hi heres a prototype im developing called EPOCH WARRIORS. have u ever watched dbz and thought "man this would be awesome if they were all butch lesbians"? take that, make them dinosaur furries, u have this game. it's a card fighting game because i dont want u to have to memorize input strings to see women fight each other <3
Hullo hullo hullo! This is Mademoiselle Jefferson, head developer of The Headless Bear Development Team live from the studio basement. This blog will serve as a place for development logs, short stories, art, and whatever the hell else we decide to share ^^
Who are we?
We’re a small indie team of nerds, 8 members strong, lifelong fans of all fantasy works, as well as the broader spectrum of all-things-fiction, working to develop our own tabletop role playing game: Salvation. Individual introductions coming in the next few posts.
What do we want?
Quite simply we want to create a game that can scratch an itch that no other tabletop game has been able to. A game of true creativity, where your every idea can flourish with your friends, or where you can make friends through the whimsy of sharing a story together for a few hours a week.
Through this blog, we aim to get our name out there, and we do truly hope you’ll be along for the ride!
What is Salvation?
Salvation is a high fantasy, steampunk-aesthetic tabletop game designed for all your mage and marksman needs.
Salvation takes inspiration from several of the best works of fiction ever made, including the epic fantasy of Dungeons And Dragons, The Lord Of The Rings, and The Wheel Of Time.
We draw upon elements of the give-and-take dice economy of Edge Of The Empire, and the lethality and character-equality of Warhammer Fantasy.
But, we’re no mere copycats, with brand new monstrous species, an entirely unique modular character structure, and dozens of unique, unobtrusive, roleplay facilitating mechanics.
Ultimately this is a game that will let you tell stories; stories where you wage war for king and country, rise up in glorious revolution, or simply carve your own way to stability in a world so volatile.
Through magic blast and musket shot, though war has changed, we have not.
did you know that our BIG GIANT GAY GAMEBOY has functioning buttons? Please check out our big gay gameboy at FREEPLAY! Richmond, VA’s first queer games exhibit!
Our exhibit is running for six more weeks! Check us out at the Iridian Gallery and support us on Kickstarter
I'm Efan, a nonbinary transfemme who's a game developer and designer! I'm selling all my games individually at 15% off, and a BIG bundle discount for all my paid games at $25! That's nearly a 75% discount!
I haven't been able to pay for much for a while now, and bills are starting to heighten, especially during tax season. I have been stuck inside for months, avoiding nearly all pleasure costs of living. I have been living in a deficit for a while now, and I'd like to live again.
With the money, I'll be able to pay for therapy, pay for medications, get diagnosed for mental things and disabilities, buy a new PC, and pay off my taxes.
There is no problem if you can't buy the bundle, but it would truly help me a ton if you did. I just wanna live again.
💖 Love can be found anywhere, even in a stinkhorn~ 💖
Your daughter can go on a variety of dates in Mushroom Musume: procrastinate the inevitable with a doomed socialite 🐈⬛, educate an alien in manners 🪐, or, shockingly, gallivant with another mushroom girl...! 🍄
The Queer Halloween Stories Bundle is a mutual aid bundle directly benefiting queer indie developers, authors, and artists, with all sales split evenly among participants who have opted in to receive funds for their work. For the price of one AAA title, you can help fund the future of queer art by supporting these creators and discovering titles you won't find anywhere else.
The bundle comes in two flavors, treat and fright depending on how much money you are okay supporting with.
Can you tell I had fun making this little video? lol
hey so i just spontaneously generated a tabletop game. check out this blurb:
"Girl Time is a roleplaying game set in an unknown era of Ooo from the show “Adventure Time” in which girls are a noble class of adventurers who quest through the land in search of dames to rescue and treasure to find. Girl Time is more focused on narrative and fun than rules and combat. Situations can change from one moment to the next, and women can do anything."
rules-light, shenanigans-heavy, 20 righteous pages, get your girls (lesbians) together and answer the call of adventure!
on the itch page is a link to the original doc. feel free to comment any feedback and copy for homebrewing!
Or at least, as much as I can without people who aren't me trying to break it.
So, y'know, if you like narrative-driven/character-driven indie games with diverse casts and weird supernatural mysteries, why not check it out? It's available for free on itch.io if you skip the donation page and just go to the downloads (and I mean actually free, not "paying with your personal information while being bombarded with ads" free!)- the only catch is that I want feedback ;)
Come support Entropic Float 2 we got: Tired middle aged man getting wrapped up in timeloop shenanigans for the second time. Perhaps with your help, tired middle aged tumblr sexyman.
Transgender Mama Stand User
Sleepy Pathetic Meow Meow Doctor
Actually, a lot of them are pathetic.
These numbers aren't real. The numbers which are real? Our stretch goals. Help us meet the next one. For the memes. For the pals. For the kindness of your heart. For this pitiable bnuuy of a gamedev.
Entropic Float 2: It's a sequel to a big ol free game full of LGBTQ+ and disabled rep. Play the first one and maybe you'll learn somethin about yourself. Pledge to the second one and get cool rewards. You can't lose. Take the W.
Hello slip n' sliders! Today I wanted to talk about the pseudo "voice" every character has in Grey Area
GAME'S OUT BTW!!! PLEASE CHECK IT OUT AND LEAVE US A REVIEW!
Whenever a text box is being typed out, every 4th character typed makes a little noise. I actually used the same sound as Hailey's footsteps, as it just ended up sounding right! It manages to occupy a space somewhere between human speech and the clacking of a keyboard, which is just as abstract as I feel something like this ought to be
Now, I wanted this sound to behave differently for different characters and lines of dialogue and such, but it was relatively late in development already and it would have taken time I could have used elsewhere to go over the entire script and add tone instructions to every text box. Fortunately, there was a much easier approach: tying voices to the character portraits!
I went through every character portrait in the game and attached a few instructions that tell its text sounds how to behave. These instructions are for pitch and range. Pitch is just pitch, but range is the range within which the voice will randomly deviate from that pitch. Low range sounds monotone, and high range sounds scattered and frantic.
Some characters, like Hailey, have different portraits for different emotions, and so I gave those subtly different voices. I'm really proud of the effect this has on several scenes!!
A complete monotone with a range of 0 was reserved for signs and the quiet place dialogue, while characters who are meant to speak in a monotone still have a low range value to keep them feeling alive. I reserved one of the highest range values for one of my favorite characters who you'll probably know when you see :) Also, I gave the highest pitch to a character it really suited... you'll also probably know when you see them >:3
Overall, I'm super proud of this system considering how quickly I was able to put it together. I was able to create a simple, easy to use system to enhance the personality of every character and scene in the game in just a few hours! Nothing in the entire world is more satisfying than creating something so easy to use and then getting such extensive use out of it :)))