sometimes while i think about that while a lot of adults did not treat me very well as a kid i also get a lot of 'in hindsight this person was so good to me and i didnt even realize it until now' as an adult. today i was thinking about how the first anime convention i ever went to was when i was 10 and i asked the man working the manga cafe what manga was/what a good place to start was (because the con was very overstimulating for me and i had gotten lost) and he asked how old i was before recommending yotsuba and asking if i wanted any water or something to eat. its really simple but theres a lot of bad things that couldve happened or he could've been careless in his recommendation, but instead yotsuba has remained one of my favorite manga for years, and probably a large portion of why i continue to read manga as an adult... i think adults who try to involve kids in the world safely/kindly even in little ways make so much more of a difference than they ever really know.
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Something I really appreciate in Dungeon Meshi is how much "restraint" Ryoko Kui shows when telling this story. It's so clearly crafted to be the best story it can be.
By that I mean how she had SO MUCH world building for this story but still kept it as contained as it needed to be, it's a story about a few characters inside one dungeon, even if the world is expansive the story isn't. And even with the amount of characters she clearly loves so much she never got side tracked as I see so many other mangas get. The world is alive, other people exist fully with their own lives, but it stays true to the story that's being told in this universe.
I think it really shines through with how the world building relevant to the story is slowly shown to us in a non expository way, that's also something I see a lot, especially in movies, just stopping everything on it's tracks so they can info dump about the world to you, but in dungeon meshi its all so organic... magic is explained because some characters are ignorant, cultural differences are shown through cultural clashes, world history is implied through relevant conversation (monster facts are info-dumped to us but even that is in character) it's all really good and I don't think I could have gotten this into it if everything was just laid out in front of me right away.
This is all to say I'm glad we have the adventurer's bible and all this extra content that didn't fit into the story but I'm glad they weren't forced into it in detriment to the storytelling.
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I want a Steve who genuinely doesn't want to play DnD because it's just not his thing! He enjoys watching and thinks some of it seems fun, but just isn't interested in the time commitment, or the math, or various other parts of it.
HOWEVER he does demand, like a child when they find out someone is writing a book, to be put in every single campaign as a random npc. He doesn't want to sit down for hours roleplaying, but he does want that seductress in the tavern to have good hair and be named Stevana.
And this isn't like, something the others don't know about, it's very obvious who it is each campaign. Sometimes Eddie even convinces Steve to do the voice for the character if it's a fun one and Steve isn't at work. Steve enjoys how much it both amuses and gets on various Hellfire members nerves, especially because his characters are always... Pretty out there.
Gareth and Jeff tend to be amused by Steve's characters, unless they are actively getting in their way and even then Jeff at least normally just finds them hilarious. Freak continues to want to study Steve like a bug. A crowd favorite for the CC members but a point of annoyance for the Party was the character that Steve pitched that was infatuated with that quest's main villain and would appear randomly just to say something really suggestive about the big bad, inconvenience them somehow even in a really minor way, and then dip. They were definitely supposed to be rescuing Stefano at one point but he was basically kidnapping himself at several points. Dustin is perpetually annoyed because Steve won't play with them for real, but he WILL play a random bimbo that starts them on a quest and enjoys flirting with the older members characters.
(Will and Lucas are... Maybe a little disappointed he's never flirted with their characters but also, Steve would never do that lol.)
Eddie is fine with it, he thinks this is a great compromise. He gets that Steve doesn't want to do hours long storytelling sessions, but this way he still gets to enjoy time with Steve doing one of his favorite things - creating characters and writing the most annoying stories possible. He loves that Steve is participating in even just a small way, and honestly only having him participate for a little bit at a time is better for Eddie's ability to stay on task anyway. He knows Steve wouldn't have fun being a player but he also knows Steve loves being a problem.
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