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#thumbnail makes us remember
katvazamo · 20 days
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this is the most ive blogged about watcher in two years and thats saying alot about how this might go
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spooksier · 1 year
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finished the thumbnails for the first part of panradio have some prime thumbnail ozzys in celebration
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tricoufamily · 1 year
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this is how it's going btw
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blueren · 1 year
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East
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ni-kol-koru · 1 year
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KnB 30-Days Challenge
Day 8 : Favorite Ending
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Ending 7 - Lantana 🏀✨️
When I first watched and finished Kuroko no Basuke (before the movie got out), I thought I would cry my soul out. I couldn't, because I wasn't even sad. I was oddly happy. The first time I watched this ending was in the last episode, and when I saw the ending screen with all the characters, I just felt happy. I loved knowing all of them and seeing them all in one place, I loved and enjoyed the story and I was just so happy and proud to be a part of something so great! Every next time when I rewatched KuroBasu though, I would feel sadder and sadder seeing the ending, because I would realise that it is over. Kuroko no Basuke's story is really finished. We will not watch any new matches, sit on the edges of our chairs and wonder who will win, we will not meet any new characters, see any new interactions between members of our favorite teams...
When the movie came out, I remember not wanting to watch it for a while, because episode 75 was still somehow the end of KuroBasu in my head. I also saw some not-so-good reviews, so I was a little scared... When I did watch it, after almost a year, I remember not even feeling like it was Kuroko no Basuke. The change in the art style was too much for me and seeing all the characters with different noses and hairstyles was so strange. I grew to love the movie more over the years, but still, finishing the anime, hearing Lantana and seeing the screen with all the characters still hit different. I also really loved Oldcodex and Tatsuhisa Suzuki at that time. I still love their music, and to this day Lantana is one of my favorite songs they ever made.
Kuroko no Basuke's story might be over, but it is never going to end, because of the fans. Even though the fandom is dying and asisn't big as before, it still exists! We still exist and enjoy the show, love the characters, make fanarts, edits, write fanfictions, write our opinions on the show, make theories, make tier-lists and so much more... We make Kuroko no Basuke alive and the story will not end as long as we are here to tell it to someone and share it. ✨️
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mattodore · 2 months
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hi, wcif the poses in the second image of /post/744936798090903552/feeding-like-a-fever-sweet-blood-cherry-wine please?
i made both of the poses in that post <3 i don’t really plan on sharing poses or anything i make, though. just doing things for myself here.
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ms-demeanor · 6 months
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Why reblog machine-generated art?
When I was ten years old I took a photography class where we developed black and white photos by projecting light on papers bathed in chemicals. If we wanted to change something in the image, we had to go through a gradual, arduous process called dodging and burning.
When I was fifteen years old I used photoshop for the first time, and I remember clicking on the clone tool or the blur tool and feeling like I was cheating.
When I was twenty eight I got my first smartphone. The phone could edit photos. A few taps with my thumb were enough to apply filters and change contrast and even spot correct. I was holding in my hand something more powerful than the huge light machines I'd first used to edit images.
When I was thirty six, just a few weeks ago, I took a photo class that used Lightroom Classic and again, it felt like cheating. It made me really understand how much the color profiles of popular web images I'd been seeing for years had been pumped and tweaked and layered with local edits to make something that, to my eyes, didn't much resemble photography. To me, photography is light on paper. It's what you capture in the lens. It's not automatic skin smoothing and a local filter to boost the sky. This reminded me a lot more of the photomanipulations my friend used to make on deviantart; layered things with unnatural colors that put wings on buildings or turned an eye into a swimming pool. It didn't remake the images to that extent, obviously, but it tipped into the uncanny valley. More real than real, more saturated more sharp and more present than the actual world my lens saw. And that was before I found the AI assisted filters and the tool that would identify the whole sky for you, picking pieces of it out from between leaves.
You know, it's funny, when people talk about artists who might lose their jobs to AI they don't talk about the people who have already had to move on from their photo editing work because of technology. You used to be able to get paid for basic photo manipulation, you know? If you were quick with a lasso or skilled with masks you could get a pretty decent chunk of change by pulling subjects out of backgrounds for family holiday cards or isolating the pies on the menu for a mom and pop. Not a lot, but enough to help. But, of course, you can just do that on your phone now. There's no need to pay a human for it, even if they might do a better job or be more considerate toward the aesthetic of an image.
And they certainly don't talk about all the development labs that went away, or the way that you could have trained to be a studio photographer if you wanted to take good photos of your family to hang on the walls and that digital photography allowed in a parade of amateurs who can make dozens of iterations of the same bad photo until they hit on a good one by sheer volume and luck; if you want to be a good photographer everyone can do that why didn't you train for it and spend a long time taking photos on film and being okay with bad photography don't you know that digital photography drove thousands of people out of their jobs.
My dad told me that he plays with AI the other day. He hosts a movie podcast and he puts up thumbnails for the downloads. In the past, he'd just take a screengrab from the film. Now he tells the Bing AI to make him little vignettes. A cowboy running away from a rhino, a dragon arm-wrestling a teddy bear. That kind of thing. Usually based on a joke that was made on the show, or about the subject of the film and an interest of the guest.
People talk about "well AI art doesn't allow people to create things, people were already able to create things, if they wanted to create things they should learn to create things." Not everyone wants to make good art that's creative. Even fewer people want to put the effort into making bad art for something that they aren't passionate about. Some people want filler to go on the cover of their youtube video. My dad isn't going to learn to draw, and as the person who he used to ask to photoshop him as Ant-Man because he certainly couldn't pay anyone for that kind of thing, I think this is a great use case for AI art. This senior citizen isn't going to start cartooning and at two recordings a week with a one-day editing turnaround he doesn't even really have the time for something like a Fiverr commission. This is a great use of AI art, actually.
I also know an artist who is going Hog Fucking Wild creating AI art of their blorbos. They're genuinely an incredibly talented artist who happens to want to see their niche interest represented visually without having to draw it all themself. They're posting the funny and good results to a small circle of mutuals on socials with clear information about the source of the images; they aren't trying to sell any of the images, they're basically using them as inserts for custom memes. Who is harmed by this person saying "i would like to see my blorbo lasciviously eating an ice cream cone in the is this a pigeon meme"?
The way I use machine-generated art, as an artist, is to proof things. Can I get an explosion to look like this. What would a wall of dead computer monitors look like. Would a ballerina leaping over the grand canyon look cool? Sometimes I use AI art to generate copyright free objects that I can snip for a collage. A lot of the time I use it to generate ideas. I start naming random things and seeing what it shows me and I start getting inspired. I can ask CrAIon for pose reference, I can ask it to show me the interior of spaces from a specific angle.
I profoundly dislike the antipathy that tumblr has for AI art. I understand if people don't want their art used in training pools. I understand if people don't want AI trained on their art to mimic their style. You should absolutely use those tools that poison datasets if you don't want your art included in AI training. I think that's an incredibly appropriate action to take as an artist who doesn't want AI learning from your work.
However I'm pretty fucking aggressively opposed to copyright and most of the "solid" arguments against AI art come down to "the AIs viewed and learned from people's copyrighted artwork and therefore AI is theft rather than fair use" and that's a losing argument for me. In. Like. A lot of ways. Primarily because it is saying that not only is copying someone's art theft, it is saying that looking at and learning from someone's art can be defined as theft rather than fair use.
Also because it's just patently untrue.
But that doesn't really answer your question. Why reblog machine-generated art? Because I liked that piece of art.
It was made by a machine that had looked at billions of images - some copyrighted, some not, some new, some old, some interesting, many boring - and guided by a human and I liked it. It was pretty. It communicated something to me. I looked at an image a machine made - an artificial picture, a total construct, something with no intrinsic meaning - and I felt a sense of quiet and loss and nostalgia. I looked at a collection of automatically arranged pixels and tasted salt and smelled the humidity in the air.
I liked it.
I don't think that all AI art is ugly. I don't think that AI art is all soulless (i actually think that 'having soul' is a bizarre descriptor for art and that lacking soul is an equally bizarre criticism). I don't think that AI art is bad for artists. I think the problem that people have with AI art is capitalism and I don't think that's a problem that can really be laid at the feet of people curating an aesthetic AI art blog on tumblr.
Machine learning isn't the fucking problem the problem is massive corporations have been trying hard not to pay artists for as long as massive corporations have existed (isn't that a b-plot in the shape of water? the neighbor who draws ads gets pushed out of his job by product photography? did you know that as recently as ten years ago NewEgg had in-house photographers who would take pictures of the products so users wouldn't have to rely on the manufacturer photos? I want you to guess what killed that job and I'll give you a hint: it wasn't AI)
Am I putting a human out of a job because I reblogged an AI-generated "photo" of curtains waving in the pale green waters of an imaginary beach? Who would have taken this photo of a place that doesn't exist? Who would have painted this hypersurrealistic image? What meaning would it have had if they had painted it or would it have just been for the aesthetic? Would someone have paid for it or would it be like so many of the things that artists on this site have spent dozens of hours on only to get no attention or value for their work?
My worst ratio of hours to notes is an 8-page hand-drawn detailed ink comic about getting assaulted at a concert and the complicated feelings that evoked that took me weeks of daily drawing after work with something like 54 notes after 8 years; should I be offended if something generated from a prompt has more notes than me? What does that actually get the blogger? Clout? I believe someone said that popularity on tumblr gets you one thing and that is yelled at.
What do you get out of this? Are you helping artists right now? You're helping me, and I'm an artist. I've wanted to unload this opinion for a while because I'm sick of the argument that all Real Artists think AI is bullshit. I'm a Real Artist. I've been paid for Real Art. I've been commissioned as an artist.
And I find a hell of a lot of AI art a lot more interesting than I find human-generated corporate art or Thomas Kincaid (but then, I repeat myself).
There are plenty of people who don't like AI art and don't want to interact with it. I am not one of those people. I thought the gay sex cats were funny and looked good and that shitposting is the ideal use of a machine image generation: to make uncopyrightable images to laugh at.
I think that tumblr has decided to take a principled stand against something that most people making the argument don't understand. I think tumblr's loathing for AI has, generally speaking, thrown weight behind a bunch of ideas that I think are going to be incredibly harmful *to artists specifically* in the long run.
Anyway. If you hate AI art and you don't want to interact with people who interact with it, block me.
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phantomrose96 · 1 year
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I'm thinking about Tumblr Live again and ruminating on WHY it's such a huge flop and I think I've figured it out: They've completely refused to make it a tumblr feature...
By which I mean (begrudgingly goes to unsnooze Tumblr live) this:
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^This is meant with zero insult or derision to the people above, but these are absolutely not Tumblr users.
Every single thumbnail I've ever seen for Tumblr live seems to say "This is for clout!" "This is for a thirst trap!" "This is for influencers!" "This is for Tiktok wannabe stars!" "This is for showing your pretty filtered face and reaping what people on Instagram and Tiktok are desperately chasing!"
I'm remembering that Reddit has (or had) livestreams you could tune into like this. I've tapped into some. Ones I remember offhand include:
a guy just wandering around downtown in his city silently showing people the streets and stuff
a guy streaming his attempt to beat the last level of Celeste
a guy streaming his dog he was petting
And that, that was Reddit. That was undoubtedly just regular Reddit users going "oh stream feature? yeah okay. here's my dog." "here's my video game." "here's my street corner in Prague."
And when I think of all the recent successful Tumblr features, they're all things that correctly tapped into actual Tumblr user interests. Blaze had people go "haha yeah here's my dog." "here's my advertisement for a horse lawyer (lawyer who is a horse)." They let us buy crabs because, fuck it, crabs. The blue checkmarks were funny. Polls turned into the fandom brackets people have desperately wanted to make for a decade+. I'd wager the merch that calls on old Tumblr memes is at least decently successful.
If Tumblr Live wanted the chance to be successful, it should have been angled toward Tumblr users. "Here, you can livestream your cat if you want." "You can livestream yourself working on some fanart and chatting." "You can livestream yourself going bird watching because birds are your hyperfixation and you can identify them all by their song to all your followers who want to tune in for bird facts."
But Tumblr Live has never tried to be that. It ONLY seems like it wants to be a Tiktok-clone, Instagram-clone, clout-chaser baited-hook trying to pull converts over from Tiktok/Insta/etc who are trying to grow their influencer brand, which Tumblr is lethally hostile to.
(And ALL of this is only touching on the concept behind what's happening here. I haven't even touched on the third-party streaming service and questionable data protection.)
Like fine, I guess I get it from a business model of trying to grow your userbase--since catering to your existing userbase doesn't pull in new meat. But this will not work. Because anyone, tumblr-native or not, trying to grow themselves as an influencer will NOT find success here. This place is not a place of honor. No highly esteemed deed is commemorated here. Nothing valued is here. What is here was dangerous and repulsive to us. We will not watch your Shein haul stream.
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on another note i rlly wanna make. smth similar to a cfmf wiki. not a fandom one cuz fuck that site but maybeee one on my blog or neocities?
i might make a Wiki Lite on my blog thats more like appreciation posts for the characters and then one day make an actual proper wiki with explanations on the plot, individual chapters, and the such
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headspace-hotel · 2 years
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My random unsubstantiated hypothesis of the day: the popularity of "stim" videos, fidget toys, and other things like that is a warning sign that something's Deeply Wrong with our world.
Don't freak out. I am autistic. These things are not bad. However, can we just...take a second to notice how weird it is that there are entire social media accounts full of 10-second videos of things making crunching noises, people squishing slime in their hands, and objects clacking together, and that enjoying them is mainstream and normal?
It seems that nowadays, almost everyone exhibits sensory-seeking behavior, when just a decade ago, the idea of anyone having "sensory needs" was mostly obscure. It is a mainstream Thing to "crave" certain textures or repetitive sounds.
What's even weirder, is that it's not just that "stim" content is mainstream; the way everything on the internet is filmed seems to look more like "stim" content. TikToks frequently have a sensory-detail-oriented style that is highly unusual in older online content, honing in on the tactile, visual and auditory characteristics of whatever it's showing, whether that's an eye shadow palette or a cabin in a forest.
When an "influencer" markets their makeup brand, they film videos that almost...highlight that it's a physical substance that can be smudged and smeared around. Online models don't just wear clothes they're advertising, they run their hands over them and make the fabric swish and ripple.
I think this can be seen as a symptom of something wrong with the physical world we live in. I think that almost everyone is chronically understimulated.
Spending time alone in the forest has convinced me of this. The sensory world of a forest is not only much richer than any indoor environment, it is abundant with the sorts of sensations that people seem to "crave" chronically, and the more I've noticed and specifically focused on this, the more I've noticed that the "modern" human's surroundings are incredibly flat in what they offer to the senses.
First of all, forests are constantly permeated with a very soft wash of background noise that is now often absent in the indoor world. The sound of wind through trees has a physiological effect you can FEEL. It's always been a Thing that people are relaxed by white noise, which leads to us being put at ease by the ambient hum of air conditioning units, refrigerators and fans. But now, technology has become much more silent, and it's not at all out of place to hypothesize that environments without "ambient" white noise are detrimental to us.
Furthermore, a forest's ambience is full of rhythmic and melodic elements, whereas "indoor" sounds are often harsh, flat and irregular.
Secondly: the crunch. This is actually one of the most notably missing aspects of the indoor sensory world. Humans, when given access to crunchable things, will crunch them. And in a forest, crunchy things are everywhere. Bark, twigs and dry leaves have crisp and brittle qualities that only a few man-made objects have, and they are different with every type of plant and tree.
Most humans aren't in a lot of contact with things that are "destroyable" either, things you can toy with and tear to little bits in your hands. I think virtually everyone has restlessly torn up a scrap of paper or split a blade of grass with their thumbnail; it's a cliche. And since fidget toys in classrooms are becoming a subject of debate, I think it pays to remember that the vast majority of your ancestors learned everything they knew with a thousand "fidget toys" within arm's reach.
And there is of course mud, and clay, and dirt, and wet sand. I'm 100% serious, squishing mud and clay is vital to the human brain. Why do you think Play-Doh is such a staple elementary school toy. Why do you think mud is the universal cliche thing kids play in for fun. It's such a common "stim" category for a reason.
I could go on and on. It's insane how unstimulating most environments humans spend time in are. And this definitely contributes to ecological illiteracy, because people aren't prepared to comprehend how detailed the natural world is. There are dozens of species of fireflies in the United States, and thousands of species of moths. If you don't put herbicides on your lawn, there are likely at least 20 species of plant in a single square meter of it. I've counted at least 15 species of grass alone in my yard.
Would it be overreach to suggest that some vital perceptive abilities are just not fully developing in today's human? Like. I had to TEACH myself to be able, literally able, to perceive details of living things that were below a certain size, even though my eyes could detect those details, because I just wasn't accustomed to paying attention to things that small. I think something...happens when almost all the objects you interact with daily are human-made.
The people that think ADHD is caused by kids' brains being exposed to "too much stuff" by Electronic Devices...do not go outside, because spending a few minutes in a natural environment has more stimuli in it than a few hours of That Damn Phone.
A patch of tree bark the size of my phone's screen has more going on than my phone can display. When you start photographing lots of living organisms, you run into the strange and brain-shifting reality that your electronic device literally cannot create and store images big enough to show everything you, in real life, may notice about that organism.
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anjdraws · 1 year
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Leave It In The Sun, a Wind Waker Fan Comic
This comic was made in 2021 for @zelink-fanzine. I spent a lot of time in 2020 playing wind waker and listening to the beach boys and i wanted to make something that captured the feeling. I really love Tetra and I really don't love how she gets sidelined in the third act of the game so I wanted to take it in a route that felt more like Tetra. I spent a long time on this comic and the composition and textures and listened to a lot of music. Specifically the dress pose on page 2 and the spiral mural on page 3 were the hardest parts of the comic by far. I wouldn't have been able to make this comic without the friends I talked to on the discord phone while making it. Pretty much every part of this comic I can look at something and remember the conversation I had while drawing that specific thing. I really felt an impulse to "Prove Myself" with this one, and I'm really glad I did! it had a really warm reception and made me feel like I Did It, if you know what i mean.
The name "Leave it in the Sun" is a reference to a Jeff Rosenstock song of the same name. The whole album "NO DREAM" was a really big part of giving me the energy to finish this comic but this song was specifically the big one to me. It may not have been intentionally written to be a love song but i just find the lyrics soo romantic and triumphant. Since this whole comic was about reinterpreting meaning from old texts I felt like it was the only thing I could name this comic! The main part was like
If you knew that I think about you every single day
would it make you feel like I'm too much for you?
Or would you kinda wanna say
"You don't have to feel that way
I've been trying not to think about you too."
To any who are interested here's a big youtube playlist of the music i listened to while making this. honestly was pretty useful! https://www.youtube.com/playlist?list=PLwEKjLDquWHV9QsmbiK9qN_Rtf9C7Fc8j
Special thanks to Ria, Marty, Gabes, Lilly, Fizz, Becksa, Kram, Step, Maddy, Iz, and the zelink zine people. Everyone else helped a lot but without Ria I wouldnta got past the first thumbnail sketch..shoutout ria
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deegeemin · 5 months
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❄️✨❄️REMINDER THAT IDW SONIC WINTER JAM IS OUT!!! ❄️✨❄️
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I'd love to talk about some neato things I got to draw in the comic! Spoiler warning for some contents below! If you haven't read anything yet, come back after reading the comic!
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Let's start off with the cover thumbnails! I was more inclined to do A since it wouldn't spoil the big surprise Orbot and Cubot had in store! Otherwise I probably would've gone with B or D! It has that bombastic party sort of feel that I think would've been super fitting!
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Here, Eggman is temporarily staying at one of his many bases throughout the world after the collapse of his Eggperial city! This base is inspired by Industria from Future Boy Conan and a bit of Eggmanland!
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He also sure loves his chicken and fries!
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A little beachside balcony in Green hill! I felt like we generally don't get structures there as much so I thought it'd be a nice addition!
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The design on the floor is the stage from the JP Sonic X intro! It gets covered up by snow after but still neat to include!
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Look at this magnificent cast of characters! I wanted to use the poses that each pair had when they were first seen together! I'd considered giving Big his winning animation pose from SA1 but alas no space haha!
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Cubot's taped on eye brow gag was one I suggested and it's a reference to the same gag from FLCL!
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Lil sonic team logo Iasmin asked for! Sonic sure knows to appreciate himself! Good on him.
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And here's a sonic 3 wreath and the SA2 lock on reticle from the mechs!
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Amy and cream's spread of delicious looking food beautifully rendered by the coloring god Reggie! I wanted to include all their items from the Official Sonic the Hedgehog Cookbook! So if you want to make them yourself, YOU CAN! (except for uhh the experiment on another panel. you guys can figure out what's in that yourselves haha)
Also made sure to list all the pages you can find the recipes!
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This is one of my fav gags that Iasmin wrote in!! Can you all guess what this is meant to vaguely resemble?
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Quick round of character refs from Eggman's screen going in order from left to right! [Conductor's wife and Conductor, Barry and Gadget, Early Conductor design, Early Barry design (his outside eye markings are white tho), My uh Sonicsona lol]
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Mecha Sonic mark 3? Yep Iasmin wanted him to be there and so there he shall be!! Hopefully we get to see him again!
I remember seeing the story Iasmin made and it really felt like it could be something you'd see in a sonic anime episode if it were made nowadays. I drew the comic with some influence from Sonic X because of that. I think the most telling detail fans might notice is the constant 3 spines for Sonic.
but YEAH another absolutely wonderful comic I got to work on! See ya'll on another issue!
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siriussslut · 6 months
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sending remus a video….
warnings: smut, masturbating, sending nudes, one use of “daddy”
masterlist
remus’ phone buzzes with a message. he slides his phone under the table, careful to make sure no one can tell he’s not paying attention, and clicks into your chat. when he sees the video’s thumbnail he regrets checking the message at all, feeling his pants painstakingly tighten.
your pussy stares back at him, bright pink and dripping, hands spreading your folds wide open. he shakily shoves his phone into his pocket, glancing back up. his boss is explaining something or other while all the other people present listen intensely. he remembers vaguely that this is an important meeting, but all he can think about is you.
the two of you hadn’t seen each other for the past week as he was away on business, meaning the two of you hadn’t fucked in almost a week. and he could fucking feel it in the way his dick begged for you now.
the minute the meeting ends he’s rushing outside, and locking the bathroom door. he clicks back into your chat and props his phone up on a shelf. he presses play, practically salivating at the sight of you.
a breathy moan pierces the silence of the bathroom. your fingers slide between your folds, cunt slick and ready. you spread them open, showing remus just how wet you are.
“fuck,” he groans, cupping his bulge through his pants. he’s practically shaking with desire as sloppily undoes his belt, letting his cock spring free. he’s already fully erect, just begging to be touched.
his fingers wrap around his cock while you shove two fingers into your dripping hole.
“oh, daddy, i miss you,” you say, voice low and sultry.
he moans, thrusting into his fisted hand.
“i wish it was your cock inside of me right now,” you say, adding a third finger inside. you thrust harder, filling the bathroom with lewd wet noises. you’re splashing onto the camera now, leaving his screen painted in your wetness.
“fuck, baby,” the words tumble out of his lips in a horny haze. he reaches down to squeeze his balls, imagining your hands instead.
your other hand finds its way on screen, spreading your pussy lips further, traveling upwards and uncovering your clit. it’s engorged and visibly throbbing. your fingers circle it, before giving it a sharp squeeze. you cry out.
with a string of whimpers and moans you come onto the screen, drenching the camera. remus throws his head back with a moan, coming into his fist. his seed flies onto the screen, painting your pretty pussy with his babies.
“fuck.”
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wordstome · 3 months
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how c.ai works and why it's unethical
Okay, since the AI discourse is happening again, I want to make this very clear, because a few weeks ago I had to explain to a (well meaning) person in the community how AI works. I'm going to be addressing people who are maybe younger or aren't familiar with the latest type of "AI", not people who purposely devalue the work of creatives and/or are shills.
The name "Artificial Intelligence" is a bit misleading when it comes to things like AI chatbots. When you think of AI, you think of a robot, and you might think that by making a chatbot you're simply programming a robot to talk about something you want them to talk about, and it's similar to an rp partner. But with current technology, that's not how AI works. For a breakdown on how AI is programmed, CGP grey made a great video about this several years ago (he updated the title and thumbnail recently)
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I HIGHLY HIGHLY recommend you watch this because CGP Grey is good at explaining, but the tl;dr for this post is this: bots are made with a metric shit-ton of data. In C.AI's case, the data is writing. Stolen writing, usually scraped fanfiction.
How do we know chatbots are stealing from fanfiction writers? It knows what omegaverse is [SOURCE] (it's a Wired article, put it in incognito mode if it won't let you read it), and when a Reddit user asked a chatbot to write a story about "Steve", it automatically wrote about characters named "Bucky" and "Tony" [SOURCE].
I also said this in the tags of a previous reblog, but when you're talking to C.AI bots, it's also taking your writing and using it in its algorithm: which seems fine until you realize 1. They're using your work uncredited 2. It's not staying private, they're using your work to make their service better, a service they're trying to make money off of.
"But Bucca," you might say. "Human writers work like that too. We read books and other fanfictions and that's how we come up with material for roleplay or fanfiction."
Well, what's the difference between plagiarism and original writing? The answer is that plagiarism is taking what someone else has made and simply editing it or mixing it up to look original. You didn't do any thinking yourself. C.AI doesn't "think" because it's not a brain, it takes all the fanfiction it was taught on, mixes it up with whatever topic you've given it, and generates a response like in old-timey mysteries where somebody cuts a bunch of letters out of magazines and pastes them together to write a letter.
(And might I remind you, people can't monetize their fanfiction the way C.AI is trying to monetize itself. Authors are very lax about fanfiction nowadays: we've come a long way since the Anne Rice days of terror. But this issue is cropping back up again with BookTok complaining that they can't pay someone else for bound copies of fanfiction. Don't do that either.)
Bottom line, here are the problems with using things like C.AI:
It is using material it doesn't have permission to use and doesn't credit anybody. Not only is it ethically wrong, but AI is already beginning to contend with copyright issues.
C.AI sucks at its job anyway. It's not good at basic story structure like building tension, and can't even remember things you've told it. I've also seen many instances of bots saying triggering or disgusting things that deeply upset the user. You don't get that with properly trigger tagged fanworks.
Your work and your time put into the app can be taken away from you at any moment and used to make money for someone else. I can't tell you how many times I've seen people who use AI panic about accidentally deleting a bot that they spent hours conversing with. Your time and effort is so much more stable and well-preserved if you wrote a fanfiction or roleplayed with someone and saved the chatlogs. The company that owns and runs C.AI can not only use whatever you've written as they see fit, they can take your shit away on a whim, either on purpose or by accident due to the nature of the Internet.
DON'T USE C.AI, OR AT THE VERY BARE MINIMUM DO NOT DO THE AI'S WORK FOR IT BY STEALING OTHER PEOPLES' WORK TO PUT INTO IT. Writing fanfiction is a communal labor of love. We share it with each other for free for the love of the original work and ideas we share. Not only can AI not replicate this, but it shouldn't.
(also, this goes without saying, but this entire post also applies to ai art)
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noodlesarecheese · 21 days
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So Watcher is launching a Dropout (it's not called Dropout but they're clearly using the same template format platform thing idk what it's called, and the same pricing structure), and the reaction so far has been wildly different than what I remember from Dropout's launch. I was curious about why that was or if I was just misremembering the Dropout launch, so I went back to the Dropout launch video to compare them and I think I can see where some of the difference is coming from.
If you want to make the comparison yourself: Watcher's Video, Dropout's Video.
I wanna clarify first though that this isn't a knock against Watcher or the fans who are reacting one way or another or anything like that, I genuinely am just fascinated with how different the reactions are to what seems to be the same business decision. This also isn't a 'wow watcher sucks and dropout is so much better' I'm just using them for comparison because they did the same thing with different results. ALSO this isn't about the business decision itself, just the presentation! Disclaimers out of the way, here's the analysis.
Title and Thumbnail So the Watcher.tv announcement video is titled "Goodbye Youtube" and the thumbnail is Ryan, Shane, and Steven sitting on a couch looking serious, with a dark background. That really makes it seem like they're quitting (which, ok, they are quitting youtube but not quitting quitting). Viewers are already primed to be upset, and it's easier to go from upset to angry than upset to excited, curious, or neutral.
Compare to the dropout announcement video: "How the Internet is Ruining Comedy" - inline with other collegehumor video titles, might make you curious. Thumbnail - Big News! with Sam smiling and a bright background. We know its big news, but he looks happy, and the exclamation point let's us know they want us to be excited. Viewers are primed to be curious and excited.
Tone The Watcher announcement has 2 main tones. The first half is very sentimental, almost sad or wistful at times, and while there are parts that veer into pride at achievements, it's mostly bittersweet and sentimental. The second half is a bit more uplifting, but still quite serious. It reminded me of a tech announcement, like when they introduce the new iphone or something like that. Very professional, sleek, and serious, which isn't automatically a bad thing! But I do think that's not the vibe a decently-sized chunk of the audience expected or wanted. Many people watch Watcher for the cast's dynamic with each other, humor, and the more relaxed/conversational/friendly feel that most of the series have.
Compare to dropout - excited and comedic tone. Still professional, but also fits the expectations of the viewers. People watch collegehumor for the humor (it was in the name, after all). They also poke a bit of fun at themselves, which lightens the mood, shows self-awareness, and alleviates some of the bad feelings about paywalling.
Focus The Watcher announcement focuses a lot on the creative journey of the cast and company, as well as how this move will benefit them. Which isn't a bad thing, that's actually quite interesting! The problem here, I think, is actually more about what isn't here - a solid explanation of how this will also benefit the viewers and why the viewers should be excited. There's a brief description of one new show, and the promise that existing shows will get an upgrade, but we weren't given many specific details about how they'll be improved, and there's only one new show to tempt us into subscribing. Some people will be excited for that, some people won't, and some people will be excited but not enough to subscribe. Having 2 or 3 series (even if it's 1 fleshed out plus a few teasers of what's in production or what is being planned) plus some more details about how existing shows will be improved would've helped. Without that, it really does seem like it'll just be the same stuff viewers were getting for free, but now paywalled, rather than new and exciting stuff. That makes a big difference. I think with the fans not getting as much focus, this also led to some (accidental, I hope) hurt feelings. Based on what I've seen from fan reactions, all the talk about hitting the peak of what they can do on youtube and wanting more, translated for many people to 'youtube isn't enough' which became 'you (the current viewers) aren't enough.' Which I don't think was their intent! But I also don't think fans are wrong for feeling hurt by that.
Compare to dropout: They clearly explain how the move will benefit fans, and reassure viewers that existing content will stay where it is, and only new content will be behind the paywall. (Watcher clarified this too, but in a comment. It's not in the video itself, which is a huge problem.) They include clips of several new (at the time) series that would be premiering on dropout, including things that specifically could not be made on youtube (due to weed, violence, and sexual humor), so the reason for the shift is clear to the audience.
Advertisers Both videos contain the sentiment that being monetarily successful on youtube means working to appease the advertisers, and that over time what the advertisers want and what the creators want drifts further and further apart, putting strain on the creators.
However, I think the message gets lost a bit in the Watcher vid. Instead, it leaves viewers with the idea that the main problem is just ads are annoying instead of advertisers putting constraints on content. I'm not even sure what the specific constraints are for watcher, because they didn't give any examples. And the focus on ads being annoying leaves viewers frustrated because people typically either don't mind ads or they already have an ad blocker.
Timing and Size Okay, this isn't exactly about presentation, but it is still a factor that impacts perception so I'm tackling it. And I'm actually going to do dropout first. CollegeHumor launched dropout in September 2018. Pre-pandemic, but also pre-Sam Reich as CEO. The company was still owned by IAC. It was a Company, and while it wasn't huge it wasn't tiny either. So launching dropout was a Company Decision, a Business Strategy. Some people were upset about, but it wasn't a personal betrayal (generally, anyways). If I remember correctly, this was also not a high point for the company. They kinda needed dropout to do well to keep things running smoothly (which is why they shut it down and sold it to Sam just 1 1/2ish years later), so the sudden shift made sense.
Watcher Entertainment is a company, but it doesn't feel like one. Ryan, Shane, and Steven own and operate things, but they're also the faces, and they're youtubers. Which makes every business decision they make feel more personal to viewers, especially those who have been watching for a long time. They've also seemingly been doing well on youtube, which makes it more difficult for viewers to understand why the sudden change is happening now. They do talk a bit about it, about the company expanding and wanting to do things that advertisers don't like (which I've already covered). However, mostly the choice to start a streaming platform is framed as 'the next big step' without much clarification on why it's the next big step. Plus, it's post-pandemic, and a lot of people are still struggling financially with the ripple effects of that. Yes, $6 isn't a wild amount of money, but there have been some months where $5 absolutely meant the difference between paying all my bills or not, and I know I'm not the only one. This, coupled with a lack of clarity about why exactly they're doing this, leads to fans feeling hurt, betrayed, bitter, and frustrated.
Now, presentation and framing isn't everything. No matter how perfect your announcement is, some people are still going to be upset. It's a big change, of course people will be upset! But I do think a more careful presentation would've alleviated some of the hurt and anger that fans are feeling. While I do think a lot of the reaction we're seeing is due to the decision, I think (based on what I've seen) that some of it is also based on the poor communication in the video itself, and that could've been avoided!
So I'm gonna get a little speculative and describe what I would've done. In this hypothetical, they've decided to launch the streaming service and brought me on just for the announcement.
Firstly, switch the title out. If they're married to Goodbye Youtube then add a (and hello...?) after so it's at least obvious they aren't fully quitting. The dark color scheme of the thumbnail fits their regular vibe, but they want everyone to be excited so they should look excited. Next, let's lighten the tone up. Being proud of what they've done so far is great, but we don't need the sentimental music and bittersweetness. Remember, the goal is to get viewers excited about what come's next - so let's focus on what actually comes next! Talk about specific show plans and mention why they wouldn't work on youtube. Then, take some time to reassure the fans. Predict a few likely worries and address them in the video. Acknowledge that it's a big change, that it will take time to get used to, and that not everyone will be onboard, and let the fans know that it's ok if they aren't onboard.
Like I said, this wouldn't fix everything. There are a few differences in between dropout and watcher that don't have anything to do with presentation. Dropout launched with primarily new shows rather than new seasons of existing shows, and they continued uploading to youtube relatively regularly in addition to the content behind the paywall, which I do think went a long way to keeping fans happy. At this point it's unclear if watcher will do either of those or not. But, while I don't think it would fix everything, I do think improved communication in the announcement would've helped.
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ao3commentoftheday · 2 years
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I've been writing fics for a long time and I remember a time when even the smallest of fics and stories used to get a lot of engagement from their readers, even back in the days of fanfiction net and ye old forum fics. These days, one's lucky if someone leaves a kudos, let alone a simple comment. Did something about fandoms change? Did it become more consumer like?
Personal opinion? It's not just a fandom thing. It's a "web 3.0" (or whatever we're calling the modern internet) thing.
Today's internet is set up for maximum scrolling and minimal effort. Tiktok is an incredibly popular platform, in large part because there is zero thought that needs to go into watching on it. Youtube requires viewers to read the video title, look at the thumbnail, and make a decision. Tiktok just serves it right up for you.
Other social media sites are attempting to follow suit, easing the path of consumption to keep those eyeballs in place so the ads (and therefore the money) can flow. Everything from news sites with click bait links at the bottom of a story to online stores with "people who viewed this item also looked at this" - the entire internet is set up to keep people moving from one thing to the next without stopping.
AO3 isn't social media. It isn't news. It isn't shopping. There's no algorithm pushing content. There's no "you liked this story? here's another one just like it!" message when you reach the end of the fic.
But people get into certain habits. Just like people who are used to Wattpad use the word "books" instead of "fics" when they start reading on AO3, people who are used to watching a thing and then scrolling on are in the habit of seeing a thing and then moving on.
It will depend on your fandom, of course. And how popular a particular ship or trope is. My last fandom was full of people who'd started out in the LJ or FFN eras of fic, or the early days of AO3 and maybe that's why commenting was so common. Or maybe it was because the early fans in that fandom created a culture where commenting and kudosing was seen as just... what you do.
I don't really think of it as being connected to age at all. I see it more as being connected to comforts and habits. But it's also connected to expectations, community, culture of that particular corner of fandom in particular. These days, I hear a lot of the discussion and recs and squee happens in discord servers instead of on the fics themselves. And that might be because that's where the community is.
I also wonder (with no basis beyond my own gut) whether that period of several years where there was rant after rant here on tumblr about how to comment "correctly" might have made people comment less. I know that if I hadn't been in the habit already, seeing the anger addressed at commenters in some of those posts would have made me decide that I wasn't brave enough to risk it in case I did something wrong.
It's a simple question with no simple answers, but here's half a dozen thoughts I have in my head at any given time. I hope it gives you some insight? Or at least some things to consider.
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