DP x DC: The Most Dangerous Card Game
Ok so Danny has essentially claimed earth as his. And he is fully aware that there are constant threats to the planet. Now he can’t stop a threat that originates on earth (that’s something he’ll leave to the Justice league) but he can do something about outside threats. Doing some research on ancient spells, rituals, and artifacts, he cast a world wide barrier on the planet to protect it from hostile threats so they cannot enter. This will prevent another Pariah Dark incident. However, barriers like this come at a price. You see, there are two ways to make a barrier. Either make one powered up by your own energy and power (which would be constantly draining) or set up a barrier with rules. The way magic works is that nothing can be absolutely indestructible. It must have a weakness. The most powerful barriers weren’t the ones reinforced with layer after layer of protective charms and buffed up with power. Those could eventually be destroyed either by being overpowered, wearing them down, or by cutting off the original power source. No, the most powerful barriers were the ones with a deliberate weakness. A barrier indestructible except for one spot. A cage that can only be opened from the outside. Or that can only be passed with a key or by solving a riddle. So Danny chooses this type of barrier and does the necessary ritual and pours in enough power to make it. And he adds his condition for anyone to enter.
Now the Justice league? Find out about the barrier when Trigon attempts to attack, they were preparing after he threatened what he would do once he got to earth. How he would destroy them. The Justice league tried to take the fight to him first but were utterly destroyed, so they retreated home to tend to their injuries, and fortify earth for one. Last. Stand. Only when Trigon makes his big entrance…he’s stopped.
The Justice league watch in awe as this thin see-through barrier with beautiful green swirls and speckled white lights like stars apears blocking Trigon and his army’s advance. The barrier looks so thin and fragile yet no matter how hard the warlord hits, none of his attacks can get through and neither can he damage said barrier. That’s when Constantine and Zatanna recognizes what this barrier is. Something only a powerful entity could create. For a moment, the league is filled with hope that Trigon can’t get through yet Constantine also explains that it’s not impenetrable. And clearly Trigon knows this too for he calls out a challenge.
And that’s when, in a flash of light, a tiny glowing teenager appears. He looked absolutly minuscule compared to Trigon and yet practically glowed with power (this isn’t a King Danny AU though).
And that is when the conditions for passing the barrier are revealed. And the Justice realize that the only thing stopping Trigon and his army from decimating earth. The only way he can get through….is by beating this glowing teenager in a card game.
Not just any card game though. The most convoluted game Sam, Danny, and Tucker invented themselves. It’s like the infinite realms version of magic the gathering, combined with Pokémon, and chess. And Danny is the master. So sit down Trigon and let’s play.
(The most intense card game of the Justice league’s life).
After Danny wins, this happens a few more times with outer word beings and possibly even demons attempting to invade earth, yet none have been able to beat the mysterious teenager in a card game. Constantine might even take a crack at it and try to figure out how to play. He’s really bad though. Every time this happens, the Justice league worry that this might be the time the teenager looses. Yet every time, he wins (even if only barely).
Meanwhile, Danny, Sam, and Tucker have gotten addicted to the game and play it almost daily. Some teachers might seem them playing the game are are like ‘awww how cute’ not realizing this game is literally saving the world. Jazz is just happy they aren’t spending as much time on their screens playing Doomed.
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The only way I can rationalise people accepting literal children going out and fighting crime as Robin is if they don't think Robin is a real child.
I think it would be fun to see how Bruce would use that to his advantage in protecting his kids. Like, if people think Robin isn't human, if they instead think he's a spirit or a ghost, they are less likely to shoot at him, less likely to try and physically attack Robin because they think it would be no use.
The fun part would be deciding HOW they would do this. I like to think that Robin's domino mask doesn't have a hole for his eyes but instead is glazed over so that he can see out of it, but you can't see in. Maybe they install small lights in it so it looks like his eyes glow in the dark, because can you image how fucking scary it would be to just see these two sentient light-like eyes and just know the Batman must be lurking somewhere close by?
Maybe Bruce installs super strong magnets in their gloves because on the chance that someone does pull a gun on his kid close range, it would be a lot easier for them to grab the gun away if they had the force of magnetism on their side. Also, grabbing onto poles and other metal materials would make all the scaling on tall buildings a little safer. Obviously, they'd need a way to turn it on and off, but still. Can you imagine, you're in a warehouse and there are steel frames fucking everywhere and you look up and suddenly there's a child gripping onto one effortlessly? Horrifying.
Maybe they have a voice box. Want to scare people? Play this really ominous recording of a child's laughter that echoes just a bit too loud to be normal. Play this ominous screaming that seems too silent to be real. Play this ticking that seems to never end that induces stress and increases the chance of them messing up.
What would be even funnier is keeping this act up with the Justice League and other teams.
Batman doesn't bring Robin to these meetings at the beginning because he sees no need to involve a preteen in such matters, but at some point the subject does come up and it's sort of like; So, Bats, what exactly is the kid? Like...is he yours?
And Bruce (paranoid as fuck) doesn't want to admit to these people that yes, Robin is my son because hello? That's gotta be his biggest weakness, he would do anything to keep that kid safe and fuck them if they ever tried to hurt him to get to Bruce.
So, he tells them that he's a spirit sent to haunt him and remind the city of it'd failures and the Justice League just... believe him?? Because this is Batman, and why would Batman ever lie about something so, frankly, strange? And it's not a huge deal, like they're a team comprised of metas and aliens and literal godesses, so what if the one normal human guy has a weird little ghost child? Who cares if he cares about it like it's a real boy? Maybe the baby spirit has rights, too!! They don't know!
So, when the JLA gets more popular and becomes an actual, legal part of the American government, they're required to list all of their members. And they class Batman as a human, because that's obvious but next to Robin, they don't really know what to say or how to ask Batman about it, ao they just put "Unknown Child Spirit - TBD"
And then just... never change it?
So, they don't question why a few years later Robin seems to look entirely different, or why after that he changes again, or why Robin is suddenly a girl for a while before going back to a little boy. That's obviously just some weird spirit thing they don't understand, and it's not like Batman is going to explain it!
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Astarion and Agency- The Necessity of Discomfort to Self Discovery and the Infantilization of Victims
Minor Astarion discourse ahead that mentions the treatment of SA victims post-abuse:
I want to open this post up just with like. The statement that I don't think there is a correct way to enjoy media and that I LOVE to see individual head cannons and takes on characters in media. I think that is also, to a degree, an integral part of video games because of how unique the experience of playing a game will be to every person who plays it. But it has been making me feel so incredibly sad looking through fan content, art, or discourse for BG3 specifically because of how many people have taken the route of infantilizing Astarion.
I understand the instinct to shield or protect an individual that you love and care for. I also understand that because of the nature of the things that Astarion goes through, a lot of people also feel very deep emotional stakes in him. I'm one of the many fans of the character who is a victim of SA and CSA, I really do get it. That is also why for me personally it is so demoralizing to watch so many people treat him like he is a child who cannot make his own decisions or stand up for himself. Part of that frustration stems from it feeling like a media literacy issue, and the other part of that sense of defeat is just because it feels indicative of a broader attitude that people seem to hold towards victims of abuse, particularly those who are victims of SA.
To explain what I mean by people infantilizing him: I see so many people refuse to allow him the opportunity to be hurt, or to feel uncomfortable. They see this character who has been through an immensely horrible and traumatic experience, and their instinct is to try and shield him from anything else that has the potential to upset him. I get that the people who want that aren't doing it with malicious intent, but frankly it is not really...Helpful? To try and prevent victims from Experiencing Discomfort tm. I also think it kind of disregards the entire thesis of Astarion's character and arc.
When you go through something that robs you of your selfhood and agency, the world can become a crushingly terrifying place. In Astarion, that fear presents itself in a desperation for power, control, and at the core of both of these desires- Safety. One thing the game is clear about is that he has a right to kill his abuser. He has a right to escape his situation. A lot of Astarion's personal arc is centered around being able to finally do that. But the game doesn't just leave it off at getting him to safety. So much of it is also about him needing to take responsibility for himself and his actions, with needing to learn who he as a person is.
The inclusion of the Gur children and Sebastian as characters is a good example of ways in which the game gives Astarion the opportunity to take responsibility. I think that if the intention of the arc was meant to be that "Astarion should never ever have to deal with being afraid or uncomfortable again", then the Ascended arc wouldn't Come with such heavy moral ramifications, like sacrificing the other people just like him, killing the victims he lured in, literal child murder. The game infers that he doesn't deserve to die because of the things he Needed to do to survive, but it also makes it very clear that there is a difference between addressing an Active Threat and using your fear as an excuse to hurt others. Breaking that cycle of abuse when he finally gets the chance to is what separates Spawn Astarion from Cazador.
Taking responsibility for himself, and letting himself sit in the discomfort of vulnerability ultimately ends up being a thing that he is very proud of and cherishes. If you tell him you will make sure nothing like that ever again he himself says that he doesn't want you to be his protector. And so it blows my mind when people go into all of these discussions about Astarion with this...Weird moral high ground for never, ever making or letting him make choices that might hurt him?
I see this the most when it comes to discussions about the possible polyamorous relationship with Halsin and the interaction with the drow twins in the brothel. So many people are just...outright angry? At other people engaging with either of those options? And I feel like that anger is one) rooted in the projection of their Own feelings on non-monogamy and what a victim of SA can or cannot look like. and two) Relies on undermining the agency that Astarion BEGS you for at every turn.
When it comes to the drow twins, the game adapts Astarion's response to them based on where he is in his own personal development (a really cool thing imo). Obviously, if he still doesn't feel good or safe about engaging with sex he declines and says you can feel free, though he hopes you aren't just doing it because he hasn't had sex with you. I think this makes sense: He's just gotten out of a situation where his Safety and worth were directly tied to him having sex. I imagine he feels afraid that not wanting to have sex with you makes him replaceable or inadequate because at this point in the game, he feels like that's all he has to offer. The interaction is relatively the same if you ask him for a poly amorous relationship with Halsin: He just asks you to reassure him that you aren't only doing it because he hasn't had sex with you, and then tells you he isn't worried about it otherwise.
A lot of people have taken the expression of that insecurity in combination with him still allowing you to go forward and do these things as him just "sucking it up" because he's afraid of losing you. (I am aware Shadowheart says he wouldn't be able to handle it when you ask her if you can date both of them- But keep in mind, Astarion says she wouldn't be able to either, and THAT obviously isn't true of her. For the purposes of this discussion I'm only including interactions with Astarion as a judgement of his character.) I understand that concern, but I feel this take disregards so many other points of dialogue, and is also continually rooted in the baseline vilification of discomfort.
To further go into it, the way that he speaks about both of these interactions changes significantly if you speak to him about it once he is completely free from Cazador, and has had time to allow himself to start reconnecting with himself and his sexuality on his terms. He has absolutely No reservations about an open or poly relationship with Halsin, and says he trusts that things will be ok because he one) feels secure in Your relationship and two) Knows Halsin is experienced and trusts him to not be a messy bitch about it.
I think that shift, in combination with the in game explanation of why he isn't ok with being in that sort of relationship with the other Origin Characters (for Lae'zel and Wyll, he says they'd never agree to that. For Shadowheart, he says she's not experienced with open relationships and that he doesn't think it'd work out. For Karlach, that it would break her heart. And for Gale, he says you need standards.) is a pretty good indicator that he doesn't actually care about polyamory or monogamy. I think the vilification of that choice relies on you picking and choosing when you do or do not believe Astarion or just outright not liking non-monogamy in the first place. This interaction has more to do with the player's choice and comfort level, and so is not as important to the broader discussion I am trying to have in this post.
The interaction that is more pertinent to not Allowing him to make decisions is, I think, the drow twins. If you interact with the drow twins after the completion of the Cazador questline, he is outright giddy at the prospect of interacting with the Drow twins. Specifically stating that he is excited to see how he likes these sorts of things now that he's free.
NOW- I do NOT think that he enjoys the act. The game makes that abundantly clear, and I'm not arguing that he has a great time. He obviously does not, and dissociates during it. That being said, allowing this interaction to happen does not make a player evil or selfish. You are not playing the hero if you decide to moderate his choices just because you do not think he is ready for it. Once again, no one is evil for Not doing it either, and I am not saying anybody has to want to. I am just saying that treating this choice like it is an evil choice to make relies on completely disregarding what He wants to do.
Astarion says so many times in the game that he is anxious about finally having the freedom to find out what he wants to do, and I think that his excitement for the drow twin exchange is one of the opportunities the game gives him to make a choice. He makes that choice- And it sucks for him. He doesn't enjoy the act, and having done it he would be able to move forward knowing that. I think it's really cool and important that the game represents that facet of recovering as a victim. While you are trying to renavigate who you are, you are going to make a million new choices you never had before. And sometimes those choices are going to suck ass. It would be a different matter if he knew these things would hurt him and went ahead and did them anyway. But so many people expect him to move forward avoiding even the Potential of being hurt, and I think that is extremely reductive of his arc and who he is.
Beyond the matter of interpersonal relationships, the choice between Ascending or not Ascending Astarion is not a matter of choosing the lesser of two evils. It is a choice between his fear and his humanity. Between letting his trauma and his fear define him for the rest of his immortal life, and allowing him the vulnerability of deciding who he is when he isn't running from the world. When he's willing to listen to the parts of himself that want to do right, that wants meaningful connection, that wants to be proud of himself. That wants to meet himself. To confront who he is when someone else isn't deciding that for him.
Astarion as a character is extremely ambitious, inquisitive, and adventurous, three traits that only become more and more evident as he breaks free from letting his own fear dictate how he lives his life. I don't understand how so many people can see him and want to take the core of his character away from him, when he spends the entire game fighting desperately to take it back.
Victims are not casts of the abuse they have gone through. Their shapes may be changed by the hands of others, they may have to relearn how to be the person they want to be. But they are not broken or irreparable or fragile. They do not need to be freed from the grip of one person to be held tight in the grip of another. It is so fucking unfair and self-important to think that your hands will be the ones that fix them. That your hands know better than theirs. I think the kindest thing you can do for a person is to trust them with themselves, and to listen when they tell you who they are and what they want. Please listen to the voices that have only just learned to speak. It is the only way they can get better at doing it.
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