clean, and he’s being touted as her ultimate romantic soulmate who’s oh-so-perfect for her.
For fuck’s sake, why does that sound like something pulled right out of a CW show?
(I'm convinced that the only reason FJ is ‘popular’ is because the shippers have projected Travis and Laura’s real-life marriage onto the characters. If Fjord and Jester were played by different people, or Travis and Laura were not together, people would realize how paper-thin and half-assed this pairing is and hardly anyone would care about it.) 
Beau and Jester had developed the deepest, most genuine friendship and overall dynamic in the entire party, that should have absolutely been given the chance to be explored further. They constructed a pretty solid foundation that could have easily been built upon, and the fact that it’s been unceremoniously pulverized and snuffed out in favor of such overwhelming tepidity and flavorlessness will never not infuriate me.
Finally, to finish this off, I will say with my whole chest, that that is one of many nasty, rotten patterns that I’ve seen far too much of in all kinds of scripted media, which is...
Not wanting to commit to the thing that’s actually growing organically, because it’ll ruffle too many feathers. It’s too inconvenient. It gets in the way. Because of course, nobody wants to do that. Nobody wants to take a risk, or you know, actually follow where the natural fucking chemistry is taking you. Of course not! Heaven forbid, we go down a different road! You have to go with what’s ‘expected’, no matter what, at the great expense of something new that’s come along that’s clearly better. Even when what’s expected is hollow as fuck and doesn’t make sense anymore, because characters have grown and dynamics have changed, they decide to dig their heels in with the most fanservice-y options instead.
Yet this is UNSCRIPTED media. A D&D campaign, that’s supposed to be mostly improvised. D&D, that’s all about taking chances/going with your gut/making bold choices/etc., from people who have claimed up and down that they “like to see things play out at the table”.
So why are those same disingenuous patterns being utilized here too?
One of the big reasons I got into CR was because I naively believed that because the format was different, that the storytelling would be different. I thought I wouldn’t have to worry about running into this nonsense here. That I wouldn’t have to worry about getting bullshitted, jerked around, and having my intelligence insulted left and right, but alas, here we are.
In conclusion...  [TL;DR, kinda?]
Reframing past events (between B & J, and B & Y) to serve a current plot need (railroading BY):                                                                                      
Beau playlist ignores Jester’s importance to what transpired in Kamordah. (minimizing/erasure)
Beau playlist doesn’t acknowledge/hint at Beau’s feelings for Jester. (total erasure. could have at least included a song about feelings being lost, or being confused about feelings for a friend, but Marisha took the cowardly route, and didn’t bother mentioning it at all.)
Beau playlist claims that Beau and Yasha have both been flirting forever. (easily debunked by session footage.)
In her conversation with Fjord, Beau says, “There was something about Yasha from the moment I saw her”. (it was just about hooking up then, and stayed that way for a majority of the campaign. This line suggests that Beau has had ‘deeper feelings’ for and/or has been ‘in love’ with Yasha since the first episode, that this was all intentional build-up, which again, is easily debunked by session footage, panels, and TM.)
In her conversation with Fjord, Beau says, “It’s easy to lust after her.” (minimizing/erasure/twisting of Beau’s feelings for Jester, which Marisha had previously stated were ‘noncomparable’ , ‘more than that’, and that her attraction is ‘nothing sexual in this case.’)
This isn’t a fucking conspiracy theory. This is plain evidence of a planned retcon.
102 notes · View notes
koigoldfish · 3 years
Text
Tumblr media
「 HAIKYUU!! SETTERS AS THINGS THAT REMIND ME OF HISTORICAL EPICS 」
Tumblr media
: ̗̀➛ AUTHOR’S NOTE. what can i say? i have no other explanation other than to say that i am a history buff. i spend most of my time either watching historical movies or stuff on youtube and just be awed at what ancient or medieval rulers did at the time. so, what if the haikyuu!! setters were like them too? consider my history-nerd side going off in this post. everyone here is inspired by many historical figures and i just mash them up together.
: ̗̀➛ WARNING(S). mentions of blood and violence, i.e, impaling (what did you expect? history is rarely ever pretty), though the description is not very explicit.
Tumblr media Tumblr media
OIKAWA TOORU: ‘the great’, gold crowns made from intricately detailed sculptures of leaves, acorns, and flowers, mounting a stallion with a furious demeanour as its rider, vexilla glistening beneath the sunlight on their way to a battlefield, battle horns tearing through the sky as a sign of their arrival, putting two plumes on their battle helmet with the purpose of attracting their enemies to fight them, eyes burning with the flames of a thousand ambitions, clashing of the swords with kings doomed to fall before him, military campaigns to discover and raid other lands, the people erecting a massive statue during their reign as a sign of gratitude and worship, battle of gaugamela, “there is nothing impossible to him who will try.”
KOGANEGAWA KANJI: ‘the bruce’, raising a rebellion against an overlord to gain independence, an outlaw king, every lord in the region pledging their loyalty to the king crowned by the people, regardless of birthright, a gold diadem upon their heads as they rode out to battle, only armed with fabric cuirass and chainmail, the call to stand together against an overwhelming number of enemy troops, muddy battlefield where it had rain the night before, telling one of his soldiers to not announce his fatal injury as to not discourage his men, instead, beat the war drums louder, battle of loudoun hill, “if you at first don’t succeed, try, try, and try again.”
AKAASHI KEIJI: ‘the determined’, planning battle strategies in their dreams, shooting balls of fire from trebuchets to pound another kingdom’s brick walls, building walls surrounding the enemy’s kingdom to trap them inside and intentionally letting them starve to death, battles taking place in a forest, the trojan horse, defeating another ruler who has a considerable age gap, a siege that goes on for fifty three days, intended to make chángshēngbùlǎo yào (elixir of life) but ended up inventing gunpowder, both a benevolent ruler and a master of war, battle of hastings, “in my end is my beginning.”
ATSUMU MIYA: ‘the lionheart’, raising a rebellion against one’s own father with a brother, strong arms suited to wield a longsword, a gruesome scar across the face that will haunt the rest of their days, executing traitors and enemies either by the gallows or beheading, insulting their enemies and got captured for it, crusades to recapture the holy land, accidentally invading a neighbouring kingdom (conquest of cyprus), proposing a one-on-one fight to spare the lives of their men, able to fight with a non-dominant hand in case the dominant one gets injured, battle of arsuf, “brave men should either conquer nobly or gloriously die.”
KAGEYAMA TOBIO: ‘the magnificent’, laurel wreaths made from real leaves, not gold, tunic adorned in rich, gold embroideries under the tyrian purple toga, their subjects required to prostrate before him when he’s present in a room, meetings with the senates held in curia julia, abolishing a corrupted system that has burdened the empire for decades, trusted advisors eventually turned traitors mingling in their political court, constructing a colosseum, watching the gladiatorial contest or the naumachia (mock sea battles) every week, owning a majestic golden chariot pulled by the strongest and fastest of white stallions, battle of alesia, “experience is the teacher of all things.”
KENMA KOZUME: ‘the young king’, ascending the throne before coming of age, bloodstains on fallen sakura petals and broken tree branches, torn karuta after an exhausting battle with a stubborn and strong enemy, broken katana blade gleaming under the moonlight and sadly, beyond repair, bloody wounds that never really heal but every single one holds a memory, battles fought near shallow waters of a river, sengoku jidai, hundreds of warships among the coastlines to anticipate any attack from the waters, endless bloody feud between prominent clans, battle of sekigahara, “a clear and innocent conscience fears nothing.”
SEMI EITA: ‘the bold’, magnificent red robe draped behind the shoulders, attaching a talisman representing the goddess of battle and wisdom before he goes out to battle for good luck, ambushing the enemy’s camp at midnight, the sound of horses’ stampede running down a hill accompanied by the screams of their men, face stained in mud and blood, breaching the enemy’s gate with battering-rams as thousands of arrows rain upon them at the same time, the sun shining through the clouds as they celebrate their victory, lavish banquets full of music, food and wine for his soldiers, inviting their enemy to their tent and deciding whether to give them a glass of water or not, first arab siege of constantinople, “death smiles at us all, but all a man can do is smile back.”
SUGAWARA KOUSHI: ‘the good’, age of enlightenment, offering protection to his distant family members who have been betrayed or usurped, fortifying the walls from unexpected sieges by barbarians from the sea, attacking the enemy fleet with greek fire, singing along with their soldiers as they march towards the battlefield to lift their spirits, the marching sounds of their army from behind a hill, heavy rainfall during a battle, soldiers grouping together to form a shield-wall to protect their leader, continuing to stand and fight even after falling from their horse, siege of paris, “fate and history conspired to make me what i am today.”
SHIRABU KENJIROU: ‘the impaler’, swearing revenge against a comrade who betrayed and killed one of their family members, not often engaged in battles but still leading their army from the safety of the capital, using the environment to their advantage to overtake their enemy, impaling traitors and an enemy’s entire army’s head on a pike and put them on display along the castle’s walls, demoralizing their enemies by showing symbols, singing, and beating drums, walking through piles of dead enemies’ bodies, disguising a lavish dinner feast with a goal to capture all of his traitorous boyars, sacking their enemy’s kingdom if they refuse to surrender, trapping the enemy’s troops by forming a shield-wall while pushing their spears towards them, night attack at târgoviște, “a man’s greatest joy is crushing his enemies.”
MONIWA KANAME: ‘the kind’, forming a decision to never execute people during their reign, developing plans to improve the empire’s agriculture, inventing new weapons to easily overwhelm enemies, marching through a desert with all of his troops just to make a peace treaty, would rather form a diplomatic alliance than waste his men to meaningless bloody wars, establishing s��chóu zhīlù (silk road), the tang dynasty (also known as the ‘golden age’), wanting to build the greatest wall the world has ever seen, a humble ruler the empire has ever had but still holds justice in the highest regard, battle of huoyi, “endure what is difficult to endure and to suffer what is difficult to suffer.”
Tumblr media
reblogs are appreciated! ✦
© 2021 | all work & content posted belongs to iwakusa. do not under any circumstances modify or repost.
158 notes · View notes
lettersinscarlet · 3 years
Text
Pillow Fight (Obey Me! Mammon Imagine)
Oh dear god, I’m never doing this again. This transfer process is killer, and after I finish this portion out, I’ll still only be about halfway done. But this is fine. If anyone was curious, in this game, Satan’s my favorite. Taken out of context, that probably sounds strange to normal people. But I’m not normal ah ha ha. Anyway, hope you enjoy!
——————————————————————————
“Oh (Y/N) you’re so cuddly!” Asmo squealed as he hugged you up against him. Diavolo had informed you that you were going on a bonding trip with not only the Demon Brothers but the angels as well. You were a little excited, but a little nervous.
Of course, being with the boys was bound to cause trouble, which it did. After narrowly escaping the dungeons, Asmo decided to make a pact with you. Now, he was clinging to you and being around you as much as possible, even if that meant being next to you in your own bed.
You laughed as you looked over at Asmo, and you could almost see hearts floating around his head.
“Okay but I still need some room to breathe,” you giggled.
“I’m sorry! I just can’t help it!” You laughed and Asmo started tickling you.
Mammon looked up from his spot in the room and rolled his eyes.
“You could give her a little space,” he commented. Simeon looked up to where Mammon was and Asmo turned to look at him.
“Why are you here?” he asked. Mammon flushed a bit before looking back at his D. D. D.
“Just saying,” he muttered. Asmo started tickling you again and you were laughing so hard that you couldn’t catch your breath.
“Stop, Asmo, stop!” you wheezed out between breathes. He stopped tickling you but he wrapped his arms around you and started giving you light kisses all over.
“Cut it out!” Mammon shouted from the other side of the room. Instead, Asmo continued, getting louder, specifically to irritate Mammon. You sighed, knowing that you were about to get caught in the middle of a brother battle.
“Do you have to have your hands all over her?” he yelled again. Asmo sat up and started talking to Mammon.
“Are you jealous that you don’t have your hands all over her?” Asmo fired back. You quietly slid back against the head of the bed and watched as Mammon got more red.
“No, but (Y/N) told you to stop and that she needs her space! Didn’t you, (Y/N)?” Both boys turned to look at you and you held your hands up.
“Don’t bring me into this,” was all you said. Suddenly, Beel and Satan appeared at the entrance, poking their heads in, and Levi appeared at the entrance, too.
“See? (Y/N) doesn’t care, so why do you?” Asmo asked, bringing the attention back to him.
“Her not being involved and her not caring are two different things! And I’m just trying to say that-“
And so the shouting match began. Asmo and Mammon were getting all in it, and the rest of the brothers were watching.
“You know what, Asmo? You’re just so aggravating,” Mammon announced. He reached over, grabbed a pillow, and chucked it at Asmo. He barely dodged it before he turned back to Mammon.
“Oh really?” he asked, indignant. He grabbed another pillow and threw it back at Mammon.
“Pillow fight!” Levi screamed and suddenly pillows were flying threw the air like bricks. You quickly hid near the wall and tried to protect your head from incoming pillows.
Unfortunately, Diavolo and Lucifer picked the wrong time to show up.
“What is going on in-“ Lucifer attempted you ask, but was cut off when a pillow hit him in the chest. He turned to look at who threw it and that’s when he was met with the terrified look on Mammon’s face. “Mammon!” he roared. Diavolo chuckled slightly and Lucifer turned to look at him. “Diavolo, father up some pillows as ammunition,” he ordered, and Diavolo did what Lucifer said. Suddenly, these pillows were flying like bullets through the air. Everyone was ducking for cover from Lucifer’s deadly pillows. Diavolo and Lucifer worked pretty well as a team.
Eventually, the clamor died down and there were a few feathers were floating through the air. The room was silent before Diavolo spoke.
“That was fun,” he commented, a brilliant smile lighting up his face.
“Fun? You think that was fun?” Lucifer questioned him. You chuckled quietly at their banter while it was going on.
“Everybody needs to go back to their room. Now,” Lucifer ordered, and you shuddered at the sudden ominous tone. Everyone got out, some of them grumbling, until they all left.
“(Y/N), are you okay?” Simeon asked, walking over to help you up.
“Yeah, do you need cuddles to feel better?” Asmo asked. You chuckled softly and you went to your bed, going to sleep.
The next day was a bit hectic, with a scavenger hunt and all, but somehow, Mammon found a way to get you alone.
“Hey,” he said, scratching behind his neck. You blushed slightly because he looked so cute when he was nervous. But you didn’t know what he was nervous about. You looked at him and you saw a light bruise on his face you reached up and touched it and he flinched a little, so you pulled away.
“What’s that from?” you asked.
“Probably from one of those pillows last night,” he said.
“Let’s see if I can make it feel better.” You leaned up and gently kissed his cheek. His eyes were wide and he started stammering and you giggled. “Don’t pretend it wasn’t obvious how you felt. It doesn’t seem that anyone else cares as much as you do about Asmo’s hands all over me,” you added the last part, watching as he got angry and you chuckled.
“I just don’t like it, that’s all,” he said. He leaned down and he gently kissed you before pulling away. “I just want you to save those cuddles for me, maybe.” His cheeks were flush and you thought he was adorable.
“Tell you what, wait until we get back home and then I’ll give you some cuddles. Just don’t get insanely jealous while we’re here, otherwise Lucifer might string you up by your feet again.” Mammon shuddered but nodded at you.
“Deal.”
You kissed him on his lips one more time before you went back and found your group. Who knew that an epic pillow fight could end up this sweet?
189 notes · View notes