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#my headcanons and worldbuilding
starflungwaddledee · 7 months
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kirbytober 2023 07: headcanon [ prev || next ]
coughs weakly
headcanons and worldbuilding are my beloved kryptonite, so i have a lot of really dense stuff like this that i suspect is broadly uninteresting to most folks. but i hope you'll enjoy this one about everyone's favourite lil' liar!
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Playing with some ideas mostly regarding gender/reproduction in RW, and slugcat colonies.
Full transcript under the cut!
Creatures in Rain World are typically simultaneous hermaphrodites but require partners to reproduce, with either individual capable of being a genetic donor or carrier. Alongside what we are familiar with, this has lead to interesting reproductive strategies such as rotating donor/carrier roles, or dual/simultaneous genetic swaps.
Rotating donor/carrier roles - A K-selection reproductive strategy. One partner carries the first child, the other partner carries the next child, and so forth. Allows each partner to recover from the demands of childbearing.
Rain Deer aren't quite monogamous, but they tend to choose the same breeding partner whenever mating season rolls around. They serve as a donor one season, then bear and raise a child the next. Calves are raised away from the rain and worm grass, in places that have less food but more safety. Calf wool is softer, not yet gunked up by the dirty rainfall. Their legs are sturdier as children, allowing them to run for cover while the parent wards off threats.
Dual/simultaneous genetic swap - An r-selection reproductive strategy. Parents fulfill the donor and carrier role for each other. The more children you make, the more likely some are to survive!
Multiple batflies lay thousands of eggs in a single "blue fruit." Several eggs congeal and become nutrient paste for the surviving eggs (and for hungry slugcats). Like some plant seeds, batfly eggs that are consumed before pupating can survive passing through the digestive system. Ew.
Ancients also fell under this umbrella. Their genders (and the genders of iterators by extension, who have no sex anyways) could have been determined by a variety of other factors, such as societal role, donor/carrier preference, or simply different categorizations of personal expression.
It's difficult to say how well their common pronouns would translate to ours, but it seems they can translate to an extent, given what Moon and Pebbles use canonically.
Slugcats, like real slugs, can have children with a partner or self-fertilize. Unlike real slugs, they are often known to adopt.
In the case of self-fertilization: children who are born from one parent may display a large amount of genetic diversity despite the circumstances. Maybe slugcats have some sort of... genetic reservoir independent of their own genetic code?
Slugcats live 20-30 years on average... if they manage to reach adulthood. Their mortality rate is sadly rather high, especially in pups. If they were to develop as a civilization, it's likely their lifespan would increase dramatically.
Slugcats in a colony are more likely to have more children, and to successfully rear those children to adulthood, than those who wander alone or in small groups. The safety and stability of a colony cannot be understated.
Colonies either have a set, cycling migration path, or wander continuously. Survivor and Monk's tree home was a nesting site that their colony frequents about once a year. So it's likely that they'll see their family again!
...also, the strength of large colonies are why scavengers are likely to become the dominant species. In the time of Saint's era, continuous migration has become more of a risk, and it has become more difficult to support large populations. Slugcat populations have shrunk back to the more forgiving equatorial zones.
Saint's tongue is pretty unusual and probably unique to them, or to a small population that they hail from. Fur (of varying thickness) is much more common.
Meanwhile, scavengers are bulkier and covered in thicker insulating fur. They:
have seemingly massive populations
have a burgeoning society (the existence of merchants, tolls, bartering, elites and leaders)
are adept at communicating (non-verbally)
manipulate their environment
can build structures (scavenger-made structures were a scrapped idea from Saint's campaign)
can create complex weapons and tools
may have agriculture behind the scenes (unsure if scout parties prioritize exploration or hunting)
I would wager on scavengers developing more quickly than slugcats, but it would be nice if there was a future where both could co-exist.
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sidyashchiy-na-plakhe · 2 months
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Wings of fire dragons firebreath headcanons
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I think it would be boring if all dragons had the same fire.
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mrkida-art · 9 months
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Been showing some of this on discord today, some of you may be interested so here's some of my own tolkien dwarf world building/hc notes (there is a lot so these are snippets). Beware, it's personal notes of mine so there may be grammatical errors as well as typos haha.
cw for pregnancy, and death (and child death) mentions, as well as other darker themes such as child soldiers
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ash-and-starlight · 1 year
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Do you have any really specific and/or personal Zukka headcanons that you’d be okay with sharing? I eat up every hc you put into your drawings like they’re candy, I was wondering if you had any others :D :D
OH boii i sure have,,, nothing coherent is coming to mind atm so ill just expose my Extensive backstories of zukka bethrotal armbands that idk if i will find a way to sneak into art.
sokka’s armband for zuko is forged back at Piandao’s mansion, and it's one of the most fine stunning pieces of jewelry ever crafted. it’s not the usual southern ivory but metal, more similar to the armbands worn as an accessory in the fire nation. it’s made of intertwining bands of gold and black meteor metal, with patterns of waves and dragon scales that seem to ripple and move when the light catches on them just right. and the pendant is a traditional blue stone from the swt.
There are no particular engagement gifts traditions in the fn, so zuko goes on a deep dive into southern water tribe ones, asking sokka’s family and friends about jewelry making and learning to engrave over the course of several trips to the swt. He makes sokka’s armband with ivory from his own first (successful) solo hunt. i’m not sure abt the material of the pendant lmao maybe gold? but amber would also be cool methinks
as for the pendant engraving they display a unique single braincell moment (untrue i just want them to match). love the fact that both of them are sea savvy navigators, love to think that in their pining era they spent a lot of time watching the stars and showing each other the different constellations and navigation pointers of their nations, so in both of their armbands’ stones are depicted the constellation used to guide sailors back home, sokka engraving the swt’s one on zuko’s armband and vice versa.
if they were sun’s out guns out kinda guys before this only gets worse during the first weeks of their engagement. shirts are banned. everyone look at the bethrotal armbands NOW.
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m1d-45 · 1 year
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Alright let me try this again.
What if Reader vented to Birb Xiao, not knowing that it was actually him?
They talk about their fears and frustrations, letting out all the words they've wanted to tell a person, but they have to settle for their pretty bird because no one will listen.
So Xiao is just sitting there, resting in the True Creator's hands, listening as he gets a glimpse of how they truly feel.
They say the milileth is like a raging stampede with their spears and swords. They say how the Qixing all seem so cold and unfeeling. They talk about how Zhongli genuinely terrifies them, because he acted so kind to others but was borderline cruel when hunting them.
They talk about Xiao, too, but they don't seem to have many complaints. They haven't seen him in a while, and the last time they crossed paths with him, he just... let them run. The adeptus had looked angry, but also a bit startled (and perhaps, a bit guilty?) at the sight of them. They even once overheard him leading milileth soldiers astray ("by mistake" says the creator, but Xiao knows the truth) by saying the creator had left a while ago, when really, they were still very nearby. While they say they are still a bit scared of him, they don't fear him as much as they fear the others.
All the while, Xiao sits, still as a stone. He takes in every word, every shaky breath and darting glance. He nuzzles into their hand, hoping to offer even the slightest bit of comfort.
He hopes that they continue to be unafraid of him in the future.
-Sibling Anon
he who is without sin
a/n: decided to make this one a full fic for no reason in particular (i don’t have an actual post shhhh)
word count: 1.1k
-> warnings: imposter sagau things, minor blood mention, spoilers for xiao lore, some spoilers for liyue (like names and titles of people/places)
-> gn!reader (you/yours)
taglist: @samarill || @thenyxsky || @valeriele3 || @shizunxie || @boba-is-a-soup || @yuus3n || @esthelily || @turningfrogsgay
< masterlist > (has context for bird!xiao if you’re lost)
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from the moment that xiao was saved, when his new name was bestowed upon him and he signed his contract with morax, xiao had made a promise. another contract, one without physical ink and paper, one bound to his soul.
one to you, his creator.
a pledge to stand by your side, a clause written in by the god that forged his original contract, releasing him from his duties to liyue to serve the one that had granted him life. a permanent extra sweep to his duties, always on the lookout for the highest god above all.
however, he was not the first to find… ‘you.’
‘you’ had landed in sumeru, nested in the large tree surrounding the akademiya. ‘you’ had climbed down, introduced ‘yourself’ to the sages with a smile. everybody was quick to give ‘you’ the glory rightly the creator’s, ushering ‘you’ atop a throne of silver and gold, offerings laid at ‘your’ feet with all the haste of those deprived of the divine.
xiao may have hung back at the beginning, unwilling to allow his karma to infect ‘your’ other worshippers, but he still did his duty. he still kept ‘your’ path clear of enemies, and was the first to pick up his blade when word broke of your imposter.
and yet, when he laid eyes upon the one he was supposed to hate, he was the first to repent.
xiao took a shaking breath, crossing his arms around himself. “morax?”
the elder god turned, amber eyes soft. “what is it, xiao?”
xiao marched through dihua marsh, polearm gripped tightly in his hand. a large hilichurl camp had been reported, which while not an issue normally, was the third in the last four days.
irritation was openly displayed on his face, the anemo around him simmering with his anger. why did the abyss have to act up now, when they were on a hunt? surely even they, as infected and riddled with darkness as they were, worshipped a god? or was that the source of their evil?
he kept marching north, only turning his head at the sound of a soft gasp.
“how will i know when the creator arrives?”
morax smiled, not upset like xiao had anticipated. “don’t worry about such things. when the time comes-“
you stood on the path branching west, eyes wide. you looked nearly exactly like the ’you’ on the throne, the same cool eyes that called for your death now wide and staring at him in fear.
“-you will know.”
you turned on your heel, your armful of sunsettias tumbling to the floor, but… xiao did not chase you.
instead he brought a hand to chest, under his necklace. he pressed, feeling the still-regular beat of his heart.
he pressed, searching for the place where his karma used to be.
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from the moment that xiao realized the truth, when his new duty was bestowed upon him, he had made a promise. another contract, one without physical ink and paper, one bound to his soul.
one to you, his creator.
he flew down from the sky, landing in your outstretched hand. he chirped a greeting, body relaxing under your gentle touch.
“hello there, friend,” you cooed, sitting straighter under the tree. your tree, the one you kept coming back to, the one he always directed other adepti away from because it was for you, not them. not him.
you fed him as usual, but stayed strangely silent. no stories of the kindness mitachurls showed you, no update on how close or far the people searching for you had gotten, none of the usual things he looked forward to. you just… sat. watching him in your hand, an emotion he didn’t know the name of drawing your brows close.
maybe you just didn’t want to talk today? but if something was troubling you, he wanted you to share, to allow him some of the weight off your shoulders. then again, he was just a bird to you…
“do you know ganyu, pretty bird?”
xiao froze, thankful he was facing your palm so you couldn’t see his eyes widening.
“i thought i did.”
he looked up, carefully, daring to meet your eyes. this time, he could pin down what you were feeling: betrayal.
his finch heart burned.
your thumb pet over his wings, but he couldn’t bring himself to enjoy it. not now.
“i thought she was kind.”
she was, he knew firsthand. how she worried over the tianquan, fretted over her skills both with a bow and with a pen, how her and the yuheng kept each other afloat in the sea of endless work assigned to the jade chamber.
you smiled. it was bitter. “i guess i should have known better regarding the adepti.”
xiao’s heartbeat raced in his ears, something hot burning a hole in his chest. he was an adeptus, he wanted to say, he could be trusted.
but you didn’t know him as an adeptus. you knew him as your little songbird, your friend, the one you continued to risk your life for, even if you didn’t know it.
he chirped once, somber. he wanted to apologize, to take up his blade against his own king on your behalf, to walk up to the fraud’s throne and watch them bleed red.
but you didn’t need that. so he sat in your hand, leaning into your fingers, and let you speak.
as it turned out, today had been a busy day for you. you had wandered into the path of a millelith patrol, which had happened before, but not with keqing at the head of it. not when she had darted forward in a flash of lighting, electro arcing along her sword. not when she’d pulled out and blew a special whistle even as you ran, one that you couldn’t hear but could feel under your skin, taunting you as you tried to navigate the maze of bishui plain.
when you told him of ganyu’s frostflake arrows, he wanted to cry. when you described the anger in zhongli’s eyes, he started to weep.
you didn’t deserve this pain. you didn’t deserve having to outrun planet befall, you didn’t deserve to fear your life being stolen by those who should protect you at all costs- he should have been there. he was south, too far south to hear the whistle, but he should have been called.
he should have protected you.
under the shifting leaves of a sandbearer tree, your songbird cried. and you, none the wiser, continued to spell out the cause of his torment.
.
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theminecraftbee · 8 months
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fish person lizzie and mezelean joel are just cosplaying the idea of a gendered relationship like theyre playing house. they drew straws for who gets to be the husband and who gets to be the wife.
okay but like NO ACTUALLY like. okay so lizzie DOES have a societal concept of what her role in this relationship should be, she is In Charge. her gender isn’t like… non-existent, it’s that her gender has nothing to do with sex and therefore our word for gender probably isn’t the right word. like, her gender is Queen, and she has translated that into our grammar by using she/her pronouns, if that makes sense. people outside her culture see her as a woman and she’s fine with that because she translates that back to her gender as a Queen. she would be offended if someone treated her as like, a Provider, or worse, someone with Dull Scales. she is not those things; she is a Queen. that’s not a gender in our conception but it’s sort of equivalent right? that’s what I’m imagining is happening there. like, she’s not nonbinary or agender or trans, she’s effectively cis in an alien gender system.
meanwhile, joel Is A Man Who Uses He/Him, because That’s What He Wants To Be. that is his presentation and choice of how to adorn himself. that gender is a way to adorn himself; it’s all performance to joel, sure, but in a society of people who are literally built and painted and then who paint themselves to make themselves individuals in their weird hivemind. it’s one of the only ways they’re individual but it’s a slight against them to deny their choices of adornment. so, he’s a man, because in other languages, gender is a type of adornment, right? and he’s chosen this adornment for how he talks about himself and other people should talk about him with.
so like this is a good thought but what I’m ACTUALLY going for is more like. no listen they both have STRONG options about gender, opinions that are typical for their culture, but they aren’t our opinions. because I think that’s neat!
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smoft-demons · 2 months
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About pacts
The game is kinda ABOUT the pacts, but somehow I feel like the concept is not fleshed out enough in canon. So I’m fixing that! I am making them so fluffy, I am developing them into the magic QPR bond of my dreams lol
(Brief mentions of blood and sex under the cut, be warned)
Ok so. In the game, the pacts have four key functions: 1, allows the human to give the demon binding orders. 2, gives the human a way to amplify the demon’s abilities and strengths. 3, implied, gives the demon a way to do the same thing for the human, to lend them their own strength. 4, allows the human to summon the demon basically for free. Have him on speed dial, I suppose. Summon with no ritual, no spell components, no nothing except an incantation.
That’s cool, I like that. But like,, iirc the game says nothing of the mechanics of this, or how the pacts feel!
I think pacts should be a mildly psychic connection. Nothing like what Beel and Belphie have going on, and no actual ability to put words telepathically in your demon’s head (and vice versa), but like… an Awareness of each other, muted and vague when you’re not actively reaching out through the pact, but just enough that like,, you can feel them vaguely in the back of your mind. You know they’re alive, and you can mentally reach for them if you want to.
When you ARE using the pact, it doesn’t HAVE to be for one of the aforementioned four functions. It can also be… just a mild mental ping, like tugging on a string or tapping them lightly to get their attention. When they reach back, the bond opens up a little bit more, to allow the passage of emotions, flashes of memories, even awareness of about how far you are from each other and what direction you’re in. All entirely voluntary, no invasive mind-reading, but you can mentally share what you want with each other.
I feel like the pacts don’t have to imply romance. But, they DO imply partnership—not necessarily exclusive partnership, in fact probably it isn’t an exclusive sort of thing by default. Plenty of demons have multiple humans, and plenty of humans have multiple demons. The sort of partnership that doesn’t really have a standard box to fit into by average human reckoning. Queerplatonic partnership. Close, emotionally intimate, committed, devoted. But not necessarily having anything to do with attraction, romance, any of that.
These pacts can be purposely strengthened, to make communicating with each other like this easier. Strengthening the signal, if you will.
The key to that is two things: emotional intimacy/trust, and sharing vitality (or however you wanna phrase it. Vitality, life, essence, soul, etc. I mean this to encompass a few different things, and none of those words is a perfect fit for all of them. Let’s say there’s an untranslatable word in infernal that fits perfectly). Specifically, the human and the demon make mental contact through the pact with the intent to strengthen the bond, then do whichever of the sharing vitality/essence/life/soul things that they feel like doing.
For example:
Kissing. An emotionally intimate thing to do that involves sharing fluid. DNA counts as essence, and this is a way of combining it. A textbook, effective way to reinforce a close bond. Doesn’t even strictly have to be romantic! It CAN be for sure, and usually is, but like… you can also kiss the homies out of platonic affection if you want to. Especially if the homies in question are demons in a pact with you. This is normal and chill to them.
Also, simply sharing the same air! Pressing foreheads together (think keldabe kiss minus the helmets), noses touching (i think this is called kunik). Sharing breath. This absolutely counts as sharing vitality. Also, afaik this is a thing people would only have the instinct to do with someone they really love. It’s such a soft, peaceful thing that doesn’t make sense in any other context but trust and devotion and emotional intimacy. Super good way of reinforcing a close bond!
Obviously sex works for this too. Obviously. It ticks all the boxes: reinforces a close bond, combining vitality/essence, can be very emotionally intimate. Probably the most textbook option.
In the other direction, possibly not quite as expected but totally works if you think about it: bloodshed. I’m sure it’s common enough in the ritually combining blood sort of way, but also… think about fighting at your pacted demon’s side, or getting wounded and then being rescued (seems more likely, especially in part 1), and both of you bleeding. Physically supporting each other, spilling your vitality onto each other, each wiping blood off of the other and patching each other up in the aftermath of an altercation. Really, you can’t get more devoted and trusting than that.
Food, as well. Taking a bite of something, then feeding a bite to your pact partner. Your food is the source of your vitality, in a similar way to breath. It’s your life. Sharing food with this intent absolutely works. It works even better if it’s food you made, and/or familiar food that you love in such a way that it’s part of your identity. That way, it works twofold. The physical effect of metabolizing the food is your vitality, and the identity aspect—feeding a loved one something that resonates with who you are—is sharing your essence/soul.
This one’s a bit of a reach, but I think it still works—tears. Experiencing something that makes both pact partners cry, be it a sad story, an emotional conversation, painful events, etc. Supporting each other through that, feeling compassion for each other, comforting each other. There’s no shortage of intimacy, devotion, and trust in this. On both an emotional and physical level, this counts as sharing soul/essence/life.
Sharing soul/vitality/essence/life (whatever the fitting word for this in infernal would be) on purpose like this would absolutely bring pacted partners closer together. Strengthens the bond between them, helps them understand each other, reinforces the love. Strengthen a pact enough and eventually you won’t even need the incantation to summon that demon.
_______
(I am planning to put this in my rewrite of obey me season 1 with my own MC, of course. Once I progress enough to start posting it, that is lol)
(but also, maybe, if I find the inspiration, I might write gn reader!MC oneshots with these concepts. Pls let me know if you think I should try! Also, anyone is more than welcome to use this for your own writing if you want)
EDIT: I wrote a oneshot! The time when my MC found out that strengthening pacts is a thing, with Beel and Mammon. Here it is!
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purrmoon · 1 year
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🌙 dynamic abilities
»masterlist«
alpha command — also referred to as the alpha voice. a deep, rumbling tone that triggers obedience & submission in those who hear it. it’s most effective on pack & those who already respect the alpha as an authority figure—but some particularly dominating people are capable of effecting those who don’t know / respect them. commands are also heightened when given after a scruff or submission bite. a command usually sound deep and rumbling; firm and commanding; or low and soothing.
beta scent-shifting — a beta is able to consciously (or unconsciously) shift their scent to mimic another’s. they can disguise themselves as an alpha, omega, or another beta—and even mimic a milky pup scent. this is typically used to calm packmates, and also makes them invaluable in the medical field or for calming those in a feral state. there are varying skill levels, with some being able to fool any nose, and others only able to fool those in distress / not thinking clearly.
omega suggestion — also referred to as the omega voice. it incites in people a desire to please, to protect, to make the omega happy. it can also have a relaxing effect. it’s most effective on other pack members, or those with a positive relationship with the omega—though some have particularly powerful voices, & can affect even those they aren’t close with/who actively dislike them. the sound is generally gentle & soothing; soft & crooning; or lyrical & melodious.
[ scent-shifting as an ability for betas was inspired by a fanfic i read once~ ]
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ghetto-omega · 1 month
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‎❀‎✿❀Pup headcanons❀✿❀
One thing about me is if I can make it animalistic, I will. With that being said...
This post was supposed to take me an hour max. Tell me why I started working on this at like 9pm and it is currently 130am and I'm still not done yet 😐👎🏾
this took too long
Here's your warning 🌸well formatted long post incoming 🌸
‎‧₊˚✿General✿˚₊‧
It's considered inhumane to separate a pup from their family before they can scent other people as well as be scented
Pups need a lot more protein than adults do
Normally a litter contains 2-3 pups, but having more or less isn't uncommon, I will say having more than 5 is practically unheard of
As pups grow older they lose a lot of the body language that they used as kids, they don't really need a lot of it as they progress into adulthood
That's not to say people don't keep a few of their childhood quirks though
I think pups in omegaverse tend to do a lot of developmental things earlier than actual children lol things like crawling, walking, etc
For a lot of their childhood they don't have their own scent they just smell like their parents, possibly their entire pack depending on the dynamics, so scenting them doesn't really... Stick
Since omegaverse relies so heavily on non verbal cues, body language, and noises that aren't words, it's important that pups are heavily (but gradually) socialized as early as 10 months
‎‧₊˚✿Newborns✿˚₊‧
Pups aren't born blind but they are born with anosmia (can't smell, poor thang) but overtime the ability gets stronger, and jumpstarts when they get their first heat/rut
Instinctually have body language and noises signalling they don't like something or are unhappy
Newborns sometimes learn to growl before even leaving the hospital
Smell like their parents, don't have a scent of their own
The bigger the litter the smaller the babies tend to be
‎‧₊˚✿Babies✿˚₊‧
Babies sometimes learn to bare their teeth before they smile, which is equally as cute tbh
𑁍 4-6 months
Begin to smell like their pack as well as their parents, but still don't actually have a scent of their own
They bite their parents/packs stuff frequently. Sometimes that means putting someone's favorite book in their mouths or trying their very best to take a big bite out of someone's arm
Normally start crawling by about 5-6months and walking isn't far behind
This is also about the time they start to have very small bits of solid foods, especially things containing soy, or just yogurt is a good choice
𑁍 7-9 months
Will start to get territorial. Will cry if other people are in the house for too long, or throw tantrums if that person touches their parents or a toy, might even start hiding toys from their pack if it's perceived as theirs
Should be somewhat competent at walking by the time 9 months hits, may also start biting and tearing at furniture at this time
This is also a great time to introduce bite sized soft meats
Socializing pups has started to become crucial to development here, meeting people outside of their pack is now becoming important
𑁍 10-12 months
Teething is a pretty bad experience for pups. Sharp teeth piercing gums hurts a lot. Don't be surprised if they already have a couple teeth by this time
Teething may also set back pups from speaking for a while, most people aren't much inclined to talk (or learn how to talk) when their mouth hurts
By this time they probably have a favorite scent or smell. Don't be surprised if it's a food or a perfume that someone in their pack wears. They still can't really smell the scents of the people around them, but scents and pheromones have a lot of sway a pups development
Are yipping and yowling by 12 months, as well as engaging in healthy rough and tumble
Separation anxiety is also to be expected
‎‧₊˚✿Toddlers✿˚₊‧
𑁍 1-3 years
Toddlers sometimes talk later than they should and speak almost exclusively through body language and a few open mouthed sounds so their teeth don't click together
They're probably gonna have over exaggerated body language. Instead of just tilting their head to the side to show curiosity they might practically bend at the waist or throw themselves to the ground entirely
Their nails harden and begin becoming claws, will soon begin to scratch on harder things to experiment with a different type of cause and effect, as well sensory experiences
Beginning playdates with pups around the same age is recommended, as well as giving them a security object of their choice that's heavily scented by their pack
By 3 is using those new claws to dig into whatever possible and climb as high as they can. Pup proofing is a must.
May crouch onto all fours when they run, and may have trouble losing momentum when they go too fast resulting in a lot of falls
Teething should be basically done by now and speaking should be back on track or jumpstarted in a couple months
Territorialness should be calming down. They should stop outwardly objecting to foreign people and objects being in their space
𑁍 4-5 years
Should begin to use more vocal communication beside their spoken and body language (like yipping, yowling, chuffing, and in some instances barking or howling)
Will also repeat sounds or actions that typically belong to omegas, betas, alphas, or all three despite not having matured yet
They should also start copying the motions to scent people, and it is advised to correct them when they do the motions in inappropriate situations
‎‧₊˚✿Children✿˚₊‧
𑁍 6-8 years
So much yipping. When they play. When they're sad. When they're bored. When they're hurt. Especially if they're particularly vocal.
Nose is finally sensitive enough to pick up on natural scents and pheromones. Might start telling you that someone stinks in inappropriate settings
Is just barely beginning to develop their own scent by 7, and is able to scent and be scented by 8
It's very common for pups to play too rough. Playdates ending with a little blood isn't anything to worry about unless it's actually excessive
Pups lick everything and anything possible, especially if it has an odd smell, they should basically be grown out of it by about middle school age tho
‎‧₊˚✿Preteen✿˚₊‧
𑁍 9-12 years
Should start to present somewhere in this time frame.
Their scent should be fully developed by 12.
Should understand scenting and begin to understand the difference between their primary and secondary gender
Physical insecurities are beginning to pop up
Pheromones become more active and passive discussions about scent blockers should begin soon
They'll probably be pretty active, and easily become stir crazy
They should start using words more than vocalisation and purposeful body language
Pups who develop early may get their heats/ruts at this time
Some may begin to start branching away from the pack and subconsciously looking to start another one
‎‧₊˚✿Teenager✿˚₊‧
𑁍 13-18 years
First heat/ruts tend to occur around 13-15 years old
Omegas tend to mature first
Litter mates tend to mature one after the other, sometimes with only days between each other
By this point scent glands and sense of smell should be fully developed
Minor vocalisation will progress into adulthood and any purposefully telegraphed body language should become second nature to them
Many pups display highly aggressive behavior or displeased scents for many of their teen years. Without proper stress relief moodiness and build up in their scent glands is common
this was not meant to be this long but thanks for reading y'all :3 if you see spelling/grammar mistakes uhm.... no you didn't </3
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illwilledomen · 3 months
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Negative Effects Headcanons
Here are a mere few of the various ways you can magically suffer in Minecraft.
Slowness — Disorientation and lack of coordination. Causes the individual to feel woozy and off balance, and their joints may lock up. Makes you feel heavier than you really are, and slows down your reaction speed. In high doses, can function as a tranquilizer. Overdoses can cause the afflicted to have difficulty swallowing, and can cause permanent paralysis.
Weakness — Light-headedness, difficulty breathing and tremors. The afflicted will begin to tremble uncontrollably and experience shortness of breath. Blood will not coagulate properly, and will flow freely in critical amounts from small injuries, causing severe blood loss. Can cause severe joint pain, headaches and even loss of consciousness in high doses.
Bad Omen — A strong, foul odor, and heightened paranoia. Small lapis lazuli crystals injected into a pillager captain’s blood enter your own through your pores, and you can be monitored and hunted down, like a tracked animal. It also causes a milder version of the mania that lapis-insertion causes, due to the soul reacting with the magic mineral.
Poison — Coughing, nausea and vomiting. Severe stomach pain and itching. In higher potencies, can cause migraines and hallucinations with lasting delirium.
Harming — Chemical burns, spasms and excruciating pain. The label doesn’t lie. Works like a very potent acid, but can only dissolve biological material. Can sear through layers and layers of body matter, even dissolving bone. When drunken, this will kill you in five painful, painful minutes. Weapons or tools are dunked in a non-lethal dilution of this frightful substance to be used as torture instruments, as well as brands.
Withering — Radiation poisoning but worse. Causes rapid growth of discolored, tumor-like material on the point of entry. Causes organ failure, confusion, vomiting and hair loss, as well as rapid atrophy of muscles and soft tissues (like eyes). Afflicted’s skin may bruise and blacken around the wound, and at the point of death they may be unrecognizable. Survivors of the effect will be permanently disabled, and may need amputation of afflicted area so the effect does not continue at a later date.
Hunger — Insatiable hunger (no way, really?) and indigestion. Any food eaten will come right back out. While the physical symptoms of starvation are not present, the brain is tricked into thinking it is starving, and the afflicted may act irrational and salivate heavily.
Bad Luck — A feeling of despondency and frustration. Causes depression and anxiety, and may cause the afflicted to feel uncharacteristically under-the-weather.
Darkness — Hallucinogen released by the sculk shrieker that causes blindness and eye irritation, as well as disorientation. Meant to cause prey to stumble about and make as much noise as possible so it reveals its location.
Levitation — Floating (obviously), a feeling of weightlessness, and a sinking sensation in the stomach felt as if you’re falling. Also, subsequent injuries causes from hitting the ground rapidly.
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starflungwaddledee · 2 months
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is there an accepted collective name for waddle dees? for when they're in a group; like how you have a flock or birds or a pack of wolves?
if not can i formally suggest: wuddle.
because it's cute and sounds like a puddle of waddle dees. but also because it's similar to 'huddle' which is used for stationary penguins on land. (penguins are in fact actually collectively called a 'waddle' when they're walking, so there is... you know. That.)
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l'manburg language headcanons
okay so i havent sat down and actually created a language for lmanburg but I hc that they have their own language & here are hcs for that language. its a mashup of all the languages that the members speak. i know that a language couldn't really develop in the timeframe so I'm speeding up the development because i want to.
Slang / Phrases
first, it exists withing minecraft, so internet/minecraft lingo and phrases are commonplace (ie: pots, spawn, etc)
l'manburg was born out of conflict, so many phrases and slang are often violent.
because many prolific figures (c!tommy with prime, c!wilbur with being phil's son, c!eret with the herobrine stuff, c!dream with the XD stuff) are heavily religous / associated with religion, religious phrases are also very common.
there are different words for non-canon death, a canon death, and the last canonical death (the one that kills kills you)
Actual Language
l'manburg's language is a mix of british english, french, dutch, spanish, german, latin, and ancient greek. because it is such a new language, some words are the exact same as the English (given that english is the common language) words.
all military/war words have absolutely no english ties (as to provide secrecy). most are a mix of french, latin, and ancient greek (latin and ancient greek comes from c!tommy & c!wilbur, because they were taught by c!techno)
words pertaining nationality, home, or base are a mix of french (l'-), german (-manburg), and dutch (man). Most are french.
words pertaining to money or commerce are dutch & english inspired.
words pertaining to farming are inspired by ancient greek (c!techno again)
words pertaining to government/high authority are often a mix of latin, french, and english (c!wilbur is fucking obsessed with french & latin)
anything related to food is inspired by german and ancient greek.
Context / Timeline
quackity's arrival made spanish inspired words/phrases more abundant.
schlatt made american phrases and spellings very common.
the manburg administration attempted to phase out the language, but was unsuccessful.
new lmanburg caused many more phrases based on death, nature, rot, and renewal.
new lmanburg put a lot of emphasis on philosophical, poetic, descriptive, and physiological words.
words regarding cops, police, and laws are closely tied with negative words such as evil, thief, and traitor.
manburg replaced many religious words and phrases with more neutral alternatives.
the first words created in the new language were military moves and tools.
new lmanburg's descriptive words were often enderian words translated into the latin alphabet (as c!ranboo, the minute man, was the one who used and created them)
lmanburg was often underdeveloped in governmental words pertaining to the running of a country.
okay thats all i have for rn but i might add on to this when i think of it. also if u have any questions/requests please ask i love answering questions /gen
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aboredindividual · 20 days
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Omega Fashion
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The main difference between omega fashion and other dynamics is the division they use. In alpha and beta fashion, the clothing is divided by the first gender, male or female. In omega ones, the clothing is divided by development stages of the omega in question: Immature -> Mature and Unmated -> Mature and Mated -> During and Post pregnancy. Those stages show significant milestones that omega hit and every transition from one to another is often celebrated by their families.
The clothes in question have the most variety and complexivity of all the secondary genders. They often make a point to show off omega's social status in question, resulting in razzle dazzle type of clothing, regardless of division. The unsaid social rule states that omegas' overall image represent the wellness of the house, ensuing a custom where omegas are often pampered with multitude of robes, jewelry and trinkets.
Immature Omegas
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Omegas typically wears those clothes from their presentation up untill the age of 18-19 where they will then be considered mature. The clothing style consists of Long, multilayered skirt, a long sleeved underrobe,strap tank and an overrobe with short wide sleeve. The clothes are to show off omegas innocence and childishness ( that they have, lets not forget that they are under 18 and considered a child). They are often easy to wash and breathable. When it comes to an omegas neck and wrist areas, they are often covered by simple neck necklaces and wrist warmers.
Mature and Unmated Omegas
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It's the stage where omega is at 18 years of age and considered eligible for mating and marriage. The fashion favours many layers and body modesty. The clothes are often elaborate and eye-catching where omega's beauty is accentuated with careful layers and jewelry. They range from body fitting to loose, light to dark coloured etc. During this stage there will be time where omega will start to court people. You can discern fully single omega and courting one by one difference- the jewelry. Single omega's jewelry around ones neck is often simple but covering omegas neck fully with matching wrist bracelets covering their scent glands whereas courting omega's jewelry will be more elaborate and detailed. There is also a trend in fashion where omega will wear nail jewelry, that is small and unasuming but adding elegant touch.
Mature and Mated Omegas
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This clothing stage focuses on showing off shoulder and neck area, where mating bite resides. This fashion division makes it known that omega is off limits and dazzling with happiness. There is present large amount of decorations, jewelry and layers. Those mated omegas often really invest in how they look to show off themselves and their mates as a sign of pride and fullfilment. Furthermore this fashion isnt only reserved for omegas without children, Omegan mothers can fluidly switch between the maternal fashion and mated one as both of them kinda coexist together, it is matter of preference tho which fashion individual omega prefers. The nail jewelry is also present where omegas lets their nails grow to bigger lenghts while still being unobtrusive when permorming tasks.
During and Post Pregnancy
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This fashion is reserved for expecting and present mothers, where they want to show off omega's belly and neck area on full display. Those clothes offer more mobility and freedom than all previous divisions and try to put omegas in ,,godlike'' clothes to represent their strength and beauty while carrying their young. Even omegas who are after childbirth often still remain in those clothes to show off their ,,mom bod'' and fertility.
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contentment-of-cats · 27 days
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Chiss/Human hybrids
1: Chiss are diverged from their Human ancestry. The Chiss hate to admit that Humans are the root of their family tree.
2: Chiss DNA has differences from that of standard Humans, but the remains of the symbiont adapt to hybridization with near-human species. While viable pregnancies are unusual, they are not rare outside of the Ascendancy.
3: However, where there is a Chiss father, those are some big babies. Chiss babies weigh an average of 9 pounds at a full-term birth. This is small when the average Chiss woman is about 6'4" tall. Tell an average 5'6" Human woman that she's having a 9 pound baby and she's probably going to kill you.
4: Chiss women with Human partners get to deliver a average 7 pound baby. Also as far as male Human/female Chiss pairings - "Smaller works harder."
5: Chiss can tell a lot about Humans from infrared (it's called 'getting hot' for a reason) and scent. They can also see the standard Human Blaschko's lines - like tabby stripes - when most humans/near-humans can't. They like the stripes and think we're cute - like tookas.
6: A hybrid child will have the outward appearance of the Chiss parent, but the hair color/texture of the Human parent. The insult 'moactan teel' means 'light-haired' and is also a term for 'impure' ancestry. It also speaks to previous Chiss/Human pairings and thus Human DNA in the vaunted Chiss genome. Likewise, there is Chiss DNA in Human populations from the time of the Sith Wars.
7: A hybrid child will be taller than average for a Human, shorter than average for a Chiss.
8: One reason that the Ascendancy wants diaspora Chiss back in is because they have higher birthrates, but also they do not want Chiss straying to the inner systems. Diaspora Chiss populations are mostly in Wild Space or at the very edges of the Chaos - far out of the normal CEDF patrols. They have orders to bring back any moactan teel as well.
9: Hybrids show a stronger tendency - whether male or female - to have Sight and to have it last into adulthood. This leads to those with the talent for navigation into the Navigators' Guild. The guild will never assign an outlander Chiss or a Chiss hybrid to a Chiss vessel. Hybrids also have talents other than telepathy or navigation.
10: Hybrids are mostly smaller than average for Chiss, taller than average for Humans and have a more slender build. Their bones are lighter, and break more easily than Chiss bones. They are prone to detached retinas and ectopia lentis.
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sidyashchiy-na-plakhe · 2 months
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Mudwing Republic (headcanon)
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My headcanon is about how the country of mudwings came to be.
Mudwings appeared much later than other dragon tribes (2000 years after The Scorching). Their territories belonged to the skywings who lived on them. Since these territories were located near the Seawing Kingdom, hybrids of these two tribes began to appear more and more often in these territories. As a result, there were so many hybrids that they formed a new nation - mudwings (therefore, these dragons have the characteristics of both skywings and seawings.). However, the skywings were not going to give their lands to some new tribe just like that. Skywing Empire has long been famous for its slavery of hybrids. It seems that there was democracy in this country, but... only for purebred dragons, especially skywings. Therefore, all mudwings were slaves to skywings for a very long time. However, this could not last forever. The slaves were completely unhappy with their position in society, and they began to fight for their independence. Because of this, an extremely large revolution and war with the skywings took place, in which the mudwings were able to achieve independence. The emergence of the very first republic plunged the entire dragon world into shock. The monarchs began to fear that they might lose their power. The ideas of mudwings, their way of life frightened others with their novelty. However, mudwings will not be innovators forever. They began to “conservate” their ideas. They did not want to develop any more, because their quiet lifestyle suited them anyway, and most mudwings did not want technical progress. Because of this, skywing-inventors, who already had a bad opinion on them, began to create stereotypes about "stupid" mudwings who live like "wild animals". Because of this, many tribes began to take mudwings lightly and create derogatory stereotypes about them, which, unfortunately, still exist today.
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