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#Itsuka Kendo
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bearandbirdfan · 1 month
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After an intense battle, Itsuka Kendo begins to feel sharp chest pain, stemming from the effects her Quirk, Big Hands, has on her heart. She begins to breathe faster and faster as the organ in her chest pumps irregularly, trying its best to not give out on her.
Models by Bandai Namco, SEGA and SAB64
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zewarudo · 1 month
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https://twitter.com/i_yo_ka
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quirkwizard · 9 months
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You know how Izuku trained with Sero, Tsuyu, and Uraraka to training Black Whip? Who else at UA do you think could have helped out Izuku with his training?
For the sake of this, I'll ignore "Fa Jin". Besides the fact that most people at UA can't help him with it, it isn't different enough from what Izuku is already doing to warrant any serious training.
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Jiro, Shoji and Mina: As the sensory specialists, Jiro and Shoji could try and help Izuku get a better understanding of what he's learning from "Danger Sense" and not be overwhelmed by it. Mina may seem odd to throw in here, but I'm only including her here given her own agility, maneuverability, and reaction time.
Ochako, Nejire, and Setsuna: Out of all the kids in the hero course, these are the only ones with any notable experience of flying. As such, they're the only ones that can help him work with "Float" And while they all use different methods, they could all help him figure out the various tricks when it comes to that kind of movement.
Kendo and Ojiro: These two really can't help him with his powers directly, but they could be super useful in increasing his capabilities. As far as we know, Izuku hasn't gotten any formal martial arts training. Maybe a few things he's picked up here and there, like the judo throw, could go much further with the right training.
Iida and Bakugou: Both Bakugou and Iida are some of the fastest characters in UA, but they have their own skills with it, with Iida having sheer speed and Bakugou having pin point control over his movements. They could try and help Izuku deal with the immense speed and control he has to pull off in order to utilize something like "Gearshift".
Aizawa and Midnight: Of course Aizawa, the guy who invented a whole fighting style based around ropes, would help a lot with "Black Whip". Of the two, I think Midnight has a more unique but need niche. As one of two other people in this series with a gas Quirk, she's the only real option to teach Izuku how to best utilize "Smokescreen".
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mhabirthdays · 8 months
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Happy Birthday
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Itsuka Kendo (Battle Fist) – September 9th
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dummy-dot-exe · 1 year
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by fumio936@fumio9361
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frickingnerd · 9 months
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kendo with an affectionate s/o
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pairing: itsuka kendo x gn!reader
tags: fluff, established relationship
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when the two of you start dating, kendo isn't as affectionate as you are
it's not like she's not affectionate at all, but she's much more casual about public displays of affection, like kissing or telling you she loves you
she does hold your hand a few times and always hugs you goodbye, but that's about as much as you get at first
but she does start to pick up on how affectionate you are compared to her
kendo does always intend to make the first step, but often times you beat her to it, taking her hand first or complimenting her before she can say anything
that's what gets her to realize that you slowly start to become the one initiating physical affection all the time and gets her to attempt to beat you to it a few times
after all, she doesn't want you to think she doesn't care as much as you do! because she just loves you just as much as you love her!
it starts a bit slow for her, kissing your cheeks or forehead instead of your lips, not wanting to rush things
she also gently strokes her thumb over the back of your hand when holding hands, to show some affection even if you managed to grab her hand first
you're always very happy when your girlfriend shows you she loves you through those small gestures and it makes kendo happy as well to see you happy! 
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tiktowafel · 2 years
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the girls of class 1-b!! setsuna's other hand is taking the picture :)
credits because not all of the costume alterations are mine:
ibara's design is from m0chicakes
pony's color scheme is from fujitastatara
kendo's and reiko's designs are inspired by doodlegraveyard
that's it, have a nice day :)
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eggsin1b · 17 days
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ITSUKA KENDO HCS!!!!! (+redesign), a redesign for kendo I'm planning to use for my BNHA OC comics <3
👊 ---- 👊
- Brazilian/Japanese
-Heterochromia
- Stretch marks scars, fighting scars in general
- Freckled skin
- related to Tsuburaba
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charadreemurr-p · 6 months
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Need Ultra Rumble to add their casual outfits IMMEDIATELY
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The BNHA Characters Responding to you Texting Them “You Hurt My Feelings” After a Fight | Pt.2
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Pairing: BNHA Characters x f!reader
Notes: Since I slept literally all day, I didn’t have the time earlier to post this. Now I do! I hope that you enjoy this chapter!
In this part I have: Itsuka, Monoma, Tetsutetsu, Shiozaki, Inasa, and Shishikura! 
If you want to check out my masterlist for the BNHA texting series posts as I make them, you can follow {this link} to the page!
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bearandbirdfan · 9 months
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New MHA transparents
Free for any use.
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benjingle · 8 months
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Happy Birthday Kendou!
Her birthday was a while ago but I procrastinate posting here </3
Oh god the quality (Better quality 1 / 2 )
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Bonus:
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sparkspartart · 8 months
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2023 vs 2021
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quirkwizard · 1 year
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Remember how you gave 1-A quirks from AFO? Can you do that with 1-B?
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Kosei-Muscle Augmentation: Since none of the Quirks synergize with Kosei that well, might as well giving him a little extra bulk to help him out.
Kamakiri- Rivet: While Kamakiri has some good offense and mobility, he is seriously lacking in the defense department. Plus it could give his blades a non-lethal option.
Manga-Wings: Unrestricted flight could give Manga a lot more opportunities too apply "Comic", like dropping giant stones on someone, and gives him a good getaway option.
Hiryu-Springlike Limbs: While this could offer him some extra mobility, I think that the main drawback would be how well it works with "Scale", giving his scales extra puncturing power.
Reiko-Storage: As Reiko needs items around to control, why not let her carry around whatever she wants inside of herself to control later? You start fighting her and suddenly get hit by a sink.
Kendo-Air Walk: I think that this could have some fun applications with her martial arts skill, giving herself footholds to attack from wherever she wants and some much needed mobility.
Pony-Spearlike Bones: This could have some potential interactions with "Horn Cannon", like giving Pony's horns more cutting power, or giving her smaller horns for her to control.
Jurota-Absorb and Release: Since he already has a lot that bulk and a high pain tolerance, why not give him a Quirk that relies on both of those things and gives him some unique offensive options.
Sen-Shoulder Mounted Jets: Extra mobility is good and all, but I mostly picked this to turn Sen into a human missile. He could just launch himself at whatever he wants for maximum damage if he wanted.
Ibara: Shock Absorption: Not only could this protect Ibara from anyone who gets close to her, but it could help enhance her vines as well, giving them a greater resistance to attempts to break or cut them.
Awase-Hypertrophy: While any contact based Quirk user would benefit from this Quirk, I think it works with Awase the best since "Weld" release on making as much contact as possible, letting him apply it to larger targets.
Kodai-Overclock: Now that she can move at high speeds, she can rapidly change the size of whatever she wants without worry if she got too close. You wouldn't even knew if she touched something until she release the affect.
Komori-Air Cannon: Considering that you can shape the air blasts and their long range, this could give Komori a great way to spread and focus how and where her spores move, countering some of her biggest weaknesses.
Bondo-Hardflame Fan: This does help his role in defense and gives him some extra offense, but I'm mostly giving this too him because of how it could combine with "Cemendine". Imagine a massive wave of burning, sticky glue.
Tetsutetsu: Tool Arms: This could give Tetstetsu a better range and greater suite of options in a fight while the normally vulnerable arms are protected in his steel coating. Plus it would make him look like a killer robot.
Shoda-Impact Recoil: As these are both based around kinetic attacks, there could be a lot of synergy between the two and how they can work around attacks, like empowering any attack he happens to counter. If nothing else, it can work to shore up Shoda's defenses.
Tokage: Super Regeneration: This has the most obvious interact. If Tokage can heal herself faster, it makes sending out the parts less of a risk, lets them stay away from her for longer periods, and would let her develop body parts at a extremely rapid rate for greater coverage.
Kuroiro-Rivet Stab: This could have a lot of synergy with "Black", letting Kuroiro sneak around and attack whomever he wishes from the safety of shadows. What's more is that it could work to give him a dark spot anywhere, sending them out to travel along them.
Juzo-Transforming Arms: I did consider giving him "Infrared" to see through his own mud, but I think giving him something more varied like “Transforming Arms” could make up for the one note nature of his Quirk and would be more useful for him given his intelligence.
Monoma-Warping: While I was tempted to give him "Overclock", I think this works better. By letting him teleport his allies and enemies, it could let him flex his strategic skills by moving people around, but it could bring people close to him to copy their Quirks if he needs to.
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crystal-sakura · 2 years
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New Collection Project 3 of 3: Boku no Hero Academia Ultra Impact - New SR/UR Memories (6)
NEW SR Memories:
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NEW UR Memories:
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