The local big-box store has decided not to let Hallowe'en get in the way of Christmas and set up the twelve-foot animatronic skeleton right next to the twelve-foot inflatable Santa. The inflatable Santa's wobbling keeps setting off the animatronic skeleton's motion activated flail-and-scream routine, which in turn sets off the inflatable Santa's motion sensor and makes it play "Jingle Bells".
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Lyonel Feininger (1871-1956), 'Der Kopflose Radler' (The Headless Rider), ''Das Narrenrad'', 1898
Source
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[after a minute] "Okay, I think I've got it, thanks. Can I--" "oOOOooOOooo!"
A Halloween Carol [Explained]
Transcript Under the Cut
[Cueball is half sitting up in bed, his lower body underneath the blankets. He is looking at three ghosts flying above him.]
Middle ghost: ooOOOOOooOOOoo [The "ooooo" of the ghosts is written in wavy letters of varying sizes]
Middle ghost: We are the ghosts of halloween past, present and future
[Just the middle ghost] Ghost: here to teach you the true meaning of halloween!
[Back to the full scene]
Left ghost: ooOOOOOOOooo
Middle ghost: ooOOOOOooo
[Again, the full scene]
Left ghost: ooooooOOOooOooo
Right ghost: ooOoooOOOoooo
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"it is Christmas now ☺️" WRONG ! HALLOWEEN FUCKING BLAST 👻👻👻👻🎃🎃🎃🎃🎃🎃🌑🌑🌑🌑🌕🌕🌕🌕🌕🐺🐺🐺🐺🐺🍬🍬🍬🍬🍬🍬🎞️🎞️🎞️🎞️🎞️🎞️🎞️🎥🎥🎥🎥🎥🎥🎥🎥🎥🧟🧟🧟🧟🧟🧟🧟🧟🧟🧟🧙🧙🧙🧙🧙🧙🧛🧛🧛🧛🧛🧛🧛🧛🧛🧛🧛🌚🌚🌚🌚🌚🌚🌚🌚🌚🌚🕷️🕷️🕷️🕷️🕷️🕷️🕷️🕷️🕷️🕷️🕸️🕸️🕸️🕸️🕸️🕸️🕸️🕸️🕸️🌌🌌🌌🌌🌌🌌🍁🍁🍁🍁🍁🍁🍁🍁🍁🍁🍁🍁🍁🍁🎬🎬🎬🎬🎬🎬🎬🎬🎬🎬⚰️⚰️⚰️⚰️⚰️⚰️⚰️⚰️⚰️⚰️⚰️🪦🪦🪦🪦🪦🪦🪦🪦🪦🪦🗝️🗝️🗝️🗝️🗝️🗝️🗝️🗝️🗝️🗝️🗝️
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Source details and larger version.
The most intriguing vintage masks I've encountered are here.
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Source details and larger version.
A treasure trove of extraordinary vintage Hallowe'en illustrations.
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It's September First. The countdown is on, and this little guy is ready!
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More favourite stupid video game tropes, Hallowe’en edition:
Games where you start out playing as a character who’s presented as a totally plausible protagonist, but then they’re horribly killed and the actual player character is someone different
Tutorials that describe the basic mechanics from an in-character perspective in a way that seems like a silly fourth-wall-breaking joke, then much later this casual blurring of the fourth wall is revealed to have horrifying narrative implications
Fakeouts where it looks like you messed up and died, but really it’s a puzzle and you have to do something during the fake gameover screen to “solve” it
Reality-warping powers being represented as the ability to fuck with the game-mechanical substrate; e.g., teleportation in a 2D action game being represented by letting the player screen-wrap
Brainfuck segments where you’re suddenly playing as the monster and you have to have a boss fight against your own player character or something
Puzzles where the obstacles are the appendages of some unfathomably huge unseen creature, and you have to, like, poke its tentacles in the correct order to get them to move out of the way
Subtly impossible level layouts, like a corridor that makes four or five left turns in a row without intersecting itself
When a game whose narrative has heretofore acknowledged no diegetic separation between the player and the player character suddenly breaks its own rules and addresses the player directly
When you’re in a suspiciously calm and peaceful area, then something happens to alter your perceptions and it’s revealed that it was all an illusion and the Happy Shiny People were secretly zombie demon ghosts all along, and they all turn to face the camera and go “EEEEEEEE”
When there’s a guy with a detachable head
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Trick or treat! ༼ つ ◕_◕ ༽つ
Yaaaayyyy!!! (ノ◕ヮ◕)ノ*.✧ I love your costume. You are spooky and scary.
I offer you this treat of banana ghosts:
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