Mountain House River Scene 3D Model.
https://www.cgtrader.com/3d-models/exterior/landscape/mountain-house-river-scene
Made In blender 3D
Texture Detail:
Ground Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).
House Texture: 4096*4096 (Diffuse,Roughness,Specific,Normal and Displacement maps).
Mountain Texture: 4096*4096 (Diffuse,Roughness,Specific,Normal and Displacement maps).
Boat Texture: 2048*2048 (Diffuse,Roughness,,Normal maps).
Bridge Texture: 2048*2048 (Diffuse,Roughness,,Normal maps).
River Texture: 2048*2048 (Diffuse,Roughness,spec,transmission,Normal maps).
Axe Texture: 2048*2048 (Diffuse,Roughness,spec,transmission,Normal maps).
Chopped tree Texture: 2048*2048 (Diffuse,Roughness,spec,transmission,Normal maps).
Flower Texture: 2048*2048 (Diffuse,Roughness,spec,transmission,Normal maps).
Rocks Texture: 2048*2048 (Diffuse,Roughness,spec,transmission,Normal maps).
Grass Texture: 1378*1378 (Diffuse,Alpha).
Tree Bark 1: 2048*2048 (Diffuse,Normal and Roughness maps).(Leaves): 1080*1920 (Diffuse map).
Tree Bark 3: 2048*2048 (Diffuse,Normal and Roughness maps).(Leaves): 1080*1920 (Diffuse map).
Wood Stump Texture: 2048*2048 (Diffuse,Roughness,,Normal maps).
Poly Count:
Verts: 1,476,746 | Polygon: 1,014,532 | Tris: 1,694,927 .
https://www.cgtrader.com/fang3d
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This is my first self-made project in Blender.
After following several tutorials on the basics I tried to create something of my own..
Even if it's full of mistakes I'm happy with the result, above all I learned and realized a lot by working alone.
I hope you like it, any criticism is welcome.
Rendered with Cycles 4k 4096 samples.
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House Near River 3D model
https://www.cgtrader.com/3d-models/exterior/landscape/house-near-river
House Near River 3D Model Made In Blender3D v3.2.
Texture Detail:
Ground: 2048*2048 (Diffuse,Normal and Roughness maps).
Water: 2048*2048 (Diffuse,Normal and Roughness maps).
Axe: 2048*2048 (Diffuse,Normal and Roughness maps).
Wood Stump: 2048*2048 (Diffuse,Normal and Roughness maps).
House:(House Base):: 2048*2048 (Diffuse,Normal and Roughness maps).(Roof Top): 2048*2048 (Diffuse,Normal and Roughness maps).(Wood Columns): 2048*2048 (Diffuse,Normal and Roughness maps).
Boat: 2048*2048 (Diffuse,Normal and Roughness maps).
Bridge: 2048*2048 (Diffuse,Normal and Roughness maps).
Chopped trees: 2048*2048 (Diffuse,Normal and Roughness maps).
Tree Bark 1: 2048*2048 (Diffuse,Normal and Roughness maps).(Leaves): 1080*1920 (Diffuse map).
Tree Bark 2: 2048*2048 (Diffuse,Normal and Roughness maps).(Leaves): 1080*1920 (Diffuse map)
Tree Bark 3: 2048*2048 (Diffuse,Normal and Roughness maps).(Leaves): 1080*1920 (Diffuse map)
White Flowers: 2048*2048 (Diffuse,Normal and Roughness maps).
Yellow Flowers: 2048*2048 (Diffuse,Normal and Roughness maps).
Brown Grass Rocks: 2048*2048 (Diffuse,Normal and Roughness maps).
Brown Rocks: 2048*2048 (Diffuse,Normal and Roughness maps).
Red Mushrooms: 2048*2048 (Diffuse,Normal and Roughness maps).
Brown Mushrooms: 2048*2048 (Diffuse,Normal and Roughness maps).
Poly Count:
Verts: 220,802 | Polygon: 233,805 | Tris: 339,954.
https://www.cgtrader.com/fang3d
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