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#monster hunter lore
tortoiseguy · 9 months
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If Capcom wants to make a compelling narrative for Monster Hunter, which they have shown they do, they really have to lean into portraying the guild as an antagonist.
The guild works closely with rich nobility, they have a set of rules for hunting that specifically hurt poor villages, and they frequently make catastrophic judgement calls when assessing threats that end up actively hurting the ecosystem. The guild has, so far, been correct once when taking out a potential problem monster with the magalas. In tri they thought that lagiacrus was MAYBE causing the earthquakes and then asked us to just kill it, no questions asked. In world they thought nergigante was MAYBE a threat to the new world and then asked us to just kill it, no questions asked. In rise they thought MAYBE that magnamalo was causing the rampage then asked us to just kill it, NO QUESTIONS ASKED.
That's not just some mistake that's the unnecessary death of an animal! Think about that in real life and how horrible that would sound!
"Oh we thought this pack of lions was killing livestock so we sent some people to kill them all. Turns out, we were wrong and it was this other completely different animal. We are conservationists!"
Not to mention legends of the guild is an entire ass movie about how the guild fundamentally failed this small poor village on a systemic level that Aidan, a CHILD btw, was throwing himself into life or death situations just so his community wouldn't be wiped off the map. When Julius calls Aidan out on the fact that he's supposedly poaching and not hunting, that wasn't a fun opportunity to give an exposition about the world. It was pointing out the guild's hypocrisy! Aidan's reactive anger at Julius calling him a poacher was the correct response! They shouldn't HAVE to make a three day journey to dundorma every time a velociprey takes a chicken. That kind of thing should be handled by the guild. The guild doesn't allocate resources to helping these villages while giving an incentive to not help them to individual Hunters. Then when these villages finally decide they aren't going to wait around for help or go through the multiple day travel to register a quest with what little money they have and actually SOLVE their problem. ITS ILLEGAL TO DO SO!!!
And you know what's super cool about poaching? How the punishment is the guild sending assassins to take you out. For the multitude of Monster hunter fans who seem to think that's a reasonable response to that, lemme just tell ya it isn't. That sounds an awful lot like fascism! ESPECIALLY because we now know what qualifies as poaching! It can be as small as taking out a few small monsters who have been proven to be a threat to your village without a license. Aidan literally could have been assassinated for helping his village. A CHILD!
Quit trying and failing to get me invested in the villainous schemes of some fuckin dragon that's just acting on instincts, Capcom. You already HAVE a perfect antagonist right there!
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poogieparadinium · 1 year
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some thoughts about this creepy creature:
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aka shara ishvalda / the can of fourth wall breaking worms that monster hunter / capcom never entirely opened.
--- DISCLAIMER!!!--- IT’S ALL A BIG THEORY HERE AND SHARA’S LORE IS REALLY UP TO INTERPRETATION!! I JUST THINK ITS EYES ARE COOL!!!
To start off, shara is infamous for its unsettling gaze-- unlike every other monster in the franchise, its eyes track the camera, not the hunter.
That is, in this THIRD PERSON game, shara looks not at the character, but directly at you, the player behind the screen.
This implies that shara ishvalda has some awareness of the game, and the fact that there is a world beyond.
More evidence for this self awareness comes from the fact that during its fight, the ghillie / camouflage mantle is useless and does nothing to hide the hunter from the monster. While this can be chalked up to the fact that shara navigates using ground tremors, other monsters that sense vibrations can still be fooled.
Because shara is watching YOU, the player, it doesn’t matter if the character tries to hide or disguise themselves.
Finally, the themes surrounding the design of shara ishvalda suggest an even deeper meaning beyond its awareness. Shara is built to resemble a lotus flower, a known symbol of transcendence and rebirth. Additionally, the armor, weapons, and design of the monster are meant to invoke themes of Buddhism or Hinduism. Both of these religions focus heavily around rebirth and reincarnation as well.
Though there is no hard evidence to suggest it, the themes and symbolism imbued into shara’s design could imply that it has or is in the process of undergoing some form of reincarnation.
Like other monsters in the game, we can and have to kill shara ishvalda multiple times in order to farm materials-- how another seemingly unique elder dragon (especially in the cases of bosses such as shara, xenojiva, allmother narwa, geismagorm, fatalis, etc.) is there is never something that monster hunter questions, but bear with me here.
Shara’s theme is named “a single bloom in eternity”.
What if there really is only one Shara? What if that Shara is aware of its ‘reincarnation’ every time the player kills it only to come back and challenge it again? What if that Shara is aware, but trapped by the restrictions of its limited moveset and the whim of the player, being brought into existence and destroyed over and over again anytime they want some more parts or just a challenging fight?
In the end, you can never kill Shara Ishvalda in a way that matters. It knows you are there, but can only watch as you destroy it over and over again.
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puppyharuka · 4 months
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Hey look another thing!
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troythecatfish · 5 months
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So in Monster hunter rise: Sunbreak, I liked the weapon descriptions for the weapons the Final boss creates. Because of the nature of Final Boss For DLC, i’m going to put this under a readmore, 
“Fourteen terrors from the black abyss. The first was a rising column of fire. The second was a fork of deadly lightning. The third was a sun to dry even the sea. The fourth was a dark sun and pitted moon. The fifth as an ice shaft scraping the sky. The sixth was the rage of mountains alive. The seventh was a wind to wipe all away. The eighth was a pit to swallow all things. The ninth was a torrent to wash all away. The tenth was a crevice to split the earth. The eleventh was a horde to devour all. The twelfth was hail raining from above. The eleventh was like spreading stardust. The last turned the world to nothingness.”
For clarity, each weapon starts with “Fourteen terrors from the black abyss”. After that listing a number, and a catastrophic event.
 I also feel I should add that there are in fact two Elevenths, and no Thirteenth’s. Because thirteen is an especially unlucky number, I’m not actually sure if that’s a typo or supposed to be ‘this was so terrible we’re not even going to name the thirteenth’. It could kinda go ether way. 
 the catastrophic events are probably tied to the specific weapon. ‘A hoard to devour all’ was from the Insect glaive, for example. 
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mouserrouser · 7 months
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Gaismagorm, you fucking buffoon
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raiiny-bay · 10 months
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consider: a monster boyz movie, but it's... a romance?
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otiksimr · 2 years
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Barioth
Close up of the idiots [affectionate]
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zoroark-in-disguise · 6 months
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he caught frenzy virus 😢 wish him a speedy recovery
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ilphelstacia · 5 months
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Gala & Astarion upon first meeting Gandrel...
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tortoiseguy · 5 months
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Blorbos doodles from my replaying of mhw. Poor Bosco was having the worst first day of his life 🫶
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felidacy · 22 days
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Rambles and small ideas for a Batfamily Bloodborne AU
(It is not that cohesive I am sorry and I was forced to make some lore changes. Especially with how it begins. Don't beat me up about it.)
Gotham gets enveloped by a dark shroud that covers the whole city and makes it near imperishable, let alone letting people pass through. The city is forever shrouded in a dark loom with merely a everlasting full moon shining upon them. With no sun and the isolation, it soon takes a tool on the people. They grow sickly and depressed, if not that they become near deranged and highly irritable. Crime rates in the already vicious city steadily increase.
There is a sudden shift then - for the worse. A blood moon occurs and people begin to change. Their bodies twist, grow and even rot away. Meanwhile their humanity seems to decrease. A few attempt to research the phenomenon and hold them captive in facilities like Arkham Asylum or Blackgate Prison, however those are halted when the victims fully cease being humans and transform into eldritch monsters that lash out when the old blood gets overused by the Healing Church. A mass outbreak occurs and the monsters roam the city from then on.
Tim Drake is still in the position of the CEO Wayne Enterprise after the mysterious disappearance of the Gotham Prince (Bruce Wayne) and openly funding doctors and scholars in his tower to research their Gotham phenomenon and the monsters. He takes over the Role of Provost Willem and does not shy away from finding out the truth by any means necessary. He isolates himself because of his hunger for knowledge and shuts people out.
Researchers of his discover the tombs/Labyrinth and the usage of the old blood when coming across Ebrietas, some desperately trying to change his opinion and use blood healing to attain a new beginning. Tim is forced into a position where he needs to give up on his constant desire of evolution and progress, which goes against his nature, for the sake of the people and instead how far he can go sacrificing himself in order to attain knowledge that makes him look beyond the "now". His good-hearted start for the peace of humans turns into a obsession to achieve something which is beyond the capability of a mere human.
Damian has been put in a dire position, a child that hears and dreams of the voices of those beyond that nobody else can comprehend. With his artistic skills he puts down the words after transcribing them, he holds the Role of Runesmith Caryll. He desperately attempts to hold on to sanity as he hides himself away from all prying eyes despite the praise of those around him. He only ever hears the words of the Great Ones now.
Two people Tim trusted most "betrayed" him, Tam and Cass that take on the Role of Laurence as his trusted students that end up leaving him. Cass knew that Stephanie must secretly be alive and after having grown immensely close to her not-sister-not-lover, she could not live with herself if she didn't rescue one she loved. She had lost too many already and followed Tam, along with others. Tam had noble intentions much like Cass, although Tam held more resentment for Tim. Her father was affected by a terrible illness that was since then called the Ashen Blood and even after dozens of years where he was loyal to the Wayne family he did not wish to use the old blood to heal him. He actively even discouraged her. Tam gave her goodbyes one day to never see Tim again and began the Healing Church. To her disappointment Dr. Leslie Thompkins was not one of those that followed after them and when the blood failed to heal her father, instead actively killing him, it were Tim and Leslie that got blamed. Since then Tam began desiring evolving into something greater through the use of the blood in order to bring him back. While Cass worked as a blood minister (later on white Church hunter), Tam focused later on at the work of seeking contact with the Great Ones and became the leading figure of the Choir.
Leslie Thompkins suffers a cruel fate. Her loyalty to save the people and towards Tim cost her greatly and when Tim gets the epiphany that more eyes are needed to understand the Great Ones and evolve, she is one of those that get affected and turn into one of the many hundred eyed monsters roaming the tower and trapping Tim there.
The Healing Church grows in power as their influence in Gotham rises because of their special infected blood that heals those in dire need should they come to them. Gotham citizen began to practically worship the Healing Church when gods they previously believed them did not act and show mercy, others turned away out of fear and that soon enough began to rule the city. The Healing Church becomes a belief, a bloody beacon of hope in their endless night...a cult.
When the sickness of the Ashen Blood spreads the people falsely believe in The Healing Church and that they will save them. Instead the bridges connecting the lands to each other get torn down when they least expect it and watch on as the other half gets overrun by beasts and the ravaging sickness alike. To make sure nobody ever passes through the remains get bordered up. Tim remains on the other half in his Tower overlooking the raging City with a faraway gaze.
They mainly reside in the abandoned underground of Gotham and at the edge of the Bowery, planted right at the opposite site of the Wayne Tower, and gets called the Labyrinth as the layout changed under the influence of the shroud. In time the Healing Church began to change and it split into various branches, the Choir, the school of Mensis and the Hunters of the Workshop that evolve into the Church Hunters.
Jason and Dick had been getting Damian out of old Gotham when the great fire happened and they were unable to return to their left behind sibling. They desired to hid Damian from the Healing Church because of his connection to the Great Ones and there was no better hiding spot than directly under their nose. As such they've become hunters for the Church.
One faithful day Barbara after a long search discovers Damian when he is having one of his seizures, when he dreams of the Great Ones, and she desires to help him. She has been kept in the dark as she had been stuck in the Clocktower until the Healing Church came to free her, which causes her to make unwise decisions by mistakingly trusting Tam and Cass. Unknowing of what occurred with the lack of still functioning technology she was part of the School of Mensis. However upon touching the Great Ones overwhelm her mind and her sanity crumbles. Barbara holds the Role of Micolash. After she becomes aware of herself again she causes the School of Mensis to break away from the Church and just like Tim to find and use an unbiblical cord of the Great Ones.
Stephanie was one of the few that broke through the shroud even when nobody knows why she was permitted through. Trusting her idol and not-lover her ignorance of the state of matter makes her join Barbara. The use of the Cord brings blocked memories back to Stephanie as she recalls that she faked her death because of her pregnancy, just shortly before the shroud fell over Gotham. In fact she does not recall what she had done those months outside of Gotham, neither were the supposed baby was. That is when the Great Ones enlighten her when she connects to Mergo. That child was never born as she went through horrible complications early on and lost it, although there was no body. The child was not of human descent, but of a Great One. Broken apart by this knowledge the Cord pulls Stephanie, Barbara and others of the School into a nightmare state where they remain forever trapped while their physical bodies die. She is the Queen of Yharnam.
Alfred was thought to have died that night when the Great fire happened as he had been away from the Wayne Tower, yet neither with Damian in the Manor. However, as it turns out Alfred had gone to seek out Tam and Cass in hopes to change their minds. When he thought all his wards dead when the land was burning there was no other way than to stay with his last remaining: Cass. And as someone who only ever knew how to work through grief by helping others, he had become the leader of the old Hunters Workshop. He was Gehrmann. Still caught in his own grief the purpose was ripped from him again and he was left alone, a mistake. Like many he called upon the Great Ones and as such started the dream, the start of it all with a promise that needed to be fulfilled.
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avirxy · 1 year
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me 🤝 werewolf lore
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puppyharuka · 5 months
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More monster lore
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troythecatfish · 4 months
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