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#We do not grant you the rank of master
cruella1989 · 1 month
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What do you think they’re talking about?
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cuppertys · 1 year
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I don't see enough rebels memes anymore 🥲
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rory-bor-e-alis · 7 months
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Mace Windu is SCREAMING
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random-jot · 1 year
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I was thinking about the whole ‘does A:TLA count as anime’ debate and then this popped into my head
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lesbianralzarek · 10 months
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anenemyanemone · 1 year
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My favourite part in chapter 32 of Moby Dick is the bit where Ishmael denies some animals (fish?) whale credentials because they are 'noisy' and 'contemptible'.
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lordgrimoire · 1 year
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The Amity Parkers
Inspired by This Post, which is long, read the many reblogs and tags and comments, it’s fun!
Tim was Ninety Percent Sure that he was going absolutely insane, granted it was a long time coming. Danny Fenton, his Chemistry teacher and Dash Baxter, his Phys Ed teacher? That was two people from the same practically non-existent town in Illinois, but add onto that the fact that even MORE people kept showing up in Gotham from sleepy little Amity Park and proceeded to either A:Thrive or B:Thrive but with the Energy of a Kryptonian having nonstop contact highs.
After his two teachers, or more accuratly before, there had been Jazz Fenton, a new Psychiatrist working in Gotham and making rather noticeable strides in things. Then arrived her brother and Baxter, who had applied roughly at the same time in the aftermath of a Rogue attack on the cities water treatment plant, and the floodgates seemed to less open more fly off the hinges as though breaching charges had been used. 
Now there were MORE people here, there was Tucker Foley, working at Wayne Enterprises as a coder and a damn terrifying one to boot, Sam Manson, an activist who ended up throwing Tim during one of his Red Robin patrols where he’d come across her “Protest Site” which had been a small park in The Narrows. Wes Weston, a cop, had been giving his coworkers and his Chem teacher NOTHING but grief, insisting that Fenton was doing “Something” wrong but never quite being able to get things to stick, upon further digging this had been a long running one sided rivalry. There was also a SECOND Psychiatrist, Paulina Sanchez, at Gotham Academy who was also from Amity Park, and her files were airtight, as Damian’s most recent hacking attempt and Tim’s own follow up had failed to breach her firewalls.
So, here Tim was, staring at Danielle “Dani/Ellie” Masters, Dr. Fenton’s CLONE and the Academies newest but also most feral teacher as she boxed the Joker hard enough for an audible crack to be heard from their classroom from where she was fighting the demented clown on the field. Baxter was still running his class as normal, though a bit further away, and Dr. Fenton was still teaching their class, while Tim was trying to get Extra Credit and vengeance on the Doctor through today’s extra credit task, making a tracker that could track Doctor Fenton for Twenty Four Hours. 
Why was he seeking vengeance you ask? Well given the fact that Jason brought Doctor Fenton to Family Dinner last week [with Alfred’s blessing] and had come in with the most gremlin-esque energy he’d seen from a Non-Rogue. Now don’t get Tim wrong, he likes Doctor Fenton, he may be demented as all get out but he was regularly making counters to drugs and toxins that seemed to just inhabit Gotham. BUT! Doctor Fenton and Jason had been so sickeningly cutes-y with each other at Dinner, like a couple of Birds of Paradise trying to one up each other.
Then of course was the “Story Time” where the two had teamed up to tell embarrassing stories, though Danny held back, a touch. It didn’t absolve him, especially with how he egged on Jason, which very much didn’t help the whole “I know you’re the Bats” situation. AND THEN! There was the fact that a majority of the Amity Parkers KNEW that they were the Bats, It was as though they had gone through this whole song and dance before, which given prior statements of Doctor Fenton having “Hung up the Cape” seemed to imply he used to be a hero in Amity Park, where your average joe could one on one a rank and file leaguer or at least give them a rough time.
The fact that a semester of training from Baxter and Fenton alone had made Tim’s year group capable of facing off with the JL  was a testament to that.
Speaking of which, some Junior Leaguers were coming to Gotham, if only for a place where they were not as “Strange”. Some of those moves may have been encouraged with the recent custody battle between Luthor against Vlad and Danielle Masters regarding Connor, who was a Copyrighted clone as it turns out, which had resulted  in Connor being made a ward of Danielle Masters, who had chewed Superman out HARD along with her Original, Doctor Danny Fenton himself.
Suffice to say, Clark did NOT get majority of Custody, and only got every third weekend, which was terrifying in Tim’s opinion that this small town mayor who was as wealthy as Luthor, had turned up, legally thrashed Luthor, and then given custody over to his daughter, thrashed SUPERMAN with KRYPTONIAN LAWS, and then gone back to Amity Park Illinois to resume his Mayor-ship there. The fact the town was essentially a self governing and self sufficient region  meant that the League was now VERY AWARE of it, and the fact that the League of Assassins had tried and FAILED multiple times to infiltrate the town, with more people going rogue than staying loyal, with only one out of nearly two hundred assassins returning to Nanda Parabat, critically wounded and very much insane.
In Tim’s opinion? Amity Park raised people similar too but far more prepared than Gothamites, for while Gothamites may have the Fight in their bones, Amity Parkers seem ready to back it up with experience, training, and life experience. 
But then again, Mr. Lancer had been an immigrant to Amity Park, and he was the blueprint of sorts for all of his students who had gone into teaching, much the same for how Batman was the Blueprint for all the other Bats.
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Tagging some Folks included in the Masterpost
@plotwholls @welcometosasakiworld @bonebrokebuddy @transsunmoonwizzard @omnicrafts @vala-dreams @fox-sama97 @tired-mom @kyrianclawraith @americano-psycho @mikami1992 @thecatchat @stealingyourbones @mutable-manifestation @britcision @dxrksong @kawaiikenna @mrowsters @the-gay-florist @thatgaydemigodnerd @0satellite0 @afanofmanyships @pencil-for-a-dog @any-mouse
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queens-of-spirits · 1 year
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Why the svsss papapa scenes are literary genius actually, Part 1:
So, fun fact, I originally wanted to do a funny little post where I ranked the four papapa scenes in svsss (with special mention to the start of the return to childhood extra and LMY’s writing) but my deranged ass decided to go full quirky English prof and turn this shit into a proper analysis.
So, believe it or not, the svsss papapa scenes are actually really important for understanding a lot of the characters and themes of the story. So yes. I am going to go through them all and explain why. Starting with…
Maigu Ridge (spoilers, obviously):
If this were actually my silly rankings post (which I still may make), Maigu ridge would rank dead last in any category related to actually being an enjoyable smut scene to read. That’s fine, because, to put it bluntly, that wasn’t the point.
It’s a subversion of the pressure and idea of the perfect first time or instinctive sexual skill seen in both power fantasy and romance/bl novels. That subversion and the shock of what happens is meant to take us out of the scene and make us think about the characters, the situation, and the tropes we take for granted. Remember, svsss is genre savvy twice over, both in Danmei/bl and power fantasy fiction. It explores both those worlds and the complicated aspects of both (I.e the obsession with revenge). It’s not trying to be a good smut scene, it’s setting up the characterization of the couple and the character arc seen throughout the rest of the papapa moments in the extras (more on that in future posts, but it’s about SQQ learning to be more open with his desire and pleasure) and exemplifying the main themes of the book (forgiveness and intention)
So without further ado, here is my analysis on this scene.
The notes about SQQ’s character in the Maigu Ridge scene should be obvious and understood by looking at the broad context of the scene. Like the Without a Cure moment, it shows how much he cares for LBH and his willingness to put his own life and body on the line to save him. It is devotion, pure and simple. However, more depth is revealed when examining specific passages (note all quotes are from the English publications because I don’t speak Chinese, so I’m sorry if the translation muddled the meaning).
The most vital part to me for Binghe’s character is this line:
“he’d done this out of consideration for Luo Binghe’s convenience, but unexpectedly he was flipped back around. Luo Binghe jammed himself between Shen Qingqiu’s legs, his entire attention rapt on Shen Qingqiu’s face.”
This refers to how SQQ tries to turn around so that LBH would not see his face during what is about to happen and LBH flipping him over again.
This, I believe is symbolic. SQQ turns around because he thinks that anyone will do and he is the only one willing, but that’s not true LBH wants SQH specifically. He needs to relieve the energy from the sword’s influence, yes, but despite that pain, he is focused solely on SQQ’s face.
The transformation from the stallion protagonist Bingge to our Bingmei is exemplified here better than any scene before it (I would argue it is later topped by the Bingge vs Bingmei extra). Unlike Binghe, Bingmei is not looking for mindless pleasure to escape his lonely life (represented here by the corrupting energy of the sword) he is seeking the one he adores above all, the one who he cares for more than anything. He has found true connection and THAT is what drives him to madness (remember, he’s trying to destroy everything to be the only one in SQQ’s world so he can’t be abandoned). That’s why, even when supposedly in a mad state, he seeks to look at SQQ’s face, because it isn’t about the sex, it’s about them, the two of them together.
The other vital part is the aftermath, before even the jade pendant. Specifically, this exchange:
“Shizun don’t hate me…I didn’t know…I never wanted to hurt you…why didn’t you push me away? Why didn’t you kill me?”
“This master knows. This master was willing”
Again, this was an act not born out of lust, like with Bingge and his wives, but something different. Bingge takes what he wants and feels no guilt because nothing was ever given to him, but Bingmei was given the world by one person and struggles with not feeling like, with not BEING the animal or monster that the rest of the world sees him as’
LBH had no intention to hurt SQQ
Just like how SQQ had no intention to hurt him by avoiding him
It’s symbolic of their relationship as a whole. Unintentional hurt and the forgiveness that follows. THATS why the remaining papapa scenes are so important. It’s about them learning to not hurt each other. Every single papapa scene that follows builds on this idea of them learning the right way to love each other (remember, their story together is just beginning after the last page of the book) and learning how to not hurt each other unintentionally, LBH physically, SQQ emotionally.
Again, clear themes of forgiveness and intention. The reasons behind why people do bad things (hence the focus on SJ and TLJ as complex characters) and the act of forgiveness and learning from mistakes, which I argue are the two main themes of SVSSS
So while Maigu ridge is terrible in terms of being an enjoyable scene to read, that was not it’s purpose. It’s purpose was to utilize the tropes of both Danmei and male fantasy to take us out of those genres (where first times always go well) and get us to THINK about the characters and why they do what they do, their intentions.
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kazoosandfannypacks · 4 months
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You seem like the kind of person who would be interested in my favorite of my unhinged AUs.
Basically it goes like this. In Episode I, Obi-Wan skipped through the great Trials of becoming a Jedi Knight because he was the first Jedi to kill a Sith Lord, Darth Maul, in over a hundred years. (This is canon. I read The Official Star Wars: The Phantom Menace Movie Scrapbook obsessively as a kid before I had unrestrained wookieepedia access. Do not question my deep lore knowledge.)
However, in this version of the story, someone points it out during the Clone Wars. It's just an offhanded comment in a council meeting. It shouldn't amount to much. But one of the other masters, thank The Force no one remembers who, offhandedly mentions that "Wait, didn't we find out Darth Maul is still alive a couple months ago?" and another council member jokingly makes a remark along the lines of "Shouldn't Obi-Wan's knighthood status be revoked?"
That would've been the end of the conversation, except that Master Kenobi and his padawan are there for the conversation, and Anakin appreciates the humor of the situation a little too much.
"Of course, the experiences he's already gained on the field are more than sufficient to make up for what's lacking in Master Kenobi's trials," Mace says, "he shouldn't require any further action."
But Anakin, who has secretly seen Obi-Wan hold his head up a little too high at being the only living Jedi to kill a Sith, and has heard him bring it up at more than one occasion, begins snickering, if not outright laughing. He apologizes for his impertinence, stating that he finds it funny that he now outranks his master by a technicality.
So, although the council agrees Obi-Wan can retain his knighthood, Obi-Wan decides that, no, he's always been a follower of the rules, he's not gonna let the rules slide on this one, either. And with that, he requests the council's permission for a Defintely-Not-Selfishly-Or-Spitefully-Motivated-Mission-To-Hunt-Down-And-Kill-Darth-Maul-For-The-Good-Of-The-Galaxy, which the council concedes to, because knowing the Disaster Lineage, either Kenobi would find a way to do it anyways, or Anakin would attempt to beat him to the punch and gain the title of Master behind their backs.
Obi-Wan spends the rest of the Clone Wars chasing down Darth Maul, and though he is unsuccessful at killing the fallen Sith warrior, he does manage to drive him off Mandalore and prevent the Duchess from dying, so that's at least a little consolation.
Anyways, because of all this, Anakin isn't nearly as upset about not having the title of Master when he's given his seat on on the council, because, hey, look, Obi-Wan's on the council too, and he's not even officially a Jedi Knight yet. In fact, Anakin argues that he's just killed Dooku, and since Darth Maul is still out there somewhere, he's the first Jedi to kill a Sith in a hundred years or so, right? Doesn't this grant him the rank of Master?
The entire council sighs at this technicality, but "right, Master Skywalker is," and because he's been given the title that he's more than earned by then, Master Anakin Skywalker never turns to the Dark Side and Order 66 never happens.
📔 send me any book emoji and I'll tell you about a fanfic idea that I daydream about but haven't written
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drdemonprince · 8 months
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Have you ever experienced like... positive imposter syndrome?
My job is a torment I have to endure to get rent + food money & medical coverage. I lied about my credentials to get it because it had a good medical plan. It's rather technically complex and I don't really understand it or care about it, just do the bare minimum to avoid getting fired.
Just had a performance review with my boss and she told me she was blown away by my skill, engagement, responsibility, and passion and wanted me to work on doing less and delegating more to my other coworkers because I'm taking on too many tasks.
So since I'm doing like, nothing, now I feel like I am a master of deception who could work anywhere and trick a manager into thinking I'm working hard and enjoying it regardless of my competence or passion.
Instead of the classic anxiety of imposter syndrome "I don't know what I'm doing and someone could find out I am a fraud at any moment" it's this empowering and egomaniacal "I've been masking since childhood and I'm so good at lying I could work anywhere and nobody would notice I don't know what I'm doing."
I experience this every day and I have tried explaining it to my coworkers who are afraid to do so much as turn down a meeting invitation and they just don't get it! I have combined my lack of affective empathy with my talent for masking and my Autistic adeptness at pattern recognition to create a system of subterfuge, diplomatic truth-telling, and strategic planning that allows me to ascend the ranks of now two professional fields while doing relatively fuck all. it's fucking crazy dude. i wish i could bottle this arrogance and shrewdness and hand it over to all my friends and loved ones. when i see people getting punished or losing their jobs for being honest or after working their asses to the bone it just... makes me so sad. we have so much power that we are conditioned to never ever harness. granted, a lot of my experience does come from my numerous privileges, and not everyone can play the specific game that i am playing. but i see many people not even realizing there's a toolkit of strategies they could adopt and make work for them. I hope my next book on Autism can tackle much of this.
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cuppertys · 1 year
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This head cannon has been said millions of times before on here but I'm just gonna say it again for the people in the back!!
The reason R2D2 never stayed at Luke's ship (despite Luke outright telling him to) is becuse 25 or so years earlier anakin told R2 the same thing and he never returned R2 doesn't want the fate that was brought upon to anakin to happen to Luke :(
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caprice-nisei-enjoyer · 6 months
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Seized a once-in-a-lifetime opportunity today! Used the phrase "You are on the council, but we do not grant you the rank of Master"
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beevean · 3 days
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Rank your top 5 Belmonts And if you have the energy/desire to do more: Rank your top 5 Castlevania games Rank your top 5 Castlevania tracks
5) Richter. I don't think much of the guy, but undeniably he is a very important figure, the symbol of the cracking of the Belmont legacy. At first, he's a hotblooded shonen young warrior, full of energy and life and will to fight... and then we learn that the will to fight is actually an issue, because after he defeated Dracula at age 19, he found no other reason to live.
4) Simon. Got higher up to the list in recent times <3 he's the Belmont, without any drama or obvious flaw. But I've come to like that about him, and admire his feats in Simon's Quest that show that he's not just a formidable badass, but a very noble man too, willing to even bury his foe out of respect.
3) Leon. He deserved none of that :( Leon is another Belmont mainly defined by his noble nature, perhaps to a fault (my good man why are you storming a vampire castle without a sword). His shining moment is, of course, him rejecting Mathias' absurd proposal: he may be full of anger against his former friend, to the point of swearing vengeance and dooming his descendants to a lifetime of fighting, but he also refuses to fall into the pit Mathias won't escape from, and has the perfect rebuttal for his inane logic and indirectly Dracula as a whole: "But defeating him... No, preventing others from suffering the same cursed fate... That was Sara's dying wish... Granting my beloved's wish. That is all I can do to prove my love to Sara. Eternity without her would be nothing but emptiness."
2) Juste. The golden child in deep denial :D It's a bit unfair that he gets reduced to "Alucard Belmont" and at most praised for his OP powers, but hey, he's not the only one. He has an interesting personality if you read between the lines, from his brashness that contrasts with his angelic looks, to how fervently he forces Maxim to keep Lydie in the dark. Also he's the king of interior decor :P
1) Trevor. He's the Sonic of Castlevania. He invented the Superpower of Teamwork™. He's kind and helpful to those he considers his friends and a terrifying menace if he thinks you're in his way (he won't ask first). He has the Legs of all time. His theme slaps an inordinate amount of ass. He's shaped like a friend and I love him <3
(a close runnerup would be Christopher, because I really like the concept of an older Belmont, who thought that could retire, nyooming to rescue his son from Dracula's influence <3 a prelude of things to come <3)
~
I was sure I had already ranked them, but perhaps I need to remake the list anyway...
5) Adventure ReBirth. Admittedly it's been a while since I replayed it, but I have fond memories of it as far as Classics go. It's simple, it's well designed, it's fun, it has kickass remixes (Aquarius <3) I wish it wasn't so obscure because I think it's the best entry point for those interested in the genre.
4) Portrait of Ruin. Y'all sleep on this title unfairly. Jonathan and Charlotte are very fun to play as, the gimmick of the paintings allows for new locations rarely explored in the series, it has an interesting mission system that makes the game more fun to master, and an OST that seriously deserves more love.
3) Curse of Darkness. Yes, it's noticeably flawed, from the mindnumbing level design to the obtusity of Forging. It's not a game I can pick up whenever I want, the only reason I can't put it in first place. But aside from that, it honestly feels like it was designed just for me and my tastes lmao. The fighting/crafting/raising loop is incredibly addictive and reminds me of the Sonic Adventure games <3 and ofc, as you could tell, I'm in love with the characters and story :P
2) Symphony of the Night. The one, the myth, the legend. Describing it feels like a waste of time. It's a timeless classic for a reason. It may not be perfect, but much like Super Metroid, I think the atmosphere is so well crafted that it pulls you in regardless of any issues you might have. It's an experience to be had.
1) Harmony of Dissonance. Oh yeah. This game is stupid fun to me. I just pick it up and play it to wind down. The ability to dash in both directions makes it a 10/10, then you add the spells that are fun to experiment with, the breakability, the COLORS FEEL SO RIGHT, the eerie music (yes it's good! it's good!!! fight me!!!!), Maxim Mode...
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I was also sure I had this list... how could I pick only 5 tracks from this giant, beautiful repertoire...? D:
5) Chapel of Dissonance. Unlike many of the tracks in this soundtrack, this one is perfectly hummable and sweet. It fits the beautiful sky like a glove, and it may subtly reference Divine Bloodlines which is a stroke of genius :)
4) Lost Painting. SoTN abunds in jaw-dropping tracks, but this one feels uniquely magical, and it plays just in the right areas of the castle (a chapel, a library, and icy caves). It sounds like a sad lullaby sung to Alucard, and I hear reluctance to venture further and fight.
3) Garibaldi Courtyard. I have no clue why this mundane area in the game has music that brings me to tears. Similar in atmosphere to Lost Painting and Fog-Enshrouded Nightscape, but with CoD's more modern sound. I don't know how to put into words the profound sadness I hear here.
2) Dracula Battle (SCIV). I cannot gush enough about the genius of this track as the final boss theme. It never gets faster, or drop a harder beat: you only get these long strings and this complex arpeggio for an unsettling atmosphere. I said back then: "It sounds like you're quietly resigning yourself to your fate. You will die. But that's alright. He will die too."
1) Leon's Theme. This could pass for a classical piece. It's perfect in every way. You can almost touch Leon's sorrow and anger - you can hear the fingers pressing on the piano! It gets you pumped to reach the end of the game, and you get to grieve with Leon for the terrible night he's going through. Special shoutout for the part at 1:34 for sounding like the aforementioned Dracula theme.
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zahri-melitor · 4 months
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Okay, let me make a ranking of the various Bat related events/specials surrounding RIP and Return.
1. Time Masters: Vanishing Point
Was this just an excuse invented by Dan Jurgens to write a Rip Hunter series? Probably. Was it a necessary part of the Return? Absolutely not. Was it the only true joy I found in any of the associated stories? Yes.
2. Heart of Hush
Indisputably the best part of RIP, and I’m saying that about a HUSH story. (It’s also the best Hush story), even with the wild premise that Tommy…decided to steal Selina’s heart. For shits and giggles. Oh Dini.
3. The Road Home
Look this was indisputably BRUCEISH behaviour, going around to spy on them and write reports on how they’d all been totally fine in his absence. It’s meh. Only this high on the list as it’s totally inoffensive unlike a lot of the remainder.
4. Battle for the Cowl
Hands down the best actual event series. Whatever you want to say about the characterisation, at least I can explain the plot of this to you, and it has some excellent tie ins (The Network, Outsiders, and the Azrael mini are particular standouts).
5. Whatever Happened To The Caped Crusader
Aka ‘we got Neil Gaiman to write some out of continuity multiverse commentary on the idea of a dead Bruce Wayne’. It’s…fine. Lotta pre-Crisis continuity nonsense going on in the surrounding events this reacts to.
6. The Return of Bruce Wayne
Things sure did happen in this comic. Do I recall details of any of them? Not really. But on balance, of all the wanky nonsense happening in Grant Morrison titles, this was at least contained?
7. Final Crisis
This sure was An Event That Happened.
Morrison want to kill Bruce for a bit, so we invented an event to do so. Darkseid something something the Anti-Life Equation something something a lot of people got possessed. Bruce got zapped by the Omega Sanction. I still don’t understand everything that happened here. Terrible things happen to Mary Marvel (I’m so sorry Mary).
8. Batman RIP
Boring new villains, no stakes, a confusing plot. At least Final Crisis has a reading order that bears some resemblance to the publication order. And on top of this, it doesn’t even get to kill Bruce.
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heloflor · 10 months
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After getting into Mario with a more “fandom” kind of mindset, and more specifically getting a bigger interest in the RPG games, something that amuses me a lot are the people in youtube comments trying to argue that the Koopalings aren’t Bowser’s children.
Like, don’t get me wrong, I know Miyamoto retconned their link to Bowser. But the funny thing is, even to this day, Nintendo themselves are still writing those kids as if they were related to Bowser !
Seriously :
- In New Super Mario Bros Wii and Wii U, the Koopalings are attacking the castle along with Junior/Bowser, thus putting them on the same level of importance as Bowser and his son. The ending cutscenes do the same thing, especially the one in Wii U that just screams “they’re a family”. Plus, all the Koopalings serve as world bosses, which was kinda Junior’s role in DS, yet again putting them on the same level.
- In New Bros U, they all have their own ship. The only character to have a ship with their face on it before had always been Bowser.
- As I’ve seen someone point out in a comment section, the Koopalings are different skins of Junior in Smash Ultimate, again putting them on the same level as Bowser’s son. They might also be skins of Junior in Mario Maker 2 but I’m not sure on this one.
- In New Bros 2, they’re using a giant clown car, which is implied to belong to Bowser as Bowser and Junior are the only ones with a recurring clown car and Junior’s is too small. I doubt Bowser would let just about anybody use his car.
- On top of that, each has their own clown car in Smash.
- You know that icon/logo of his head thing that Bowser has (the one we see in games like 64 when we die) ? Bowser Junior had had one for a while now and more recently each Koopaling were given one (I think you can see them at Nintendo World in Bowser’s castle ?).
- Since they were originally created as Bowser’s children, they’re the same type of Koopa as him, and that fact hadn’t been changed in recent years. Hell, outside of Ludwig in Mario World and the fights in Superstar Saga, the Koopalings are never shown to breath fire, yet in the remake of Superstar Saga, they chose to keep the fire breath (except for Ludwig ironically enough). They could’ve easily removed the fire breath to make them more similar to Boom Boom, especially since Boom Boom has recently been shown with spikes on his shell, but they chose to keep this ability. Granted their shell plastron is different from Boom Boom, but that’s another design change Nintendo could make to set them apart from Bowser (giving them the same shell as Boom Boom to make it seem like they’re the same species, instead of keeping them as “Royal Koopas”).
In short, the Koopalings’ design wasn’t changed after the retcon, making them, Bowser and Junior the only members of that specific type of Koopa, thus implying they might be related. It’s also not helped by them having magic (which only Magikoopas and Bowser have) + being high-ranked members of the army. They might also be the only minors in the army, which raises a few eyebrows as to how they got the job (why would Bowser hire a bunch of children/teenagers to put in charge of his army ? Granted some like Ludwig, Roy and Wendy might be adults by now but I can’t bring myself to see Lemmy and Larry as anything other than teenagers).
- Saw a video of the bosses in Paper Mario Color Splash, and the minions (paratroopas) address Ludwig as “your evilness”, which is pretty reminiscent to how Bowser is called by his army, most notably by Kamek (“you grouchiness”, stuff like this)
- Baby Bowser and Bowser Jr are referred to as “young master” by Kamek. In the RPGs, the Koopalings are sometimes called “master [name]” (and “mistress Wendy”) when talked to individually. Note that both this point and the previous one are for the English version tho, not the Japanese one (no idea how they’re called in Japan).
- There’s that one Super Mario Adventures comic made in the 90s that was apparently re-released a few years ago (something like 2017-2018 ?), aka well after Nintendo retconned the kids’ relationship with Bowser (around 2012). Yet, in this comic, at least in the English version, the Koopalings are explicitly said to be Bowser’s children, with him saying he wants to marry Peach so they can have a mom + the kids calling him dad. And I don’t think they changed this dialogue in the re-release ?
- Bowser Jr’s Journey. Just, Bowser Jr’s Journey. After seeing all the cutscenes of this game, it is a crime that those kids aren’t related ! Hell there’s literally a moment where Junior pulls out the “I’ll tell dad !” card on Roy ! And let’s not forget stuff like the interactions between Junior and most notably Ludwig/Morton/Roy, Junior saying “us Koopalings” at some point thus including himself amongst that group, or stuff like him singing “I’m the one who wears the crown” making it sound like he’s saying “I’m the one chosen amongst the eight of us”. Then there’s the “family drama” vibe in the first half, the cute moments etc (Also unpopular opinion but after seeing that game, Ludwig should still be the heir of the throne. He has what it takes to be a fantastic king ! Granted Junior is still extremely young and could learn and mature.)
- Also about Jr’s Journey, the main conflict actually works a lot better if you imagine the kids to be siblings, with the Koopalings talking down to Junior because he’s the baby of the family + they resent him for taking the throne from them, while Junior is tired of his siblings babying him + he’s that kind of kid who orders the older siblings around because he thinks he has the power to do so. Them being siblings also justifies why Junior changes his mind so easily during the beach scene and then is quickly shown to be strongly attached to the others (getting happy when Iggy gets his memories back, ordering Ludwig to stay with him from now on, that whole adorable scene with Morton etc).
Meanwhile, if you see the Koopalings as nothing more than high-ranked underlings, it’s weird why they would have such an issue with Junior, the son of their king who is also their boss, and likewise it’s weird why Junior would take such issue with them only to have such a quick change of heart. Idk, I feel like if they weren’t siblings they probably wouldn’t spend that much time together, making both their whole conflict and strong bond a bit weird. And in general their interactions in this game read more as people who are widely different and wouldn’t usually be friends yet still love each other, which is the kind of dynamic many siblings tend to have (isn’t there a poll going around about whether you’d be friends with your siblings if they weren’t your siblings, and the option winning is “we wouldn’t be friends” ?)
- According to their page on the Mario wiki, during an interview revealing them in Mario Kart 8, Miyamoto used a word that means either “underlings” or “adopted children” when mentioning their relationship to Bowser (btw I know it’s the most popular headcanon anyways but them being adoptive children is just perfect. It would explain why 1. Some might be young adults while Bowser is younger than 40 depending on how old you see him, 2. Why they look so widely different from Bowser and each other, 3. Why Junior is the rightful heir).
- Also according to the wiki, the Italian and German versions of Mario and Luigi Paper Jam has mentions of them being Bowser’s kids, which I find hilarious. The translation teams didn’t give a fuck !
So yeah, when it comes to the Koopalings not being Bowser’s kids : who’s gonna tell Nintendo ?
(Side note about the whole idea of “Bowser clearly likes Junior more and neglects his older kids” : what if instead it was just that the Koopalings are teenagers/young adults now so Bowser is giving them their space + have them busy with royal duties, hence why he doesn’t spend that much time with them ? Plus, in all the examples that put the Koopalings on the same level as Junior, it’s pretty evident that they have the same privileges)
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