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#game communities
alizzavet · 11 months
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He's so cute╰(*´︶`*)╯♡
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shashagames · 11 months
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Some games that haven’t seen the light on Tumblr because I have been busy with some big life changes.
But here they are! Enjoyed playing each of them!
🥰
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chainsawlifehacks · 10 months
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slime-crafters · 2 months
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The best thing about the new stardew update is you can tell concerned ape got comfortable just being fucking weird. Which is understandable considering most indie devs have to be some level of insane
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quinnydoll · 8 months
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being a GM is really fun because sometimes you can make your players go through some really traumatic Evangelion bullshit, but other times you can force them to go bowling for no reason
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rebellesims420 · 24 days
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☪︎ Straight Hair Maxis Match Edition Part 4 ☪︎
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Part 1 2 3 Huge thanks to the creators -`♡´- @aharris00britney @arethabee @enriques4 @simstrouble @simandy @sehablasimlish @qicc @simcelebrity00 @sunivaa @imvikai
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53v3nfrn5 · 1 month
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How it feels decorating a single spot in Animal Crossing
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some good news!! the spanish state's ministry of equality has finally passed one of the most progressive trans laws on the planet, shielded free and universal access to abortion and banned conversion therapy and genital surgery for intersex babies, among a lot of other feminist policies. the minister of equality irene montero gave a speech thanking spain's lgtb and trans associations for helping her draft these legislations. couldn't be more proud!!
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shivunin · 11 months
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Because I have just seen this specific thing for the second time, I would like to say:
If I reblog your art, I do not expect you to reblog (or share!) my fic in return
If I comment on your fic, I do not expect you to comment on (or read!) mine in return
My enjoyment of anyone's work does not come with strings or expectations
My friendship is not a bill that you will have to pay later
That's it!
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gamersforever68 · 1 year
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The gaming news is something imma try to do is look up stuff for the gaming community. Do y'all want to get updates and stuff from me?
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Gaming Communities: Formation, Social Gaming, and Live-streaming
This week's discussion is an exploration of gaming communities, particularly how platforms and online spaces have enabled its formation. This discussion centres on the notion that gaming communities interact through multiple platforms and flow between those that best suit their present needs. 
Social Gaming
Multiplayer features have become conventional in online gaming (Allen et al. 2021). Multiplayer features entail collaborative or competitive play with other users, and have shifted gaming into an activity in which users can socialise with others (Allen et al. 2021). Multiplayer games facilitate community formation in various ways, including social support and bonding over shared interests (Kelly, Magor & Wright 2021). 
The Fortnite community exemplifies how gamers bond over multiplayer games and exist on other platforms when not actively playing. Fortnite is a globally popular synchronous online game, attracting over 125 million users within its first 9 months (Marlatt 2020). Despite the game's competitiveness, the Fortnite community bonds over common goals of increasing skill, status, and performance.
Outside of active gameplay, members of the Fortnite community can continue to interact through dedicated spaces on other platforms. There are currently 47.3 million posts on Instagram under '#fortnite' at the time of writing, and the official Fortnite server on Discord has over 1 million members (#fortnite 2023; Discord 2023a). These spaces are formed by users to share highlights of gameplay, memes, fan-art, and communicate with others in the community.
Below is an example of a member of the Fortnite community using Twitter to engage with others.
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Platforms and Community Building
The gaming community has access to a range of platforms which fulfil specific needs. Platforms such as Steam and Discord have features ideal for community building and engagement, including discussion boards and chats (Gandolfi 2022). Services like Twitch and YouTube Gaming offer an experience aligned closer to spectatorship (Gandolfi 2022). 
Community building is also facilitated by platforms through opportunities for social learning (Gandolfi 2022). In the context of gaming, users experience social learning when applying behaviours displayed by others in the community (Gandolfi 2022). Through features such as content sharing, streaming, and forums; platforms contribute to community building by creating spaces in which users can collaborate with others to extend their knowledge beyond games' provided instructions (Gandolfi 2022).
Niche Communities: Knowledge Communities
Online communities for sharing knowledge, skill, and expertise are referred to as knowledge communities. Whilst the aforementioned section discusses social learning enabled by platform features, the existence of knowledge communities differs as these are gamer-created spaces dedicated to sharing knowledge. These communities form from collaboration between users who place value on expertise.
Nookipedia is a wiki space for knowledge communities of the Animal Crossing series. It is an unofficial player-created encyclopedia in which the community documents learned knowledge from their gameplay. The Nookipedia community consists of users who share information on collectibles, in-game events, and game updates; and demonstrates how sub-communities form based on niche interests.
Streaming and Community Building
Streaming as an activity for community building originates from communal game spectatorship which has existed before the internet (Bowman et al. 2019). Streaming has shifted gameplay into a opportunity for connection in a space unlimited by proximity (Taylor 2018). Streaming communities are centred on both communal spectatorship and collaboration, often forming around streamers or genres of content. 
Livestreaming, in particular, has facilitated the creation of communities as real time interactions foster both streamer-to-viewer and viewer-to-viewer relationships (Taylor 2018). The consumption of live content enables viewers to discuss what they're viewing as it happens. This communal watching forms a social activity in which gamers experience a sense of unity with other watchers.
Live-streaming and E-Sports
Professional e-sports players utilise livestreaming to expand their audience and generate revenue from training sessions (Taylor 2018). These communities are also formed upon spectatorship (Taylor 2018). Livestreaming has expanded e-sports spectatorship, enabling fans to communicate with others and watch tournaments globally (Taylor 2018).
Toxicity in Gaming Communities
Toxicity in gaming communities is normalised and commonplace (Griffiths & McLean 2019; Bergstrom 2022). The prevalence of harassment can be partially attributed to the level of anonymity that platforms afford. Sexism is an issue rife in gaming communities (Gandolfi 2022). Strategies for mitigating harassment, such as avoiding communication with others, directly hinders women's ability to gain a sense of belonging in communities (Griffiths & McLean 2019). This sexism, as well as other types of harassment, can be suggested to foster gaming communities that are exclusionary and homogenous. 
In response, women and other marginalised groups have created their own spaces. Discord server Dungeons and Darlings is an example of this (Discord 2023b). A space for tabletop gaming for women and non-binary gamers, this server is an opportunity for minority gamers to freely communicate and collaborate without fear of harassment (Discord 2023b).
Other Gaming Communities: Melbourne Indie Game Scene
The Melbourne indie game scene shares similarities to the online gaming community (Keogh 2020). The Melbourne scene is a collection of sub-communities; bonding over creativity, collaboration, and innovation (Keogh 2020). Video-game creators participate in shared spaces and information sharing, creating a community from a skill rendered non-commodifiable due to saturation (Keogh 2020). However whilst online gaming communities form from leisure, the Melbourne indie game scene exists for the survival and visibility of the community in an unsustainable industry (Keogh 2020).
References
@neverthinking 2023, not yana, 6 May, viewed 6 May 2023, <https://twitter.com/neverthinkng/status/1654660580630753283?s=20>.
#fortnite 2023, viewed 5 May 2023, <https://www.instagram.com/explore/tags/fortnite/>.
Allen, A, Bignill, J, De Regt, T, Kannis-Dymand, L, Mason, J, Millear, P, Raith, L, Stallman, H M, Stavropoulous, V & Wood, A 2021, 'Massively Multiplayer Online Games and Well-Being: A Systematic Literature Review', Frontiers in psychology, vol. 12, p. 698799.
Bergstrom, K 2021, 'Anti-social social gaming: community conflict in a Facebook game', Critical studies in media communication, vol. 38, no. 1, pp. 61-74.
Bowman, N, Chen, Y-S, Lin, J-H & Lin, S-F 2019, 'Setting the digital stage: Defining game streaming as an entertainment experience', Entertainment computing, vol. 31, p. 100309.
Discord 2023a, Official Fortnite, Discord, viewed 5 May 2023, <https://discord.com/invite/fortnite>.
Discord 2023b, Two fantastic women-owned Discord communities, Discord, viewed 4 May 2023, <https://discord.com/blog/iwd-2023-two-women-owned-servers>.
Gandolfi, E 2022, 'Playing is just the beginning: Social learning dynamics in game communities of inquiry', Journal of computer assisted learning, vol. 38, no. 4, pp. 1062-1076.
Griffiths, M D & McLean, L 2019, 'Female Gamers’ Experience of Online Harassment and Social Support in Online Gaming: A Qualitative Study', International journal of mental health and addiction, vol. 17, no. 4, pp. 970-994.
Kelly, S, Magor, T & Wright, A 2021, 'The Pros and Cons of Online Competitive Gaming: An Evidence-Based Approach to Assessing Young Players' Well-Being', Frontiers in psychology, vol. 12, p. 651530.
Keogh, B 2020, 'The Melbourne indie game scenes Value regimes in localized game development', in P Ruffino (ed), Independent Videogames: Cultures, Networks, Techniques and Politics, Taylor & Francis Group, eBook Central (ProQuest), pp. 209-222.
Nookipedia 2023, Main Page, Nookipedia, viewed 4 May 2023, <https://nookipedia.com/wiki/Main_Page>.
Marlatt, R 2020, 'Capitalizing on the Craze of Fortnite: Toward a Conceptual Framework for Understanding How Gamers Construct Communities of Practice', Journal of education (Boston, Mass.), vol. 200, no. 1, pp. 3-11.
Taylor, T L 2018, Watch Me Play: Twitch and the Rise of Game Live Streaming, Princeton University Press, eBook Central (ProQuest), pp. 1-23.
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shashagames · 1 year
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Splotter makes the random-est games and I am not sure I will every play Horseless Carriage again 😒
Where did my hours go? #neveragain
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gamegushgamer · 1 year
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Do you love video games? Do you love to talk and gush about your favorite ones? Scared of negative feedback? Then access the free gamer discord to sync up with a positive gaming community! We love games 🎮🔥🥳
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khlacnh · 1 year
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ACNH .png | PIES 🥧
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shaymoo22 · 27 days
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Level Up Gaming Lounge
Welcome to "Level Up" Gaming Lounge, where every gamer's dream becomes reality!Step into a world where pixels meet passion, and where gaming isn't just a hobby, it's a way of life. Nestled in the heart of San Myshuno, Level Up offers an unparalleled gaming experience for enthusiasts of all levels
This lot comes with a computer lab, VR lab, gaming pods, recreational games, and arcade games!
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SOOOOO happy to release this!! I've worked for almost a month to create this lot (could've been faster, but had finals!!). This is the perfect spot for your sims who love gaming, or just want to have a fun night out with friends or a date night!
I had so much fun building this, and I hope you all enjoy!
🔔🔔I have also create the gaming wallpaper, tv screens, and wall decals you see! They are attached under the file (Level Up Gaming Lounge)
🔔🔔CC TOU: Do NOT reupload as your own creation.
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Lot Details:
30x30 Lot in San Myshuno
EA ID: Shaymoo22
Packs Used: Get Famous, City Living, Get Together, Get to Work, Jungle Adventure, Dine Out, Spa Day, Modern Luxe Kit
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Download Link: GoogleDrive
CC List Here
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jazrell · 2 months
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A.B.A if Paracelsus isn't home
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