Tumgik
#there can never be any moral colonialism
cartoonpigeon · 1 month
Text
thinking about how its implied that Paul WILL eventually ecologically destroy dune. how in his quest to bring them "paradise" he will destroy their way of living. the way my heart sunk whenever it was mentioned. the way we see how badly water effects the worms
205 notes · View notes
avese23 · 6 months
Text
I feel like it says something that a famous 19 year old being extremely shitty on the internet is trending more than anything about politicians or effective protests or the actual acts of genocide.
Like yes, people feel betrayed that their parasocial bond with someone not trusted with alchohol or public office has been broken. And yes tumblr would rather focus on fandom than politics and the fact that stranger things is trending but Palestine is not is perhaps evidence of tumblrs (alleged) suppression of what’s actually being posted.
But it still feels gross to see. Telling a Jewish kid to kill himself helps literally no one, and no one cares that this scandal upholds your pre existing dislike of a show and now you feel superior. Yes his actions should upset you, so let yourself feel that anger and disappointment, boycott his stuff, express he’s in the wrong. But then focus on the more dire problems at hand.
In general can we, *for once* make brown people’s suffering about something besides whether you favorite white celebrity is ok with it?
3 notes · View notes
fairuzfan · 3 months
Note
I have concern that I may still be technically zionist despite claiming to be pro-palestine. This is because I knew very little about Palestine when October 7th happened, so in the time since I have been reluctant to have a stance on a two-state or one-Palestinian-state solution. I know now that almost all of Isreal is stolen land and recognize Isreal only exists due to colonialism, it took me a long time to learn that but I know it now. Before I knew that, I knew that regardless of the prior history that in current day Palestine is being subjected to a genocide. However, I struggle with politics and therefore struggle with understanding how a one-Palestinian-state could be achieved and have concern about what would happen to any genuinely innocent people who live in Isreal. To be clear, Isreal as a whole is guilty and I just have concern about what will happen to the portion of people in Isreal who are just as horrified as the rest of the world at what their government is doing. I do not personally know any Palestinians, so I have not known who to talk to about this especially since I do not want to overstep in any way. Theres more context I could provide but I wont because this is roughly the gist of where I am currently at when it comes to my concerns about whether or not I am still zionist. Do you have any reccomendations as to what I can do about my concerns? I am not sure whether or not I am overstepping right now by asking you this, but I do not know any other Palestians on a personal level that I can go to.
hey thanks for sending this in. i think we all have zionist biases that we have to unlearn, even i catch myself falling for it sometimes. so it's not necessarily a moral failing if you're trying to undo the zionism you've been taught. thanks for trying to undo it!
i do want to correct you a bit thought, in that *all* of israel is stolen land because israel is a settler colonial society. until it is relabeled as "Palestine" it can't not be stolen land.
I guess my advice is that you read scholarship and perspectives on palestinian thought and heritage. i can't tell you what a free palestine will look like but i can tell you what i imagine it to be. but what i can tell you is that the state of israel is fully intent on erasing all traces of palestinian life no matter what.
i guess i can tell you why "two state solutions" don't really work because there is no.... prevention of settlement building in the west bank and they'll never really promote *not* settling in the west bank. like i really cannot imagine a world where there aren't settlers on palestinian land no matter the case. and that's even not allowing palestinians the right of return to their homes and expecting them to give up what they dedicated their lives to. many palestinians in the west bank and gaza are themselves refugees because they were displaced in '48. so no matter what, palestinians will always get the short end of the stick and told to "just deal with it."
plus, why are we concerned with the supposed future danger towards israelis when the current, very real danger towards palestinians exists? shouldn't we prioritize actual events over hypothetical ones? why should we concern ourselves with the future when for palestinians its not a guarantee? i have no idea what's going to happen to gaza, for example.... shouldn't we prioritize that gaza lives on today?
i think i would question why you think israelis are inherently in danger in a one state solution? like do you assume that palestinians will all universally commit violence on all israelis? is it because you believe that hamas wants to kill every single israeli jew no matter what? if so, i think that's where your problem lies — in the assumption that peace can only be achieved through segregation just in a lighter form (because the state of israel relies on segregation as a principal of its existence as a jewish state). what about the palestinians who fear living side by side with the same people who raped, tortured, and murdered them for 75 years, or advocated for their deaths? aren't they inherently in more danger?
i mean palestinians have consistently been painted as the villains for more than 75 years. like in every aspect. i think to really truly be antizionist you need to prioritize palestinian concerns and worries over israeli ones because of how.... unwilling much of the world is to even consider them.
approaching zionism from an idea of an inequality structure is also necessary — rather than assuming its a one off system, we examine it as a perpetuation of multiple types of systems of inequality embedded into one. i recommend the institute for the critical study of zionism (click) for more information on this. There's also this book by Ismail Zayid written in the 80's (click) about the longtime violence the ideology of zionism has done to multiple communities, not just palestinians.
Here's a great reading list by palipunk about different aspects of palestinian thought and culture (click). i suggest looking through them to help decolonize our way of thought.
i might add on to this later if i think of something else to say.
744 notes · View notes
palms-upturned · 4 months
Note
But you can take direct action AND vote harm reduction as much as possible. In fact, you SHOULD be doing that. Yeah there are too many people whose stance ends at "vote for the least bad" but the problem is the worst of the politicians have dedicated followers who will aggressively vote their guys into the office to the detriment to everyone else. So, yes, get involved and march and everything else but please still vote harm reduction. That's all most of us are asking. Because the worse side of this is still going to be doing genocide, they're just going to be sure to bring some of that genocide home and use it to ensure immigrants and queer people here are killed as well.
I think you need to sit with that last sentence you wrote. The point of my post was that if you cast a vote for people who actively participate in genocide in another country because you think their domestic policy is better for you, then you have to be able to understand and sit with the fact that you are breaking solidarity with colonized people. You are voting for the “leopards who promise to only eat the faces of people in the global south” party. You have to be prepared to accept what people extrapolate about you and your politics from this rather than take it as a slight against your morals that you need to defend yourself from.
Immigrants and queer people are already dying here. The Biden administration has not curbed the sudden rise in homophobic/transphobic legislation we’ve been seeing. Roe v Wade has been repealed, and we very nearly lost the Indian Child Welfare Act, too. We’re seeing a covid surge with numbers rivaling the very start of the pandemic, but none of the protections that we had at the start, which weren’t even good to begin with. And now that people are mobilizing across the country for Palestine, this administration is actively making it more difficult to even express anti zionist sentiments in public. Palestinian communities here are facing increased policing. You can talk about harm reduction all you want, but I struggle to see the value in supporting a party whose only appeal is “at least we’re not the other guys,” who can brazenly go against the majority of the American people over and over and over because they believe that they’ll remain in power no matter what because hey, what’s the alternative, let the republicans win? If there are no stakes for them, then what’s the fucking point? Why would they ever accede any demand that their constituents ever made of them? And if not, then what good is it to put them in positions of power?
Personally, I will never forget any of what I’ve seen as long as I live, and you will never catch me voting for any of these people. I won’t legitimize their strategy. I think it’s a fucking bad one, and I think that these people are never going to do anything but toe the colonial line. I can’t stop you from voting however you want to vote, but I genuinely fail to see how trying to rally people to vote against their better judgment is a better use of your time and energy than trying to rally your party to do something that people would actually vote for. In the meantime, regardless of who’s in what seat, the work laid out before us remains the same. It is always the same. We have to protect each other separate from and in spite of the state.
375 notes · View notes
zedecksiew · 2 months
Text
(Don't) Incentivise Ethical Behaviour
Tumblr media
In the ongoing project of rescuing useful thoughts off Xwitter, here's another hot take of mine, reheated:
"Being good for a reward isn’t being good---it’s just optimal play."
The quote comes from Luke Gearing and his excellent post "Against Incentive", to which I had been reacting.
My thread was mainly intended as a fulsome nodding along to one of Luke's points. It was posted in 2021, and extended in 2023 after Sidney Icarus posed a question to it. So it is two threads.
Here they are, properly paragraphed, hopefully more cleanly expressed:
+++
(Don't) Incentivise Ethical Behaviour
This is my main problem with mechanically rewarding pro-social play: a character's ethical choice is rendered mercenary.
As Luke Gearing puts it:
"Being good for a reward isn’t being good---it’s just optimal play."
Bear in mind that I'm not saying that pro-social play can't have rewarding outcomes for players. Any decision should have consequences in the fiction. It serves the ideal of portraying a living, world to have these consequences rendered diegetic:
The townsfolk are thankful; the goblins remember your mercy; pamphlets appear, quoting from your revolutionary speech.
What I am saying is that rewarding abstract mechanical benefits (XP tickets, metacurrency points, etc) for ethical decisions stinks.
+
A subtle but absolutely essential distinction, when it comes to portraying and exploring ethics / morality, in roleplaying games.
Say you reward bonus XP for sparing goblins.
Are your players making a decisions based on how much they value life / the personhood of goblins? Or are they making a decision based on how much they want XP?
Say you declare: "If you help the villagers, the party receives a +1 attitude modifier in this village."
Are your players assisting the community because it is the right thing to do, or are they playing optimally, for a +1 effect?
+
Tumblr media
XP As Currency
XP is the ur-example of incentive in TTRPGs. It began with D&D's gold-for-XP, and has never strayed far from that logic.
XP is still currency. Do things the GM / game designer wants you to do? Get paid.
Players use XP to buy better mechanical tools (levels, skills, abilities)---which they can then in turn use to better perform the actions that will net them XP.
Like using gold you stole from goblins to buy a sword, so you can now rob orcs.
I genuinely feel that such systems are valuable. They are models that illuminate the drives fuelling amoral / unethical behaviour.
Material gain is the drive of land-grabbing and colonialism. Logger-barons and empires do get wealthier and more privileged, as a reward for their terrible actions.
+
If you want to present an ethical choice in play, congruent to our real-life dilemmas, there is value in asking:
"Hey, if you kill the goblins you can grab their treasure, and you will get richer. There's no reward for sparing their lives, except that they are thankful."
Which is another way of asking:
"Does your commitment to the ideal of preserving life outweigh the guaranteed material incentives for taking life?"
The ethical choice is the difficult choice, precisely because it involves---as it often does, in real life---sacrificing personal growth and gain. Doling out an XP bounty for doing the right thing makes the ethical choice moot.
"I as the player am making a mechanically optimal choice, but my character is making an ethical choice!"
A cop-out. Owning your cake and eating it too. The fictional fig-leaf of empathy over a calculated a decision to make profit.
Tumblr media
+
Sidney Icarus asks a question which I will quote here:
"... those who hold to their beliefs of good behaviour don't feel rewarded, and therefore feel punished. And that's not a good feeling. It's an unpleasant experience to play a game where the righteous players are in rags, and the mercenary fucks have crowns and sceptres. So, what's the design opportunity? How do we make doing the right thing feel pleasant without making it mercenary? Or, like reality, do we acknowledge that ethical acts are valuable only intrinsically and philosophically? I have no idea how to reconcile this."
I would suggest that the above dichotomy---"righteous players in rags, mercs in crowns"---is true if property is recognised as the only true incentive.
+
Tumblr media
Friends As Property
Modern games try to solve the righteous-players-in-rags "problem" in various ways. Virtue might not net you treasure or XP, but may give you:
Contact or ally slots, which you can fill in;
Relationship meters you can watch tick up;
Favour points you can cash in later;
etc.
How different are these mechanical incentives from treasure or XP, really?
Your relationships with supposedly living, breathing beings are transformed into abilities for your character: skills you can train; powers you can reliably proc. Pump your relationship score with the orc tribe until calling on them for reinforcements becomes a once-per-month ability.
Relationships become contracts. Regard becomes debt. Put your friend in an ally slot, so they become a tool.
If this is what you want play to be---totally fine! As stated previously, games say powerful things when they portray the engines of profit and property.
But I personally don't think game designers should design employer-employee relationships and disguise these as instances of mutual aid.
+
Friends As Friends
In the OSR campaigns I'm part of, I keep forgetting to record money. Which is usually a big deal in such games, seeing as they are in the grand tradition of gold-for-XP?
In both games, my characters are still 1st-Level pukes, though it's been months.
I'm having a blast, anyway.
My GMs, by virtue of running organic, reactive worlds, have made play rewarding for me. NPCs / geographies remember the party's previous actions, and respond accordingly.
I've been given gills from a river god, after constant prayer;
I've befriended a village of monsters, where we now live;
I've parleyed with the witch of a whole forest, where we may now tread;
I've a boon from the touch of wood wose, after answering his summons.
Tumblr media
I cannot count on the wood wose showing up. He is a character in the world, not a power I control. Calling on the wood wose might become a whole adventure.
Little of this stuff is codified my stats or abilities or equipment list. They are mostly all under "misc notes".
Diegetic growth. Narrative change that spirals into more play.
This is the design opportunity, to me:
How do we shape TTRPG play culture in such a way that the "misc notes" gaps in our games are as fun as the systemised bits? What kinds of orientation tools must we provide? What should we say, in our advice sections?
+
A Note About Trust
The reason why it is so hard to imagine play beyond conventional incentive structures has a lot to do with trust.
Sidney again:
One of the core issues is the "low trust table". I'm not designing just for myself but for my audience. For a product. How much can I ask purchasers and their friends to codesign this part with me?
Nerds love numbers and things we can write down in inventories or slots because they are sureties. We've learned to fear fiat or player discretion, traumatised as we are by Problem GMs or That Guys.
The reason why the poverty in Sidney's hypothetical ("righteous players are in rags") sounds so bad is because in truth it represents risk at the game table. If you don't participate in the mechanics legible to your ruleset (the XP and gear to do more game things), you risk gradually being excluded from play.
You have no assurance your fellow players will know how hold space for you; be considerate; work together to portray a living world where NPCs react in meaningful ways---in ways that will be fun and rewarding for everybody playing.
You are giving up the guarantee of mechanical relevance for the possibility of fun interactions and creative social play.
+
The "low trust table" is learned behaviour--the cruft of gamer culture and trauma.
When I game with folks new to TTRPGs, they tend to be decent, considerate. I think there's enough anecdotal evidence from folks playing with school kids / newcomers / etc to suggest my experience is not unique.
If the "low trust table" is indeed learned behaviour, it can be unlearned.
Which rules conventions, now part of the hobby mainstream, were the result of designers designing defensively---shadowboxing against terrible players and the spectre of "unfairness"?
How can we "undesign" such conventions?
Lack of trust is a problem that we have to address in play culture, not rulesets. You cannot cook a dish so good it forces diners to have good table manners.
+
This is too long already. I'll end with an observation:
Elfgames are not praxis, but doesn't this specific dilemma in the microcosm of our silly elfgames ultimately mirror real-world ethics?
To be moral is to trust in a better world; to be amoral / immoral is to hedge against the guarantee of a worse one.
Tumblr media
+++
Further Reading
Some words from around the TTRPG community about incentive and advancement in games:
+
However, the reason there is a big debate about this is that behavioural incentives in games clearly do work, either entirely or at various levels. This applies outside gaming, as well. Why do advertising companies and retail business use "rewards" structures to convince people to buy more of their products? Why do people chase after "Likes" on social media?
A comment by Paul_T to "A Hypothesis on Behavioral Incentives" from a discussion on Story-Games.com
+
the structure and symbolism of the D&D game align with certain structures and values of patriarchy. The game is designed to last infinitely by shifting goalposts of character experience in terms of increasing amounts of gold pieces acquired; this resembles the modus operandi of phallic desire which seeks out object after object (most typically, women) in order to quench a lack which always reasserts itself.
D&D's Obsession With Phallic Desire from Traverse Fantasy
+
In short, my feeling is that rewarding players with character improvement in return for achieving goals in a specific way impedes some of the key strengths of TTRPGs for little or no benefit in return. 
Incentives from Bastionland
+
When good deeds arise naturally out of the players choices, especially when players rejected other options that were more beneficial to them, it is immensely satisfying. Far more than if players are just assumed to be heroic by default. It gives agency and meaning to player choice.
Make Players Choose To Be Kind from Cosmic Orrery
+
Much has been made about 1 GP = 1 XP as the core gameplay loop driver of TSR D+D. But XP for gold retrieved also winds up being something of a de facto capitalistic outlook as well. Success is driven by accumulation of individual wealth -- by an adventuring company, even! So what's a new framework that can be used for underpinning a leftist OSR campaign?
A Spectre (7+3 HD) Is Haunting the Flaeness: Towards a Leftist OSR from Legacy of the Bieth
+
Growth should be tied to a specific experience occurring in the fiction. It is more important for a PC to grow more interesting than more skilled or capable. PCs experience growth not necessarily because they’ve gotten more skill and experience, but because they are changed in a significant way.
Cairn FAQ from Cairn RPG / Yochai Gal
+++
Thank you Ram for the Story-Games.com deep cut!
( Image sources: https://knowyourmeme.com/memes/neuron-activation https://en.wikipedia.org/wiki/Majesty:_The_Fantasy_Kingdom_Sim https://www.economist.com/sites/default/files/special-reports-pdfs/10490978.pdf https://varnam.my/34311/untold-tales-of-indian-labourers-from-rubber-plantations-during-pre-independence-malaya/ https://nobonzo.com/ )
+
PS: used with permission from Sandro, art by Maxa', a reminder to self:
Tumblr media
247 notes · View notes
thedreadvampy · 2 months
Text
I mean fundamentally the thing about Israel/Palestine that makes people uncomfortable is not that "it's complicated" it's that it's extremely fundamentally morally simple, it's just difficult
there is not a morally acceptable solution that will be accepted by the expansionist Israeli government or its allies in Europe and America
the balance of power has remained basically the same since Balfour handed the country over. Israel has the power to displace and kill Palestinians without accountability because it's backed by the majority of major world powers. there's fundamentally no back and forth of power. Palestine and its people were sold from the control of the British to the control of Israel for the political convenience of a bunch of people on different continents. there's no retribution or wrestle for power. Israel has had power over Palestine for decades and Palestine, despite Palestinians occupying the land for millennia, has never had power over Israel.
the fundamentals of the situation are discomforting because Israel is in many ways the last surviving bastion of the type of turn-of-the-century colonialism which the contemporary economy of Britain, America and much of the West is rooted in.
that's why the media and political classes are so invested in the Israeli party line - not because Israel ~controls the media~ or whatever but because the fundamental existence of Israel is the interests of the British ruling class, for example. It is in the interests of the British ruling class that we accept as a basic precept that there are Civilised and Uncivilised nations, and that it is right and good and natural that the Civilised nations should be able to decide the fates of the Uncivilised nations, for their own profit, without brooking any complaint from the Uncivilised Peoples. The structure of Western capitalism requires, as well, that we accept that any number of deaths and any amount of suffering among the Uncivilised Peoples is an acceptable price to pay for the comfort of Civilised Peoples. That's why the media classes are more interested in pearl clutching that somebody slashed up a hack painting of a famously antisemitic and genocidal British lord than in the loss of swathes of priceless and irreplaceable artworks, historical relics and Human Fucking Lives in Gaza.
it isn't complicated. it's just uncomfortable because fundamentally it lays bare the basic reality of colonial capitalism, and generally we in the UK are sort of trying to pretend we're over that whole thing even though we're obviously not, politicians just try to be a bit less obvious about it. so it's discomforting to people to be faced with the rawness of Israel's open colonialism, and so those who can't or don't want to divest from Britain's own ongoing colonial endeavours end up tying themselves in knots trying to justify why it's Fine Actually.
while obviously Israel is a Zionist project so it can no more be decoupled from Judaism than the British empire is decoupled from Christianity, the conflation of Jewishness and Israel is a mostly irrelevant (and harmful) distraction from the underlying Problem With Israel, which is that it's an incredibly 19th century European style of colony in 21st century Asia, and the nature, consistency and ferocity of its colonial project has been pretty unchanged for like 3-4 generations.
but it's a very successful distraction because
a) a lot of people do actually hate Jews a whole bunch so yeah antisemitism is a genuine and legitimate fear, but it doesn't connect to the core issues of genocide, oppression and colonialism (and conflating Israel with Jewishness does play into existing antisemitic ideas of the Jewish perpetual foreigner and perpetual dual loyalty)
b) people want it to be complicated. They don't want it to be simple in a way that would create discomfort for them. We don't want to acknowledge that to free Palestine we'd have to take a hit to our own economies by not selling arms to Israel. We don't want to acknowledge that what's practiced openly in Israel is the same structure of systemic injustice underpinning almost all British and American foreign affairs, but with more of a veil over it. We don't want to challenge the underlying assumption that there are those who should rule and those who should be ruled over. But with the assertion that Israel=Jewishness, and the rewriting of history to say there's an Endless Cycle of Violence on Both Sides, Who Can Say Where It Started Really, you're off the hook! It's Complicated! Who Can Really Say?
(this Who Can Really Say thing is fascinating in itself. It's not like it's ancient history! it's been slightly over a century since the birth of the Israeli project! you can look it up! we have the news articles! we have the correspondence! this is my grandparents' generation not the distant mists of time!)
but yeah like fuck 'Israel controls the media' bullshit. It does not require a Shadowy Jewish Cabal of Puppetmasters to create mass appeasement from the media and ruling class, and if you think that's the best explanation you're fucking gross. The media and political establishment of Europe and the US are not being Controlled By The Wicked Jews. They are colonial projects. Israel is a colonial project. Their interests are aligned. It's not complicated it's So Fucking Simple. Our ruling classes, whether in Tel Aviv, Washington, Westminster or Berlin, are enthusiastically invested in the project of global apartheid. It makes them money. It maintained them power. It is in their interests to preserve the impunity of the occupying state where it shores up the civilised West vs barbarian East paradigm. It is not "too complicated" it's just huge, implacable and miserable to recognise.
201 notes · View notes
alienpossession · 4 months
Text
Body a Day 27: Closet
Tumblr media
I think it's convenient that these humans can be called in a whim and they will just come with no suspicion whatsoever that I need someone to fix my walk-in closet every single day. Well, I did call different companies in rotation and came up with different excuses or details, but so far, these handyman really proven themselves to be handy bodies to be worn by my people as they entered my walk-in closet with their gears eager to do their work and walked out already wrapped under our control
Tumblr media Tumblr media
So after around a month or so, I already built a sizable group of our kind's first colony on Earth. So I couldn't really control the type of bodies of the people I called to come, but I think this blue-collar sector filled with fit people with muscles that is not just for vanity but indeed useful and filled with strength. Some of them walked out gingerly after the possession, but some other just dashed out confidently as if they've never been possessed
Tumblr media Tumblr media
A few of them even outlandishly wanted to have sex with my vessels right off the bat after the takeover, it's like as if they directly wired to their human's lustful desire and let it control them rather than they override it, which is disappointing because we shouldn't degrade ourselves as if we're really human. We just used their body because it's easier for us to navigate this planet in their skin undetectable, and well, lucky that we ended up right away in a rather fit compound of people. Let's just say that I punished the morally-depraved right away and force them to be above their desire and not let their dick do the talking
Tumblr media Tumblr media
Anyway, the colony that we established slowly yet surely expanded because the work of these blue-collar worker exposed them to the home of the rich and famous around this neighborhood, which is known to be the most expensive zip code in this country. They sometimes left their original vessel to acquire the more socially endowed ones while leaving the rugged empties just a mere husk they can tell to do their dirty work. So, upon looking at their upgrade, you could say that I was inspired to get my very own upgrade, after all I'm the oldest colonist, I need to establish my dominance over these youngins, right?
So, right before Christmas, this huge guy walked in after I asked some help in my bathroom. I never expected such fine older person would casually walk in as this person couldn't be just a regular handyman. But I realized that he came down to my house because my vessel used this guy's service for the bespoke bathroom before.
Tumblr media
Being the prideful business owner that he is to the craft and services he provided, he decided to oversee the whole repair process. He came along with this other big, fully-tattooed guy that resembled more of the kind of people that I expected to come instead while the owner could talk his way to me about doing some other renovation in this house that his services can handle. Sizing him up and sensing his strength, the big guy seemed like a tough nut to crack in 1-on-1 battle, because.....just look at the guy, he's easily towered over any of us at 6'5" and that shoulder is as wide as a professional swimmer or something. I glanced around at the hard-working handyman kneeling to fix one of the broken tiles and started plotting. I decided to use the help of the tattooed bufffoon by taking care of him first, so when his boss was busy with another client call (I made another member of the colony to distract him), I asked him to came along with me to the walk-in closet in my bedroom as I need some help. Upon entering, one of my kind latched itself to his head and started crawling for control. He tried to swat my insectoid fella away, but he was not fast enough before the 12-legged-freak managed to get inside the buffoon. It was quick, just around a couple minutes or so and he's ready to help me get my upgraded body
When his boss returned from the call, all in a sudden, he choked his boss and easily lifted the 250 lbs muscle mountain with just one hand.
Tumblr media
That's when I crawled out from my vessel and with the help of the vessel's hand that still moved under my will, he grabbed my form and landed me right on the service owner's nose that I learned to be named Youssef. My used vessels then said stoically
"Well Youssef, you should rejoice, because you've been selected to serve a bigger purpose. Your service will be helping us tremendously to expand further, so let's crack that mouth open so I can squeezed in---"
---
That was a couple days ago. Now, I'll let you be the judge. I look way better now, right?
Tumblr media
172 notes · View notes
wonkyplate · 24 days
Text
how could you not be obsessed with the soong's when this whole family are designed to make each other depressed
a brilliant man who fathers androids in his own likeness, more concerned with the continuation of his legacy and research than with showing love to his own children
a kind woman with so much love to give but her husband and children can't love her back in the same way (except maybe lore, but we know that at some point she came to fear him and he was deactivated)
[spoiler] the eldest android, one of noonien's first prototypes, who lacks the positronic net his younger brothers are built with. i can only assume he was treated differently by his father for the "failure" he built him with
the middle child who is designed with all the faculties of someone who can experience the best and worst of humanity and is punished for becoming wayward as a result, with little to no guidance or help ("you could have fixed me!")
the youngest android who is perfectly suspended behind the window of humanity and spends his life trailing after it, constantly in search of fitting in when he's aware it may never happen. if this father truly loved any of them, data was the most loved - which begs the question: was noonien so afraid of showing love that he required a son who couldn't know the difference?
and then you've got:
data not remembering anything about his family (wiped clean) but he has all the memories of the colonists who feared him ???
[spoiler] juliana's memories and humanity being unknowingly transferred into an android because her husband couldn't bear the thought of losing her, something which data learns after he meets her decades after the memory-wipe, but noonien still ends up losing her when she leaves years later and remarries
[spoiler] the conflict of morality when choosing whether to tell your mother she is now an android because you're desperate to have some sort of a family to share your life with, and not telling her to save her happiness !!!!!!!!!!!
data being left behind out in the cold on omicron theta while the crystalline entity destroyed the colony and all organic life on the planet, because juliana was afraid that he would turn out like lore and she couldn't bear the thought of damning another son to a life of misery
lore and data clearly feeling some sort of sibling connection but neither of them being well equipped to be the perfect brother. lore is on a crusade for a satisfaction that he'll never achieve without his family's help and data is too rigid to fully understand the intricacies. there have been too many betrayals and too much hurt for data to let lore in willingly (+ vise versa but the Mentally Ill edition)
b-4 being entirely too good for this world. he deserved so much more
this family is one of the most fucked up things about star trek. roddenberry didn't want to introduce conflict into the utopian series and so while it's a beautiful vision to aspire to, it's got this naïve and unfulfilled feel to it. people and stories thrive on conflict & solution, so the writers must have an exceptionally difficult time keeping things interesting for us. tng pulled it out of the bag with the soong tragedies
92 notes · View notes
animentality · 2 years
Text
People's reactions to the queens death piss me off because at face value, sure you shouldn't mock the dead because "basic human decency" but also.
Also.
I resent westerners who proclaim "basic human decency" but only as a matter of principle and noble aspirations.
There's no basic human decency in colonization and imperialism and racism. I resent the Brits and Americans and other western citizens caring more about propriety and social misconduct and the social system they worship than they care about the rights and abuses of people of color across the globe.
It's just the will smith Oscar slap again on a grander scale. You care about the propriety and the disrespect because it fundamentally shakes you, when someone acts against your silly little social rules but don't care about the systematic violence perpetuated by your general social rules.
You don't mind violence or disrespect when it happens to unknown people of color.
You don't mind violence or disrespect or dehumanization in economic systems and politics. The invisible violence that affects people's livelihoods.
I resent the moralizing and the dismissive, disdainful gaze of those who are pro cop, pro system, and pro colonialism.
Liberals, who believe they're progressive but are not radical enough to truly effect change or understand that violence can be necessary.
Violent words are hardly anything.
You live on stolen land, feed from the crops grown on bloody soil, and want to clutch your pearls over people making a mockery over the death of a woman who isn't here to see any of it and even if she was, well.
She was a privileged rich white woman who was never going to be hurt by mean internet comments.
Why do you feel the need to defend her?
You didn't know her personally, nor did you ever owe her your allegiance.
Exactly what is your purpose then?
It isn't basic human decency at all.
Basic human decency would be asking why so many countries would have such negative and hateful feelings for the crown.
It would be listening when the colonized speak with hatred and trying to sympathize rather than shutting them down with a "she was a PERSON."
she was a symbol and a figurehead of an archaic social system based on the hoarding of wealth and the divine right of a single family to rule.
She was the figurehead of a massive colonial empire whose policies hurt and still hurt people to this day.
You should be fucking ashamed, actually.
You fucking idiot.
Stop being such a spoilsport too.
You gonna cry when Bill Cosby dies too?
Gonna insist he's just a person?
We do not owe the wealthy our tears. We do not owe politicians our respect.
You should stop pretending to care about people being respectful of the dead and just be honest and say that you care more about propriety than real people.
1K notes · View notes
daddy-dins-girl · 9 months
Text
Tumblr media
Pedro Boys - "Zombie Apocalypse Team"
this might be my favourite one yet... keep reading for headcanons!
related posts: Pedro Boys "During a Fire Emergency" Pedro Boys "Nice Argument. Unfortunately," Pedro Boys "Don't Fuck This Up" Pedro Boys "Dad(dy) Matrix" Pedro Boys & Stabbing Pedro Boys "Lawful/Neutral/Chaotic" Pedro Boys "Feral/Sad/Angelic" Pedro Boys Respond to "I love you." Pedro Boys "Character Tropes" Pedro Boys "Gay/Depressed/Horny on Main" Pedro Boys "Dad/THOT/Bastard" Pedro Boys "bring some Coke to the party" Pedro Boys "I Want a Baby" Pedro Boys "As Babysitters" Pedro Boys "As McDonald's Dads" Pedro Boys "in a horror movie" Pedro Boys "Cinnamon Rolls" Pedro Boys "5 Kids, 3 Chairs" Pedro Boys "Playing Monopoly"
Headcanons under the cut!
Leader - Dave York. Simply put, Dave wouldn’t allow anyone else to be in charge of him, regardless if they’d be better suited for it. Some of the others follow him out of fear, others simply because they'd just prefer not to be in charge.
Brawler - Joel Miller. The muscle. Not so great with his words, much better with his fists.
Weapons Expert - Din Djarin. A bonafide space cowboy, this man has it all. Blasters, rifles, flamethrower, jet pack. Evaporating infected before they even see him coming.
Brains - Marcus Moreno. Truly the Team Leader, but he lets Dave hold the title. He has the mutual respect of everyone, is level headed and the glue that holds the whole group together. He advises Dave, but in a way that makes Dave think they’re his own ideas. Marcus doesn't need to take any credit, he just wants everyone to be safe.
Medic - Frankie "Catfish" Morales. He’s no doctor, but he's had enough basic field medical training in his military days to at least be able to patch everyone up better than anyone else on the team. He’d prefer to be the Vehicle Expert but sadly, modes of transportation in the apocalypse are hard to come by.
Moral Support - Marcus Pike. Always looking at the bright side of the apocalypse. He likes to joke “when life hands you cordyceps, make mushroom tetrazzini”.
Scientist - Ezra. Not exactly Einstein, but he knows what berries and plants are safe and which to avoid during long treks through the wilderness. He’s proven himself useful more so than not. Mostly he keeps Dieter from accidentally un-aliving himself.
Risk taker - Max Phillips. Loud and outspoken, Max's mouth is always getting the group into trouble. Good luck to any infected that tries to turn him though, his ego is so big its like a thick candy shell around the vulnerable parts of his brain.
Stealthy - Oberyn Martell. Forget sniping infected from 100 yards away, this man simply sneaks up behind them and with some flourishing footwork they're on the ground with any sharp object he could get his hands on slicing through the flesh of their throat. He's also stealthy in the way he manages to slip into the others' sleeping bags without them evening realizing at the time that they want him to, but that's a headcanon for another post...
Dumbass - Dieter Bravo. It's not that he wants to die, it's just that he seems to occasionally forget that he can't just eat the fungus as if it came in a Ziplock bag that he use to pay 40 bucks a pop for.
Badass - Javier Peña. This man just continuously takes down infected as if they might actually come to an end. He knows that as quickly as he takes down one colony, four more spring up, but he's stubborn and refuses to stop trying, regardless of how tired he is of it all.
Mascot - Javi Gutierrez. He is babygirl. To be protected at all costs.
Distraction - Jack "Whiskey" Daniels. A real root-tootin, gun-blazin cowboy. Jack never needs to be asked twice to go put on a spectacle in the middle of an open field, gathering all the attention so the rest of the group can flank all sides under brush cover. He seems to have nine lives too, narrowly escaping death more times than any other. And he can handle his own. He argued for the spot of Weapons Expert but ultimately was swayed when he realized being the distraction actually meant being the center of attention.
Stereotype - Pero Tovar. One look at this man screams "if anyone was going to survive a zombie apocalypse, it's him"
Sacrifice - Dio. Look, it was his idea. The weird part was that nobody even asked him to.
First Dead - Eddie. It's just facts. In a long line of Pedro Boys deaths, someone had to be first.
Reply or reblog with your own headcanons, I'd love to hear them :)
202 notes · View notes
sahonithereadwolf · 8 months
Text
I went down another research hole the other night. Y'all might know about "Big Rock Candy Mountain" from O Brother, Where Art Thou...
youtube
But it, like most of the songs from that movie comes from a tradition of American folk songs. Big Rock Candy Mountains very specifically this tradition of hobo ballads. And, like setting aside the overtones of American colonialism that purvey all these sort of "there is a dreamland to the west for you to claim" songs, there is a cultural tradition of these. "Life is a struggle but there is a place where it's not if you can find it" is a very human sentiment.
There are plenty of medieval works on Cockaigne, which has a similar kinda tone to it. A land where the harsh realities of a blue collar or peasant class struggle can not exist.
But did you know about the secret gay lyrics of Big Rock Candy Mountain?
After Harry McClintoc recorded his version of this ballad, which he claimed he wrote in 1895 based off the stories he heard as a kid working on the railroad, a bunch of people took him to court because they claimed he stole and took parts of his song from a bunch of other hobo songs in the same traditions. Sweet Potato Mountain, Hobo's Heaven, An Appleknocker's Lament... As part of the court dispute, McClintock was told by the judge to perform the song. As art of the court record we have a last stanza which is not used in the cleaned up version used for records and "reputable venues". This was recorded as:
"The punk rolled up his big blue eyes And said to the jocker, "Sandy, I've hiked and hiked and wandered too, But I ain't seen any candy. I've hiked and hiked till my feet are sore And I'll be damned if I hike any more To be * * * * * * * * In the Big Rock Candy Mountains." Now NO ONE KNOWS what that last lyric is. However we can make some very educated inferences. This is about gay sex.
And it's not like "Big Rock Candy Mountains" is immune to commentary despite the more sanitized versions you'd see later from the likes of Burl Ives.
I'm thinking very specifically: "In The Big Rock Candy Mountains All the cops have wooden legs And the bulldogs all have rubber teeth" and
"In The Big Rock Candy Mountains The jails are made of tin And you can walk right out again As soon as you are in There ain't no short-handle shovels No axes, saws or picks I'm a-goin' to stay where you sleep all day Where they hung the jerk that invented work In The Big Rock Candy Mountains" Going back to the lyrics "The punk rolled up his big blue eyes"
Punk in this context and original use, especially in it's use in hobo culture refers to a younger man or boy being kept for sex and other menial task.
Which, you know, should put a whole new context to see how it's been used against other forms of youth culture. Hippies, greasers, punks,ect. And at least for me makes it's misuse feel even more slapdash and pathetic.
If you doubt this, it is quickly followed up by the term "Jocker" "And said to the jocker, 'Sandy," a slang term of the era referring to an aggressive and usually straight passing dom top, especially in the context of prison.
To be a little flippant, this is a twink grumbling to a daddy.
As I mentioned before, no one actually knows what that missing lyric is. Or at the very least it's never been made public.
But give it's proximity to "sore" and "more" a lot of guess tend to jump to the word "Whore".
Sam Eskin actually interviewed McClintock for Folkway Records and which, when asked about the lyrics said “the ambition of every hobo was to snare some kid to do his begging for him, among other things,”
This is something you see in a lot of early gay panic lit all the way up through the 80's. Especially as the moral authoritarianism of the Hayes code kicked in. But it also found itself in the early pulp lit where queerness could still exist (if behind a little mask and a performative, if dramatic, finger shake)
Queerness and homelessness were intertwined. Still are, both from my own personal experiences and if you look at the statistics. And it's not much of a leap to understand why. ---
But we do have some offered lyrics from other authors: "To be buggered sore like a hobo’s whore,” Is a popular one, which has it's origins from a 2002 folk music site called mudcat and waaaaay too British to read naturally if you ask me.
“And be cornholed till my ass is raw.” is another one you see passed around a lot. Which feels too forum humor.
George Milburn in 1930 offers "To be a homeguard with a lemonade card.” which is naive and sweet to say the least.
The fact is we still don't know this lyric, gay punchline (or at least gay panic) as it might be. All we know is that Big Rock Candy Mountain "Was never meant to be a parlor song" in McClintock's own words.
Well that and the insight it offers into social perceptions of queerness at the time and how it's shaped and shifted in the future.
What do you think this secret gay Big Rock Candy Mountain lyric is?
163 notes · View notes
comradekatara · 3 months
Note
Re: Zuko sexism and fandom: I think that a LOT of people are just genuinely unwilling to actually view Zuko's bad behaviour as actually consequential. He gets "forgiven" by the Gaang and he has a big dramatic duel and then he rules the Fire Nation so it's fine actually. If it wasn't fine he wouldn't have been forgiven, like Jet! They use the lens of end-of-series Zuko, influenced by how the Gaang forgives him, to then retroactively handwave away his earlier behaviour and view it as if end of series Zuko is just misguidedly doing those things, rather than it being an actual expression of what he believes in and his morality at that point in time. Part of it is an abundance of sympathy and projection because he's the most explicit (and arguably only explicit, because other child abuse victims are never injured or attempted-murdered that we know of, and that's the bar for many viewers. Neither are any other than Zuko positioned piteously or as victims of Serious Injustice.) child abuse victim in the show and we see so MUCH of his internal struggle. For like a whole book. There's also a consistent trend of viewing the Fire Nation as Yes, Actually, being better than the other societies, they just shouldn't have tried to spread it via war, so yes Zuko is ✨indoctrinated✨ but in a feminist galaxy brained way not a bad fascist way. So the colonialism would've been fine if people had just agreed with how great the Fire Nation is! Pretty much the entirety of Zuko's bad behaviour is handwaved away as "he's a good guy who had a bad life! We forgive him for all of it, he's trying!" And to a lot of viewers, it's also "he's also hot and I've had a crush on him since I was like 14!". He's genuinely a huge asshole to pretty much everyone around him like, almost 24/7, for the majority of the show. And he has his reasons but he's still caused a lot of harm, and that we see? he's basically only revised his views on violent colonialism, making his Anger other people's problem, and some parts of racism. He only ever addresses what he's done to the Gaang and Uncle to. Does he buy Song another ostrich horse? Does he give Kyoshi reparations? Did he ever find out if that farming family with the kid Lee were harmed for harbouring a FIRE NATION PRINCE? What did he do to apologise to the Southern Water Tribe? Whatever he did to apologise to and thank Mai, if anything, I can guarantee it wasn't enough. That's just his personal stuff, never mind his policy choices as the New Fiery Dictator. It's so boring and frustrating how much people gloss over his jagged edges, because without those edges his narrative and how he fits into the world and story just collapses completely.
you’re so right about all of this. I think his final scene with mai is especially emblematic of how his resolution is framed as “and they all lived happily ever after” even though I remember perfectly well how he treated that poor girl so I’m just yelling at her to run away the whole scene. although I will say that stealing song’s ostrich horse was probably his most justifiable crime just bc if I was a disfigured burn victim and someone tried to touch my face without asking I’d also consider committing petty theft against them. ngl. he still does owe her a new ostrich horse though. and of course framing his ascension as some grand victory is thematically/telelogically appropriate, but I highly doubt he would be like. good at firelording. but that’s for another post. ppl really like smoothing out his edges and treating him as if he’s beyond reproach when everyone only finds him so compelling in the first place because his flaws are so obvious, so they assume he’s more “complex” than the other characters (and also more relatable, but that’s for another post too). it’s actually kind of funny if you think about it. “he’s the best because he’s so noticeably flawed and therefore so complex but also I love him so he doesn’t have any flaws actually and is probably a feminist socialist who loves eating pussy and listening to women.” and this is also lowkey how ppl talk about sokka too but at least sokka does actually do those things, zuko doesn’t even pretend to😭 anyway. i keep saying today that you guys couldn’t handle revolutionary girl utena, but you guys REALLY couldn’t handle revolutionary girl utena…
97 notes · View notes
txttletale · 1 year
Note
I don't think the Minecraft critique you posited is really material: every instance of automation in Minecraft is an emergent mechanic. No Mojang developer* sat down and said "let's program in automatic farms". An obvious example is the flying machine, which is so obviously not an intentional mechanic but solely emergent. All of these mechanics are also Optional. It's just as possible to play like an environmentalist, sustainably farming and making limited use of non renewable resources.
It's like saying that Mario 64 supports the murder of baby animals.
Also, even in a game where you are indisputably doing Colonialism, both intentional and required (say Sid Meier's Civilization). What are you... harming? By simulating colonialism on pixelated land? Even if that's not your claim, why phrase this as a flaw with a totally fictional world? "You can do things in this video game that, were they real, would be Very Bad" is applicable to like... every video game?
* If you happen to bring up the shitheel Notch, it's worth noting was responsible for maybe 7% of the current game.
i am aware it is emergent! that's part of what my post was about:
Tumblr media
and sure, it is possible to play minecraft in any way you like, but the systems you are given to work with (you can destroy and replace blocks--you are given ways to cut down trees and cultivate new ones, but no way to interact with existing ones, for example) and the progression structures built on these systems (you--obviously--need to accumulate resources to craft, all the things you can craft other than the purely aesthetic ones exist to help you accumulate more resources) assume that you will be extracting resources. in much the same way that it's facile to argue that call of duty isn't about killing people because you can run around the first level of the campaign not shooting anybody for ten hours, saying that minecraft isn't about resource extraction just because (like almost any game) it contains space for oppositional reception and counter-intended play isn't a very good analysis.
anyway, i obviously don't think that you're harming anybody by playing minecraft! i agree with you that sid meier's civilization is an incredibly colonialist and reactionary game with a pretty abhorrent ideology and my playtime in it looks like this:
Tumblr media
this is a strange phenomenon i keep encountering, where people will see me critique the ideological implications of or assumptions inbuilt into a media property and assume that as a result i think it is somehow unethical or morally harmful to engage with it. that's a bridge you're making by yourself!
when i talk about the ideology of a game i am not laying that ideology at the feet of the game--rather, i'm using it as a platform to investigate the normative assumptions that are going into that game. minecraft is not the reason that colonialism exists--but its existence is a reflection of how colonialism has shaped the material and cultural situation in which it was produced.
and this last point is why i do think it is pointless to say 'it is a fictional world'--there's no such thing as a totally fictional world. because it's fictional innit. it has no autonomous existence--a 'fictional world' only 'exists' inasmuch as it is created by somebody living in the real world and it can be interfaced with by other people living in that world. it only 'exists' in the context of such interaction, and as such it can't be neatly removed from reality for analysis--at least not for meaningful and productive analysis!
tldr, i am not saying and have never said: when you play minecraft, you are doing actual real-life harm because the creators sat down and decided they love colonialism. i am saying that the systems and affordances of minecraft have resulted in the creation of extractionist systems of automated slaughter as an optimal strategy and that's important to keep in mind when talking about, say, 'what minecraft is about'
278 notes · View notes
licorice-lips · 6 days
Text
Okay, so I was thinking about Snape and although I'm avoiding like hell speaking online about Harry Potter, I think it needs to be said because it falls onto the rest of fantastical literature as well, especially those stories that have parallels to fascism/nazism/colonialism in their magical world.
I'd like to start by saying I don't like Snape for a variety of reasons, some of them because of Rowling, others because of the character himself, and others because of his fans, but today I'd like to talk about how Snape's Redemption Arc actually sucks and why, and also about how we're treating redemption arcs as a whole.
Okay, so let's begin by making a sort of timeline on Snape's life: he grew up in an abusive household, suffered bullying by the Marauders through school years, bullied other students as well, called his best friend a slur, "apologized", joined a fascist hate group that actively persecuted and hurt people for things they had no control of, acted on behalf of this group for years, turned against the hate group not out of morals but because their actions began to threaten the people he cared about (like they always said they would, how shocking), bullied his teenage students as a grown adult, acted as a spy against the hate group when it came back, died.
Right, so before I dive into all those things, what we also have to add is that Art isn't made in a vacuum. Just like science can never be done by a completely neutral party, our productions of art are completely based off of our views, especially when we're talking about writing. As a writer myself, I can see exactly how my experiences as a person in the context I was born and grew up in affect my writing and my production of art.
For example, it's very common that I find enemies calling themselves by their last names in American/European fiction but in Brasil, we don't normally call people by their last names unless it's very unique and as a nickname. So when I write enemies, they always call each other by their first names, simply because it doesn't feel right to me any other way. On a more serious example, most of the countries in my fantasy books have some history of colonization or dictatorship because it's a part of my history and I feel it's impacts to this day, so it's something that reflects my own thoughts and ideas in politics.
So when we talk about Snape as a character, we cannot escape the fact that Rowling created him. And as a European author, it's more than clear —and that's especially obvious to people who suffer under colonization to this day— that Rowling has a deeply ingrained colonizer mentality. The goblins in Gringots are a clear and problematic representation of Jewish people, the domestic elves LIKING being enslaved and not changing the status quo by the end of the books, and even Hermione being ridiculed for her militancy on it — these are all representative of how Rowling views the world.
Although there's more, all of those examples make it clear that, when she looks at fascist ideology as a whole, Rowling doesn't think the ideology itself is the problem: the ending is the depiction of them getting rid of the "bad apples" instead of making the "roots of the tree" healthy again is parallel to blaming bad individuals for a system that is corrupted and therefore corrupts. So basically, what the Harry Potter books tell us by the end is that it's okay for you to perpetuate a racist system, just don't do it so openly. The problem for her is not the system, but these people she considers "bad apples" which is basically right-wing ideology.
And my problem with Snape starts here: because Rowling sees purist views as an acceptable way of thinking as long as you don't kill people because of it (because for some reason that's a step too far — but when the system oppresses, beat down, and hates on marginalized people, that's okay) — in her mind and in her writing, Snape's ideological affiliation earlier on in his life is not that big of a problem, especially when he "changes sides".
Snape's active participation in a hate group is dangerously and irresponsibly downplayed both by Rowling and by Snape's apologists and fans when this is, in reality, one of the two greatest offenses his character has to compensate for in his "Redemption Arc". So when he hesitates at nine yo to say to Lily that being a Muggleborn doesn't make a difference (even when he knows it does in a practical sense of what's happening in the Wizarding World), when he despises Petuney for being a Muggle, when he says to Lily that what he, Mulciber and their "death eaters" friends did to Mary McDonald was "just a laugh (btw, I'm sure the Marauders also think what they did was "just a laugh" as well), all of this is not only extremely reprehensible, it's the kind of thing that makes a fascist, a fascist.
And it's not that I don't believe teenagers cannot change their minds and grow with more ease than adults, it's just that this alone would've been enough grounds to understand why Snape's redemption arc sucks. His beliefs from early on, even before he goes to Hogwarts, are extremely problematic and hateful, and they uphold the very corrupted system that is perpetuated against Muggle-borns in the Wizarding World.
Then we reach the point I wanted to make: it's very clear throughout the books that child and teenager Snape struggles with feelings of deep hatred against his parents (especially his father, who's a Muggle), inadequacy in social life even among his peers (wizards and witches) and isolation, all of which make a person undeniably vulnerable to extremist ideology.
And here's my first issue with Snape and his Redemption Arc: his trauma and feelings should not be an excuse for his bad choices and yet, they are used exactly as such. Yes, Snape was an impressionable teenager and yes, he was influenced by an ideology in his desperation to fit in and find solace in a community, but that doesn't matter.
None of it matters because, at the end of the day, his actions for this ideology are just as harmful, just as awful, just as cruel, as the actions of someone who joined the Death Eaters for thoroughly believing Muggleborns were scum. He harmed people just as much as Yaxley, Mulciber, or any other Death Eater who joined Voldemort for their hatred just for his support alone.
And more than that, even if Snape was in a vulnerable state and impressionable, he was still receiving other kinds of influences, influences that were contrary to the bigotry and cruelty of Voldemort — and he still chose to ignore those influences. There was still a level of choice to what he became as a young adult.
But even if there wasn't, Snape is —or at least he should be— responsible for his own choices regardless of influence. As they say in the Kingdom of Heaven film, when you're before God and he asks you why you did something, you won't be able to say that others told you to do so or that it wasn't convenient to do the right thing — it'll not be enough. And it's not enough because your actions matter more than your intentions. Your actions will be the thing that will determine what happens next, not your intentions. It'll be actions that will shape your path and influence or directly impact the path of others around you, not your intentions.
The older I get, the more I understand the power of action and how it says more than any intention or feeling ever will. At the end of it, Snape's actions are what matters, not his feelings or intentions. But as humans, we're so prone to empathize with others that we actually believe that, because someone feels guilty or regrets the things they did, that's enough to forgive them.
We forget that it's not.
Earning forgiveness must come with 5 major steps —
Accountability — do they acknowledge the way their actions hurt us? Do they acknowledge the way they hurt us? Do they acknowledge their role in our pain?
Apologies — do they apologize? Is their apology sincere? Do they hold themselves accountable in their apologies?
Acceptance — do they feel entitled to forgiveness? Do they accept the consequences of their actions? Do they accept the boundaries you impose on the path to forgiveness?
Amends — Did they take steps to mend what's broken? Do they make choices to prevent them from doing this again? Do they try to help without crossing your boundaries?
Alteration — Did they change the behavior that hurt you? Did they take steps to improve themselves?
Those steps are fundamental in a Redemption Arc because it'll exemplify to the (young) readers what is forgivable and how forgiveness is earned, not deserved. That's what grits me the most about Snape's "Redemption Arc":
There is no accountability, at least not for joining and upholding a hate group, and we kinda get accountability for what he did in his friendship with Lily, but in a fucked up way, let's see:
It was nighttime. Lily, who was wearing a dressing gown, stood with her arms folded in front of the portrait of the Fat Lady, at the entrance to Gryffindor Tower. “I only came out because Mary told me you were threatening to sleep here.” “I was. I would have done. I never meant to call you Mudblood, it just – ” “Slipped out?” There was no pity in Lily’s voice. “It’s too late. I’ve made excuses for you for years. None of my friends can understand why I even talk to you. You and your precious little Death Eater friends – you see, you don’t even deny it! You don’t even deny that’s what you’re all aiming to be! You can’t wait to join You-Know-Who, can you?” He opened his mouth, but closed it without speaking. “I can’t pretend anymore. You’ve chosen your way, I’ve chosen mine.” “No – listen, I didn’t mean – ” “ – to call me Mudblood? But you call everyone of my birth Mudblood, Severus. Why should I be any different?”
It's very important to me that we dissect this piece of dialog because it shows a lot about Snape and how every time he's tried to apologize, there's no accountability.
He didn't say he's sorry he said that slur (to LILY and only Lily, might I add, when at all would've been ideal but I'll have some leniency because of the situation) — he's said he's sorry, but not for what he has done, just for Lily. He didn't take responsibility for his words as he should — he says it 'slipped out' or that 'he didn't mean, again just to LIly.
He accepted no boundaries Lily tried to impose — sleeping outside Gryffindor? Really?
Most importantly of all, he took absolutely ZERO steps to alter his behavior so that he could never harm someone again like he harmed Lily. And that's very important, I cannot begin to explain how: when we regret doing something, the most fundamental step to take in change.
Change is fundamental to forgiveness but it shouldn't be conditioned by it. If we regret doing something harmful, the first thing to do is to change our behavior. Instead, Snape not only doesn't change his problematic behavior, he doubles down on it, joining the hate group Lily pointed out as one of the main problems in why their relationship couldn't continue, acting in the name of said group for years and only backing down on it when Lily is threatened.
And that reveals something about Snape's worldview: for him, since that day he called Lily a slur, the problem wasn't that he was a bigoted piece of shit (like Lily said it was), the problem, in his head, was that he hurt Lily. And that's not true. The problem is, one hundred percent, his bigoted behavior, and Lily says as much, more than one time. He just does not listen to it. He doesn't listen to her.
More than that, though, you can try to point out that he redeems himself by acting against Voldemort but I'm sorry: what Snape did is not enough. He was part — and believed in — a hate group, it's not enough that he changes sides not because of values, but because one person who is being threatened is dear to him (which was the whole prerogative anyway so I failed to see how he's even surprised by this). You can say that this is good or honorable or "love" but it's not cute to base your entire life around one person.
It's not honorable to prioritize one person over a whole world he was threatening before and not caring at all about them. Disregarding other human beings in favor of one is not as pretty as people think it is and Snape represents this very well: it makes you bitter, it makes you become abusive, cruel, a bully to everyone else. It's not pretty, it's not understandable. Be a fucking decent human being, it's actually not that hard.
But I digress again: my point is, that just because Snape regrets the things he has done for Voldemort (not even out of morals, which drives me mad) it doesn't mean he deserves forgiveness. He doesn't and he hasn't earned it, he didn't even try. Actually, he's so stuck in his regret, he's harmful because of it: guilt is a trap, babes. It sucks you in if you let it and makes you miserable as well as anyone around you. You'll be so remorseful and yet you'll hurt people because of it.
And it's the same thing I've been saying since the beginning: we need to stop associating feelings with deserving forgiveness because you don't deserve forgiveness, you earn it. Either you earn it from someone else, from yourself, or from both, but either way, it's earned, not deserved. If I were to excuse my harmful behavior every time just because I regretted doing something instead of earning their forgiveness by taking steps to apologize to the people I've hurt, I would be compared to my father all the time. And THAT would've been an insult.
Anyway, let's just stop feeling sorry for characters, especially fascists, just because they regret something. Please, let us hold our characters accountable for the shit they've done adequately and make our writers actually put in the work to make them earn the forgiveness they crave instead of just wallowing in their own misery, stuck forever in a vortex of hurting and being hurt that sucks people in. It's not a good example for us readers, it's not a good example of behavior, it's not what a good person who did shitty things should strive to be and we shouldn't think it is.
35 notes · View notes
rawliverandgoronspice · 8 months
Note
Something to also consider regarding WW Ganon's whole wind speech is that a lot of it is still mired in Orientalism and a lot of the tropes surrounding SWANA people and the desert aesthetic as a whole imo.
A key component of the desert in a lot of orientalist narratives is that the "east" is a barren desert full of backwards, uncivilized people who are oppressive to women and thus in need of saving and intervention from the "west." (Oversimplifying for brevity)
It's usually there to reframe the conversation on colonialism since it tries to erase the people there. It helps normalize the line of thinking that "hey, nobody was here anyway and anyone who was really needed our help, so we were doing everyone a favor."
In the context of Zelda, you can see that in how the Hylians are so closely associated with a connection to godhood and everyone orbits around them narratively and geographically.
In that sense, Ganon's coveting can be seen as a form of the game evoking pity without necessarily framing him as sympathetic, as if to say "of course he would hate this crappy place, what's there to like? Hyrule is vibrant, beautiful, and lively while the Gerudo are backwards, patriarchal, and in such a backwards way of living. Of course they'd envy us."
Ganon's character is intrinsically tied to the desert and our conception of it, which Zelda repeatedly shows as inhospitable and full of every stock racial trope imaginable. In OoT Ganon is referred to as some variation of "the wicked man of the desert."
It reminds me a lot of how people deliberately picture Africa as full starving orphans and uncivilized, but does so as a form of erasure.
It shows in the more sympathetic Gerudo too, like how Nabooru is presented as a heroic character, but she's sympathetic because she rejects the ways of her culture. The way we feel about the characters like Ganon and Nabooru are reliant upon us agreeing on a lot of basic ideas about the desert and the people who live there.
She's not really a character that escapes the issue by being heroic, since her heroism is defined by the same narrative that presents Ganon as wicked.
How we think of the Gerudo people as a whole and their relationship with the desert exists in relation to a bunch of real-world ideas of how SWANA people are treated. Something to consider I guess.
Hey, thank you so much for sending this ask!
I mean, I completely agree, and these are all great and necessary points to make. To be transparent, I do take the whole "wind" thing pretty metaphorically and not literally, as a stand-in for the Goddesses' favor basically, as well as some sort of subdued commentary on privilege and inherited oppression, principally because it would make sense for this version of Ganondorf to consider any effect on the landscape as a voluntary act of punishment by the Goddesses considering the flood and his previous monologue about the sea, but I fully recognize the games themselves do not go nearly as far.
In fact, "bad wind" remains an awfully convenient problem for the gerudos to have, since it exists without apparent cause. It's a case of bad luck, not anything constructed and maintained against them, certainly not anything the hylians could be responsible for in any way. So while this looks sympathetic, it is pitying and could theoritically be solved through, well. Submission. Not unlike the "solution" developed in both BotW and TotK that push against gerudo boundaries repeatedly, demand their loyalty and romantic devotion (framed as goodness, partially through pointed ears associated with "good" faith in the series as opposed to their "evil god" in OoT), and will have the hylians come and teach them how to survive in their own desert.
And fully agreed for Nabooru. Her moral balance never made sense to me, unless you come at it from a hylian (= "player" as conceived by Nintendo) perspective.
70 notes · View notes
wavecorewave · 8 months
Text
What I am proposing, essentially, is that we engage in a kind of thought experiment. What if, as a recent title put it, “we have never been modern”? What if there never was any fundamental break, and therefore, we are not living in a fundamentally different moral, social, or political universe than the Piaroa or Tiv or rural Malagasy? There are a million different ways to define “modernity.” According to some it mainly has to do with science and technology, for others it’s a matter of individualism; others, capitalism, or bureaucratic rationality, or alienation, or an ideal of freedom of one sort or another. However they define it, almost everyone agrees that at somewhere in the sixteenth, or seventeenth, or eighteenth centuries, a Great Transformation occurred, that it occurred in Western Europe and its settler colonies, and that because of it, we became “modern.” And that once we did, we became a fundamentally different sort of creature than anything that had come before. But what if we kicked this whole apparatus away? What if we blew up the wall? What if we accepted that the people who Columbus or Vasco da Gama “discovered” on their expeditions were just us? Or certainly, just as much “us” as Columbus and Vasco da Gama ever were? I’m not arguing that nothing important has changed over the last five hundred years, any more than I’m arguing that cultural differences are unimportant. In one sense everyone, every community, every individual for that matter, lives in their own unique universe. By “blowing up walls,” I mean most of all, blowing up the arrogant, unreflecting assumptions which tell us we have nothing in common with 98% of people who ever lived, so we don’t really have to think about them. Since, after all, if you assume the fundamental break, the only theoretical question you can ask is some variation on “what makes us so special?” Once we get rid of those assumptions, decide to at least entertain the notion we aren’t quite so special as we might like to think, we can also begin to think about what really has changed and what hasn’t.
Fragments of an Anarchist Anthropology, by David Graeber
70 notes · View notes