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#The Hidden Tools of Comedy
mostlynotwork · 4 months
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Writing good comedy isn't necessarily about being able to write 'something funny', as Steve Kaplan explains in this book.
As regular readers will know, I've taken up listening to audiobooks on my intercity drives. Rather than my usual fare of self improvement or business books, 'The Hidden Tools of Comedy' is an exploration of something completely different - writing comedy.
The book is based Kaplan's experience teaching comedy workshops to writers, directors and actors. It includes a discussion of the history and theory of comedy, as well as practical tools for helping comedy writers to improve their scripts and books.
The book uses case studies to demonstrate what does and doesn't work in comedy writing. Scenes from 'Big' and 'Groundhog Day' are frequently held up as examples of good writing, while the bad writing examples were typically from movies I'd never heard of.
One of the key concepts that underpins the book is what Kaplan refers to as '"the comedy equation".
The Comedy Equation: An ordinary guy or gal struggling against insurmountable odds without many of the required skills and tools with which to win yet never giving up hope.
Writing a comedy has never been on my to-do list. However the comedy equation, and the other tools Kaplan explores, have given me a new perspective on the comedy. It still may not be something I write myself, but it's given me a way to better understand why some scenes work, and some scenes (or whole movies) are a bad cringe from beginning to end.
I'd recommend this book for writers, or anyone interested in the how and why of what makes comedy work.
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thecluelessdoctor · 5 months
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Mmmmmnnhhggvhhhhhh
FINE.
FINE FINE FINE
I have a movie rant and I NEED to get it out.
I really.
I really need to talk about the third installment to HTTYD. YUP. HTTYD the hidden world
i know this is pretty weird compared my other content and movie/show rants. But I REALLY need to talk about this.
I saw the hidden world when it came out. I thought it was pretty good when I first saw it. But it felt off even the first time through. The thing that made me realize it's mistakes, it was TOOTHLESS- Toothless in the first movie was so fun to watch. He reminded me of a cat, and it was beautifully fun. But in the hidden world? He felt stiff, and- square? I had a hard time enjoying watching him.
Look see what I mean-
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In the first film, toothless is primarily triangles, giving him that sleek, interesting look. But by in the 3??? Hes more rectangles.
I HATE THIS. and also- in the first film, toothless is a DARK BLUE- in the 3rd, he's a black color! It's just- ugh.
I love character design, we know this. And I'm not saying I'm perfect at it, BUT THIS???? HUH??
And according to what I read, toothless in the first one was inspired by cats. But in the third, he's inspired by DOGS??? H U H???
And they gave the cat like characteristics to the light fury
OH GOD THE LIGHT FURY.
I've never liked her. She felt so out of place. Her design felt like it was missing things that dragons, ESPECIALLY DRAGONS WHO WERE TRAPPED BY TRAPPERS. she is such a fucking sexist character I hate her.
I mean in the art book they even say they wanted her to have this alluring lady character look. I hate it.
Also look at her design compared to the first movie toothless.
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It feels like the light fury is a carbon copy of toothless in the first film.
Also I hate the costumes in the third film they feel like toys *sweats in I literally have action figures so I would know*
Now, my next rant. The comedy.
I will be honest, it made me laugh. Ironically, and more from nostalgia. The humor was so bad. Only two jokes made me laugh. The one in the beginning from toughnut where he says 'no running on deck' that got a chuckle from me. And the second one I don't remember.
One of the running jokes between Valka and snotlout is really creepy and weird. I also hate snotlouts joke of him saying 'who died and made you chief-' and yes, I know he was called out for it, BUT IN THE FIRST TWO FILMS HE WAS NEVER THIS INCONSIDERATE!!
They did my bro dirty. I mena hell, snotlout was someone who looked up to stoak. Who cried at his funeral. It's so out of character. Same thing with everyone else.
I hate this so much.
Oh let's talk about how toxic Light fury and toothless are. Toothless was turned into a horny mess!! And light fury, is just a pleasure tool!! I hate it! Toothless used to be a interesting character with a personality. We don't see any real bonding between toothless and the light fury either! Light fury only has 15 minutes of screen time.
I'm so tired of this movie.
I'll maybe make a part two if that's whats wanted, but anyway, I'm Dotty, and please help me I'm suffering.
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ms-scarletwings · 7 months
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A Messy, Sedulous Necropsy of Zib Membrane
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That’s what we call him right? Not Invader Zib? Hell if I know, we’ll let the tags decide.
Whatever he is christened by his author, enemies, or fans, this titular villain of the Zimvoid is such a mind blaster to me. I wish we had more time with him within the comics. I wish he had been a concept explored in the show. I wish he had a movie. I am having fun with a little hyperbole here, but I truly do find him just as interesting and potentially pivotal of an antagonist as Tak was, if not even more.
Both, of course, were so badly underutilized for sake of the series status quo. To that, Zib was a much bigger threat than Tak, and especially to that of the comics’ own. He potentially changes everything, and somehow absolutely nothing by the end. The TV show always had a more overt tone of cruelty and the macabre floating about its themes. These print issues? I don’t dislike them. It’s still recognizably invader Zim, and the more the merrier, content-wise, but longtime fans can feel that there was this change of essence in the transition. More obviously, in the art, but more subtly, there was an audible softening of that bluntly darker, cynical tone the show was made iconic for. To put it very generally, they lean a little more into the whackiness of this world, there’s a lot more dark comedy to be found in what I’ve seen so far rather than in your face darkness, and in the absence of the ost and voice acting the show accustomed us to, the comics leave a lot more room to be read as you wile. To me, they’re goofier and more episodic in spirit.
This all is not a critique or rating on the comics.. It’s purely, I feel, why Zib stuck out to me all the more jarringly in his context. His reveal was a genuine twist that brought forth stakes higher than arguably any other threat in the entire franchise. He represents a plausible while horrifying prophecy of our main characters if only they made worse decisions. The most interesting of all, for every piece of amazing information he fed to us, he bred dozens more questions about everything than he answered, from Irken machinations, to his ambivalent backstory, to the secrets hidden by the sum of his parts.
Though he was left evidently alive at the end of his story, I don’t see any chance for him making a return, so he is memorialized as another defeated one-off the writers have brisked past and left behind for good. Therefore, I’m here today to take what we got and present it on the metaphorical autopsy table. I want to really pull apart why this character alone pulled me back into the TV series, really just flay open the bits I can’t get out of my own head and dig harder until we find something or we run out of threads to tug at. Starting with the one already hanging out of my mouth, but
• B.E.F
“Bad End Friend” is a term I learned the meaning of within the last 12 hours or so of writing this, and I’m exuberant over that discovery. It’s a niche trope i didn’t know ive been a giant fan of since I was a child. Summed up, fictional characters from beloved media, typically, animated child protagonists… given the worst case scenario treatment. Their “bad ending”, whether that means a corruption arc, demonic possession, a lovecraftIan tragedy… usually something that’s anywhere along the lines of a fate worse than death to a full villainous turnover. As a treat. The concept is strongly associated with fanworks and AUs of popular media, but just as often this is something that becomes explored in the source material as well. A couple great examples I know would probably be Ice Prince Finn from Adventure Time or what happens in Undertale when you decide you want to run the most depraved playthrough possible. From a more mature story, “Evil” Morty is another validly arguable sample.
Besides a bit of a fondness I got going for certain dark or spooky themes in general, what I REALLY love about canonical BEFs the most is their utility as characterization tools. They’re the “having your cake and eating it too” option! The perfect way for an author to explore certain things about any character without actually committing to well… a bad ending.
Almost always, they are necessarily hypothetical or reversible. If they’re not reversible, they go often hand-in-hand with a little universe tampering to make happen. Sometimes, this means the story goes the way of time travel and branching off butterfly effects. Sometimes it means confirming multiverse theory, which can be the same thing depending on your semantical position.
And Zib crossed off the BEF qualifications by far and away. His implications are extremely dark given any pause think about them, and he’s a living, disturbing tragedy in aftermath. If you want to view a rigamarole about that aspect of his characterization as he appeared in the comics, someone else long beat me to that and I’m enthusiastically recommending a peek at their own work. I’m thrilled to do so and build a little upon that with those extended what-if-wonders.
• Lessons From a Lost Episode
Elephant in the room I haven’t seen someone ask yet, uh..
By show rules, isn’t Zib supposed to be a clear case of the writers committing the sin of retcon? By show I’m including the unaired scripts, including “10 Minutes to Doom”. In that one we had what looked like the potential setup for a Zib case, and it was deconstructed across the whole episode.
In short recap, Dib learned the hard and reckless way about the true nature of what Irken PAKs actually are. This is not an inventory bag, it is not “gear”. It’s the actual Irken entity- at least, the primary component.
Detaching it from the organic shell essentially caused a temporary split into two instances of Zim, desperately trying to connect back together under threat of obliteration.
Like let me be very clear about this,
The PAK is an autonomous instance of Zim’s consciousness, and it’s the main one. We’ve seen it act to save his life when his body has been out cold or flatlined, and he doesn’t appear the least bit disoriented or confused once “he” wakes and jumps back into the action. There’s no known separate computer assistant AI or security autopilot in there. That code, that program, IS Zim. As Long as the PAK is active, he is capable of staying fully conscious and able to react to what’s happening around him, and that’s what we’ve been seeing, his own actions.
Zim proved me right when Virooz tried to replace him and detached the PAK. Take note of his phrasing after the chair event™.
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“I” activated the protocol. Immediately after Virooz ran off with my shell.
“I” Voluntarily chose to do so.
I don’t remember it playing out like that in “10 Minutes to Doom”.
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Attaching to a new host wasn’t the first reflex. Dib was not the least bit aware that that he has literally holding the actual Zim captive in sense, and the latter was fighting like a cornered animal to escape him. Failing that, alongside the distance between him and his original body growing fast, he made a last desperate gambit, and he willingly connected himself into Dib’s body.
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I can see why he thought this was better than nothing, no matter how repulsive the notion might have been. If he couldn’t fend Dib off physically, he could incapacitate him in some fashion by trying to overtake his will. Maybe give the shell a better chance to catch up, maybe in the longshot hope of being able to pilot dib in order to become whole with the correct host again. And you can say he succeeded, at least in dominating bodily control away from Dib, but at the cost of his already tenuously held sanity. This could be because of the interference of Dib’s own mind still resisting to fully submit, or malfunctions because of the biological incompatibility; however, the thing that Dib mentally becomes is only the basic idea of what “Zim” is. Instead of remembering it needs to reunite with its shell ASAP, the PAK mistakes Dib’s body for its own and goes through the manic motions of following the Invader mission. And it does this, weirdly enough, with almost no regard for blowing its cover.
When things are set right again, Zim’s later words near the episode ending revealed that he knew that was an unsustainable state.
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Such a risk was not just accounted for, he was actually banking on it if that clock had hit zero. If Zim had truly lost, if he was really doomed to meet his end on this nasty rock in the middle of Nowhere, Space, then by every damned circuit in his being, he was going to take down this insolent fool boy and as many other humans possible with him. A dying act of vengeful rage.
• The Exceptional… Exception
Now, wouldn’t all of this be the definitive reason for Zib’s existence to be an aberrant impossibility? Yes, but actually no. Fun thing about multiverses is if something doesn’t work in one setting, you can just tweak a few dials and suddenly you have a world where the impossible becomes possible. But that’s a pretty cheap answer, isn’t it? So, what exactly was that crucial difference?
What happened in Zib’s timeline that went down so, so divergently from the events of 10 Minutes to Doom?
Because the only one who was in any position to explain it for us was Zib himself, and he’s proven to be one of the most unreliable of narrators. It’s as @dana-chan-the-control-brain already spared no effort to demonstrate, when he does tell us something about his past, his story is pocked with contradicting half-truths or outright lies. Ergo it helps to break down each recount of events to pick out the real facts.
Version 1: This is an alternate version of dib who defeated his complementing Zim (logically sensible) and went on to achieve all of the success and respect he sought after in his timeline (absolute bullshit). He kind of gestures and only implies about what has happened to his body while explaining that he came to his current understanding of Irken technology by studying it through Zim’s lab (a partial truth). He lets slip in passing that he has in fact fused with the PAK in order to learn how to alter and reprogram its coding, lessons he has applied to Number 2 in order to have a brainwashed pawn (also apparently true).
Version 2, when cornered and red handed: This is an alternate version of Dib who managed to specifically stop Zim's mission (Again, makes sense) but somehow could not convince the world of his findings or his warnings about the Irken Armada (*VERY eyebrow raising). Frustrated with the people’s lack of cooperation, he decides he has no choice but to physically merge with Zim’s PAK post-mortem (concerning and evidently mostly accurate), dominate the Earth himself, and enslave humans to help him in his efforts (highly troubling and probably true). The construction of his EMP super-weapon is successful, but ultimately led to the creation of the Zimvoid when the device was field tested (self evident, absolutely horrifying).
You know what I noticed was missing from both of these accounts? Exactly how his Zim was defeated. Which honestly could have been some beyond useful wisdom to pass along to the main Dib??? More than anything else? I’m not going to fault our boy for not pressing that matter better under the awing circumstance; however, there’s an implication I’ve been reading between lines. 
When Zib mentions “defeating” his own Zim, he’s talking about something different than ours.
When our Dib has always talked about “defeating” Zim, he’s meant incapacitation and capture. Throughout the show he explicitly wants to present Zim before an audience alive and whole. Yeah, he fantasizes about other people torturing or disassembling him for study, but HIS role was supposed to be reaping the fame for an undeniable, ground-breaking discovery. Conspiracies and cryptids are all this kid breathes and lives by! And as long as pop culture has always been fascinated with the paranormal, and he has to know this full well, people keep bringing forward hoax after hoax after scam. I mean there’s a freaking current one or few still going IRL about this exact topic. Dib would want no room left for being dismissed as another one of those con artists. 
Nonetheless, I actually doubt this is the reason Zib couldn’t get through to the scientific community. A genuine alien lifeform, even a dead one, could still be confirmed by any basic medical examination. The world thinks Dib is too crazy to listen to, but his father is still Professor Membrane. In "10 Minutes to Doom" OUR Dib got as close as having Membrane literally analyzing a PAK, or at worst, preparing to. “Ultimate Dib” gets his hands on the same thing and pulls a move I’d expect from an HP Lovecraft Protagonist instead.
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We’re assuming way too much to what these two Dibs have in common, because this ^^^ is really what made the Zimvoid an outlier in the multiverse. That world didn’t only have a very different, more threatening Zim from the main timeline, it had the Dib who proved even more formidable, cunning, and ruthless, even before the fusion. 
He didn’t obtain that PAK ala the “10 minutes to Doom” accident, it’s a personal trophy. This is extra strange remembering that capturing an Irken is realistically more easy than killing one. They’re seriously more tenacious than kudzu and will even fight back in PAK form alone. I’m convinced that whatever sort of final showdown made the Ultimate Dib the victor, there are two optional endings on the table.
Option 1: There was not a body even left intact enough to bring in to research. Maybe Dib’s fault, maybe an accident, maybe even Zim’s own luck running out and his incompetent antics finally swallowed him (and possibly GIR). This theory assumes that the PAK was the only sort of remains to come into Dib’s recovery/possession.
Option 2: Curiosity Killed the cat,
but satisfaction brought it back.
Or, the one I personally headcanon. Dib… all Dibs, I assume, don’t just hate the Irken species. They are mesmerized by them, and all that they represent from his perspective. Firstly, the epic villain he gets to roleplay nemesis to in order to feel his own worth and importance. Secondly, an unknown wonder from beyond the boundaries of the cosmos. He’s not really a ghost buster or a Men In Black agent at heart, but a scientist, like his father. Underneath his contempt for Zim’s plans to destroy the world is a genuine and appropriately childish awe for alien presence, especially for Zim’s technology. His silent, dopey smile when Tak’s ship ended up in his backyard said more than words ever will.. 
Earlier in the show, a great deal of Dib’s time and effort was spent on trying to infiltrate the lower levels of Zim’s base. Sneaking into the house was hard enough, but the computer security can’t be bypassed like the gnomes. Not even by Zim himself unless he really is all himself. Perhaps you’re starting to sniff where I’m going with this one when I refer back to “Bolognius Maximus”. I’ve another reference that’s a little more on the nose, and a lot more… dark.
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Were an expired Irken husk before you, you too might take your victory and cash in then. Still, who knows what sudden impulse may run through the head of a less humble version of yourself, one some could call greedier, obsessive to a fault, a screw or two loose, yet, a hell of a smart cookie. Smart enough to see it for what it actually was, the keys to a whole world of discovery that went so many layers deeper than they could ever imagine. It’s possible the Ultimate Dib already learned beforehand the same hard lessons about the PAKs that our own did, and took that understanding toward not repeating the same mistake this time. What happened to Zim? I think he was murdered in cold blood, body, and entity. “10 Minutes to Doom” showed us a fight between 2 brains clinging to one body, struggling until one overpowered another, but that’s not what this is. Through whatever means of science were available to him, this Dib has probably tried to “disarm” the technology by either erasing Zim’s consciousness out of it altogether, or by forcing the autonomous code into a kind of dormancy. His intentions were to render it back to its basic hardware without losing its precious knowledge and usefulness, something like the brain-filled tank that was wired into Skrang’s head. Zim’s PAK doesn’t cling onto his body like a parasitic teratoma this time; it’s merged in a literal sense with his nervous and circulatory system. As well, he has fooled the device’s ability to detect and reject a foreign host shell, the exact same way he deceived the the base’s security AI. If an Irken biology is what these measures authorize to command them and their secrets, then he had the tools on hand to give them just that- in an atrocity I like to call
the darker harvest.
Within this theory, there is not as much room to wonder exactly what became of Zim’s organic remains. 
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But where Dib fucked up was, for the second time, in his ignorance to the true nature of what he was even playing with. That was a mistake that even the mighty Elder Brains of Judgementia lost themselves to; How much more vulnerable was the weak, human mind? Though Zim can be devoured, he can never be digested. In that fact was born this aberration against nature, sanity, and humanity alike.
"Have you ever heard of insect politics? Neither have I. Insects… don't have politics. They're very… brutal. No compassion, no compromise. We can't trust the insect. I'd like to become the first… insect politician. Y'see, I'd like to, but… I'm afraid, uh… I'm saying… I'm saying I - I'm an insect who dreamt he was a man and loved it. But now the dream is over… and the insect is awake." - Seth Brundle, The Fly, 1986
By fusing what is half-mad and what is utterly mad, neither being was cured, only assimilated into the birth of a new madness. The madness of the creature that snickers behind the curtain in the Zimvoid. I rightfully fear that lonesome thing, but not I think as much as I pity him.
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• Dejavu, or Re:Plagarism
One more thing about the Zimvoid arc I find curious is the way it makes you question more and more just how much of the aberration is actually still Dib, and how much of it is Zim's infection haunting him. He does nothing with all of his intellect, his resources, and his time in the void doing anything but surrounding himself in everything he claims he despises. He decries alien tyranny in one breath while lording over a homemade, cruel dictatorship in another. He calls for eradication of the very race who's technology and physiology he has thoroughly appropriated. He laments feeling unable to protect the Earth from the Armada alone, yet sneers literally through Irken teeth to insult humans as inferior and of no value to him any longer. Our Dib spent the whole damn show longing for the support of other people, but Zib pushes away potential allies in his arrogance. His broken timeline never became a Dibvoid instead because while only half of his mind can't stand Irkens, both of the souls inside him remember that they loathe and look down upon a Dib, deep inside.
The corruption goes as far as even subverting his own creativity. None of Zib's plans are wholly original. His anti-Irken weapon was already a concept blueprinted inside of that PAK before the merge. Our Dib has several times shown a propensity for some DIY ingenuity, sometimes dipping a toe into the supernatural. Zib entirely calls upon, scavenges and regurgitates Irken designs with a few modifications or upgrades. The Dib Virus, I think is his most uninspired creation yet, for it's original form was always something inside of Zim, even if the latter himself was not aware of the fact. Like all else, it is a weapon he has plundered, customized, and turned around on everyone else for his own selfish ends. This brief point I will end on one  more reflection. The one kind of help Zim ever allowed at his side were the likes of GIR and his own creations. Unable to connect and cooperate with his peers and own kind, his ego preferred to be around those defective machines he related to- drones to be owned by him and always loyally at his beck and call. A slave to admire him unconditionally is the only companionship he's ever been willing to admit to desiring.
And what was Number 2's purpose again? What role exactly were the arena combatants auditioning for, when you think about it?
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avelera · 8 months
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Still thinking about the post that scoffs at the idea of Stede being a Dom because he demands respect and then has to rather pathetically add, "... Please?" to the end as if that's proof that the desire (which can lead eventually to the capability) to be dominant and authoritative isn't there.
At the risk of repeating the absolutely stunningly obvious over something that was probably a joke, the reason Stede being bad at Dom stuff like dominance and authority is only further proof that it's a desire of his, albeit one he has to work at making into a reality, is because this is a comedy.
One of my favorite points made in Steven Kaplan's "The Hidden Tools of Comedy" is, to paraphrase, that comedy is about failure. Specifically, a failure of possessing all the tools to achieve what we desire.
Which is to say, we all have goals in life. In a drama, people tend to have the tools they need to achieve their goals. Whereas in a comedy, they lack them.
And I don't just mean things like, "In a drama, a character has a goal to save the world and also has the tools (or gains the tools) to achieve this goal." I mean really basic stuff.
Stuff like, "In a drama, a character's goal is to have an amazing first kiss with the love of their life. They have all the tools necessary: mutual attraction, skill at kissing, good breath. The tools they need to have an amazing first kiss are there, in their possession."
Whereas in a comedy, these tools are not guaranteed. A really common comedy beat might be, say, wanting to kiss the love of your life and being stressed out because you just had a garlic-y meal and your breath smells bad. Or the protagonist just isn't very good at kissing and it's messy and embarrassing. Or they lean in for the perfect kiss only to realize to their horror that the attraction isn't mutual.
Comedy is about taking away the tools to make a story go perfectly or smoothly. That's why comedy is often used as a tool to make stories more realistic, because in the real world, we don't always have the perfect minty-fresh breath and kissing technique to knock our crush's socks off with that first kiss. We are often inadequate and uncertain and prone to foolish mistakes.
Now, keep in mind though, that comedy is as much an elevated, often abstract style as drama is. We're only mimicking real life. So while comedy drags our heroes from the heavens of dramatic, anguished perfection back down to earth, comedy is also exaggerating the number of tools we might have missing at any one point. But we've all been there, a little, with not having the tools at our disposal to make the moment as perfect as we imagine in our heads. But by the same token, we've had weighty, dramatic moments that aren't comedic. First kisses that went great.
So, to bring this back to Stede and Ed - OFMD is a comedy.
Stede wants to be authoritative and respected as a fearsome pirate captain (of his own stripe) but, because he lacks the tools like the easy command with which Ed governs his ship, he has to tack on a pathetic, "Please?" to his demands for respect. But the desire is there. The desire is real and presumably he will gain skill at achieving what he wants, to be respected, so that he is able to command respect at a suitably dramatic moment or at least in the right dramatic company like that of Ed, who has always respected and indeed put Stede on a pedestal. For most of S1, just about everyone who meets Stede thinks he's a bumbling fool, but not Ed. Even at Stede's most bumbling and pathetic, Ed was always impressed by his audacity. They've always clicked they've always been comfortable together when it's just the two of them and the nerves go away.
And I think, far more than being impressed by some guy with natural viciousness or authority managing to command respect as a pirate captain, we've seen time and again that Ed is actually more likely to be impressed by someone like Stede who tries, like a total lunatic, to command respect while having literally none of those natural tools in his favor. Where everyone else saw someone pathetic for doing that, Ed has always seen the absolute balls it takes for Stede to leave everything he knew behind to try to live a pirate's life, while still marching to his own tune.
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guckies · 7 months
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Minecraft is not normal when you actually think of the mechanics, I was thinking about how qsmp members would carry their things if it was like fantasy mechanics and these are my thoughts so far:
Antoine, Bad and Mouse all use Pocket dimensions because the image of antoine taking out a multiple pics of cucuruchos ass trying to find the right photo is peak comedy
Quackity walks around carrying more things than he needs that occasionally fall out of his hands.
Baghera has a magical satchel because she is the It girl of the server like come on the feds are obliviously obsessed with her
Forever also has a magical backpack but that’s just because he’s the president…
Tubbo has a multitude of backpacks he switches out when they get too full
Pierre has a backpack full of necessities hidden in his most visited places so he’s always prepared but is never actively seen with a backpack
Foolish, Fit and Pac have big rucksacks with all there essential items they need although Pac also carries a small satchel of chemicals because we believe in Scientist Pac supremacy
Mike has a tool box he takes everywhere although you can see him just hauling boxes in and out of the tazercraft train sometimes
Felps has tool belt with two unenchanted pickaxes and torches
Philza he only has two and those are the ones he carries because he barely leaves him home all the other 30 million backpacks are left in a corner until he needs them
Pol has a singular bag but has a big go pro chest like harness for his cameras
Etoiles… how does he fight when carrying the weight of the world on his back… we’ll never know… but that one backpack looks like its about to burst like bro go put things away!!!
Mariana has two birkin bags.
Slimecicle… he just stores it in his body unless he uses the one heavily decorated bag the kids gave him that he always carries
Missa has a tool bet with just some random things like sand in them also it might be magical but no one is really sure least of all Missa
Cellbit’s back is hurting… someone tell him to put some backpack away..
Roier carries two backpacks and a Fanny pack for his peter parker photography moments
Willy wears like an army vest full of wires to make mines but also has a gym bag that everyone’s very weary about
Vegetta. I struggle to ever know how he gets half his things so… BOOM! It’s magic connected to his chests at home…
I definitely haven’t done them all so feel free to add more :]
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dangara2610 · 7 months
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(4/10) Child Ulla AU- Part 2
Quick fanart made in hurried moments xD
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Let's continue were I left uvu
< Before :
1.- Okey, Faber family stayed the night at the metal kingdom, on a cheap hostal, was this a bad desition?, maybe, was people there waiting for them to sleep to rob them? maybe, why should they think the worst from these people ? That's unpolite and prejudiced , they should have some faith on people.
2.- Either way, dad (let's call him Tenax, latin word for tenacious) stayed awake the whole night while his wife and twins were asleep, and it was curious, he catched how much the door and window was softly forced open until he softly closed it back , even a "secret" entrance on the closet were there was supposed to be a safety box (maybe stealed and broken before then came here of course), also de bathroom drawer had a secret entrance he gently closed time to time.
3.- It would had be funny, like a comedy book about a thief failing all his tries, but he was nervous, what if this was not a sole thief but a group? What if they get tired of playing soft and prepare a stronger ambush ? What if he has to figth or surrender in front of his kids and wife ?
4.- None of that happened, and the light of the day reached the room, thankfully, whoever wanting to enter the room was tranquil enough to not call out a fight.
5.- The rest woke up and got ready to search something to breakfast, daddy doesn't look sleeping but kind of in high alert, he says they shouldn't stay too much, so better have breakfast in the next town, in their way to the rich wall separation, they got greeted by a child beggar and were asked for some coins.
6.- Dad said sorry and encouraged his family to keep walking, the child beggar insisted and started to beg, so, mom (let's name her Holda, germanic female name meaning "hidden" ) took some coins from her purse to give them, the beggar thanked her and walked away, gave a signal and more beggars started to walk/run to them asking for more coins.
7.- That felt like an ambush done by kittens, now mom had to give away all the coins on her purse , trying to give only one to each kid, but the disorder started when one of the beggars wanted more than one, and next, when the purse had no more money, dad wanted them to keep walking and ignore the beggars, they had enough, but one of them accused the lady for lying and having more money saved .
8.- And then this became a true ambush, the beggars started to try and rob her purse, next open up their suitcases, and try to rob them too, but between beggars they were fighting over who got coins first, the twins tried to ask politely to stop but they wouldn't, dad told them to leave the things and follow mom to the door.
9.- They obeyed and mom took their hands to walk away, then run because they felt how street teenagers got out to watch what the fuss was about, they needed to get out of here, and as she feared, another group of people started to get closer, they were making fun of her and her family, typical foreigners.
Anddddddd why am I too especific with this xD??? This is supposed to be a Summary I should had posted last week
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Whatever
10.- They got out safely, well, the dad, without his family on sight, used a little excess of strength to retrieve the bags and suitcases the beggars were ... Robbing? , lots of years of work on them, the coins were lost , but the other stuff , trinkets , maps and tools , were left behind and retrieved.
11.- The family agreed , they would go back sometime to search the trial , starting with the borders and not the city and not the downtown, they have lots of progress thanks to a kind of soil scanner mom created years ago, she also teaches her twins how to operate it (the same Varian would use years after to research the path of the red rocks)
12.- There is a curious girl, older than the twins , who wants to try and join their search, her name is Donella, not very social, but she was welcomed, of course, the parents were wary, but the twins were euphoric about adding a new friend, she would ask if they were archeologists, but the answer was that they all were alchemist.
13.- Donella supposedly goes back home every day and next morning visits them again to keep helping searching the trial temple, but later they discover and she confess she doesn't really has a home, in Ingvarr downtown, as soon as a child reachs 10 years old, they are kicked out the house to search a job and live in their own, why? Maybe because money is not enough, thypical families there only can afford school until the kid reaches 8 or 10.
14.- Faber family kind of adopts her, during they stay on this kingdom, she sleeps with mom and Ulla, Ulf is confused, why suddenly he isn't allowed to sleep with his twin ? , dad explains the best way he can, how come girls and boys are supposed to be on separated rooms since the beginning, but they spared them from that lots of years, now they are hosting a girl, separation is a must.
15.- Ulf since this day, is resigned to get more distant from his twin and more closer to his dad, he becomes clingy to Ulla and she becomes clingy to Ulf during free time after dinner and before going to bed, but they also maturely (or they think they look mature) accept they have to go to separate tents for sleeping.
16.- Now Ulla and Donella are becoming close friends, like water and oil, very different but together, they finally find the temple and start the excavation until the whole door entrance is visible, everyone is happy, except Don , who doesn't get how come this is supposed to be a big discover.
17.- They assumed the desire of discover antiques was something global, but they wasted no time and infodumped her about how this was a big deal, and her eyes started to shine at the implications of this, fame, glory, MONEY and power.
18.- If course, they would give more priority to the knowledge and the use for this in order to improve the whole civilization around them, high quality services and happy people surrounded by innovation, Donella wouldn't share that desire, she has no love for the community who send everyone to the mines with no care just for having the money for their self sustaining and self pleasure.
19.- After they -
Oups , I have to go, thanks for reading 🌸🌺 see you around
Next >
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tare-anime · 1 year
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Loid found a perfect table for a mission. Or so he thought. (AO3)
(Slice of life, comedy, post-reveal)
----------------------------
For the umpteenth time, Twilight was scolded by the Handler for buying ‘unnecessary’ things for the mission. 
The latest one was of him buying this antique desk from an auction. 
Twilight insisted that this kind of desk, with tremendous amounts of secret buttons and drawers, is a necessary tool for a spy.
Not for hiding important tools or reports. 
No.
Those things are way too important to be kept inside a thing that screams ‘I can keep secrets’.
It can, however, acts as a decoy. 
At that time, Handle scoffed and laughed at his idea of a person being foolish enough to fall for such simple traps.
But his current 'predicament' has proven that Twilight’s hunch is always true. 
Groaning when moving his neck due to an ache at the back of his head, Loid blinks his eyes and takes in his surroundings. 
These goons are so sloppy that they didn't hit him in efficient moves, nor check if their captive was truly out before bringing him to this place.
If his memory serves him right, he is currently being tied up in a chair at the 6th-story building, two blocks away from Berlint Hospital. 
He sees how his four assaulters have enough manpower to drag the desk from his Hospital office. 
How on earth nobody has contacted the police for such a sloppy kidnapping and robbery act from the Hospital is beyond his comprehension. 
Not that he had hoped the police would save him from any kidnapping.
No. 
He has another person reliable for such dire occasions. 
He had hoped the police would come so that he could put a stop to these annoyingly different kinds of poorly executed plans in trying to extract information from Loid Forger regarding his research on new methods of therapy in psychiatry that has been bothering him for the past three days.
A non-existent fraud research Twilight has made up to solidify Loid Forger's activity. 
"Oh look at that…. Finally awake, huh?" One of the leaner goons finally notices him. The man grabs Loid's collar and yanks it closer, "You better start talking if you still want your pretty face intact!" 
Twilight is so bored with such by-the-book threats that he doesn't even want to spend energy in acting scared.
"Talk about what?" 
SLAPS.
What's with this so-called delinquent who cannot even slap properly? 
"Acting stupid won't help you."
Loid sighs tiredly and looks at the three entrapments that they had managed to open. 
Seriously? Only three secrets compartment after 10 minutes? 
"Press the third right leaf at the upper left decoration."
Loid rolls his eyes when two people start poking roughly at each leaf with their chubby fingers. 
Nothing will work obviously. It needs precision to push with slender objects. Such as pencils, which they actually brought together with the desk. 
Loid feels another rough shake at his collar accompanied by angry yells at his face, "STOP LYING!!" 
"I'm not. Try pushing it with the pencils."
They look at one another before one of them picks up the pencil and presses the spot correctly. 
A hidden drawer pops up. 
And it is empty.
SLAPS. 
"Deceptions will only make you suffer!" 
Loid shrugs uninterestedly, "This special desk has so many secret compartments. I can't help it if I forget which one I used."
SLAPS. SLAPS.
"Perhaps if we rattle your brain, it will jog some memory, hmm???"
Loid grimaces at the monotonous method of torturing he has been receiving. 
Fortunately, it will end soon. 
Maybe it won't hurt to entertain these people one last time. So Loid feigns a gasp as he says, "Oh!! Ooohh!!! It's coming!!" 
The confused face in front of him is so adorable. "What is coming?" 
All of a sudden the door to the room is roughly blown from its hinges and slams into two goons, knocking them unconscious.
A second later, the most beautiful woman in her pink coat enters the room calmly and is seen searching the room with her beautiful ruby eyes until she meets his gaze.
Loid smirks proudly. "My wife."
The grip on his collar is released as part of his so-called interrogator's focus shifts toward the arrival of Thorn Princess. "What the…."
Loid notices how his wife's expression darkened when she took in his condition. 
Such a worry wart she can be sometimes. Loid muses lovingly. 
But he has to warn her lest things get too out of control. Thus he tells her, "Kids." 
And almost immediately, he can see Yor swiftly slide back her stilettos inside their respective compartments on her sleeves before charging at the remaining two goons. 
Knocking them unconscious with two swift one-finger pressures at the specific spots each. 
Beautiful. Loid smiles proudly as he easily unties himself from the ropes that bind him, and stands.
"Oh my Goodness, Loid!" Yor immediately came to his side. She turns his head from side to side,  nursing his bruised cheek. 
Loid leans into her touch and cups his own hand on top of hers, "I'm fine, Yor."
"We need to find an ice pack soon. I think I saw a store one block away." 
"Nah, we can do it at home." He casually intertwines their hand and pulls her towards the door. "Did you manage to buy the ingredients for dinner?"
"I did. I left them in front of the stairs. I don't want to ruin them in case things go south." 
Yor then points towards the unconscious goons, "So, did your plan work?" 
Loid glances at the room and shrugs, "I hope so."
"Does the desk help?" 
"Mmmm….. unfortunately, not so much." 
Yor gasps, "Oh dear…. Will the Handler be okay with that?" 
Loid just shrugs. "Anya loves to play with it when she is playing detectives in my office, so it does serve its purposes." 
Yor chuckles at that. "I see."
He then places his arm on her shoulder and leads her out of the place, "Now come on. We should start dinner soon. I'm hungry."
The couple then starts to continue their evening just like any other day.
--------------------------
I saw this post and discuss it with server moots and thought, yep, Loid would have this.
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Note
Where would the boys take their girl/boyfriend on a first date?
Undertale Sans - Somewhere a bit fancy because his brother yelled at him because he wanted to just invite you home and hang out. You're in one of Mettaton's excentric restaurants, and you're so awkward as Mettaton clearly didn't get the hint and flirts with you the whole time, trying to separate you from Sans by throwing money at his face so he goes do a comedy show on the scene or something. That's not a very good first date, but with time, you found it hilarious.
Undertale Papyrus - He brings you along to a marathon. Ok, maybe it's because he loves marathons and didn't think that maybe you don't like running. At least he is nice, he waits for you when you are struggling after only ten minutes. It's not your best memory. Papyrus figures you're not the sportive type after that and decides more chill dates will do.
Underswap Sans - He drags you to see a cool cave near the beach. It was fun and cute until the sea level turns up and you both had to hold your breath to not drown as you're waiting for the rescuers. The rescuers said that there were signs all around them asking to not enter this cave. Blue didn't tell them he kinda destroyed them all to not waste the moment...
Underswap Papyrus - Comic con time! You're having a great time waiting in queues for hours to see your favorite celebrities for three minutes! Except you didn't see any because you fainted midway because of how hot it was in the queue and had to be evacuated, yeah. Eh, at least your favorite celebrity carried you to the infirmary even if you didn't see it because you passed out. Honey took a photo of you two for the memories. It's, uh, not the best day.
Underfell Sans - Edge convinced him to have their first date in a zoo and gave them an address. Except it's not a zoo. It's a farm. And not the best of them. There's poop everywhere, you got attacked by an angry goat and Red lost his left hand inside a pig's mouth and had to wait for several hours for the pig to reject it. You both decided to never talk about this date ever again.
Underfell Papyrus - Classic restaurant. He's a very classic guy. It went all well until you choke on a piece of bread and almost die. Thank god your knight in shining armor is here to help! He does the Heimlich maneuver on you and saves you. You also vomit all over his nice suit and he broke two of your ribs. You end the night at the hospital with Edge assuring you it's alright and you both dying of shame and pain in the bed. This is fine.
Horrortale Sans - He promised you he would show you the Underground, so he takes you there. You... Uh... Didn't expect to teleport right in front of human corpses in advanced rotting state. Uh... That's awkward. It becomes even more awkward when after walking in Snowdin you walk in one of Willow's old trap and suddenly find yourself hanging upside down by the ankle to a tree. After that, Oak decides maybe it's best to just hang out in his farm. You never were so happy to see their farm again.
Horrortale Papyrus - He wants to prove you he's not an old man and still has the moves, so he takes you to a nightclub. Both of you realize it's a mistake the second you see everyone in there is naked. To be honnest, neither of you knew naturist nightclubs were a thing. You decide to go watch a movie instead and never talk about that ever again.
Swapfell Sans - You're excited when he invites you to the museum. Well, that is before you realise it's a historical torture museum with a lot of machines and weird tools to hurt and cut pieces of people. Nox is very exciting though and he insists you try to stick your head in the big guillotine and tries the big seat to drown witches. He doesn't understand why you're not that enthusiast about all this. Clearly his idea was better than yours!
Swapfell Papyrus - He bought 2 million rubber duckies and filled his room with it. You sure didn't expect this. Rus screams to you he is hidden in the duckies and that if you want to hang out, you need to find him. You did, but at what cost. As soon Nox comes home, he is screeching hysterically that you have an hour to clean everything or he kills the both of you. You spend the rest of the day and night cleaning Rus' room with him in silence. Awkward.
Fellswap Gold Sans - You went to a medieval festival. It was lovely until Wine drunk a little too much wine and decided to fight you in duel with real swords in front of a very exciting crowd that thought you were just two actors having fun. You spend your afternoon running in circles and begging people for help as they all laugh at you. It ends when Wine finally passes out after one more too much glass. You drag the skeleton home as he's singing salacious songs out loud.
Fellswap Gold Papyrus - You went to a trampoline park, and it was so nice! Until Coffee tries to impress you by doing a triple jump and falls out of the trampoline on the cold concrete floor, almost breaking his neck. You spend the rest of the day screaming at the people who own the place for the lack of safety, and then argue the rest of the night with Wine who won't let go of the fact you attempted to kill his brother. And then Coffee keeps crying, saying he is sorry he is an idiot, and you tell him he is not an idiot and now has to comfort him. Your headache is atrocious.
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Hidden Intimacy
Requested by: anika.jar on Instagram
Pairing: Shrek x Sonic, Sonic x Barack Obama Genre: crack, romance, angst, comedy. Summary: Shrek is heart-broken from what Sonic has done to him. WARNING: crack (nothing is serious at all), randomness, cheating(?), heartbreak, and many mentions of fecal matter.
It was a lovely, rainy day during the summer. Shrek was casually watering the plants outside… Even though it was raining. He was wearing absolutely, almost, nothing. So the rain droplets had travelled down his chest and to his chisled abs. The only thing keeping him from being completely exposed and vulnerable is the skirt he had put on for his lovely partner, Sonic.
He was humming the 3 Musketeers anthem while smoothly swaying his hips on beat. "bAbY cAlL mY pHonE tRyNa BlOw HeR TaX cHeCk. CALL ME A NYMPHO 'CAUSE I LIKE GOOD SEX-" Then a Koko Bandicooties plush toy from the typical MagDonal's Sad Meal was thrown at his beautiful right ear. His head flew to the left so far that his brains blew out.
"AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH" He screams out and quickly gets up to gather the contents of his skull.
"SHUT THE FACK UP." His stupid, drunk, handsome neighbour, Fred Jones, yelled out at him through his window of his pink house.
"Oh! Hi Freddie!"
"Shut the halk up. You ain't no lover of mine."
"What about that ONE time in the janitor's closet at school 3500000000000 years ago-"
"That was a LONG time ago. Leave me the fack alone!"
Fred closes his window. From behind, as Shrek could see. there was Velma standing up and kissing Fred in the most nastiest way ever that Shrek could've thrown up on his newly grown tulips. "cough whore cough" He rolls his eyes and continues watering his plants.
He looks up and sighs in content. He smiles slightly and opens his mouth to taste the rain because who wouldn't? The scent of the rain smelled… off. He swished some rain water in his mouth and swallowed it. "… Oh. That's piss."
Shrek then heard a crash inside of his home due to his beautiful ears. He dropped his watering can and ran inside. He ran into the kitchen and grabbed the nearest kitchen tool he could lay his hands on; the tongs.
He hears more noises coming from upstairs, to which he proceeded to slowly, quietly, and carefully walk up the stairs. He held the tool up in caution. On the way up, he looks at the family pictures of his family.
There was him and Sonic. Happily smiling at the camera while standing on Lord Farquaad's grave. He sighs a bit, reminiscing about the good ol' days when Sonic didn't spend so much time at work.
They had their wedding in coolsville's graveyard where Lord Farquaad was buried after Shrek had ate him. Only his bones remained in the casket; they were as clean as Shrek's kitchen.
He remembers the romantic moment when Sonic and Shrek had pulled down their underwears and shit on his grave. The minister, Ryuk, had gathered the shit in his hands and mix them together, creating a bond, unbreakable.
"I announce you… Ogre and Hedgehog!" He announced, holding up into the sun to let it get blessed by their wonderful god, Mike Wazowski. The bright, green light illuminated onto the shit and slowly faded away, leaving it blessed and sparkly. Everyone- which was 3-5 people- clapped and cheered for them. Shrek and Sonic look at each other with such love in their eyes and dug their faces into the fecal matter.
Shrek sighed from the memory that he almost forgot that he might be potentially robbed! He snapped out of it and continued his travel. He saw the bedroom door slightly open. He gulped and slowly opened it to see… Sonic and BARACK OBAMA eating each other's biscuits over their tea table.
He gasped loudly, dropping the tongs. Sonic and Barack look up quickly and stand up. Sonic's cheeks have been flushed and Barack's tie is hung loosely around his neck. They were all speechless and just standing there, staring at each other in shock.
"Shrek! My dream machine!" Sonic exclaimed, putting his hands up. Shrek felt his heart pound against his chest that you could even see it.
"Squishy boo-boo on the choo choo… I can explain-"
"NO! You are with HIM?! Over OUR tea table?!"
Shrek screamed out, tears running down his round cheeks, glistening them. "WHAT HAPPENED TO US?! THIS IS OUR TABLE! You… You…" Sonic rapidly shook his head in desperation.
"Shrek. Babycakes. NO!-"
"YOU FUCKING WHOOOOREEEEEEEEE!"
Sonic gasped and fell back at the very words that had came out of Shrek's mouth. He was so shocked that Sonic's dress flew off. "OMG Sonicky!" Barack exclaimed and tried to run to him to help him but then the chair had caught his pants and ripped it, making him fall and land hard with the loudest thud known to mankind.
"YOU FUCKING LIAR. YOU TRAITOR. Alexa, play Traitor by Olivia Rodrigo." There was a beep heard and then humming of a specific song was starting to play.
Sonic slowly sits up, holding his chest. "Shrekky… please… don't do this…" He croaked out
"G-Green guilty eyes and… little blue lies-" Shrek sobs out, kneeling down a bit and holding his chest. "Shrek…" Sonic whimpered out, weakly reaching out to him.
Suddenly, Shrek shoots up and roars loudly. It makes the chimney of the house fall off and it lands on Velma- who was sneaking out of Fred's dog door. She died.
Waterfalls of green tears cascade down Shrek's cheeks as he screams and cries. His eyes glow a bright yellow. "SHREK?!"
Barack groans as he slowly sits up. "Sonicky…" He moans out pathetically, clinging onto his leg. Sonic shakes him off and stands up, watching his husband in fear.
Shrek's chest then illuminates a green glow. A swampy odor begins to diffuse throughout the house. Sonic inahles deeply and sighs lovingly. "Shrek…" Barack sniffs and immediately faints due to how amazing it smells.
Shrek's screams turned high-pitched and he explodes into green glitter and sparkles. It was so bright Sonic could've sworn he was blinder than before.
"AHHH. AHHHHHHHHHHHHHH!" Sonic screams, falling to his knees. He crawls over and gathers the glitter. "NOOOOOO HIS ASHES ARE SUPPOSED TO BE BROWN!" He sobs and snorts it up in honour of his husband.
A bright yellow light comes from above. Sonic looks up, his tears drenching into his fur. In the light, he sees the face of the god, Mike Wazowski. "M-Master Mike Wazowski…?" He whimpers out, inhaling some of the glitter into his nose.
"Shrek shall be passed onto Hell until you die and you pass onto Hell and you guys can be homosexual lovebirds together and be reborn." He states in his holiness. "R-Really? You would do that?" Mike Wazowski nods his eye. "O-Okay… It's okay if I have some little Shrek in me, right? I accidentally-" He sniffs, wiping his nose. "-snorted him up." The holy god stays quiet. "Sure thing pal." The light backs up. "Bada-bing, bada-boom-boom-boom!" He exclaims and the light fills the house.
Sonic gasps. looking around. "I… I feel… I feel so light! I can feel it! I can feel it in my buss-" Then he fainted.
Sonic blinks his eyes open and sees white everywhere. "Oh Mike… It's so white here…" He mutters. "I know. Pretty racist place huh." Sonic lets out the smallest, cutest gasp that would put anyone in awe. He slowly turns and sees… "Shrekky…?"
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animehouse-moe · 11 months
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Sakamoto Days 8: Never Too Much of A Good Thing
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It's the Sakamoto Days that we all know and love, there's not some hidden world to it. It's straight and to the point, and does what it loves to do best: action with a side of humor. Doesn't mean there's not some cool as hell stuff to share or talk about though. If there wasn't, I wouldn't be here.
Sakamoto Days does its best work when it's on edge, when it's finding new ways to reinvent the wheel and breath life into the slightest hint of monotony. Onto the next stage of the exam and it's just people we've already seen from on the plane? Let's add some new ones!
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It's really some great awareness. We've already seen most of these people fight, so the need to shake it up and bring in new styles and personalities was apparent, and Suzuki sensei grasped that immediately and delivered on it.
Similarly, putting Sakamoto and Shin on separate teams is a great idea, and the groupings of them too. Placing each of them with the member they were with on the plane is a fun little nod to the instructors paying attention to chemistry. And to add even more to it, they add one of the recommended exam takers to Shin's team, just to mix it up that little bit more.
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Anyways, the "exam" (really a violent game) starts, and we plunge into it headfirst.... after a bit of comedy from Sakamoto. The reset on the tension is nice in giving Suzuki sensei a blank slate, and they waste no time carving into it.
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Suzuki's knack for creative combat and weaponry really is incredible. They always have super unique and interesting weapons, and they're always used to their maximum capacity off the bat. A combat shotgun with an axe attached to it? Sign me up!
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And of course, Suzuki never misses a moment with the action. Perhaps contrary to popular believe, I'm a huge fan of the (sparing) use of these framed pages for spreads. Something about containing the action within them gives it a different vibe, like you're just absolutely honed in on what's in front of you. And it works perfectly with Toramaru here. The posing really sells the weight of their movement, and how it is that they move. The twisted torso with the heavy front planted foot, alongside the fluttering skirt and low angle. It all tells a story of just how aggressive her swing through the trees (and exam takers). That, and well, the shading and detail on the skirt is just super well done.
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Of course, the new characters can't just be cool, they've got to be weird too. I love Suzuki's approach in that sense. There's not a single outright "cool" or "badass" character. All of them have flaws, drawbacks, idiosyncrasies that stop them from reaching that status. And it's a great choice from Suzuki as baking that in to all of their characters, humor and comedy never feel out of place or odd, even when it directly follows the awesome action.
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You really have to give it to Suzuki for coming up with so many different styles and approaches to combat though. Every character has a unique ace up their sleeve, whether it's an intrinsic trait, a unique weapon or tool, or a special ability. Akira turns the key on the ignition of her assassin side and shows us just what it was that Sakamoto saw earlier in them.
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And doing so, opens up a new story for them to explore, which I think is a great thing. Sakamoto Days does best with 2 things: what's in front of it, and what's in its peripheral vision. The whole thing about Slur and X and them is on the horizon. Their current goal is making through the exam, and now they have the side story of finding Akira's aunt. It's a great understanding of what's been working so well for Sakamoto. It has a goal, but that goal is so that Suzuki can pull off cool stuff with the story. It's the finish line that continually gets further and further away. If you want a comparison, the story is at it's best when it's like a tree. It has a strong trunk, and continues to grow upwards to reach that finishing point, but it's incomplete or scarce if it's not branching out.
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Anyways, back to combat with Toramaru, the Sakamoto Otaku. Suzuki's posing and eye for action really is just something I can't get enough of.
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But the focus here isn't really the combat, it's Sakamoto. And I really do like it. I enjoy the commitment to the side of Sakamoto that exists on the other side of this assassination plot and Slur and X and all of it. He's given up his life of violence, and has a family at home. It's an easy thing to forget since, you know, this whole series is about action and assassins, but I like the acknowledgement of who Sakamoto really is.
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So anyways, Shin ticks off the Sakamoto Superfan, and a fight ensues. Pretty standard fare with cool action, awesome posing, and a sprinkling of the shounen tropes in regards to powers and ability. It's a good fight, but nothing I feel the need to write home about... except for the end of it.
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The third recommended student appears, and puts the whole island on red alert. Of course, it's not just some unhinged random that appears, but Gaku making an appearance via VR. Such an interesting idea, and I love how they use it. It imposes limitations and a handicap on him, thanks to the lag with the VR setup + limited movement space, and adds a handicap thanks to the physical limitations of the person on the other end. It's a great idea that puts team Sakamoto into combat against X and his organization to perfectly set up the scale and power gap between them.
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And just as Gaku takes his mirror image past their limits, the volume comes to an end. I've said it quite a few times with these recent volumes thanks to the concerns of Volume 6, but Sakamoto and Suzuki are at their best when the carrot is dangled in front of their face. Looking too far into the horizon things get blurry, but a few yards or meters ahead? Clear as day, which makes it incredibly easy for Suzuki to deliver on. Looking at the characters and action right in front of them is where the best ideas come from, where the coolest fights and interactions appear, and where the interesting and creative side stories and personalities stem from. Sakamoto Days is a story that I almost don't want to see the end for, because it does so well with its never-ending journey towards it.
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pixelvibes-cc · 11 months
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My Personality Pack – Slice of Life at KAWAIISTACIE
Mods / Traits: My Personality Pack – Slice of Life – KAWAIISTACIE.
Add more personality to your sims and the ones around them. Requires: Slice of Life Base & Base Game Contains script file: Yes
Personalities are implemented through traits and are randomized based on your sims create-a-sim traits. You can always change your personality trait by clicking on the sim.
Adds 16 detailed personality traits (based on Myer Briggs) that add on to relationships, autonomy, skills, careers, etc. Allows personality types to be automatically generated based on your sim’s current traits. Allows you to pick a personality type by clicking on your sim, going into the control panel, selecting the personality modifier, and choosing the pick a personality type option. Allows you to disable personality traits for certain sims by clicking on your sim, going into the control panel, selecting the personality modifier, and choosing the disable option. (If you do not see the option to disable then click the “pick a personality type” option but click the X instead. Then go back and try to find the disable option.) Adds autonomous animations based on your sim’s age, gender, weather, time of day, and traits. Sims will react based on their personality traits or age. Which can increase the relationship of sims nearby watching them. For example, whistling, making silly faces, playing with invisible toys, falling down, being attacked by bats, playing with butterflies, etc… Allows sims to practice kissing in the mirror. Allows sims to practice flirting in the mirror. Allows sims to practice proposing in the mirror. Adds an option to do any of the personality animations if you have cheats enabled, shift-click on your sims, and choose the personality actions menu. Adds a hidden toxic buff/moodlet that allows that sim to start fights for no reason, insult their lovers, and talk down o people. This can be removed by going into the “control panel” under the slice of life menu.
What do these personalities do? Each personality type will have hobbies (they will also do them autonomously) that the sim will enjoy doing, have custom social interactions, skill benefits, career benefits, and relationship benefits based on their personality types. You can read the descriptions of each personality type to figure out which hobby they will enjoy or skills they will benefit from. You can also pick out the best career for them based on which hobbies they enjoy and they will do much better in those careers.
The 16 Personality Types:
ENFP – Enthusiastic, creative, and sociable free spirits, who can always find a reason to smile. Popular hobbies for the ENFP include writing, creating and appreciating art, playing musical instruments, listening to music, participating in community theater, and reading fiction.
ENTJ – Bold, imaginative, and strong-willed leaders, always finding a way – or making one. Popular hobbies for ENTJs include taking leadership positions in community groups, attending social gatherings or sporting events, and playing competitive sports. Because ENTJs are so often focused on their careers, they may have few interests outside of work, or they may participate in leisure activities that also help to further their careers.
ISFP – Flexible and charming artists, always ready to explore and experience something new. Popular hobbies for ISFPs are those that use their physical or artistic skills, including independent athletics like skiing or swimming, dance, and craft projects. ISFPs also enjoy entertaining in intimate groups and exploring art and nature.
INFJ – Quiet and mystical, yet very inspiring and tireless idealists. Popular hobbies for the INFJ include writing, art appreciation, cultural events, reading, socializing in small, intimate settings, and playing or listening to music.
ISTP – Bold and practical experimenters, masters of all kinds of tools. Popular hobbies for an ISTP include magic and comedy, archery, weaponry, hunting, scuba diving, rappelling, aviation, skydiving, motorcycles, and other extreme sports. They are often drawn to risky or thrilling activities and those that allow them to work with something mechanical.
ESTP – Smart, energetic, and very perceptive people, who truly enjoy living on the edge. Popular hobbies for an ESTP include all sorts of sports and athletic pursuits, especially team sports and risky or adventurous activities like race car driving, boxing, or flying.
ENFJ – Charismatic and inspiring leaders, able to mesmerize their listeners. Popular hobbies for the ENFJ include organizing social events, reading, the arts, museums, storytelling, listening to music, writing, and gourmet cooking.
INFP – Poetic, kind, and altruistic people, always eager to help a good cause. Popular hobbies for INFPs include poetry, creative writing, music, photography, theater, and visual art.
ISTJ – Practical and fact-minded individuals, whose reliability cannot be doubted. Popular hobbies for the ISTJ include concentration games like chess and Trivial Pursuit, playing computer games, watching sporting events, pursuing physical fitness, and playing solitary sports such as golf.
INTJ – Practical and fact-minded individuals, whose reliability cannot be doubted. Popular hobbies for the ISTJ include concentration games like chess and Trivial Pursuit, playing computer games, watching sporting events, pursuing physical fitness, and playing solitary sports such as golf.
ISFJ – Very dedicated and warm protectors. Popular leisure activities for ISFJs include cooking, gardening, painting, crafts, picnics, nature walks, and watching movies. They are also often found supporting their loved ones in their interests and activities.
ESFP – Spontaneous, energetic, and enthusiastic people – life is never boring around them. Popular hobbies for ESFPs include socializing, team sports, home improvement projects, cooking, entertaining, games, and dance. ESFPs love big parties and gatherings and are quick to join any group or activity that sounds like fun.
ESFJ – Extraordinarily caring, social, and popular people, always eager to help. Popular leisure activities for ESFJs include volunteering in the community, charity, or religious organizations; celebrating holidays and family traditions; cooking; entertaining; and social sports.
ESTJ – Excellent administrators, unsurpassed at managing things – or people. Popular hobbies for the ESTJ include building and repairing things around the home, gardening, volunteering, community service, and playing and watching sports.
INTP – Innovative inventors with an unquenchable thirst for knowledge. Popular leisure activities for an INTP include reading, art, and cultural events, chess and other strategy games, writing, taking classes, working with computers, backpacking, hiking, and meditation.
ENTP – Smart and curious thinkers who cannot resist an intellectual challenge. Popular hobbies for the ENTP include continuing education, writing, art appreciation, playing sports, computers and video games, travel, and cultural events.
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neptunesdyke · 8 months
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hello! ✨i’m obsessed✨with your commentary on jennifer’s body. (is it out of line to ask to read it?? 👀 if so, please disregard.) you’re just so right about this! would love to hear more about your thoughts on the matter❣️
omg im so sorry this is MONTHS late i’ve just been extremely depressed this year and it’s been a bit. continuously overwhelming for me but i can’t explain how much i appreciated getting this ask!! i want to pursue a career in writing and teaching about horror and feminism so anyone showing interest just!! means the world to me!!
anyway,, long overdue analysis under cut….
TW: discussions of SA and murder/violence against women (lemme know to add anything else please)
the main points i was arguing were: the differences between the soundtrack and the original score for the film serve as tools to elevate the comedy and horror respectively while also subverting ideas of femininity, and how they interact with the actual narrative/narration itself.
(also there r many feminist readings of this film obviously so this isn’t going to look into that but it did serve as a basis for my paper/analysis)
the relationship music has with the film in general begins with the title coming from the Hole song of the same name. both the song and film are rape/murder allegories for a girl named jennifer, and anyone familiar with the song before seeing the film is given an indication into what is to happen to jennifer. the title itself centres the story on jennifer’s actual body, what it means to the plot, how it is viewed, by who, and the power jennifer has by wielding it. the title also removes a layer of personhood from her as this is not a story about jennifer, but her body, again relating back to the origin of the title which tell the viewer jennifer is bound to be another body, another victim, another girl to become just a body at the hands of men.
speaking of men, music is central to the plot as it’s a band who commits the act for fame and glory. they also sing to mock jennifer as they (attempt to) kill her and their song replays throughout the film, something jennifer cannot escape even after escaping them. and i think placing musicians as instigators tells the viewer like hey..maybe pay attention to the songs in this..they might tell u smth
and this idea is reinforced throughout the film so many times. a great and early example in the film is when I’m Not Gonna Teach Your Boyfriend How to Dance with You by Black Kids plays during needys introduction of her friendship with jennifer. the song is a one sided love song that has spanned since childhood, which begins hinting at needy and jennifer’s deeper relationship.
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also fun to think like whose jealous of who and whose the friend left behind in the sandbox so to speak
this subtext found via the soundtrack is also used often for levity or humour. most of the soundtracked scenes are shot at school, often the brightest, and funniest compared to the dark homes and roads of devils kettle. scenes that are supposed to be scarier such as needys encounter with jennifer after the fire, and when she later jumps on needys car, have an original score. it lets the viewer know when the humour is being set aside in favour of horror, which helps balance the films tone and guide the viewer.
but also serves to trick the viewer. the scene that actually made me write the paper originally was when jennifer approaches jonas on the football field in her very 2000s mini skirt while Scared Heart by It Dies Today tracks over the scene. it made me like. cackle out loud but also had this moment of this is really smart. it’s playing off of megan fox’s sex symbol status with gratuitous camera work, playing into humour with the song choice to leave an image that’s funny bc it’s juxtaposes what people know. why is this pretty girl strutting to heavy metal? it’s l the deeper implication of what’s stored inside jennifer, not only hidden by her physically or by the narrative, but in the expectation of what the audience will take from this scene.
it banks on people finding it funny and maybe a bit strange so when she goes full cannibal on him in the woods it’s definitely a shock but..maybe not really! the story plays a lot with what ppl expect, something horror comedies are known to do obviously, but needys narration also does this too
the one time the viewer gets to hear jennifer’s side in all of this is when she explains what happened after the fire, how she was sacrificed and the powers she gained. yet needy constantly interrupts her—interjecting herself into the story as the true narrator but also removing a layer of Personhood from jennifer just as the title does.
she cannot even tell her own story without needy, the OST, soundtrack or narrative structure controlling her in some manor and i think that’s a rlly powerful use of sound on physical and thematic levels!
okay this is kinda a random point to end but i don’t wanna keep going forever so yeah this isn’t everything and tbh if i do end up editing my paper properly i’d b down to share!! and again tysm for sending this in and for ur patience omg <33
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thegreatarlecchina · 11 months
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An Unlikely Duet Ch1~ Link to prologue below!
“Everyone ready? Final maintenance checks in five.” Quinn shouted offhandedly as the bots were getting their various acts ready for the show. Stagehands bustled this way and that in various costumes of their choice and excitement was buzzing in the air. Star Palace’s “Somewhat-Spooky Halloween Variety Show” was one of the park's better attractions and this was their first performance of the fall, as well as Kyonia’s first experience with the show. Speaking of… “Sorry I’m late!” Kyonia chimed entering through the hidden stage exit. They had on a white maidens blouse with trumpet sleeves, a front-laced leather waist corset that had silver buttons, and thin leather straps that came over their shoulders, in the front it formed a pentacle shape where hanged an eclipsed moon trinquet with a silver Celtic Triquetra in the dark center. They wore brown leggings and an ombré green to purple, high low, draped side sarong ruffle skirt, decorated with a leather belt, a small hanging bag attached to said belt, a hilted dagger and a starry aurora borealis looking scarf. “I had to sit the little ones down somewhere where the animals could stay, and well…you know how that is.” They explained adjusting their hat, it was a leather witches hat that somewhat resembled the house sorting hat from Harry Potter in shape. “That’s fine we were just getting ready for the show!” Quinn exclaimed as he turned to face Kyonia. The Man was dressed in a 50’s-esque black show suit adorned with a white carnation boutonniere, holding a black cane and to top it all off a black velvetine top hat. “Woah” Kyonia exclaimed; a bit taken aback by the whole display. “Do you like it? I sewed the whole thing myself! Well except for the tap shoes. Sure did take a while though.” Quinn stated, showing off his handiwork with a heel click. Kyonia let out a soft giggle as they brushed past him to take a final look at the show schedule posted up on the wall. They couldn't help but feel a bit nervous as the sound of people bustling to fill the amphitheater seats began to settle down; the show would be starting soon. Mirage would do their diabolo performance which would transition into a comedy bit with Zavy, before he did his contortion act and finally teamed up with Fairy Floss for the trapeze Finalee, where they would all take a bow. “Nervous?” Quinn questioned snapping Kyn out of their own head. “A little, I mean I know we aren't the best funded park out there so this is a big night.” Kyonia admitted making their way over to where the cast should have been meeting up for maintenance checks, but so far looked pretty barren. “Where are..” “The cast? Great question.” Quinn interrupted before following suit. As if on cue Fairy floss lowered herself down from the rafters. Not much had to be changed for her costume, it was simple but elegant. Her once cotton-candied colored tulle had been replaced with a gorgeous pearlescent silver and black spiderweb lace; threaded with translucent plastic beads meant to mimic dewdrops, and her hair was now ornamented with many faux-jeweled spider berets along with itsy-bitsy spiders painted along her eyeliner. “Y’all just about ready to get this show on the road?” Fairy exclaimed motioning toward the pair. “Yup as soon as we get these checks done!” Quinn piped up grabbing his mobile tool bag. “Well look who’s dressed up all spiffy! You a magician or somethin? Fairy inquired. Quinn rolled his eyes at this before mentioning “I’m Fred Astaire actually. He was a tap dancer.” Kyonia maneuvered around Quinn who was now adjusting Fairy. When suddenly, they saw a movement out of the corner of their eye~
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mellohimelody · 2 years
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gen can’t stop thinking abt alsmp!oli (on his first life) and his relationship w the orb. like cc!oli makes haha funny content so things are overdramatized for comedy no matter if it benefits the character or not but i love that 1.) bc it makes funny ass content and 2.) bc it makes his character sooo interesting. his devotion to the orb is his main motivator in almost everything- it gave him something to focus on beyond just Surviving. before the orb all he did was go in search of a place for a home and go hunting for resources, dodging water as best as he could (but it always rained and the smp is basically an Island and water is everywhere- it’s the morning dew, it’s your tears, it’s in your veins. it’s the lifeblood of seemingly everything Except oli.) and eventually he makes his way to a scraggly mountain, where he dumps his stuff, sleeps, then goes mining and That is we’re it all starts. he finds some skulk sensors that go off even though they don’t have a warden to warn. they’re as pointless as he is, so he takes some with him. and he’s wandering and wandering and he doesn’t know what day it is anymore he doesn’t know how long ago he entered the deep dark he doesn’t remember anything except these dim walls and the blue of the skulk until eventually he happens upon The Orb. it’s a contradiction from the moment he sees it- it’s hung on the wall as if it deserves to be honored (and it does. he can Feel it.) but it’s in the back of some crumbled hall, hidden from the rest of the cave. he carefully picks it up and all at once he Knows what he has to do so he goes home and starts building. he’s not completely there, for the whole process. he’s feverish with devotion, and his purpose is just to Worship. he wandered before, but now he has a Goal. he has a Reason. so when he comes back into himself three days later with sore muscles cracked nails and near broken tools he doesn’t think too much about it. the product of his toil is less a home and more a temple. he cannot get to his things without pain, but that too is in worship. he has to teleport if he wants his belongings and the landing hurts his ankles a bit more each time but it’s okay because each pearl used, each tick of pain endured, is but a sacrifice for The Orb. (and, maybe, some part of him wonders how pain can be seen as devoutness, but it’s irrelevant.) he carries on working in devotion until he drowns trying to return to it, and wakes up in a body near opposite to what he used to be, without the tools he needs to worship the orb as it deserves. but he doesn’t feel the need to, not anymore. there’s an absence of that feverish haze that has sat in his mind since the moment he first saw the orb. but thinking about it doesn’t feel good, so he just- doesn’t.
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spice-honey · 1 year
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Fanfiction POV
Here's another writing guide on a topic I've discussed at length with many of my writing pals.
Which one is the best?
Well, they are all good when done well and all bad if done poorly. But, ultimately it depends on what kind of relationship you want between your characters and the reader.
1st person: "I" and "We"
A lot of people love to shit on this POV because most badly written fanfics are told this way. We all think in 1st person POV, and I find a lot of people who write internal monologues or struggle with narration usually choose this one.
This story is told from the main character's pov which is great if you want to get into the mindset of one character and one character only. It's great for intimacy and immersion as well as credibility - we trust what it's being said right away without questioning it. Which means you can also turn agaisnt the reader and create an unreliable narrator for extra fun and intrigue. However, descriptions can be tricky, and if you spend too much time mulling over internal struggles the main character can come across whiny and unlikeable. Sentence structure can also be difficult to write, starting every new phrase with "I" can be boring to read.
2nd person: "you" and the famous "y/n"
Not common in literature but in our fanfic world I'll always have a soft spot for it. It creates the most sense of intimacy between the narrator and the other characters, and it also allows you to forgo much of the backstory of the narrator, since the narrator is the reader. It is great for spicy one-shots. In long fics, however, you start to lose the suspense and the ability to tell a full story. You will break the immersion by making "you" do something the reader would not do or agree with.
3rd person Limited: "he/she/name"
It's my personal bread and butter as I love to write original characters with fully developed backstories, AND I love to switch POVs from the main character to the love interest, to the villain. You still get to write about their feelings and their point of view and their perspective of the events. This POV gives you 2 great tools:
tell a scene from character A's POV, then retell it from character B's POV and reveal two completely different sets of information.
you reveal secrets to the reader that character A knows and character B doesn't. So you get to witness a scene from B's POV knowing all of A's hidden intentions and B does not. It's letting the reader in the secret, and into the tension of the scene.
It's a different way of creating intimacy between the reader and the characters. It's great for twists, drama and action stories. You can also substitute pronouns by their names and nicknames to prevent repetition. But make sure when you are writing about 2 characters of the same gender in the same sentence to differentiate who you are talking about. Starting every sentence with he/she or name every time can also be boring to read.
3rd person Omniscient: "he/she/name"
It's a "God-like" viewpoint. You can disclose information to the reader that the characters themselves might not know, and tell them things the characters might not see. You can also go through multiple characters' feelings and experiences in the same page. It is great for comedy as well as for creating tension. However, flashbacks can be confusing using this one.
Breaking the 4th wall
Can you use more than one? Yes. You can write 1st or 3rd person and address the reader (2nd person) when highlighting a feeling you want the readers to connect to.
"John caught a glimpse of her diary sitting on the desk. You just know he was dying to read it".
You can also reveal an ominous twist switching from 3rd person limited to 3rd person omniscient.
"She slammed the car door shut and walked down the dirt road, too angry to tell him anything else. She could hear John driving away, leaving her stranded in the silent darkness.
What she didn't know, was that she would never see him again."
You just have to pick your moments and make them count. So, there is no right or wrong answer. Whatever you choose, make sure it fits the story you want to tell and that you execute it well
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mysteryideasgroup · 2 years
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My new msa oc sona
Full Name:
Nicknames:
Gender: Male
Profile pic
Age: 20
Blood Type: A+
Occupation: Adventure
Actual Occupation: Adventure Exploring
Favourite Shows/Games: Horror/Comedy/Puzzle/Legend/Fantasy/Solving/Adventure/Roleplaying/Mystery/Survival/Legend
(Tomb Raider games, R.L Stine's The Haunting Hour, Stranger Things, Scooby Doo Animated movies, Hidden Objects games of Horror games, Big Fish games and Mad Heads games of Hidden Objects, Coraline Movie, Legend Quest La Leyenda/Las Leyendas, Urban Legends)
Favourite Food: Beef Noodles and Diet Coke
Instrument: Guitar
Favourite Animal: Dog/Kitsune
Family members relatives:
Other Family members relatives:
Friends:
Enemies:
Species: Human
Alignment: Good
Likes: Caverns, adventures, climbing, Mystery, Mystery Solving, Mystery Solved
Dislikes: People are missing and lost, Mystery Unsolved, People are trapped in the caverns
Goals:
Weapons: Cavern Climbing tools
Powers and Abilities:
Skills and Abilities: Cavern climbing skills
Skin Colour: Peach Fair
Eyes Colour: Blue
Hair Colour: Blue
Clothes: T-shirt, Jeans
Shoes: Tennis shoes
Accessories: Neck choker
Hair Styles: Swept back and messy hair
Beard Styles: N/A
----
For @laurasanchez36
My new msa oc sona belongs to my new msa oc sona
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