Obey Me! Nightbringer has just been announced~! Coming soon in 2023.
According to the meet-and-greet held (4th February 2023) earlier on the official YT, apparently it’ll be a new game that will be added later this year to the Obey Me! series. No official release date has been announced yet so far.
Also, extra news! - from 5th February onwards to 7th February, students will no longer be required to use AP for 1st time battle completion for your tasks from Lessons 31-60. ( AP-Free 1st Battle Completion Period is over. )
It’s highly recommended to use this opportunity to catch up on the story before Nightbringer is released later this year if you haven’t done so already.
So yes, we, guilty as charged, procrastinators must do our best to complete the story by then~ Good luck and all the best~!
☆ミ(o*・ω・)ノ
( Last updated - 20th February 2023 ) Story Hints from Official Twitter :
The story takes place in a post-Great Celestial War Devildom. What do you think life was like before the brothers became the Seven Rulers?
Nightbringer will shed light on the "true feelings" the brothers push down.
Of all the brothers, Satan may be the least familiar to us.
Leviathan meets his first best friend thanks to an unexpected person.
To find out more info on the new game, feel free to check out these official channels exclusive to Obey Me! Nightbringer :
Twitter: https://twitter.com/ObeyMeNB
Instagram: https://www.instagram.com/obey_me_nb_official/
Obey Me! Nightbringer Opening Movie Link :
https://youtu.be/T2VcR8GyyVI
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long time no update!! (what i've been up to, new project, etc)
hellaur tumblr people... it has been a while since i've written a proper update on things
I MEAN, WELL, if you follow me on twitter, you would probably already have heard!
but before i get into that, i first want to welcome all ye who recently followed. congrats for finding my tumblr!!! either that or you probably came from twitter. whichever route you took, be careful... because once you check in, you can never check out muahahahaha!!!
ON [JACKHAMMERED]...
first, look at this, i recently made a placeholder icon for jackham's itch io page!!! (it's currently an unpublished draft though)
this isn't even the final thing, but it still somehow slaps. why did i make a placeholder icon? it's to replace the old one, which was this
BLEGGH. i went ahead and made a better one, even if i'm the only person who can see it in its unpublished state LMAO. anyways.
where am i now with [JACKHAMMERED], you may ask! good question
over these past couple months, i've managed to draft a bunch of documents consisting mostly of worldbuilding and character essays. the jackham google drive has a total of (counts my fingers and toes) twelve docs, that's right, TWELVE, currently marinating in the drive. i didn't even know i had it in me! though here lies the problem- out of all these charming character profiles and location docs, only two of them are a 'plot doc'. two, 'cause the first one became half-finished and the vibes were just off whenever i came back to it, and the second one went a lil farther than half, but still suffered a similar fate.
in shorter words, i'm stumped. and i can certainly pinpoint it to not being able to narrow down jackham's scope. i know i want this game to be something great, something that is a culmination of all its wonderful inspirations, but my mind is in a constant tug of war between wanting it to be a chapter-by-chapter thing, or just one full game. it leaves me feeling scatterbrained and unfocused. and even if i DID know what i want, it still feels... well, big. my general plans for jackham feel ambitious for someone who's swan diving into renpy with 0 knowledge. im just one guy !
and so my solution to that is...
i'm making [In The Middle]
NOW I KNOW HOW IT LOOKS LIKE
"another VN? but chaurchey ur already stumped writing for jackhammered, how can you possibly write for this one?!"
the difference is that i feel comfortable in narrowing things down if i start fresh. i still want to work with the initial ideas i have for jackhammered, but i'm putting it away for now until i feel ready. at least with In The Middle, i hope to apply the experience i've gained and tackle jackham again. i'm sure boel, olned, and kade can wait for me in a couple of months. maybe more.
so what exactly is [In The Middle]?
picture this: the sun is slowly sinking, with you finally reaching the gate of your house after a long day. your plans upon touchdown consist of only two things: microwave dinner, and a well-deserved nap. but you would quickly forget them when a flash of light temporary blinds you- and now there’s a hooded stranger on your lawn; you have but four days to find out who they are and where they came from, before the inert copper megaminx in their possession becomes active once more. a newfound friend, a stranger, or perhaps something more; only you get to decide.
"In The Middle" is a test game that's precedent to the production of [JACKHAMMERED]. the story will be separate, short, and non-canon (maybe! who knows!). it's mostly for me to test the waters so i can properly bite off what i can chew for jackham, while also having the freedom of experimenting! two characters and one outcome, but the choices you make affect the way it's delivered (nods nods). this feels like a scale i can work with, and i've already pumped out a bunch of concepts in a separate drive which makes me really excited to do this!! it just occurred to me how much the isekai concept keeps bouncing around in my head rent free, but with In The Middle, the opposite more or less happens. Pieve gets isekai'd to you
who the hell is Pieve
TADAAAA!!! meet Pieve, that very stranger whom that portal puked out into your lawn. naked and afraid, so to speak. and oh, the beauty of concept art... i take pride in the fact that their design isn't even final yet as i've got more things in mind i want to tweak before i give this chochi spawn the Chochi Seal of Approval. aaaaand i'm gonna leave it at that so i don't spoil stuff. after all, learning about them is the goal.
writing sure is HARD. but god, so is reading. so if you sped-run and skimmed through the entire update post up to here, well done!!! i would've done the same!!! this took hours to write but i'm glad to just get this out of the way because my followers on here deserve an update too. in closing, i'd like to mention just how much i am proud of myself. not just with the progress i've made for this idea so far, but with just. everything. if you told the me from 11 months ago that i would all of a sudden be into making games, i would have not believed you. but here we are, trajectory of life changed and all! i hope you can look forward to [In The Middle], and soon enough, [JACKHAMMERED].
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I learned to retexture hair so that I could use some hair meshes I liked, but which weren't available in Io's textures yet. This is my first upload of hair, but I have some more hairs in progress that I'll definitely put up later. They come in THIS set of three families of mostly pooklet natural colors (but if you don't like the same color set as me, there is a volatile base texture included).
Jujujam Lion Roar: 15.6k poly. Original 4t2 conversion by @evannamari. This mesh is animated with a really cute bounce. Download on SFS
SAU MYOS M23: 3.1k poly. I always want more low-poly hair for normal guys. Download on SFS
CREDITS: io/serabiet (textures), pooklet + theraven + digitalangels (colors). Also, shout out to @mrs-mquve-cc for 1) inspiring me to switch to this style of hair and 2) making a very helpful video tutorial that was the only reason I learned how to do this!
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Thanks for the tag, @disorderlyadjustment
I now have to post my lock screen, last song I listened to, last picture I saved, and last picture I took
(Well, don't have to, but I'll play along lmao)
@pizzopaps, @annoyinglylogical, @skellagirl, @watchtowertoarrow, aaaaand @butchgomez, if any of you wanna participate, you're more than welcome ❤️
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BONDING OVER BLOGS...
Look at us eh? Meeting here with our collective love of Bond to swoon in a virtual room. Built on years of movies and video game adventures alike, it's a match made in 007 heaven.
Now that we've gotten the somewhat weird intro out of the way, we're here to chat about the latest goings on with Project 007 - IO Interactive's Bond themed game that's currently very much in the kitchen...
In a recent interview with Gamereactor, Senior Technical Executive Producer Cris Vega wasn't shy in confirming a few things on the next BIG James Bond video game!
"It's going to tell the story of the first Bond and how he becomes the secret agent that he is, but that's what we can comment on." said Vega.
It does leave us wondering whether Bond will take on the likeness of Daniel Craig, seeing as that fits heavily with the narrative of his first appearance in 'Casino Royale'! Or perhaps we'll have a brand new look to the main man in this origin story...
Vega also confirmed the game as an 'online multiplayer RPG' and that it'll be likely be available on console and PC (nothing confirmed), whilst also suggesting it's still some years from releasing.
Stay with us for more updates on Project 007 as we get them! We hope to see you again soon in this virtual room for a James Bond swoon!
-Jack
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