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#pidgin
glitchedgirly · 1 month
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Every day on Qsmp, they get closer and closer to speaking their own type of Pidgin
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oldwindowsicons · 7 months
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Pidgin
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m1dori-eyes · 3 months
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Be wary of linguistics rant, Elden Ring ahead
Ok so I just made a different post about this but I need to elaborate: The Elden Ring messaging system is legitimately such an interesting microcosm about how language is used as a tool and shaped to suit the needs it's being used for. I could actually make an entire study about how this can be used to better understand the formation of pidgin languages in the same way that epidemiologists studied the Corrupted Blood Incident in World of Warcraft to better understand the mechanics of how disease affects human behavior. Video games as an academic lens into peoples' minds has always been a fascinating topic to me, and by the end of this, you'll see why.
First off, message.
So for those not indoctrinated into the series/game, Elden Ring is a big open world game made by From Software, which won game of the year 2022 among some other awards (if you've played it or know anything about it, just skip to the next header). Each player plays as a Tarnished and explores this massive environment called The Lands Between individually, but if another player is walking in the same area that you are, you can see their "ghost" moving through the world, and you can "invade" or "be summoned" into another player's iteration of the world in order to briefly interact with it before returning to your own iteration. This occupies a weird space in between singleplayer and multiplayer, with these heavily limited and kind of random methods of interaction between players, but that's not the most interesting way of communicating with your fellow Tarnished; that title goes to the messages system. You can write a message onto a small stone, and leave it on the ground, and then that little stone with the message on it will have a random chance to appear in any player's iteration of the world for them to read. This is a tradition which has been going in From Software's games long since before the inception of Elden Ring, although I'm mostly going to be focusing on the message system of that title, because documenting the history of the 13+ years running Soulsbourne franchise is way too much, even for a nerd like me. The point is that messages are a lot more likely to be seen than any other method of player-to-player interaction, and you can even leave little "gestures" to go with them, where the reader can see your character striking a pose while they read the message. What a neat little mechanic, which definitely doesn't have any hidden layers of depth, and certainly wouldn't spawn an entire emergent system of pseudolinguistics, right?
No message ahead, be wary of mimicry
Well, when I said that messages are written by other players, that was a lie. To make a message, you don't type it out with your keyboard, you select what you want to say, from a big list of preset phrases. It works that way for a lot of reasons, foremost of all as a profanity filter, but also to prevent too many spoilers and maintain atmosphere. The sets of phrases are incredibly limiting, famously requiring players to use weird fake old-english diction in order to express a simple thought (Strong foe ahead, be weary of death. Look carefully ahead, visions of item. Suffering, o suffering, why is it always bad luck? etc). This seems like a limitation which would put a serious damper on anyone trying to actually communicate their thoughts, but gamers are a persistent sort, and have a lot of trouble taking no for an answer. They also have way too much time on their hands, and like to solve puzzles, a terrifying combination of traits, and the perfect one to accidentally create a conlang. With the unexpectedly massive audience that this game picked up on launch, millions of people left messages desperately trying to get something across, and if the game's preset vocabulary didn't contain the phrases to express it, they would forge their own path. Any big fans of linguistic history can already tell the direction that this might be going, as we move on into the next chapter:
Teacher, Liar, Lovable Sort
When the game released, there was chaos. The Lands Between are fraught with hidden passages, deception, and blatant bullshit, and the first kind of players leaving messages tried to helpfully communicate what you could trust, and what you couldn't. This is what the message system was intended for after all, giving advice to your peers, and what many people still use it for today. The second kind of players tried to do the opposite, deliberately leading people to their doom, just because they could. The third, and most numerous sort, were simply awestruck at everything the game had to offer, and left a series of remarks on the beauty and humor of the world. The messages left by each group are pretty easy to differentiate to the trained eye, which is the main feature causing me to point out this division of players. Let's call these groups the teachers, the liars, and the lovable sorts. A teacher can be recognized if their messages suggest something within reason, and being backed up by the peer-review of nearby messages to the same effect. If three messages are all sitting on the ground next to eachother, each saying something along the lines of "seek up, look carefully ahead", then a local collage of teachers are trying to let you know about a secret path ahead leading you up towards a hidden objective. However, a single message next to a bloodstained cliff-edge stating "jumping required ahead" is almost certainly a liar, trying to deceive an unsuspecting player into making a dubious leap. Liars sometimes use slightly simpler grammar than teachers do, being less committed to getting their point across. Wait a minute, linguistic variance based on intent? No no, this is just a video game about fighting monsters, surely such an interesting emergent system wouldn't arise from something like that. Lastly, the lovable sorts have the most ranging grammar, spanning from a simple word such as "dog" (a word used colloquially to describe all creatures, from turtles to dragons), to complex sentences requiring the combination of many phrases. However, a lovable sort can be differentiated by the fact that they merely remark upon the world as it is, instead of trying to offer advice to other players, as a teacher or liar might. Some of their most iconic phrases are "Elden ring ahead", used to sarcastically denote a dead end where a player might have been expecting treasure, "you don't have the right, o, you don't have the right" which indicates a locked door, or the world-famous "try finger, but hole", a phrase which explains itself. The most incredible thing about the words of the lovable sort, is that they all require a little bit of thinking to understand their actual meaning, but once you get the hang of it, it becomes like a second language to you! Wait a minute, a second language?
Message? Wasn't expecting introspection
As time went on, the three main groups of message-writers still kept chugging along, creating new works of writing every day, but advancements in understanding of the game's inner workings allowed these messages to become more and more complex. Compound words started to be formed to represent concepts outside of the preset vocabulary, like "skeleton, house" for coffin, "dung, key" to describe the donkeys accompanying traveling merchants, and "edge, lord" being used to refer to the NPC Ensha, a man wearing flamboyant armor made out of bones who takes himself way too seriously. It's worth noting in this section that for a specific period of time, The Lands Between were overtaken by a horde of messages stating only the words "fort, night". Despite the crude and humorous nature of the entire thing, it was clear to see that the linguistic patterns of the Elden Ring community were evolving into their own beast, far beyond the usages that the developers had intended. Words had shed their original meaning, to instead take up contextual meanings based on how players used them, effectively becoming different words entirely. Depending on how you define this, it's either a microcosm of incredibly fast and severe linguistic drift, or the emergence of a new pidgin or conlang entirely. If you really stretch things, you could almost call the message system of Elden Ring an entirely new language in and of itself.
Well done, victory ahead!
I think that video games are an excellent way to observe human behavior under conditions which are controlled, accelerated, and completely recordable, and this is the closest that we've ever seen to an entire language growing completely from scratch. People are always the same, whether you want to call it instinct or just cyclical tendencies, but normally the formation of a new language can take incredible periods of time, hastened only by tragic events like diaspora or massive losses of cultural knowledge (research what's been happening to Gaelic as a spoken language for more info about this sort of thing, it's kind of depressing but is also important to learn about, and there's a lot of people on this site talking about it who can do the topic way more justice than I can). Even for other topics which either require great passage of time, or great tragedy in order to research (I.E. geology or epidemiology, respectively), there are a lot of simulations and predictive models which can tell us how these systems behave without actually experiencing them. Linguistics has never had this sort of thing...until now, perhaps. Obviously there won't be any academic breakthroughs based on a bunch of people online all writing "rump ahead", but it's an incredibly interesting thing to see happening for a field which is so hard to actively advance, and it could lead to actual scientific methods of generating new languages via human interaction for research purposes. Of course, there's always the sizable chance that this goes nowhere and I just wrote this insane rant because I like to type, but if nothing else, I at the very least exposed some of my mutuals to "try finger, but hole".
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deafaq · 3 months
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Could you explain a little about the difference between PSE (Pidgin Signed English) and ASL (American Sign Language) or at least point me to a scholarly article on that?
I know SEE (Signed Exact English) is used more in an educational setting to teach English structure and grammar to a young deaf student, but as they get older, it naturally transforms (for lack of a better term on my end) into ASL. I'm just unsure where and how PSE would fit into the Deaf community as a whole.
Thank you.
Hello,
lets get some general linguistic info out there first.
"pidgin" is a linguistic term. Its not its own language, but a means of communication which emerges when two language speakers meet who don't share a common language. The resulting communication usually contains grammar and vocabulary from both languages in a mix of both. Its also simplified. Additionally, its not anyone's first language they learn from their parents.
Pidgin often happened in areas with European traders and/or colonizers and/or slavers. Pidgins can sometimes evolve into "creoles" - meaning they become someone's first language.
So, to PSE, SEE and ASL specifically:
ASL is its own language with grammar and vocabulary, which has no connection to English. It emerged naturally (aka it wasn't created by one guy) and its a native language of USA Deaf community. (and elsewhere)
SEE is a artificial creation. Its mostly ASL vocabulary but with English grammar - with additions for words which do not exist in ASL. Its mostly used in schools.
PSE is combination of both ASL and English. It can emerge in conversation between two people where one person is hearing and other is deaf. Often, the grammar is more "English-y" while signs come from ASL, but the rules are not set in stone like with SEE. Its very individual. The reason for this occurring is usually hearing person with limited knowledge of ASL and deaf person with limited knowledge of English trying to communicate.
Imagine SEE and ASL on opposite side of one spectrum. PSE is somewhere between them and moving, depending on the situation and the speaker.
While in past, term "Pidgin Signed English" was preferred, now its fallen out of favor with linguists. The preferred term is "contact signing" . Sometimes, "Conceptually Accurate Signed English" (CASE) is also used.
I see PSE/contact signing in "action" often - most commonly with hearing teachers + deaf students or hearing social workers who sign + deaf clients. In casual conversation, correct grammar often isn't the most crucial, transfer of information is. Also, unlike with spoken language, you technically use both languages at the same time. So its often person speaking aloud and using sings with it - the English by itself sounds weird (wrong word order or different terms used) and the signs by themselves wouldn't make sense either, but the combination can be understood.
Hope this helped,
Mod T
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1-800-moatinyghase · 2 months
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Hey guys! I have to work on building an audience for my YouTube channel for a class!
I would really appreciate if you checked out my channel and subscribed to it🥹 making YouTube videos is really nerve wracking for me right now as creativity has been a bit of a difficult feat but I’m working on it :)
I put a lot of tags but everything in the tags is what I have already posted or plan to post.
I will be talking about how I study Korean and other languages in the long form videos and just general talk about what I did during study abroad and being a black woman in east Asia.
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shardkn1ght · 9 months
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Did you guys know I do art outside of TMNT stuff as well! (I know right unbelievable)
Well it's true! I'm actually at university for Illustration at the moment! And I do all sorts of stuff!
I've never really done commissions before, but if yall are interested, let me know!
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a-dinosaur-a-day · 8 months
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Silly question, but what do you mean by pidgin? At first I thought it meant doing pigeon-like behavior because it looked like it was a silly way to write pigeon...
Pidgin is a language that comes about between two groups because each group has their own language that the other doesn't understand, so the pidgin is a sort of very simplistic cross between the two to allow communication. They aren't full fledged languages, but ways to get by. So, in my house, a pidgin between Parrot and Human has evolved, as the parrots know quite a bit of English/Human in order to understand us, and vice versa.
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vintage-tigre · 6 months
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I wish there was a documentary about the Algonquian–Basque pidgin, such a unusual language "mix" but with much History behind it that most people are unaware of. It'd be amazing if any Basque and Algonquian researches tried to bring it back. It'd also be a cool tv show about Basque whalers and indigenous people of N Canada interacting, just saying.
Kaixo anon!
You might be surprised but... THERE IS. It's called Apaizac Obeto, which is actually a joke by an Algonquin man: some Basque whalers asked him in Basque how he was doing, and he answered apaizac obeto - "the priest is doing better" -, also in Basque. It was so noteworthy that they noted down he answered them in their language and that's one of the references we have about the pidgin.
You can watch it here (in Basque, sorry!): Part 1 & Part 2
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dvcky-duck · 3 months
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some bg art ^^
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one with Pidgin in it :]
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and the image I based it on
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silveragelovechild · 5 months
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k00297644 · 5 months
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Artist Research - Joshua David McKinney (PIDGIN)
After my illustration of myself as the dolls in the two different fashion designs, I wanted to do some research on artists who sculpt dolls professionally. While I was searching I then discovered Pidgin Dolls.
Pictured Below is Joshua David McKinney, founder of Pidgin Dolls.
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Pidgin dolls were first launched in 2017 and they are a handmade, one of a kind collectors item made by Joshua David McKinney. Joshua started off as a fashion illustrator working in New York and studying at Parsons School of Design - the new school, and he was fascinated by the possibility of bringing his illustrations from the 2D world to the 3D world. Through lots of trial and error he then developed Pidgin dolls!
Pidgin for Nicki Minaj and Ice Spice’s music video.
Pidgin x Pop Tarts
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He models the dolls using a sculpting software on a computer and then 3D prints them. He casts the prints in a mold that can then be used to create multiples of the dolls- but each one he creates is unique as he’ll paint a doll of the same mold in different hair/makeup/clothing. He also designs and makes all of the clothes that his dolls wear.
Sources:
https://www.linkedin.com/in/joshua-david-mckenney-49232623
Pidgin x formlabs
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sakuradolls · 2 years
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♡ Pidgin Doll
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just-a-shark333 · 2 months
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Pibin
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choupimaki · 8 months
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Early season 2 of DOCTOR STONE SPOILERS
I've only seen the beginning of S2 so please no spoil in the notes
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So the village people.
They're Senkuu's dad's children yeah ? Well grand [...] grand children.
So first off
You guys are astronauts ! And the dad was a TEACHER ! WHY CANT THE CHILDREN WRITE
LIKE PLEASE
3 yo is old enough to show an interest in writing
Now you've made writing lost knowledge, well done.
I GET that the priority is surviving but it's a lot easier to remember information (ESPECIALLY 100 STORIES) if you can write them down
And the dude would clearly have been able to tear off some bark and carve it
Now the thing is, his direct children (and the other astronauts') probably already speak a weird ass English-Japanese with a bit of Russian sprinkled in pidgin/creole
Maybe that's why he didn't feel like finding new signs for phonemes he doesn't know
Cos there isn't the L from "lollipop" in Japanese nor the very common Russian ы in any of the other 2 languages
But ? That's ok ? I mean, Senkuu's dad doesn't speak that weird creole, only Japanese and English
Although not ideal he can teach them roman letters, even just phonetically (eg the letter i would always be "ee" and never "ay")
And on the subject of the language these children are speaking
There HAS to be stuff they simply didn't have words for, and language HAS to have evolved by the time Senkuu meets the village
How tf do they understand each other ?
To them Senkuu is speaking a weird super old form of their language with a strange accent
To Senkuu they're using words and phonemes he's not used to
Ofc Senkuu speaks Japanese and English, that seems obvious to his character
But I'm not sure of how well he speaks Russian
Adding onto that
Tf does the language look like ???
English, Russian and Japanese are COMPLETELY different from a grammar standpoint
English has subject-verb-object composition, Japanese has subject-object-verb, and Russian has huh .... Cases
Arguably so does English with who/wom but that's besides the point
I don't know much about Russian, I just started learning it so I'm not well versed in it but I've been studying English for 12 years and Japanese on and off for 7 years
Even dumb stuff like talking about the past in a simple way... How would they do it ? English has all these exceptions like "be, was/were, been", and simple past in Japanese is just ます to ました
A mix of these three, evolving for THOUSANDS OF YEARS, would be hardly possible to comprehend even for someone initially fluent in all 3
And even if I can suspend my disbelief to accept that Senkuu speaks all 3 and is smart enough to understand how these might've evolved and communicate with the village ... I can't believe it for other characters.
So far I haven't seen Taijuu and the other girl interacting with the village so I'm ok with it, but the mentalist guy ? Nah ain't no way bro
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makoyithewendigo · 2 months
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Pidgin :3
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