Tumgik
#STAT Health - Science
infosnack · 9 months
Text
Nonprofit naloxone maker celebrates FDA approval by donating 200000 doses
Nonprofit naloxone maker celebrates FDA approval by donating 200,000 doses https://www.statnews.com/2023/08/09/naloxone-harm-reduction-therapeutics/?utm_campaign=rss A nonprofit naloxone manufacturer is celebrating its recent market approval by giving away 200,000 doses of its over-the-counter nasal spray. Harm Reduction Therapeutics said in a statement that it will donate nearly a quarter-million doses of its new product to the Remedy Alliance, an organization devoted to affordable naloxone access. The announcement comes on the heels of the Food and Drug Administration’s approval of Harm Reduction Therapeutics’ product RiVive, a new nasal naloxone spray used to reverse opioid overdose. Read the rest… via STAT Health - Science and medicine news https://www.statnews.com/category/health/ August 09, 2023 at 11:33AM
7 notes · View notes
codyharrington-blog · 2 years
Text
First Blog!
No idea what I'm doing though.
Umm Social Stats for you all, to be honest...not great. Could be better and I believe should be better.
Instagram:
@codyharrington__ 3,038 followers 📈
Tiktok:
@cody.harrington 284 followers. This is absolutely below the standard of content that is readily available.
My Podcast Show @ElephantintheRoomShow 704 followers
Understandably so, I've had a podcast show for close to 10 years now and there's a 30-1 ratio of announcing a comeback to actually coming back.
So I promise I'll be getting this back and active very very soon. So please keep an eye out on all the socials, YouTube and www.elephantintheroomshow.com.au
Thankyou all for your time and join the ride!
Follow, like and subscribe.
Cody.
Tumblr media
1 note · View note
kthulhu42 · 7 months
Note
Hey, can I try to prove to you that trans healthcare is safe, effective, and science based? And also maybe that being trans, for most people at least, is not something that is necessarily misogynistic? As a trans man who deals with chronic pain and several mental health issues, I may have perspective and arguments to offer that you haven't considered yet. I would also like to know better why people are advocating for more restrictions on trans healthcare (in order to understand why something I see as very good is seen by some as very evil). I completely understand if you don't want to argue with some random person on the Internet, but as someone who is affected by issues that you regularly talk about, I would like the chance to try and change your mind, or at least to hear your arguments in a clearer manner so I can understand why you advocate for what you do.
While I appreciate your offer to educate me, it's rather an impossibility. I'm not un-educated on the science involved. When my friend died, we were given the stats on the complications of phalloplasty by her surgeon. Necrosis was at 18%. Urinary incontinence was near *80%*. Revisions were "To be expected". How is constant infection and pain healthcare? If other cosmetic surgeries had the same complication and failure rates, would I be expected to accept those too?
I do not believe that you can change sex, and I do not believe in gendered souls that are so important that one must cut parts of their body to match it. As a - prior - mental health worker, I look at how we treat other instances of dysphoria and dysmorphia, and they're completely the opposite to how we treat Trans and GNC individuals. Why?
And then we come to the 4000% increase in teen girls identifying, and the internalised misogyny, the cult-like mentality of the TQ community, the sexism, erasure of women, and refusal of lesbian boundaries.
The issue starts and ends with the fact that you cannot change sex. Having any surgery at all, regardless of the visual effect, cannot change that. So why would I champion it? Why would I accept it, after watching the long, painful, drawn-out death of a friend who totally subscribed to this ideology?
Acceptance of the body, neutrality of the body, a disconnection of the pro-ana community, a focus on hobbies and works. That's how we help patients with severe body dysmorphia leading to anorexia. We don't give them liposuction. In fact, having anorexia - as I do - precludes you from accessing cosmetic surgery, because they know you're trying to achieve something impossible, that will only cause emotional distress.
Why does my body dysmorphia preclude me from surgery ( a much safer and less complex surgery than phallo or mastectomy)
While a Trans individuals dysmorphia means the complete opposite?
It's inconsistent medicine. It's dangerous medicine. And, due to recent laws in my country, even exploring the root of the dysphoria can be seen as anti-trans and can have detrimental effects on your career. How is it healthcare to deny doctors the ability to do their job?
619 notes · View notes
ms-demeanor · 2 months
Note
Hi! My employer's workplace wellness program was recently revamped, and I'm trying to assess whether it's slid into the nonsense side of wellness-world. Specifically, there's a webinar being offered by a guy named Abra Pappa on using an "anti-inflammatory diet" to "battle against chronic diseases… including heart disease, diabetes, arthritis, and even certain cancers." This sounds… sketchy to me, but I know you have both expertise in nutrition and a strong bullshit detector, so wanted to ask what you make of it.
Okay long story short never trust anyone who got their degree from a university that started off as a school for chiropractors.
Tumblr media
Abra Pappa got her MS in Functional Medicine and Human Nutrition after getting a BA in Theater; I checked the requirements for that degree and the school's whole catalogue is throwing red flags but what's throwing the most red flags for me is that if I wanted to get a degree in nutrition from an ACEND accredited program I'd need to take a hell of a lot more than one bio class, one anatomy OR one physiology class, one medical terminology class, one nutrition class, and one biochemistry class in order to get into a master's program.
It's funny because she went from a BA in theater arts to an MS in Functional Nutrition and Human Nutrition and I've been trying to go from a BA in Theater Arts to an MS in nutrition and *aside* from the whole private school costs thing one of the major barriers is that I'd basically need to re-do all of my undergrad to get in a lot of chemistry, some calculus, and MANY nutrition classes before I qualified for a Master's program. But based on the program she took I'm only one medical terminology and one biochemistry class away from a Master's program instead of more like ten to fifteen classes (primarily in nutrition, chemistry, and physiology) away.
Anyway she says she's a Licensed Dietician Nutritionist. There are some states that allow LDN certification, New York is one of those states. *BUT* to be an LDN in New York you have to
Complete a program in dietetics-nutrition that culminates in a bachelor’s degree that qualifies for certification in dietetics-nutrition or has been accredited by the Commission on Accreditation for Dietetics Education (CADE).[Note: CADE is now ACEND] The program must include at least 45 semester hours of coursework in dietetics/nutrition and must include at least 20 semester hours of coursework in the area of human biological sciences and social and behavioral sciences
Pappa went to the University of Western States in Oregon, and the only ACEND accredited school in Oregon is at OSU, so if she's an LDN it's from someplace that isn't New York, where she lives and works.
She also claims to be a CNS, a Certified Nutrition Specialist, but in order to qualify for THAT you need to have an MS with some pretty rigorous coursework
Tumblr media
And this is what the school required for her MS program:
Tumblr media
And given that she didn't have a science degree for undergrad it seems pretty likely that she wasn't doing anything close to what an undergrad nutrition program looks like:
Tumblr media
For the record, here are the MS requirements for an MS in nutrition with a health and wellness emphasis at that same school:
Tumblr media Tumblr media
In order to get accepted to the MS in nutrition program in that school you either need to have a BS in nutrition or a BS in biology or chemistry and take all the undergrad level nutrition requirements ON TOP OF that BS.
I don't think that a theater degree and an MS from a woo-y correspondence school really count, even if you do pay $45k for your diploma.
If you go look at the requirements for any ACEND accredited school and compare them to the MS program from University of Western States it leaves UWS looking pretty shitty in comparison. Like, nowhere in her requirements is there a statistics class! Stats is required even for an associate transfer certificate in nutrition! EVEN AT THE 2-YEAR LEVEL FOR REAL NUTRITION DEGREES YOU HAVE TO DO STATS AND SHE DIDN'T HAVE TO TAKE A SINGLE STATS CLASS FOR HER MS. You will note that the cal poly MS program has one entire MS-Level class on vitamin metabolism and one entire MS-Level class on mineral metabolism for any of the three MS in Nutrition emphasis courses; her school required neither.
This shit makes me want to climb the walls.
I'm just going to start calling myself a nutritionist. California will let anyone call themselves a nutritionist, there are absolutely zero protections on that term and I can get myself a piece of paper for like three hundred dollars from a diploma mill that has some kind of bullshit accreditation.
Here are the programmatic accreditations her school has:
Tumblr media
Compare with the Cal Poly programmatic accreditations (I cite cal poly a bunch because it was the program I was hoping to get into eventually so I researched it the most; that's where I got my BA, go broncos):
Tumblr media
Note that the website for her school is listed with the department of education as wschiro.com because it was called Western States Chiropractic College until 2010.
Every time i dig into something like this it makes me want to stare into space for hours. No wonder college students are getting fucked on their loans and going to bullshit schools. No wonder everything is a scam these days. People bitch about credentialism but you know what maybe this lady is a CNS; sure, for some people that requires passing board certification tests, getting 1000 hours of clinical supervision, and becoming a Nurse Practitioner with real actual nutrition study from a solid program, but for other people it requires zero understanding of statistics, a theater degree, and three *whole* units of anatomy. Maybe she clears the bar on that one! She doesn't have the qualifications for an LDN in New York, she's not an RDN because she sure as fuck didn't take the classes required for a *VERY SERIOUSLY* protected title, but maybe you can be a CNS with an online diploma from the western states chiropractic college.
I fucking hate everything.
You know the whole reason I wanted to get a degree in nutrition was to yell about shit like this online, but fuck it. Fuck it, I'm a nutrition-isht because i live in california and I can say I am and who's going to check? Who's going to look up whether I took classes in public health or anatomy or the metabolism of micronutrients before they hire me to do corporate seminars on healing your relationship to food? I am legally allowed to do that so I might as well, right? If all I have to do is be charismatic and convincing I'm pretty sure I've got that down, actually, so who's going to check?
Nobody! Nobody is going to check and everything is a scam and I hate everything.
ANYWAY
The relationship between nutrition and inflammation and the relationship between chronic disease and inflammation are two different, complicated things that are difficult to point at and say definitively what the connections are.
I am of the opinion that any time you're getting deep into things like an anti-inflammatory, ketogenic, or PH-Balancing diet without a specific condition that calls for the avoidance of certain foods for very clearly scientifically reported reasons, you're dealing with a woo-woo biohacker who's looking to sell a diet plan.
The thing about nutrition science is that it seems like for most people the "answers" are pretty basic: eat enough food, get enough macro and micronutrients, eat a variety of food, avoid processed meats, try to eat more fruits and vegetables, get enough water, and stay as active as possible NOT for weight loss reasons but for metabolic health and joint/muscle maintenance. It's really, really, hard to sell that though, which is how you get people like Abra Pappa in 2013 writing out this bugfuck "Food and mood" handout with a midday snack that is so bonkers in the way the calories are distributed that I'm sitting down and doing math about it (it looks like about a third of the calories that day are supposed to come from the mid afternoon spinach, mint, cocoa nib, and coconut milk smoothie which is, as I said, bugfuck nuts).
It's hard to sell "please eat more fruits and vegetables, which is difficult because actually most places don't grow enough vegetables for the population's nutrition needs and it's cheaper to eat grains and industrially produced meat than it is to eat five cups of vegetables that you need to prepare daily and also maybe skip the bacon" but it's much easier to sell "five anti-inflammatory superfood milkshakes that will fill your belly and fight cancer" because it's packaging nutrition as a product and not as a massive systemic issue that happens to have very specific requirements for a large number of individuals who *do* happen to have disorders that are based on nutrition and inflammation (celiac disease! I've got one of them! Eating the wrong foods definitely causes inflammation in my body as the result of an autoimmune disorder! but that doesn't mean that the things that are inflammatory for me are inflammatory for everyone!)
Anyway I think like about 97% of workplace wellness programs are largely bullshit based, or at least import bullshit a lot of the time, and nutrition is a science that has, just, so much bullshit in and around it.
So I would take anything they say with a grain of salt, and hopefully less than 255% of your RDV of saturated fat (seriously that meal plan is ludicrous).
Side note: there is a subset of nutrition people who looked at the way that we got fat wrong in the 80s and flipped it and reversed it and went "actually you can have as much fat of any kind that you want as long as it is natural and you will have no issues" and this is how you end up with people on 100% natural clean keto diets who have cholesterol levels over 600. Abra Pappa recommends "clean/natural" eating and has taken continuing education on keto and has a recipe for a single-serving smoothie that calls for 8oz of coconut milk I think she's very much in the "'good' fat truther" camp (or at least she was in 2013 which is maybe why New York has a requirement for people to have some kind of nutrition certification for giving out nutrition advice and maybe she should have done that because she didn't even go to her bullshit "grad school" until 2017).
(We DID get fat wrong in the 80s and total avoidance of all fats is bad for you and there are 'good' fats that you should eat and everybody needs to eat some level of fat for proper nutrient absorption but even if you're only getting fat from nuts and avocados that's not going to prevent your arteries from forming plaques if you're having nearly triple the recommended daily value of saturated fat as part of your afternoon snack)
283 notes · View notes
idk if this is way too much to ask of you 😅 but can we have more info on the barça b babies? 🫶🏼I’ve only focused on the women’s team since getting into football last summer and don’t know much about them and their team, stats, injuries etc.
Tumblr media Tumblr media
so some basics: the first team squad for barça currently has 21 players, but you can use players from the reserve team for first team matches. it's a great way to give more experience to the b players who have potential and a way to have more squad rotation.
the main b girlies for us this year have been vicky lópez, martína fernández, giulia dragoni, and lucía corrales. and the b team has been a very successful feeder into the first team!
per uefa rules: players who are 16 years of age or older by the end of the calendar year when the match is played are eligible to play. each club is responsible for submitting to uefa an A list of players (list A) and a B list of players (list B). no club may have more than 25 players on list A during the season. (there are even more detailed rules that you can read on the uefa link above).
la masia has a reputation for a reason, and there are protocols in place to make sure that the b girlies are not doubling up on practices and their health is monitored. that's why barça tracks biometrics for all our players, so that they are not overworked or overconditioned. and the b girls play mostly for the b team, except for some matches against lower ranked opponents or as subs. so it's not like they are all playing 90+ minutes against first team real madrid on saturday and then have to do another 90+ minutes against a b team opponent on sunday. now of course, there is an epidemic of injuries in women's football with no easy answers, and sadly that's affecting b team girls too.
so i won't go through all the barça b players, but here are some who have shown great potential:
Tumblr media
vicky lópez - she's 17 years old and is one of the regular subs for the barça first team. and she already has two caps with the spanish national team. she's one of alexia's daughters and has a lot of flair as an attacking midfielder. also, her mom passed away when she was 11 (another way she relates to alexia in losing a parent when young), and the goal celebration above is to honour her mum.
Tumblr media
giulia dragoni - another 17 year old wizard in the midfielder and has earned 8 caps for italy and went to the world cup last summer! it looks like giulia will be loaned to roma's first team next season, which will be a great move for her and i think she has the potential to be a regular starter there before coming back to barça. she was the youngest non-spanish player to make her debut for the first team.
Tumblr media
lucía corrales - she's an 18 year old winger and has been a force for barça and the spain youth teams and has scored some important goals in important matches for them. mundo deportivo has described her as the heir to mariona and you can see some shades of her in the way lucía plays.
Tumblr media
martina fernández - she's a 19 year old defender and captain of the b girlies and the spain u23 squad. she was part of the first class of female students to be in residence at la masia. she's training to be one of the cb successors to mapi and paredes. also, she's a brainiac and studies biomedical sciences and works in a lab in her free time!
Tumblr media
ariana arias - ari is a 20 year old striker who came over from real madrid, if you can believe it! she has spoken out about suffering from harassment and psychological abuse while at real madrid! and last year was the top scorer of the primera federación (b league). she's had two goals for the first team so far.
Tumblr media
ona baradad - ona is a 20 year old forward who already has multiple caps for the first team, having debuted back in 2021. she ruptured her acl last year but has recently returned to play. she has a lot of explosive and dynamic quality.
Tumblr media
txell font - she's the sister of gemma font and is an even better gk in my opinion! she's also recently injured but has so much potential. barça really churn out some of the best gks around!
honourable mentions: martine fenger (norwegian national who some say have the potential to be better than ada!); onyeka gamero (one of the nominees for young player of the year in usa). emilia szymczak (17 year old who nows plays for poland national team).
anyway, this is just a start! can't wait to see more from them in the future!
79 notes · View notes
dropout-if · 7 months
Text
Dropout Customization
Due to some questions about MC customization, I have decided to compile all the physical and personality aspects that are selectable about the Dropout.
A reminder that this is all subject to change and that new things may be added (or deleted). Feedback and ideas to further develop MC are encouraged.
Tumblr media
Main Ideas
Name Surname Nickname
Sex, Gender, Pronouns (it's possible to customise them), Breast/Pecs, Penis/Vagina (If MC is transgender, their transition takes place while they're away) Title (Ms. / Mr. / Mx.)
Virginity or lack thereof.
If MC is trans (when they realized about it [high school, middle school, college] and if they told their family // the ROs already know, as MC told Uma and J, and word spread).
Birthday which establishes the Dropout's age as either 21 or 22 depending on the season (Spring, Summer, Autumn, Winter)
Major (Engineering, Biology, Chemistry, Computer science, Law, Economics, Education (in relation to science/maths/etc), Mathematics, Physics, Psychology). The Dropout's Major affects flavor text. These options are the ones approved by the Dropout's parents, though it's possible for MC to express interest in other degrees/topics (music, art, English, anthropology, archeology, classical studies, history).
Reason behind dropping out (MC got kicked out (they were caught cheating) MC didn't get a high enough GPA and dropped out / MC never even wanted to go to college and ultimately decided they wanted out / MC didn't fit in (they were discriminated, lonely, etc) though they really liked college / MC originally liked their degree and college but gradually lost interest in the entire thing / MC never liked their degree and decided to drop out / Something specifically related to mental health (mainly anxiety) / Impostor's syndrome.) This affects flavor text.
2 Coping Mechanisms (Alcohol, Tobacco, Drugs, Sleeping around, Avoidance, Overspending, Humor, *Hobby (overworking self) [Anger, Fake/forced happiness, Sadness, Indifference].) Each coping mechanism opens a variable and a storyline. You can choose two, though choosing one related to emotional responses [between brackets] automatically blocks out the others.
2 Hobbies (Singing, playing an instrument, songwriting, creative writing, drawing, sketching, sculpting, acting, photography, soccer, football, swimming, basketball, gymnastics, boxing, judo, karate, taekwondo, kickboxing, going to the gym, cooking/baking, dancing [ballet, contemporary dance, modern], yoga.) This affects flavor text and scenes.
Job (Bartender [Wanda, Statler is also around often], Cashier [Statler], Columnist [J (+Kai if poly)], Caregiver [Kai], Waiter/Waitress [Uma (+Travis if poly)], Tutor [Travis]) Each job gives you more time with a certain RO, as well as unlocking a storyline.
Personality Stats
Playful/Serious Honest/Dishonest Friendly/Rude Introverted/Extroverted Laid-back/Uptight Cynical/Idealistic Flirty/Reserved Family oriented/Individualistic
Others: Insomnia, Migraines
Physical Appearance
*It's possible to choose MC's appearance as a high schooler as well. This affects flavor text.
Height (very tall, talk, average, short, very short)
Skin tone (ebony, dark brown, light brown, russet, golden, olive, honey, tawny, tanned, fair, rosy, ivory.) Choosing any skin tone gives you the possibility of choosing to be a poc (idea I stole from Mila, @beyondthegame)
*Build (scrawny, skinny, lithe, lean, muscular, chubby, curvy, hourglass).
*Hair color (max 3 tones, 1 base and other 2) (possible to return home with a mess of dye for Maude to fix. NATURAL (Ashen blonde, Sunflower blonde, Strawberry blonde, Caramel, Honey brown, Chocolate brown, Copper, Auburn, Ruby red, Midnight brown, Jet black, Ebony black) NON-NATURAL (Pink, Violet, Lilac, Blue jade, Vermilion red, Snowy white, Silver, Emerald green, Canary yellow, Bleached).
Hair texture (kinky, very coiled, coiled, curly, wavy, slightly wavy, straight)
*Hair length (ear-length, chin-length, shoulder-length, below shoulder-length, chest-length, waist-length)
*Hair style (SHORT/MEDIUM: natural, side-parted, mullet, layered, bob, ponytail, twin ponytails, buzz fade, slick back, messy, wolf cut, bun. LONG: natural, high/low ponytail, messy, shaggy, California waves, a half updo, side-swept, bun, braid, twin braids, twin ponytails).
*Eye color (albino red, dark blue, light blue, dark green, light green, hazel, amber, chestnut brown, chocolate brown, black, grey).
Others
*It's possible to choose MC's appearance as a high schooler as well. This affects flavor text.
*Glasses (yes, no, contacts)
*Facial hair (No/shaved. Stubble, full beard, goatee, ducktail,van dyke, garibaldi, mustache, soul patch, light beard).
Scars, can choose as many as possible (Back, chest, abdomen, upper and lower arm, thigh, knees, calf, mouth area, neck, cheek, hands, eye area, shoulder)
*Tattoos (One big in X body area, patch-like bodysuit, bodysuit, one/two sleeves, just legs, a few tattoos all over, a small in X place).
*Piercings (Ears [helix, lobe, industrial], navel, tongue, nose ring and septum, eyebrow, lips, smiley, nipples, genital)
Dimples
Braces
Freckles (face, body, both)
Beauty mark, multiple (under eye, over lip, neck, body)
*Outfit/Style (streetwear, alternative, cute, preppy, casual, formal, business casual, dark academia, messy, boho/eclectic, comfortable)
*Bedroom, at family home and at new apartment (messy, colorful, emo, basic, boho, modern, industrial, vintage, minimalist, cute)
*Diet (vegan, vegetarian, pescetarian, keto, meat-eater, lactose intolerant)
Family pet (small/large dog, cat, fish tank, hamster/rabbit/guinea pig, cockatiel/parrot/canaries)
Characters
Closeness to all family members (tight-knit, close, so-so, cold, barely any relationship)
Same with the friend group
Crush on Statler during high school (yes/no)
'Popularity' during high school and college (popular, social butterfly [got along with many people but wasn't part of the popular groups], normal, loner, outcast [somewhat antagonistic in a way/rebel].)
191 notes · View notes
thehomelybrewster · 11 days
Text
1d8 "Free" Fantasy RPGs To Replace 5e At Your Table
D&D 5e sure is a roleplaying game, and it's one that I have enjoyed a lot. However, that doesn't mean that I'd recommend it automatically for other people. This has many reasons, which I won't elaborate here. It has also shaped the perception of TTRPGs significantly thanks to its market dominance, and not in a good way.
5e has a reputation for being an expensive, complex game, and 5e players fear that other RPGs might just be the same. That it's too much of a hassle and too much of a financial burden to switch systems.
So, to help 5e players pick out a different system, I've made this handy 1d8 rolling table to help them pick a fantasy TTRPG with a combat component that they can try instead!
Tumblr media
Let's now go through these eight nine RPGs and see what's up with them, right below the "Keep reading" section!
I'll be listing some metrics like the page count for the rulebook(s), the core resolution mechanic, how complex the game is in terms of character creation & combat, and how well-supported the game is by their publisher and the community-at-large.
1. Cairn
Author: Yochai Gal
Release Year: 2020
Cost: Free PDF, printed copies cost between $3 to $10 depending on the print quality.
Page Count: 24
Website: https://cairnrpg.com/
Resolution Mechanic: 1d20 Roll Under system for ability checks/saving throws, attacks hit automatically, "fiction-first".
Action Economy: Movement + one action per round.
Characters: Random character creation, class-less and level-less, advancement based on "Scars" (suffering damage that reduces your HP exactly to 0)
Setting: Implied. Low-magic European-style fantasy; mysterious woodlands.
Other Noteworthy Mechanics: Hit Protection and Ability damage instead of HP, Slot-Based Inventory.
Degree of Support: Very high. Available in fifteen languages (e.g. Spanish, Russian, Chinese, and German); full rules text is under CC-BY-SA 4.0; multiple published third-party adventures & supplements available; some official bonus material (e.g. bestiary, magic items/relics, and spells) is available for free on the website.
Addendum: An expanded 2nd Edition is currently on Kickstarter (ends April 26th 2024); Cairn is legitimately easy to learn, however the Hit Protection system and the connected Scars system is a very different abstraction to health and advancement compared to 5e.
2. Cloud Empress
Author: worlds by watt
Release Year: 2023
Cost: Free PDF of the rulebook and the creator-written sample adventure "Last Voyage of the Bean Barge", $20 for the print edition of the rulebook, $12 for PDF supplements, $25 for print + PDF supplements; free solo rules also available as PDF only.
Page Count: 60
Website: https://cloudempress.com/
Resolution Mechanic: d100 Roll Under system for stat checks/saving throws, critical successes or failures on doubles (11, 22, 33, etc.), 5e-style advantage/disadvantage, attacks generally hit automatically.
Action Economy: Two actions per round with no free movement.
Characters: Semi-random character creation, four classes ("jobs"), no rules for character advancement in the ruleset.
Setting: Specific. "Ecological science fantasy" heavily inspired by Hayao Miyazaki's "Nausicaä of the Valley of the Wind"; costly magic, giant insects, dangerous mushrooms; only human player characters.
Other Noteworthy Mechanics: Damage points culminate in Wounds; Wounds and Stress as ways to track your character's physical and mental state; slot-based inventory system.
Degree of Support: Low-ish. Several official supplements exist, however third-party material is very sparse. May improve due to the recent establishment of a Cloud Empress Creators Fund, has a simple 3rd party license system.
Addendum: A supplement, "Cloud Empress: Life & Death" is currently on Kickstarter (ends April 26th 2024, yes, the same day as Cairn 2e) and as a disclaimer I even backed that current Kickstarter; Cloud Empress is built on the engine of the sci-fi horror RPG "Mothership"; clearly built for one-shots and short campaigns; has a wonderful resting system that encourages roleplay between players.
3. Iron Halberd
Author: level2janitor
Release Year: 2023
Cost: Free PDF of the rules; no print option available.
Page Count: 60
Website: https://level2janitor.itch.io/iron-halberd
Resolution Mechanic: 1d20 + Bonus Roll Over system against difficulty or armor rating, however most non-combat-related actions follow a fiction first approach without dice rolls.
Action Economy: Movement + one action per round.
Characters: Semi-random character creation, class-less but there are four different "gear kits" that nudge your character towards certain archetypes, levelling up with XP.
Setting: Essentially non-existant. General European fantasy with magic, gods may or may not exist/shape the world, various fantastic ancestries included.
Other Noteworthy Mechanics: Includes rules for building strongholds and maintaining warbands; slot-based inventory with a durability mechanic.
Degree of Support: None. The game is intended to be relatively compatible with other OSR content and the creator suggests using adventures made for the D&D retroclone Old-School Essentials if you wanna use pre-published ones. An official introductory adventure, "Sea-Spray Bay", is apparently in the works. No 3rd party license available, as far as I know.
Addendum: One thing about Iron Halberd I like especially is how it uses random tables for generating equipment. Most of the equipment is listed in a numerical order by category, and the various gear kits include references on different rolling formulas for those equipment categories. For example someone taking the "soldier's kit" rolls twice on the d20 Weapons table and takes their preferred pick, while someone taking the "sage's kit" only rolls a d4 on that table.
4. Mausritter
Author: Isaac Williams
Release Year: 2020
Cost: Free PDF of the ruleset available; box set with the rules and several goodies including an adventure costs $55; additional box set + PDFs containing eleven official adventures costs $55 (or $20 digital-only).
Page Count: 48
Website: https://mausritter.com/
Resolution Mechanic: 1d20 Roll Under system, 5e-style advantage/disadvantage, attacks always hit.
Action Economy: Movement + one action per round.
Characters: Random character creation, class-less, levelling up with XP.
Setting: Vaguely specific. You play as mice and everything is related to mouse-size; cats are the equivalents of devils or dragons; humans exist as a setting background but may or may not be present in a campaign.
Other Noteworthy Mechanics: Includes rules for recruiting warbands; slot-based inventory with a durability mechanic.
Degree of Support: Very high. Several official supplements exist, as well as loads of content, be it adventures or supplements, made by other creators. Available in seven languages (all of them however are European). Has a simple 3rd party license system.
Addendum: Mausritter uses the phrase "adventure site" instead of dungeons. On the website a free adventure site generator is available, as is a digital tool that can be used to generate your own item cards for the slot-based inventory system.
5. Maze Rats
Author: Ben Milton
Release Year: 2017
Cost: $4.99 for the PDF, no print option regularly available.
Page Count: 32
Website: https://questingbeast.substack.com/
Resolution Mechanic: 2d6 + Bonus Roll Over system; advantage system that uses 3d6 drop the lowest + Bonus.
Action Economy: Movement + one action per round.
Characters: Semi-random character creation, class-less but instead there are character features (e.g. spell slots or attack bonuses), levelling up with XP.
Setting: Essentially non-existant. Magic is very irregular (s. the section below), but otherwise it implies a vaguely European fantasy setting.
Other Noteworthy Mechanics: Spells are randomly generated each adventuring day and spell effects are negotiated between the GM and the spellcasting player; includes several fantastic d66 tables that can be used to randomly generate worlds.
Degree of Support: Decent. The rule text is licensed under CC BY 4.0 and unofficial translations are available. Some third-party content has been made specifically for the game.
Addendum: The only purchase-only game on this list. However "unofficial" distribution of the PDF is very common. Also this is the oldest game on the list. Ben "Questing Beast" Milton is a prolific OSR blogger and runs a YouTube channel on the OSR. Great dude.
6. Sherwood - A Game of Outlaws & Arcana
Author: Richard Ruane
Release Year: 2022
Cost: Free quickstart PDF titled "Sherwood - A Quickstart of Outlaws" available; digital rulebook costs $7.50 and the print edition (including PDF) costs $15.
Page Count: 25 (Quickstart), 32 (Rulebook)
Website: https://www.r-rook.studio/
Resolution Mechanic: 2d6 + Bonus Roll Over system for skill checks (including attacks), 2d6 Roll Under system for saving throws; advantage & disadvantage system that involves rolling 3d6 and using the higher/lower of the two results; almost all rolls are player-facing
Action Economy: "Conversational", assumption of movement + action.
Characters: Largely choice-based character creation. Combine two (of six) background abilities with the benefits of seven different careers. Big focus on interpersonal relationships during character creation. Limited character advancement takes place during downtime.
Setting: Specific. Takes place in a fantastical version of 13th century England, with fey and magic coexisting with outlaws and crusaders.
Other Noteworthy Mechanics: The group of outlaws possesses two shared resources (Resources and Legend) that can be spent to gain certain benefits; spellcasting is divided into two categories: arcane talents and sorcerous rites, with the former being immediate and the later taking significant time; slot-based inventory.
Degree of Support: None. No further publications exist for the game and while it is published under the CC-BY 4.0 license, no third-party content exists as far as I know. It does include a guide on how to convert D&D and Troika (N)PCs into Sherwood characters, as well as three adventure seeds (one in the Quickstart, two in the rules), which is at least something.
Addendum: Might just be the game on this list that encourages the most roleplaying; the character sheet is sadly very provisional-feeling and the Quickstart feels outdated compared to the finalized rulebook.
7. The Electrum Archive
Author: Emiel Boven
Release Year: 2022
Cost: Free Rules PDF available, zines cost $12 as digital PDFs or $24 as print + PDF combos; the first zine contains the entire contents of the Free Rules PDF
Page Count: 26 (Free Rules), 72 (Issue 01)
Website: https://www.electrumarchive.com/
Resolution Mechanic: 1d10 Roll Under system, attacks always hit.
Action Economy: Movement + one action per round.
Characters: Largely choice-based; three archetypes roughly corresponding to fighters/rangers (Vagabonds), rogues (Fixers), and spellcasters (Warlocks); player characters are presumed to be human; levelling up with XP.
Setting: Specific. Mechanics heavily tie into the lore; humanity has abundant access to minerals but requires a rare substance known as Ink to operate certain pieces of tech (like guns) and cast spells but cannot produce Ink themselves; spirits of various sorts can be foes, targets of worship, or sources of power.
Other Noteworthy Mechanics: Uses a spellcasting system for the Warlock archetype that's heavily based on the one used in Maze Rats, as in it uses randomly-generated spells whose effects are negotiated between the player and the GM; slot-based inventory with a durability mechanic.
Degree of Support: Minimal. The game consists out of the free rules and (soon) two zines; a third party license exists but content produced under it is very rare.
Addendum: I need to disclaim that I recently backed the Kickstarter campaign for the second zine for this game; the free rules feature wrong page numbers in its table of contents which is unfortunate; The Electrum Archive uses incredibly simple stats for NPCs which makes creating new ones based on other games rather simple.
8. Shadowdark RPG
Author: Kelsey Dionne
Release Year: 2023
Cost: Free player and game master quickstarts exist as PDFs and are available in print for $19, the core rules cost $28 in PDF form and $57 in a print + PDF bundle
Page Count: 68 (Player Quickstart Guide), 68 (Game Master Quickstart Guide), 332 (Core Rules)
Website: https://www.thearcanelibrary.com/
Resolution Mechanic: 1d20 + Bonus Roll Over system, 5e-style advantage/disadvantage, natural 1s are critical failures and natural 20s are critical successes.
Action Economy: Movement + one action per round.
Characters: Largely choice-based; players have a fantasy ancestry and a class; levelling up with XP; class progression largely random.
Setting: Vague. General (dark) western fantasy conventions apply; alignment is a force in this universe and a sample pantheon is provided; the most potent enemies in the rules are named individuals that fit classic TTRPG monster types; illustrations and lore snippets have recurring motifs.
Other Noteworthy Mechanics: The key mechanic of Shadowdark is how the game handles light, namely that light sources are tracked in real time (i.e. a normal torch lasts 1 hour), which increases tension; slot-based inventory; has a 0th-level character creation option using an eliminationist "Gauntlet".
Degree of Support: Fantastic. Several official supplements and offically sanctioned digital tools exist; lots of third-party content available under a generous third-party license.
Addendum: Definitely the most similar game to 5e on this list besides the next entry; very robust mechanically and the Core Rules features extensive lists of magic items, monsters, and spells; also for early play giving your players only access to the quickstart is a totally valid choice; and finally, before Dionne made Shadowdark, she made 5e adventures for years and it shows (affectionate).
9. Pathfinder
Authors: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, Mark Seifter
Release Year: 2019 (initial release), 2023 (remaster)
Cost: Free and comprehensive SRD available via the platform Archives of Nethys, free "Pathfinder Primer" abridged rulebook available via the Pathfinder Nexus (powered by Demiplane), Core books are priced $20 for PDFs and $30/$60 for print as a softcover/hardcover; a Beginner Box set with shortened soft-cover rules costs $45
Page Count: 464 (Player Core), 336 (GM Core), 376 (Monster Core), 160 (Combined Beginner Box Softcovers)
Website: https://paizo.com/pathfinder
Resolution Mechanic: 1d20 + Bonus Roll Over system, 5e-style advantage/disadvantage, four degrees of success based on result compared to target number.
Action Economy: Three action points per round; various actions may require more than one point; every character can use one reaction per round of combat.
Characters: Choice-based; players first pick an ancestry and a background and a class (the ABCs) and then tend to have meaningful choices after each level-up; levelling up with XP.
Setting: Important. Golarion, the game's setting, is a world that has been long in development and it shows; powerful magic and influential gods; very clear notions of what the societies of the various peoples of the world are like and how they should behave.
Other Noteworthy Mechanics: Balance between character classes and reliable combat challenge calculations are an important design goal; weight-based inventory system; archetype system for "multiclassing".
Degree of Support: Fantastic. Loads of content gets regularly produced by the game's publisher Paizo; the Pathfinder Infinite program (similar to D&D's Dungeon Master's Guild) provides lots of lore-compliant third-party content; uses the ORC third-party license for content produced outside of the Pathfinder Infinite program. Translations into other languages available but Paizo does not provide a comprehensive list of available languages (only German and French confirmed after brief personal research).
Addendum: The most popular and commercially successful of the listed games; but also by far the most complicated, though it is easier to GM for specificallty than 5e; also I dislike how certain feats create situations where fairly mundane actions get mechanics through these feats instead of being things you can generally do; anyway the reason why it's a 9 on a 1d8 table is because if you wanted to try out Pathfinder 2e you already would have and because while Paizo is better than WotC it's still a flawed big company.
...
So this was an exhausting little project. I hope you found this helpful and I hope you give at least one of these games a shot! A follow-up to this post is not out of the cards, but I don't plan on one.
Before we go, have this poll about which of these systems you're most looking forward to try! Shame it can only be open for one week...
38 notes · View notes
theresattrpgforthat · 2 months
Note
Hi! I'm looking for a game in the space opera genre, and I'd love some suggestions. More specifically, I'm trying to find something that's pretty easily customizable or setting-agnostic. Pretty soft as far as sci-fi is concerned, even science fantasy. (And my players have a very brief attention span when it comes to learning rules, so some degree of simplicity would be appreciated, too, haha!)
For context, I have a friend who loves worldbuilding and has fleshed out a whole galaxy, and I want to run a one-shot set in his world for his birthday. In the past, we've tried using a homebrew amalgamation of D&D, SW5e, and miscellaneous other bits, but I want to find a system that fits a bit better.
Thanks for the help! 😁
Theme: Simple Space Operas.
Hello friend, this sounds like such an awesome idea! I think I’ve got a few pretty good options for you to take a look at. Many of these games pull from Star Wars as their idea of what a space opera is like, but not all of them do. Also, don't forget to check the bottom of the post to see what I've recommended in the past!
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Laser-Ritter, by Bad Quail Games.
Laser-Ritter is an analog adventure game about swashbuckling heroes journeying among endless stars to embrace their destiny. There are rendezvous in hazy tap rooms, chases across distant moons, and showdowns with the forces of galactic evil. We play to find out how our Laser-Ritters follow their passions and face their pasts to triumph over adversity.
Laser-Ritter gives space for you to create your own saga. There's no burdensome timeline of canon events or overwhelming lists of characters, spaceships, and alien species to be contradicted. Every group begins their saga by creating their own dramatic title crawl to establish what's happening when the adventure begins!
This is a game all about embracing your destiny, with plenty of space to build your own universe. The game can be played episodically, or cover a long-spanning story over a series of sessions. This means that if you just want to run a one-shot, it can be pretty easily self-contained, but there’s also room to expand the game.
Players in this game have 4 stats and a health track labelled Vitality. You also have something called a Pathos track, which represents how attrition and trauma affect your character. If you fill your Pathos track, your character becomes vulnerable to dying. If you want a game with dramatic action and tragic scenes, Laser-Ritter might be for you.
Galaxy Goons and A Goons’ Guide to the Galaxy, by John Erwin.
Galaxy Goons is a space fantasy adventure hack of the Ennies-award winning Tunnel Goons. If you want a light-hearted game about rascals just trying to make their way in the universe, this is worth checking out. Tunnel Goons is known for being pretty light-weight, and Galaxy Goons is true to this legacy. Your characters are rolled randomly, with stats used to add onto dice rolls to try and beat a difficulty level.
A Goon’s Guide to the Galaxy is made for the same kind of setting, but uses a different set of rules, namely the 24XX SRD. This means that instead of just rolling d6’s, your characters will have a few things that they have a d8 or d10 for, and there might even be a few skills that only allow you to roll a d4. 24XX games also tend to carry roll tables to help the GM come up with obstacles and goals, so that might help the GM decide what about this homemade galaxy might be interesting to follow.
Rebel Scum, by 9th Level Games.
REBEL SCUM tells the story of how scrappy, anti-fascist heroes can fight back against a government with unlimited power (including giant lasers and space magic). Inspired by a love for a certain line of 3 and 3/4 inch action figures, this is a fast paced, feel good, space opera of rebellion and adventure.
In this TTRPG, characters are all expressed as action figures, with their pertinent stats and abilities "on the back of the card." Choose your toy and get out into battle!
So Rebel Scum borrows very obviously from Star Wars, but of course the book can’t just put the game in the Star Wars setting, so they create their own. What this means is you can pretty easily throw out that lore and build your own world, although the expectation in this game is that your characters will be working to overthrow some sort of galaxy-wide power. The rules are very simple to learn - in fact the booklet is under 100 pages, and that’s including art, setting, and example characters. If you have a standard set of polyhedral dice (and I’m assuming you do, if you’ve played D&D) then you’ll be able to play this game.
Save the Universe, by Don Bisdorf.
Tyranny and cruelty have spread across the galaxy, and only you can stop it!
Save the Universe is a sci-fi adventure roleplaying game in which the players create their own great galactic menace and then portray the brave heroes battling against it.
I think the biggest pull for this game is that it encourages you to build your own galaxy. The game even comes with a number of questions for you to answer, and if you already have a world decided, you can slot in the answers according to your friend’s world. In fact, assigning world creation to one player is actually a recommended option in the game!
Even though this game is pretty open in terms of the details of your galaxy, there’s still an overarching theme of an Empire or large enemy that your characters will be resisting. Then again, I have a feeling that’s a common theme in space operas.
Plerion: Space Opera Adventure Game, by Zotiquest Games.
Intrepid spacers ply the vastness of the Five Galaxies in search of fortune and glory.
This is Plerion, a sci-fi hack from Cairn designed to play radiant space opera. Inspired by classic science fiction and the RPGs that emulate it, but with a more modern twist, winking at transhumanism and cyberpunk.
Plerion is an adventure game for one referee and at least one other player. Players act as hardened spacers exploring, exploiting and commerce through the vastness of space in the far future.
The author of this game cites Mass Effect, the Traveller roleplaying game and the Wayfarer series by Becky Chambers. Cairn, the game that inspired this one, is a game that makes survival difficult and daunting for the players, and asks them to put the fiction first. This means that combat shouldn’t always be the answer. Instead, players are encouraged to find ways to solve problems using their tools at hand, which is a common trend in many of the games that inspired this rule system.
What’s So Cool About Outer Space, by Jared Sinclair.
WSCAOS is a tiny little system for going to space no matter where you are! 
This is an incredibly tiny game, with just two pages to print out and use as a rules reference in any galaxy you like. It’s also the parent of a number of “What’s So Cool About" games that use the same philosophy - minimal rules, and plenty of agency left up to the group in terms of what possible backstories you might have, as well as what might be considered an advantage and what might not.
No-one Owns The Sky, by Free Radicals Press.
A band of misfits lives aboard a rundown starship, traveling from one frontier world to the next, hoping to make a name and a living for themselves. Along the way, things always seem to go sideways, but the crew holds on, no matter what.
NO ONE OWNS THE SKY is a sci-fi roleplaying game that is rules-light and relies on players to craft and flesh out the universe of the setting as a collective. This game was designed for two or more players. One player is always the referee (REF), a neutral arbiter and guiding force for the game. The others act and play as player characters (PCs). These players, with their REF and their PCs, will tell amazing, collective (and interactive) stories with the help of imagination, dice, roleplaying, critical thinking, and problem-solving.
This game uses a staggered success layout, which means that you could roll a failure, a success, or a mixed success during any given roll. Anything above a 5 is a success! It looks like the game uses more than just d6’s though, so the larger dice you roll, the higher your chances of succeeding. The setting is also up to the players, pretty good for folks who want to build their own galaxy.
Games I’ve Recommended in the Past
Space Fantasy Rec Post
Impulse Drive, by Adrian Thorn.
Syzygy, by Ostrichmonkey Games.
39 notes · View notes
la-imp · 1 year
Text
AVATAR - Recom - Prologue
Tumblr media
Science Puke!Reader x Recoms series
Summary: Basically a small prologue to the upcoming chapter >:)
Warning(s): Teasing - Invasion of personal space - Negging SFW
--------------------------------------
Once you and the reincarnated Marines got acquainted with Pandora's soil, you learned quickly that the warnings and safety briefs were big understatement to the initial experience. Even the biggest warzones back on Earth were pure picnics by comparison. And the high temperatures and unforgiving climates were the least of your worries. Natural disasters, fiercely dangerous wildlife, and flora made it hard to tread on Pandorian ground without some security measure. Ardmore called it an auto-immune response. Which, to her credit, was true. Thankfully, the tall blue humanoids were confident in their abilities, allowing you a relatively safe passage through the forests whenever you traveled with them. Strangely enough, Mansk was always the first to be at your side. The stoic and calculating member who barely shared anything but a few grunts and nods, defended you, tossing his limber body into the heat of battle as he fired his machine guns until all of the clips were empty. You, of course, had your own exo revolver drawn, aiding them wherever you could, sometimes even hitting the designated target between the eyes and sparring your members from a final death blow. Your vantage point was your size, being less noticeable than the rest. Something that had earned you a decent amount of respect, acknowledgment, and even gratitude from some you didn't think would ever regard you on equal terms. Often you would spend your time checking their health stats, or, in more frequent cases, patching up wounds and mending broken bones as fast as you could. Eventually it began to feel like an actual unit, integrating like clockwork. Action-packed, racing pulses and anxiety-inducing situations gave you a quick reality check to what you signed up for. Most of the time, you had watched the cerulean giants coming to life when they fought off dangerous wilderness by subdueing the vicious natives and even taming the mighty banshees to their will. It was truly magnificent. As time progressed, you grew accustomed to your daily routine and learned to ignore most of the headache inducing quips and comments from Wainfleet, Brown or Z-Dog. The first few days were relatively peaceful by comparison. But as soon as you delved deeper and further into the emerald sea, enraptured by the size, variety, and lush growth that Earth lacked, you couldn't help but feel a bit of you crumbling. At first, you had to take an hour to process all of this nature and wonder these lands offered before a tear or two rolled down your damp cheeks. You made sure none of your soldiers, not even Ryan, would notice you in this state of vulnerability. A certain level of professionalism and sense of tact had to be maintained. If one were to survive this job, let alone, this planet. When you had grown accustomed to your new setting, you couldn't help but extend your hand and let the pads of your fingertips lightly graze over the lush plants and foliage, the tingle electrifiyng you with emotions you had not felt before. Sensory overload on a different level would describe it quite perfectly. Nevertheless, you still felt like a bit of an outsider. And although not nearly as raunchy or disrespectful like the first time you met these jarheads, the teasing would continue. In response, you and Ryan had grown closer and mostly kept to yourselves, especially during lunch break or camp. Quaritch made sure to keep you on your toes, often punishing you for the most ridiculous things like, for example, 'not paying enough' attention to his briefings. When he would lead with you shadowing his every step, more often than not would the thick length of his tail slap you against the side of your waist or head, feeling the flexible appendage rub and tickle your sensitive flesh. And there was even a time when you had to stifle a yelp when it boldly ghosted the juncture between your legs in a featherlight press, eliciting your body to almost leap from the inappropriate contact. His ears flickered in your direction until he graced you with his full attention, one brow lifted in mild curiosity. "Is the princess a bit too caviar for the jungle, hm?" He commented with the smuggest smirk you had ever seen. Your face flushed with embarrassment and outrage. "No sir," you answered simply, not wanting to take your chances with him. His grin broadened to a sly expression comparable to that of a fox. The brush of his tail made you wonder whether or not it was just pure coincidence or deliberate. But as you saw the glint flickering in his amber gaze, you dismissed the first notion pretty quickly. "Good, then stay focused and keep up." He knew what he was doing. Bastard. .... If he weren't your superior.... You thought begrudgingly as you clenched your fists, despising how his higher position made him neigh untouchable. The urge of unholstering your weapon and shooting him in the tail had your finger twitch with anticipation, but you reserved those desires as nothing but an afterthought.
--------------------------------------
To be continued -
INTRO -
208 notes · View notes
katatty · 2 months
Text
Tumblr media Tumblr media
By request, here's Caitlyn Hall, a townie from my Spruceburg YouTube series.
She's packaged without CC so will use your defaults! But if you want her hair, you can get it here :)
Sim File Share | Mediafire
if you want her stats, I've listed them out under the cut. Don't feel like you have to stick with them, though! She's pretty much randomised, after all :)
Aspiration: Popularity (no secondary yet) Career: Science career level 3 (field Researcher)
leo: 4/10/4/4/3 likes: environment, money, health, fashion, travel, work dislikes: culture, crime, entertainment, school
straight turn on: facepaint, grey hair turn off: cologne
skills cooking - 3 mechanical - 1 charisma - 5 body - 3 logic - 5 creativity - 3 cleaning - 3
one true hobby: fitness
traits: party animal, rebellious, brooding, perceptive, natural cook favourite colour: pink hated colour: turquoise
30 notes · View notes
infosnack · 5 months
Text
Kate Cox is one of hundreds in Texas denied abortions despite serious health risks data show
Kate Cox is one of hundreds in Texas denied abortions despite serious health risks, data show https://www.statnews.com/2023/12/15/abortion-kate-cox-texas-health-risks-trisomy-18/?utm_campaign=rss A Texas woman’s unsuccessful legal fight for an abortion on medical emergency grounds drew nationwide headlines in recent days, but her plight is hardly a rare occurrence amid vague and highly restrictive state laws in the post-Roe era. Kate Cox is likely one of hundreds, if not thousands, of Texans who’ve faced a similar struggle this year to get an abortion for medical reasons, according to a STAT review of studies and abortion data from other states. Over the first six months of this year, there were 34 legal abortions recorded in Texas, all of which were categorized as both “medical emergencies” and to “preserve the health of the woman,” in a state where abortions are only permitted under such circumstances. That figure, said physicians and researchers, is far below the number of patients who would typically need abortions to protect the health of the mother, suggesting many women have been forced to continue pregnancies despite the risks, or to travel out of state for abortions. Read the rest… via STAT Health - Science, medicine and healthcare news https://www.statnews.com/category/health/ December 15, 2023 at 04:30AM
3 notes · View notes
Text
stat and appearance and vices refresh for Memento Mori, oh my! 𓍢ִ໋🌷͙֒
Hi lovebugs!
I wanted to introduce the changes I'll be making to the Stat page, a peak into some of the vices I'll be adding, and the additional appearance options I'll be giving MC!
Now that I'm more comfortable coding in Twine, I feel like I can implement these changes that many have been requesting!
This refresh won't be implemented until I post Chapter 2 and the updates to Chapter 1 and the prologue. But! That doesn't mean I can't show y'all what I've cooked up!
I wanted to 1) simplify the stats so I can have an easier time writing flavor texts depending on different MC's 2) have a stat dedicated to the MC's emotional arc.
So, stat changes?
There will now be two additional stats. The SANITY stat, and the HEALTH stat. Both are on a scale from 0-100. The HEALTH stat is pretty self explanatory. The more banged-up your MC gets, the lower the stat goes. Don't let it get to 0...we only have one doctor around here.
The SANITY stat is MC's attunement to their emotions, the quality of their coping mechanisms, the emotional wear and tear they've encountered, and their reactions to these events. This singular stat will replace the traits section. A higher SANITY will mean that MC is more merciful, level-headed, emotionally mature, and optimistic about their future. They think with their head, and can set their emotions aside when it comes down to difficult decisions. A lower SANITY will mean MC has a tendency to be violent, impulsive, selfish, and cynical. They are much more volatile and prone to explosive outbursts. This MC is more likely to let their emotions influence their decisions, for better and for worse.
You begin the Prologue with a SANITY stat of 80. Those dreams....
If we're being real, this SANITY stat will have a great impact on the kinds of decisions your MC makes under high stress. Oh, you thought you as a reader would be able to have your low SANITY MC react logically when they're in a life or death situation? Think again, my friend. When tensions are high and emotions boil over, I will be using SANITY stat checks to determine how a MC reacts, and how successful they are achieving their goal. So, keep an eye on that SANITY stat. The choices you make throughout the story can be the difference between life or death when it matters most.
That isn't to say that higher SANITY MC's will always make good decisions. You might think that you've considered every variable and the logical answer is the best one. That isn't always the case. You might lose the people you care about, in more ways than one. You can't always live cautiously. To live a fulfilling life, you must take risks and put your heart on the line. No choice can be worse than the wrong choice.
In addition to these two stats, there will still be the Personality stat section and the skills section. These are mostly unchanged, save for some wording.
Personality
Stoic or Friendly
Intimidating or Charming
Stubborn or Compliant
Insincere or Genuine
Skills
Combat
Science/Technology
Charisma/People
Deduction/Perception
Medical
Alien Knowledge
There are many flavor texts I'm adding, as well as changes to dialogue or character interactions depending on your MC's skillset or personality!
There will also be some fun "hidden" dialogues or interactions for those of you that max out on a skill. Fortune favors the bold!
For MC appearance updates, what's tea?
Firstly, please note that not all of these changes will be set one after the other. I will do my best to integrate them as seamlessly as possible into the chapters. Having multiple customization choices back to back feels clunky to me while I'm writing. So if some choices don't show up immediately, don't worry!
I'll be adding 6 clothing options in total and letting MC be super fly so fresh so clean if they want to be (3 more masculine outfits, 3 more feminine although clothing is genderless you know the vibes)
Along with the already-present eye color and hair color, MC will also be able to set their skin color.
Tattoos, piercings, and details such as freckles, dimples, stretch marks, and the presence/absence of glasses.
Top surgery scars will be available!
MC can set their body types/physique. (and how they feel about it)
Determine whether MC wears makeup or not, and which style of makeup.
Now, these vices...sit down let's discuss
Taking from my own experiences as well as research, MC will be able to partake in drug use, alcohol use, and sexual activity as a way of coping with the trauma they've experienced. They will not start indulging in this vice before chapter 1, so we can see the slow progression/descent and get the full range of repercussions.
If any of you have any suggestions to any of the three sections above, I'm all ears! I cannot promise I can accommodate any or all of the recommendations, but I will note them down! Just please be respectful, or the ask will be deleted ✧˖° (i'm putting a lil cute emoji here but y'all please do not piss me awfffff)
Anyways, I hope y'all like the changes I'll be implementing! I'm happy that I'm getting used to the different coding and variations; now I get to add more customization!
Happy Sunday, everyone!! Be sure to laugh today!!
Tumblr media
59 notes · View notes
pistachi0art · 4 months
Note
Kirby with science team hats is SO CUTE!!!! what does he get from Darnold (if you've thought about that yet)
Tumblr media
Thank you :D I almost forgot that the ability “Doctor” existed so this is sorta inspired by that
instead of the move “Science Lab” from the Doctor Ability that allows Kirby to make a chemical concoction that produces an elemental potion of sorts, Mixology has “Wild Flavor” will allow Kirby to make and drink a potion that will give him a random of boost in stats + a rare chance to restore health/ will poison him
He can also give this brew to other team members.
And he’s got a soda jetpack that lets him fly faster and higher- though this does have a meter. :D
42 notes · View notes
legallysoup · 6 months
Text
13.11.23 - monday, lundi, mandag 28/31 of the studyblr community challenge
Tumblr media Tumblr media
just did the prettiest uquiz and i cant get the results out of my head?
things i did today:
🌼all of my stats 🌼you guessed it, more french vocab 🌼more research and slides on my french presentation 🌼looked over english criteria 🌼studied for econs (swot is so silly)
things i will do tomorrow:
🍃research for food tech on god 🍃do more science revision 🍃research for business model 🍃health ppt
things i did for me today:
🌧️finished reading a pretty fic 🌧️ate chocolate 🌧️started a new series
Tumblr media Tumblr media Tumblr media
day twenty-eight: tag someone you think everyone should follow
@studywithvictory has such gorgeous wholesome posts, they might be exactly what you need to get through a tough day. plus, they're a wonderful person <33
Tumblr media
stop i was so undecided with todays studyblr tag bc all of you deserve another follow, ily all sm!
i did some stuff, not as productive as i would like but i ate a bunch of cake lmfao. another day, i guess
gn lovlies, - tay <33
39 notes · View notes
adealiz · 1 year
Text
Tumblr media Tumblr media
Sherlock characters meet Don't Starve universe! (my second most favourite survival game after Minecraft) Cuz why not??
KEEP READING if you want to know their special character perks and quotes! :33
Sherlock Holmes - Immortal Detective
special item ,,Billy the Skull" - ,,I wonder why I keep you around."
upon death Sherlock can revive once, consuming the special item, after revival he recieves 50 points of all stats and 20 second invulnerability ,,AH! That's why I keep you around, my friend!"
He can keep the ,,Broken Billy Skull" but it will drain his sanity - ,,Unlike you, I'm known to be indestructible."
overall looses sanity very easily but he's rarely hungry ,,Body is just a transport, a burden to any great mind."
Doesn't need the science machine, all recipes are available from the start ,,People fill their minds with all kinds of grabage."
special food recipe ,,Eye Tea" (restores 30 sanity and 1 hunger) ,,Surprisingly good"
John Watson - Trusty Doctor
has a sanity buff that is shared with other players when they are nearby ,,You're a drama queen. Calm down and let's do this."
carries his gun and couple of healing salves
special item ,,SIG Sauer P226" - Gun that has low damage but stuns enemies. It doesn't need ammo but it has an internal cooldown and it can be used on enemy only once ,,It would be unfair to use it twice. Soldier has morale."
when his health falls below 50 he begins to limp and looses movement speed ,,Ouch, my leg is acting up"
special craftable item ,,The trusty cane" - removes any movement debuffs when carried
High damage when fighting with ally, lowered stats when fighting alone ,,Why would anyone need to be alone?"
Jim Moriarty - Criminal King
can befriend any hostile monster and monsters basic stance towards him is neutral. Tamed monsters will follow him around and protect him (special item ,,Crown jewels" talisman to tame any monster, it has 5 ingame days cooldown)
Otherwise fiendly/neutral entities attack him and see him as enemy
weak attack stat, lowered stats overall
nonstop insane ( nightmare monsters don't attack him tho) ,,I'm insane, you're just getting that now??"
If he doesn't kill anything or doesn't tame new monster in five ingame days, he will become bored and kills himself ,,Staying alive...so boring isn't it?
spiders really like him, he doesn't need to tame them for them to follow him around ,,These creatures are very relatable"
Mycroft Holmes - Ice Man
has a ,,Stylish umbrella" - provides resistance to rain and respect from the Queen ,,This is England, pocket umbrella is obligatory."
can dethrone pig king, pigs in his radius become his allies. They follow him around, protect him and give him gifts
has an assistant Anthea - gold fish that sometimes brings him random items ,,I don't need friends if I have goldfish."
Can get easily hungry, needs a lot more food than any other character ,,The diet is going just fine."
takes increased damage from monsters and inflicts decreased damage ,,Shame I don't do legwork."
is more resilient to cold, cannot die from cold but his health will drop to minimum ,,Ah, finally a tolerable weather."
146 notes · View notes
2-dsimp · 2 years
Text
Tumblr media
Popular choice✨
~~~~~~~~~~~~~~~~~~~~~~~~
—> ((Go to Class))
~~~~~~~~~~~~~~~~~~~~~~~~
Congrats!
You’ve entered a special scenario since you’ve invited  Hidden admirer! Kazuha and Science club Leader! Albedo over to your house later today after school. The stats of your choices will not be revealed until you’ve either keep your end of the bargain or failed to uphold the agreement.
——————————/—/————————————
Welcome to your second class of the day!
Choose a class to attend! Also depending on which class you choose, you may encounter a specific admirer, while also gaining study points that’ll contribute to upgrading a helpful range of skillsets!
——————————/—/————————————
⚠️ WARNING ⚠️
The bully is in the vicinity! Try to avoid him at all costs or else you may be in trouble.
A/n: He is in one of the classes!
——————————/—/————————————
⚠️ WARNING ⚠️
Heroic new kid! Aether doesn’t look too pleased from your last encounter! He may try to latch onto you should you encounter him.
——————————/—/————————————
That consists of; Seduction, Strength, Intelligence, Stamina, Stealth, Luck, Crafting, and ???
Do not pay attention to the colors as they might not affect who you’ll encounter/ upgrade the skills you think are listed.
Choose your class, based on your survival instincts.
——————————/—/————————————
Objective: Choose a Class
[ Chemistry ] [Catering]
[Geography] [Health]
——————————/—/————————————
Votes end Thursday at 5:30 🕛
Helpful inquiries✨
Tumblr media Tumblr media
297 notes · View notes