Hey rhythm game enthusiasts and modders! I'm excited to share that I'm working on an awesome Friday Night Funkin' mod featuring my killer clown OC, Elowen. Elowen is not your typical clown-she's got killer dance moves and a style that's out of this world!
I'm on the lookout for talented collaborators to help bring Elowen to life. We need artists to create her vibrant and unique look, coders to make sure her dance moves are smooth and seamless, and musicians to compose some killer tracks for her levels.
If you're interested in being part of this project, head over to
[Casting Call Club) (https://www.castingcall.club/projects/f-n-f-v-s-elowen-a-friday-night-of-funkin-mod)
for all the details and to audition.
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Co-op with Coop
On April 1st, I had a visit with the benefactor of my longest friendship Mark Cooper or “Coop” as I called him back in the day. It was April Fools, but this is not a prank and the only fool was me for not snapping a picture to mark the occasion. Coop and I met sometime around 1979 on the neighborhood streets of what was then called Lakeview Heights. Growing up in the late 70s and early 80s was one of those amazing times that, looking back on it, I feel so fortunate to have been a part of. Our upbringing in those days has become solidified in modern pop culture by way of memes, pictures and stories from those who survived that time. Depictions of kids jumping their BMX bikes over a rickety, hand-made ramp while 6 or 7 hapless friends lay prone beside the warped, plywood slope-- like decommissioned school busses in an Evil Knievel motorcycle stunt-- resonate with our generation on a deep level. How about the memories of what water tasted like coming out of a garden hose and the reminder to let the water run for a good 30 seconds on a hot day or else you got a mouthful of 90 degree plastic hose-flavored H2O? Mark lived one street over from me in those days and the shenanigans we found ourselves in never ended. We honestly didn’t stop from sun up to sun down (except for the occasional dinner bell or call of nature). All the kids in the neighborhood had each other’s phone numbers memorized back then there were no smartphone contact pages. The prefix was all the same and Mark’s # and mine were only 14 numbers apart. His number ended in 5-7-1-1 and mine in 5-7-2-5 and it wasn’t uncommon in those days to know your best friend’s number better than your own. From street hockey matches with anyone that walked by and wanted to join mid-game, to playing tag and kick-the-can in each other’s yards, knocking the pickets out of our fences when we used them as make-shift soccer nets, to pranking unsuspecting families with nicky nicky nine doors and running onto the road and mooning oncoming cars -- there was never a lack of crazy things for a bunch of 6-10 year olds to do back in those days. We would ride our bikes everywhere we could and usually that was to the local corner store, Grant’s Market, or a little further down the road to the laundromat or video store. Westside Video Classics was THE place to rent all the latest movies and games back in the day.
If it wasn’t movies or wrestling, Coop and I bonded over hockey cards (playing scramble, knock-downs and closeys), making comedy tapes on our cassette recorders (we thought we were a regular Bob & Doug McKenzie duo) and later on playing video games. At my house I introduced him to the two full-sized arcade machines my dad had bought from a co-worker and put in our rumpus room as he liked to call it: Super Soccer and Wild Cycle and then later games like Raid on Isram and Cosmic Cruncher on the Commodore Vic-20.
At his house we played endless rounds of Ring King and Super Mario Bros. 2 on his NES as well as countless hours of board games like Crokinole, Rummoli and Crossbows & Catapults. We had the definitive 80s childhood: trick-or-treating together in our shared neighborhood for years at Halloween time, sleepovers almost every other weekend, birthday parties and endless summer nights of hi-jinx. We shared in common younger siblings that tried to do everything we did at that time and rivalries with our respective kin that gave us even more to relate to. Sometime in the early 80s, Coop tattooed the drywall on his bedroom wall, in permanent marker no less, with the inscription: Best Friend Bobby since 1980. An homage to a friendship that, at that time, was a few years on but looking back now has been a friendship that has endured nearly 45 years. To take a page out of his playbook, I mocked my 7up sign to display the following:
I am getting away from my story. All of this to say that Mark came by to meet the family and check out my game room, but became quickly overwhelmed with it all. He was audibly giggling from the moment I greeted him at the front door to the moment we made our way down to the ‘Arcade’ and then back up to the kitchen to sit and catch up. His energy was infectious and I knew that we would likely not be doing a lot of gaming on this visit but rather getting reacquainted and spinning shared experiences from those good old neighborhood days.
Fast forward a week and we got together again and this time we ended up spending a good hour re-living some of those nostalgic times down @ 8bit Bobby’s. Coop’s one pre-visit request was that he wanted to play some Raid on Isram. To make this possible, I had to hunt through various backups to find my rom files for the Vic-20 and then figure out how to interface it with my current Hyperspin setup on my M.A.M.E. Arcade machine. After some tweaking I managed to get it setup and somewhat playable. The game itself is nothing earth shattering and is essentially a watered-down clone of the popular game Scramble, but, to a couple of 40 somethings reliving the times when they were likely in the 10 and under category, it was pretty neat to play again. The object of the game is literally survival. You shoot a laser cannon and drop bombs on enemy ground-to-air missiles and fuel refineries. It starts out scrolling left to right in a pretty wide open playfield but as the game wears on the air-to-ground missiles begin taking off and you begin to enter narrow tunnels with what can only be described as flying spiders coming at you. You can shoot off the stalactites that make the caves a tight squeeze but if you are too busy contending with them you are sure to get hit by the unpredictable and weird trajectory of these squiggle-like arachnid creatures. Raid on Isram is a “one and done” game meaning you have one life to get as far as you can and then that’s it. No extra lives, no continues, nothing. THIS was the epitome of gaming back in the days before infinite lives, cheat codes and save states were a thing.
From here we moved on to some co-op games starting with Golden Axe. We got swiftly through the first two stages cracking heads and laying the boots to the little magic-stealing gnomes that appear between checkpoints only to have the game freeze without warning. I have played through several of these games and never had this happen before. It was a definite headscratcher but we were undeterred. We continued our co-operative game play with the Midway classic, Rampage. Just like back in the old days when we used to stomp around the neighborhood, we joined forces to destroy buildings, smash tanks and defeat digitized army men as George and Ralph the giant, Kong-like Ape and Wolfman respectively. We played through 19 “days” or cities and after each one we wondered how long the game went on for. After a quick Wikipedia search it would appear that the game has 128 days that, when completed, repeat 5 more times. It was good to know that this was a game we were not likely to finish in one sitting. Maybe a future stream event or something? Pictured below are our two protagonists: Coop & Bobby and in true fashion I am showing my age and lack of tech savviness by being unsure as to where I am supposed to be looking at the camera. I suppose a goofy picture is better than no picture at all.
This game room of mine and friends like Coop remind me how much of a role nostalgia plays in my life. The way certain sights or sounds can just transport a person back in time. I know we are not the same kids who hid in the willow trees on the neighbor’s property, cut through a field and hopped a fence into each others’ backyards with the ease and agility of an Olympic vaulter, and had water balloon fights while eating home-made popsicles to beat the summer heat, but for the hour or so that we connected tonight, we were transported back to a much simpler time. I leave you with the meme pasted below (which came up in conversation during his visit and I think really hits in the gut). Even though we can’t go back to that moment and give it the recognition and closure it deserved we can at least reminisce about what it was like just hanging out and teaming up against whatever was out there. Co-op with Coop 4 EVA.
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Did you know that the most played game so far used ai for the voice lines of the characters ? Many people are pissed or sad about this … that embark studios reply for the things .. @gaming
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Getting back into a video game you haven't played in years is such a great feeling. Death Stranding is, in my opinion, such a great fucking game. 🌧👶🏾🏔🥀
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G'day all,
We added 5 #steam keys of Myth of Mist:Legacy to our member giveaways section. I would like to thank Interwise Multimedia Corp.for this great opportunity!
5 fortnightly draws. Draws start on 05-01-2023
Here is the link:
Myth of Mist: Legacy Zeepond Giveaway
Feel free to read our Myth of Mist:Legacy #review on the following link:
Myth of Mist: Legacy Zeepond Review
Good luck all.
THE CPT FROGGY🐸
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