A cosplay compilation ✨️ this isn't everything that I've done over the last two years, just a few highlights! I'm still very much at the beginning of my cosplay journey, but I have big plans for the next year!
Uh hi 👋 I didn't realize y'all would like this so much. Feel free to follow me on IG and Tiktok if you want regular cosplay updates! I'm @fullmetalharmony on both
i wrote a short taz/homestuck crossover back in 2018, just the IPRE crew running into Earth C, and obviously it’s not up to my current standards but i’m still not sure i’ll ever write a joke funnier than this one
right at the beginning:
and then, lup meeting terezi:
and finally, right at the end, having had a whole year to investigate:
A Master Study featuring Zelda II: The Adventure of Link. In which Link hangs out with the two Zeldas post-game (Who do you think became the Queen of Hyrule?)
This was a difficult piece, but I'm happy with it!
Based on 'The Chess Players' by Jacques-Clément Wagrez (1902)
Information on inspiration and process under the cut!
Original piece: "The Chess Players" by Jacques-Clément Wagrez (1846-1908).
The moment I saw this artwork I immediately thought of Zelda II. One of the women is wearing a medieval-esque red velvet dress, and she looks a lot like the design I made for the cursed princess Zelda!
I thought it would be very fitting to reimagine this artwork in a Zelda II context, so I went ahead with it! doubles as a master study and LoZ fanart.
I learnt a LOT from making this piece! Since I worked on it digitally, I got and made brushes that acted as close to traditional brushes, and I also worked on the entire piece in one layer. So whenever I made a mistake, I'd have to paint over. No return. But it was a big learning experience! Learnt more about rendering silk and velvet by observing how they are painted and blended in the original.
Here are some WIP shots! It took a long time to get to where it is now xD It was difficult to finally pen down the right proportions and placement. I probably should've done a grid copy, but I opted to just eyeing it out all the way through. It was... hard. (lesson learnt?)
I read that in a lot of older pieces, they are made in greyscale, then flat colours are overlaid on top. makes rendering much easier. and it truly has! I probably should’ve rendered the greyscale version even more. Since there were still a lot of mistakes that I had to rework and adjust while colouring.
Very fruitful experience overall, and I’m just happy to make a grand-scale Zelda II artwork xD I’ve never seen one so I made it!!!
Hylian Game Titles pixel art project is complete! Please enjoy all 19 games in their respective Hylian script.
This was honestly super fun to do. I feel like I know so much more about the world of Zelda, and I've started to find small things in games I've never noticed before. I can confidently say that I'm fluent in Hylian now.
This was gonna have a whole background and more detailed coloring style...but I have too much work I have to do on the side in order to do that. *crying for time*