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#infiniti vision gt
photos-car · 6 months
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updatecrazy · 10 months
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Sony has released a new GT7 update 1.35 on PS4 and PS5(Version 1.350.000) players. According to the official GT7 1.35 patch notes, the latest GT7 June 2023 update introduces new cars, events, features, and improvements, including new cars like the Aston Martin Valkyrie '21 and Mitsubishi Lancer Evolution III GSR '95, new events in World Circuits and Music Rally. Apart from this, GT7 patch 1.35 (1.350) also made adjustments to gameplay elements, and various bug fixes and improvements. Previously, a major GT7 update 1.23 added 3 new cars and new Scapes. Volkswagen ID. R '19, Nissan Silvia K's Type S(S14) '94 and Porsche Vision Gran Turismo Spyder are now available in-game. Recently, GT7 patch 1.32 added new cars and fixes. Unfortunately, players are still experiencing a number of issues with the game. Today's GT7 version 1.35 will address a few of these issues. Read more details below. GT7 1.35 Patch Notes (June Update) - June 29, 2023 New Features https://youtu.be/NfdEQWSAGJE Cars: Three new cars have been added: Aston Martin Valkyrie '21, Mitsubishi Lancer Evolution III GSR '95 (Purchasable at 'Used Cars'), Subaru Impreza Sedan WRX STi '04 (Purchasable at 'Brand Central' and 'Used Cars'). A new livery has been added for the Lexus RC F GT3 '17. World Circuits: New events added to 'World Circuits': Fisherman's Ranch - Japanese 4WD Challenge 600 Circuit de Sainte-Croix - Hypercar Parade Red Bull Ring - Japanese 4WD Challenge 600 Autopolis - World Touring Cars 800 Music Rally: Six new events have been added to 'Music Rally,' featuring tracks like Good Old Days (Classixx Remix), DRIFT, Marechia (With Célia Kameni), Hooked on America, Life's Coming in Slow, and Moon Over the Castle GT7 version. Scapes: Two new locations, 'Monterey' and 'Field of Flowers,' have been added as featured Curations in Scapes. Café: Two new Extra Menus have been added: 'Collection: Subaru WRX' (Collector Level 26 and above) and 'Collection: Mitsubishi Lancer Evolution' (Collector Level 30 and above). New sets of conversations with Car Designers and Characters in the Café have been added. Brand Central: A new Museum section for 'Fanatec' has been added for Europe. GT Auto: Car Customisation now includes 'Fanatec' pre-set decals in the Livery Editor. 13 new 'Real Car Paint' colors have been added. Engine Swaps have been added for certain cars. Sport: Rewards will be awarded at the end of a Season based on the player's final ranking. Eligible players can access their rewards in 'Sport' mode. Multiplayer: 'Settings Options' has been added to the Room Settings in Lobby mode, allowing for more freedom in applying 'Allowed' and 'Prohibited' settings. Other Improvements and Fixes Physics Simulation Model: The effect of the 'Brake' while Auto-Drive has been adjusted. Cars: Fixed an issue where adding wide body modifications caused visual aberrations in liveries around the front end of the Alpine A110 '72. The overtake indicator display has been changed for vehicles with boost functions such as KERS, including the Aston Martin Valkyrie '21, Dodge SRT Tomahawk GTS-R VGT, Dodge SRT Tomahawk S VGT, Dodge SRT Tomahawk X VGT, Infiniti Concept VGT, Lexus LF-LC GT VGT, Nissan NISSAN CONCEPT 2020 VGT, and Toyota FT-1 VGT. The motor gear ratio has been adjusted in the Lamborghini Lambo V12 VGT. World Circuits: Fixed an issue in Custom Race where loading saved race settings that included cars prohibited from racing in dirt allowed those cars to be used on 'Dirt' tracks. Café: Cars that have not been obtained yet now display their availability status in the Extra Menu list. GT Auto: The engine start-up sound now plays after performing an Engine Swap in Car Maintenance & Service. Sport: Entry screens now display the 'Wall Collision Penalty' setting under 'Penalty Settings.'
The pit-in menu during races now displays required tires and previously used tire types. Sound: Additional tracks have been added to the list of background music (BGM) that may have copyright restrictions when streaming. These tracks will not be played when 'Broadcast Mode' is turned 'On.' Controllers: The steering sensitivity of the left stick and directional buttons has been adjusted when using a wireless controller. PlayStation®VR2: Fixed an issue where using PlayStation®VR2 in '2P Split Screen' mode would cause VR replay to unintentionally play after the race. Localization: Various text localization issues have been fixed. Other Issues: Various other issues have been addressed and resolved. Download the free GT7 patch 1.35 on PlayStation 4 and PlayStation 5.
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aiklahori · 6 years
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Infiniti Vision GT
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shadowracers · 6 years
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Shadow Racers - Reality - Prologue
Sunday, October 28, 2017
23:00
The Zoo Nightclub, Ginza District, Tokyo, Japan
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Black and Mio sat in their new patrol car, a special R35 GT-R. The department had gotten a couple of GT-Rs last month to combat street racers on the Bayshore route. The impact it had on the scene is insane - the racers disappeared almost overnight. The new cars are pushing over 600 horses. It’s ironic, though, since the Nissans are so heavy and most of the drivers in the department aren’t the most talented. The racing scene moved to inner Tokyo again, where the fat lizards get dusted on the curves of the C1 and East loop. Paul grunted. He wanted to be chasing down those guys, but 3 years later he’s still posted at The Zoo. His frustration was made worse by him returning the Fairlady to his father. After owning it for 8 years, he figured he’d put it away so he could pass it down to his children. It’s better than wrecking it on the Wangan trying to chase nonexistent ghosts, he reasoned.
“Has it really been 3 years?” He thought out loud. “What’s that, boy?” Asked Mio. “Oh, nothing. I was just thinking back. You remember when I first started here? That night we chased down that M5?” “How could I forget?” Mio wasn’t too excited to talk about this and it showed in his dripping sarcasm.  “You’ve been doing good here, kid. Don’t go screwing it up with fantasies of ghost cars. Jeez, your old man chewed me out when he found out about that stunt you pulled.” “Yeah, he didn’t let me hear the end of it either. It’s why I retired the Z.” Black was adamant, still. “The real reason I bike to work is to save up for something… nicer. Too bad that M5 disappeared after that night. Although I saw one like it at Jin’s shop, but I doubt it was the same one.” Mio raised an eyebrow, “Yeah, that old fool called me after you showed up that week. I never could get over that cackling laugh of his. Devils in these streets, bla bla. Said you might be getting into trouble and look out for you. Ironically it was a month after that when you put the Z away. I never did ask why, saw something that scared you?” Paul laughed it off, “Yeah, you could say that. Come to think of it, I haven’t seen the club owner, that guy they call Boss, since then. Whatever. I’ve got some money saved up, think I’ll go put a down payment on a new ride tomorrow. Wanna come with?” “Nah, I’m working the auction with your old man. Why don’t you get something from there, you’ll save money.” Mio’s advice often went nowhere with Paul, who replied: “I got my eyes set on something new.“
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Saturday, 23:00
Konan Isle, Minatu
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The elevator dings as it reaches the 20th floor. Its doors open and Snake steps out into the hallway, phone in one hand and a bag of food in the other. The Okonomiyaki restaurant across the bridge has become his favorite, especially since the menus are in English so there are no surprises when ordering. He responds to a text message. It’s work-related. "Not tonight, I’m tired.” He puts the phone away, reaches for his keys and enters the apartment. He’s lived longer in Konan than the house in Yugawara, yet the place still feels very new to him. Things are very different now. You could say things are quiet, but it’s always calmest before the storm. After his run-in with the Devil his desire for speed was awakened. What he didn’t expect was that creatures far worse than the Devil walk the earth. “Has it really been that long?” Once inside, he finds Matt asleep on the sofa. “Yo!” He smacks Matt’s shoulder and shook him awake. “I brought food.” Startled, Matt jumps up off the seat. “Whoa, Boss, what are you doing home so early? No going to the club tonight? Oh, hey, this came in the mail today. It’s from Sotheby’s … I think they found the car.” “It’s about damn time!” Snake snatched the mail from Matt’s hand. After selling his vehicle collection 3 years ago, he had put his motoring hobby on pause and just focused on business. He had to repair the damaged house and bribe the entire neighborhood to keep a lid on the incident with Aria. His prized M5 ended up having a cracked engine block and there was no salvaging it. And, the R33 he bought at the auction was so poorly maintained he blew that engine too before getting a chance to further modify it. Besides, Dagurasu’s sister instilled a fear in him he didn’t quite have words for. So he kept off the streets and moved into the city. Snake opened the envelope and proceeded to read the letter. “Crap!” “What, what it is?” Asked Matt. “So they didn’t find the car?” “No, they did. It’s going up for auction in a few weeks … in New York. Damn it, of all the places for one of the 77 made to be sold.” Snake didn’t want to think about going back. “I’ll have to send you in my stead to pick up the car and handle shipping arrangements.” “Yeah, yeah, no problem. I can do that.” Matt knew how to keep a low profile. Snake measured him with his look. “You’re gonna need a suit.”
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Sunday, October 29
15:00
BMW Premium Selection
Chuo, Minatu
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“Ah! Mr. Tanaka, welcome! We spoke on the phone.” The salesman held the door open for Paul and led him towards the showroom. “Everything checks out and you’re approved. While we get your paperwork ready, have you decided on your options package?” “Yes, the competition package.” Paul was confident. He was financing this car and had no intention of voiding the warranty with aftermarket upgrades. “Excellent, sir! Right this way. We have 3 of those in stock, right this-” “Wait, what’s that over there? Tha-that black one?” "Where, oh.. well, that was a special order but the client defaulted on payments and the car was reclaimed successfully. It has under 5k kilometers.” The salesman walked over to the car with Paul. “It’s the executive package, so it’s heavier than competition, but has been fitted with Alpina upgrades. Breathing, and handling. As well as a special coat of paint that reflects radio waves.” He starts lowering his voice. “I’m only telling you that because you’re in the force. This may come in handy to a bad actor.”
The salesman smirked.
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Paul sighed, “Sounds like it’s out of my budget.” The salesman made a new offer on the car: “It’s a CPO, I can include comprehensive maintenance including loaner car for the duration of your warranty, for free.”
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Monday, October 30
6:00
Konan Isle, Minatu
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Snake had gotten out of the shower and dressed himself in a grey 3-piece suit, white shirt and no tie. He walked over to Matt’s bedroom door and struck 3 loud knocks on it. “I’m up, I’m up! Jeez Snake, what’s the deal?” “Shower and get dressed, we’re going shopping. I called Jin to let him know we’re not coming in today.” Snake threw a set of car keys and Matt caught them. “But first, breakfast. You drive.” “What!? The Lexus?! Sweeeet!” They went for breakfast at a local soup joint shortly after.
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Monday, 8:00
Kaigan Isle, Minato
After eating, they hopped back in the car. The high compression 5.0L V8 engine erupts into life and startled  the other foodies at the restaurant. Snake entered an address into the car’s GPS and Matt followed the guidance. “So where we goin, Boss, Ginza?” Snake scoffed, “Do I look like a tourist to you? Nippori, I know a guy that can hook you up. Also, the auction letter was dated a few weeks ago. The car is being sold this weekend, I went ahead and booked your flight and hotel. The suit should be ready the day of your flight. You leave Friday.” Matt nods as he pulls out and the engine’s throaty note burbles and pops. The factory spec was underwhelming for this 2-ton behemoth. Even though he helped design the modifications it currently sports, Snake never let Matt drive the 700hp land yacht. He was grinning just to be in the driver’s seat, even if it was just cruising at the speed limit in 10th gear. The interior was incredibly comfortable and luxurious. Snake noticed Matt’s grin.  "Go ahead, let loose.”
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They came up to the tunnel as they head North and Matt dropped 4 gears via the magnesium paddle shifter and the car barked like a mad dog and as it warped to 150 kph, the hidden spoiler popped out to give the car extra stability.
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Traffic wasn’t too bad but Matt lifted anyway and dropped back to legal speeds as the engine backfired and gargled.
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Monday, 9:00
Nippori Textile District, Arakawa
The Lexus pulled up to a parking spot on the busy street. Matt looked out at the small garment store. “This is the place? Looks a little… cheap.”
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“Appearances can be deceiving. The old man that runs this shop is the best suit maker in town. He does all of mine. You’re gonna want a unique outfit if you’re to represent me at the Sotheby’s auction. After all, the car you’re to buy is very unique indeed. Only one of 77 made.”
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Tuesday October 31, 22:00
C1 Central Inner Loop
“This is amazing.” Paul whispered to himself.
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The chassis is engineered to perfection. You barely feel the weight and it’s incredibly nimble. The twin-turbos have virtually zero lag, and power comes on instantly.  Paul came out of the tunnel a little sideways, showing off the German machine’s legendary handling whilst tackling the slalom with flair and ease. 
“Pedigree is an important quality to a Sports car,” he thought. “Only an ultimate driver can truly appreciate and feel the genius that goes into the ultimate driving machine. The unparalleled success as a touring car, it shows.”
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A few more corners.  Double-apex right, then a sweeping left hander dives into another tunnel. Paul floors it for a brief second, then taps the brakes for the long uphill left before his exit.
“That’s enough for tonight,” he thought.
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As he approaches the off-ramp, he puts on his turn signal. He looks in his rearview mirror for traffic and that’s when he notices it… He was so engrossed in driving that he didn’t realize he was being tailed. His senses are usually keen but he didn’t hear this guy come up.
He felt himself wrapped in an evil presence. It was Halloween, after all, and everyone was roaming the streets in character. But this malevolence felt real and tangible as he choked up on his saliva.
The mysterious car moved swiftly out of the lane from behind Paul and pulled up beside him. Paul turned his gaze out the window for a better view… and then he saw it. It was unmistakable. Berlinetta Boxer. He harkens back to his first time seeing it on Wangan. It moved with the same grace, yet there was something awfully wrong with it. It looked as if having just experienced a bad accident: Windows shattered, a tire in flames, the paint had been burned off - looked more like it had just survived an explosion. Then he saw the driver…
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“This can’t be real…” It wasn’t the same man as three years ago, at least not in the same shape. For this driver truly looked right out of hell. 
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The road dropped to street level and Paul slammed the brakes! “What WAS that?!” The timing couldn’t be worse. Or…was he the right man in the wrong place?
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To Be Continued.
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motorarts · 5 years
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https://www.flickr.com/photos/155876623@N04/
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lorysims · 2 years
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LorySims March '22 Pack - Patreon
Happy New year to everyone! "Back to the Future!" and "Tailor Made" subscribers in my Patreon can get these cars now in early access! Car list: 2011 Lexus LFA 2015 Bugatti Vision GT 1967 Maserati Ghibli (comes with a "lights up" version) 2022 Infiniti QX55 2021 Aston Martin V12 Speedster 2022 Lamborghini Countach LPI 800-4 2022 Nissan Qashqai 2019 Mercedes-Benz Vision EQS (with glowing parts!) CLICK HERE to join my Patreon now to get them!
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teashake · 6 years
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Infiniti Vision Gran Turismo Concept #infiniti #vision #concept #car #gt #jdm #japan #2020 #ev #design #diecast #majorette #metal #model #photography #scalemodel #collection #car #future #collector
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bltngames · 4 years
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SAGE 2020: The Usual Suspects
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Hi, folks! Back when I used to work at TSSZ a lot of people really enjoyed reading my articles where I’d talk about various games at the Sonic Amateur Games Expo (SAGE), and I’ve gotten more requests in the last month and a half to continue doing those types of articles than I think I’ve ever gotten about anything else I’ve ever done before. So, here we are!
But I also need to be real with you: there are a lot of games at SAGE. It was exhausting enough when there were 70, 80, or even 90 games. Heck, the one year I wrote about 85-something games by myself, I sort of felt like I was going to die. This year, there are over 220 games at SAGE. It is physically and emotionally impossible for me to talk about everything, and it may even be impossible for me to play everything. Things will fall through the cracks. Most things, probably. Though I am responsible for basically inventing SAGE 20 years ago, I am also a human. I have my limits, and I am sorry it has to be this way.
Structurally, we’re going to be doing things a little bit differently, and you should expect this to be a little fast and loose. Since I’m not talking about every single game on the show floor, articles are going to be broken up into types:
“Usual Suspects” will be for games that either appeared at previous SAGEs or that I’m at least aware of.
“Fan Games” should be obvious, and it’s whatever doesn’t fall under Usual Suspects.
“Indies” is the same deal, but for original games.
And finally, there will be a “Honorable Mentions” article for whatever random leftovers I don’t cover in the first three articles. Looking forward to me talking about your game, but I don’t mention it? Tell me about it and maybe it’ll end up here.
Without any more delay, let’s talk about those Usual Suspects...
Sonic GT
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Sonic GT has always been kind of a difficult game to control, but usually it just took a little bit of getting used to. There was always a period of adjustment, where you had to learn the game’s quirks. But, over time, I feel like the game is also just getting… quirkier. Every time I come back to this, I slam head first into the Sonic GT’s learning curve, and it always feels just a little bit steeper. This is one of those games that tries to fit a lot of abilities into a tiny amount of buttons. It works, but it feels like you have to memorize an operator’s manual. It’s all about figuring out which button to hold when to get what state. But, man… when it clicks into place, it’s still kind of magic. And, at the very least, the levels have all been reworked to take better advantage of Sonic’s high-flying, death-defying acrobatics. You’ve just got to be willing to learn. The real downside of this new version is the inclusion of a proper story mode -- I don’t have anything against having cutscenes in your game or whatever, but for the purposes of reviewing these games, some ability to fast forward through the talking heads so I could get back to the gameplay would’ve been nice. You can skip ahead in cutscenes you’ve already watched, but that doesn’t help when it’s your first time through. Oh well. So it goes. (Update: in the process of getting this article posted, Sonic GT has been patched to make cutscenes always skippable.)
Project SXU (Sonic X-treme Unity)
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Another year, another Sonic X-treme recreation. This one’s interesting because it seems to be the most “complete” yet, offering the four most famous levels: Jade Gully, Crystal Frost, Red Sands and Death Egg. Intentionally or unintentionally, this also seems to replicate quite a few quirks we’ve seen in Sonic X-treme’s controls in the videos that have been released of the in-development build. Which means that it, uh, kind of sucks to play. I realize that’s kind of rude, but I’m sort of allowed to say that. 15 years ago, I was basically the only person on the internet that cared what happened to Sonic X-treme, so... I started contacting developers, starting with the game's producer, Mike Wallis. He lead us to Chris Senn, and that broke the dam on information about this game. Now, I don’t claim ownership over everything that came out of this, I’m simply saying I was the one who got the ball rolling. I watched the mystery of Sonic X-treme slowly get uncovered with as much intent as one could possibly have. It is a fascinating piece of lost media, but as a game… well, I think it got canceled for a reason. SXU shows us a clear vision of that, with a game that’s disorienting to look at and hard to control. Heck, if you’re using a controller, you can’t even use the analog stick -- you have to use a d-pad, leading to controls that feel frustratingly twitchy. But that's true to the experience. I probably spent almost as long in this demo accidentally slipping into bottomless pits as I did exploring its levels. Again, this more or less feels accurate to what we’ve seen in videos, though I do think Sonic probably feels a little too sensitive, here. Regardless, it’s still absolutely fascinating.
“Sonic Infinity Engine” Games
I’m cheating a little bit, here. This is technically three entries, but it’s in “Usual Suspects” because there’s been Infinity Engine games at SAGE for a few years now. Listen, it’s my site, my rules, and we’re playing fast and loose, baby!
Adventure Pack 2
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This claims to be a “pack” of multiple levels, but the one level I played went on for over 25 minutes without showing any signs of ending. The level is… well, it’s the kind of stuff we’ve seen at SAGE for years and years and years, a space previously occupied by SonicGDK and BlitzSonic before it, where somebody is clearly starting out learning 3D level design, has some prefab assets, and goes to town creating a huge, intricate environment… that doesn’t fit a Sonic game at all. Too many tight spaces, too much enemy spam, and too much labyrinthine pacing. This is “Sonic Visits Anor Londo,” and while it looks interesting visually, it’s easy to get lost, or worse, killed because something isn’t functioning right. Like a lot of Infinity Engine stuff, it’s a bit hit or miss.... And now, also cramped.
Infinity+ Colorful Combat
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The primary goal of this seems to be to update the Infinity Engine with extra features, something that I think is pretty welcome. The Infinity Engine is okay, but it’s missing a little bit of polish that the original developer neglected to give it before abandoning the project. This helps tighten some of that stuff up, while also introducing Wisp powers and more playable characters. Some of the new characters could still use some work, yet, but given the project is still in active development, that’s pretty much a guarantee. This could end up being the defacto version of the Sonic Infinity Engine.
Sonic Reforge: Red Ridge (Blockout)
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This is what’s called a “Grey Box.” Rather than build out a fully-detailed level, you get a rough estimate on how the stage will flow before you put all the graphics in. What’s here is okay, I guess, but the level loops back on itself in ways that can be kind of confusing. There are a few places where it’s not really clear where you’re supposed to go next, and I spent several minutes running in circles. I’m also not a huge fan of the changes to Infinity’s physics; jumping off of ramps is a key part of the Sonic experience, but there are several places here where that doesn’t work -- to get the height needed to progress, you just need to roll really fast. It works, but it doesn’t feel like the Sonic I’m familiar with.
Sonic World DX
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I have a bit of history with this game. Or, well, with a different version of this game. I wasn’t kind to some of the original entries at SAGE many years ago, but over time, they’ve cleaned the game up and streamlined it a fair amount. Now we have the “DX” release, a further cleanup effort splintered off from the main project, but to be honest, I’m not entirely sure what’s different from the previous release. The main version of Sonic World supports an absolutely gargantuan amount of content, with 50 playable characters and at least that many levels. It was big, and weird, and impressive. This demo ships with three or four playable characters and eight stages. Beyond that, there’s not much else to say -- it’s still Sonic World, though this release doesn’t work right with my controller. It picks up the controller binds from the main version of Sonic World, correctly assuming I’m using a DualShock 4, but none of the buttons are correct. When it asks me to press the X button, I have to press Circle for it to properly register. Not only that, but the right stick camera control is completely broken. Switching to an Xbox controller fixes the camera issues, but now the face buttons have the opposite problem: when it asks me to press A to jump, I have to press X. Throws my whole vibe off, like wearing your shoes on the wrong feet. The menus are bizarre, too -- while adjusting the volume, you can’t push left or right to adjust the levels, you have to use controller face buttons for some reason. This whole thing feels like I stepped back in time to 2013 in a bad way.
Sonic Freedom
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I feel like I’ve been waiting to see a major development from Sonic Freedom for half a decade at this point. The art considerations for this game are no joke, and I do not envy anyone trying to make a proper high-def 2D Sonic game that looks this good. But, well… it’s another year, and there’s not a lot here. It plays fine, I guess -- the controls are decent, at least. The problem is the level design. Does this level even end? I’m not sure. I know previous demos for Sonic Freedom have had more than one level, but the stage you start out in here is a confusing, empty labyrinth with respawning enemies and a finite number of rings. You climb up and up and up, but eventually I reached what felt like a dead end. Visually it will always look incredible, but I’m wondering if it’ll ever actually become a game at any point in the future.
BraSonic 20XX
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Here’s a strange blast from the past I wasn’t expecting. BraSonic is an old fangame from probably more than a decade and a half ago. It was so long ago that I can’t even actually remember if I played the old version of the game or not, but I definitely remember the name. What really throws me for a loop playing the 20XX version now is how much it feels like a game from back in the early 2000’s. The artwork, the sound effects, the locations, all of it makes me feel like I’m 19 again. Thankfully, this doesn’t play like a fangame from 2004; physics seem pretty solid, level design flows pretty well, and it generally seems to be fun, weird, and most importantly, unique. There aren’t many fan games here at SAGE that open with their first boss fight being against Sonic the Hedgehog. If you find yourself getting burnt out from so many Sonic fan games feeling same-y, this could be a good change of pace.
Sonic Frenzy Adventure
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Maybe it’s the fact that this is the 20th Anniversary of the Sonic Amateur Games Expo, but here’s another very old fangame coming back out of the woodwork for an enhanced modern re-release. This game was a mainstay of the mid-to-late 2000’s SAGE events, after which it disappeared before being finished. Well, maybe it was finished. Again, a lot of this stuff was so, so, so long ago that this poor old man’s memory just can’t recall it. Seeing Frenzy Adventure back warms my heart, though. It’s an old friend in what has proven to be a very challenging year. Admittedly, parts of it still feel a bit mid-2000’s, but I consider those charming quirks. Throwbacks to a simpler era. At the very least, controls have been improved, so it does play better than the old releases did. Good stuff. Glad to see you again, dude.
Sonic Speed Course
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This was a game that turned up last year, but in the kerfuffle I didn’t get around to trying it, even though I really wanted to. This is clearly a game inspired by Kirby’s Dream Course, but instead of Nintendo’s pink puffball, we have Sonic and friends. Whereas Kirby gained abilities by bowling through enemies, this adapts a more traditional Sonic gameplay structure of item boxes filled with shields and other powerups. But here’s my deep dark secret: even though I love Kirby’s Dream Course in concept, there’s a part of me that feels an intense hatred for that game. I have distinct memories of renting Kirby’s Dream Course as a kid and getting really far into the game, but trying to play it as an adult I’m baffled at how difficult it is. The main problem I have is that every stroke you take subtracts from your health, meaning you can only hit the ball so many times before you just… die. This makes for a very, very steep learning curve that discourages play and experimentation. Every shot truly, deeply matters and eventually I find myself caught in a death spiral and staring at the game over screen. All of this is replicated in Sonic’s Speed Course, which, much like with Kirby, I find myself drawn to like a moth to the flame -- only to come away feeling dejected and like I’m just not good enough. For fans of Kirby’s Dream Course, this is undoubtedly good news, as this means Sonic Speed Course is faithful to the tone of that game. But I find myself wishing there was a practice mode or something that let me play these courses without the punitive health system, because I’m ready to love them.
Sonic: Triple Trouble 16-Bit
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When you write about so many games at SAGE every year, things start to blur together... a lot. I seem to recall that Triple Trouble 16-Bit last year was good, but had room for improvement. Well, this year, this demo feels… really quite good. I’ll admit, I was a little skeptical about remaking this game. Sonic: Triple Trouble was among the first batch of Game Gear games I ever owned as a kid, and while I liked the game, in my adulthood, I feel like I’ve come to appreciate Sonic Chaos more. But so much has been added to this game that it’s really come into its own. It uses Triple Trouble more as a jumping off point to become something fresh and interesting, and on top of that, this demo is pretty polished. This game was kind of always on my radar, but it’s really turning into something special.
Battle Cross Fever
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Every year, I download this game hoping for some kind of single player offering, and every year I’m let down. Battle Cross Fever is a fighting game that plays a lot like Smash Bros., but contains elements that pull it closer to traditional fighting games like Street Fighter. It’s the kind of game that can check with the server to make sure you’re playing the latest version, but doesn’t have true online multiplayer -- instead advertising that you should use a piece of screen sharing software like Parsec to accomplish online multiplayer. In their defense, the few times I’ve used Parsec, it’s basically been magic for how well it works. But I just want, like… anything that I can play by myself. Even if it’s just a super basic arcade mode with brain dead AI, anything is better than nothing. But, I suppose, I am an outlier. Judging by the horrific character select music I landed on, Battle Cross Fever has enough of a community that they could get fans to sing along to “Ghost Town” from Sonic Forces -- which is a fun idea, don’t get me wrong, but when you have loud voices over cheap microphones, well… I hope you aren’t wearing headphones like I was. Anyway, this game’s always seemed solid, but I’ve also never played it with another human being, so really, I’m speaking from the perspective of admiring the diverse roster and all of the fun arenas they’ve ported in. Maybe someday it’ll get some single player content.
I’ll be back with another article… uh, eventually. In truth, I was only going to feature five games here, but it ended up being ten, so we’ll see how many are in future articles when we get there!
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ultraericthered · 4 years
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Anime ranked by tiers, based on this post.
S (God-Tier) - Cowboy Bebop, Digimon Adventure, Digimon Tamers, Dragon Ball Z Kai, Fullmetal Alchemist, Monster, Neon Genesis Evangelion, The Slayers NEXT, and Vinland Saga
A (Exceptionally Good/Great) - Anohana: The Flower We Saw That Day, Excel Saga, When They Cry: Higurashi, March Comes In Like A Lion, Mobile Fighter G Gundam, Pokemon: The Beginning, Puella Magi Madoka Magica, Sailor Moon, The Slayers, Revolutionary Girl Utena, and Yu Yu Hakusho
B (Good But Falls Short Of Being Fully Solid) - A Place Further Than The Universe, Ace Attorney, Angel Beats!, Assassination Classroom, Clannad/Clannad: After Story, Danganronpa: The Animation, Death Note, Dragon Ball, Dragon Ball Z, El Hazard, Eureka Seven, Hellsing Ultimate, Kill La Kill, Love Chunibyo and Other Delusions, The Melancholy of Haruhi Suzumiya, Nadja of Tomorrow, Pokemon: Sun and Moon, Rurouni Kenshin, Sailor Moon R, Sailor Moon Crystal: Infinity, School Live!, Star Driver, Toradora, Wolf’s Rain, and Yu-Gi-Oh!
C (Just Good) - Attack on Titan, Bakugan Battle Brawlers, Black Cat, Black Lagoon, Black Butler, Blue Exorcist, Code Geass: Lelouch of the Rebellion, Digimon Adventure 02, Digimon Fusion, Digimon Adventure (2020), The Future Diary, Inuyasha, Little Witch Academia, Love Live! School Idol Project, Love Live! Sunshine!!, Magic Knight Rayearth, Mobile Suit Gundam SEED, My Bride Is A Mermaid, My Hero Academia, Pokemon: Best Wishes, Pokemon Journeys, Rock Lee And His Ninja Pals, SSSS Gridman, Tenchi Muyo, Trigun, Vision of Escaflowne, WataMote (It’s Not My Fault I’m Not Popular), Yu-Gi-Oh! Duel Monster, and Zatch Bell
D (Above Or Below Average) - Akame Ga Kill, Berserk, Blood Plus, Blood -C, Carole & Tuesday, Charlotte, Darling in the FranXX, Date A Live, Digimon Savers, Digimon Universe Appli Monsters, Dragon Ball Super, Duel Masters, Fate Series, Fullmetal Alchemist, Full Metal Panic, My-HIME, My-Otome, Medarot, Mobile Suit Gundam Wing, Mushrambo, Nanana’s Buried Treasure, Nisekoi, Noragami, One Piece, Ouran High School Host Club, Pokemon: Advanced Generation, Powerpuff Girls Z, Ranma 1/2, Rave Master, Rising of the Shield Hero, Sailor Moon S, Sailor Moon Super S, Shaman King, Tengen Tonpa Gurren Lagann, Yu-Gi-Oh! GX, and Yu-Gi-Oh! Arc-V.
E (Mediocre Or Bad) - Beyblade series, Bleach, Candy Candy, Digimon Frontier, Dragon Ball GT, Elfen Lied, Fairy Tail, Hellsing, Marmalade Boy, Mobile Suit Victory Gundam, Mobile Suit Gundam SEED Destiny, Mobile Suit Gundam 00, Naruto, Pokemon XY/XY&Z, Sailor Moon Crystal (S1), When They Cry: Umineko, When They Cry: Higurashi Gou/Sotsu, Your Lie In April, and Yu-Gi-Oh!: 5Ds.
F (Bottom-Of-The-Barrel Abysmal) - All Bakugan Sequels, Danganronpa 3: The End Of Hope’s Peak Academy, Digimon Fusion: The Young Hunters Leaping Through Time, Digimon Adventure Tri, DN Angel, Eureka 7 AO, The Familiar of Zero, Goblin Slayer, Guilty Crown, Hikaru No Go, M3: The Dark Metal, Mobile Suit Gundam AGE, Naruto Shippuden, Boruto, Overlord, Pokemon: Diamond and Pearl, The Prince of Tennis, Sailor Moon Stars, SCryED, Yu-Gi-Oh! ZeXAl, and Yu-Gi-Oh! VRAINS.
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INFINITY WAR SPOILERS AHEAD. READ AT YOUR OWN RISK
YOU HAVE BEEN WARNED.
Alright, so I am damn sure that someone has already posted about the "one person important to them becomes dust" theory. Some people have their questions regarding this theory (don't ask why, it was the first thing that came into my mind when the movie ended, idk how they didn't think of that) so here is the possible explanation:
1. Thanos told Strange (correct me if I am wrong. Please), when on Titan, that he would wipe half the universe fair and square. No bias. No rich or poor, healthy or unhealthy. Purely unbiased. Love- in any form, be it relationship or friendship etc.- is unbiased.
2. Thanos killed Gamora to acquire the soul stone. He killed the one person he truly loved for his needs.
» Bucky vanished because for Steve, Bucky was his everything.
» When T'Challa vanished he was with his General who trusted him with her life.
»For Tony, Peter was the most important of all the persons stranded on Titan.
»Gamora had already died, so Peter Quill was taken.
»After the episode in Ego, Mantis had taken a liking towards Drax. Hence, Drax vanished.
»I guess since Mantis was orphaned she vanished since for her family, she would have been everything?
Then again, this raises the question that Thor did not turn to dust.
»Groot was attached to Rocket. They shared a strong bond. Hence, Groot vanished in front of Rocket.
»Rhodey was calling out to Falcon when the latter vanished. I guess the two had formed a bond during the fight?
» Wanda was Vision's half. Since Vision was already dead, Wanda contributed to the half of the "wiped out" universe.
»In the end credits, Maria Hill vanishes first. I guess that Fury relied on Hill much more than he admitted. So technically, Hill was Fury's half.
Now here is the tricky part.
»My friends asked me if the person's most imoortant person turns to dust then why didn't Bruce turn to dust for Nat? Well, if she had to chose between Bruce and Fury, Nat would have obviously chosen Fury. She had worked for him for a long long time and she trusted him with her life. She isn't the one to show emotions yet when Fury was supposedly murdered in The Winter Soldier, she had been visibly upset about that. Hence, Fury turned to dust. This also helps the fact that it need not be necessary for the two people to be in the presence of one another for one of them to vanish. Thus, Doctor Strange could have turned to dust because Wong survived. The both of them surely had a friendly relation by the end of Doctor Strange and they were bickering during their appearance in Infinity War.
But this also raises the question whether or not the people who weren't shown in the ending vanished or not.
Shuri was very much important to T'Challa. So was Nakia. What happened to Pepper? Did Aunt May turn to dust too?
Let me just tell you guys that the movie has me so fucked up that I don't even know what I'm rambling about at this point.
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carobd2unit · 3 years
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XTOOL OBD2 Products Software Upgrade Notice - June 2021
Xtool is a younger car tool brand when comparing with Autel, Xhorse, but it is increasingly become competent one in the OBD2 tool market. It has all kinds of easy-to-use, professional and cost-efficient car diagnostic scanners.
Currently of extreme competence key programmer tablet in OBD2 market are there tools like Xtool X100 PAD3, Xtool A80 Pro, etc. They are great tools and have got high praise from the customers worldwide, especially in the European area.
Here below is the page link of XTOOL car professional products in cardiagtool.co.uk e-shop:https://www.cardiagtool.co.uk/wholesale/brand-xtool/
📷
Part 1. MAJOR CAR DIAGNOSIS TOOLS UPDATE
Chrysler - Chrysler                                                       V8.40
n Upgrade Chrysler's testable models
ü Add Turkish;
ü Add 2018 Chrysler 300/Thema, Town&Country, Voyager and Pacifica;
ü Add 2018 Jeep Renegade, Wrangler, Cherokee, Compass and Grand Cherokee to 2018;
ü Add 2018 Dodge Caravan, Ram Pickup, Journey, Challenger, Charger, Magnum, Neon, ProMaster, ProMaster City and Durango.
Honda - Honda                                                  V11.41
ü new features: Add the function of reading vehicle information.
Nissan - Nissan                                                      V12.30
n Upgrade to the latest version of Nissan
ü Add A total of 101 special functions such as the laser beam adjustment, aerial view fine-tuning, automatic light adjustment, light inspection, vertical correction, horizontal adjustment for ADAS of Teana, X-Trail, Qashqai, Sunny, Venucia T90, Infiniti Q50L, Infiniti QX50, Infiniti QX70
Ford - USAFORD/EURFORD/ AUSFORD/CAFORD/LINCOLN                          V13.00
ü Add ATC barcode input, DPF parameter reset, steering wheel position sensor calibration, IVD initialization sequence, LIN (local internal network) new module initialization, throttle matching (Reset PCM KAM), configure yaw rate sensor, configure pressure sensor, configure lateral acceleration sensor, configure longitudinal acceleration sensor and other special functions for Ford Kuga/Escape, Transit, Edge, Mustang, F-150 and other models.
Land Rover - All models                                                      V11.01
ü New special functions: more than 350 items such as dynamic seat belt retracting and release, diesel exhaust oil filling and pressure testing, engine control module unlocking applications, etc.
Peugeot - All models                                                        V10.67
ü Add the ECU recognition function after manually selecting the system
ü Add a large number of undefined fault codes
Citroen - All models                                                         V10.97
ü Add the ECU recognition function after manually selecting the system
ü Add a large number of undefined fault codes
China- Wuling                                                           V8.40
n 1. Add basic function diagnosis for Hongguang MINI-EV, Wuling Rongguang EV, Wuling Capgemini, Wuling Zhengtu
ü Add the basic functions of 119 systems including Hongguang MINI-EV, Wuling Rongguang EV, Wuling Capgemini, and Wuling Zhengtu
ü Update Wuling 730, Wuling Hongguang PLUS, Wuling Hongguang S, Wuling Hongguang S3, Wuling Hongguang V, Wuling Rongguang S, Wuling Rongguang V, Wuling Rongguang Extended, Wuling Rongguang New Card, Wuling Zhiguang and other models, totaling 57 systems
China - SAIC ROEWE/SAIC MG                                   V10.20/V10.21
ü Add SAIC MG3 ZERO model
ü Add special functions for SAIC MG MG3, MG3 ZERO (13 models), ROEWE new 550 HYBRID
China - Great Wall Motor                                                     V9.23
ü Add common special function
China - Dongfeng FENGXING                                                   V7.80
ü Add basic function diagnosis for X3 (2018-2020), T5 (National VI), T5L
Part 2. MAJOR KEY PROGRAMMING UPDATE
MITSUBISHI – All models     V26.76
n Supports all key lost
Add all key lost matching for ID46 smart keys
Add VIN code Auto-detect menu
HYUNDAI/KIA – All models                 V27.38/27.28
ü Add pin code reading for Santa Fe (Gen.4/ID47)
ü Add pin code reading option under menus for every model
BMW/MINI/Rolls-Royce                                              V26.71
ü Add enable/disable key function for EWS systems (via OBD)
ü Add generate spare key function for CAS4 system (via KC100/KC501)
ü Improve immobilizer functions for FEM/BDC-I systems, now support 2021 models
ü Add EGS reset/EGS upgrade for 8HP gearbox in F chassis
ü Add EGS reset/EGS upgrade for 8HP gearbox in G chassis (partly supported)
ü Add EEPROM reading & writing/mileage correction for M35080 dashboard system (dashboard for E chassis)
ü Add EEPROM reading & writing/mileage correction for M35160 dashboard system (dashboard for E chassis)
ü Improve ISN code reading function for BMW engines, now supported more models and engine types
Smart – 453 Chassis  V26.17
n Supports all key lost & PIN code free
ü Add all key lost matching
Audi/VW/Skoda/Seat                  V28.07
ü Add operation hints for 4th/5th/MQB system key matching
ü Add several functions for 4th dashboard, including read information/sync time/reset dashboard/clear codes/read IMMO status/ABS programming
Baojun – RC-5/RC-5W/E300Plus                                              V26.54
n Supports all key lost
ü Supports immobilizer system & smart key system for RC-5, RC-5W & E300Plus
Geely – Preface/Geometry C/Binrui/Botui (Emgrand GT)                          V27.26
ü Support smart key system for Preface/Geometry C/Binrui(2021)/Borui(Emgrand GT)(2020-)
Part 3. MAJOR SPECIAL FUNCTIONS UPDATE
Maintenance Light Reset (Europe) – Mercedes-CV      V28.41
ü Add chassis maintenance light reset for Mercedes-CV (415/470/471/907/910 chassis)
Maintenance Light Reset (Europe) – Smart      V28.41
ü Add software maintenance light reset for Smart (453 chassis)
Maintenance Light Reset (Asia) – Toyota      V27.90
ü Add maintenance light reset function for 2019 Toyota Highlander (manual maintenance)
Maintenance Light Reset (China) – Great Wall        V29.13
ü Add maintenance light reset for Haval Chitu
ü Add maintenance light reset for WEY Mocha
Maintenance Light Reset (China) – Geely      V29.12
ü Add maintenance light reset for Geely ICON & Geometry C
DPF – GM   V6.80
ü Add "select by vehicle" menu for GM models
DPF – BAIC       V6.80
ü Add DPF regen function for BAIC BJ40 PLUS (China VI/Petrol) & BJ80C (China VI)
DPF – Dongfeng Fengshen   V6.80
ü Add DPF regen function for 2019 Fengshen AX7
DPF – Geely  V6.80
ü Add GPF function for Vision/Emgrand/Preface/Coolray/BINRUI/BORUI GE/Atlas/Emgrand X7 Sport/JIAJI/Okavango/ICON/BX11
Throttle Relearn (China) - Geely  V28.59
ü Add throttle relearn for Geely ICON
Throttle Relearn (Europe) – Fiat  V28.47
ü Add throttle relearn functions for ARGO (2018-2019), SPIDER (2018-2019) & TORO (2018-2019)
Throttle Relearn (Europe) – Lancia  V28.47
ü Add throttle relearn function for FLAVIA (2012-2013), TOWM/COUNTRY/ CARAVAN/VOYAGER (2012-2013), 300/MAGNUM/CHARGER(Pre-2011)/THEMA (2014-2016)
Electric Parking Brake (China) – Geely  V23.90
ü Add EPB function for Geometry C & BX11
Electric Parking Brake (China) – GAC Trumpchi  V23.90
ü Add EPB function for Aion LX & Aion Y
Electric Parking Brake (China) – GAC Trumpchi  V23.90
ü Add EPB function for Aion LX & Aion Y
Gearbox Matching – Great Wall                                               V16.41
ü Add gearbox matching for 2020~21 Great Wall Big Dog
ü Add gearbox matching for 2021 Tank 300
Part 4. MAJOR TPMS TOOL UPDATE
Alfa Romeo – Stelvio 2017-2020(433MHz)               V8.00
Add activation, programming, and diagnostic functions
Add menu
BMW – 1series 2019-2021(433MHz)、Zseries 2019.01-2021.06(433MHz               V8.00
ü Add activation and programming functions
Add menu
BMW-X7 2019.01-2021.06(433MHz)                                            V8.00
Add activation, programming, and diagnostic functions
Add menu
PORSCHE – 911(991/992) 2017-2019(315MHz)、911(Turbocharged) 2017-2021(315MHz/433MHz)、Cayman 2017-2021(315MHz)、GT3 2007-2011(315MHz)(997)、GT3 2012-2017(315MHz)(991)、GT3 2018-2021(315MHz)、Taycan 2019-2021(433MHz 9J1907275)、Taycan 2020-2021(315MHz)                                        V8.00
Add activation and programming functions
Add menu
VW - 2018.03-2021.06(433MHz)                                   V8.00
Add activation and programming functions
Add menu
HYUNDAI – Sonata 2021(433MHz)               V8.00
Add activation and programming functions
Add menu
ISUZU – D-Max 2016.11-2021.06(433MHz QY1182)       V8.00
Add activation and programming functions
Add menu
KIA – Sorento 2016.01-2020.06(433MHz)           V8.00
Add activation, programming, and diagnostic functions
Add menu
LEXUS – UX series 2020.05-2021.12(PMV-E000315MHz)、IS series 2020.09-2021.12(PMV-E000315MHz)                               V8.00
Add activation and programming functions
Add menu
NISSAN – 370Z 2008.01-2014.07(433MHz)           V8.00
Add activation, programming, and diagnostic functions
Add menu
NISSAN – TIIDA 2020(433MHz)               V8.00
Add activation and programming functions
Add menu
SUBARU – Forester 2019(433MHz)(S13)、Levorg 2021(433MHz)、WRX 2021(433MHz)   V8.00
Add activation, programming, and diagnostic functions
Add menu
Toyota – Harrier 2020.09-2021.12(433MHz)、IZOA 2020.05-2021.12(433MHz)       V8.00
Add activation and programming functions
Add menu
Toyota – Hilus 2009-2021(433MHz)、Hilus 2020.06-2021.12(315MHz)           V8.00
Add activation, programming, and diagnostic functions
Add menu
CADILLAC – CT4 2020-2022(433MHz 13530661)       V8.00
Add activation and programming functions
Add menu
CHEVROLET – CRUZE 2019-2020(433MHz 26689967)   V8.00
Add activation and programming functions
Add menu
FORD – Edge 2020(433MHz)                           V8.00
Add activation functions
Add menu
FORD – Focus 2011.04-2019.06 (433MHz EV6T1A180DB)   V8.00
Add activation, programming, and diagnostic functions
Add menu
JEEP – Compass 2012(433MHz)                       V8.00
Add activation, programming, and diagnostic functions
Add menu
LINCOLN – Corsair 2019.08-2020.12(433MHz)           V8.00
Add activation and programming functions
Add menu
Tesla – Model 3 2018-2021(433MHz(107481200B))       V8.00
Add activation and programming functions
Add menu
BAIC – X5/X7 2020-2021(433MHz)                                              V8.00
Add activation and programming functions
Add menu
BAIC – EU7 2020-2021(433MHz)、U7 2019-2021(433MHz)、S3 2015-2018(433MHz)、EV300 2018.04-2018.12(433MHz)、EC3 2019.04-2020.12(433MHz E00113479)、EC5 2019.07-2020.12(433MHz)、LITE2019-2020(433MHz)                                     V8.00
Add activation, programming, and diagnostic functions
Add menu
BAOJUN – 530 2018-2020(433MHz 23576928)、560 2015.01-2018.06(433MHz 23548419)、E100 2017-2020(433MHz 23561540)、E300 2020.05-2020.12(433MHz 23576928)、RC-6 2020.06-2020.12(433MHz 23576928)、RS-5 2019.03-2020.12(433MHz 23576928)       V8.00
Add activation, programming, and diagnostic functions
Add menu
BAOJUN – RS-7 2020.05-2021.12(433MHz)                                        8.00
Add activation and programming functions
Add menu
BYD – E5 2018.04-2018.12(433MHz)                 V8.00
Add activation, programming, and diagnostic functions
Add menu
BYD – Song Plus 2020.09-2021.06(433MHz)                   V8.00
Add activation and programming functions
Add menu
CHERY – Tiggo 8 PLUS 2020.10-2021.10(433MHz)                    V8.00
Add activation and programming functions
Add menu
Dongfeng – AX5 2017.01-2019.06(433MHz E340020JD0201)、ix5 2018-2020(433MHz SA03)、 S50(BS3) 2014-2020(433MHz)、M5 2020.07-2021.12(Baolong 433MHz)               V8.00
Add activation, programming, and diagnostic functions
Add menu
Dongfeng – 2015.11-2017.12(433MHz)           V8.00
Add activation and programming functions
Add menu
GEELY – EMGRAND S1 2019-2020(433MHz)       V8.00
Add activation, programming, and diagnostic functions
Add menu
GEELY – PREFACE 2020.11-2021.12(433MHz)                       V8.00
Add activation and programming functions
Add menu
GWM - Tank300 2020.12-2021.12(433MHz 3641101XKN01A)、Tank300 2020.12-2021.12(433MHz 3641100XKR02A)                       V8.00
Add activation, programming, and diagnostic functions
Add menu
HAVAL – F7 2018-2020(433MHz 364100BKR02A)、H6 2021(433MHz III)、H7 2016-2020(433MHz 3641100XKU00A)               V8.00
Add activation, programming, and diagnostic functions
Add menu
MAXUS – Dear eUniq5 2020.06-2021.06(433MHz)               V8.00
Add activation and programming functions
Add menu
MAXUS – G50 2019.06-2021.06(433MHz)、V80 2015-2020(DIAS 433MHz)           V8.00
Add activation, programming, and diagnostic functions
Add menu
That's all. Thank you for sharing your time with us!
Don't forget to contact us at:
Email:  [email protected] Skype: cardiag.co.uk Whatsapp: +86 15002705698
Or leave a message at https://www.cardiagtool.co.uk/
to tell us what suggestions or questions you have about our products.
Source:http://blog.cardiagtool.co.uk/xtool-obd2-products-software-upgrade-notice-june-2021/
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