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#does that suffice
pothosrays · 2 years
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9
"What are your file name conventions"
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forecast0ctopus · 2 months
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which one of you idiots knocked over the reagent
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samkira · 8 months
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weee!! :0 ✨
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moogleroom · 5 months
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As an aspec person who did eventually "find the right person" it didn't suddenly erase my aro-aceness like so many aphobes believe. Being in a happy, loving relationship & feeling genuine sexual attraction for the first time in my life has done nothing to change how I feel alienated from the majority of the world, the panic spirals about not being "allo enough", the constant confusion at how love & sex focused allos can be. If anything, having a proper basis for romantic & sexual attraction has made me MORE aspec, not less. I finally feel confident in actually using these labels for myself. Aromantism & Asexuality aren't something that can be """fixed""". It'll always part of a person even if they don't seem it from the outside.
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bijoumikhawal · 5 months
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I hate to shake my can again, especially so soon after last time, but I'm tight on transportation money AGAIN and have to repair my car AGAIN (it had an unplanned problem I gotta fix asap and two more down the road that are less important). I'm more so concerned about making sure I can get to work this week since i dont have to worry about rent coming out of my check friday, next week shouldn't be a problem (beli ayin hara ptoo ptoo ptoo), which comes up to worrying about roughly $60-72. I'll have to shell out more for the mechanic and won't enjoy it but should be able to cover it (I was able to get the part last week on payments and my mom said she'd help split the cost on labor, which he guessed might run close to 400$ but hasn't been solid on), however I won't refuse extra help.
ko-fi.com/rosebijoumme
$0/72
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mintacle · 1 year
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Jason Todd- DC's Pandora's box
If you only hadn't felt the need to see.
The allure of the beautiful, the desire for what you believe it will hold and the blessings you hope to receive. Open up that casket and look inside if that which you love most can still be found.
Jason Todd is blatantly without agency for a lot of his story. Ranging from the implications of his lack of self-determination as Robin and his demise resulting as actions unrelated to him; Sheila's desires, Joker and Batman's feud, Jason getting caught up in the middle without his own motive mattering much either way, - to his lack of autonomy over his narrative while dead, being turned into a cautionary tale and getting victim-blamed over and over again for his death - finally to his catatonic state for about a year after returning to life, rendering him more object than human and with the exception of Talia he is treated as a mere object. This lack of autonomy coupled with the heaping of others' worst nightmares and biggest hopes on him turns him into an instrument for others to torture themselves over.
The thing about the Pandora's Box is that it's myth was meant to drive home the point that women were inherently evil. Because they lure you in with their beauty but they hide things beneath this surface, and how dare they be more than what they appear to be, no, what you project them to be?
Once the box of Jason Todd is opened up and he is not the potential that everyone wishes to have fulfilled through him - the loyal son come back to life - it is clear that he is no good, he is a mistake.
And saying that Jason is Pandora's Box is not just random pontification. The Lost Days comics themselves allude to this. First we have Ra's saying so:
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dehumanizing Jason and seeing him merely as how he affects others, namely inconveniences Ra's and is a distraction to his daughter.
Then at the end of the next issue, Jason tells Talia about his plan to kill Bruce and Talia says the same thing:
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And the problem is that, while people can pontificate about whether Jason is good or bad, a net gain or a net loss, morally justified or morally apprehensive, what about Jason himself?
No one cared for Pandora or her plights, in fact ancient Greeks didn't much care for the plights of any woman. they were excused from caring about women with the Pandora's curse. Because of how others suffer due to their mere existence, it is not necessary to consider them. Never mind that the men's suffering is constructed in their own minds.
The pain that Jason puts others in by making them confront reality, that he died for Bruce's mission, is used as an excuse to not care about him either. Because he's too painful to look in the eye, because of the painful memories he brings up.
The potential of having him back was too alluring to ignore, the reality of it too crushing to accept. The only place to put all this blame for the hurt and suffering was on Jason himself. Never mins that he did not create this pain, did not ask to be brought back, that he is the one suffering most under this weight.
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crescentfool · 1 year
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i just want good things for them 🥺💗
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kaurwreck · 6 months
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There's certainly Something about singularities in Bungou Stray Dogs presenting as massive, myth-derived creatures with more than passing resemblances to kaiju given the setting predates its analog to World War II.
Gojira and the kaiju genre were born in the aftermath of Hiroshima, Nagasaki, and the Lucky Dragon Incident (in which an American hydrogen bomb test rained radioactive ash on a Japanese fishing boat and much of the South Pacific). Life form singularities (like Chuuya and Verlaine), the Seven Traitors, the Transcendants, Mori's fixation on skill-based warfare, and everything else about the Great War all indicate that skills are akin to nuclear arms.
But unlike nuclear arms, skills are generally framed as intrinsic to their user. They're neurological; as much as part of skill users' wiring as the rest of their synapses. Even for Kyouka, whose skill was inherited but not fully integrated, her skill more resembles hereditary neurochemical wiring than it does nuclear proliferation.
Gojira (1954) ends with Dr. Serizawa's promise that hydrogen bombs would always assure nightmarish, monstrous manifestations of the horrors of war. You'd think Dazai's gift, then, would be the enigmatic focal skill of the series; he's capable of nullifying hydrogen bombs, after all.
But it's Atsushi and his celestial Byakko that Shibusawa calls the antithesis of all other abilities. And, as explained in 55 Minutes, Byakko doesn't heal or regenerate Atsushi, it negates his wounds. Atsushi isn't only a particularly tenacious shounen protagonist, Byakko compels him to stand when he's been cut down. When Atsushi is at the edge of death, Byakko consumes him completely, and Atsushi is lost within him, moreso than even Chuuya is in his Corruption state (Chuuya is fully conscious in Corruption— if Atsushi is conscious, he's either repressing or sluggishly recalling the memory of what occurred). Akutagawa also mentions during the Cannibalism arc that Atsushi's claws cut through skills themselves (even Rashoumon, which eats space). Akutagawa also becomes aware, in 55 Minutes, that Byakko can be triggered by Atsushi's peril, and Akutagawa does so to negate the manifestation of a seemingly transcendant skill that otherwise had utterly defanged them (although he seems sorry to have to do it).
Nevertheless, although Atsushi's Byakko seemingly negates the metaphorical horrors of the Great War illustrated by the others and their relationships with their skills, it's Atsushi who posits that perhaps skills aren't innate. He says to Kunikida, "Maybe they come from somewhere else and stick to us. Maybe they're something we can't understand... I don't really know how to put it into words, but that's how I feel."
Much of 55 Minutes is colored by Atsushi's fear of Byakko and his understanding that Byakko could devour him. His fear is seemingly validated by the antagonist, a manifestation of a skill that seemingly swallowed its human. But although textually consistent with his expressed fear, Atsushi's tone, demeanor, timing, and thought processes from when he speaks that line until the light novel ends aren't. His musings reflect his namesake's exploration of and uneasy relationship with the nature of existence, which he understood to be constructed by one's culture and environment better than most due to his somewhat rootless childhood.
I think it's interesting that someone with a skill capable of cutting through other skills, negating wounds, and antithesizing all skills challenges whether skills are innate at all. And if they're not, what does that imply about the parallels between skills, the horrors of war, and the fear of nuclear holocaust?
It's important to me that the scars of American imperialism and disregard for the sanctity of life are not erased from the narrative when discussing the world wars and nuclear proliferation. So I hesitate to posit anything about what skills may be in Bungou Stray Dogs that is too abstracted from trauma wrought by Western imperialism, Japanese imperialism, or the horrors of World Wars I & II. But perhaps that's it; when Atsushi speculates that skills are something that sticks to you, I'm reminded of how trauma has shaped and informed his own. He is certain that Byakko's negation and restless hunger are connected to his birth and subsequent suffering. At first, I thought we were being teased with his early background. But there's no need to tease; the reason so many characters in Bungou Stray Dogs are orphans directly relates to the Great War and the generational trauma still reverberating in its aftermath, and amid the threat of another, even more destructive war.
Perhaps Atsushi was implying that skills are constructs born not from any innate self, if there's such a thing, but from traumas, experiences, needs, cultures, and environments. Which is to say that skills aren't separable, exactly, from their users, but they're not innate either. They're like our personalities: immutable once shaped in the crucible of our most formative years, but nevertheless reflections of not only ourselves, but of what we need and who we become when confronted by others, in all of their beauty and horror.
Thus, perhaps it isn't Atsushi's skill that's so very antithetical to all others. It's his understanding of it, his ability to cut through to others, his compassion, his cowardice, his curiosity, and his separation from his sense of self that both inflicted him with Byakko and which will allow him to transcend it to become who he desires to be. It reminds me that, shortly before his death, his namesake decided to become a writer. And that although he wrote and lived only briefly, his sincerity, thoughtfulness, and introspective skepticism cut, and continue to cut, with a brilliance emblematic of life.
Anyway. Atsushi is both the main character and protagonist of Bungou Stray Dogs. Dazai knows this, too; even if he can nullify Byakko, he's just as impacted by Atsushi's brimming earnestness as everyone else Atsushi encounters. Atsushi liberates the narrative so that it's not a warning that the horrors of war will proliferate so long as we are capable of mass destruction, but instead it's a promise that hope needn't be intrinsic to persist all the same.
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drdemonprince · 4 months
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your post about only communicating the minimum needed reminded me of the gricean maxims (concept in linguistics describing how people communicate)! your advice was very similar to the maxim of quantity :)
From the UPenn School of Arts & Sciences site:
Grice's Maxims
The maxim of quantity, where one tries to be as informative as one possibly can, and gives as much information as is needed, and no more.
The maxim of quality, where one tries to be truthful, and does not give information that is false or that is not supported by evidence.
The maxim of relation, where one tries to be relevant, and says things that are pertinent to the discussion.
The maxim of manner, when one tries to be as clear, as brief, and as orderly as one can in what one says, and where one avoids obscurity and ambiguity.
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4thelneyj0nes · 1 year
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John watson is a malewife. John watson will break every bone in your body, then make sure to get home in time to prep tea for rosie and sherlock.
Anyway lets talk about chores, who does what.
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beedreamscape · 5 months
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In Avalir's ceremonies, given its complementary name, The City of Crowns, it's common to wear a headpiece as a symbol of your station and they go as such:
Septarion
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A Kokoshnik-style crown in pure gold bearing seven gemstones. In high elvish is enscripted the very cliche "Knowledge is Power".
Eldamir, being "head of state", bears an extra stone, a big ass diamond.
Apprentices, Ring of Gold
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Diadem or Circlet, usually simple in style, of fewer karats than those above, bearing a central gem that represents their Septarion mentor.
Octothurge
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A two-centimeters-thick silver circlet, the base for the emblems of each of the schools of wizardry placed in the center of a eight-petal flower.
Ring of Silver
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A thin circlet in parallel filigrees with discreet leaves ornamenting it.
Along with that, a symbol of her family, Patia wears a delicate crystals and pearls snood.
Magisterium
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A chain of gold with a curtain of thinner chains over the eyes like a mask (justice is blind shtick).
Court of Owls
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Laurel-like circlet of gold feathers.
The head of court wears a crown in the shape of an owl spreading out its wings
Court of Working
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Simple straight laurel wreath of palladium metal.
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Laerryn, as Architect Arcane, wears an elaborate laurel diadem of Mithral metal with flowers, minuscule pearls and a down-facing point, reminiscent of elven crowns.
First Knight
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Usually worn over a light chainmail hood, it's of simpler metal and inscribed with the vows the Knight swears when nominated.
Loquatius
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None of his titles actually bears a crown, but having earned the respect and love of those in the upper echelons, Quay earned himself a crown as the city's Herald and Scribe
Thranduil-style crown (yes, he went full-on fey prince) coming to points on his cheekbones, the backpiece resembles flames. Also made of Mithral to match Laerryn's.
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cmyksky · 8 months
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I have my fair share of criticisms for Sky lore, but I can't quite empathize with some of the things people say about it. Forgive me if this results in me sounding like a prick; this is my opinion, and nobody is obligated to agree with it. Ramble under the cut.
One such idea I can't get behind is that nothing/very little is confirmed; this is a game that relies on conveying ideas nonverbally, aside from some introductory/game mechanic stuff. I think a line has to be drawn when deciding that something is "unconfirmed" just because the game doesn't hold your hand and tell you "Hey, this is what happened" with a narration/cutscene sequence.
Tangentially related is the idea that Sky cannot be understood without supplementary material from outside the game. I do agree that some things would be harder to grasp or deduce, such as dark stone specifically being a source of conflict in the kingdom. However, I think Sky makes quite a few obvious points. If you breeze through the game without pondering it very much or paying attention, then sure, you miss a lot. Sky is fairly linear and cyclical, but there's plenty you can easily pass on your first few runs. But let's think about a few things that we can make connections between through the game alone, because I find it a bit surprising that some people don't think twice to pick up on the themes.
Your flame is the key to everything in the game: activating mechanisms, helping spirits, burning darkness, and so on. The Elders also take your flame in every cutscene in various ways. Elders have entire temples dedicated to them; the flame must be very important for these authority figures to accept your offering. The entire game beckons you to follow the light, and light creatures guide and assist your journey (pun unintended). I don't have to mention the title of the game, right? And yet, why do we see some spirits guide these creatures while others trap and kill them? Why do we free caged mantas from the forest temple and encounter a "light miner" in one of the most somber realms in the game? Why do we see war waged against these creatures? I personally do not believe it requires much complication to guess that the ancestors wanted their power and exploited them as a resource.
The game starts with our birth/rebirth, with dawn, with simple mechanics and architecture. The game ends with our death, with night, with the grand pinnacle of the kingdom and the worst of the destruction. We see joyful, carefree spirits who connect with light creatures and live in peace. We trudge through polluted waters and sludge-clogged pipes, relive memories and view murals of spirits dying and fleeing from dark creatures and war.
And no, I'm not saying I've never been disappointed or that the game should be immune from criticism simply for its format or intent in terms of player experience. I have been left wanting more, and I have oftentimes wished the devs would give at least some spotlight to the kingdom’s destruction outside of the base game and a handful of seasons/seasonal quests. I can't help but wonder why TGC wants to keep a long-lived, dedicated fanbase without giving us the deeper lore that we want! And yet, I feel like many of the criticisms I observe are skewed by burned-out players or simply exaggerated due to frustration. Hope this coheres; I just like contemplating this game's lore.
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deepiintheocean · 9 months
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moliathh · 10 months
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crossover: hellsing x identity v
Integra as survivor (rescuer type), career: occultist
Alucard and Seras are hunters, their alias is Alucard is No-Life and Seras is Draculina.
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this is what i mean when i said hunter Alucard attacks with his mouth because his hands are tied
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dragonsarecats · 5 months
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To be fair CF is just as much about found family than VW
Hi anon! I'm gonna link the post I talked about the Golden Deer here for clarity's sake lol.
I think when discussing themes of found family in different three houses routes, it's important to talk about Byleth. In a game where the single, main variable between possible futures is Byleth's interference, it means the story has to be written in a particular way--I mentioned this before when talking about character supports and endings; each character needs to be able to have a romantic ending with Byleth, which affects how their supports are written. In the case of the Lord's, this means you're given tangible reasons why you should've chosen them.
I mean. Let's be real here. Claude has the highest survivability rate of any character in the base game. He can't die if you're completing Verdant Wind (for obvious reasons), or Blue Lions. He's heavily implied to live to see another day in Silver Snow, and you can spare him in Crimson Flower! Edelgard and Dimitri die without the professor's stabilizing influence--but Claude? What does he lose without the professor.
That's sort of how I determine subtler themes of each route in a way--by comparing what you get with and without Byleth.
So when I argue that Verdant Wind is the most about found family, I mean it thematically; the other routes don't have tangible less found family, but without Byleth members of the Golden Deer just blatantly disappear unrecruited post time skip in several routes!
Without Byleth, the option for found family is removed for Claude in a big way, I personally feel, and not just by full recruitment runs lol. Not completely, of course--even in Crimson Flower a recruited Lorenz laments having to face off against Claude and Hilda is willing to die in defense of him and the city--but enough that it was blatantly shocking to me that if you don't recruit Marianne, she does not appear at all post time skip, no exceptions.
In a narrative sense, perhaps slightly unshocking; but in a practical sense? This leaves Claude without a healer.
Claude can't hold onto all his Deer even if you don't recruit any of them in the Academy phase. Silver Snow, Azure Moon, Crimson Flower--Marianne will always be gone; consistent, non variable. Depending on the route other characters like Lorenz might disappear as well.
The themes of found family are prevalent in all the routes, but since each route is pretty much defined by the Lord who leads it, I feel as though their personal relationship with the found family is most defining, if that makes sense.
People stand by Edelgard, Dimitri, and even Rhea for better, or for worse. Even recruited, characters like Felix make it abundantly clear that switching sides doesn't change the immense emotional attachment they have to their original lord.
This just. Isn't true for Claude.
Without Byleth, he doesn't get to keep everyone together. Without Byleth Hilda is recruitable in two routes. The idea that you could ever do the same with Hubert or Dedue is blatantly laughable.
Byleth's presence is what enables Edelgard, Dimitri, and Rhea to remain the most of themselves, if that makes sense. Edelgard's war strategy in Crimson Flower is a lot less aggressive and scorched earth then it is in the other two routes because she's had the professor as an emotional rock. Similarly for Dimitri, he's able to recover because Byleth is there to keep him alive and safe. And then Rhea will blatantly die in the Verdant Wind route where she doesn't in Silver Snow. Byleth, in every sense of the word, keeps these three characters alive and well.
But without her? They still inspire loyalty and devotion--unquestionable, again, if no recruitment takes place. Dimitri, Edelgard, and Rhea can all face up against you as enemies with the full force of their houses/allies (save for, oddly, Annette).
Claude does not.
Claude's whole route is about learning to trust others in a way that allows them to trust him. The Deer are devoted to Claude in Verdant Wind in a way they just, textually aren't otherwise, and that's due to Byleth's influence, both as a Professor to these individual students, and to Claude.
When I say that Verdant Wind is the most found family thematically to me, I mean it at a very base level. Claude knows he doesn't have what Dimitri and Edelgard seem to take for granted. It seems almost effortless, in Verdant Wind, the loyalty and devotion he inspires in his friends despite how often you, as Byleth, are told that Claude appears to be an untrustworthy and sneaky individual.
But it's easy to see in routes where you don't chose him that without Byleth, that image mantains. Claude is an outsider. And maybe he doesn't need Byleth in the way the other lords do to survive or achieve his dream (after all, there's nothing saying he can't open diplomacy with his former classmates after he goes back to Almyra so long as he lives to do so), but just as Byleth is uniquely able to be a peer to the Golden Deer, so can Claude uniquely trust and gain the trust of his house in full.
It's not as dramatic as the other two houses, and I think it's the point. Edelgard and Dimitri have already built a solid foundation of devotion and loyalty. Ferdinand and Felix (your "rival" characters in those houses) are loyal without Byleth, even if Ferdinand claims it's to guide her or if Felix complains every step of the way. Lorenz isn't. In Verdant Wind, you sort of take it for granted that everyone will be there at the reunion if they survived the Academy phase. Of course they will--they promised, didn't they?
But outside Verdant Wind, it's clear to see that you as the player took it for granted. And that's why I think Verdant Wind is thematically the most found family. It's not because the other routes don't love each other as much or aren't as complex or there isn't devotion. It's because fundamentally Verdant Wind is about Claude, for the first time in his life, having a group of people he can rely on and who will rely on him without hesitation. It's about the formation of found family, and how Claude doesn't need it to achieve his dreams, but man, does it give him something to achieve those dreams for.
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ourobororos · 1 year
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unovas favorite loser
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