tales of the passerine - danny fenton being bruce wayne's first kid
okay okay. so this is like a continuation/elaboration of my oneshot/prompt i wrote about the idea that Danny was the first batkid. We have a lot of aus where he joins the family after the rest of the bats do, right? So hey! Lets shake things up a bit. Danny is the first to be adopted by Bruce Wayne.
Danny's parents and unfortunately Jazz die shortly after the events of TUE -- how so? I was gonna say an ecto-filter explosion, that would call back to the TUE explosion and trauma behind that. But lets do something new! Carbon-monoxide poisoning.
It's not too unexpected for something to break in the Fenton house, especially with the Fenton parents' questionable understanding of proper weapon handling and lab safety. The water heater broke from a stray shot by one of the weapons, and was promptly MacGyver'd incorrectly. Danny went to stay with Tucker for a guys' night, and came back to a dead silent house.
(Danny's neighbors got a very unfortunate shock when he ran to the next house over in hysterics.)
There was a lot of shuffling around with CPS, the police. People had to be called in to handle the equipment in the lab, and the GIW was rumoring to show up in aid to clearing the scene. When Danny heard of that, he immediately went and dismantled the ghost portal to the best of his abilities. He burned the physical blueprints of all his parents' inventions, their blueprints on the ghost portal, and their most dangerous weapons were destroyed beyond recognition. Anything to prevent the GIW from getting their hands on his parents' tech.
It opened up another investigation, but he was not under the list of suspects. He was placed in the care of Vlad Masters, where they then went back to the rebuilt castle mansion in Wisconsin. Danny, terrified of the future that has once passed and may do so again, shuts down in his grief. Inadvertently, he ends up somewhat repressing his ghost half. Something Vlad, who is grieving Madeline but relishing in Jack's demise and his custody of Daniel, is not very happy with.
Vlad's... gone into a bit of a mental health spiral. He's becoming increasingly possessive over Daniel, the final remnants of his friends and a liminal being like him. He doesn't like that Danny's repressing his ghost half -- both out of genuine concern as a ghost, but also because of his desire to control Danny and groom him into the perfect son. If you ever had a phase where you read Dark SBI found family fics, first off; me too bro, and second off; those are the vibes I'm thinking of.
Danny's mentally shut down from grief! And fear. He's dropped into a bad depressive state -- paralyzed with grief and the terror of the inevitable. Clockwork saved his parents because he believes in second chances, but what's the point of that when his family ended up dead anyways? Danny doesn't wanna believe that he's destined to become evil, and he's holding out onto that hope, but it's a thin line, and he feels utterly hopeless and trapped. He hasn't used his powers or ghost form since he trashed the lab, and Vlad has alarms set up to prevent him from trying to escape.
He's also unintentionally cut off Sam and Tucker -- both of whom are so scared and concerned for Danny too, and are trying their damndest to reach out to him. He keeps ignoring their texts. Danny basically haunts Vlad's manor. He goes out to eat if he has to, attends parties Vlad drags him to, and stays in his room all day if he can.
At parties, Vlad doesn't allow Danny to leave his side, or really talk to anyone -- not that Danny wants to. A product of Vlad's increasing possessiveness. Well, he almost doesn't let Danny leave his side. Danny has a habit of slipping off to hide somewhere for the parties whenever he can, and Vlad reluctantly allows it so long as he stays alone.
This becomes an advantage when eventually, Bruce Wayne returns to Gotham after missing for years, and holds a bright charity ball to celebrate the return. Vlad has been chomping at the bits to get his hands on Wayne Industries, and with the return of its owner there is no better opportunity to wipe out his rival. He goes, and he as normal, brings Daniel with him.
Vlad thinks Wayne will bleed his little heart out for Daniel's poor orphan sob story -- he's a fellow orphan himself, after all. He's not wrong; Wayne's little heart will bleed, just not in the way that benefits him.
Bruce sees Vlad and Danny approaching before they're even close enough to introduce themselves - and like with many of the children he will soon come to care for, it's like someone set a mirror into the past right in front of him.
Danny Fenton's suit is tailor-made for him, and despite the fact that it's his perfect size, the sag in his shoulders, the ducked down head, and the way he hunches into himself all pictures the image of a child in shoes too big for him. There's a far away, glazed over look in his eyes and grief marble-cut into the lines of his face. There's not enough makeup in the world that will hide the dark circles under his eyes.
("My nephew, Daniel Fenton." Vlad's hands are possessive on Danny's shoulders. Bruce immediately notices the way the boy tenses under his touch. "His parents passed recently, and as his godfather I was designated his guardian.")
("I'm so sorry, the loss must've been terrible.")
("Yes, carbon-monoxide poisoning caused it. Daniel was out with friends, when he came home... they had already passed.")
(Bruce immediately dislikes that Vlad shared the details of their death unprompted -- he likes it even less when Danny flinches at the reminder and hunches into himself.)
Danny runs off at some point earlier into the charity. At this point, parties are still being held at Wayne Manor (because iirc google search mentioned that was a thing at first before it was changed), so he disappears and hides in one of the empty rooms nearby. It just so happens to be the same room Bruce Wayne hides in when he needs a break from all of the socialization.
Thus begins a long, long process of trust. Bruce can't reveal his hand as being smarter than he looks, but he can be compassionate. Kindness needs no measure of intelligence. He keeps Danny company for as long as he can before he runs the risk of being found.
Rinse and repeat. Vlad insistently wants Wayne Industries, and he'll go to as many Wayne parties as he can to get his hooks into the man. The problem is that Bruce Wayne is never alone, and getting him alone is impossible. Finding him too. It's like the man never stops moving. Always talking to someone, always circling somewhere. He orbits around the room as if he isn't the sun of the Gotham Elite's solar system.
Danny's had such repetitive behavior that Vlad never thinks to believe that Bruce Wayne is disappearing to go talk to him. That "Vlad's" son is even interacting with him at all. Danny never gives him a reason to think so, and neither does Bruce.
Danny doesn't actually acknowledge Bruce until a handful of parties in, where he hands Bruce a small slip of paper he smuggled in that says; "don't trust Vlad". Danny's face stays carefully blank, but he's so tense that his hands are trembling, and he's purposely looking away from him. Bruce plasters a smile onto his face, slips the paper into his pocket, and tells him "okay".
(he's been busy with his own goals with the mafia, but he sets aside time to investigate Vlad Masters. He was holding off. Until now.)
Danny does eventually start speaking to Bruce, he's starting to really like the guy. He's starting to see a little hope, even as Vlad is starting to get more and more agitated with him the more he refuses to use his powers.
He reaches out to Sam and Tucker again, and starts trying to reconnect with them. Vlad has spyware on his phone, and he limits the amount of times he can talk to them. A weird parental control lock of some sort that leaves a time limit on how long he can talk to them for. 30 minutes. Danny doesn't tell them anything about Mr. Wayne.
Danny, slowly, wants out of here, and he's slowly gathering the motivation to do it. Vlad is genuinely scaring him -- and Danny wonders just how truthful the past-future Vlad was when he told him that Danny wanted his ghost half separate. He starts trying to come up with an escape plan.
Vlad has anti-ghost wards everywhere around the mansion, and while they're always on, they boost to full power at sunset. The doors and windows are always locked, all main exits have alarms set on them. The only reason it's not super extensive is because Danny hasn't tried leaving at all yet, so Vlad hasn't had to tighten anything.
At night, Vlad locks the door to his room and puts up an anti-ghost ward around the room. The mansion is on the outside westward side of Madison, more entrenched in rural Wisconsin. The closest town is a four-way stop sign with one house on three corners, and an open bar on the fourth. Not much to go.
He refuses to go to Sam and Tucker; Vlad would look there first. It's too dangerous. Vlad would sound alarm bells and have a manhunt looking for him, Danny can't risk going just anywhere. Too much risk of being found, sold out, or caught. There's really nowhere for him to hide.
Until there is. Bruce is telling Danny about the history of Wayne Manor, and says, as casually as saying the weather; "The manor has dozens of empty rooms, I'm sure Alfred wouldn't mind filling another one if he could." And quietly, hesitantly, Bruce places a careful hand on Danny's shoulder, unrestrictive and gentle; "He wouldn't mind getting one ready for you if you need one."
And there it is. There's his out.
Danny, just as quietly, replies; "I'll keep that in mind."
The ball starts rolling.
Now I've been trying to summarize this au as much as possible for length convenience, but Vlad has been steadily growing more and more controlling. More emotionally manipulative. More agitated at Danny for not using his powers.
He wants Wayne Industries under his thumb but he's been steadily growing more and more concerned with Danny. He's started grabbing him, yanking him around, shaking him; trying to goad him into using his powers. He gets angry when Danny doesn't react, or tells him he doesn't want to use his powers. He hasn't outright attacked him, but he's getting there. This has been happening over the time it takes for Bruce to indirectly offer Danny sanctuary at his home.
It all comes to a head when Vlad stops going to parties at all -- something Danny has to pretend he isn't upset about -- because Vlad doesn't want him around other people anymore. Vlad rarely goes now without him, and only leaves to go to a Wayne function or to handle something at VladCo.
Danny can't wait for Vlad to leave long enough to escape. So he leaves during the night of a big storm. Vlad's locked him in his room, but Danny doesn't bother trying to go for it; he goes to the alarmed window instead. Danny's been repressing his ghost half so long that he can't access his powers immediately anymore -- he can feel it, he knows its there, but he can't quite reach it.
He breaks the lock by hand.
Immediately the alarm goes off through the entire castle, filling the room with red, and he scrambles for the rope the Wisconsin Ghost left for him a few months back. Danny's already out and climbing down the side of the castle before Vlad even reaches his door -- the only good thing about the entire room being ghost-proof is that Vlad can't get in that way.
The rope ends before it reaches the bottom, and he's still twenty feet in the air. It won't kill him if he lands it right. Danny takes his chances, and drops. He breaks his ankle, but he survives.
And he fucking books it to the back garden. He hears Vlad shrieking over the thunder and rain.
I'll save the full experience for a future oneshot, but Danny makes it out into the nearby woods and forcibly experiences what it's like to be in a horror game, trying to hide from the thing that's hunting you. There's only one thing going through his mind; "i'm going to die"
I have this mental image for this scene. Very stereotypical horror imo. Where Danny is hiding behind a tree, with a hand over his mouth, and Vlad is a few feet away from him, glowing ominously red through the trees, trying to search for him.
Danny doesn't get away from this unscathed, but he does get away alive. That's all he could ask for. He gets away by getting his ghost half awakened long enough to transform into Phantom and fly to Gotham.
But he gets to Wayne Manor, he gets to Bruce. Or, at least, Alfred answers the door from his insistent pounding. Danny's just in tears and Alfred gets him in the living room, wrapped in a towel, with ice on his swollen leg before he has to step out and alert Bruce.
Bruce already breaks multiple traffic laws on a nightly basis. And that's just with the sheer existence of the batmobile itself, not including the speeding and military artillery attached. He breaks double the amount trying to speed back to the cave and get out of the suit.
Right off the bat: Bruce will know, at least before Dick enters the picture, about danny's powers. He'll figure out something considering the fact that Danny traveled from Wisconsin to New York in a single night. That'll be a bit of complicated affair, but I've already got something in mind.
Actually it'll probably be very soon after Danny joins the family, because Bruce tries to offer to fight for custody for Danny - the state Danny was in at arrival is clear enough evidence for a trial. But Danny immediately shuts it down, says it's not going to work and then Vlad will know Danny's with him and he won't be safe. He tells him that Vlad cannot know Danny was with Bruce.
Danny's biggest regret was not telling his parents he was a halfa, and while he doesn't want to tell mister wayne (yet), he does tell him about Vlad being one. He needs to know why Danny can't be seen with Bruce. So he tells him, and Danny's current plan is to just hide out from Vlad until he turns 18. That way, he has no more legal jurisdiction over him. After that? He's not sure.
And to wrap this up, since this has already gotten very long and I can make more posts about this au later; I've thought about it, and I'm going to say that Danny does become a vigilante before Dick enters the scene. He goes by, as you probably guessed; Nightingale. "Gale" for short.
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May I ask for some details about your Tav? What do you mean by hasnt really lived as a tiefling before? Like literally has never seen another tiefling? Seems like being abducted by the mindflayers introduced major life changes to your Tav
I'm sorry this took so long to answer, but I ended up doing a whole bunch of art to answer this!
Ember has a really extensive backstory that's kind of long, but the short version of it is: she was caught in the crossfire of a deal her parents made with a devil. They couldn't have a child of their own because her mother was too severely ill, so they made the deal in the hopes of returning her health and along with it the ability to bear children. Unfortunately devil deals being what they are, they ended up with Ember who the devil stole from her birth parents.
Her mom was a high elf and her dad a half-elf, and her mom's side of the family were quite vocally anti-Tiefling. Because of her mother's health problems, however, they couldn't just sever contact with her parents because they relied on their money to cover the cost of healers, expensive potion ingredients and the like. They couldn't be trusted not to be a threat to Ember though, so the decision was made to disguise her as their biological daughter throughout her childhood.
Here's an age chart!
As a result, Ember didn't even know she was a Tiefling until she was around 4 or 5, when she began to present as a sorcerer and accidentally undid the disguise spell (she ends up a bard thanks to her mom, but her control of magic comes from sorcery).
Before the events of the game, the most time she ever spent as a Tiefling was when she was 13- when her mom died and her dad disappeared, the disguise spell having relied on her mum's magic. She went through hell for a while after that and as soon as she could learn how to cast the spell herself, she jumped at the chance and went back to living as her old half-elf self. So when she gets taken by the Nautiloid, it's her being forced to actually live as her real self and as a Tiefling for the first time. As a result she doesn't have great control over her tail, because she's just straight up not used to having one.
She also spends a lot of Act 1 jumpscaring herself whenever she walks by a mirror lmao.
I do plan to do some comics that are set earlier in the game at some point, and those ones will explore more of her backstory. What I've done so far has just happened to be set in Act 3, after she's already sorted a lot of her shit out. I just have no idea when that'll actually be!
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About Wyll and his horns (and what they mean)
Let's say I was writing a part of my Tav's story with Wyll directly connected to the dialogue he has during the tiefling party, and while struggling with this bit, I've realized there's quite a few misconceptions floating around. I felt compelled to add information to the table that might clear them, so here we go.
First, what exactly happens to Wyll when he disobeys Mizora in act one? Well, he doesn't get turned into a devil, he certainly doesn't get turned into a tiefling, he's not a half fiend, not a demon, none of that. Wyll stays human, but he has horns and red eyes (and other features we can't see on his model as of now).
(Everyone has their race listed, Wyll's remains "Human")
This is because when a warlock fails to uphold some part of their contract they can suffer a certain number of consequences, Wylls is “The character grows horns, a tail, or some other devilish features that can't be removed by any means short of divine intervention. As long as these marks persist the character detects as a fiend when subjected to Detect Evil and Good spells or similar magic.” ( from Baldur's Gate: Descent into Avernus, page 214)
And I’ve come across some people that think it wasn’t so bad of a punishment, that he was being racist towards the tieflings, or just not being justified in being upset after having his body forcibly changed against his will. I think they are missunderstanding just how insidious Mizora’s actions were, and here I just want to give some context to maybe bring a better understanding to the situation. Your conclusions are up to you.
Gonna start by using a not exact analogy, but I think it’s going to make the explanation easier. Stick with me for a minute.
Remember Jack Sparrow in Pirates of the Caribbean? He had a branded “P” on his arm that marked him as a pirate. A murderer, robber, criminal, etc. in the eyes of the society he was a part of. What did Jack do to earn the branding? (if you don’t know this I suggest you look up the “people aren’t cargo mate” scene) He refused to transport slaves and later freed them, and Beckett had him marked as punishment.
Then, in the first movie, he saves Elizabeth, a woman he didn’t know, from drowning. Right after however, when Norrington sees he has a branded “P”, he’s like “alright, off to jail with you, and then hanging”, no other option crosses his mind. Again, Jack doesn’t know Elizabeth, isn’t indicated to think he is going to be rewarded for helping her, he just sees a drowning person, sees that no one else is going to help, and chooses to save them. That is a pretty selfless/good aligned thing to do, for no other reason that he was the one able to do it, yet the branding in his arm overrides any good action he could ever do, marking him as a criminal for execution and no further thought.
In a way, that’s what Mizora did to Wyll; she forever visibly branded him as someone that has made deals with devils, and that in the world of DnD is a VERY BAD THING. Personally I really like the mod that gives him more devilish features, but at the same time I think there was something clever about choosing to leave him looking more human. He can’t be confused with a tiefling, he doesn’t have the ears, the claws, the tail, all those features that characterize them. He looks kind of uncanny, and that would be like a red flag for anyone in that world. (Beyond the already existing hate for tieflings that I’m not gonna tackle on here because it’s a complicated thing that deserves its own post). And Wyll wants to do good, he wants to help people, to be a positive force in the world so, so badly. This dude got abducted by a nautiloid, got tadpole’d, and the first thing he did right after that was come across the Tiefling refugees and be like “Oh you need help? No worries let me teach you self defense. Oh you being attacked by goblins? Let me blast them real quick”. His way of saying fuck you to all the awful things that have happened to him is being aggressively good and kind. Mizora knows this very well, wants to see him suffer for her amusement, wants to remind him he can't escape her claws, so her choice of punishment was to forever taint his future interactions with mistrust and suspicion. Some people can go real fast from “oh thank God they saved me” to “oh no, are they gonna rob me, are they trying to trick me, are they in cahoots with the ones that attacked me first?” just because of outward appearances. Especially in DnD world. And that deserves its own conversation, but we're focusing on Wyll here.
(Mizora, when I catch you Mizora)
“Well, maybe he shouldn’t have made a deal in the first plac- - “ He was seventeen, alone, preyed upon by Mizora and put in an impossible situation. Please PAY ATTENTION to the story you’re witnesing.
Anyway.
About the tieflings. I know it’s easy to think his words can be derisive towards them, but it’s less about the horns and more about his body being changed against his will. Imagine instead that he got half his face burned, or something that disfigured him. I think his feelings at the moment were closer to that, and yeah they are pretty insensitive words to say to someone with a similar condition (horns or disfiguration), but when feelings are fresh and raw like that it’s easy to say insensitive things. Not saying it was ok for him to say them, but there was no malice in his words. I’ve also seen some people share that they think Mizora wanted to change him more to make him unrecognizable to his original self, the Wyll Ravenguard kid, and I think there is some truth to that too. She wants to make sure that Wyll remembers that he belongs to her, there's no question to that.
(MIZORA, WHEN I CATCH YOU MIZORA)
Whether the Tieflings refugees would feel unsettled by Wyll or not? Yes. In a way, they would. From reasons aside from the ones I explained above, remember that these specific tieflings come from Elturel. If you didn’t pass the History check or don’t remember, Elturel is a city that was literally ripped from the land and dragged to Avernus, First layer of hell (it left a hole on the ground and everything) because their mayor made a deal with the Archdevil Zariel some decades back in the timeline. He sold the souls of all its citizens and the city itself.
This was probably one of the worst times of their lives. Some even got captured and forced to participate in the blood War, like Dammon as a mechanic. And after Elturel got returned to the surface, the tieflings lost their homes because they reminded the other citizens of the literal Hell they’d just gone through, and they kicked them out. And remember, they met and saw Wyll as a human, and then saw him with horns. It’s not unreasonable to think that by looking at him they would be reminded of all the events that led them to the awful situation they’re in. Because of someone that was making deals with devils, just like Wyll. Even if his situation is completely different. And Wyll knows that, that’s why he tells you the tieflings are unsettled by him and chooses to stay away during the party.
It was never just about the horns.
And I know Wyll calls himself a devil but I think it’s because it’s the closest thing he looks as; devils are a whole different race with their own intricacies, although humans can be turned into devils ONCE their souls go to Avernus and they start climbing the power hierarchy there (Mizora and Raphael are cambions/ half-devils btw, which is a different thing, there are plenty of videos exploring those details more in depth).
Do I think Larian should have made some of this information clearer/easier to access? Maybe? but to be fair, it's a game focused and dedicated to a crowd that was already somewhat familiar with the source material, that blew up waay out of what they originally expected to reach. Hopefully they’ll add some clarifications like they did to other quests.
Anyway these are my two cents to the conversation, have a nice day, and don't hesitate to add your two cents if you feel like it!
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