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#Organic Shell Generation
autoacafiles · 5 months
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the-furies · 9 months
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my god. crabs r hell
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lifehacksthatwork · 1 year
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Just a bunch of Useful websites - Updated for 2023
Removed/checked all links to make sure everything is working (03/03/23). Hope they help!
Sejda - Free online PDF editor.
Supercook - Have ingredients but no idea what to make? Put them in here and it'll give you recipe ideas.
Still Tasty - Trying the above but unsure about whether that sauce in the fridge is still edible? Check here first.
Archive.ph - Paywall bypass. Like 12ft below but appears to work far better and across more sites in my testing. I'd recommend trying this one first as I had more success with it.
12ft – Hate paywalls? Try this site out.
Where Is This - Want to know where a picture was taken, this site can help.
TOS/DR - Terms of service, didn't read. Gives you a summary of terms of service plus gives each site a privacy rating.
OneLook - Reverse dictionary for when you know the description of the word but can't for the life of you remember the actual word.
My Abandonware - Brilliant site for free, legal games. Has games from 1978 up to present day across pc and console. You'll be surprised by some of the games on there, some absolute gems.
Project Gutenberg – Always ends up on these type of lists and for very good reason. All works that are copyright free in one place.
Ninite – New PC? Install all of your programs in one go with no bloat or unnecessary crap.
PatchMyPC - Alternative to ninite with over 300 app options to keep upto date. Free for home users.
Unchecky – Tired of software trying to install additional unwanted programs? This will stop it completely by unchecking the necessary boxes when you install.
Sci-Hub – Research papers galore! Check here before shelling out money. And if it’s not here, try the next link in our list.
LibGen – Lots of free PDFs relate primarily to the sciences.
Zotero – A free and easy to use program to collect, organize, cite and share research.
Car Complaints – Buying a used car? Check out what other owners of the same model have to say about it first.
CamelCamelCamel – Check the historical prices of items on Amazon and set alerts for when prices drop.
Have I Been Pawned – Still the king when it comes to checking if your online accounts have been released in a data breach. Also able to sign up for email alerts if you’ve ever a victim of a breach.
I Have No TV - A collection of documentaries for you to while away the time. Completely free.
Radio Garden – Think Google Earth but wherever you zoom, you get the radio station of that place.
Just The Recipe – Paste in the url and get just the recipe as a result. No life story or adverts.
Tineye – An Amazing reverse image search tool.
My 90s TV – Simulates 90’s TV using YouTube videos. Also has My80sTV, My70sTV, My60sTV and for the younger ones out there, My00sTV. Lose yourself in nostalgia.
Foto Forensics – Free image analysis tools.
Old Games Download – A repository of games from the 90’s and early 2000’s. Get your fix of nostalgia here.
Online OCR – Convert pictures of text into actual text and output it in the format you need.
Remove Background – An amazingly quick and accurate way to remove backgrounds from your pictures.
Twoseven – Allows you to sync videos from providers such as Netflix, Youtube, Disney+ etc and watch them with your friends. Ad free and also has the ability to do real time video and text chat.
Terms of Service, Didn’t Read – Get a quick summary of Terms of service plus a privacy rating.
Coolors – Struggling to get a good combination of colors? This site will generate color palettes for you.
This To That – Need to glue two things together? This’ll help.
Photopea – A free online alternative to Adobe Photoshop. Does everything in your browser.
BitWarden – Free open source password manager.
Just Beam It - Peer to peer file transfer. Drop the file in on one end, click create link and send to whoever. Leave your pc on that page while they download. Because of how it works there are no file limits. It's genuinely amazing. Best file transfer system I have ever used.
Atlas Obscura – Travelling to a new place? Find out the hidden treasures you should go to with Atlas Obscura.
ID Ransomware – Ever get ransomware on your computer? Use this to see if the virus infecting your pc has been cracked yet or not. Potentially saving you money. You can also sign up for email notifications if your particular problem hasn’t been cracked yet.
Way Back Machine – The Internet Archive is a non-profit library of millions of free books, movies, software, music, websites and loads more.
Rome2Rio – Directions from anywhere to anywhere by bus, train, plane, car and ferry.
Splitter – Seperate different audio tracks audio. Allowing you to split out music from the words for example.
myNoise – Gives you beautiful noises to match your mood. Increase your productivity, calm down and need help sleeping? All here for you.
DeepL – Best language translation tool on the web.
Forvo – Alternatively, if you need to hear a local speaking a word, this is the site for you.
For even more useful sites, there is an expanded list that can be found here.
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thethief1996 · 6 months
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Israel has just bombed a hospital where hundreds of wounded and refugees were taking solace. Journalists in Gaza have reported there was hardly a single body whole in the aftermath (If you can stomach it, there's a video of a father holding what remains of his child). At least 500 people killed by IOF soldiers, who planned this action, got into an airplane and dropped that bomb willingly. The deadliest attack in five wars, according to the Ministry of Health.
Israel has denied ownership of the attack and said it was a misfired Hamas rocket. Originally, they celebrated it on their social media, saying they had destroyed a Hamas target, treating the deaths like an unfortunate collateral. After international backlash, they posted videos to their social media claiming it was a Hamas rocket. The video, though, shows a second explosion 40 minutes after the airstrike, and they edited it our of their tweet in a pathetic attempt at covering up.
Israel has said multiple times that they were going to bomb hospitals. They told doctors to evacuate and leave their patients to death because they were going to bomb, namely: Al Shifa, Shuhada Al Aqsa and the Quwaiti Hospital. Al Shifa housed at least 10.000 refugees and wounded, and worked as a hub for the press because it was one of the only hospitals that still had working generators. Medical crew worked with sirens blaring to signal the hospitals were not empty. This was a purposeful massacre. These people died hungry, thirsty and in pain because of the Israeli government's cruelty.
CNN and other media outlets already tried to pin the blame on Hamas, parroting back the pathetic propaganda being sold by the IOF. Even in death, Palestinians can't be respected and are used to further their own oppression. These people's deaths are not going to be in vain. Within our lifetimes, Palestine will be free.
Take action. The Labour Party in the UK had an emergency meeting today after several councilors threatened to resign if they didn't condemn Israeli war crimes. Calling to show your complaints works.
FOR PEOPLE IN THE USA: USCPR has developed this toolkit for calls
FOR PEOPLE IN THE UK: Friends of Al-Aqsa UK and Palestine Solidarity UK have made toolkits for calls and emails
FOR PEOPLE IN GERMANY: Here's a toolkit to contact your representatives by Voices in Europe for Peace
FOR PEOPLE IN IRELAND: Here's a toolkit by Voices in Europe for Peace
FOR PEOPLE IN POLAND: Here's a toolkit by Voices in Europe for Peace
FOR PEOPLE IN DENMARK: Here's a toolkit by Voices in Europe for Peace
FOR PEOPLE IN SWEDEN: Here's a toolkit by Voices in Europe for Peace
Protests in support have already erupted in Beirut, Madrid and Rabat in response to the shelling of the hospital. Join your local protest and raise your voices. For people in the US, Israel has just asked for additional $10bi in aid on top of the annual $3.8bi already given to them. Palestinians are asking that you refuse this loudly, with their every breath.
Here's a constantly updating list of protests:
Global calendar
USA calendar
Here are upcoming events:
WASHINGTON, DC: Outside Congress on 18/10 at 12 PM
WASHINGTON, DC: NATIONAL MARCH in front of the White House on 4/11 at 12 PM
SAN DIEGO: 2125 Pan American E Rd. (Spreckles Organ Pavillion) on 18/10 at 7 PM
NEW YORK: 72nd st. And 5th ave., Brooklyn on 21/10 at 2 PM
NEW YORK: CUNY Grad Building on 18/10 at 2 PM
NEW YORK: Oct 18, 5pm, Steinway & Astoria Blvd.
DALLAS: 1954 Commerce Street (Dallas Morning News Building) on 19/10 at 3 PM
[CAR RALLY] KITCHENER-WATERLOO: Fairview Park, 2960 Kingsway Dr. on 18/10 at 6 PM
KITCHENER-WATERLOO: CBC Building, 117 King St. W on 19/10 at 5 PM
HOUSTON: Zionist Consulate, 24 Greenway Plaza on 18/10 at 4 PM
OMAHA: 72nd St & Dodge St on 18/10 at 6 PM
SAINT PAUL, MN: Oct. 18, 5:30pm. State Capitol, 75 Rev Dr Martin Luther King Jr. Blvd.
BALTIMORE: Oct 20, 6pm. Baltimore City Hall
DUBLIN: Leinster House, Kildare Street, Dublin 1 on 18/10 at 5 PM
THURLES: Liberty Square on 19/10 at 7 PM
LURGAN: Market Street on 21/10 at 3 PM
PORTO ALEGRE: Rua João Alfredo, 61 on 18/10 at 19h
RIO DE JANEIRO: Cinelândia on 19/10 at 17h
RECIFE: Parque Treze de Maio on 19/10 at 17h
MANAUS: Teatro Amazonas, Largo de São Sebastião on 19/10 at 17h
SÃO PAULO: Praça Oswaldo Cruz on 22/10 at 11h
FOZ DO IGUAÇU: Praça da Paz on 22/10 at 9h
TSHWANE: Belgrade Square Park, Jan Shoba Street on 20/10 at 10 AM
VEREENIGING: Roshnee Sports Grounds on 21/10 at 14h30
Feel free to add more resources
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Some headcanons regarding TMNT physiology
Over the years, I have come up with some headcanons regarding how I believe the Ninja Turtles' bodies work. I thought that perhaps it might be nice to finally share them with all of you.
These don't apply to all the iterations, of course, but they are pretty well universal in my mind, and I tend to incorporate most of them into my fanfics.
The Turtles (like leatherback sea turtles, echidnas, and some dinosaurs) are mesotherms, meaning they are neither warm nor cold blooded. They are, instead, in a middle-ground: they internally generate heat, but not to a constant temperature. In the Turtles' case, they will shiver when cold, and their bodies will not shut down right away when the temperature dips too low, though they may lose some energy and find it hard to concentrate.
Unlike many other modern reptiles and amphibians, who have a three-chambered heart, the Turtles have four-chambered hearts (like mammals and dinosaurs) that are larger and stronger than average human hearts and located at the center of their chests.
While the average human blood capacity is around five liters, the Turtles have about seven. Much of the blood flows under the shell -- a remnant of their lives as ordinary turtles, whose own blood does so in order to warm them when they bask. This means that the Turtles could lose close to three liters of blood before dying, while a human would only be able to lose two.
Their blood is also highly efficient at clotting, but that also means that storing blood for transfusions is difficult, and so must be directly transfused from one turtle to another in emergency situations.
Owing to their extensive circulatory system, they also have a larger lung capacity than humans and more oxygen-rich blood, and so are able to hold their breath for extended periods of time without adverse effects. Other than this, the Turtles' respiratory system is very much like humans', utilizing a diaphragm to inflate and deflate their lungs.
Like regular turtles, they do not have ribs, but rather their carapaces and plastrons serve that purpose, and they have muscles under their shells that keep their internal organs right where they belong.
Also like regular turtles, their spines curve along the insides of their shells. A direct hit on the center of their shells, then, could cause damage to their spinal column and nervous system, but fortunately their vertebral shields offer a fair amount of protection, so it would take quite an impact.
The Turtles are highly resistant to most infections and diseases, which increases their immunological responses. They do not get sick easily, and they recover quickly.
While their scales are not apparent, they are integrated into their skin, making it tougher than human skin. It takes a very hard hit to raise a bruise, and it is difficult to cut through without a very sharp or pointed blade.
Their bones are similar to humans, but are more resistant to breaking. They also heal quicker and stronger if they are broken.
Their muscles are also very close to human-like, but they are stronger than an average human due to compensating for the extra weight they carry in their shells. Because of this, their ligaments and tendons are also tougher, and it is difficult for them to have a joint dislocated.
Their sense of smell is more acute than humans, but not to an extreme degree. They are also not as bothered by foul smells (though this has more to do with living in a sewer than their physiology).
Their eyes are a bit tougher and more resistant to damage than human eyes due to a protective membrane that covers them. They see a bit better than humans in dark places and underwater.
Their hearing is somewhat more attuned to lower frequencies than human hearing, and is not dependent on external ears but rater an internal auditory system (making direct damage to their hearing unlikely).
They are capable of being knocked unconscious, but it takes a significant impact. Permanent or lingering damage to their brains is unlikely due to their structure, and so they also do not tend to suffer the same side-effects that humans would in the same circumstances (nausea, memory loss, etc.).
Although their nutritional needs are similar to humans, they do not need to eat every day, and in fact can get by quite well without food for a week if necessary (though they won't enjoy it). When food is readily available, however, they will eat as much as possible to store up energy. Their metabolism does not slow down when they do not eat, so overexerting themselves when they haven't had any food for a while can burn them out suddenly.
Their sleep schedules are much like most diurnal animals, though they are able to stay awake for extended periods of time and can get by on little sleep, if necessary. There have been times when they have been awake for days on end, getting by on short one hour naps here and there. In general, though, they like to have a regular sleep/wake cycle.
Like other reptiles, the Turtles never stop growing throughout their lifetimes; however their growth is slow, topping off at about 1-2 inches every five years.
Does anyone have anything they would like to add to the list? I actually had fun compiling it!
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Question relevant to Flaco-
It's my understanding that birds are generally able to see UV light, invisible to us. Do you think it would be feasible to create a mesh visible in UV, but not the human visible spectrum, that could be applied to windows and outer surfaces of buildings to reduce bird impacts? Not really concerned about the economic feasibility, just the functional.
This does exist!
UV stickers you can put on residential windows are pretty common these days (if you can access the outside of them - not so good for a Manhattan skyscraper).
I found a couple companies offering UV-reflective options for commercial buildings, in addition to some other visually deterrent options. Guardian BirdFirst UV is a coating, and GlasPro Bird Safe UV looks to be a patterned UV layer inserted between the exterior layers of glass windows.
None of these are totally invisible to the human eye (especially if the surface is wet, for some reason) but they're fairly easy to ignore. Normally they look like stripes or little square dots in a repeating pattern.
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This is from the GlasPro site, human vision on the left, bird on the right.
It comes down to convincing people to use them: they have to believe it's important and be willing to put up with something not perfectly invisible that might be "unpleasing" or something. I also don't know how much these coatings cost, but I'd guess they're probably something only organizations that really care will want to shell out for.
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iguanodont · 9 months
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Illustrations and notes on two small invertebrate animals found along the Twowi coastline.
The first is a soft bodied creature from a diverse family of benthic invertebrates characterized by lack of eyes, echinoderm-like tube feet, and an ability to generate copious amounts of mucus from the dermis. Affectionately referred to as “little shrouded sister” in the local language, this creature is a rare but handsome find in the bottom of deep pools during Twin Moon tides, when the water recedes the furthest. It defends itself from predators with acrid tasting toxins in the mucus coating its “shroud”, which are released within seconds of being attacked. According to local legend, they are born of unfed larvae thrown into the sea, which survived by latching onto the backs of fish.
The second is a shelled animal whose name means “jointed worm”, though another common moniker is the “mud-rattle”. It gets this name from its peculiar shell, which links to each previous molt to form a long, articulated tail reminiscent of a rattlesnake’s. However, this armored tail carries no warning; it is simply an eye-catching distraction. As long as the vital organs in the first segment remain unharmed, this worm can live to grow another tail. They inhabit muddy sea floors across a wide swath of the world’s oceans, and range in size from just 2 cm to more than a meter. Ease of collection and tender flesh make this creature a popular seafood; boiled, steamed, or fried; it is arguably the “shrimp” of birg cuisine. The handsome shells are also commonly re-articulated for a second life as rattles and jewelry.
________
Also available as a print!
Patreon | Kofi
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iwouldvebeendrake01 · 2 months
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Crimson Peak (2015), costumes designed by Kate Hawley Poor Things (2023), costumes designed by Holly Waddington
"The house really dictated how to approach the costumes, from a sculptural point of view, to give them extra depth, to give them a painterly quality. I didn’t want to get myself caught up in detail that didn’t feel like it meant anything, like generic lace or decoration. So all the details we made and they all came from the symbolism of the characters or the house itself. The leaves on Lucille’s dress were constructed by hand, with a single piece of cording. And for Edith, the motifs of the flowers, she blooms. It was about trying to create an atmosphere. [...] [Edith's] like a chrysalis at that point. She’s very fragile, so the butterfly is dying and becoming this little husk. [...] When Guillermo said to me, “It’s about a house that breathes,” that’s why we chose the lightest fabric, just a little thing to try and help the storytelling with the idea of the house." "[As Edith falls in love with Thomas Sharpe,] the silhouette of the sleeves becomes fuller, and the flowers start growing on her dress. You have the world of the moon, and black, and Lucille being the moth, and Edith being the butterfly.” - Kate Hawley
"I wanted texture to be everywhere in the costumes… for everything to feel like it was living and breathing – from an animal or a sea creature from a shell. It all has a kind of organic quality to it. There are curvy, linear shapes, and no sharp lines. Bella’s costumes are very airy. Those sleeves are like huge lungs full of air, and she’s just been reanimated so that felt like a good thing to include. The huge sleeves also affect her body shape, which felt like a good idea, because she is more creature-like when she wears these.” - Holly Waddington
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o-craven-canto · 14 days
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Selected recurrent patterns or "laws" of evolution, of potential use for speculative biology. List compiled by Neocene's Pavel Volkov, who in turn credits its content to Nikolay Rejmers (original presumably in Russian). These are guidelines, and not necessarily scientifically rigorous.
Dollo's Law, or irreversibility of evolution: organisms do not evolve back into their own ancestors. When mammals returned to the sea, they did not develop gills and dermal scales and change back into fish: they became whales or seals or manatees, who retain mammalian traits and show marks of land-dwelling ancestry.
Roulliet's law, or increase of complexity: both organisms and ecosystems tend to become more complex over time, with subparts that are increasingly differentiated and integrated. This one is dodgier: there are many examples of simplification over time when it is selected for, for example in parasites. At least, over very large time scales, the maximum achievable complexity seems to increase.
Law of unlimited change: there is no point at which a species or system is complete and has finished evolving. Stasis only occurs when there is strong selective pressure in favor of it, and organism can always adapt to chaging conditions if they are not beyond the limits of survival.
Law of pre-adaptation or exaptation: new structures do not appear ex novo. When a new organ or behavior is developed, it is a modification or a re-purposing of something that already existed. Bone tissue probably evolved as reserves of energy before it was suitable to build an internal skeleton from, and feathers most likely evolved for thermal isolation and display before they were refined enough for flight.
Law of increasing variety: diversity at all levels tends to increase over time. While some forms originate from hybridization, most importantly the Eukaryotic cells, generally one ancestor species tends to leave many descendants, if it has any at all.
Law of Severtsov or of Eldredge-Gould or of punctuated equilibrium: while evolution is always slow from the human standpoint, there are moments of relatively rapid change and diversification when some especily fertile innovation appears (e.g. eyes and shells in the Cambrian), or new environments become inhabitable (e.g. continental surface in the Devonian), or disaster clears out space (e.g. at the end of the Permian or Cretaceous), followed by relative stability once all low-hanging fruit has been picked.
Law of environmental conformity: changes in the structure and functions of organisms follow the features or their environment, but the specifics of those changes depend on the structural and developmental constraints of the organisms. Squids and dolphins both have spindle-shaped bodies because physics make it necessary to move quickly through water, but water is broken by the anterior end of the skull in dolphins and by the posterior end of the mantle in squids. Superficial similarity is due to shared environment, deep structural similarity to shared ancestry.
Cope's and Marsh's laws: the most highly specialized members of a group (which often includes the physically largest) tend to go extinct first when conditions change. It is the generalist, least specialized members that usually survive and give rise to the next generations of specialists.
Deperet's law of increasing specialization: once a lineage has started to specialize for a particular niche, lifestyle, or resource, it will keep specializing in the same direction, as any deviation would be outcompeted by the rest. In contrast, their generalist ancestors can survive with a marginal presence in multiple niches.
Osborn's law, or adaptive radiation: as the previous takes place, different lines of descent from a common ancestor become increasingly different in form and specializations.
Shmalhausen's law, or increasing integration: over time, complex systems also tend to become increasingly integrated, with components (e.g. organs of an organism, or species in a symbiotic relationship) being increasingly indispensable to the whole, and increasingly tightly controlled.
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diana-thyme · 10 months
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How Do I Disassemble A Spell Jar?
I’ve seen way too many posts about how to make one, but never any about how to take one apart.
If you buried your spell jar (or otherwise placed it somewhere not in your general vicinity), retrieve it first.
There are a few ways to go about disassembling a spell jar.
Throwing Everything Away
Returning It to Nature
Burning It
Putting It Into Another Container for Safekeeping
Retrieving the Reusable Ingredients (crystals, shells, etc.) and Getting Rid of the Rest
Throwing Everything Away
As simple as it sounds. I would recommend breaking the seal (melting it or even just stabbing it) before getting rid of it, to break the spell itself. Keep the jar and wash it or throw it away with the rest of it. Throw the contents into the trash (or a dumpster, if you don’t want it near you).
Returning It to Nature
Also very simple. Can only be used with natural ingredients. Do not dump in rivers. Retrieve any non-organic materials (crystals, shells, poppets, etc.) to either reuse or get rid of separately. Be sure it doesn’t include things that can harm the local wildlife.
Burning It
Empty the contents of the jar into a different, fire-safe bowl or plate. Then, burn it. Simple as that. Lighters or matches, it doesn’t matter. Be sure that you and any pets or family can inhale the fumes from it. This is usually used with spells that have little amounts of ingredients. Be sure to research fire safety and safety when it comes to burning herbs and other ingredients.
Putting It Into Another Container for Safekeeping
Transferring the contents into a different container. Usually done when you want to reuse the jar or size down the original jar. Break the seal, pour it into your other container, seal that, and you’re done. Super easy. Can also be used when putting a spell into a ‘dormant’ state.
Retrieving the Reusable Ingredients and Getting Rid of the Rest
What I see the most in the witch community. Reusable ingredients include crystals, shells, rocks, bones, and anything else that can be used again. Doing this is a bit harder when the jar has liquid. Break the seal and place the contents of the jar into another container. Then, pick out all of the reusable items, the ones that you want to keep. Wash them and dispose of the contents of the jar through one of the methods above.
Notes
When disassembling a spell jar, it’s always good to declare the intentions of the jar done (or dormant). If the spell could have negative consequences on your or someone else’s life, be sure to neutralize the energy you have put into the spell. Cast a counter-spell or just neutralize the spell. Please tell me if I missed anything!
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plaguedocboi · 25 days
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did you know that lobsters are functionally immortal in that they can’t die of old age but they do eventually reach a point where they can’t shed and get stuck bc it would take too much energy to shed their exoskeleton so then they get stuck and die
Yes I do. Another fun fact, molting is an extremely dangerous thing for lobsters of any age, and failed molting is one of the most common causes of death for young lobsters as well. Molting is not equivalent to a reptile shedding skin or a bird shedding feathers, arthropod molting requires them to get rid of all the hard parts in their body including parts of their internal organs! They have to rip out sections of their digestive system and regrow them. And that’s not generally what kills them in a failed molting; usually they suffocate because they have to pull their gills out of the shell too and if they don’t get out quickly enough they die. I am so incredibly glad that I don’t have to worry about molting.
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gatitties · 1 year
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Magpie
─ Strawhats, Heart Pirates & Kid Pirates x reader
─ Summary: you like shiny things and you may have a bit of diogenes syndrome, you just like to collect things!
─ Warnings: none
(Whitebeard ver.)
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─ Your strange nature was what made Luffy want you on his ship, he probably just saw you doing something crazy just because you saw something shiny and immediately needed it.
─ Nami and Usopp were not in favor at first, the others have already gotten used to their captain's stupidities, but these two are terrified that you could be someone dangerous.
─ They completely forgot when Nami sees you appear with a bunch of jewelry you found lying around as well as relatively good material for Usopp's (or Franky) weapons.
─ You're like an angel from heaven to the orange girl, practically a money maker!
─ And the others just love watching you collect things, even though it's mostly shiny things, you can always end up going astray when you find, for example, nice looking rocks.
─ You and Luffy have a collection of rocks together, they are all named.
─ Chopper always asks you for help collecting medicinal plants because you're just good at finding things, even though you get distracted by other small items along the way.
─ And that's not all, everyone named you Zoro's official partner, not only are you good at finding little things of interest, you also have a radar to find people! as if you were born with the orientation that the swordsman lacks.
─ Although many times you just get distracted following a trail of shiny things and lose Zoro…
─ Sanji asks you for help from time to time, there are many utensils in the kitchen and he has to move fast, if he loses something among the sea of food and utensils you are always there to give it to him because with a simple glance you found it.
─ The same goes for the parts that Franky needs, you could find that needle in a haystack without breaking a sweat.
─ And while they generally love your collector's character, sometimes you keep too much useless stuff, Robin is the one to let you know when to stop, much as she doesn't like to tell you.
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─ You probably ran into Shachi and Penguin before Law and they were the ones who saw you chasing a trail of forgotten jewels on the floor.
─ They thought you were adorable, they saw how your face lit up with illusion when you cleaned the earth of those shiny things.
─ And they probably asked you for help to find those mushrooms that their captain had sent them to look for, just a look at the image they held of the mushroom was enough to find a lot of them.
─ Law should definitely have you on the team, at least, that's what these two thought.
─ And indeed you ended up in the Polar Tang thanks to your more than useful little hobbies.
─ Leaving aside that you were usually the one in charge of finding all the rare medical things that Law asked for, Bepo ended up being your faithful collector companion.
─ When you two have a free day you always get lost on any island, although you love shiny things, you also chased little animals; frogs, lizards, butterflies… although all of these without catching them, just to observe them.
─ You have little competitions with Shachi and Penguin to see which one of the three gets the prettiest shell, Ikkaku is always the judge of the competitions, and she definitely has favoritims towards you so she lets you win most of the time.
─ You also help her in the kitchen, because despite the fact that most of the team is quite organized ─Law's fault─ they can always lose something or other inside the submarine.
─ You are a heart attack for Law when you mutter to yourself when you collect things, just adorable, although he will also tell you not to take so many things, you cannot fill the submarine with everything you collect.
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─ Oh boy, Kid is so mad, he's been searching for a specific screw for weeks and it just doesn't seem to exist in the world, then one day he bumps into you, pushes you and knocks you down without giving a shit, but then…
─ His eyes widen when he sees that when you fall you drop a bunch of those fucking bolts to the ground, his eye twitches in irritation.
─ For once he decides not to explode against someone, because he uses the gears in his head, if you have so many of those it is because you got them from somewhere, and you will definitely take him there, right?
─ Well, after that he practically kidnapped you because you didn't go to any stores or street vendors, you were just digging in the dirt and you kept pulling out valuable things.
─ Killer just silently watches you as you get on the boat following a handful of coins heading towards the Victoria Punk in a painfully obvious way.
─ Apparently they just needed to keep showing you brilliant stuff for you to stay, they have a lot of that here! so you were good.
─ You have a collection of necklaces that you share with Wire, charms or piercings that match with Heat.
─ Killer scolds you from time to time because you bring a lot of unnecessary things, but he will let you have your little space for some things.
─ Kid sees you as a tracking dog, you once bit his ankles because despite not denying that you were an excellent tracker, you had more honor than being called simply 'dog'.
─ The others also discovered that it was better not to touch your valuables because you would have no problem throwing fists ─or bites─ to defend your precious things.
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kiiingsnake · 3 months
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Thank you for answering that mecha ask, it was very helpful!! Though if I may, could I ask if you have any advice/tips for people who are new(ish) to drawing mecha? or just struggling in general I guess
first off, sorry for taking so long to answer this- it made me really have to think about how the hell i structure my mecha drawings in the first place. so here's my best advice, structured in a very on-brand confusing and shitty manner:
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really, when you're just starting out its all about taking a base shape and warping it. the biggest thing is exaggeration- what you exaggerate and where you do so really does depend on your own tastes/goals for the robot. high exaggeration reads as super mechanical/otherworldly/technical, while keeping it close to the base shapes you want to replicate will make it seem more organic.
a good thing to remember the whole time is that you're putting a shell around a frame! it's like trying to draw an animal but with only hard bits (well, most of the time). so your base shape layouts aren't exactly indicative of what will be your mecha's internal and external structure. you can exaggerate inwards to make it seem like, say, an armored skeleton, or only exaggerate outwards to seem like a carapace on a bug. it's really just a whole lot of pushing and pulling within your original silhouette and weights!
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parageist · 6 months
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MANY RAIN WORLD SPOILERS AHEAD
yknow, what really are these module things you see attached to iterators?
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i always assumed they were steam vents and thus make the torrential rains you experience, as when its rain time, they start steaming. but as ive played through more campaigns and revisited old areas, ive noticed some strange things about them
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like whats up with this one on the bottom? why is it cut in half like that?
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and sometimes the lighting makes these circle things in the background look like theyre protruding, so I assumed they were just the same steam vent things but viewed face-on, yet in this image (and in a lot of others) the lighting suggests the opposite - they're indentations on the structure. perhaps the vent things can be retracted in/out of the base?
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yet here in the outer expanse you can find them on train cars, and the lighting looks like they're protruding, which would either mean the train cars are extremely wide or theres an extreme amount of clearance between the rail and the walls of the tunnel.
and even if it was retracted into its shell, that would mean the shell itself is super wide to be able to house an object that long. also the retractable theory in general starts to fall flat when you never actually see them retract or extrude, which if they are steam vents, then shouldnt they pop out of their shells when its rain time? this makes me think the circles facing head-on arent the same vent modules we see. perhaps they're some sort of "socket" or attachment point for some other component? im not sure.
but anyway, back to the main point. what are these things?
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well, an important peice of evidence completely changes everything.
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YOU CAN FIND THEM (and the circle background thingies) *INSIDE* OF ITERATOR CANS
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(they're in/on moon's can as well, so there doesn't seem to be a difference between gen 1 and gen 3 iterator designs in regards to these modules)
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but anyway. why are there steam vents inside of their processors???
and you cant just deduce that they arent steam vents, cus they definitely are (as shown in this video)
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but at the same time the ones inside their cans dont produce any steam. or at least, no steam that we can see.
but this leads me to a theory, once you keep in mind another major thing about iterators: they need a shit load of water to function, yet you never see any of the neuronflies, inspectors, or other organisms inside drink. so where the heck is all the water? (besides the lymphatic system)
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this makes me think that the steam vents we see inside of iterator structures are indeed steam vents, but the amount of steam they produce is a lot less. i assume they are basically giant humidifiers, which would saturate the air with so much moisture that the neuronflies and what not wouldnt need to "drink" as they would just constantly be absorbing water from the air. the moist air could also improve electrical conductivity between neurons.
so yeah that's my theory! it is kind of uncomfortable to think about the inside of iterator cans being absolutely muggy and miserable from the extreme humidity, but it makes sense knowing that being inside an iterator is basically like being inside a giant living organism's body; of course it's gonna be wet and slimy in there. it would also explain how the water pumped through the lymphatic conduits gets distributed to all the neurons and other purposed organisms - instead of having a separate pipe connecting every little creature to the water supply, you just saturate the air with it so they can "wirelessly" get water!
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artbyblastweave · 1 year
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“On the one hand, my quest for revenge on the despot who destroyed my idyllic hometown bottomed out when I finally got him at my mercy and realized that his own horrific life circumstances had left him a bitter, unsatisfied shell of a person and that killing him could bring no plausible catharsis, only pointlessly adding another body to a growing stack. On the other hand, my initial impulse to seek revenge directly resulted in my piecemeal accruement of a found family with whom I found a positive feedback loop of character growth and moral maturation, which was in large part what made it possible for me to envision a life outside the narrow dictates of my shortsighted revenge quest. Also, we toppled a tyrannical government and ran every errand on this half of the continent. Honestly there are a lot of second-and-third-order positive effects of how badly I used to want to kill that guy. And obviously I’m a consequentialist now, since I didn’t kill that guy, so obviously I’d like to preserve those effects if at all possible. So I guess if I was to generalize from this whole experience, I’d say that we need to institutionally cultivate the impulse to seek violent revenge on wrongdoers, I mean it really gets you off your ass, but we also have to cultivating and elide the secret, load-bearing expectation that you should call it off at the very last second. We might need to train a whole secret corps of sleeper found family members, to inject themselves into organically forming epic revenge quest parties, prime the soil, so to speak, subtly draw the revenge party’s attention to, like, the material causes at the root of human of evil, or stuff like that, put the brakes on the pain train juuuuust enough to get us back in that sweet sp- fuck. Someone already had this idea, didn’t they. That’s what this whole thing was. This thing we just did. Fuck. I was going to make a fucking fortune franchising this. Fuck”
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extrajigs · 6 months
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Whorls Reproduction Explanation Post! And most kinds of pentapods, think of it as like a base line. Nothing graphic below the cut, unless organ diagrams are graphic!
The first thing to note is the SETTUP!
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You can kind of cut up the area of the body housing the reproductive system into three parts. The first is the spine/core of the pentapod which both cradles the vital organs, anchors the limbs, and allows for the anchoring of the reproductive organs as well! Anchored to the core is the musculature involved with the usage of the spearing portion of their anatomy. And then the vast majority of the actual organs are surrounded by a thick coat of fat and connective tissue, mostly to stop spearing damage to internal structures. But this is also where excess fat will be stored, there and around the neck but that's a whole other post. Lets get more in detail about the exact organs going on!
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The Spear - This is the part dedicated to stabbing into their partner for insemination. It's made of the same material as their shells but may also be reinforced with copper during their younger years.
Palpal Bulb/Prostate/Fluid Sack?- Not sure for the name on this one yet but it functions as where the fluid housing sperm is made, but with a bonus. This also is a cocktail of various hormones to induce ovulation of their partner as well as reduce the immune response.
Vas Deferens- The tubes to move the sperm up from the testes, they're just placed on the outside rather than in. Slight design flaw there.
Testes- You know what these are.
Ovaries- These too.
Spermatheca- These are where sperm is stored after it is pulled from the blood stream, all the bloodflow from the fat runs through here. It is also where eggs will be released into to allow fertilization, most Whorls will have their children in sets of 8ish because of the settup there.
Tough Fat- The fat here protects the gonads, so it is a lot firmer than in other places. Honestly it's mostly sinew. With the texture of like.. those big novelty pencil erasers.
Soft Fat- The name is a little misleading because this fat still has the consistency of rubber! It is pierced easily but seals back up quickly, stopping much bloodloss.
The Womb- Whorls are ovoviviparous, so while the babies hatch from their eggs within the mother, there is no other nutrient exchange going on there. Once they hatch they are soon after birthed to begin their aquatic larval stage.
The Birth Canal- Where babies come out! And exit only! Whorls have a one direction reproductive tract.
Now the optimum stabbing strats.
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Not all stab wounds are created equal in the world of Hypodermic Insemination, a Whorls anatomy is built to favor some spots over others when it comes to mating. The most 'fertile' places to stab into are going to be the fat surrounding the baby making bits. Here the sperm is most easily acquired from the bloodstream. Nearby is the next best place as the blood can still carry it over. Pink areas may work rarely but the immune system is generally too fast in getting at the foreign material for it to get where it needs to go intact. Trying to stab the shell will result in just a awkward situation.
That's the main physical side of things! Other important things to note is that while Whorls can take on either role once they reach sexual maturity, they generally don't start being impregnated until later on in life. There are societal implications surrounding the stabber and stabbee, but typically the older or more dominate partner is expected to take on the duty of pregnancy.
Also important to note is that gender for Whorls is more closely akin to marital/familial status. Children/teens are not divided up at all, but once hitting adulthood Whorls will progress through several different genders and their roles within their lifetime. This is the way rough of the idea.
None- Prepubescent individuals still with their birth family.
Preened- Those who physically can breed but socially don't, and have also left their birth family.
Courting- Looking for a marriage/family to either start or join. 
Tender- Has married into a family and is helping to raise children. But does not actively help make the children. 
Piercer- Those who actively impregnate.
Vessel- The one who becomes preggo.
Dull- No longer breeding but have in the past.
But this is just the rough idea and not everyone follows the same path in life! Some may never be pregnant themselves, but father children or vice versa. Some may never breed at all to focus on their spouses other children. Some live solo lives! Varied experiences out here. That's all I gotta say about that for now though.
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