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#i got most of them posted within 1-3 days of their target day i just..... didn't feel like doing this roundup
asteralien · 2 years
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mythcas's fics for writer's month 2022, third week
15 | moving plans [adventures in odyssey, richard/jason, jason POV, i want to make it up to you series, T]
Jason and Richard talk about the elephant in the room.
16 | The Shadow of Lumina [original fiction, original nonbinary character (adder) POV, low-fantasy, G]
Monter-hunter apprentice Adder knows from an early age that they are not a beloved presence in their hometown.
17 | chrysalis of glass [mcu, loki POV, pre-relationship steveloki, present tense, G]
In his cell, Loki dreams of the Casket and learns about the captain.
18 | rum and mushrooms [original fiction, original nonbinary character (adder) POV, original male character (sepheri) POV, third and first person, low-fantasy, G]
After a mixed success in their investigation into the bone monsters, Adder and Sepheri return home, where Adder decides to let Sepheri in on a secret.
19 | we take care of each other [original fiction, original female character (jademoon) POV, found family, fantasy, T]
Jademoon, a doctor with the blood of her betrothed on her hands, meets Loreleaf, a fire-cursed boy whose parents were found dead in the Wood. Their old homes don't want them, so they set out on their own.
20 | unlock [the magnus archives, michael POV, sound-emotion synesthesia series, T]
Michael spends some of his sleepless nights in Artefact Storage. Elias Bouchard finds him there.
21 | where the pain sits [adventures in odyssey, richard POV, present-tense, backstory/missing scene, G]
Three Maxwells down, one left.
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microcroft · 4 months
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WEEWOO WEEWOO! IMPORTANT REMINDER: If you got a gift card over the holidays go and register it online now!
Gift card draining is a pretty big scamming industry (1/4 people have given or received a gift card with stolen funds) spanning all over the U.S.. I wont go all into the hows and whys because I don't want this post to be a whole novel but all you gotta know is they steal the numbers. Back in September 2022, I decided to use a $100 Visa gift card that had just been sitting in my room still in the packaging since Christmas. I opened it up and went on the site to register it, I found that it only had about $5 left on it, up at a Target in California in January 2022, while I was all the way across the country in coastal Virginia probably playing Minecraft.
There's probably more stuff I'm missing here but these are the most important bits, there's plenty of info out there on how to avoid it when your buying a gift card but its hard to find a good list of what to do if you are given a gift card and I didn't know what to do other than just calling the number on the back of the card when it happened to me.
Note: This only really applies to physical gift cards and is probably American-centric, digital gift cards are far more protected against this kind of fraud.
(In no particular order)
Get the receipt and keep it with the card.
2. Check the balance on whatever site is on the package/card. If it has already been used call the customer service number on the back of the card or listed here ASAP, within 60 days if possible (listen, I know calling anywhere, especially when you have to sit on hold sucks but this is unfortunately the only way to get that money back)
3. Contact the store it was bought from because keeping the gift cards untampered with and if it happened to one of them, there's probably others that were messed with too.
4. VISA has this policy (found at the bottom of the page, the physical card holder agreement):
"Zero Liability: In accordance with the network rules, if you are able to register your Card with us and you do so, you will not be held responsible for unauthorized transactions if: (i) you have used reasonable care in protecting your Card from loss or theft and (ii) you promptly reported to us when you knew that your Card was lost or stolen. Please note this zero liability protection does not apply to unregistered Cards."
Meaning if you register it on the site ASAP, once you do and if you you notice a charge you did not make, report it within 60 days and you are basically guaranteed to get that money back. Otherwise, find a Karen to argue with whichever customer service manager or supervisor is on duty until they relent (I do not typically endorse Karen behavior but I do believe it is possible to be a White Hat Karen).
5. if you are a victim of any sort of fraud report it to the FTC here: reportfraud.ftc.gov probably wont do anything for you but it may help them stop it from happening again in the long run which is important.
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radellama · 4 months
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Games I played 2023 - Part 1
As yet another year closes, I have been looking back at the games I’ve played over the year, and spent about a month trying to write them up. I feel like I got the system down for this, as it’s a fun tradition I’m glad my friends have encouraged. With refinement of my note-taking, and being heavily opinionated, comes very lengthy retrospectives/reviews. So elongated, in fact, that I need to split this year’s goty list into two parts. It didn’t feel like I played many more games than I have in previous years, but I certainly have a lot to say. Also, I skipped my Resi breakdowns last year for reasons you can read about when I post it, but it’s back this year >:)
I’m still not sure what to call these, but I lean more towards retrospective- so be warned! Spoilers of varying degree and strong opinions moving forward.
~~~
Hitman: World of Assassination Trilogy, PS4
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So... IOI did a complete overhaul of the Hitman trilogy, renaming it the World of Assassination trilogy, and streamlining all purchases to two primary options - base game and DLC. No more complicated bullshit! (Also their patch notes were some of the most entertaining I have ever read lmao) One thing that came with this massive overhaul was that everyone who has the base game can now access a few things - for free - that you couldn't before. Mainly, the freelancer mode. With this mode, we have access to 3 of the DLC maps and get to play a campaign that's a kind of mix between the story campaign and elusive target mode. Elusive Target missions are ones I didn’t really cover in last year’s review, and that’s because I didn’t play them enough to feel I should speak on them lmao.
In the elusive target mode, you're given a brief with a target to kill, dropped into the map, and you have to find and kill the target with no further assistance. It was pretty fun, but they are tied to real time- in that there is something like a 3 day window to take on the elusive target, and once it's over you can't retry. If you die, you're locked out from attempting again. It's a one and done kinda thing. I appreciate that- it makes the stakes much higher and places a huge focus on the stealth and recon aspects in particular; especially due to the fact that you cannot use your hitman senses to highlight the target in this mode. However, getting only one chance is a little sad, as the first few times I played last year felt a little discouraging when I’d made a simple mistake (or even had my controller give up on me) and I’d be locked out from trying until the next mission drops. And while I appreciate the ‘real time’ sense of these missions… Man, it just sucks if you’re an adult who gets busy between work and life and just don’t have an hour or two to sit and dedicate to figuring out these targets within the allotted time. They’re really fun challenges and it just seems like a bit of a shame that the accessibility I’m whining about goes directly against the point of these missions in the first place lmao. There is still a gallery where you can replay old elusive targets, but I haven't played that much... Cause what I have been addicted to, is the freelancer mode.
Compared to the story mode, in freelancer mode, you don’t have any story missions to help guide you into setting up a kill. And, just like the elusive targets, the stakes are higher and more self driven – you need to take down syndicate members in various levels leading up to a ‘boss’ level, where you’re required to pick out the syndicate leader based on limited intel and kill them.
It’s fantastic.
As I’ve played through the year, I’ve seriously levelled up the way that I play and approach kills. At the start of the year when this mode just dropped and I was utterly addicted to it, I sucked so bad and often had to restart campaigns after fumbling too badly – and I didn’t care! It was still super fun and it felt like I was learning more about the way the game worked so that I’d be more prepared for next time.
The targets aren't the same as the main story campaign the elusive targets; in the missions leading up to the syndicate leader, your targets are just randomly selected NPCs. When you do get to the leaders, they're more similar to the story targets, but due to there being so many (with the intent to confuse you and make you more observant while you identify the correct person) and them not being as basic as an NPC, there's still that free-er feeling as you play. It's honestly up to your creativity with tools/items/weapons and your knowledge of the levels to be able to pull these off. Some levels I’d be able to speed through in under 10min, others would take over an hour, or anywhere in between. Levels that I really enjoy, and therefore know pretty well by now, are SUPER fun to play because I already know the floorplan, I just need to figure out how to get to my target and how I'm going to kill them. It's completely up to you if you wanna try and get through it without getting caught, or try and make a mad dash after making some VERY public executions. While freelancer mode is very free-form, there are also mission objectives that reward bonus xp and currency for completing. Each level will have three objectives based on the type of syndicate you’re fighting, and a special objective you choose before each level. These are all optional, but in hard mode, the special objective becomes compulsory. I quite enjoy this, and I’ll often pick campaigns based on what maps and objectives I’ll be tasked with and strategise around that.
The other massive thing within freelancer is that you have a hub. A really nice hub. Its a big swanky house in the middle of nowhere, and the more you progress and gain xp, the more you get to play interior decorator. The focus of the place is the weapons storage area, which is where you’ll also be selecting and setting up your missions. Any weapons and items with rarity that you find or buy while out on missions will be taken back home and stored for later, and as you unlock and dress up other areas of your house, some tools and items will be lying around for you to take with you too. These are things like gardening tools, a stethoscope to be used as a fibre wire or a banana to help create distractions and accidents. It was really fun to work hard and bring home a bunch of awesome weapons, and it really hurt when I failed and lost all of my favourite gear.
I believe this is my first time playing a rougue-like style game, and once I got a grasp on how it generated targets, it was incredibly addicting. I also found it quite fun to play through the handful of DLC levels that are freely available here, as I haven’t bought the DLC and played through their missions yet myself. One of my favourite maps to play was the Bank in New York, and I quickly found a little exploit that I loved using. You usually spawned in the underground parking garage near the security room and the vault, and on the wall next to the security room was a locked cabinet with a bottle of chloroform. You could start every level by gassing all the security guards in the room by pouring chloroform in their air conditioning filter, pinch the vault keycards and unlock it, and then treat yourself to a nice handful of the in-game currency. Like, you could pick up 3 coins that were worth a couple hundred dollars each, and then pull the server and wire a couple thousand to yourself, and all before you actually started killing anyone. Unfortunately, about halfway through the year, this was ‘corrected’ by devs and there’s no longer chloroform near the security, and no more coins. I don’t know if its just misremembering, but I swear that it’s a little harder to get into the vault now too. I get it, sanctity of the game and whatever but… this is a completely single player mode. There was a patch added to change the wording of the stock market thing you unlock in your personal vault at home to make it clearer that you’re essentially playing a coin toss where you could lose most the money you’ve accumulated, but thats another element that has the potential to give you heaps of money if you’re lucky. This isn’t a huge and genuine complaint, but it is annoying and I miss starting off my bank missions by looting the vault. I still loot it almost every time I play, but it doesn’t hit the same anymore…
Anyway, all this to say that the new freelancer mode is awesome and that I’ve been having fun playing it all through the year. I’ve also been slowly chipping away at hidden objectives and such during the story campaign, which has been interesting. There’s so many ways to set up kills for all of the targets, and there’s heaps of funny easter eggs to unlock too. I also wanna mention how much I appreciate the sound design of the game, the game actually does a great job at communicating info with the audio cues – so much so, that when trying to play the game muted while I’m on the phone with a friend, I fail miserably because I’m missing important cues without that audio.
Overall, this has been a game that I’ve been playing a lot over the past two years now, and I enjoy heaps. It’d definitely crept up towards the top of my personal favourites, and I can’t wait to keep playing more.
Freelancer Safe house Theme
Safe house Outdoors
~~~
Mario’s Super Picross, SNES
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I mostly played this around the Christmas and New Years period last year, struggling and losing my mind in the summer heat! (It reached 40°!! I don’t have air conditioning in my apartment it was hell!!! And we can expect similar this year!!!! I hate summer!!!!!)
I really like picross as a concept, it’s like if sudoku had a baby with colour by number puzzles. It’s simple! And it allows for some pretty challenging puzzles, especially when you get to bigger canvases.
Mario Picross was fun enough, and the unlockable Wario Picross was certainly a challenge! I just felt a bit disappointed by the fact that all the puzzles were just random things, and nothing related to or even resembling anything Mario. Like?? I dunno, it think it would’ve been fun to have the puzzles be the sprites of various items and characters from Mario games, and even recreating scenes from certain Mario levels in the larger puzzles. The only Mario element here is that the man himself congratulates you at the completion of every level, which is nice, but man. I really wish I could’ve been filling out a mushroom or a power star or something, that would’ve been fun.
The general UI and controls were fine, but I still like the Twilight Princess Picross the most out of all. Also the music was kind of annoying, so I barely played with volume. I’d just have my switch on the couch and play muted while I watched video essays or Bob’s Burgers lol. The exception is Wario Puzzle 1, CERTIFIED BANGER!
There’s not much more I can really say. If you’ve played Picross, you know what to expect. It’s a good brain teaser, I wish it was Mario themed instead of random general stuff, but it was fine. I played it and enjoyed it for the most part.
Wario Puzzle 1
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Nonograms Prophecy, Switch
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DO NOT BUY THIS GAME, IT IS A SCAM. IT IS ACTIVELY HOSTILE TO PICROSS PLAYERS AND CONTAINED PUZZLES THAT WERE UNSOLVABLE.
I initially bought this as a cheeky little impulse buy for my birthday. I like picross, what can I say? It was on sale on the switch store and I took it as a sign – unfortunately, it was a bad one.
At first glance it is a pretty simple, if bland, Greek God aesthetic in a black and gold cut out style. I’ve never really been particularly interested in the mythos, and never more than a passing interest- but this is literally just using the aesthetic for a game that has absolutely nothing to do with Greece or it’s religious historical culture.
Same goes with the soundtrack, a nice and simple acoustic guitar, but it is the ONLY song in the entire game.
Onto gameplay; due to the limited colours, it was incredibly difficult to see which square I was hovering over to mark, and when the numbers are greyed out they are practically invisible due to the value being almost the same as the background colour it is on top of. To make matters worse, the numbers grey out arbitrarily, which fucks up the literal point of playing the game. How are you supposed to play the puzzle if you can’t see the number of squares you’re supposed to fill out?
There’s also little things that should be standard on all modern digital versions of picross that are absent or poorly implemented here. You can’t press and hold to fill in multiple tiles, you cant x out a square you’ve coloured and instead have to clear it first and then x it out (and vice versa, why add that extra step in?) and the coloured puzzles have multiple of the exact same colour, with the only difference being inside the code and not visible to the player. How am I supposed to know which of the THREE SEPERATE BUT IDENTICAL SHADES OF PINK I’ve placed in the wrong pink zone?
There are some things that were interesting qol, like when filling out a chain of squares, a number would appear to show you how many you have filled. This would be an interesting and helpful addition to gameplay IF IT WORKED CORRECTLY. There was also an option to fill out an entire row with the L+R buttons, if it was one that had to be completely filled. That’s about the only thing in here that worked and was appreciated.
I gave up when getting past the piss easy early levels, and then realising that the puzzles were fundamentally broken and showing an incorrect number of tiles to fill. It was so shit, and this was noticed on my second or third day of playing, so I contacted Nintendo for a refund. I don’t usually ask for refunds, but this time I did.
Fuck this game, put effort into making a real picross before putting it on the eshop, fuckers.
~~~
Zelda Picross, 3DS
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I’m pretty sure this is a fangame, and considering that – it’s pretty nice! Though, I am of the opinion this would be better on PC, as there were times where I could barely see the details of the puzzle, despite playing on a 3DS XL.
The whole game looks like a mix between the SNES and GameBoy Zelda aesthetics, with covers of various songs across the series in a similar sound. It definitely feels like a passion project, and for that, I can only commend it.
Now, onto the meat of it. This is actually a solid Picross, and a great taste to wash my mouth out with after the shit I had to get refunded. It’s not perfect, by any means, but it was good fun and I enjoyed my time with it, which is all that matters, right?
To play each level, there is an over world where you select and unlock levels to progress further. And, surprise surprise, the puzzles you fill out are all generally related to the Legend of Zelda! This traversal made it kind of feel like a massive Zelda dungeon, which was really fun! Another charming aspect is that you have hearts- except instead of enemies attacking you, you lose a heart every time you hit an incorrect square. I actually really liked this, as it feels so linked to Zelda, but also feels appropriate here. As you progress, you can unlock more hearts too, which is helpful for the boss levels. They entail two large back-to-back puzzles- which means if you use up most your hearts fumbling in the first boss puzzle, you better be extra sure you know what you’re doing in the second. To get to the bosses and unlock more paths, you’ll often have to travel through the over world maps and collect items. To unlock them, you’ll need to solve a picross puzzle depicting the item you’ll be getting. THAT’S ALL I WANT BABBBEEEEEYYYYYYY!!!!
Apart from it getting a little cramped and hard to read in later levels, my only other criticisms are that the colour palettes are pretty muted and a bit bland looking, which can be detrimental in some levels. Each of the puzzles have a different theming based on where you are, which is a great touch- but on levels like the ones in Death Mountain, there’s not enough visual change to tell the difference between filled and unfilled squares. Some are worse than others, but I think forgoing some of the fancy details here for readabilities sake would’ve worked in their favour. There’s nothing wrong with having cute details and art in the borders and background, but I think it ended up being too cluttered as it is currently. Another part that got a little frustrating, particularly near the end, what that the cursor doesn’t stand out enough and I get lost! I can’t see it most of the time, there’s not enough contrast for it to stand out, and even with the rows and columns highlighted, I’d still fudge choices cause I’m one square off!
Overall, considering my main issues with this game are that it’s visually not polished enough for my tastes, I’d say this was a pretty great game. I had a lot of fun playing, and it reignited my old ideas to make a pircoss fan game of my own someday… I’d honestly recommend playing just for the interesting way they’ve presented adventure mode, it was really good!
~~~
My Nintendo Picross - The Legend of Zelda : Twilight Princess, 3DS
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Ahhh… My favourite picross game…
There is just a certain polish to this game that makes it stand out above the rest for me. I don’t feel like I even have to say much- you just read my other reviews. You know what I’ve complained about, and the kind of things I value in a picross game. I’m sure you can assume this one is pretty good.
I don’t really care for the second mode here where the numbers are semi obscured by covering two rows and columns, instead of each set of numbers being their own. It’s playable, but not my favourite, I vastly prefer the classic picross experience. That said, I would’ve loved more than just one level of the massive level, as it was quite fun to zoom in onto chunks and solve a picross that is just one square of a larger one.
Controls handle well and feel intuitive, the puzzles are fun and fit the theme. I like this game a lot.
Tutorial / Inside a House
Hyrule Field Main Theme
Ganondorf Main Theme
~~~
Castlevania, NES
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This has got to be the most fun I’ve had with an NES game… like, ever. I thoroughly enjoyed so much about it, and in a way I feel that it reinvigorated my love for video games.
Despite not knowing what to do for the first few hours that I was playing, and not realising I could save within the collection I’ve been playing on to pause and pick up later, I didn’t care that I kept starting over every time I jumped back into the game. It’s a classic 80’s game, after all. How else are you supposed to play if you don’t continually replay the early levels as you try to push forward a few more screens?
However, I am glad for modern conventions like state saves and the like, as although I was loving it, I do have sensitive eyes and was struggling to play for my usual extended gaming sessions. Towards the end of my playthrough, I took advantage of save states and a few cheeky walkthroughs to get the best experience, as the game IS filled with a bunch of 80s bullshit, too.
The plot is VERY simple, and that’s something I enjoyed- as though there wasn’t much text (or subtext, for that matter) it was easy enough to follow along with. Dracula is the big bad, and we gotta storm his castle and take him and his monsters out! The visuals of the game are more detailed than I expected them to be, filled with a charming mix of monster movie and early gothic horror styles. While simple, the sprites for both Simon Belmont and the various enemies and bosses you encounter are filled with character, and with backgrounds that were filled with details- I only wish I could’ve played this on a CRT to experience the full depth! I find the CRT filters on LCD TV’s never truly mimic the way the pixels would bend and blur on those old screens, and simply opt for simple scan-line overlays that barely cut it.
As expected for a controller that consisted of basically a d-pad and two action buttons, the controls for this game are stupidly simple. This didn’t stop it from having an interesting weapons system, one that was surprisingly more complex than I initially understood it to be! Your main attack is your trusty whip, which can be upgraded a few times to have a longer reach, which is SUPREMELY helpful, and definitely felt when it’s taken away as you get hurt. The other method of attacking is via the subweapon system, which drop at various points from enemies or interactable elements of the levels. Along the way, you can collect hearts that are dropped- but these are not health. This took me a bit to figure out, as I kept dying and wondering why my health was so whack if I had been collecting so many hearts! Turns out, the hearts are more of an ammo counter for your subweapons. Once I figured this out, it really changed the way I approached the combat, and soon figured out which subweapons I enjoyed the most. I really liked the range of throwing the crosses like boomerangs across the screen, and throwing holy water to stun enemies while I whipped the hell out of them. There’s a bunch of other subweapons, those were just what I used most often, but it leaves room to experiment with what you want to keep on you, or where you want to swap out as you come across more subweapons. The more I played, the more I began to build strategies around what kinds of subweapons I had, and found that this system is actually a lot more nuanced than I assumed it to be in my early hours of play! Btw, if you want health, instead of hearts, you need to find a delicious roast leg in secret compartments in the wall. Mmmmmmm wall meat~
While the combat makes up the ‘action’ part of this game, the other part of it is platforming. Now, I really liked it once I got a feel for the controls, but it IS filled with a good dose of 80’s jank that is hard to get used to with modern gaming fingers. However, maybe it’s just because I am a cranky gamer, or because I grew up playing stuff of this era from my dad’s hand-me-downs… I loved the platforming here! I wanna reiterate just how detail filled the locations are, as it’s just dripping with character and creates a fun atmosphere to platform across. Although some stages had areas that were difficult to figure out what exactly was part of the platform I could walk across, you start to pick up cues and understand the visual language the devs are talking in. The platforming was a genuine challenge, there were times where I felt that 80s jank getting in my way, but there were also plenty of times where I felt I was so close, and that I just messed up what I was supposed to do. It helped that I could change the window boxed borders around the game, and had the gorgeous illustrated game cover to the side. It was me and Belmont’s mini skirt against the world!
And, it would be remiss of me to go this whole review without mentioning the music. IT’S GORGEOUS. I CANNOT TELL YOU HOW HARD IT WAS TO JUST CHOOSE 3 SONGS TO LINK AT THE END, THERE’S SO MANY INTERESTING TRACKS!! Considering the limitations of the 8-bit era, there is such a depth and masterful composition to these songs that it was a genuine treat to listen to. Of course I’ll be linking the classic Vampire Killer, but for such a small OST, there are so many bangers! It was so nice hearing familiar motifs across various songs, and honestly just fun hearing what I consider to be amongst the best of NES’ sound. I feel like I could listen to some of these tracks for hours, but I already have with how much I spent in some levels!
Maybe this earlier era of gaming is just something easier for me to connect with quickly, but I can confidently say that I have no nostalgia clouding my vision, as I never got the chance to play this growing up. It’s something that I always wanted to play, and it’s a series that has come to mean a lot to me the more I play and learn about it- but seriously. What a game. It’s difficult, but not in a way that makes it impossible to just pick up and start playing. If you want a challenge, and haven’t already, I cannot recommend this game enough.
Stage 01 Vampire Killer
Stage 13 Heart of Fire
Stage 16 Out of Time
~~~
Castlevania II: Simon’s Quest, NES
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This game fucking sucks. I love it.
In a similar style to Zelda II being a strange semi-rpg side scroller, Simon’s Quest is a bit of a departure from the simple action platformer it’s predecessor was. Though, I’d argue that this strange shake up feels more at home here than it did in Zelda II, as Castlevania was already a side scrolling game. Expanding it to exploring a whole world instead of exclusively Dracula's Castle is an interesting step, and despite the fumbling that is mainly down to poor translation and console limitations – this game was a surprising hit for me.
We continue on from the last game, following Simon as he deals with a curse placed upon him in the previous game when he defeated Dracula. To lift the curse, we must travel across the lands and retrieve Dracula’s body parts in the hopes that reassembling and defeating him once and for all will cure Simon. To do this, we must travel the land and find helpful hints and items within the various villages scattered about, and fight our way through the castles of Dracula’s loyal followers, who guard his body parts from people like Simon. The clearest way that the curse shows itself in this game through the day/night cycle, where enemies are twice as strong (or Belmont’s twice as weak), zombie-like creatures invade the villages, and all the villagers lock themselves away. I find this so fascinating because the sheer ambition of this narrative style is really pushing the limits of the NES – whether or not it was successful is to be elaborated on, but they tried and I love that.
This leads me to the perfect place to start discussing the gameplay itself, which is… ehhh… a bit of a mixed bag. As I just mentioned, the transitions from day to night are ambitious- but not great in practice. The cycle lasts about 3 minutes real time, which is far too frequent and actively destroys any and all pacing or momentum you have going. It also feels disproportionate for a cycle, the nights drag on FOREVER and the days barely last. It especially sucked when I was trying to get to a specific town with the express purpose of trying to talk with someone or buy something, only for it to turn to night just as I’d arrived. It’s just so poorly implemented due to the hardware limitations, and regardless how interesting or narratively involved it is, I’d estimate a good third of my playthrough was spent sitting in a village corner away from beasties and writing notes for this very write-up. This is THE biggest roadblock that turns people off this game, followed closely by the piss poor translation – which is a shame, because if you’re willing to trudge through all it’s failings, I actually think this is an awesome game.
There were definitely moments where I really got into this game, and even spent time thinking about it when I wasn’t playing. The enemy sprites are so cool and expressive for 8-bit, the music is even more banging (who doesn’t love bloody tears!) and there are occasional clever things to do that make it easier to progress, like throwing holy water to see where the false floors are. I also appreciated ‘quests’ like the crystal exchange, it was easy enough to follow despite the weird translation, and it was very clear that I was supposed to buy and trade them once I came across villagers who adamantly DIDN’T want to trade with my lame ass crystal. Even things as simple as coming across the house where you find the morning star merchant was really fun – I never played this as a kid, but that moment felt like a shot of pure nostalgia.
As I mentioned earlier, the translation fucking sucks here; which sucks even more because this has a few rpg elements thrown in, so it is important to actually talk to villagers and see what they have to say. One of the most well known things about this game is the botched translation regarding the red crystal; where, in the Japanese text it was clearer that to activate it and progress, you need to equip it and hold down in the right place. In English, it’s utter nonsense, and I only knew what to do as I had knowledge of this exact scenario. I wish it was translated clearer, as I had already figured out that pressing down was a good way to use the shield, and would bounce back fireballs if I stood still. It already had set up an understanding of the kind of button inputs to use with items, so it’s a shame that the instructions on what to was botched. There were some characters that had funny things to say through the strange choice in words, and I found it particularly amusing going through the village where everyone hates you. I keep repeating it, but I just need to keep saying it, I WISH THE TRANSLATION WAS BETTER. I’d recommend looking up fan translations/translation notes, as there’s a fascinating discrepancy between the two, and the JP version was more successful at setting up a certain tone and vibe amongst the villagers that helped get it just that much closer to successfully pulling off their ambitious ideas.
I can say for certain that the music helped tremendously, and this maaaaayyyyyy be my favourite soundtrack out of the trilogy. Let me replay it a thousand more times and I’ll get back to you. There’s such a bombastic feeling to the tracks when you’re walking around during the day, and at night it feels a little more subdued, but still in a kind of action-oriented way, if that makes sense. It’s dangerous for Simon to be out at night with his curse, but it’s still dangerous for the enemies at the other end of his morning star whip. I also liked the kind of eerie and adventurous vibes the castle themes have- I linked castle 1 cause its a banger, but if you’d be so inclined to check out castle 2, highly recommend.
Platforming in the game is pretty much the same as in Castlevania I, though there were more sections that felt like classic 80s bullshit. I even got stuck in a really weird spot and I found it quite amusing. It sucks a bit that water is an insta death, especially when there are some precarious platforms to jump across, but it wasn’t so bad. With regards to dying, I’m not sure I fully understand it, as you seemingly get three chances before you’re given a game over with the choice to continue. Continuing respawns you where you died, which is great, and the L is that your hearts are reset as punishment for sucking. That’s fine with me, as you’ll quickly rack up the hearts you need again when killing enemies, especially when you have the morning star, as there’s not much else to do during the night.
Before I get into the endgame stuff, I should talk about the rpg shit that’s here. When you kill enemies, you get hearts and experience points. You can level up in every castle, and doing so will expand your health and defence. There are also merchants in most towns, and a strange hooded person selling something special in each castle. Hearts aren’t just weapons ammo here, they are also currency, so there’s definitely an incentive to kill enemies instead of trying to outrun them. It was interesting to see such a basic NES system, but it worked, so I can’t complain. I’d be curious to see a modern take on this game, not only to get a chance for the original intent and ambitions to shine- as well as a more accurate translation for those of us overseas -but also to see if this rpg system should be expanded upon, or left the same. I’m not sure if I have a preference, but it is something I thought about a few times while playing (despite not generally being one for needless remakes and reimaginings lmao)
As the whole deal of this game is to collect pieces of Dracula, reassemble him, and then kick his ass for good, I found it quite interesting that you can actually equip pieces of Dracula! Using his claw and eye were particularly cool when thinking about them in-universe, not to mention they were just practical. Once you’ve collected all the pieces and make your way to Drac’s castle, I thought the set up was awesome. See, the village nearby was completely empty, save for one old lady who says “let’s live here together.” If I’m not mistaken, the town where everyone hates you is also en route to the castle, so it makes sense that they’d recognise and blame their supernatural troubles on the Belmont. By the time you get to the titular Castlevania, you’ll find that it’s completely empty.
How eerie.
I loved this, it was so unnerving, and at this point in the game, you will have battled many enemies and gotten used to keeping an eye out for them – so to enter the final castle and have it be completely devoid of life was something that stood out to me. All you have to do is find your way to the final chamber, and reassemble Dracula. His fight is piss easy, but going with the narrative in-universe, I’m fine with that! Overall, I think what made me connect with this game was how compelling the tid bits of narrative were. Not because it was outrageously complex and ground breaking – but because it gave a fitting, if tragic, context and justification to go on this journey. With the success of the Netflix Castlevania series, and the generally positive reception towards it’s spin off- Castlevania: Nocturne, I’d be incredibly interested in seeing the tale of Simon adapted and elaborated upon. Whether this is through a modern remake or animated adaptation, either would scratch that curious itch for me- but I may just have to write my own fan adaptation in the meantime, ahaha!
Near the end of the game, I did find myself getting lost as I struggled to orient myself. The ‘open’ exploration being horizontal in nature is the main reason for this, but despite this, I found it quite cool how large they were able to make this world feel for a 2D sidescroller. What sucks balls though, is that your ending will change depending on how long you take to gather up Dracula and kill him again – and most players will go through multiple day/night cycles while they play, locking themselves in for the ‘bad’ ending. That’s the one I got, though the way the text was worded didn’t seem all that bad to me. It was a positive, if tragic, outcome, all things considered. Thankfully, in the age of the internet, it’s really easy to look up the other endings – but a few years down the line when I get ACTUAL nostalgia for this game, and not just the feeling that I should've had nostalgia for this as I would've adored it as a kid; I’m certain I’ll be attempting to get the good ending for myself.
It’s clear that despite it’s many flaws, I loved this game, and consider it to be a misunderstood gem. I’d highly encourage putting in the effort to look past it’s shortcomings, find a good walkthrough for backup, and give it a try. It didn’t quite hit all of it’s lofty ambitions due to limitations in hardware, and was also undercut further in the west with the poor translation, but I truly felt the passion the team put into this, and enjoyed it all the same.
Stage Theme Bloody Tears
Castle Theme 01 Dwellings of Doom
Day Time The Silence of Daylight
~~~
Castlevania III: Dracula's Curse, NES
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The opening ‘cinematic’ of this game says everything you need to know about this game: Castlevania is back, and better than ever.
I found it quite charming that the intro had an old film look, with the visuals of the tape rolling to make it feel all the more grand. By this point, the devs knew what they wanted to make- confident in creating the gothic horror imagery they want to portray, and succeeding! I said it eariler, and I’ll say it again – I am so surprised and excited to see just how much detail they managed to put into an 8-bit NES game, and Dracula's Curse is a step up once again.
The gameplay is a return to the familiar style of the first game- though, the second hasn’t been completely forgotten, as at the completion of areas, you have to choice on which path to take as you continue your journey. It’s interesting, and though it doesn’t feel as open as Simon’s Quest, the world here still feels very large.
This is also helped by the fact that there are so many innovations on the gameplay to keep it feeling fresh. There are new gimmicks to certain levels, like swamp water acting like quicksand, water rising levels, and more complexity to boss fights. There are also some quality of life changes I noticed: in Castle II, I often died when platforming as my jumps would be compromised by hitting my head on a block above me and falling directly into water below. Here in Castle III, I noticed that when you jump under some platform bricks, you can jump through your full arc instead of hitting your head on them. Clearly, I died enough this way in II that it was noticed and appreciated here.
The main new thing to this game, however, is the buddy system going on. While you journey, you have the option to come across some friends who will join you. There’s Grant Danasty; a pirate guy who can climb walls and ceilings, and uses a short dagger to attack- Sypha Belnades; a powerful magic user who is weak at everything else- and Alucard, the son of Dracula and bearer of PENIS BLAST!!!!
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Okay… He can turn into a bat and fly around the level, and use magic fireballs, it just looks like he’s throwing it from his penis. Out of the three recruitable characters, Sypha is the only one who doesn’t have a boss fight. Grant was turned into a monster by Dracula, so you have to fight and knock some sense into him- after which, he joins you. And Alucard challenges you to a battle, of which he’s using as a gauge to see if you are strong enough to help him with his patricidal agenda. Trevor Belmont is the guy you start with, and who is always available to switch back to, though he’s exactly what you’d expect from a Belmont. This character switching system is quite fun, though I don’t think it’s any secret that I love Alucard and therefore mainly played as him or Trevor for most the game. I did start a replay to make sure I recruited everyone and try out their move sets- everyone has a special ability that uses the hearts as ammo, and has different strengths and weaknesses compared to Trevor’s more well-roundedness (especially when you’ve upgraded his whip!)
The music here is absolutely stunning, people love the Castlevania soundtracks for a reason, and it’s due to the masterful composition of this trilogy. There’s even a familiar deja vu to enjoy amongst all the new tracks.
I honestly don’t have much more to say on this game, I just enjoyed playing it and didn’t feel the need to take many notes, as it’s a solid step up and refinement for the series. My only real criticisms are that some of the sprites readability isn’t very good, and detracts from the detail filled world. The background blended in with intractable objects and resulted in times where I couldn’t clearly see where the stairs and platforms I’m supposed to be using actually were. I found this the worst in 9-01, and struggled with eye strain the most in this game. As I’m playing on a modern tv, I do wonder if playing on a CRT would’ve made this critique a moot point, but I’ll just have to chalk that up to the sacrifice of detailed pixel art in the 8-bit era.
Oh, and I guess I should mention the fight with Death, as it was definitely a challenge- one I found harder than the Dracula fight. So hard, in fact, that my only note on it was: DEATH ON 8-03 WAS INSANELY HARD! SAVE STATE FUDGE FOR DESSERT!
This was just a great time, and I’m tied between recommending this or Castle I as the definitive experience for new players wanting to try the og stuff. I’d say just play the whole trilogy, but I had such a great time with all of these games, and it was super fun playing the game that the Netflix Animated series was mostly based on.
I love Castlevania.
Beginning [Level 1]
Mad Forest
Riddle
~~~
Super Mario Odyssey, Switch
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The first time a friend got me to try Odyssey was in late 2019. It was his favourite game at the time, and he really wanted me to play it. I gave it a good 40 min or so, but I really wasn’t enjoying it. I commented that I felt that it was trying too hard to recapture the style of Mario Galaxy and failing, and that I’d rather play galaxy instead. Obviously, 40 min isn’t enough time to truly understand WHY I didn’t click with it, but now, after 25+ hours, I can tell you exactly why.
It’s shit.
I was selling old switch games I never played and was able to take advantage of a deal to get Odyssey relatively cheap, and it was the only switch game in stock at the time that seemed somewhat interesting. I thought I may as well give The Mario Title for the switch a go- and give it a fair go at that. I played through every world until I finished the game, exploring and collecting as much as I could, but there was no way I was going to attempt 100% completion.
The basic rundown of the game is the base Mario formula you’d expect. Peach is kidnapped, it’s Bowser’s fault, go save the Princess. The companion character, your hat, joins you as his sister has been kidnapped with Peach; so you both have a common goal. There’s other details to it, but I really couldn’t get invested and I often found myself very lost plot-wise. In 3D Mario fashion, every new instalment seems to stray further into that vague open-ended, pseudo open world style of gameplay. Having such a loosely connected plot and not much more of it connected to the main goal of collecting power moons lacked the clear motivations I needed to get through the game. Like, what am I doing? Am I just collecting power moons? To upgrade my ship and travel to a new kingdom? To do what…? Collect more power moons?
There wasn’t any charm here for me, and I constantly felt as though the game were hollow and devoid of the Mario characteristics I’d expected as a bare minimum. Perhaps thats a failing on my part, but I DO enjoy games where there’s not strictly a reason why the game is happening, just that it is – but you see… those games are usually mechanically interesting, or just plain fun enough that it outweighs my need for plot to help suck me in. This game was not fun, I don’t think I enjoyed myself at all, maybe save for moments where I was desperately trying to look for positives and begrudgingly noting that one area isn’t that bad… I guess. It just feels shit, and I had a similar problem with BOTW. It may be something as simple as outgrowing the target audience, or being a nostalgiaphille who prefers the games from decades ago ‘just cause;’ but I really feel that there is a disconnect in this era of Nintendo and I’m struggling to enjoy any of it, despite generally wanting to enjoy them.
The main gimmick of this game is your hat friend (who’s name is Cappy, despite being a top hat?), and their ability to possess creatures all over the various Kingdoms and utilise their unique skills to complete platforming puzzles across the levels.
I HATE THIS.
All the possessions are functionally the same thing. The fucking onion that I hate. The octopus with a butthole. The fire thing. THEY JUST JUMP. YOU KNOW WHO ELSE CAN JUMP? MARIO. GIVE HIM A FUCKING IRON CAP OR FIRE FLOWER TO CROSS THE DOMAIN AND LET ME JUST JUMP AND DO ACTUAL PLATFORMING. Some of the possessions are really stupid too. I can be a slab of meat, or a manhole, but I can’t be a spiny? There’s hammer bros, AND FIRE HAMMER BROS, BUT MARIO CAN’T JUST BE MARIO BUT WITH A FIRE FLOWER?? I CAN BE A PIRAHA PLANT IN THE LUNCH LAND, BUT NOT IN DONKEY KONG CITY??? WHAT IS GOING ON!?
I remember complaining about the arbitrary and limiting nature of the possessions to my friend, and he said, “If these were flowers you ran into to absorb their powers the same way you do in Galaxy you wouldn't be bitching.” Yeah, cause then I wouldn’t be some big stone guy with glasses to use bad version of the lens of truth, or some fucking onion. I don't want to be an ONION I want to be MARIO. Power ups in Mario are ADDITIONAL powers using MARIO as a base. These possessions are REMOVING Mario and ONLY letting me use the new power. THAT’S SHIT! I would rather deal with power ups like in Mario Galaxy where it’s an addition to the Mario abilities, or a strategic gain one lose another (like the bee mushroom, you can fly and walk/climb on honey, which Mario cannot, but if you touch water you’ll lose the power, unlike Mario who can swim) Said friend brought up the spring mushroom in galaxy, but I hated that power up for the exact same reasons I hate these possessions! They’re dumb gimmicks that don’t do anything!! Most the possessions are various forms of limited jumping, and if it’s not that, it’s some dumb one (maybe two) trick gimmick thing that controls poorly!! Whoop dee doo!!!
To top it off, the base Mario controls suck too. They felt terrible and really weird for me. The depth perception is the worst I’ve experienced in a 3D Mario; I’d often try to jump off things and be flung in a direction no where near where I directed it, and I couldn’t get the hang of the motion controls. The motion controls on the switch are the worst I’ve ever played; and I asked friends and went through various forums trying to make sure my joycons were calibrated properly, but I can only conclude that the controls just suck. They suck badly. I was never able to perform the cap jumps with any consistency, so I avoided using them and had to get creative in other ways (or just give up on trying to get to particularly difficult-to-reach areas). One thing that WOULD’VE HELPED would be if you were still able to access those particular moves with button controls, HOWEVER you’re fucked if you wanna play handheld only, or just can’t seem to figure out the motion controls. This is yet another reason why I will never understand the switch lite (or the fact that the switch is touted as a hybrid console to play docked or handheld, but it’s clearly meant to be docked with game design that actively fucks over players in handheld modes or are just otherwise unwilling or unable to use motion!), but to not even have a toggleable option to play with button only or motion controls is baffling. WHY IS ONE OF THE MAIN DRAWS OF THE GAME LOCKED BEHIND MOTION CONTROLS!? I WILL NEVER UNDERSTAND.
The camera was also incredibly frustrating. It was locked onto some kind of predetermined path (one that felt specifically designed to yank away from where I was TRYING to position it) which made exploring even more frustrating. Half the moons of each level that you need to collect are hidden in corners and strange areas that you’re intended to find through exploration, which you do in part with the camera controls. If I’m constantly in a battle with the camera, despite it being one I can supposedly control, what the hell am I supposed to do!? Even when I’d position it where I wanted, as soon as I started walking, it’d reposition itself, but never in ways where I could leave the camera and just trust that it would generally point to where I wanted. What’s the point.
And, not that boss fights are anything stand-out to me in a Mario game, but all the fights FUCKING SUCKED. I hate the controls and I hate these ugly rabbids looking fuckers! I don’t even like the extended Bowser clown kid lineup, but that’s preferable to random ass rabbit characters. GROSS. What’s wrong with Bowser and Bowser Jr? The lack of Bowser’s presence felt sucky to me as well, I missed him and feeling the looming threat and consequences of his actions if we don’t step up and punch his dick. It’s just a wedding. Oh no. A wedding that Peach doesn’t consent to and even though Bowser is evil and pushy, he still has some minimal form of respect to leave Peach alone when she walks out. (Also, did anyone else feel a bit weird when Mario joined in on trying to propose as an alternate option for Peach? Just me?) When we finally got to Bowser’s dick-punching… THAT SUCKED TOO! Shitty icing on the shitty cake. Fart_Reverb.mp3
While I’m complaining about game mechanics, I want to talk about the main collectables – coins and moons. Theres… not really a difference between them, to be honest. Moons are the same deal as the power stars from Galaxy… but dumb. They’re just hanging out in the levels, free for the taking the same way coins are. Even if there were little mini game things to complete before getting a moon, they felt more like an obligation on the game dev’s part to ‘spice it up’ with ‘varied methods of collection.’ Some moons are more special than others for reasons I cannot see- why are some moons given a cutscene when you collect them, but others aren’t? Why is the ‘grand star’ of moons just three moons at once, which feels even more un-special. I also don’t like that there’s no intrinsic stakes to collecting the moons, it’s the exact same value to find a moon by simply walking up to it, or doing a simple ground pound, to something more complicated that actually requires platforming or some other kind of challenge. Some of these moons are easier to find than coins, which is why they feel as devalued as them. I vastly prefer the way this was handled in Galaxy, where there are different tiers of stars to make it feel proportionate to the effort you put in to collecting them. There’s the power stars themselves, which are usually the main goal of any mission and require some traversal and platforming or puzzle solving of some kind to find and unlock. There’s the power stars that are broken up into bits, where the challenge is much easier but spread out so you have to collect all the bits before unlocking the star, and there’s the grand power stars that were usually locked behind a boss fight. There were easily understood stakes with that system, but here in Odyssey, there’s not a single difference between finding a single moon or a cluster of three, other than the physical number. It’s dumb, and it feels lazy and almost insulting that they’d strip it down to something so basic. Kids could understand Galaxy, why do you feel the need to make it even more basic and like a participation trophy?
The thing with the moons being the same value as coins, is that the coins don’t matter either. Coins are the health currency of the game, but also the economic currency. If you die, coins are deducted and you respawn. If you die with no coins… nothing happens. Your health isn’t even restored when you collect coins, which breaks any connection between coins and health to me. If they’re taken away as punishment, shouldn’t they also reward health when collected? There’s not even the classic 100 coins = 1up here. (Did you also notice that there’s not a single mushroom item in the game? Way to go on skipping more Mario iconography!) Coins being as perfunctory as they are, and in some cases even rarer to come across compared to moons, completely deflated any value either of them have to me. Why am I collecting either? Sure, I can unlock more levels if I collect enough moons, and I can buy stuff with my coins, but every level has a seperate local currency that you have to collect to spend within that world anyway! WHAT IS THE POINT OF ANY OF IT!!
Lastly, I want to touch on the visual and audio vibes of the game, of which I feel disappointed in both. Visually, yeah, there’s a lot of detail and it’s pretty and whatever… but it all felt very bland and hollow to me. So many levels are surrounded by a sprawling abyss of nothing, which felt really uninspired and made me miss when efforts were put into skyboxes and distant parallaxed background elements to make it feel dense and detailed without overwhelming the player or the system. A particular example for me is Bowser’s Weeb Ass Castle – for the end goal of the game, it REALLY felt like something you could slap together in Unity (derogatory). Where’s the spectacle, the theatrics? I can’t even recall anything feeling particularly Bowser about it, it’s just a Japanese inspired level…
I couldn’t even enjoy levels that were technically fuller and more detailed, due to recognising characteristics of other bland levels that come before and after. It felt like an illusion, that the levels had so much shit there, yet there was barely anything to do. Gripes with previous 3D Mario entries, warranted gripes, are ‘fixed’ by… doing the same thing. It’s just that it looks prettier with modern graphics, so it’s technically better enough for the devs to say, “nuh-uh! We fixed it!”
Take for example, a big issue many people have had with all 3D Mario games since Mario 64, is how the pacing feels choppy with continually getting spat out at the end of a level when you collect a star. That’s something frustrating that stayed all the way until Galaxy, where even when you could reasonably collect two or more power stars within the one level, you’re forced to exit the level and re-enter it fro each individual star. I can say similar things about botw, and them taking on the criticism of “there’s too much text!! We want voice acting!!” to become a game that had poorly voice acted cutscenes, ALONG WITH WALLS OF TEXT TO READ ANYWAY. In Odyssey, there are STILL issues with the pacing of collecting stars and still being forced to come to a halt while you watch a cutscene or need to re-enter a level, but because it’s not the same explicit getting-spat-out-of-a-level as previous games, it’s somehow the ‘fix’ players have been asking for. Do you see how that’s a non-solution dressed up as the fix made in response to criticism, without the devs actually addressing or even understanding WHY complaints were made about it in the first place? But cause it’s been ‘fixed’ in a weird way, its not only ‘innovative’ for the newest era of 3D Mario, but its alllll better.
So much of this game felt like a very empty identity crisis, barely resembling Mario or the Nintendo polish I’ve come to expect. Mario has always been a weird series with things that really push what it means to BE a Mario game – but I feel for most previous entries in both his 2D and 3D adventures, there’s always been enough recognisably Mario within the game that it’s easier to roll with whatever whacky thing they’re introducing. Galaxy was already pushing it as a ‘recognisably Mario’ kind of game, but at least it was charming with some solid NPCs and a decent, if simple, plot to follow and tie everything together. I’m more than willing to admit that rose-tinted nostalgia glasses may be fuelling the way I’m digging my heels in on this during comparisons to Galaxy, but I feel that Galaxy was the furthest I can appreciate the pushed boundaries of what makes a Mario game, and where I draw the line in no longer being able to connect with and appreciate it.
Apart from looking bland, the game often sounded bland too. The first couple of worlds have very ambient and minimalistic music, which sucked in my opinion – and although there are some great tracks later on, it just made me feel even more like this game lacked the Mario charm I’d been told to expect. The top 3 tracks I’ve linked at the end are all really nice songs, though they sound like they’re from completely different games, and none of them a Mario one. I felt saddened by the fact that I had to play through 5 worlds before I came across a track that I enjoyed, and even then, it was just enjoyable in a general sense, and not in a way that felt like it belonged in a Mario game. When I listen to the tracks I don’t even know WHICH LEVEL they belonged to for most of them, they don’t sound like the music that should be playing when you’re playing, and more like I just muted the game and put on a playlist of other music.
There’s a lot of elements in Mario soundtracks across the games that can be drawn on to further refine and evolve for a new game, but again, I can only describe the soundtrack as an identity crisis. While there are some of the classic tracks we all know and love rearranged for the game, it was so few and far between that it actually felt jarring to hear Mario music in what is supposedly a Mario game. One of the last worlds you unlock is a massive reinterpretation of the outside of Peach’s Castle from Mario 64, and thats the main area that you hear anything that sounds like traditional Mario in this game. It was disappointing, and I found myself too burnt out and cynical to enjoy something that felt like too much like nostalgia bait instead of loving homage. Overall, while listening to the soundtrack again as I write this, it is genuinely and objectively a nice collection of songs.; it just lacks a certain je ne sais quoi and the specific Mario-flavoured cohesion to tie it all together in my opinion.
One thing that I did enjoy- for the most part -were the 2D platformer sections present in every world. In these sections, you go through a pipe and get turned into an 8-bit Mario to platform across an area and get a power moon. In the early hours of my playthrough, I considered this the highlight of my playthrough… but the more I played, feeling frustrated with the intended platforming and level progression of the game, the more I felt jaded towards these sections. They’re genuinely nice, a short section that’s a return to form for cranky old gamers like myself, and accompanying them is an 8-bit remix of the level’s theme, and Mario will be wearing pixel interpretations of whatever outfit you had on. It’s fun! I want to love it more than I do, but towards the end of my playthough, it began to feel like pandering in order to secure old fans as part of the target audience, while also capturing kids and new fans that are more easily excited by putting a hat on a dinosaur and being able to run into things with bad controls.
They’re spreading themselves thin, in a way that feels non-committal in a way that’s overly safe. I would’ve rathered they put more effort into buckling down and making the possession concept a lot stronger, or whatever other weird direction they wanted to go in, and just believe in it. They’ve already built games around the concept of ‘Mario but he has a water gun,’ and ‘Mario but there’s weird gravity;’ but where those games felt more successful is that they felt like they put more effort into exploring that concept in multiple ways – whereas I feel that theres not really anything fun, interesting or innovative about the possessions in this game. For a game that’s only defence against most of my critiques being, “but it’s for kids! And people new to Mario!!” I want to ask, what exactly is this promising for the future of 3D Mario? The whole game wasn’t that memorable, and that mechanic felt so all-over-the-place that it didn’t get a chance to really shine. I can’t really visualise any levels or gaming moments when I hear the soundtrack or think of this game, and I’m a more visual thinker- that should be easy for me! It’s a glorified tech demo, and even that is a generous description in my eyes. It’s just so epic to play a Mario game where you’re encouraged to not play as Mario for most of it! (But it’s all still Mario, because you have his hat and moustache! Duh!)
I feel like I have so much more to say, but it would be getting even more nitpicky and whingy than it already is. I’ve cut back a lot of what I wrote down when playing, this is the SHORT version!
Well, ok it’s the shorter-but-still-a-classic-Rads-review-slash-retrospective. I’m not really sure what to call these, retrospective feels the most appropriate, but yeah. That’s all I’ll say about Mario Odyssey for now. My copy has found a much better home being regifted to my younger cousins who got a family switch last Christmas. They enjoy it very much, and I fucking hated it and what it represents.
Fuck you, Mario Odyssey!
Steam Gardens
Bubblaine
Bowser's Castle 2
10 notes · View notes
night-chant · 2 years
Text
MLQC Scenario - Miss. Love: King’s Choice (Role Swap AU)
Wait no hear me outt
Featuring: MLQC Guys + reader
Synopsis: There’s this new otome game but there’s no way he’d have any interest in these sort of things. That is until he saw a certain pixelated character through the screen . . .
Warning: None---enjoy the madness loool
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Victor:
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stage 1: denial
When Victor first heard of Miss. Love: King’s Choice, he was really put off by it---the title sounds ridiculous, the game mechanics doesn’t seem entertaining cuz really, why would he get excited over virtual cards?
stage 2: curiosity
Apparently the game is really successful, proven through the engagement on social media posts and promotions about the game online. 
The algorithm would constantly feature you---front and center with your beaming smile as you sat on a floral swing adorned in roses. It was your most iconic SSR . . .
aHEm forget his phone, he would still hear passerby talked about it---he would never admit how much his attention sharpened at the sound of your name whenever they talked about you, your elegance and courage found within your dates and chapters.
Eventually, he would download MLKC as a joke, ready to nitpick everything about it, internally promising himself to uninstall if---I mean WHEN it gets boring.
Although he complains about aspects of it, he never really did???
stage 3: embarrassment
Will hide it from anyone from a two-meter radius.
When Goldman walked nearby, Victor would stare at the calculator app so...stiffly…
stage 4: acceptance
He will get over his embarrassment soon (you bet he would get your top-up cards yesssss)
You know that lead board for every love interest in Momentos for Bond Points? Victor was always ALWAYS at the top for yours.
And so when it was your featured day in Box Office, everyone gotta watch out cuz he will be at the top in Box Office too XD
Lucien:
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The toys at the orphanage didn’t appeal to one of the children and she was bored out of her minddd
Lucien tried to offer ideas and the more the little girl reject every one of them, the more crazy his ideas got just to mess with her lolol
Like noo professor sir I don’t want to read that Quantum Physics textbook plz noo XD
He finally managed to make her happy when he offered his phone. He didn’t have any games on it, but she was welcomed to download some as long as he approved of them. (He wasn’t a dad but that didn’t stop him from acting like one lol)
He was expecting like dress up games or UNO but what she chose ... well..
“Are you sure?” Lucien asked as he carefully eyed the preview contents of MLKC. “It seems harmless but unfortunately, I don’t think you’re the target audience.”
The little girl pouted. “But this lady looks like a superrr beautiful princess!! Did you see her hair and dress? Look look!” She swiped to the image of your profile. Robed in a simple yet stunning lavender dress, you held elegance in your posture and innocence in your eyes. 
The little girl poked Lucien’s cheekbone. “Why aren’t you saying anything? Is that a yes?”
He smiled after recovering from his daze. “It seems that the princess has convinced me too.”
They were your firm loyal supporters from then on lol
He was always pushed into dealing with the gacha pulls especially after you came home to him many times aww
Even after visiting the orphanage, Lucien might admit he read all of your unlocked dates on his own lol
Kiro:
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He ain’t picky with any kind of games, his phone was full of all sorts of them (he had the dream phone storage space sighh)
He has rpg, shooting, ones where you just raise farm animals ,...webkinz?? So an otome game isn’t a strange exception. 
Although he didn’t really download it for the romance, he instantly gravitated to your charisma to the MC player. Your compassion made his heart swoon and now all he thought about was romancee
And when you sung happy birthday to him on his special day?? His heart almost couldn’t handle your angelic, lovely voice.
Screenshotted your dates all the time ---he demands new content asappp
Kiro consistently voiced his support to you like the biggest stan to anyone who would listen (i am so sorry Savin the car rides to the tour performances will feel much longer now)
Kiro got excited over any event and raved about how gorgeous the art in your karmas are.
His manager sighed as Kiro was nearly bouncing off the walls. “What are you going on about now??”
“Savinsavinsavin look at the new karma I got! Doesn’t Miss. Chips look perfect??”
“Kiro, that is a R karma.”
Offended, Kiro wrapped his arm protectively around his phone as he glared at Savin. “!! ANd I need to frame it on my wall.”
He had all your merch in his room. Your posters, your pins, your figurine, your body pillow--
Lately, his songs was all about one girl and fans had no clue who was his secret girlfriend cuz the only one he ever posts about was a game character??
Gavin:
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When it came to media, this guy lived under a rock. The latest movie’s gigantic, bright ad could be flashing in front of his face and a lone smol bird by the streetlight would catch his attention first.
So how on Earth was he gonna find out about the mysterious, subtle mobile game Miss. Love King’s Choice??
Uhhh
He was kinda peer pressured by Minor . . .
Minor: yooo brooo i know a girl who is sooo your type and she is right here!
Gavin: Really? Where? 
The only pedestrians in the streets were an elderly couple.
When he sees you in Minor’s phone screen, he was concerned. He had two thoughts:
1) Minor played dating simulation games?
2) Oh no why does this virtual character look cute?
Cute was an understatement. How you cuddled with big fluffy dogs in your SR or how you were very much embracing the look of your long veil in your wedding SSR.
Gavin acted/tried to convince himself he wasn’t interested in playing MLKC but nevertheless, he would look over when Minor was doing the dailies in order to get a chance to have a glimpse of you.
“C’mon, bro, drop the act and download the game!” Minor said when he caught Gavin low-key eyeing over at his phone. “Do it and I’ll stop tapping on your girl’s forehead.”
Gavin glared. “Stop doing that.”
(but then how was he supposed to read the next dialogue?? Anywhere else would earn Minor sthg way worse than Gavin’s glare QAQ) 
If Minor knew what was good for himself, he gotta make it clear his favourite character was NOT you.
Gavin maaybe did some research about a certain character…
”Huhhh?? I didn’t know she could control flowers and plants???”
”Minor, there were clear hints: lilies grew where she walked at the end of chapter 2.”
Eventually, Gavin ended up playing the game. He enjoyed the moments where his MC player gets to save you in dangerous moments of the story.
He always associated you with cuteness until he read your Valentine SP’s Mind Quest his face is completely red aAH 
He was a bit defensive when people criticize your character though so watch outtt
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This is my second attempt to make you smile lol I hope you enjoy it!!
Masterlist
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h-worksrambles · 2 years
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What if Sam & Max got another cartoon?
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The Sam & Max animated series holds a very special place in my heart. While perhaps not my absolute favourite incarnation of the two (though it’s close), it still keeps up this series’ very high level of quality, and is probably one more the more overlooked shows of its era. Furthermore, it’s also probably the iteration of the franchise that I most want to see get a revival. Partly because it’s just a very good, but also very short show that deserved more episodes. But also because I think it has a fair bit of untapped potential, to take all the best bits of the animated series we got, and turn it into something even better. So I thought I’d make a short numbered list exploring some things I would like to see if these two got another chance to grace our screens. I may do also do a future post on what I would like to see in a new Sam & Max videogame. With all that said, let’s get crackin’!
1. Target a (slightly) older demographic
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The cartoon is distinct as being the only version of Sam & Max to be explicitly marketed at kids. And much of this has to do with it originally airing on Fox Kids. While I think the writers did an excellent job with what they had, and maintained much of the spirit of the series with those constraints, it’s hard not to imagine what they could have done with more freedom. To clarify, I don’t exactly want the seres to go hard R. Even at its edgiest, Sam & Max has typically between quite tame by the standards of adult animation as we know it today. The games have never gone over a T rating and the comics’ content was never above the level a teenager could handle. But when you read through the official sketchbook and see how many fun jokes were cut, I can’t help but wonder just how hamstrung the writers were by the need to keep things mostly family friendly. Even if the show still got away with a lot...
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...Moving right along... 2. Draw more inspiration from the comic.
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One of my personal favourite parts of the cartoon is how much it adapted from the original comics. Characters like the Rubber Pants Commandos showed up as cameos. Comic baddy Mack Salmon became a recurring antagonist. And the show did the best it could within its budget to recreate the comics’ art style, included its hyper detailed, gag laden backgrounds. One of the best episodes is a direct adaptation of one of my favourite of the comics, Bad Day on the Moon, bringing it to life with full colour, animation and voice acting. All I can say is, do that but...more. Adapt one or two of the other comics in a handful of episodes. This also builds handily off point 1. Maybe a kids’ show would have struggled to adapt Monkey’s Violating the Heavely Temple, in which the main villain dies of spontaneous combustion on-screen. But with the added freedom of a higher age rating, maybe that could actually be done (since that was the very first comic it could actually make for a solid pilot). But this goes further than just direct adaptation. Incorporate ate more comic characters like Flint Paper. And, especially, lean more into the stylism of a comic. Occasionallly the show would feature things like closing out an episode with the image of an actual comic back cover closing over. Why not do more of that? Have scene transitions that resemble panel transitions, add comic captions with additional blink-and-you’ll-miss-it gags. Make the whole show feel like a comic book come to life. The comics are in some ways still the purest expression of what Sam & Max is, and I see nothing wrong with taking more cues from it.
3. More recurring characters, less one-offs
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One thing I’ve noticed in my time in the Sam & Max fandom, is that the current fans really like the show’s new characters. Newcomers like the Geek, Granny Ruth, John the gator and Lorne, the wonderfully hateable Friend For Life, are all pretty well-liked by fans. 
  It’s odd, therefore, that most of them...aren’t in it all that much.  Lorne gets two episodes as the main antagonist, and a cameo in a third. And he’s frankly one of the luckiest ones. Despite being a fan favourite, Granny Ruth only has a single 10 minute episode. Checking the series bible also suggests other characters were planned to be recurring cast members, but were ultimately cut. The character Ms. Honeybunny was orignally going to be Sam & Max’s landlady, but ultimately only had a very different, much smaller role in Kiss Kiss, Bang Bang. And Mack Salmon? The show’s supposed big bad lifted from the comics? Two episodes, one of which is the finale. Now I absolutely think supporting characters can work well in Sam & Max. I have a whole other piece going into why. So I think these characters deserve more time to shine, especially the Geek, who I’ll talk about more in a later section.
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To achieve this without drastically overinflating the show’s scope and run-time, it may be worth cutting down on the sheer number of one off characters and villains. If there’s one area I consider a weak point of the cartoon, it’s these guys. Does anyone really have any investment in Larvo? Did we need the incel moles? Are any fans clamouring for a return of Lactose the Intolerant? And hot take, Gary the psychic kid wasn’t sweet, he was just annoying, sorry-not-sorry. I’m not saying you can have no one off characters. But maybe cut down on the amount to make room for a slightly beefed up recurring cast. (Side note: but it’s worth pointing out that the cartoon-exclusive characters are still owned by Fox, and it would require some legal finagling to get them back. But even if these characters specifically couldn’t return, my points about the pros of an extended cast still stand).  Speaking of...
4. Use the Geek more, you cowards!
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The Geek is simultaneously one of the most distinct aspects of this version of Sam & Max while also being the most under-used. Sam & Max’s tech supplier and resident girl-in -the-chair, she provided the duo with wacky inventions to solve cases with, while playing the role of deadpan snarking straight-woman to their insanity. Despite being effectively a studio mandated inclusion, a trend that has previously fallen flat in other shows, she actually works really well in Sam & Max’s dynamic, and there’s almost an implied screwed-up found family aspect between the three given that she’s living in their basement. Unfortunately, the fact that she was studio mandated is the most likely reason why she’s barely in the show. Whether for fear that she would mess up the pair’s dynamic, or just resentment at being foisted with her in the first place, the writers seemed hesistant to use her more than the bare minimum. She gets little to no screen time in the handful of episodes where she’s present, outside of one episode where she is kind of the focus.
  Still, as I said, I think that, despite the writers’ reservations, the Geek proved herself and succeeded where other kid avatars failed. And I would like a revival to use her to her full potential. Let her come on a case or two. Give her an episode where she’s the clear focus. And most of all, let her be a full-on mad scientist, every bit as morally ambiguous as her kinda-sorta dads. This is a girl who should be building deaths rays and running highly unethical experiments in her lab because it’s a Tuesday and she’s bored. I also wouldn’t mind playing up the found family angle she has with Sam & Max, but not too much. Sam & Max has always been really good at creating a believable relationship between its leads without being too saccharine. As much as I love how fans have run with the interpretation that the Geek is their adopted daughter I wouldn’t want to overplay it and try too hard to be cutesy or cloying. This franchise is classier than that. Basically, I want more of the energy encapsuated in this one scene from the show.
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  Effervescent.
5. Have some nods to the wider series, but not too many
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  Since I went on about taking more from the comic and having more recurring characters, you may be wondering if I want to see references to, or characters from, the video games in a cartoon revival. The answer is...kinda. Much as I enjoy the recurring cast of the Telltale games, and as much as I feel Hit the Road’s characters are actually super underrated, I do wonder if this could turn into overkill. Part of the charm of Sam & Max is its relative lack of canon. Every incarnation is distinct and so you can start wherever you like and have a good time. If Telltale characters were showing up every episode, the show would risk feeling less like its own thing, and being its own thing in the franchise was part of what made the cartoon so charming.
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 The best blueprint for the approach to fanservice I would want actually comes from the recent game, This Time It’s Virtual. While my feelings on this entry are admittedly mixed, one thing it nails is being an absolute love letter to the series without risking continuity lockout. Most of its homages to the rest of the franchise are in off-hand references, or background gags. These are a treat for fans, without leaving newcomers confused. It’s still a solid jumping on point if you should choose to start there. Likewise, I would like to see the show reference the video games, but not too much. Maybe I don’t want Sybil and Bosco every episode, but you could perhaps use Bosco in one episode plotline based around his paranoia and absurd prices, getting the gist of his character across to newbies with no other knowledge required, and leave it at that. Or maybe Sybil gets one episode instead, hiring the two out for a case and switching jobs three or so times across the episode. Or perhaps a Conroy Bumpus revenge episode. And I’d say that much, at most. I see no problem drawing freely from the comic since that’s effectively the series’ source text. But as for the rest of the franchise, by all means homage it, but don’t go overboard. Throw the fans a bone while still letting the show stand on its own.   ...And that’s pretty much all my ideas for what I would like to see in a new Sam & Max cartoon! Oh, and before you ask about voices, while I would love to see David Nowlin and Rob Tinkler, my favourite Sam & Max respectively, perform together, this would likely be decided by the logistics of where the show was produced and what voice actor union the creative team would be pulling from. So I would be entirely open to new voice actors, or old ones returning, I wouldn’t mind either way. 
  I hope this was a fun read and that you’ll join me in keeping your fingers crossed that, one day, we will get another TV series with these goofballs. If you have any ideas of your own for what a new cartoon would look like, feel free to leave a reply. I’d love to see other folks’ ideas too!  
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prosperingwithgary · 1 year
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50,000 Blog Visitors in 30 Days or Less
Can you really get 50,000 visitors to your blog in 30 days or less and do it without lists, without JV partners, without name recognition, and without advertising?
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Jane Smarts was a brand-new blogger who knew she would have to do something different to get visitors to her brand-new blog. And to put this in perspective in case you're not a blogger yet, getting 50,000 visitors in your very first month is akin to winning the lottery. Meaning, it rarely happens and when it does it can pay off big. So what did she do to accomplish such dramatic results? Well, we broke down her methods into these steps that will produce results given some time and effort.
1. Choose a niche you're passionate about.
Jane chose corporate consulting because it's closest to her heart, and it's also what her company does.
2. Give your blog some credibility with quick postings.
Make some quick posts so it appears as though your blog has been around for a while. Jane already had 10 or 15 posts from previous work that she could immediately publish. Hopefully, you already have some content written, whether it's articles, an ebook, etc. Break whatever you have down into blog posts and post them. If you don't have content already written, it's up to you whether or not you take this step. By having content already on your blog it appears as though you've been doing it for a while. But posting inferior content that you rushed to write is never helpful if someone should actually want to read it.
3. Do your research to find popular posts.
Jane researched what kind of blog posts take off in her niche, and which get the most shares on social media. Her research showed that she needed to write really long posts. She wrote between 2200 and 3000 words, and she needed to use mixed media that included bullet points, videos, images, sub-headlines, etc. Her research also showed that “how to” posts or posts that people can apply to get results were the most popular.
4. Put your research into practice.
Apply what you learn and put it into practice immediately. Once she did her research, Jane knew just what to do and she did it.
5. Think about quick distribution by asking your friends.
You can write your posts according to what your research finds works best, but that still won't initially get your article in front of people. Even the most shared blog posts in the world have to first be seen before they are shared, and if you have no traffic to begin with, you've got to find it. What Jane did was tailor her first post specifically to the audience of a social news website that she read every day. By tailoring it to that specific audience, there was an excellent chance they would appreciate it and share it.
6. Take a few days and write amazing content.
Jane spent 3-4 days writing her initial post. That's right... 3-4 DAYS, not hours. Make your content great.
7. Use what contacts you have.
Don't have any? Get some. Jane started the ball rolling by having a handful of friends give her post a bump so that people would begin checking it out. The post was good, it took off, and the rest was history.
8. Capture email addresses and ask for social shares.
Be sure to place your opt-in box on every page, both in the right-hand column and again at the end of the article. And ask your readers if they found your post helpful to share it via social media.
9. Now it's time to rinse and repeat.
Jane found a formula that worked, so she did it again and again, each time focusing and targeting her newest blog post to a very specific distribution channel. You might not hit the 50,000 mark your first month, but if you follow these steps you could very well hit it within 2 to 3 months, even in a smaller niche. Imagine if you capture just 10% of that traffic that's an email list of 5,000 who you can now invite directly to every new blog post you make. Not a bad way to get your blog rolling. A couple more incredible things I share with you now are my next blog post. You will learn some great ways to keep your brain happy so you will enjoy success. And since we are talking about ways to keep your brain happy, here's a really great one. One of the secret weapons that I share with you is using hypnosis to change your thinking. So many of us have been trained how to be broke and struggle in almost every area of life. Therefore success becomes elusive and difficult to attain because of the self-talk in the back of our minds. Here is a world-renowned hypnotist with thousands of success stories in money, weight loss, love relationships, and even anxiety. Here is a video called Manifest With Aaron that will go into more detail about how he can help you get your "success mind" working for you. This is a great way to get your sub-conscience working for you in every area of your life by removing old thought processes and replacing them with new successful thought processes. You can get started immediately by clicking here now at Manifest With Aaron. Read the full article
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donnaslave24 · 2 years
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Typically the 8 Ingredients into a Traffic-Generating, Rank-Boosting SEO Strategy
Most of you may have heard the phrase SEO thrown all-around pertaining to digital advertising and marketing, internet businesses, or internet circles in general. Regardless, you? m be surprised just how many people just remember those 3 letters but never really understand what they will mean. If that will? s you, many of us? ve got you covered, of course, if this particular is your first time coming across the phrase, next you? re within luck. In this particular post, you? lso are going to learn everything you will need to know so as to carry out the effective SEO (search engine optimization) technique. We? re heading to cover: Precisely what SEO is and why it? t more important as compared to ever. Basic principles regarding an SEO method (keywords, meta info, and link-building, specialized components). Eight certain tactics that will certainly create SEO success depending on SEO developments. The importance of SEO throughout 2022 According to be able to Safari Digital, roughly 61% of online marketers believe that SEO is the key to online success, which is precisely why modern businesses set aside typically 41% of their marketing finances to it. To put it briefly, taking the occasion to outline a proper SEO method can revolutionize not only your online targeted traffic however your business seeing that a whole. Chosen the way typically the world is correct now, internet 2 because high as this? s ever been. The pandemic offers us doing a lot more online shopping, streaming even more movies and television compared to usual, and going to enough Zoom group meetings for a life-time. SEO has been crucial for as a result many organizations throughout 2020 and we all expect 2021 to be much of the same. So, approaching typically the New Year, precisely how can you make an SEO strategy that moves with the times? Well, permit? s start using the fundamentals. RELATED: Typically the Top 10 SEARCH ENGINE OPTIMIZATION Trends to push Even more Traffic in 2022 What every SEARCH ENGINE OPTIMIZATION strategy must have got SEO is basically the practice associated with using certain qualitative content principles plus technical improvements to boost your online site visitors and rankings about SERPs (search motor results pages). Volume plays a huge part too. Writing more content, making use of more links, and even using a larger variety of keywords is a wonderful method to rank higher over time? this really is called? scaling? and it also? s pretty a lot what you think it is. So, there are a several things we? empieza chucked in generally there. Before we get too far ahead involving ourselves, let? s rattle off typically the main tools an individual? ll use to be able to start building the 2021 SEO strategy: 1. Keyword aimed towards Keywords are phrases that are generally searched for on Search engines, Bing, etc . in addition to they are some sort of crucial a part of identifying your website? h rankings. Use the correct amount of keywords and phrases within the right spots in addition to time you? ll see your current pages climb way up the leaderboards. Keywords that a vehicle dealership can be studying (using our Free of charge Keyword Tool). Search term strategy is promoting a new lot over typically the years, it applied to just end up being stuff as a lot of in there as you possibly can, but lots of content then grew to become spammy and websites were ultimately penalized by Google? t algorithms. These days, you need to be able to do your keyword research, work with an extensive variety of keywords and phrases, and fit them in naturally. Google gets smarter by the day, so that they? ll make you work for it. Intended for more assist with keywords and phrases, check out: How you can Rank for a Keyword in 12 Steps The 20 Best Keyword Analysis Tools for Each Need Where to find Long-Tail Keywords 2 . Metadata You can believe of metadata nearly as your go shopping window. Your traguardo title and meta description are the first things an user sees inside the SERP which often influences whether they mouse click. Also, Google makes use of what are acknowledged as? crawlers? (imagine tiny robot spiders), to scan by means of websites and gather information that fits search queries. By including keywords in your meta info (including image tags and heading tags) Google can even more quickly understand typically the relevance of the page. 3. Inbound links As we move into the more technical aspect, another important factor in SEO efficiency is acquiring back links. Seo in Gujarat is when another web site links to yours in an article or perhaps blog post. Not just does this enable you to gain what is usually known as site authority, it also directly improves the likelihood of individuals clicking right through to the website if that appears on other reliable domains. Search engine optimisation strategy 2021 url building Image supply You can generate organic links by simply simply writing joining content: the better your work and typically the more closely an individual match with a particular person? s search purpose, the more likely others in your own industry are to guide your site. This kind of overarching process is recognized as link-building and while you can just reach out to other sites to trade web links? representation? there a plenty of other activities that will can help accelerate this process: Visitor blogging. Testimonials. Giving an answer to questions on web sites like Quora. Creating shareable content this sort of as videos and infographics. Using sector contacts and sharing on social (e. g. LinkedIn). four. Technical SEO Holding on from that, there are many other specialized issues in typically the back end of your site that when addressed, can help make a huge difference in your overall SEO benefits. At the end of the day time, if the website? h UX isn? t smooth and obtainable, it? s proceeding to be difficult for any guest to do almost anything significant in your website. Intended for context, over 50 percent of all on the internet traffic is cell phone, so when that comes to things like UX, the technological stuff matters. Whether it? s guaranteeing site speeds usually are quick, removing? harmful? backlinks (links in order to websites that will be deemed irrelevant or even untrustworthy etc. ), or creating a new clear XML sitemap with a clear URL structure, all these technical SEO tips can be massive with regards to securing those higher rankings. An individual don? t desire everything to get in the way of SEO doing it is job, which is enabling for people to be able to find your site organically. Are you currently making SEO mistakes? Get hold of a free SEO audit with the LOCALiQ website grader! 5. SEO metrics You are able to? t do effective SEO in case you don? t know what? powerful? means! You? lmost all need to possess a thorough understanding of SEO metrics so as to measure, analyze, in addition to improve your SEARCH ENGINE OPTIMISATION strategy. Why will be organic traffic and even SEO important? In the event that you? re trying to find longevity and cost-effectiveness when it arrives to your electronic digital marketing, organic lookup strategies driven by SEO can? t be beaten. Not necessarily only is SEO cheaper than paid advertising but its effects are longer lasting. While PPC activities need to turn out to be renewed and putting in a bid costs fluctuate, SEARCH ENGINE OPTIMISATION tracking tools employ organic data in order to compile lists associated with keywords and keep on to provide a lot more content ideas typically the deeper you drill down. SEO strategy 2021 keywords suggestions Of course, SEO can feel like a gradual burn at first. Nevertheless, you may start to discover serious upturns within your overall traffic and rankings right after a few weeks. Furthermore, the extended you stay at it, the a lot more backlinks and internet site authority you build, meaning apply for also bigger and better keywords, and and so on and thus forth. Even starting up at the other end of the variety? targeting long-tail keywords and much more detailed alternatives? specially when it comes to content plus specific sub-topics, is a superb way for SMBs to view results earlier and create a platform towards momentum. Over a third of Google? s total search queries feature four or even more words and phrases (i. e. long-tail keywords). Not simply are these kinds of keywords less aggressive and so easier in order to rank for, but they can also still drive a lot of cumulative targeted traffic organically. 8 ideas to build an effective SEO strategy in 2022 It isn? t always in relation to trying to go for the most popular search terms and looking to be able to compete along with the big fish correct out of your gate. That? s about realizing your audience and trying to provide the particular content, information, plus overall service that they want/need. With that in mind, here are eight SEO guidelines that are just as effective right now in 2021 as they have often been. You may also be interested in our epic website taxation checklist (with the six-tab Google Sheet) to assist you with the strategy. 1 . 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Then get deeper to look for more long-tail alternatives, study competitors in order to find keyword gaps, and don? big t forget to include them in your metadata as well as the anchor text for the links. Lastly, bear in mind to never keyword products. Fit them within naturally so because not to disrupt the readability of your copy. easy facts keyword research: intention funnel 3. Concentrate on user experience (UX) There is nothing worse than getting to navigate a website that you could barely use. Within fact, after even more than a couple of seconds of frustration, most people add? t bother plus Google will battle to make the particular most from it as well. Such things as dead back links, error pages, and even messy site structures will all effect what people take away from your website. Not only carry out users value the good experience and easy navigation, but this specific seamlessness also assists Google? s crawlers scan your content and verify your SERP rankings. 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stillness-in-green · 3 years
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No, Re-Destro Is Not Destro’s Literal Son
and
Yes, I Will Die On This Hill
I have a number of small, persistent quibbles with some of the widespread misapprehensions I see included in BNHA fanfic, quoted as fact in meta posts, even cited on the wiki. Quirk cancellation restraints, what the 20% quirklessness data point means in practice, when Kurogiri comes into existence relative to the time of the Shimura Family Massacre, things like that. My biggest one, though, is as the title suggests: the idea that Yotsubashi Rikiya is Yotsubashi Chikara’s son.
I don’t entirely know where this confusion comes from. As far as I can tell, the early scanlations didn’t get it wrong—one rendered the line in Chapter 218 about Destro having a child he didn’t know about as being children, plural, but otherwise, they were all accurate enough. It seems people just assumed that the child mentioned in 218 must be Re-Destro, who was, after all, right there on the panel. Even though the scanlations never said it, even though the official translation never said it, even though ample evidence in the manga disproves it, the idea still got around that Rikiya is Chikara’s son.
I have and will maintain that this is obviously wrong if you stop to think about it for even a moment, but unfortunately, most people don’t. The error can be found on less well-tended parts of the fandom wiki[1]; it’s in tumblr meta posts about the villains; it’s in fanfic.
And now, god help me, it is on the official anime website, too.
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“Stillness-in-green, maybe you should consider that you might just be wro—”
I will face BONES and walk backwards into hell.
But if you want, you can come with me, and I’ll explain on the way. Hit the jump.
Dialogue + Narration
There are two places where the relationship between Chikara and Rikiya is explicitly addressed—the lead-in to the dinner scene in Chapter 218 and the fight between Clone!Shigaraki and RD in Chapter 232. If you include the Ultra Analysis databook, the number goes up to four: once each in Re-Destro and Destro Classic’s character blurbs.
Let’s take a look at each of those places, shall we?
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The relevant Japanese text here is in the first narration box: 子ども, kodomo.
Kodomo is not gendered. It literally just means child. The key kanji is 子, ko. Like most kanji, it has a lot of potential readings, and you can add other kanji to it to modify it. Add 息 and you get musuko, son. Pronounce 子 as shi instead of ko, and you get a term that is frequently, though not exclusively, used to refer to boys. Add 女 to that reading and you get joshi, woman/girl. 子 is in a lot of words, many of them gendered! Used for kodomo as Hori does here, though, it does nothing to indicate a gender one way or the other.
Also too, it does nothing to indicate that Rikiya is the child in question; it simply states that there was such a child, somewhere in the world. Now, the natural assumption for anyone who knows how the graphic novel medium works and who understands basic literary analysis would be that the significant character we just met is, in fact, the child in question—except that everything else we learn about Destro and the original Meta Liberation Army here makes it entirely impossible.
I’ll do a full breakdown on why that is in the next section. In the meantime, here’s the next reference:
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Here, we’re looking at the phrase the Viz translation renders as, “His blood runs through these veins.” The literal Japanese there is, Desutoro no matsuei chi o tsugu mono! In a literal translation, chi o tsugu mono means, “one who inherits the blood,” or, more loosely, “blood successor.” It’s matsuei—末裔—that’s the key word here.
Japanese has several words to express the concept of “descendant.” Matsuei is one word; the data book uses shison. So what’s the difference? Well, I’ll talk about shison in a moment, but I had an inkling of it just from looking at the kanji in matsuei—“end” and “descendant” respectively, leaving me with an impression of something like a final descendant or the terminus of the bloodline. Further research confirmed it: shison can refer to any lineal blood tie, but matsuei refers to a bloodline’s final inheritor, the person at the end of a long line of many, or even countless, generations. It’s the difference between being able to point to a grandparent and the kind of painstaking genealogical research that lets you[2] point to a famous royal from eight hundred years ago—matsuei is a word that very much assumes the existence of those countless generations.
So not only does Rikiya’s line there not imply that he’s Chikara’s son, but his specific word choice also tells us that he cannot be Chikara’s son. That’s, uh. Pretty conclusive, I would say.
Lastly, though, there’s also the data book. This is, perhaps, the actual closest you’re going to get to a manga equivalent of those character blurbs on the anime website, at least until such time as Hori deigns to give the MLA types character profile pages. (I live ever in hope.)
There are two relevant bits of text, one in Re-Destro’s entry, and the other in Destro Classic’s. The first describes how Re-Destro organizes the MLA as Desutoro no chi o tsugu mono: the same phrase he uses for himself in the manga, minus the matsuei. @codenamesazanka (the one who told me about the databook references among other citations, bless) rendered it as “Destro’s blood successor”; I have also seen it given as “the successor of Destro’s bloodline.” Note again, the lack of reference to a father/son bond.
Chikara’s entry uses that other descendant word I mentioned before, 子孫, shison. Notice that the term uses that ko kanji from kodomo before? As it does in joshi, 子 here reads shi. The other kanji, 孫, means grandchild. Thus, literally, grandchild-child—or, in the vernacular, simply descendant.
And then we have the anime website.
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So, for comparison’s sake, the anime website uses 息子—the same combination of kanji that I said earlier gives you musuko, son. Heck, it even uses 父, chichi, for Destro—father. It’s as explicit as it’s possible to be, and I just don’t know why or how the anime website could fuck that up so bad when absolutely nothing in the manga describes the two Yotsubashis that way, and, indeed, one specific word choice actually rules out the possibility.
So, that’s all the manga says directly. It’s not the only evidence there is, though. In fact, the next piece makes it even more clear how colossally and impossibly wrong a father/son connection for Destro and his modern successor is.
Timeline
The long and short of this section is, “Since Harima Oji was Sako Atsuhiro’s great-great-grandfather, there is no possible way that Destro—who pre-dated Harima—can be Re-Destro’s father.” If you read that sentence and nodded your complete understanding and agreement, feel free to skip ahead to the last section. If you’d like the full explanation it takes to reach that sentence’s conclusion, though, read on.
So, aside from the word matsuei, the timeline is the most telling piece of evidence to my eye. I address it secondly rather than firstly because it’s less direct than the explicit narration; it relies on drawing conclusions based on things we’ve been told elsewhere rather than on the immediately relevant text. Oh, Mr. Compress’s relationship to Harima is explicit enough, but on what am I basing my claim that Destro predates him?
Regarding that, there’s no explicit year relative to My Hero Academia’s current events given for when Destro and the original Meta Liberation Army were active; the same is true for Harima Oji’s escapades. However, we are given some broad-strokes information, relative not to current events, but rather to the history of heroism as a legal institution in Japan.
We know that there was a widespread, lengthy period of chaos following the rise of quirks—called meta-abilities in those early years. At some point, however, people began to search for a way for meta-humans to live in peace with non-metas. The compromise that was reached was the foundation of professional heroism in Japan—while the use of meta-abilities would be legal in private settings, it was only by becoming licensed by the state as “heroes” that people could use their quirks in public.[3]
The legislation curtailing the use of meta-abilities—and the appropriation of a dead woman’s language to popularize a law establishing exactly the opposite of what she used that language to call for—is what catalyzed the rise of the original MLA. Thus, we can position Destro as being alive and active around the same time that heroism as a legal institution was being formed. Since we further know that he committed suicide in prison, we can assume that his child was conceived at some point prior to his capture. Ergo, Destro’s child, were they alive today, would be as old as Japanese professional heroism itself.
Next, consider Harima Oji, the Peerless Thief, a criminal who targeted the riches of “sham heroes.” We’re specifically told that he was active in the days in which the current system was settling into place—e.g. he only became active once the Hero System was established enough to have produced corrupt heroes. We’re told he preached reformation—he wasn’t just some pre-existing criminal who saw a shiny new target in heroes; he had specific grievances which he wanted addressed by the system, and which the system was not addressing.
The earliest Harima could possibly be active, then, is concurrent with Destro—Harima fighting against the corrupt people who had found their way into the new heroic institution, and Destro fighting against using the institution of heroism to oppress non-heroes. What I think is more likely, though, is that Harima came after Destro—Harima needed to have had time to realize what kinds of fakes had been drawn to this shiny new career path, maybe even to spend some time trying to change things the legal way.
I don’t suspect they were separated by very long—I would imagine Destro was easily within Harima’s living memory, and might well have influenced why he chose the path of protest that he did—but I do think they were separate.
Moving forward, then, Mr. Compress is four generations distant from his famous ancestor. Thus, even if you assume that Harima is of the same generation as Chikara, that’s what you’re looking at for Chikara’s child: someone who, were they alive today, would be old enough to be the great-grandparent of a thirty-two-year-old man.
Re-Destro’s probably a few years older than Mr. C, sure,[4] but that man doesn’t have Ujiko’s slow-aging quirk. Unless you want to start pulling theories about cryogenic stasis the story for some reason never saw fit to mention out of thin air, Re-Destro is in no way old enough to fit the bill.
This is backed up by one other piece of the timeline as well, and one more place we can look at language:
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The small child at the center of the image is Rikiya, so young that he’s in schoolboy shorts for a meeting otherwise so formal that he’s been made to wear a tie. He’s, what, six to nine here, tops? And the adults speaking to him say that they’ve been in hiding for generations—代々, daidai, the kanji for generation followed by a kanji that just means, “See that kanji written right before me? Yeah, just read that one again.”
The original MLA was active for only a handful of years, and, per Chapter 218, they didn’t dissolve until Destro was captured. Thus, we can assume they have been in hiding since then, but not before then. With that in mind, this is another line that renders a father/son relationship impossible.
Remember, Chikara already had a child in the world circa his capture. If Rikiya were Chikara’s son, then Destro’s capture and his army’s subsequent dissolution could not have happened any farther back than nine months plus however old Rikiya was in this exact moment of his youth. Rikiya, who we see here as a child of less than ten.
Ten years in hiding doesn’t make one generation; it damn sure doesn’t make multiple ones.
Now, you could make theories about cryogenic statis that would explain this ludicrous discrepancy, sure. You could also theorize about e.g. artificial insemination,[5] or time stop quirks, or any number of other possibilities in the vast panoply the HeroAca world offers. The point is, though, that you don’t need to. There was, in the manga, no discrepancy that needed to be explained. It is only fanon misinterpretation and a glaring disinterest in the series’ villains from official sources that have presented this issue.
I’m praying that it’s all just a misunderstanding on the part of whoever maintains the website, and that the anime itself will render the relevant bits of dialogue correctly. Given the extreme cuts and alterations that My Villain Academia has been subjected to thus far, though, I’m sure you can appreciate my being concerned.
…So that’s the meat of it. The idea that Rikiya is Chikara’s son is wrong simply on the basis of what’s said in the text, and it’s doubly wrong on the basis of the timeline. There is, though, one other thing I think points towards Re-Destro being exactly the descendant he says he is, not a son playing down the connection out of humility or something. This one is a lot more headcanon-y, though, so I saved it for last.
MLA Social Dynamics
It’s quite simple. We have, in the MLA, a group of people that venerates Destro’s bloodline to an obviously unhealthy degree, putting up portraits of him wherever they can get away with it, tagging his successor with a “Re-” as if to invoke reincarnation or miraculous return, entirely willing to throw their lives away for what they think was his cause, and others’ lives if those others say anything too scathing about the words Destro wrote, quite as if they treat Destro’s memoir as some sort of holy writ.
They venerate Destro that much, and you’re trying to tell me that they wouldn’t just call a spade a spade and acknowledge RD as the son of their great leader? Come on.
Since long before I turned up the matsuei factoid in researching this piece, since long before Mr. Compress gave us such a helpful generational comparison, I’ve held the opinion that, given a group that holds their leaders in such high esteem, with such particular regard for bloodline, the only reason Rikiya does just call himself a descendant, rather than citing the specific term for what he is, is that the specific term is distant enough that it actually does sound more impressive to just say “descendant,” rather than something like, “great-great-great-grandson.” That kind of thing just begs the question, “What took you guys so long?” or, “You and how many other people, buddy?”
Mr. Compress may have the panache to carry off a line like that, but Rikiya’s a different story. If he had something so amazing up his sleeve as, “I am the son of the great Destro,” I have to think he’d just say it proudly, not fall back on the impressionistic vaguery of something like chi o tsugu mono. Even if I had no other evidence to work with, I’d think the same—all the evidence you need is right there in the character writing of who Rikiya and the MLA are and how they talk about the man whose dreams Re-Destro was raised to carry.
A closing note: I will allow that Rikiya is being overdramatic when he uses matsuei and its connotation of countless generations. There are a few other things we can use to trace the history of heroism—Ujiko’s age, and the 18-years-or-less periods that One For All was held by its pre-All Might bearers—and running those numbers leads me to believe that it is, in fact, entirely possible to count the number of generations between Rikiya and Chikara, and the number, while higher than one, is probably not all that high. Certainly matsuei is being more dramatic about it than is entirely warranted, hence the poetic flourish of the official translation’s, “His blood runs through these veins!” The theatricality only makes me fonder of him, however.
------------------------
FOOTNOTES
[1] It was changed and reverted on Re-Destro’s page at least twice before it finally stuck in January of this year. Chikara’s page took until July to be corrected, and it’s still wrong on various other subpages.
[2] Or your kids, if you have those. Only the last generation in the bloodline is the matsuei, but that’s a moving goalpost as long as the bloodline is still propagating.
[3] This summary of events combines what we know from both My Hero Academia proper and the Vigilantes spin-off, which I recommend to anyone who’s at all interested in finer-grained worldbuilding on Hero Society Japan than the main series makes time for.
[4] I personally headcanon him as 42.
[5] To which point I would refer back to the word kodomo, and note that that word choice indicates that Destro had a child in the world. Not a sperm sample kept in a freezer somewhere, waiting for the right would-be mother: an actual child. Some quick research on my part says that the farthest that term stretches is in using it to refer to yet-unborn children, fetuses still in the womb. Seeing as Japan doesn’t even allow inmates conjugal visits in real life, much less in a setting where villains are so dehumanized that Tartarus is an acceptable punishment for them, the line about Destro “having a child out in the world” takes us right back to a date of conception no later than Destro’s final night of freedom.
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tricktster · 4 years
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the twilight series suddenly makes 100% more sense if you read them under a specific premise that, i contend, is heavily supported by the text:
Much like Amy’s diary in Gone Girl, the books in the Twilight Saga are verbatim reproductions of in-universe diary entries carefully and deliberately created and curated by badass unreliable narrator Bella Swan as a means to achieve immortality.
Prerequisite assumptions:
1) Bella actively and persistently wants to become a vampire, both diagetically and (I contend) non-diagetically. The average vampire novel format often fails to capture realistic human behavior in one highly specific area: the protagonists are frequently mortals who grapple with the choice of whether to become a vampire. This is stupid, because being a vampire would obviously be dope as hell; particularly in the Twilight Universe, where vampires are not required to take a human life to survive, and indeed, have the capacity to live full and rewarding lives while integrated* into the human community.
(*integrated-ish; see Assumption 6)
2. There are too many coincidences for Bella to have encountered the Cullens by sheer chance, only to be the ONE person that Edward can’t live without (due largely to the novelty factor of not being able to read her ding-dang thoughts.)
3. Diagetically, the Volturi don’t even know Bella’s psyonic gifts until New Moon, but we also know that the Volturi scour the globe for recruits to enlist into the protection of their governing body.
4. Nobody wants to be a voiceless cog in a bureaucracy.
5. Nobody, and especially nobody in high school, wants to be a high school student forever.
6. Vampires in twilight are, as a group, cartoonishly terrible at disguising their true nature.
7. Forks is a backwater town approximately 3.5 hours away from the biotech hub of Seattle.
7. George W. Bush and Dick Cheney can eat my farts and they deserve to be preserved in this snapshot of an innocent author’s mind slowly unraveling.
Proposed timeline:
In 1993, there is a key system meltdown at a improvised biohacking startup in Seattle, rendering all innovative genetic modification experiments into a puddle of brown sludge that nobody can figure out how to dispose of per Federal regs, since they don’t even know what it is.
The broke founder of the startup, who for the purposes of this timeline I will call Jeff Bezos because that’s who it was, eventually grows tired of all the discussion about what to do, and just pops it in a barrel, drives a few hours out of town, and dumps it in a pond.
Bella Swan, a small child, is hanging out at a park with her family friend Jacob Black (and a ton of his friends) when they all decide to wade in a slightly murky pond. Thereafter, they are transformed.
Bella grows up as a normal, highly powerful mutant with a +20 to deception checks and wisdom saves. She lives in Arizona, but up until 2002, summers in Forks. While in Forks, she picks up on the local lore about a family of vampires who don’t eat people.
Because Forks (population: 17 + Charlie’s mustache) is boring, Bella bones up on the only interesting thing about it, i.e. Vampire Hometown baybeeeee.
In 2000, George W. Bush gets elected president, and his evangelical politics and general bumbling ineptitude informs Bella’s opinions on authoritative governmental entities.
In 2001, the Cullens make their intention to move back to Forks known, but they take a while because they need to pack all their stupid graduation hats and volvos, etc.
Later in 2001, a psychic Volturi scout rolls through Forks to ensure that nobody within living memory recalls the Cullens, and notices an anomaly in the psychic field.
The scout goes to confront Bella about joining the Volturi, and Bella immediately clocks him as a vampire, because vampires in the Twilight Universe fucking suck at looking/acting human. This leaves the scout in a bind: she’s too valuable to kill, but she’s a pre-teen, and therefore too young to be transformed per Volturi authority.
The scout warns her he’ll have to kill her if she discusses the existence of vampires with any human. He then tells her he’ll be back in five years, and begins to sweet talk her on how good life will be when she’s a vampire, beautiful, immortal, powerful, etc. Bella asks if she has to kill, and dude says “nah, actually there’s a bunch of vegetarian vampires who are moving back here soon. Fucking nerds, but otherwise they’re doing well.” Bella is all about becoming a vampire, because Bella is a rational actor.
Bella moves to Arizona, and as the wars in Afghanistan and Iraq are unjustifiedly initiated, she recognizes that while she DOES want to be a vampire, she does NOT want to be a foot soldier in any war that she can’t support. She needs a plan.
In 2004, Bella is watching her step-dad’s minor league baseball game when it occurs to her. On her own, she’s a target for the Volturi, but if she had some people to watch her back, she might be okay. Of course, nobody fucks with the Volturi on behalf of some rando human. She’ll need to con her way into a coven who’ll have her back and also give her that +10 to constitution via vampiric transformation, which she desperately wants because she’s a rational actor. And where are the non-volturi vampires that might have her back? Fucking Forks.
Bella moves to Forks in 2004, and upon seeing the Cullens, she immediately clocks them as vampires even though they left their “we’re all vampires” booty shorts at home, because, as previously discussed, vampires in the Twilight Universe fucking suck at looking/acting human.
Bella notes that all the vampires but one are paired off in heterosexual bliss, and takes note of the straggler as a potential vehicle to vampyrdom.
Bella figures out that Eddie can read everyone’s mind but hers, because Edward Cullen fucking sucks at looking/acting like a human who can’t read minds. Bella further observes that Eddie has a huge undead boner for her.
She’s found her mark. Now she just needs to convince him that she’s better off as part of the coven than on her own. Problem: Eddie’s a self-pitying insufferably guilt-striken perpetual adolescent who keeps himself busy by feeling sorry for himself because he’s a vampire, angst angst angst etc etc. Also, I think he’s Catholic, so add some more guilt in. She’ll have to win him over by convincing him that they’re destined to be soulmates.
What does a vampire used to having complete insight into everyone’s mind but his crush’s want? A method to know what she really thinks of him. Bella begins writing a “diary” knowing that there’s no way in hell Eddie won’t sneak in and read it. So she Gone Girls it, and begins to lay a trap to lure him in. That first diary? Twilight.
This was just in the movie but a stoner chases her around with a worm on a stick. Nothing to do with this theory, I just like that part of the movie. Where’s my spinoff about that guy?
Eddie won’t give Bella what she wants (eternal life) by the end of book 1, even though she asks him to EXTREMELY POLITELY. Time to hit the diary with some more promises of undying love.
Bella reconnects with her old friend Jacob and the rest of the Mutated By Jeff Bezos Boys. Alas, they cannot turn her into a physically powerful sexy immortal with a bite, so she’s still stuck with plan A) win over a whole family of vampires with big Mormon energy. It’s the long con.
Edward’s angst abruptly takes a swing towards terminal. He’s absolutely your classic sadboy, perhaps because Bella now has one (1) friend that he knows about.
When Eddie begins to drift away on account of Angst, Bella conjurs up a secondary love interest who, coincidentally, is ALSO a sexy supernatural entity, and is much less coincidentally just Jacob.
We should establish here that Edward is like a 107 year old white dude and so even though Diary!Bella pretends not to see it, Metatextual Frame Story!Bella knows that dude is super racist.
Jacob Black is three things: 1. Like Bella, a mutant (although one with shapeshifting abilities), 2.one of Bella’s oldest and most trusted confidants, and 3. down to clown on an elderly teenage vampire who keeps stereotyping him. Sure, says Jacob, I’ll take the form of a werewolf. He seriously thinks we’re all just beastmen, huh? Hey look at me now, I’m Regis Philbin because this is 2005 and Who Wants to be a Millionaire is still sort of relevant. Sick.
Edward does not like that Bella has one (1) other friend. Bella and Jacob plot to use this to their advantage and lure Edward back on the wings of jealousy.
Eddie gets himself into trouble on account of Angst and poor communication, so Bella has to go rescue him from himself/the Volturi.
Aro finally meets her and gets to test her powers, which impress him. Now she’s back on the fucking radar.
I forget everything that happens in Eclipse, so i have chosen to omit that part.
Eventually she extracts a quid pro quo from Eddie; i’ll marry you if you turn me into a dracula.
We don’t really call ourselves that, Wet Blanket Cullen replies, entirely earnestly.
Bella gets married at 18 in 2006, and Eddie starts to backtrack his promise about changing her. This won’t stand.
Well, look, he’s an elderly guilty catholic/mormon teen who probably still uses super racist terms, but she’s stuck on honeymoon island, he has certain angles that work for him, and seriously what are they gonna do but fuck? Bella’s alternative is listening to her “husband” drone on about his interests, which are almost certainly Car, How Do I Post a Minion Picture on Facebook, and Licorice Used To Be a Lot Cheaper in the Good Old Days.
Whoops a fetus.
Bella recognizes that she’s GOT to have this baby: time’s running out, and Bella knows that at least two of the Vamps in her coven will cut ties if she terminates or otherwise fails to carry this baby to term because of the conservative religious subtext. She’s going to have to stick it out for 9 months, even though it’s a risky call.
Bella gets what she wants after giving birth. “My time as a human is over, but I've never felt more alive. I was born to be a vampire.” That’s a direct quote. Except now she’s got a (pretty cute and easy) baby that she desperately wants to protect from Turning Into A Vaguely Religious Cullen Dressed Head To Toe In Cream Colored Wool.
Bella decides to fake her own death and escape with the kid and Jake so they can form i guess a detective agency. Bella will get “killed” by the Volturi, move to Sydney, and open up shop, and Jake will take the kid after her a few months later.
They’re gonna need a reason why Jake gets the kid though, and there’s only one reason to do anything amongst the Cullens: a heterosexual love interest with a super problematic age gap.
Jesus, Jake sighs, is Eddie really going to believe I’m in romantic love with your actual infant? Does he really think that little of me?
Yup.
Bella tries to draw the Volturi’s attention.
Works too well.
The Cullens call up all their vague acquaintances, who are at least kind of fun. Particularly that one dude who keeps getting angry about British conduct during the American Revolution.
Well, fuck, now the Volturi are bringing an army to fight their ragtag army of Vampires Who Are Cool And Interesting Enough That We Can Safely Presume They Are All Definitely Gay. Bella can’t let those guys die, they’re the first actually compelling vampires she’s ever talked to.
Bella saves the day because she’s OP.
All the Cool Vamps start packing up to leave and Bellz almost goes with them, but the Cullens would just keep sending missionaries after her if they knew.
Bella finishes her fourth journal with the vague warning that the Volturi are still out there somewhere and they miiiight just try and get her.
Two days later, she stages a scuffle and gets the fork out of Fucks. Her journals are the only clue.
Sirius Black and baby nessie follow once edward has stopped sobbing into his cream colored sweater and moved on to Extended Power Pouting.
Bella recruits her own army of fledglings.
Bella stages a coup against the Volturi and succeeds.
Bella sits on the iron throne with a hot lady vampire on each knee and they all kiss and stuff.
Nessie I guess forms a post punk band?
Edward dies from aspiration of a brussel sprout that he ate because he just wanted to feel something.
Charlie and Billy get married.
Charlie’s mustache develops a cult instagram following, providing them with a modest retirement income.
Jacob shapeshifts into Bill Murray and is always crashing weddings.
Bella’s stepdad is off in the B plot this whole time winning the world series with the help of a kooky angel.
There. Fixed. My soul is at rest.
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Watching the Rise of the Titans movie and I'll be documenting all of my thoughts/reactions here. [Spoiler Warning]
So instead of reblogging every new update, I'm just going to have this post up on my phone as I watch and type my reactions in a bullet list format.
Nari's human disguise is so cute. As someone who does have a cottagecore aesthetic, I want to cosplay her so bad
Are Skrael and/or Belroc non-binary coded? Regardless, I'm also obsessed and I want to fuck Skrael and be Belroc.
STEVE CARING ABOUT JIM BEING HURT YESSSS!!! My god his redemption has probably been one of the greatest there is because he doesn't just suddenly go from being a bully to a completely good person. You can see the gradual shift in learning better throughout the shows which is awesome.
IN NEW YOOOOOOORRRRRRRK!!!!!! CONCRETE JUNGLE WHERE DREAMS ARE MADE OFFFFFFFFFFFFF!!!!!
The mugshot montage reminded me of season 1 of trollhunters when toby and Jim were arrested at the museum.
STRICKLER PUT A RING ON IT??? HE'S THE ONLY DILF IVE EVER ACTUALLY AGREED WAS HOT WYM I CAN'T HAVE HIM??? well I'm still really happy about his arc over the series probably one of my favorite character growths.
Eli my guy got his growth spurt!!! As an 18 year old who is still 5'0", I'm happy but envious for him
So I went into this movie without watching any trailers or promo, but I doubt anything could have prepared me for the existence of mpreg. In fact, I wasn't going to document my reactions until I saw that.
NAMURA!!!!!!!!! MY BELOVED!!!!!! I CAN STILL THIRST FOR YOU WITHOUT GUILT
The coach teacher just called the kids zoomers so I have to dock one point from my final rating just because of that. Unforgivable
Those husky animation models suck lmao
Oh fuck the titans got power ranger zords!!
God why did they include the mpreg??? This movie would have been perfect without it.... After that plot point being revisited only one time I'm already beyond done with it
Like it's bringing me back to the v*ltron days where they're was a suspiciously high amount of klance omegaverse and mpreg fics and art created and it physically hurts because Steve and Keith's voice actor is the same person meaning this is especially cursed to me since I was unfortunately in the v*ltron fandom and remember all of that
But like on another note, how old are these characters again??? I haven't checked any wikis because of spoilers but is Steve an adult??? I know aja might be technically a lot older than 18 because alien but is whatever age she is equivalent to an adult as far as emotionally and physically in Akaridion development??? IS THIS A TEEN (M)PREGNANCY IN A KIDS SHOW????
Like bruh I saw a singular post on here before going into the movie that was like "rott spoilers without context" and there was a pregnant belly but I was absolutely not expecting the actual context of it. I'll find the post after I finish and edit this post to tag the creator right here: @makoden
This entire post is just gonna be me ranting about mpreg huh
Anyway I love the whole roundtable allusion to the legends of king arthur (not the toa version but the one he's based off)
THERE'S 3 TO 5 BABIES????? I need to take a break bruh this is just too much
Alright I've taken a 30 minute break got some food and did some things i love (decompressed by tactile stimming with some owl plushies and watched some videos on my favorite owl, Garu. He lives in Japan with his owner and is a domesticated eagle owl who basically just acts like a sky cat. If anyone else needs some eye bleach, here is their YouTube channel)
Blinky and ARRRGHHH!!! saying their "if one of us doesn't make it" talk my god one of them is going to die I can see it and I will be utterly crushed. Jim can't lose another father figure and Toby can't lose his wingman again I will riot if this happens
On a similar but unrelated to the movie note, can we just talk about how toa started with Jim having 0 dads and (if strickler and blinky live to the end) will end with 2 dads? Like I just really feel happy for him that he has two dads who actually figured out how to put the past behind them to not have any infighting between them so that both of them are healthy father figures. Jim has already been through literal hell and back losing his actual humanity in the process so if he loses one of them, I'm going to be really pissed because at this point, this is just Jim torture porn. Y'all know how as SpongeBob SquarePants went on, the show just became Squidward torture porn? It's starting to feel that way for toa and I really hope they cut the shit by the ending
Jlaire is such a good ship but like I feel like it's too perfect they never disagree with each other
YESSSSSSS Someone finally doesn't treat toby like a fat waste of space who messes stuff up!!! I think out of all the characters that would have been most deserving of a rewrite, it's Toby. Sometimes I just feel he's only comic relief and any heartfelt moments he's had in the series was also born of stupidity (ie his flour baby project being unharmed was seen by him as divine intervention from his parents but was actually just Eli and Steve behind the scenes).
Ohhhhh yesssssss Archie's father!!! I was hoping I'd see him again because we got so little of him last
Ooooooooooh Asian trollmarket!!!!!
Oh never mind slavery trollmarket
Bruh titanic camelot
I feel like we're not seeing enough of the villains because I completely forgot about the power ranger zord things
NAMORA NOOOOOOOOOOOOOO MY LAST CRUSHHHH
STRICKLER NO NOT YOU TOO PLEASE
WHAT THE FUCK!!!!!!!!!!!!!!!!!!!!!!!!!
THE ONLY TWO CHARACTERS I SIMP FOR ON THIS SHOW DIED WITHIN FIVE MINUTES OF EACH OTHER
THAT WHOLE ASS RANT I WROTE IS COMING TRUE FUCK THIS MOVIE THIS SERIES IS JUST JIM TORTURE PORN
WAIT JIM'S SPERM DONOR INFO?
Oh thank God I don't want to know anything about that person
For the record, I call that man Jim's sperm donor because he has no business being called a father to him. All he did was donate some swimmers to the creation of him and give him abandonment issues
Oh another blind troll elder???? This fucker is just if vendel was a bad guy
Bruh I was grieving
PACIFIC RIM WITH GUN ROBOT VEX AND THE BELROCZORD? I've never seen that movie but I know the reference
Bruh Blinky doesn't read horoscopes? Does he realize conspiracy theories are just the manly version of horoscopes?
NO DON'T KILL VEX STOP KO-ING FOUND FAMILY MEMBERS
Oh thank God he's okay
NO NOT ARCHIE AND CHARLEMAGNE OH MY GOD
oh never mind they're just gonna coup de tat I believe in them :))
But I want to see him again
But I'm glad to see vex
Yay they're in arcadia!
But yeah I wondered why the trolls and Merlin didn't keep the whole "daylight doesn't hurt trolls" feature from the eternal night but now Guillermo del Toro I see you were playing the long con in that just to kill my girl Namora :(((
Oooooh I love the animation of the Narizord over Chihuahua!! It looks very good and realistic (if only they could have put some of that into those huskies from before smh)
Bruh the character designs of the arcane order are so good I want to be them
Nari making sure the Skraelzord doesn't crush the bus
DAMN DOUBLE HOMICIDE
Bruh I'm just glad we finally have an answer on why arcadia had everything going on as opposed to literally anywhere else!! I always found that as a weird coincidence for plot convince.
BRUH WERE BACK TO THE MPREG IM SO JEALOUS I FORGOT ABOUT THAT EVEN THOUGH IT WAS BECAUSE I WAS GRIEVING THE LOSS OF MY LOVELIES.
Oh that's real convenient that the ninth configuration meant all of them. Way to not decide which character gets more attention. Though it probably was a smart way to not have any infighting in the fandom between each character's stan group.
Bruh I just realized where is Barbera did they just ditch her on the Camelot ship???
And where are the other trolls that migrated at the end of trollhunters s3? They said something about new jersey but obviously Jim and the other main characters got on Camelot instead.... This feels like a plot hole
And we never learned the process of how changelings are made and bonded to humans and stuff. We just know it's super painful but I'm curious ffs!!!!
THE DONT THINK BECOME HERO SPEECH ALL SAID TOGETHER!!!
BRUH THEY REALLY HAD TO SHOW HIM GIVING BIRTH??????? WAS THAT AN ABSOLUTE MUST??????
Plus the main audience for this series is little children (the rating for the movie is literally TV-Y7) so even though my adult ass is not in the target audience, I STILL DONT UNDERSTAND WHY WOULD MPREG AND ANAL BIRTH WOULD BE AN IMPORTANT THING TO 7 YEAR OLDS???? THIS IS A LITERAL FETISH HIDDEN IN KIDS CONTENT ITS ELSAGATE ALL OVER AGAIN Y'ALL 😭😭😭😭😭
Though it's probably hypocritical of me to think fetishes don't belong in kids tv when I've openly admitted to thirsting for strickler and namora
HUZZAH
NEW AMULET WAZ GOOD????
STAB THAT BITCH JIM
WAIT NO I SAID STAB NOT GET STABBED
Alright good job just missed the directions at first but you fixed it
SEVEN KIDS?????????
T O B Y ????????????
W A I T NO
N O
IS HE ACTUALLY
OH MY GOD THERE'S HOPE
NO THERE ISN'T
F U C K THIS SHIT THEY REALLY JUST HAD HIM TO BE BULLIED THEN KILLED
Y'ALL IM ACTUALLY CRYING THIS NEVER HAPPENS
I NEVER ACTUALLY GET SO EMOTIONAL OVER MEDIA THAT I CRY IT ONLY HAPPENED ONCE AT THE END OF VOLTRON BUT AHHHHHHHH
W A I T
HE'S GONNA BE BROUGHT BACK?????
HOLD UP THEY'RE JUST GONNA BRING ALL THOSE DEAD PEOPLE BACK??????
WAIT IS HE
BLINKY CALLED HIM A SON
HOLD ON IS THIS GOING TO BE A CLIFFHANGER???????????
BRUH THEY REALLY JUST CAN'T END THE SERIES WITHOUT CLIFFHANGERS like there's always an open ending
TROLLHUNTER TOBY????? You know what forget the whole rants I had on how toby was written they just redeemed it all
And that's all! I'd rate it a 6.5/10 because it's definitely the weakest of all the sequels but still had amazing animation and some good plot points. It's just really hard to look over the bad stuff enough to rate it any higher.
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dreamkidddream · 3 years
Note
hello!
can i request a hc on being best friends with dazai, chūya, oda and akutagawa (platonic and separate) and also maybe being in the pm or ada? thank you! :)
My first BSD request! When I tell you I fell in LOVE with the anime, omg. I binge watched the entire show and the movie within a couple days and can’t wait till they release more! So in these hc’s, I focused on both how you guys became friends and what you guys would do as best friends. Also, Akutagawa’s part got kinda long and more focused on how you guys became friends, hope that’s okay. Reader is gender neutral and hope you enjoy! Also after posting this, I saw that these got realllyy long. Hope that’s okay too!
Possible TW: mention of suicide, but nothing too heavy, and it’s in Dazai’s part
SPOILERS FOR SEASON 2/DARK ERA ARC (I think it’s episode 13-16 if I’m not wrong, but if you haven’t watched it yet, skip Oda’s part)
Being Best Friends with Dazai, Chūya, Akutagawa and Oda HCs
Dazai
Can you say CHAOTIC ENERGY
Imagine just having a nonstop sugar rush
Actually, remember how he was after eating the mushrooms? That’s the kind of energy y’all radiate together
If you’re both in the ADA, you both goof off so much that you have to sit at separate desks alll the way on the other side of the room so that you can try to get your work done
The keyword being try
It doesn’t work
Poor Kunikida is going to pop a blood vessel at any second and everyone is so used to now that nothing even surprises them anymore
Oh, Kunikida is yelling at Dazai and (y/n) with smoke practically coming out of his ears? What else is new
Always going to the little cafe to slack off too
Messing with Atsushi also the highlight of both of your guys day
You guys have a mini competition going on which is: who can get/convince Atsushi to do their reports the most without getting caught?
You both get caught all the time (duh). Kunikida foams at the mouth for tricking poor Atsushi and the poor sap himself is ready to pass out 
If you guys are both in the PM, imagine goofing and slacking off but on a darker scale
“Hey (Y/N)! Wanna know how many bones are exactly in the human body? ”
“Hm, I’m slightly disgusted but intrigued..continue.”
Also, pranking Chūya any chance you can get
You and Dazai together = the bane of Chūya’s existence
Surprisingly, no matter in the ADA or PM you don’t join him on the suicide attempts and you try to deter him from doing it in your presence at least
“Dazai, do you mind not trying to drown yourself in the river while we’re working a case? Besides, you already tried it before and it’s a pretty stale method.”
Cue dramatic gasps and antics from him again
He did try to convince you to join when you first met him, but changed his mind overtime when he started to enjoy your company
He’s smart enough to know what you’re saying, and he understands. At first, he wanted to leave this world by any means, but since you came into his life as once of the closest people to him since Oda, he perhaps doesn’t want to leave you just yet
He doesn’t stop the attempts but he does slow down on them
You still have to pretty much save him all the time still though
“Oh (Y/N)! My hero of a best friend, what would I do without you?”
And he wasn’t lying. He feel like he would be lost again if it wasn’t for you to help him keep grounded. Sure, you guys may create chaos together, but he would always keep you safe no matter what. He would put his life before yours, because you deserved it
You’re his best friend after all, and he’s not ready to lose you by any means if he can help it
And he’ll always have your back 100%
Chūya
Drinking buddies!
I mean seriously, you guys have left the bar or restaurants way past tipsy more than once
You guys definitely have impromptu fashion trips together (no matter how much he denies liking them)
“Hey! That was my last good vest! You’re buying me a new one, and I’m going with you to make sure you’re not being cheap with it either.”
Chūya if you just wanna spend some time together just say that lmao
If you’re in the PM, you guys are always working together. You might even be an executive working alongside him, but no matter what you guys are always on missions with one another
If you’re in the ADA: you guys bonded over Dazai. You were complaining about him while facing Chūya and he happened to agree and add on to the complaints
Boy was he holding onto some grudges
While you both understand that you have your own obligations and loyalties to worry about, it didn’t stop the friendship from growing
If you do have to fight him, he doesn’t go easy on you (he does have a job to do like you) but he doesn’t go out the way to try and kill you either
And you don’t let anyone try to kill him either
Low key turns into a competition
“You fight like an 86 year-old shortstuff!”
“Who are you calling shortstuff?! You weren’t saying that last time when I whooped your ass!”
Regardless, you definitely become like a diary to him, especially after you find out about Arahabiki (which he tells you about over time)
You make him feel human, and he’s forever grateful for that
Being best friends with Chūya can be difficult at times (if you’re on opposite sides) but regardless, you both look out for each other
No matter how annoying you are can be, Chūya cares for you. You’re one of the only people that he doesn’t have to worry about betraying him (what happened with The Sheep still gets to him from time to time)
He begrudgingly calls you his best friend, but never in front of you or other people because 1. If he did you would never shut up about it and 2. he doesn’t want to be seen as “weak” or “soft”
And 3. you don’t need to be put into anymore danger than you’re already in
But you already know that you’re his best friend, cause he’s yours and nothing is changing that
“You’ll be a dumbass if you think I’ll let anything happen to you. Besides, the only person who’s allowed to kick my best friend’s ass is me, and if anyone else tries to they’ll have to deal with me!”
“*GASP* you’re finally admitting that I’m your best friend?!”
“DON’T RUIN THE DAMN MOMENT (Y/N)!”
Akutagawa
Oh man, being his best friend is like a hard to unlock achievement
Congrats (Y/N) on even getting close to this man, let alone enough to build a bond
It’s easier on being friends with Akutagawa if you’re in the PM. Bonus points if you go on missions all the time
But I will say if you are in the ADA, the easiest way to bond with him is to show that you are a force to be wrecking with, and maybe if you hate Atsushi or something too lol
But: think of Pinky and the Brain, but with Aku threatening to kill you every day (spoiler alert: he never does)
The only way that I can see you guys building your friendship is if he sees you in action and how you constantly have his back
He hates it because he knows what he’s doing and he’s been doing it for a while. He’s not an incompetent child (Y/N)!
But as time passes, he slowly gets over it. Don’t get me wrong, he still claims that he hates you asking if he’s okay and telling to “watch out” and things of that nature. But he starts to realize that you know what you’re doing too, and that he also sees that you care about the other subordinates too
He still sees if a sign of weakness, but you came to the realization that he wasn’t purposely doing it to be an ass (but don’t get me wrong, he still has his moments) but that he truly didn’t understand. He never had someone show him that they care for him, and it made you heartbroken
So, you made it your own personal goal to become his friend. And he hated it
At first
It seemed like wherever he was, you were there like his shadow. Going to hunt someone down that didn’t pay his debt? You were there in the background. Walking with Gin to the dry cleaners? You were already there, holding their readied clothes. Going to try and kill the weretiger? You were waiting for him with the car ready to go.
Higuichi started to hate you, until you told her that you did not want him. You just saw that he needed a friend, and you even came to an agreement of sorts. Once you and Akutagawa become strictly friends, you could try and hook them up
You knew it wasn’t happening anytime soon but you didn’t want to crush her dream and you didn’t want a target on your head
You really had to pat yourself on the back, (Y/N). It took some time, but you finally did it! Akutagawa didn’t totally hate you anymore! 
You came to this conclusion after one of your missions went south. Not only did you not get the information that Mori needed, but you came back with a bullet wound. Granted you got reprimanded, and after you got out the meeting, he was waiting outside. For you 
“Maybe if you would stop acting so careless and focus on the mission, then you would have both succeeded and came back uninjured. It’s obvious that you need someone to watch over you like a child. Don’t embarrass me or I will end you myself.” 
Shocked wasn’t the word. He was going to accompany you on all your missions now? Oh wow, is he finally-
“Stop standing there with your mouth open like an idiot (Y/N). You’re bleeding all over the place. Come, so that someone can dress your wound. We have more work now that I have to go behind and clean up your mess. And you’ll be coming with me, so hurry up.”
You smiled. Even though this bullet wound was hurting like hell, you were happy. Happy that, even in his own Akutagawa way, that he was starting to accept you and your friendship.
It would take a while for you to become best friends, but the way your partnership is now, you were fine with that. As long as he knew that someone was standing in his corner no matter what, you were happy.
And he would support you too, in his own Akutagawa way
Oda
(AGAIN: SPOILER ALERT FOR SEASON 2/DARK ERA ARC. SKIP ODA’S PART IF YOU HAVE NOT WATCHED IT)
Okay, this man is loyal no matter what 
He has a good head on his shoulders, he’s understanding, doesn’t have a crazy temper like some people do, and he doesn’t kill anymore
Oda would be one of the best people to be best friends with
I personally believe that it doesn’t matter whether you’re in the ADA or the PM, he only cares about what type of person you are.
Curry buddies!
Also, just imagine telling each other book recommendations and just talking about books in general
You would even look at some of the writing he did have and just UGH
He just wanted to be a writer he deserved a happy ending
If you’re in the ADA, you guys met at the little curry spot he likes so much
You were on a case local to the area when you stopped to grab a bite to eat. You saw him eating the spiciest curry you ever smelt (seriously, you could smell it from where you were sitting!) without making a single face
When he saw you just gaping at him, he was...very confused. Until you finally asked how the hell he was eating that with no issues
“It’s not that bad, it’s pretty good really. If you want to try some I’ll pay for it.”
You took him up on the offer, cause it did look really good. And you have never made a bigger mistake than that
You had to drink so much milk afterwards
And the cook was damn near laughing in tears at you and Oda managed to crack a small smile at your exaggeration
“It’s not that bad.”
“WHAT- *COUGHCOUGH* EVER”
And that was the start of your wonderful friendship
He definitely is worried about the conflict of interest because of being in the PM himself and working directly with one of the most vicious executives to ever exist
Seriously, Dazai was still his friend but damn could he do some things that even he couldn’t stomach
And he couldn’t imagine what Mori would make him do if he found out he was being buddy buddy with the enemy
So he kept his distance at first until you saw the kids. His guard was up at first but when he saw how you interacted with them, it melted his heart (on the inside, he was still stone faced on the outside)
So you guys met up a couple of times each month in between jobs and missions
If you’re in the PM, you worked alongside him and related to his stance on not killing anymore. Granted, you both were working on the other side of justice, but if you guys could help it you wouldn’t create bodies if it didn’t have to be any
If you guys weren’t meeting at the curry spot, you were meeting about Bar Lupin
You supported him through and through, especially with his dream of becoming a writer. You even went out to the bookstore a couple of times to try and inspire him to write something for you to read
It didn’t matter if you were in the ADA or the PM, you encouraged him to follow his dream. And when he would look at you confused , and asked why you were doing this, you would always reply:
“I wouldn’t be a good best friend if I didn’t tell you to follow your dreams, now would I? You deserve it, Oda. You’re a good man, and that can’t be said about a lot of people, especially people in the Port Mafia.”
He really did care for you, and in his last final moments before Dazai got there, he thought about you, and how terrible he felt for leaving you behind.
He wanted you to know that he always appreciated you. You reassured him always, never doubting him, and there wouldn’t be enough thanks in the world for that
When you found out about his death, you were devastated. You didn’t want to believe it at first and you kept blaming yourself that maybe you could’ve convinced him more to leave the dangerous life behind and to pursue his dreams
Until you found a letter in your door, which was actually a short story written by him attached to a letter.
“Thank you for being the best friend a man could ask for. I will always appreciate you (Y/N), no amount of words can tell you how much I will. Thank you for letting me live out my dream, even if it was for a short time.”
It really confirmed it when Dazai arrived outside to tell you Oda’s fate, but he stopped once he saw you crying and clutching the letter in your hand
Much time has passed, and Oda’s death still haunts you. But, you continue to live for the both of your sakes. You even try to eat the spiciest curry at restaurants in his memory, but you can just see him shaking his head and cracking a small smile at your silliness
And you also remember his motto: limit to one curry meal per day (it’s silly, but it makes you feel better because it’s his silly motto and how serious he took it)
You even start to read more (and to specific, the series that he wanted to finish)
You see your life in brighter eyes now because of Oda. He was- actually still is- your best friend, and you will continue to live on in his memory
You just hate that you didn’t have the time to tell him how much you appreciated him being in your life, and how much of a positive influence he’s been as your best friend.
But that’s okay, because you think he already knows how much you do
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wisterialagoon · 3 years
Text
For you, I'll Stay : Pt.2
Tumblr media
Dabi is one of the top soldiers of the League of Villains. He does the dirty work and feels the stain of crime on his hands. You're an Assistant Inspector at the Seoul Metropolitan Police Agency, resigned to records-keeping instead of doing actual fieldwork. What happens when these two become intertwined in the most prominent political event that changed the era of 1990's Tokyo Japan?
Warnings: Violence (a girl gets beat up in this chapter), gangs, eventual smut(not in this chapter tho)
Btw, in this dabi doesn't have any scars on his face!
Azabu Gardens,
Moto-Azabu 3-7-5 Minato-ku, Tokyo 106-0046.
January 9, 1990, Tuesday.
The League
20:00 hours
The first rays of the morning began to creep into the premises of their mansion, illuminating the entirety of their eight-hectare complex. The lawn had been freshly mowed and the foyer had been polished to sparkling clean, as per the orders of their leader. It had been his first order of business during the general assembly with the entire brotherhood.
The soldiers were understandably taken aback at hearing him rattle off a list of things to do which were, in essence, house chores. From checking the car engines, laundering their clothes, and stocking up on groceries, the loyal members followed everything down to the very last detail, albeit with a little curiosity as to why they were doing this when they were supposed to be preparing for a major operation set later in the day.
Meanwhile the boss carried out everything as if it was business as usual. They had convened at their usual 10:00 am meeting at the solarium, exchanging data and intel regarding any updates on their framework's current phase. After making sure that everything was in order–from the time it would take to execute the operation to the time it would take for the police to arrive on scene, they called it a day and retired to their own rooms.
That was this morning.
Preparations were over and it was almost nearing midnight–time to start the show.
Everyone had gotten dressed in the same all-black attire, distinguished only by the formality of their suit and quality of the fabric. The leader had worn a two-piece suit, while the soldiers only had lightweight turtlenecks to pair with their slacks.
The cars were ready by the driveway, it's trunks loaded with a series of guns, masks and the deactivate system; and everyone had lined up at the foyer, at the foot of the grand staircase, awaiting the greeting and instructions of their boss.
"Good evening gentlemen," his voice didn't have that booming quality that most of his leaders had, but the clarity of his diction and richness of his timbre proved sufficient to command everyone's attention. He didn't need any of the pomp or fanfare that was usually associated with the league–his presence alone was enough.
There weren't many of them tonight, it was a small operation that needed only seven of their best men; even so, his under-boss, and the rest of his soldiers were waiting with bated breath at what he was about to say.
Finally standing by the newel post, he slowly slips on his leather gloves and begins to address their small unit.
"A rundown Kurogiri," he instructs his under-boss, with not so much as a glance spared his way.
"Today we initiate phase 2.1 of our framework," Kurogiri steps out of the line and proceeds to hand out a file on their operation and walkie-talkies to the soldiers. "Team A, Touya and Atsuhiro, will take care of the decoy. Team B, Himiko and Jin, will secure the target. Team C, Magne and Spinner, will deactivate the sensors and tip the police," he finishes, working his way back to his position beside their leader.
Tomura looks at him with a quirked eyebrow, expectant.
Kurogiri clears his throat. "Phase 2.2 of the framework will begin immediately after."
6 Chome-10-1 Roppongi, Minato City, Tokyo 106-6108, Japan.
The Takahashi Residence.
21:30 hrs.
As soon as Kurogiri parked the car in an empty lot two blocks from the site, he turned on their linked communication system and radioed to their leader that they were ready.
"Masks and Positions," Tomura instructed."Remember, one slip up will cost the entire operation."
Save for the thrumming of the engine, their leaders voice was the only thing that had cut through the nights silence.
"Yep, Tomura everyone is positioned," Kurogiri confirms, and signals to Team A that they were good to go.
As soon as they were given the signal, Touya and Atsuhiro make their way to the site, with the latter updating Tomura about their position. "Currently making my way into the Takahashi Residence along with Touya."
As they stopped to confirm that it was indeed the residence of the Minister of National Defence, their leader warns, "Keep an eye out for the security Atsuhiro," both soldiers nod their assent, replying that they located a blind spot in the houses security system and private guards.
After signalling Team B to follow, Kurogiri had set up operations control with Magne and Spinner. Just as they had gotten access into the house's security system, Tomura radios, "Kurogiri, do you copy?"
"Yes, I copy," the under-boss replies, holding the walkie-talkie in one hand and the other sifting through the nights operation file.
"Do you have a visual on the Minister and his wife?" Tomura  asks.
"Yes," he turns around to look at Magne and Spinners surveillance feed, which was focused on the master bedroom.
"They're currently separated from the decoy."
"Good." Tomura  affirms. "Magne, when Atsuhiro, Touya, Jin and Himiko are in place you'll override the security system, understand?"
"Understood!" the soldier nods while simultaneously preparing all the codes needed to deactivate the system.
"Once Touya and Atsuhiro take care of the decoy, that's when Himiko and Jin will go and search for the target," Tomura reminds, looking over at his copy of the operation file as well.
"Spinner, monitor all frequencies from a two-kilometre radius of the site. If anyone reports anything before we do then I want to hear it. If anyone is even in the middle of dialling a government or police number, I want to be the first to know, understood?"
"Gotcha boss," Spinner confirms. "The hacking system is ready to go, all lines within a two-kilometre radius is tapped as well."
21:42 hours.
After a preliminary entry into the estate, the four soldiers settle in their own entry points and radio back. "Spinner, we're in place, you can drop the security."
"Alright. You have a little over thirty minutes before the back-up security kicks in," the enthusiastic man programmes a few codes and counts backwards, "it's down in...5, 4, 3, 2, 1."
"Go." A deep voice follows, alerting the four soldiers on-site.
For a second, Team A and B thought it has been their leader who had addressed them, but immediately broke out into grins when the voice followed with, "Be careful in there guys."
''Don't worry, Kurogiri." Jin  assures, giving Himiko, Atsuhiro and Touya a thumbs up. "We've got this"
The four soldiers discreetly jump over the deactivated sensors and immediately break into action, disarming the guards and eventually knocking them unconscious by landing considerably hard blows to their neck, causing their head to snap to the side.
After slipping past the unconscious guards, Atsuhiro and Touya pry open one of the windows, climbing in quietly while Himiko and Jin wait outside.
Team A immediately proceeds to the target's room, bolting the maid's quarters from the outside after unfortunately having to knock her out as well.
The two check their copy of the house's floor plan, with Touya sending a glance to Atsuhiro before slowly opening the door into one of the mansion's bedrooms.
In the room sat 18-year old Takahashi Yua. with her back facing Atsuhiro and Touya slowly the boys made their way to her and in mere seconds Atsuhiro had his hands over Yua's mouth and held her in place.
The shocked girl could do nothing but try to thrash around and scream for help but Touya tied her hands and gagged her.
Touya then raised a fist, about to hit the girl before he was quickly stopped by Atsuhiro "Dabi, not here, let's take it outside. "
Nodding in agreement, Touya helped Atsuhiro drag the silently sobbing girl back outside from where they came from, leading to the back of the house and into the garage.
Seeing Touya and Atsuhiro leave with Yua allowed Himiko and Jin to make their way inside and find their operations primary objective, leaving Team A to deal with the girl.
"Compress, take off the gag," Touya instructed, to which Atsuhiro nodded and quickly removed the bundle of cloth that had been choking the girl.
As soon as it had been done, Touya struck her across the cheek with a force that pushed her backwards. It was a strong enough blow to leave an angry bruise but not enough to knock her out completely.
After taking stock of her figure-from her laboured breathing to her split lower lip, he delivers a few more punches to her torso and a last strike across her face. All the while, Atsuhiro hands had snaked around her arms. keeping her in place.
Finally, Touya pulled out a handkerchief that had been previously doused in ether.
He pressed it firmly to her mouth and nose. forcing her to inhale the substance which quickly knocked her out.
"Hey, you guys done in here?" Himiko skipped into the parking lot, "We've got the stuff."
"Yeah," Touya pockets the handkerchief and watches as Yua unceremoniously slumps to the floor with a dull thud.
"We're done." he drags her body to the main entrance of the parking lot, ensuring that she would be the first thing to be seen by anyone coming through the garage's main door.
"You're too brutish Touya." Atsuhiro grimaces at the bruised girl crumpled in the corner.
"Whatever, someone make the signal, we're done here." Touya gets up to leave.
6 Chome-10-1 Roppongi, Minato City, Tokyo 106-6108, Japan.
The Takahashi Residence.
23:00 hrs.
"Magne. I got a call from the other guys." their leader radios from where he was keeping sentinel of the entire operation.
"They're all clear, make the call."
"Got it boss, making the call now."
Magne dials the number on a burner phone expecting the line to ring a couple of times before anyone answers, as expected, on the fifth ring, a woman's voice breaks through the radio silence.
"SMPA, what is your concern?" her voice was clear. but slightly unstable. when she doesn't give her a reply, she repeats her question, louder this time.
"Kidnapping" she says, evenly distributing the stress on each syllable to feign monotony. "23:00, 6 Chome-10-1 Roppongi, Minato City, Tokyo 106-6108, Japan. Takahashi Yua." Magne states calmly, while she hears rapid scribbling on the other end.
Here come the textbook reactions she thinks to herself, amused.
"who is this? Where is your intel from?" she asks, an undertone of panic lacing her voice. "Hello?" she follows up when Magne
doesn't reply—to which she settles for perching the receiver directly over his mouth to make sure it picks up her heavy breathing.
Magne waited a few moments before finally hanging up.
She radios to their leader. "Alright, the phone call is done the officer will be calling for backup soon."
After checking his watch, Tomura smirks at their record. "Keigo, you ready to receive that request for backup?" Tomura asks through his walkie-talkie.
"Yeah, on patrol near the area so I should be getting that on my frequency." he affirms, shifting to a more comfortable position on the drivers seat he had convinced his partner in advance to take a leave for their shift that night, so as to ensure that he would be able to carry out his part in the operation without any hiccups.
"I'll be first on the scene when the request for backup is made."
6 Chome-10-1 Roppongi, Minato City, Tokyo 106-6108, Japan.
The Takahashi Residence.
2:40 hours.
"Don't worry Ma'am, we'll find out who did this to your
daughter." Keigo assured the Ministers wife, pure concern flawlessly depicted in his facial expression. "We've done a preliminary search of the crime scene, we'll come back with updates as soon as we find anything conclusive."
"You had better catch that criminal, I want him in jail, my daughter is lying unconscious in a hospital!" she demands, hands coming up to cover her face as her body was enveloped in a series of sobs.
Keigo gave a curt nod and comforting pat to the woman's shoulder before turning around and getting back into his car to leave.
As he pulled out of the driveway, he immediately drove to a remote alley in the outskirts of the district, once he was assured that his location wouldn't be found, he made a call.
"Hello? Keigo?" their leader answered. ''What's your status?"
"Shigaraki, I just got back from the crime scene." he says, turning the police radio down and killing the car's engine.
"And?" their leader asks, undoubtedly expectant of his answer.
Keigo knew that his cover was especially pivotal for that night's operation—and that Tomura had made it clear with no uncertain terms that the success of this phase relied on his ability to herd the police where they wanted them to.
"The family doesn't suspect a thing They believe it was an attempted kidnapping" he says, waiting for their leader's response.
After a beat, their leader simply hums in affirmation and hangs up, It wasn't much—he knew that Tomura had always been a man of few words, but he also knew that he always meant whatever he said, with that in mind, he restarted the car and proceeded to drive back to their residence.
Azabu Gardens,
Moto-Azabu 3-7-5 Minato-ku, Tokyo 106-0046.
January 9, 1990, Tuesday.
The League
03:00 hours.
He had stopped at the driveway, feeling no need to actually park his car since he was sure he'd be back at the station soon enough. Besides, he needed to speak with their leader immediately.
He had successfully crossed the foyer and was about to go up
the stairs when a familiar voice calls out to him "Keigoo, you're back!" The youngest member of their group, Himiko, approaches him, grinning.
"How'd it go?"
"Went well." he shrugs off his coat, and hangs his police hat over the coat stand. "Only one problem though, can you go get Shigaraki? We need to have a group meeting"
After a few minutes, everyone who had worked on the operation had gathered at their usual dining hall, with each finding their own seat at the round table.
"Everything went well with the family." After everyone had settled in, Keigo began immediately, fingers interlaced over the single file folder resting in front of him.
"But one of my subordinates is a little too close for comfort." Keigo states, instantly gaining the others' attention.
"What's his name?" Shigaraki questioned.
"Actually, it's a woman." he opens the folder, and pulls out a headshot photo.
"Her name is Miyasaki Y/N, she's the Assistant Inspector."
"A woman cop?" Touya reached for the photo then let out a snort at the subtle smile and short haircut she sported.
"So there's no problem then?" he chuckled, throwing the photo across the table for the others to see, clearly uninterested.
"Shut up Touya, you could probably get your ass kicked by this girl." Himiko quipped, earning a sharp glare from the other boy.
"I swear to god you psycho bitch, I'm gonna—" he shifts in his seat, calling out the girl, knowing full well that the mean name would provoke her.
Just as he was about to continue to prove that no girl could possibly kick his ass, he's thoroughly cut off.
"stop bickering this is serious." Keigo interrupted. "Girl cop or not, she's a threat." he declares.
He looks at them one by one and rests a brief glance at Tomura, their leader nods at him to continue. Keigo sighs, aware that he has to set the context for the rest of the group.
He had been given this role by Tomura directly so not everyone knew just what he was doing at the station or just how important his role was in their whole framework.
"she wasn't supposed to be the one who would get the police tip."
Keigo expels a deep breath, screwing his eyes shut.
"It was supposed to be her direct senior, the only other female Inspector in the agency, she usually does overtime with Miyasaki, but she changed her schedule tonight. I don't know why." again, Keigo sighs. This time, he's slouched on the dining chair, gently massaging the bridge of his nose.
The silence that follows only aggravated his frustration with himself.
He had been counting on Usagiyama Rumi, the agency's female Inspector, who he had been assigned to follow for the past few weeks.
She had the same routine ever since he "started" at the agency—time in at 7:00 am, attend meetings and facilitate cold opens throughout the day, follow-up on interrogations or meet victim's relatives and finally, time-out at midnight.
He wasn't counting on this assistant Inspector, she was an outlier, he didn't pay much attention to her other than the times that they'd cross paths at the cafeteria or when they'd get things from their adjacent locker units. He was working in the patrol and public safety unit, she was busy with comms and records-keeping.
Nonetheless, he did know everyone's business in the agency—even if he wasn't exactly tailing each and every one of them.
He knows the case assignments, he knows who had called in late and he knows why and he even knows how their chief liked his coffee down to the number of espresso shots and percentage of sugar.
"This girl is relentless." He presses on. "I've observed her at the agency—she dedicates herself to everything she does, it's borderline obsessive, even if it is something small and unimportant" he adds the latter as an afterthought, suddenly aware of all those times she stayed overtime.
"I don't like the idea of someone like that sniffing around where we don't want them to."
On his own, he just concluded that she did overtime because she wanted to kiss ass—especially given the kind of rumours going on about her, but it only dawned on him now that perhaps she was more dedicated to the job than others painted her out to be.
"Keigo's right." Kurogiri chimed in. "We should do something about her."
Silence fell for a beat, until it stretched on for a few minutes.
Everyone had exchanged glances, they knew that after Kurogiri, their leader had to have the final say.
"I agree," finally Tomura declares.
He stands up and proceeds to stand by the French window, parting open the satin drapes.
"It's time for modifications before starting phase 2.2."
"Find out why Usagiyama broke her routine. Enlist the others' help on this if you need more hands on comms." Tomura spares a glance at Magne and Spinner, at which the two people reply with nods.
"As for this new player..." their leader trails off, returning back to look at their garden and the approaching dawn.
Expectant, Keigo awaits his next orders. "I want you to keep an eye on her at the station. make sure she stays out of the way, try and befriend her if anything, I need you to throw her off our scent, okay?"
"Got it." the undercover member nods, rising from his seat.
The others follow suit, but Tomura gives follow-up instructions that stops them where they stood.
"Kurogiri, take over my 10:00 today." he announces, immediately piquing everyone's interest "Take Himiko and Jin, you'll need the extra eyes for surveillance."
After the three echo their assent, Tomura clears them, including Keigo, to leave, He adds a few reminders for Magne and Spinner to follow-up on their contracts with their current suppliers, experts and other assets before finally dismissing the two of them as well as Atsuhiro.
singled out, Touya stands by the doorway, intrigued.
"Dabi," he calls Touya by his alias, turning around to face him he then closes the distance between the two of them within five quick strides.
"I want you to pay a visit to that poor girl, make sure she's on bed rest," his voice strong and amplified by the domed ceiling and marble flooring. Touya nods. "I'll see which hospital admitted her," and moves to leave the room.
Not missing a beat. Tomura places a hand over his shoulder just as he was in the process of doing an about-turn.
"I wasn't referring to Miss. Yua.
83 notes · View notes
ka-writes · 3 years
Text
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Welp sorry it be late, schools a bitch..
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Warning: murder, crime, cussing, depression, mentions of abuse, insanity.
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Inspired by:
Humans are Space Velociraptors
By:FreshRoses_InMyGarden_NeedTheRain
Some kids come from storks, others come from crashed spaceships
By: mmmajora
Home Again, Home Again
By: teeth_eater
All works can be found on Ao3
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Ao3 link:
Other fic:
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Incase you missed:
Chapter 1:
Chapter 7:
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Chapter 8: Some sort of remedy..
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Days turned into months which all ended in an ever growing pit of hopelessness.
Six months had passed since they lost the starlings. SIX fucking months, and not a damn sign that the Dream Team were even out there.
His eyes burned as he stared into the void for hours on end. The only thing keeping him from going out of the emergency hatch being the warm cup of coffee that somehow kept it’s warmth on the freezing ship.
His skin was flaky and sticky, yet he couldn’t be bothered to wash it. His stomach turned in pain, when was the last time he had eaten? His throat was sore from the coffee and his entire body complained about the stress.
The physical pain was nothing compared to the ache that seemed to seep from his core and into his bones and blood, making him more weak than physical health could ever compare too.
At this point tears were long forgotten, only leaving stains where they should be. It did nothing but cause more damage than good. His brain turned with thoughts that swore there would be vengeance for whoever stole his family.
The time had given him plans of what he would do. Most of them ending up with the starlings safe and the ship and inhabitants blown up in a painful death made by his favorite chemicals. There would be no time for them to escape and nothing would remain if he could help it.
Even then his mind was brought back to the sheer feeling of the empty void that was so easily accessible. No one could stop him if he tried, yet everything held him back.
He took a sip staring into the void, his mind buzzing with thoughts bouncing from topic to topic.
He remembered Tubbo’s eyes. The way they shone with a crave for knowledge, causing the kid to go into a fit every time Wilbur told him to go to bed.
He also remembered the distrust that gleamed in his eyes when he brought him back from that awful ship. The one that enviably broke the kid. The one that made his nature ever so careful not allowing the kid to trust anyone.
He couldn’t blame him. What Schlatt did caused his mind to forever be closed off.
He was worried for who Tubbo would blame. If it was Tommy, there would be too many issues that could cause them to fall in a different rabbit hole.
His mind wandered to the human. The bright and explosive human, that made the charred heart of Wilbur Soot turn. He had already grown attached to the kid. It had only been three days before they were ripped apart. It hurt much more than he thought it would.
His mind buzzed to the what if’s both good and bad. He took another sip. This time he stared into the void with admiration. His mind focused on plans and back ups. The details and potential failed choices. Trials and errors that only existed within the limits of his mind.
He didn’t move until Phil told him it was lunch. He pushed down the urge to hold back for another meal and ate the food offered.
He dragged a bean bag and coffee table to the spot and stared into the endless void. Continuing his train of thought, only pausing to answer questions from his family.
——————
“C’mon!” Tubbo whispered to the lacking Tommy who still couldn’t quite compete with the other’s agility. “The tracker says he’s in this room.”
They stalked silently to the door, having already memorized the creaks in the hallway. Tubbo pushed the door open and they dived into the room, barrel rolling so they wouldn’t be above the bed.
The pair clipped on gas masks and released the sleeping fumes. Tubbo signaled Tommy allowing him to sneak to the side of the bed. Carefully he laid down a bucket and took a knife out.
The man fell silent. His breathing stopped and there was no motion in his body.
After the blood stopped dripping they staged a suicide and left the room. Closing the distance between them and their ship easily.
Once they got to the ship, their hero congratulated them and they headed back to their room.
Strangely enough Tommy didn’t feel any type of excitement or joy at the mission going well. It felt wrong and burned his gut making him want to crawl into a ball and never wake up.
If he told Dream he would say he wasn’t going with his instincts and that he should forget the poison he was taught.
Dream was right.
So he laid in bed and silently congratulated himself, even though he wasn’t proud.
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The mission went well, in Dream’s eyes.
In Tubbo’s opinion it could’ve gone better. The human was sloppy and lacked quite a bit and was sloppy when it actually came to the job.
He was also being sloppy since he communicated more than once during the entire thing.
Hopefully he won’t have to do that when he finishes the escape route.
The only good thing that came out of the ship was he stayed fairly fit and was more attentive then he ever had been. Why did he start slacking in that sense?
His mind wandered to the many nights he stayed up late working with Wilbur on his latest fascination. Or when Techno would read his many different novels to him, since he wasn’t able to read as well as the rest of the crew. Or the times Phil would show him the cabin and teach him small tricks on how to steer the ship. Or when Ranboo and him stayed up for hours on end, exchanging small conversations and staring into the vast void of space.
Tears threatened to fall.
His mind wandered to the conversation Ranboo and Tommy had. How useless and pitiful that jealousy was. Now the one he could blame his recent pain on was laying in the same room as him, just as restless as he.
The human was strong and passionate, he could give him that. But he was also stubborn and impulsive, along with being impossibly loyal.
If Tubbo could get him on his side, they would most likely be able to get off the ship and hopefully kill their captures, if they weren’t able to get that far Wilbur and Phil definitely would.
He settled for letting himself fall asleep to the soft breaths of the human. He knew the other was still awake. He hadn’t really slept the entirety of their imprisonment most likely due to paranoia.
He wondered if he tried, maybe they would be friends or if that only existed in another world.
His thoughts roared with possibilities and thoughts of other lifes. Slowly he drifted into a slumber.
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His captain had turned into someone he no longer recognized.
Full of a sickly passion making him crave power.
Anyone and anything that got in the way was destroyed, which is how George found himself packing his case and booking a flight ticket off of the next planet.
He suggested they change the training for the starlings. Dream absolutely hated that and saw it as a direct violation of his loyalty.
George could feel the tears prickling his skin as he remembered how human the Dreamon looked when he finished his screaming. There were no words for the blood lust and betrayal in the dreamon’s eyes.
He bit back the pain that seemed to be swallowing him whole.
An idea blossomed.
He could use this moment as a last act of defiance.
A way to show how much pain the crew brought him.
A smile perked on his face.
An insane laugh bubbled.
Without another thought he tampered with the crew’s dreams. Letting them have the most peaceful sleep of their lives.
Dream had made a mistake. The co pilot landed the ship smoothly on the next planet.
He walked to the one room he refused to visit and opened the door.
The droneling was the first out, quickly followed by the human.
The two were off on an unknown planet and the ship was back in motion. Stopping at the planet they would use to resupply the ship and drop the ex-crewmember at.
The ship lost three inhabitants that day. Two of which got out undetected and one that would definitely have a target on his back for the rest of his life.
The other crewmen were kicked off at the next planet leaving a furious dreamon to wilt in his own madness in the void of space.
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Chapter 8-End
Words: 1455
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Hahahhahahahhabababbabbaba
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George- gets kicked out..
George- Ima make Dream mad
Proceeds to make everyone leave..
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Remember likes are appreciated but reblogs are better!! Stay safe and take care of yourself!! <3
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Chapter 9:
31 notes · View notes
thenamesblurrito · 3 years
Text
ladies and gentlemen this is ask dump no. 5
aw scrap here we go again!
answered asks include body modification as the opposite of empurata, Mutacons making bandages out of kibble, kibble used as furniture, numbers of Sweeps, a DILF alligator, RID15 Tidal Wave, a BIG infodump on dealing with the circus that is Iacon’s media, Cybertronian muppets, a WIP of Elita Infin1te (or rather her sword), and the many secret sufferings of Alpha Trion.
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yea, sorta! body modification in SNAP is more limited than in canon. you can’t simply switch out your body like the total frame reformats of IDW or TFP, and losing a limb can be permanent if not healed in time. for the most part, the frame you have is the frame you’re stuck with, and those frames fall within specific parameters.
HOWEVER-
some modification and upgrades do exist! the most prominent here would be a prosthetic helm like Lugnut. if the processor is left intact and attached after a helm injury, a new helm can be sculpted, with extra optics to make up for the lower quality of artificial optics, and as visibly different as possible to differentiate from empurata. other replacements and prosthetics are common after debilitating injury where the original body part cannot be saved. whether or not the prosthetic is as good as the original depends on the individual and the specific injury. there are also functional medical upgrades, like thicker armor attachments, alt mode additions, etc. almost every upgrade is for the express purpose of improving one’s frame for their function, and there’s definitely a limit to them. you can’t give yourself new limbs if you only had four to begin with. a grounder cannot become a flier. the spark can only power so much mass in the frame, and some people have adverse reactions that mean the upgrades don’t take and must be removed.
this sort of relates to the next point here-
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yes, with some caveats.
Cybertronians are a segmentary species, so they can detach some body parts for a bit without negative consequences, as long as that body part is reattached for revitalization and repair. many folks can do this without any medical assistance for the less integral kibble. for instance, Kup uses his tow arm as a walking stick, but he has to reattach it whenever he wants to go into alt mode, and if he doesn’t transform he still needs to reattach it for a couple hours every day at minimum. so if a Mutacon were to create a makeshift splint out of kibble and detach it, it would likely be fine, as long as they got that kibble back. otherwise, they’ve lost a whole chunk of their body that they can’t just regenerate.
for shifting armor to cover a wound without detaching it, that depends on the nature of the wound. if it’s ragged, large, or in areas with a lot of joints or movement, it might be difficult to shuffle around plating to cover it. a more superficial injury in a less delicate area would be easier
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sort of! it’ll depend on the individual’s kibble, of course! double checking SNAP Bulkhead, i don’t think he could, because his kibble isn’t large enough. but Scylla could probably use her alt mode arms as a chair, Wreck-Gar has a built in backpack and belly bag, and of course the Necrobot uses his wingcloak as hands. different kibble with different bonus uses
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the ideal number of Sweeps is seven, since less than that means they don’t have enough collective processing power to function optimally. more than seven, however, puts a strain on that collective processing power to smoothly operate so many at once. so there’s usually packs of as close to seven as they can get.
as to how many can just exist at the same time, it’s limited only by how many Scourge is willing to forge. he first invents them in s1e06 A Use for Army-building! An Upgrade to Sweeps. by the next episode they figure out that having dozens of them running around is... well it’s about as chaotic as having dozens of flying puppies with hands and weapons would be. in large numbers they’re very difficult to control. good thing Galvatron is excellent at commanding his new army!
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(the post this is referring to) @oldboyjensenhinglemeier​ thanks Dilf Waitress, i can always rely on you
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(the post this is referring to) i think that’s fantastic, i’d love to see a Cybertronian whale. imagine the size of the holding cell you’d have to have for him!
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oooohohoho what a sticky subject. here’s a quick rundown on faction ideology to give you some context for how they operate and thus deal with the media. the heroes aren’t referred to as heroes, but rather as vigilantes at best and violent gangs in a turf war at worst. Froid has remotely diagnosed them with pathological dissent. at the same time, some folks have jumped on the market to make hero merch, and it becomes a very lucrative business for some. public opinion is constantly torn between fear and anger at how they do whatever they’d like and gratitude and admiration for how they throw themselves in harms way to prevent disaster and save people. it’s really a giant mess all the time that changes by the day.
there is of course the whole snafu surrounding the media’s portrayal of the Elite Guard as a backup team for the Autobots, and Elita 1 as Optimus’ sidekick. and Elita 1 is Not Happy about that. Elita 2 is startlingly good at winding the reporters around her little finger and always seems to know just what to say, whereas Elita 3 just grumbles at the cameras, even sometimes demanding they respect boundaries or be locked in the nearest building with the use of her powers. Elita 4 barely notices them unless she’s in the mood to prank someone, and Elita 5 just avoids them, as they tend to dramatize her size and thus her danger. given their excellent teamwork and how they’re (mostly) in favor of reform instead of anarchy, the Elite Guard would actually have a good shot at getting along with the news, except they bow to precisely no one, including the people wanting to interview them, so instead they come across as a standoffish and self-serving clique with dangerous habits
the Decepticons are in the bad-boy limelight and they love it. well, at least Galvatron, Hellscream, and Thunderblast do. Galvatron takes advantage of every opportunity to pontificate on the evils of society and the right to rise up for freedom. broadcasters have learned to cut the cameras as soon as he starts speaking so his ideas don’t get the chance to spread too far. Hellscream cares less about principles and more about scaring the living daylights out of every reporter he sees, often leaving them with cracked equipment and ringing audials from the sheer destructive power of his voice. Thunderblast just wants to preen in all the attention and boy does she get it. Cyclonus actively avoids most gawkers, Scourge talks too long and complicated to make good news, Drift either ignores them or sends them away with some lofty spiritual advice, and Triptych is dangerously unpredictable so most reporters have learned to stay away from him.
the Predacons came into existence in a negative light, and they were grimly prepared for it. after all, Sixshot used to be a Decepticon, and their falling-out and defection caused quite a stir. when Abominus first appeared, the fearful reaction of the public to such an ‘abomination’ is actually how he chose his name in the first place. Airachnid loves tormenting reporters with nuclear-grade sarcasm and subtle threats, but if anyone makes her truly mad she’ll string them up in her web cabling and leave them hanging. she also flaunts that cabling by using her darts to knit nets, shawls, and other decorations, despite the fact that getting cabling tangled up in seams and joints can lead to something called entrapment protocols, mentioned in the seventh ask here. Enforcers use capture equipment designed to trigger entrapment protocols, so her mimicry of that as nothing more than a casual accessory is a big ‘frag you’.
Soundwave.... is a category of his own. he only comes into being in the fourth season, but the media soon learns to quake at the thought of encountering Soundwave, and his minicons are little better. there’s at least one instance where he Rosanna-rolls the entirety of Iacon.
the Autobots keep wavering between ‘the only true good ones of all these vigilantes’ and ‘the worst possible people in the world, hide the children, lock the doors’ in the eyes of the media. Optimus does his best to treat everyone fairly, and the Mistress usually has something encouraging to share. much like Galvatron but for completely opposite reasons, broadcasters have learned to cut cameras when Ultra Magnus starts talking, because his encyclopedic knowledge of law means he regularly lists every instance of malpractice, abuse, illegality, and disrespect that he sees in the average reporter, Enforcer, or politician, which is not the kind of upbraiding that would serve the propaganda machine. however, it does get him the attention of Tyrest, who leverages legality and public opinion to try and draw Ultra Magnus into an agreement during s3e03- A Councilmember’s Boon! An Upgrade to Legality. Rodimus is a chaos beast who has been known to snatch cameras for selfies. it’s kind of a tossup as to whether Cheetor will be going slow enough to show up in the footage or not.
now, i can’t talk about the media without mentioning the feral force of nature that is Rewind. the best of the best, he’s the only one willing to brave the battlefields for an up-close look, constantly endangering himself in order to get the freshest scoop. he might not always hold opinions in line with the mandated propaganda about these vigilantes, but the media lets him get away with it, since he’s the most successful at getting them more news. this has caused him to be targeted at least once, unfortunately.
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love this question. love it. you know those lil remote controlled robot dogs, or things to that effect? i’m imagining that’s what Cybertronian muppets are like, since they can create robotics and animatronics with a lot more finesse and ease than we can. in fact, making fabric is probably harder for them than robotics, since they don’t have the same materials as we do to work with. but anyway, these muppets wouldn’t be limited by what a hand can do to puppet them around, being instead remote controlled from off stage, so i don’t know if they’d have that kind of visual gag. maybe instead there would be fourth-wall breaking where one muppet snatches the remote of another?
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the painful thing about this answer is that i have a design i’m happy with EXCEPT FOR THE HELM i have sketched and resketched a dozen different ideas ugh. the body looks fine, all five of them combined in a way that makes sense to me, but i just CANNOT get the helm right i’m so angry. anyway here’s the Cyber Caliber, all of their swords combined into one massive weapon
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the more accurate question is, what hasn’t happened to him. he’s been through a lot, the poor mech. but i’ll list some things for you:
that one time he had a sibling be erased from reality
that one time he had to murder another sibling because they decided evil was fun
that one time a fragging beachball stole his work
the fact he doesn’t know if his twin is alive or not
that one time he was a junker running for his life
that one time he was too late to save the Terminus Blade, and it was stolen
that one time his pride and joy, the Athenaum Sanctorum, was destroyed, and everything archived there was lost
that other time the same fragging beachball stole his work
that other time he was a junker hiding for his life
the fact that the theft of his diary started a whole new branch of religion and he has to read his own words as if they’re sacred
the fact that the title of Trion was in fact derived from his diary, and the sheer painful irony of being given the title of Trion.
that one time he had to rip off some fingers to fit in
that one time Trypticon showed up, awhile before the JAAT was founded, and he had to take it on alone
that other time Trypticon showed up when the JAAT opened and he had to hand out some precious relics to children to protect the school
aaaaand his current reason for drinking! the fact that of all twenty-something heroes running around, he only knows who THREE of them are because he only gave out THREE RELICS! and relics just keep disappearing from the collection he’s guarding
someone help him he is not having a good time. and it’s only going to get worse...
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ahogehope · 3 years
Text
BlazBlue Alternative Dark War Nightmare Fiction Event English Translation (Part 8: At the Edge)
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IT’S FINALLY OVER! -cue game over music-
PLEASE READ THIS FIRST:  I realize this isn’t getting as much (actually not much of any) traffic as opposed to the reddit posts, but I’d like to extend this request over here as well. I’d definitely like to continue working on translations for this game but am unsure whether I should jump right into the most current event (the Dark Mai one) or start on actual story content next. So my question is: what do you guys want to see more? Reply to this post or shoot me an ask or whatever it is tumblr does these days.
Crossposted from reddit just for a little more exposure.
This is part 8, or the ninth story quest in the event.
Previous parts can be found here: [Part 1-1, Part 1-2, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7]
Some notes:
- The default name of Rei is used for the player character and was selected as male at the beginning of the game.
- I’m still on the fence on if I should be using honorifics or not. Your opinion on the matter would be greatly appreciated.
Click here to be taken to a pastebin with the translated dialogue or look under the read more to read it here. 
Section 8 – “At the Edge” (TL: Read as “kazuaru hazama-nite”)
Kazuma This is...
Ciel It’s very similar to the room we found hidden beneath Ishana.
Raabe So... this is the “innermost part.”
Hazama Oh? What’s with you guys all of a sudden? You’ve all got this shocked look on your faces. Have you guys been here before?
>We’ve been somewhere like this before. Hazama Really? Normally I’d ask to hear more about what sort of place that was but... Hazama We’re not exactly in the best place to be taking our time, wouldn’t you agree?
>Never seen it before in my life. Hazama Hey now, don’t just leave me in the dark like that. Hazama You’ll just make me even more curious if you keep it a secret, y’know. Hazama But... now isn’t really the best time to get into that, is it?
Fuzzy Raabe’s right though. This is the innermost part you guys have been so keen on getting to.
Fuzzy You brought those six keys here so you could activate the elements... and finally escape.
Raabe What happens next then?
Fuzzy You’ll just have to find out for yourself, right? You will, won’t you? Really though, even I don’t have any idea what’s supposed to happen next. Ahahaha.
Raabe We don’t have much of a choice either way, it would seem.
Kazuma As soon as we activate the elements, all of the mana we’ve collected will activate with them and accumulate around us.
Kazuma Much more mana than we’re used to will gather together in one place.
Hazama Will that be problematic for us?
Kazuma There’s no reason why it should be. This is probably the perfect place for it actually...
Fuzzy If you’re gonna go ahead and start it up, I’d let Kazuma do it. Since he’s a magician he should be used to working with mana and the elements already.
Ciel Kazuma-san, would you be willing to activate the elements for us?
Kazuma I, uh, yeah, I can do that. That shouldn’t be too difficult.
Kazuma Let’s see here...
Hazama You’ve looked like you’ve had something on your mind for a while now.
Hazama I agree that Kazuma-san’s the best suited out of all of us to carry this out but... don’t push yourself if you don’t think you can handle it.
Hazama If we really have to we can always looks for another way to activate them...
Kazuma ......
Kazuma ...No.
Kazuma I can do it.
Raabe Hey, hold on...
Hazama Are you sure?
Kazuma Yes. Please, allow me.
[a green magic circle appears, surrounded by the six elements]
Hazama Oh my... I can already feel how the air around us has changed. Looks like you managed to pull it off without a hitch after all.
Ciel Is this... activated mana? But this feeling, where have I...
Raabe It can't be. This is...! Hey, Kazuma! Stop whatever it is that you’re doing!
Kazuma ......
Raabe Are you even listening!? Earth to Kazuma!!
Kazuma ...Ah... it’s just like I thought. I was wondering... if that’s what it was...
>What’s wrong, Kazuma-san? >Who are you talking to?
Kazuma Who...
[a dark green shadow with veins and one glowing eye starts to materialize]
Hazama Uuh, guh, ghh....
Ciel Hazama-san? Is something wrong?
Hazama Please be careful... Something’s... coming...!
[the shadow becomes fully visible]
Raabe Wh... What’s going on?
Fuzzy Hmm, I wonder what it could be~? What do you think?
Fuzzy What about you, Rei? What do your “eyes” see? You can see it, can’t you?
Raabe Don’t look. ...I guess that’s impossible, huh. Try not to focus as much as you can. This... isn’t a collection of mana.
Ciel Raabe-san, Rei-san! We’ve got a problem.
Ciel I’ve confirmed the appearance of the cauldron.
Ciel But... there’s nothing around here that looks like it could be the cauldron. And if there’s a cauldron here, then who is the Observer...?
Raabe They’re both right in front of us.
Ciel Eh? Wh-What do you mean?
Raabe The cauldron came into existence across this entire world the moment this guy appeared. In other words, that shadow... it’s the Observer.
Raabe It’s also the cauldron. There’s no other explanation for this sort of reaction. This much condensed seithr... this is the cauldron.
Hazama What’s that now? Seithr?
Hazama You mean what Kazuma-san’s magic is activating right now isn’t...
Raabe It’s not the elements or mana, no. It’s seithr!
??? Ahh~ god, you losers took fore~ver to show up.
Ciel !?
??? Shit though, you guys sure have been through a lot, huh? But thanks to you I can talk as much as I want again.
>The shadow spoke! ??? Kyahahahaha, just a shadow, eh... Well, I guess that’ll have to do for now.
>Who are you? ??? What, you wanna know my name? You really wanna know who I am? Sure, I’ll humor you...
Kazuma ...Yuuki Terumi...
Spirit Terumi Oops, looks like you beat me to it. But yeah, the kid’s right. Don’t go forgetting it, numbskulls.
Spirit Terumi Yuuki Terumi. That’s the name, folks.
Hazama You were lurking inside of me.
Hazama Earlier when we were fighting Saya-san, she said she had sensed something within me... I wasn’t entirely sure what she meant at the time.
Hazama I had no idea that it would turn out to be something like this.
Spirit Terumi Hyahahahaha! Damn, I didn’t realize you were so out of the loop, Hazama-chan.
Ciel So you’re familiar with Hazama-san as well.
Spirit Terumi Oh yeah, best of buddies, thickest of thieves, call it what you like but we’re rea~l intimate. In fact, I know all you guys.
Spirit Terumi You’re the morons who’ve been running all over the city doing my dirty work for me. Hyahahahahahaha!
Kazuma So you were... using us? Does that mean that Fuzzy-san was also...?
Fuzzy Can’t say I know about any of this. I’m only here to fulfill my role. Really I’m just a pawn here.
Fuzzy You guys are all just pawns too. But even the pawns are necessary in the end, right? It’s not really a game if all the pieces aren’t in order, after all.
Spirit Terumi The trap over here gets it. And now since you’ve been such good little slaves so far, how’s about you do me one last teensy-weensy favor...
Spirit Terumi And die for me, will you? Hyahahahahaha!
Raabe I see now. We’ve been playing right into his hands this entire time.
Raabe When Kazuma started the activation sequence, he wasn’t channeling the mana or the elements. He wound up summoning this guy instead.
Ciel No way... Then does that mean the whole story about escaping from the city was a lie?
Spirit Terumi Come on, even if I’m not that cruel. I’ll still let you guys out.
Spirit Terumi All aboard the Terumi express! Now serving a one-way trip straight into the Boundary! Just make sure to keep your arms and legs inside the vehicle, or you might lose them!
Hazama Are you always this egotistical?
Hazama Things may have gone your way up until now, but we’re not going to just stand here and let you do whatever you want.
Hazama ...It was wrong of me to bring you all this way when I sensed something was amiss, no matter how small it may have been.
Hazama Looks like I got you all mixed up in something undesirable after all... I’m really sorry, Rei-san.
Hazama But I don’t think I’ll be able to handle this one by myself. I’m afraid I must ask for your assistance one last time.
>Let’s all get out of here together. Hazama Thank you. I’m... truly glad to have met you.
>Let’s kick his ass and get the hell out of here! Spirit Terumi Ooh, someone’s a little touchy. That sort of enthusiasm is contagious, y’know.
Ciel Assuming combat position. All eyes on target. Ready when you are!
Raabe His form is still unstable. It’s hard to say if his existence has fully taken root yet or not.
Raabe The reaction he’s giving off is definitely strong but... he might not be able to use the full extent of his power the way he is now.
Raabe We need to strike before all of the seithr has finished gathering in one place. Let’s get this over with quickly.
Fuzzy Go, go! You can do it!
Hazama Are you ready for this, Kazuma-san?
Kazuma Ah, uh... Right.
Spirit Terumi Oh? You wouldn’t really team up against little ol’ me, would you? Heheheheh.
Hazama Well then. Let’s go, Terumi-san.
Spirit Terumi Guh, shit...! My power... no, none of this shit. None of it’s good enough!
Kazuma ......
Fuzzy Whoa. You guys really creamed him.
Hazama ...I think that shadow inside of me... Terumi-san detached himself completely from me during the course of that fight.
Hazama It’s the strangest feeling. It’s unsettling but also like a... weight’s been lifted, in a sense.
Spirit Terumi Ha, haha... Hyahahaha...! Damn, that really could’ve gone better.
Spirit Terumi I guess you win this one. I really lost to some lame spin-off side characters. Ain’t that right?
Kazuma Yes. I... think that’s what happened.
Spirit Terumi Heh, hahahaah! Yeah, them’s the breaks, huh. Tch, what a pain in the ass.
Spirit Terumi Man, this sucks... you’re really blue-balling me here. Taking on a bunch of pussies like you should’ve been a joke.
Spirit Terumi Sure screwed myself on that one.
Kazuma ...Please send us back.
Kazuma As long as you do that... I don’t think we’ll have to hurt you anymore.
Spirit Terumi Ha! Hurt me? You really think you can hurt me? Hyahaha, you don’t have a lot going on underneath that pretty face, do you, kid?
Spirit Terumi Don’t make me laugh.
Ciel Are you going to continue resisting?
Spirit Terumi Oooh, close but no cigar! This isn’t what you’d call resistance...
Spirit Terumi This is an escape!
[static]
Kazuma ...Ah. H-Huh?
Ciel This is...
>It’s Ishana! Kazuma Yes, this is Ishana. It’s the same place we were before we found ourselves in that strange city...
>Are we back? Ciel ...It would appear so. This is where we were standing before we were taken to that strange city.
Ciel But what does this mean? It’s safe to say that we took out the Observer but we weren’t able to destroy the Cauldron...
Ciel Regardless... we managed to escape the Phantom Field.
Raabe I still need to look into everything further so this is just a hypothesis for now, but...
Raabe I don’t think that city was an undiscovered Phantom Field.
Raabe It’s foundation was built on Ishana who had already lost its Observer.
Raabe Using the power of Observation, that shadow calling itself Terumi must have found its way in and overwrote things when it took over.
Kazuma So it was... re-Observed?
Raabe That’s exactly what it was.
Raabe In other words, we weren’t so much moved somewhere else as it was our surroundings themselves were changing before our eyes... That’s probably what happened.
Hazama Well, it was certainly an experience I could have lived without and I’m still not overly sure how any of it was possible but...
Hazama Everything worked out in the end, right?
Hazama We all made it out safe and sound. Let’s be thankful for that, shall we?
Hazama Ahh~, truly all’s well that ends well.
Ciel Hazama-san. And Fuzzy-san, too. The two of you came back to Ishana as well I see.
Fuzzy Bzzt, wrong answer. Really, did you hear a thing Raabe just said? None of us actually came back anywhere.
Fuzzy We were all just sort of displaced.
Ciel Ah, so we were. So then would Fuzzy-san and Hazama-san be considered foreign entities in this situation?
Raabe There’s no way to know for sure what the Phantom Field has classified them as but... that’s probably the case.
Raabe Neither of them are involved with Ishana.
Hazama Hmm~, while this place does look incredibly delightful, I’m afraid this isn’t where I belong.
Fuzzy Me either. I’m not getting any good vibes from the ambience around here. I don’t think I’d fit in very well.
Raabe ...Once a Phantom Field has been liberated of its Observer, any foreign materials left behind should gradually start to return to where they were originally from.
Raabe Here soon your existential information should be sent back to your own worlds.
Fuzzy I guess we’re stuck hanging around here until that happens, huh~.
Fuzzy Well, not like it matters. I’ve never been here before so there’s no harm in exploring a bit. Don’t you think?
[Fuzzy leaves]
Hazama And there he goes. I suppose it’s best to just let him have his fun while he can.
Hazama But more importantly... Rei-san, Ciel-san, Kazuma-san, Raabe-san.
Hazama Thank you all so much for your help.
Hazama When I was still wandering around all by myself, I was at a loss as to what I was supposed to do...
Hazama But as soon as I joined up with you guys, everything just sort of naturally clicked into place.
Hazama A lot happened back there, but I want you to know that from the bottom of my heart I’m grateful we were able to escape from that bizarre city.
Raabe ...Is that all you have to say? I can’t say I’m very convinced.
Raabe It still feels like you’ve been manipulating us this entire time.
Hazama Don’t be ridiculous! It must’ve been fate that I ran into you when I did. I don’t know what I would’ve done without you.
Hazama I’d even go so far as to say that you saved me.
Hazama I’m honestly in your debt. If you ever need an extra hand for something, I’ll be sure to do everything in my power to help you out.
Hazama Then again... I can’t guarantee that the me you’ll encounter then will be the same as I am now.
Hazama Let’s do this the right way this time. My name is Hazama. It’s a pleasure to meet you.
Hazama Rei-san.
>Pleased to meet you.
Hazama Yes. I wish you all the best.
Ciel ......
Raabe ...We still need to head back and check the data to see if this was indeed the abnormality the System was detecting.
Raabe We’ve overstayed our welcome. Let’s return to base.
Kazuma ...I guess this is goodbye then.
Kazuma Hadn’t you said earlier that you couldn’t stay for long?
Ciel That’s correct. We’re still only outsiders in this world.
Kazuma ......
Kazuma ...I’m really glad I was able to see you again. Getting to spend more time together... it was really fun.
Kazuma I feel like I know myself a little better now.
Kazuma Thank you so much.
Ciel There’s no need to thank us. We were merely here for our mission.
Kazuma You’re as blunt as always, Ciel-san...
Kazuma ...I think I have my own perplexing “mission” in front of me... nevermind. Hang in there for me, will you?
Kazuma I’m rooting for you.
>Thank you. >Good luck, Kazuma-san.
[static]
Kagami Rei! Ciel! Thank god you guys made it back in one piece~!
Ciel Oh. You startled me. What’s the matter, Kagami-san? You seem out of sorts.
Kagami Well, what did you expect!? Almost as soon as you two got in you just fell off the grid!
Kagami I wasn’t able to pinpoint where either of were for a long time...
Kagami Your signals only reappeared inside Ishana’s Phantom Field a little while ago, y’know!
Kagami So what happened? Nevermind, it’ll be faster to get the answers from Raabe’s internal data.
Kagami Either way, I’ll get an investigation started. First you guys need to go get a medical check.
Kagami And watch yourselves this time, got it!?
Ciel Y-Yes, ma’am.
Kagami I  can’t let you out of my sight for even a second. Geez...
[Kagami leaves]
Ciel It would seem we’ve caused quite the stir in our absence.
Ciel Let’s head to the medical room. I’ll go with you, Rei-san.
Hazama So this is supposed to be the famous Ishana, huh? Now that I’ve finally gotten a good look at it, it truly is nothing more than a ghost town.
Hazama ...Well then. I wonder where I should be heading next? With the help of those suckers, I was able to remove the chain that was inside me.
Hazama I should be able to go just about anywhere now.
Hazama At any rate, Terumi-san is right back where he should be. Although I can’t say I’m overly thrilled that he left me to do all the grunt work by myself.
Hazama ...I would have been in quite the bind if it weren’t for that boy, though. Heheh.
Hazama But still, what a successful endeavor that turned out to be!
Hazama For me, for Terumi-san... Even for him.
Hazama “End Gazer”... The One Who Sees the End. I can’t wait to see how this will play out.
Kazuma ......
Kazuma Ishana... All these years here, and I still haven’t learned a thing.
Kazuma But... I feel like I finally know why I’m here... Just a little...
Kazuma I feel like I’m home.
https://imgur.com/a/VfNvhRF
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