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#(bard cleric to be exact)
cleric4vampire · 3 months
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sword-dancer
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coolgoodandfine · 8 months
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day one and i'm already so busy with other things i don't even know if i'm going to be finished with the drawing before the day is over lol.
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thisisnotthenerd · 24 days
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doing a little math here on the constant nondetection from the rat grinders.
the spell is 3rd level, casting time of one action, touch range, non concentration, with a duration of 8 hours. it requires 25 gp of diamond dust per casting that is consumed by the spell each time.
it is on the bard, ranger, and wizard spell lists. since we don't know ivy's exact breakdown, sorcerers can't cast it and buddy's the wrong kind of cleric to be able to get it as a domain spell, i'm going to assume it's just ruben and oisin casting.
first off: let's assume the rat grinders are of an equivalent or higher level than the bad kids. either way, both oisin and ruben will have 3 3rd level spells slots. the obvious conclusion is that this would not cover the entire group, so they have to be upcasting to get all six of them. oisin can get some spell slots back on a short rest; if we put the rat grinders at 14th level, he can get a 3rd + 4th level back, two 3rds and a 1st level, or a different combination of lower levels.
in order for the rat grinders to perpetually be under nondetection they'd have to be using some sort of breakdown like so:
oisin casts it on the group first, using all of his 3rd and 4th level spells. he short rests to get spells back. after 8 hours, ruben casts, using all of his 3rd and 4th level spells. during this time, oisin does a long rest to get his spells back, and then performs the third casting of the day, when the rest of the group does their long rest. if porter and jace are included in the nondetection at any point (not exhibited in canon), both casters would have to go into their 5th level spells to include them. i imagine they might alternate so oisin isn't the only one having to long rest midday.
18 castings, split between them in a 12-6 alternating pattern. by material cost, that's 450 gp worth of diamond dust per day, at 25 per casting. generally dimension 20 ignores spell components but still.
if they went on spring break in mid march, then went fully undercover until election night (may 15th), that's practically 2 months of constant nondetection. roughly 60 days of casting. 60 days of the major spellcasters not having mid-level spell slots. 60 days of being on the clock every 8 hours to ensure the spell is up. 27000 gp of material components spent just on the nondetection, while they still have to ward the house (arcane locks), source their materials, grind monsters for xp, and get everything set for the apotheosis. 60 days.
that's how badly they wanted to hide from the elven oracle.
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yourplayersaidwhat · 11 months
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A sending spell to a DMPC that went missing overnight under mysterious circumstances-
Cleric: "When i messaged her, her exact words to me were "Blood. Need blood. Fresh blood. Getting blood"."
Bard, immediately: "yeah so she's probably all good then"
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herebecritters · 9 months
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The D&D party HEHEHEH
Geshtu plays a vampire drow Warlock named Ilewela (iLewela).
Hopps (oc belonging to @ickyguts) plays a drow swashbuckler rogue named Atlas.
Kyle (oc belonging to @technicoloranimalviolence) plays a Cleric
Mime plays a bard, Toothy a fighter, and Giggles a druid.
Sniffles is their DM naturally hehe
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Geshtu kinda stays glued to Hopps during the sessions, he’s still uneasy interacting with most treefolk. Luckily it helps having a character to hide behind. He slowly opens up more over time, but he still keeps his distance for the most part. The others find him odd and a little creepy, but….he’s a really good warlock and is really good at driving the game. Its almost like he has a lot of leadership experience or something.
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Hopps spent WAY too much money on cosplays for them. But they sure do look fly as hell.
Geshtu in his Ilawela cosplay:
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Ilawela in game:
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They are the same exact person. Geshtu basically just plays himself. He thinks he’s a great role player.
I’ll post about the story of their campaign later but for now….have this >:3
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pumpkins-and-penguins · 4 months
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okay so the rat grinders are literally just an exact copy of the bad kids who are beating them at their own classes
their rogue is even more of a hardass rule follower than riz and she fully passed junior year before it began
their bard put out the song of the summer while fig procrastinates her sophomore album
their barbarian fucking bodied gorgug and even shares his socially inept demeanor
their cleric worships kristen’s old god meanwhile she’s killing her new one
i’m sure this has absolutely nothing to do with the time quangle and is all super normal
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bananasfosterparent · 2 months
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Update on my current runs!
Silkina the Bard Waveservant -
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She got the Volo eye (not pictured) and has been helping her friends while looking for a cure. This is my first "good" solo run, so it's a lot of content, more than I'm used to! Definitely going slower than my usual, but still a lot of fun! Also never realized how funny Karlach is lmao. Just getting to the goblin fight so we'll see how it goes! Very excited to get Wyll's party scene!! Silkina is sassy, but kind and really an outlier among other waveservants because of it. Well, she's really good at connecting with others at least. Despite it being odd, since most Waveservants (especially clerics) are quite standoffish and introverted, Silkina focuses on making her outgoing nature work for her, sharing the might and fury of Umberlee with her words (and music).
Also.. after getting the Volo eye and almost everyone disapproving, I noticed Wyll didn't.. but he didn't have a ! either. I had her talk to him anyway and he was like "Welcome to the one eye club! A woman with one eye is very intriguing c:" and I giggled.
Efeniti (Spawn Astarion ending AU run) -
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In the exact same place it's been for a few weeks lmao I have not touched this playthrough. I AM SCHTALLING. I know what you're thinking... because I'm an AA fan... but really, I just can't emotionally handle the break down scene after he brutally stabs Cazedor. Or the brutal stabbing. I am really not ready for that. I have my own feelings for why and what it makes me experience, but maybe if I actually go through with it this time, I can talk about it (it's not that bad, I'm just procrastinating).
This version of Efenity is who she would be if she hadn't lost the woman who was like a mother to her. If she had been able to have a somewhat normal life and become a private magic teacher in the upper part of the city. She's much kinder and able to temper herself much better.
Efenity (Canon AA romance run #whatever) -
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This is idk like the 5th time I've played as Efenity. I've lost count 🤷🏽‍♀️ Most of these runs, I only got to Act 3 and only 2 I've gotten to the final fight and couldn't win it after trying over and over. This time I plan to finish it!!! I want my epilogue, dang it! I killed Minthara this time, at the party. There was a leftover from EA with a voiced Tav scene. If you killed Minty and the goblins at the party, that night or morning after(?) there's some conversation and Tav says something in the cut scene! ANYWAY... I tried it and it didn't happen 😭😭😭 I either did it wrong (I attacked before Minty had her murder cutscene) OR they patched it out of the game! I could go back and try it again, but I barely won that fight and it took me SO many tries (mostly due to needing to long rest).
But! Regardless! Even though I didn't get that cool voiced Tav scene... I have added Efenity killing Minthara and the goblins at the party to her canon story. Because it just makes sense that she'd do that. Originally, she just uses her to get to Moonrise but I scrapped that. While Efenity just sees the tieflings as collateral damage, she knows Shadowheart was struggling with that whole ordeal which did bother her... she cares for SH and she is her first real friend. And with Minthara insulting her for not wanting to sleep with her, on top of it...
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Efenity was like OKAY. Time for you to go, ma'am.
Solenia Omraebra, the Drow Cleric -
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I've only had her for about a week and I love her. She's also been through at least 6 different hairstyles 😭 Solenia is my newest Tav, a Drow and cleric of Eilistraee! She's very studious and scholarly. I don't know much about her beyond that yet. Still working on her backstory and whatnot, BUT she is good to a fault. She wants to save everyone, in every way that she possibly can. Even those she probably shouldn't get close enough to, to try to save. Even those she is told are irredeemable. She's romancing Gale! She's just getting through Act 1 stuff and almost to the goblin camp!
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crossdressingdeath · 7 months
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pssst - useful Durge information here youtube
/watch?v=V5LHGZBoilQ&t=289s
Ayyyyyyyyyyy it's my good good hat man! So sad he dies if you reject Bhaal, it makes sense but still. But he's so proud of Durge for being a good little murderer, I love it.
Obsessed with him calling Durge a demiurge, by the way. Sceleritas a demiurge's job is the exact opposite of what Durge is supposed to do. I guess the creator of a dead world has still technically created a world...?
Interesting that Sceleritas was apparently sent to guide Durge when they reached their "age of majority", given we hear his voice in the pre-Orin Heal cutscene. Is that just him connecting to Durge in the present, or does he consider their age of majority being their first killing spree? Also, one thing I find very interesting is that apparently despite fully committing themselves to Bhaal they still need Sceleritas, which with the way he talks about it suggests that even at this juncture, having taken back the mantle of Bhaal's Chosen and agreed to their given task of ending the world, they still aren't totally loyal. There's still reason for Bhaal to think they need to be managed. (Also "I shall be sick, fetch the Bucket of Bhaal" continues to be an absolutely golden line.)
Sceleritas insisting that Durge's memory loss is purely brain damage makes sense, but it does contradict Omeluum saying that you don't remember because someone doesn't want you to if you ask him about it back in act 1. Possibly he was wrong. Possibly Sceleritas is wrong. I have some suspicions, but I'll get to that in another post. Him assuring Durge he still thinks they're very clever is precious, though. It doesn't seem like Orin's digging around damaged anything aside from Durge's memory, but it's still cute that Sceleritas feels the need to assure them. Sceleritas saying the worst thing Durge ever did was giving a beggar some coin without kicking or spitting on him is very sad, although given it happened while they were en route to the Devil's Fee I do have to wonder if Gortash was there. I bet he'd tease them about going soft. I also like that one of the things making Durge better than Orin is the fact that they experienced life outside the Temple; it's unclear when exactly they showed up, but given you can be any number of classes that require certain experiences that you wouldn't be able to get in the Temple (a cleric or paladin Durge can serve gods other than Bhaal and bard Durge must have gone to a bardic college at some point) they were presumably an adult by the time they arrived. Also once again we hear about Durge being sculpted from Bhaal's own gore, which is just all sorts of concerning. And confirmation that the Urge is unique to Durge! Which is fun. Also interesting that Orin's bloodline is so far below Durge's in terms of connection to Bhaal's; she really never stood a chance at gaining Bhaal's favour as long as Durge lived.
I assume if you ask Sceleritas about if you'll be able to spare your lover his answer changes depending on the lover in question. I'll have to keep an eye out for that when I do my evil run, since Kyvir is Gay As Fuck and so has zero lovers he could create more Bhaalspawn with. Although given Bhaal in general seems to give approximately zero shits about his kid or their comfort that has some very uncomfortable implications... And it sounds like the Urge is at least sort of gone if you take on the mantle of Bhaal's Chosen? Which kind of makes sense, if Bhaal assumes he's got your leash wrapped so tight around your neck you won't step out of line again. Also, very interesting that Sceleritas refers to the tadpoling as a rebirth for Durge; he's sort of right, but it's still interesting.
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lillie98 · 8 months
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I headcannon Mike Wheeler as autistic (because we share the exact same strain) and I have a theory regarding Season 5. Many autistic people, including myself, have a warped sense of inherent danger. We will throw ourselves into dangerous situations not fully understanding the risks involved. It’s a dangerous situation, sure, but not so dangerous we should avoid it. Mike also has this problem, what with him diving head-first into every fight. He wants desperately to be a hero, to prove his worth and might as a person—to be remembered. If that means doing something stupid like getting himself killed, then that’s what it takes. It’s heartbreaking, but that’s the world he lives in. Hopper, Eleven, Will, they’ve all sacrificed their lives in some capacity to save the world, now it’s his turn.
Eddie touched on this concept with his “Don’t try to be heroes, not today. There is no shame in running,” but Mike doesn’t see it that way. In his mind, those who run are cowards, afraid to face their fears and fight for what they believe in. Has Mike been a bit cowardly these past two seasons by avoiding his feelings for Will? Yes, absolutely. But that’s his arc. Mike has to understand his actions, why he’s hiding, and the serious danger everyone is in. He has to face the music. Where does this lack of inherent danger come in? Glad you asked.
We all know Mike wants to be a hero. He wants to go down in history as someone good, someone who put others before themselves and saves the world. The Brave Knight, The Paladin. Paladins swear an oath of bravery and loyalty, vowing to avenge any threat that dares harm their allegiance (Byler anyone?). Something will threaten to harm/kill Will in Season 5, and Mike will have none of it. They’re not doing this again. Thus, Mike will throw himself in front of Vecna/Demogorgon/Brenner, etc. to protect Will, not fully comprehending the danger of the situation. He’ll be a hero. Unfortunately, this risky act will most likely cost him his life (temporarily). He doesn’t have to die. He’s the heart.
Lucas says, in the Season 4 hospital, that Max’s heart stopped for over a minute, but it miraculously started again. She is alive. El’s love for her conquered death itself. If we go on the “Will Has Powers” theory, then his love for Mike will conquer death and revive him. Mike only needs to be presumed dead, to be out long enough for Will and El to feel the effects of his death and consider joining Vecna. Because without their HEART, they’d fall apart. Both of them.
Back to what Eddie said, there really is no shame in running. Will doesn’t need Mike to do some egregious, knightly act of sacrifice to prove his love for him. His love is already enough. Will loves Mike for EXACTLY WHO HE IS. He always has, and THAT is the real heart of this story. Mike is not a hero because of what he does, but because of who he is. The way he loves, the way he stands up for what he believes in, the way he treasures his friends and protects them. The way he makes Will feel safe just by being there. That’s what Will fell in love with, not some fantastical DnD character that never actually existed.
Like Mike said in Season 2, “this isn’t DnD, this is real life.” DnD characters are fun, and it’s exciting to dream about slaying dragons or exploding orcs with your Magic Missiles, but that’s not real. It’s a game and it will end. Hit Points don’t magically restore you after a Long Rest and Healing Potions don’t deal 2d4+2 Healing. Actions have consequences and danger is real, even if your brain tells you it’s not. Paladins, Clerics, Bards, Rangers, their not real people. But Mike Wheeler is (in this context) and Mike Wheeler is enough. He is so enough. It’s time he wakes up and realizes he doesn’t have to be the Hero, slay the dragon, and make everything better, because it was NEVER HIS FAULT. Bad things happen and, sometimes, we can’t fix them. All we can do is stand beside our partner, hold their hand, and fight along with them—to remind them they are never alone. That, in and of itself, is truly heroic.
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5ecardaday · 1 year
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Paths to Glory– New Theros-themed Subclasses for Bard, Cleric, & Fighter
Since this is technically an “off” week for my normal weekly releases, I thought it might be nice to offer up another preview of my upcoming Theros-themed compendium, Forgotten Odysseys. I’m especially happy with the bard’s College of Chronicles; I feel like I hit the exact flavor I was going for, and I’m always a fan of subclasses that blend new features with existing class mechanics.
These are just 3 of the 9 subclasses that will be included in the eventual public release of Forgotten Odysseys, which is still many months off. But if you’d like to be able to see exclusive bi-weekly updates, vote in polls to determine what other content I make, get an early look at all of my other releases, and help support my crippling addiction to TTRPG content-creation, you can always sign up to support me over on Patreon for as little as $2/month!
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utilitycaster · 10 months
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i think you've talked about this before, so i apologize if you're repeating yourself, but i've only ever played dnd once, so while i've picked up a lot of knowledge from just watching CR, i'm having a bit of trouble fully wrapping my head around why laudna's multiclass is mechanically bad. (storywise i get; combat not so much.) i know it takes longer for her to get access to higher-level spells, and i know that part of the problem is that a lot of the spells she is taking are more based on self-defense than either support casting or direct offense, but i feel like there's something more strategic i'm missing about sorlock being a weak build.
Sure! As with all mechanical posts there is a degree of personal opinions in here which I'll try to call out when I'm getting really into my own preferences, but sorlock really is generally not that great and I think it's mostly popular because of coffeelock posts.
The biggest one is that warlock, specifically, in 5e has a different spellcasting system than all the other casters. You only get a couple spell slots, all of the same level, and they recharge on a short rest. If you're a warlock multiclass, you add these on to your other spells. This is different from how a full caster multiclass works - if Laudna had been a sorcerer/bard, to give an example, she'd actually have the exact same spell slot configuration as Imogen or FCG - she just wouldn't have access to 5th level spells. She could still upcast lower level spells to 5th level, however. But she's not, so instead she has one lone 4th level spell and a glut of low-level spells. It's not even that she's not picking great spells; I'd have to do a deep dive into her spell list but it's decent (just as fighters only need one sword you really do only need like 2-3 good damage spells; it's just cooler if you have more) and warlocks are built to be fighting with cantrips anyway. It's that she's got a jack of all trades/master of none situation going on in a caster-heavy party with another sorcerer no less, so she's not adding a ton.
Sorcerer is one of the most specialized classes, and, in my opinion, by far the weakest of the casters. You get very few spells compared to other classes (tied with warlock; less than bard, of the known-spell casters, and less than what your average druid, cleric, or wizard can typically prep). Your spells include some arcane utility but you don't have the freedom of choice or versatility of a bard (more spells known and imo a better-curated list for a more defined support role) or a wizard (as many spells as you can find and transcribe). Meanwhile, warlocks also don't get a ton of known spells. However, what warlocks do get is invocations which often grant you cool abilities or even at-will low-level spells. Laudna only has 2. A 10th level warlock would have 5. Basically what I'm getting at here is that all multiclassing is a trade-off, but warlock is a class that's really built to be a warlock and with a handful of exceptions (hexadin) doesn't multiclass super well, imo. A dip into warlock of one level for eldritch blast is pretty good; more than that and you start to not really get a full return on your investment unless you're a really strong subclass.
Which is the other thing: her subclasses are vital to her aesthetic but neither of them is particularly strong as a general multiclass. Either would be fine on its own, but Strength of the Grave is a niche case, Eyes of the Dark is fine but with this party casting Darkness is rarely useful (honestly Darkness is a spell that seems cooler than it is), and hound of ill omen looks cool but is mechanically not terribly impressive. Form of Dread is legitimately good, to be fair. Honestly, I think she should have had a single-level dip in one or the other.
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camillahex · 4 months
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okay i've been thinking a lot about the rat grinders (abbreviated as rgs) and here are my ideas on the different roles they could have this season and an analysis of their appearance so far (putting this under a read more bc it got long)
major antagonists - the rat grinders are directly involved/responsible for whatever the big bad is this season. something like they are causing the quangles in order to get aguefort to leave school and take over w/ Grix to change everything to be hyper rules oriented in order to fuck over the bad kids or take over the world or whatever the big bad actually ends up being. quite frankly, i don't think this is at all likely and it wouldn't make for a very good story imo
minor antagonists - not directly in league w bb but indirectly a part of the problem. one theory i've seen around is they have somehow reprorammed grix (potentially with henry the artificer teacher who has the same last name as the rg bard) and are trying to change the school bc they are fed up w agueforts loosey-goosey ness (this is mainly based on kipperlilly) and they tangentially aid the big bad by doing this as well. i think this is more likely and could be good depending on how it unfolds
antagonistic but not antagonists - feud stays purely in the academic/school life. the rgs maybe show up the bad kids a little, do better than them in classes or at sports, take some of the wind out of their popularity (like at this now abandoned party), maybe kipperlilly even wins pres - but it's not deeper than just being the school worsties of the bad kids
reluctant allies - kind of plays off previous; rgs and bad kids end up having to work together at various points and even battle together (maybe for like the big finale battle) bc they can recognize that saving the world id more important than their school feud
genuine understanding - also plays off previous two; interactions lead to interpersonal conflict at first but through being forced to work and battle together they each begin to see that there is more to the other. bad kids acknowledge that rgs have a lot of raw skill and strength in their own right (as already evidenced by mary ann's athletics and kipperlilly's inplied rogue abilities) and that it takes a lot of dedication and (especially) discipline to work as a party killing rats for three hours every day. rgs acknowledge that large-scale adventuring requires a certain loose attitude for the "rules" and that having being specifically subject to arthur aguefort's chaos may not necessarily be a good thing
now, narratively speaking, i think the rat grinders as a party will have immense specific strength and skills, but will not be prepared for more "real" life or death battles. improvisation really is the better part of planning (thanks calroy) and a plan never survives first contact with the enemy, but they likely have not needed to create complex, or on the fly plans, or improvise when the bad guy throws out some insane shit, while simply killing tens of thousands of rats, spiders, and tree gremlins. none of those beasts would have taught them how to practically deal with ranged weapon attacks or any kind of spell attack, and i could also see them not being the best with playing to each others strengths and covering each others' weaknesses due to the sheer monotony of only ever battling the exact same creatures. i'd also be surprised if they have any experience at all with genuinely dying and having to be revived or even with going into unconsciousness. i do think classes go over that kind of thing but learning the theory of something and then actually having to apply it under pressure are two radically different experiences.
one thing that could complicate this is that the rgs have recently gotten a new cleric party member, who we know is a transfer from highcourt, helioic, and loved by kristen's parents (as an aside, this is going to be so juicy and cause so much conflict w kristen, i'm so excited). clerics are pretty vital for parties going on intense adventures, being the strongest healers of the group, so there are two ways i see a cleric introduction as having to occur. one, is that the rgs have never had a cleric and spending your days killing low level creatures likely does not create much in the way of life threatening scenarios or injuries a long rest couldn't heal. and now that they feel they're strong enough, they want to move to more extreme adventures and feel they need a cleric to make it work
however, option two is that the rgs did have a cleric, and that at some point their cleric fully died. as we've learned, parties who have a member die immediately go on pass/fail and don't have to do a yearly project. if this happened to the rgs last year (or maybe even their first year, i forget if the pass/fail was only through the year or not) they would not have had to do the sophomore year project, and it would explain how they've manages to keep only killing low level creatures. also, this could be especially narratively significant, because, the bad kids had party members die on their very first day of school, one of which was their cleric kristen. they were only revived by aguefort committing ritualistic murder-suicide to bring them back to life. this could definitely read as preferential treatment from aguefort, even though the bad kids could have been anyone and aguefort was just doing his own plan to sneak into heaven and stop being poisoned. a dead cleric would be another level of parallel the rgs would have with the bad kids and could be an aspect of their resentment.
on a more meta/symbolic level, i feel like the rgs, and in particular kipperlilly and her campaign spiel, are representative of an intensely regimented, regulated education system where everyone must do the exact same things, get the exact same help, and all be measured on the exact same axes of success, in a very standardized testing kind of way. now, abstractly, in a vacuum, in a perfect world, this is fine; this is equal treatment under the rules. but the realities on life and people are messy and complex. there's any number of reasons why someone might need more help, different accommodations, and be measured on a different metric of success than someone else and none of it makes it preferential treatment; it's just that everyone has different needs. the solution should always be more diversity in accessibility, not less.
and to bring it back to the narrative, we've been told that adventurers, and by extension the students of the adventuring academy, are basically vigilantes doing, uh, extralegal vigilantism. a regimented system based on grinding out experience by killing rats in the woods would in no way produce successful adventurers, just like really strong exterminators. the things the bad kids have gotten in trouble doing are things it has been explicitly said they are supposed to be doing ad burgeoning adventurers, and the only reason they got in trouble in the first place and weren't allowed to do their thing solving mysteries (as presumably, many many parties before them have done) was because aguefort was missing. even when adaine was kidnapped by fallinel, the school protections she invoked protects all of aguefort's students. we have heard many times that students throughout the adventuring academy's history have been encouraged to act as the extralegal vigilantes they are training to be, and haven't seen anything that suggest it's only been selectively applied to favorites
ultimately, i hope that the realization develops that the school has been failing both the rat grinders and the bad kids. we haven't seen a lot of the rat grinders but based on kipperlilly's complaints i think it would be a failure in a lack support in helping the students find their own adventures (as opposed to just keeping on going killing rats in the woods) and/or a lack of protection for when they bite off more than they could chew (if they did in fact have a cleric who died). for the bad kids, it would be a lack of support and accommodation for when you do find a big adventure and can't keep up with schoolwork, a failure to recognize and interfere when you see students struggling before it reaches a critical breaking point (kristen and fig being close to expulsion), a lack of support wrt university funds/scholarship or required school supplies funding (riz and adaine), a refusal to recognize when students exceed in ways outside of the typical curriculum (gorgug and fabian).
the enemy is the system, not your fellow classmates
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Samantha? Cause really curious about her in your au
send me mnmoms au asks pwease i need to talk about this au
samantha samantha my samantha <33 i could talk a LOT about samantha in my au. canonically, her main character trait is like... high intelligence, low wisdom, and thats about it. which usually is very sad, but for me specifically is great because it means i go crazystupid with her. i will try to be brief but HKFGDJHFJKD gonna preemptively assume this will have to go under a cut anyways tho, because i love to ramble !
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as stated, samantha's main character traits in canon are like. ron's hot moron4moron wife, will fall for a nigerian prince scam, is very straightforward but kind. which is absolutely fantastic and i love her more than anything, but i needed more than that. so i made her god's favorite weirdgirl <3
samantha's class is a life domain cleric! i need to work out the exact details still (i think maybe something to do with samantha's jewelery since i always draw her with a very specific biiig golden necklace), but when she was transported to the forgotten realms, she was chosen by a low ranking goddess to receive her gifts of healing. i think she fits well to be the healer (though mercedes knows some low level bard heals as well), it fits her kindly therapist vibes. i did also, unfortunately, made her a "i could fix him (absolutely cannot)" girlie because you just gotta be honest. its so real for her. which i think also fits for a healer LMAO so shes the partys healer! you may be saying "hey, travis, arent clerics supposed to have high wisdom? didnt you say samantha is high intelligence, low wisdom?" and yes. they do. she is. this is a dungeons and daddies au. theyre not meant to be good at their jobs. in general, samantha is the optimist of the group - shes cheerful bordering on (and often crossing over into) full on ditzy, shes the 'people person' of the group so she is usually the one who is sent to sweet talk people along with mercedes, and shes just. everyones sunshine. shes level-headed, sweet, and a total doggirl. mercedes and morgan both call her "sammy" near exclusively, which i know could be heresy against the ronnie/sammy special nicknames headcanon, but i cannot help it. shes just a sammy to me.
shes also very very very convinced that she is the leader of their little group, but carol is convinced that she is the leader of their little group, and the two of them bicker about it constantly. theyre very in love but if samantha cant passively aggressively tell carol that actually, samantha was the one who got them out of the last kerfuffle no thanks to you, she will self-implode.
because of her therapist position, i wanted samantha to come off as a character that seems very put together, emotionally intelligent, and normal when you first meet her. however, as time goes on, you realize she is actually very silly and not... great... at emotions when it comes to herself. its kind of a fun opposite to her dear ronnie! plot-wise, shes on this roadtrip as a bonding exercise with her son, who she loves very dearly <3 they used to be extremely close, but ever since the death of her ex-husband, her and terry junior have struggled to see eye to eye. the main issue here is that she tends to go 'therapist mode' with her personal issues - she thinks she has to put terry's feelings first, so she only asks him how hes doing, how hes feeling, how can she help etc without ever showing her own feelings on the matter. in samantha's head, shes being a good mother by not putting her feelings onto her son. in terry junior's head, samantha is pretending that terry senior never existed in the first place. so samantha's character arc actually resembles darryl's in a lot of ways, where she has to learn to be emotionally vulnerable with her son!
i couLD SAY EVEN MORE THAN THAT BUT THIS IS ALREADY VERY LONG i have many sammy thoughts. shes my dear darling golden retriever girlfriend except actually i think she would be a chocolate lab because they are known for being friendly, affectionate, extremely playful-
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thisisnotthenerd · 4 months
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follow up to my previous thoughts about the Aguefort Adventuring Academy:
i got more right than i expected, though there's definitely a lot that's being filled in around what we knew from freshman year.
Faculty Updates:
Introduced/Mentioned during the Episode:
Interim Principal: Emergency Backup Principal Arcturus Grix
This is definitely a construct of Aguefort's that's been reprogrammed to focus on an exact impression of "adventuring order".
Interim Vice Principal: Jace Stardiamond, the sorcery professor
Artificer Professor: Henry Something? The original name on payroll was Grunding Tomblast. (mentioned only, since Porter wouldn't recommend Gorgug)
Barbarian Professor: Porter Cliffbreaker. Suspicious and rude.
Bard Professor: Lucilla Lullaby (changed from music professor). Fey/Eladrin
Bardic Dance Teacher: Terpsichore Skullcleaver. Tiniest half-orc you've ever seen, always says what you need to hear even if it isn't what you'd expect.
Cleric/Religious Studies: Yolanda Badgood. Air genasi who broke up with a deity to pursue faith.
Fighter Professor: Corsica Jones (mentioned only, though we met her in the Seven)
Wizard Professor: Tiberia Runestaff. Originated in the Mountains of Chaos, very traditional old wizard now teaching the wizards of the Aguefort Adventuring Academy. Adaine desperately wants to impress her, and she gets called out for predictions.
We've gotten more information about the other professors though we already knew their names. Eugenia Shadow is the supposed rogue professor that must be found in order to get an A for the year.
Class Content:
For the Barbarians, Porter is an asshole that focuses on the destructive parts of rage rather than the protective elements.
We had a reference to Fighter classes and learning different fighting styles with Ms. Jones, though we didn't see it in this episode.
Cleric classes center around individual connection with a deity, as well as some discussion of spreading faith and proselytizing. Kristen is a very talented cleric who doesn't do homework and is struggling on her faith journey.
Rogue classes are more independent study; finding the professor is the win condition. If the class is based on self-motivated investigative work and research, I can understand why all of the rogues we've seen at Aguefort (Riz Gukgak, Penny Luckstone, Kipperlilly Copperkettle) are the way they are.
Bard Classes can come in a couple of different types: obviously there's the traditional class that Fig attended for the first time, as well as smaller concentrations like Fabian's dance class. The dance course seems to be a smaller track, with fewer students but a more intensive schedule. Granted, we're getting Fabian's multiclassed view of it, so it's not entirely accurate to the experience of a typical bardic dance student.
Wizard classes revolve around studying and practicing spells, as expected, but aren't taught with school endowed material components as I would have expected. Aguefort cares about a robust Wizard's education, but doesn't have classroom material components? He's making it a class of only privileged students. We can't have a poor wizard around here, can we.
Sidenote to that: we know now that Hudol places a focus on theoretical magic while Aguefort focuses on practical workings--actually practicing the skills needed to bind, conjure, enchant, etc.
Sidenote to the sidenote: I started looking into higher level wizard spells with high cost items as material components:
5th level:
create spelljamming helm (5000 gp crystal rod, consumed)
dawn (100 gp sunburst pendant)
legend lore (250 gp of incense, 200 gp of ivory strips)
infernal calling (999 gp ruby)
planar binding (minimum 1000 gp jewel, consumed)
scrying (1000 gp focus, such as a crystal ball, silver mirror, or font of holy water)
summon draconic spirit (500 gp object with engraved dragon iconography)
teleportation circle (inks infused with gems worth 50 gp)
6th level:
circle of death (500 gp black pearl)
contingency (1500 gp gem encrusted statuette)
create homunculus (1000 gp jeweled dagger)
create undead (150 gp black onyx stone per corpse)
drawmij's instant summons (1000 gp sapphire)
magic jar (500 gp gem/crystal/reliquary)
7th level:
create magen (500 gp quicksilver and human sized doll)
draconic transformation (500 gp dragon statuette)
forcecage (1500 gp ruby dust)
mordenkainen's sword (250 gp platinum sword)
plane shift (250 gp rod attuned to plane of choice)
sequester (5000 gp of diamond, emerald, ruby & sapphire dust)
simulacrum (1500 gp ruby dust)
symbol (1000 gp of mercury, phosphorus, diamond dust and opal)
8th level:
clone (1000 gp diamond, 2000 gp coffin/urn, cubic inch of flesh)
mighty fortress (500 gp diamond)
9th level:
astral projection (1000 gp jacinth + 100 gp carved bar of silver, per person affected)
gate (5000 gp diamond)
imprisonment (500 gp component per hit die of the target, changes depending on spell type: mithral orb for burial, precious metal chain for chaining, miniature jade prison for hedged prison, gemstone of corundum or diamond for minimus containment)
invulnerability (500 gp adamantine)
shapechange (1500 gp jade circlet)
so the request for 10 barrels of diamonds tracks; they need enough material components to be able to repeat the spells and practice them and that doesn't run cheap.
personal theory: when aguefort went to war with fallinel he pulled on the school's supplies of material components in order to cast on that scale, and he couldn't maintain it, so even stuff that wouldn't be consumed by the casting probably got dumped somewhere in fallinel or given away as reparations.
I'm also going to guess that in the lower grades, the students wouldn't be paying for everything, but rather paying something like a lab fee that took care of material components on a smaller scale.
Multiclassing:
There's a few things that have that this episode clarified:
If a student wants to multiclass on their transcript, they must fill out a request to their current class' professor in order to request a change to their courseload. The student may be prevented from attending their secondary or tertiary courses if their current professor believes that they cannot keep up with the increase in rigor, or if the student is underperforming in their current class. As shown with Porter, a teacher can technically refuse for other reasons (thinking the student isn't suited to the new class, or determining a lack of class compatibility). This recommendation is easier for some classes than others; it is simple to combine most martial classes, especially those that have compatible traits such as fighters and barbarians. However, it is difficult to combine classes that are prohibitive of each other; the example we have is Gorgug, since his barbarian rage prevents him from casting and holding concentration spells from his artificer levels in battle.
If they get approval, they must take the MCAT, or Multiclass Achievement Test, in order to prove competency in their secondary class. This functions as a way of proving that the student can enter the class at their current level and keep up with their peers.
Upon passing the MCAT, the student's courseload changes; rather than taking 4 semesters of one class, they will take 3 semesters of each class, presumably with some leveling to fit their particular split in multiclass. This results in a 150% courseload as opposed to single-classed students, with a high level of rigor, especially heading into the upperclassmen years
Quest Theory:
We got tacit confirmation from Brennan that the Bad Kids, and even the Seven are unusual for saving the world, when most Aguefort students are doing local dungeon crawls and going to school. This fits with my overleveling theory, especially if they're going to be going back to a major progression cycle as they did during freshman year. I highly doubt it, given the content and themes of this season, but I think the overall structure fits.
This also fits with my theory about D-F class quests; students may only need to complete one or more of these to pass the yearly quest. Technically, retrieving the Crown of the Nightmare King could have been considered a fetch quest, but there ended up being more to it than that. The Bad Kids haven't done traditional dungeon crawls, at least not from what we've seen. There are qualified adventuring parties in Spyre, but the Aguefort Adventuring Academy produces the 'premier parties of teen heroes' that go around addressing world-class threats.
The examples that we have of Solisian adventurers come from the Bad Kids' parents, and the Seven's parents. Sandra Lynn works with the Solisian rangers; the Applebees' (ew) work as paladins, guarding against threats from the Mountains of Chaos, presumably in tandem with the rangers. Karl Cleaver stayed with his party for decades--they went on a dungeon crawl in the 888th and 889th layers of the Abyss during the events of the Seven. There are adult adventurers, but it's made clear that they are dealing with everyday threats, while the teen heroes are out in the world causing problems and solving them.
To add to my previous theory: the Seven were given two weeks to investigate the disappearance of Tectonya Karkovnya and go on their GED quest. The Bad Kids got an extra week of spring break. This allowed them to get their world-saving done, but may have led to the accusations of special treatment.
Theories on the Season:
I'd wager that Kipperlilly and the Ratgrinders are trying to make Aguefort more egalitarian by getting rid of the Bad Kids' quest progress i.e. the reason they're overleveled and getting special treatment. The Rogue Professor seekign Kipperlilly out as opposed to her actually doing the work? Sounds like funny business to me.
Next episode is probably going to be the rest of the day of classes and the start of extracurriculars, based on the mentions of the bloodrush team and student government candidacy.
Riz looks like he's going to be in the driver's seat for seeking out the Bad Kids' academic and greater interests, though Fig is leaning in on the investigation of the Ratgrinders, and they're all full force on the presidential campaign. I think Gorgug's work as an artificer is going to come into play with the main plot if they're facing down the reprogrammed Arcturus Grix.
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cloudjumpervalka · 2 months
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really surprised i haven't posted these?
the first is a lineup of my apprentice for the arcana game in their various outfits. they have since become a big inspiration for my new book project
the second is a lineup of all my ttrpg characters over the years. more info about them below (this is so long i apologize but i love my blorbos)
Dagny - half wood elf druid. he lives alone in a swamp after running away from home. he doesn't much care for people after growing up in a toxic environment. he dedicates himself to preserving the wildlife he's found solace in. Notably has a pet seagull named Gordon and a coral snake named Alton
Beryl Frozenfire (ft. Sapphire Frozenfire) - mountain dwarf barbarian. beryl and sapphire grew up as siblings born into a wealthy mining family (all of their family is named after blue gemstones) beryl grew up more interested in fighting to protect her home while sapphire grew up interested in becoming a powerful wizard. they grew up as the best of friends but long story short, beryl accidentally kills sapphire during a raid on her family's mine. beryl leaves her family home to atone for this, only to return years later with her new traveling party against her wishes. while saving her family's mine which had fell apart after the disappearance of their two children, she finds herself now magically attached to an ax holding the angry soul of her dead sister.
Morgana Thales - dusk elf death cleric. (yes i used Mor for a like month long side campaign i dont remember the exact details but bear with me) morgana loses her wife in a raid against their village. she then makes a deal with the followers of (i dont remember the deity oops but i think?? it was Shar?) to resurrect her wife in exchange of her service
Jullian - fey eladrin bard. he plays the hurdy gurdy. he's a traveling musician that relies on his constant traveling to refrain from forming any good relationships. (and honestly i've tried playing him in two different campaigns but i just can't rp as him lmao so me leaving those campaigns early is very in character actually)
Nanjo - human... doomed superhero... "vape ghost". she was born with powers that allow her to turn her body into vapor to "teleport" (similar to reaper/moira ovw) however every time that she uses her powers, she loses a part of her physical body. she currently does not have either of her arms intact, instead she moves her hands around with clouds of vapor she forms to create "smoky arms". she does not want people to know she is essentially disintegrating for multiple reasons. but the main reason is she is a retired jpop idol. it was too hard to keep her secret on stage so she left her other two group members to be a duo. while she cannot continue performing on stage, she uses her abilities in a modified cosplay of her favorite idol to fight crime
Olive Alberich - android on the run from being disassembled. she was built as a product of a corrupt company. she was purchased by a wealthy family that used her to act as a nanny for their child. she acted essentially as the kid's sole caretaker as well as her homeschool teacher as she had infinite knowledge in her head. one day the kid asks to do a science experiment as her homework for the day, but things go wrong and results in the kid dying from a explosion/fire that burns down that wing of the mansion. this event triggers an empathy chip in olive's brain that was not meant to be installed. olive distraught in that moment can recall her years raising this kid in new light while watching her body burn. her owners after seeing olive's new attitude, call for her recall as they believe she intentionally killed their child. she believes this is unjust and is now on the run. she has since acquired a new "cool girl" look by cutting her hair, changing her wardrobe, and replacing one of her eyes. if anyone asks, she's human
the last one is cheating because its beryl again but from when i tried bringing her back for a new campaign that was abandoned quickly lol
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adarlingmess · 2 years
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Shadow Pairs - Fantasy Edition (Part 1)
Darling’s Daily Drawing | November 12, 2022
I’ve been reading up on MBTI stuff and made D&D/fantasy OCs out of the 16 Personalities avatars. I also read about shadow types/pairs/partners. Had the urge to draw how they’d interact. Anyway, sleep-deprived OC lore drop ahead.
ENFJ is a human knight (well, technically he’s an Oath of Redepmtion Paladin) who falls in love with INFP, the runaway high elven princess he’s supposed to bring back. INFP would rather spend her time in the woods and practice druidic magic as opposed to running a kingdom; she was a free spirit who marches to the beat of her own drum. On the contrary, ENFJ is heavily invested in the community, and the kingdom. It takes some time for them to warm up to each other because of this. At some point, INFP finally gives in and comes back with ENFJ, only to find out that her father died and her stepmother had taken over. In the end, ENFJ ends up rescuing her, and they run away together to start their own kingdom, deep in the woods.
ESFP is a dancer (well, a College of Glamour bard and an archfey warlock to be exact) who somehow gets involved with an aasimar cleric of Ilmater, ISFJ. She was on the way to a performance one day when he fell out of the sky. Weirdness and a lot of flirting ensued, leaving ISFJ flustered most of the time. In contrast to the carefree ESFP, ISFJ is straightlaced and bound to his religious duty, and the desire to know her better conflicts with that. I’m still working on their dynamic and how their story will play out.
ESTJ is a sapphire dragon disguised as an aristocratic elf, and she hired ISTP, an artificer, to be her bodyguard for mysterious reasons. Militaristic and warlike, folks are fearful that ESTJ will wage war. It doesn’t help that her stepdaughter, the princess, had gone missing, and her husband, the king, mysteriously died shortly after. Rumor has is that ISTP is more than a mere grunt; he’s building weapons for her private militia, and he was responsible for the death of the king. ESTJ and ISTP’s relationship in public seems businesslike and professional, but there are rumors that their relationship goes beyond that because of how close they are to each other.
ENTP is a Glasya tiefling and INTJ is a shadar-kai/shadow fey. Both are rogues, but their methods differ wildly. INTJ is a mastermind who prefers planning big heists ahead of time, ENTP is an arcane trickster who uses magic to sow chaos and create opportunities for larceny. They are also both multiclassers; ENTP is a College of Eloquence bard, INTJ is a warlock serving the Raven Queen. They often bicker like an old married couple and no one knows why they’re partners in crime. Neither will admit that they have a soft spot for each other. INTJ will never say it out loud, but ENTP is he only person she truly trusts, and ENTP would rather eat a boot than admitting INTJ is the only person he ever respected.
Hopefully I can work on the other eight soon ugh I need sleep
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