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#for my current skills!
blueskittlesart · 1 month
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Question abt drawing: been trying to attempt learning how to draw forever but I always have trouble getting over the obstacle of having to learn/study things like anatomy and shading, which then causes me to stop drawing and have a harder time picking it back up. I know it's important for improving your art and yourself as an artist but I can't help but see it as tedious and overwhelming, especially the anatomy since it's more on the science side of things and science is not my thing lol. Do you have any advice on how to get over it or work thru it?
i think there's a couple facets to this question. firstly i'd recommend you consider what exactly your end goal is in learning how to draw: do you specifically want to be able to produce anatomically accurate figures and true-to-life shading, or do you just want to be able to make something for fun that looks good to you? one of the most helpful things I ever learned at art school was that accuracy doesn't matter if it looks good. 99% of my art isn't strictly anatomically accurate, and part of that is stylization, but even when i'm doing realistic figure drawings i like to lengthen limbs and exaggerate curves in order to make my drawings look better. So if your only real goal with art is to make something that looks good and enjoy the process, my first piece of advice would be to stop worrying so much about stuff like perfect accuracy! if you use references and keep pushing yourself, the skill and understanding you're looking for will come naturally with time. before I was ever classically trained, I got pretty far just by drawing my favorite characters in different poses and situations over and over again, and that experience laid the groundwork for when classical training did become available to me. Just because you're not necessarily doing serious figure studies doesn't mean you're not getting valuable practice--what it means is that you're having FUN while you're practicing, and having fun with your art is the most important thing!!!
Secondly, you mentioned anatomy being on the science side of things, which suggests to me that you may be looking in the wrong places when trying to do more serious anatomical study. if you look up 'anatomy' or anything similar on a web search engine, you're likely going to get a lot of very complex scientific illustrations. and while those aren't necessarily devoid of artistic value (I took a class all about scientific anatomy for artists last semester and it was GREAT) for a beginner who's just trying to learn how to make a body look like a body, they're not what you're looking for. what is going to be much more helpful for you are sites like line of action or quickposes. these sites are basically repositories of figure drawing images, and you can set them to automatically switch to a new image after a certain interval of time. if you really, desperately want to improve your anatomy specifically, what I recommend is going to one of these sites, setting it to the shortest interval possible, and trying to copy the pose as closely as you can before time is up. this might sound crazy, since the shortest interval is usually somewhere between 30-60 seconds, which obviously isn't enough to get much down. but what this will do is force you to look at how these models' bodies are constructed and translate it onto the page quickly and without overthinking it. be warned, your first maybe hundred of these are going to look like shit. but if you do this enough, you're eventually going to gain an intrinsic sense for 1. how a body works and 2. the easiest way for you personally to construct a body when drawing it. even without knowing the scientific names and anatomical rules, you're going to get a FEEL for how things work, which is much more important and useful to you as a character artist.
Finally, i think the most important thing to remember is that no art is bad art, even if you're not satisfied with the end product. when you're first starting out as an artist, you're going to make things that don't look right and you're going to be frustrated with yourself because of it. i vividly remember crying over a sketchbook at maybe age 11 or 12 because I was so upset i couldn't put exactly what was in my head on the page. Skill comes with time and practice and that is a frustrating fact of life, but no time spent doing something you enjoy and are passionate about is wasted. It might look bad now but you are laying the groundwork for your future success, and someday you're probably going to look back on your past work and say "I can't believe I thought this looked bad back then. for my age and my skill level i was doing AMAZING." And as previously mentioned, it's a lot less discouraging when something looks bad if you had fun making it, so try to have FUN with your art. draw things you enjoy and are passionate about and don't worry if it looks bad. focus on the experience, the skill will come in time. you've got this!!
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onionninjasstuff · 2 months
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mini-minish · 7 months
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jesties day out ✨🌂🧁
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muffin-snakes-art · 9 months
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So I made another Wallpaper Engine thing, this time with Mistilteinn and Magolor! Not only can you adjust how the wallpaper can be displayed, you can also squish Magolor to make him talk! By default, the particle effects will be unchecked in case your device can't handle it.
Here's the link to the Steam workshop item!
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mispelled · 6 months
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Was practicing profiles and got carried away
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glassgob · 9 months
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bad news folks. got into another sci-fi podcast [Image ID: Digital reference sheet of Sokrates and Cassander from Friends at the Table: COUNTER/Weight. Sokrates and Cass are both fish-people, Sokrates taking design inspiration from the red scorpionfish and Cassander the Mediterranean parrotfish. They are adorned in a modified version of Minoan fashion, featuring flowing garments with vibrant primary color patterns. They both have long, black hair greying at the sides. Cass is several inches shorter than Sokrates, excluding headspines. End ID.]
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dashflashy-arts · 8 months
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What if the spy dads met 🤔
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suppenzeit · 2 months
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rewatching spiderverse and had to draw my guy
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reddpenn · 25 days
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Spider plant report: After sulking listlessly all winter like a starving victorian child, Charlotte has suddenly realized it is spring, and she's getting very green and perky about it.
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kirnet · 24 days
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bang bang!
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kyannnite · 3 months
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too late for turning back…
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oifaaa · 11 months
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Like obviously there's a ton of reasons why jason just didnt kill joker in utrh or in any subsequent comics after, first and foremost being that he's dc's little cash cow, but I always did like the in universe explanation being that Jason himself doesn't want the joker to die
Not bc the joker is important to Jason in anyway shape or form quite the opposite in fact, joker dying wouldn't benefit Jason bc the joker doesnt matter to him outside of being a living constant reminder of Bruce's failure that can be used to hurt both himself and bruce, if jokers dead then the healing process can start and Jason doesn't want that he wants to be angry and hurt
So Jason doesn't go kill Joker to get revenge bc he already got his revenge when he beat Joker with a crowbar in utrh and killing the Joker himself wouldn't bring him any more catharsis since he doesn't really care about the clown outside of using him as a prop in his ongoing feud with Bruce
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void-luna · 7 months
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okay so there's now gonna be a japanese print of scum villain and thus I doodled moshang with their jp design.
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gazkerber · 30 days
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Wanted to try a redraw again too see my own improvement ❤
2013 VS 2024!
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fromtheseventhhell · 2 months
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High-key want Arya and Varys to cross paths again at some point, like I need Varys to know that he was spied on by a 9-year-old Arya and that his plans could've potentially been foiled by her
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zaacoy · 10 months
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revamping my rendering process because I want to add more color and messiness into my work except I have no idea what I'm doing and twt is making me anxious SO! I'm putting my attempts here!!!
Here is tang because he is bbg💕
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