Game night results (from this poll)
Character selection inspired from extraterezi's post!
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CRITICAL ROLE - VESPER ELAINA DE ROLO - THE PRINCESS OF WHITESTONE
Vox Machina’s first hope after their battles were said and done, where they experienced their greatest loss. It was Vesper’s birth barely nine month later that reminded them all what they fought for.
Even growing up in the height of privileged, Vesper was taught to work for what she had. Oh, yes, she was undoubtedly spoiled and doted on, both with toys made in her father’s workshop, and glimmering trinkets from her mother, not to mention her aunts and uncles, but Vesper was already someone with a big heart, and a well of compassion and empathy that seemed endless.
But even growing up safe, secure, and undoubtedly loved, Vesper struggled as she got older to figure out who she was, and what her place was in the world. She knew that eventually, she would likely become the next member on the Whitestone Council after her aunt Cassandra, but she didn’t have the knack for bargains the way her mother, Tal’Dorei’s Master of Coin, or the tinkering imagination of her father, whose inventions for good or bad, have changed the landscape of Exandria.
What was she, the eldest child of Tal’Dorei’s greatest heroes, meant to do with her life? Her parents and her family at large were unfailingly supportive and loving, with no pressure or expectation, but Vesper? Well, she would have benefited from a bit more pressure and expectation. She fought tooth and nail to be strong enough, clever enough, to join The Grey Hunt, but sometimes she feels like it was merely her mother taking pity on her. Logically - and oh, Vesper can be logical, surely, she knows it wasn’t. If she wasn’t good enough to be a Hunter, then she damn well wouldn’t be there. And of course, she had an avenue that not many others in the clandestine organization could get easily. Doors were not often barred, and she was very much underestimated.
But as the years have passed, and she approaches thirty years - older than her namesakes both now. She lost one of her closest childhood friends, Will, was murdered trying to protect her Aunt Keyleth - The Voice of the Tempest - during an assassination attempt. Orym left on a covert mission he couldn’t tell her about. When he came back, followed by a very odd assortment of cohorts, she knew that she had to do something. The attack on her precious Aunt was more than what it seemed.
Now haunted by a vision given to her in a flurry of raven feathers and moonlight, Vesper must put all her training to the test to find out what it is about the Red Moon Ruidius, and warn Orym that assassins are after him and his friends.
Of course, that not only means her Parchwood Rifle safe in her bag of holding, but her parents are out of town and, well, she knows where all the good stuff is. Now... to just take the airship back to Marquette... unknowingly walking towards the one in the whole of Exandria who wants her dead.
For what is dead, may never die.
(none of these gifs are mine)
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It is April which means it is time for my approximately annual
mathblr roll call!
Reblog/reply if you are a mathblr and/or mathblr adjacent. And tag the other (at least semi active) mathblrs & adjacents you know of!
"What counts as mathblr? Do I count?" If you want to! Math shitposters! Math academia aesthetic blogs! Math studyblrs! Unthemed blogs owned by people who happen to be math fans! I want them all! I'm happy to see CS, stats, physics, and other math-adjacent folks too if they like hanging out with the math crowd!
And while we're at it, here is the link once again to the mathblr discord server (LCM- Least Common Mathblr). It's a good time and all are welcome :)
https://href.li/?https://discord.gg/JfRj3wxcwX
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Thinking again about the fact that when Eddie and Dustin finally convince Steve to play DnD with the party, all of them, but especially Eddie, quickly become exasperated with Steve who has extremely high charisma, and decides that he can fix almost any situation by flirting with whoever they were in conflict with. Especially the fucking monsters, this man is bound and determined to himself a monster boyfriend and until it happens, he will make every single person they come across fall in love with him. So naturally, this happens a lot:
Steve: I’m going to flirt with them
Eddie, exasperated: Steve, you can’t date this monster, he’s trying to kill you-
Steve: Hot.
Steve: I’ll flirt with them harder then
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it's always funny to me to see people describe percy as high int low wis because uhh.
this was him at level 10
his int and wis are the same and not only does he not have low wisdom his score gets him a +3 to wisdom-based throws and checks
he has good wisdom guys. he's just Like This
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Joshua Rosfield: It is of critical importance I facilitate an understanding with Dion Lesage.
Also Joshua Rosfield: (knocks a guard out) (enters the tent unannounced with an entrance like he owns the place) (talks as flowery as possible) The rumours of my death have been greatly exaggerated.
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When you've used only Astarion for lock picking and traps the entire playthrough but hes not in your party.
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Working on the Octavian/Agrippa essay, and I'm really trying not to get distracted by all the battles, but I made a timeline of Agrippa's early military career and--
45 BCE: Possible service with Julius Caesar in Spain.
43: War of Mutina, minor role.
42: Battle of Philippi, minor role.
41: Perusine War (officer). Successfully diverts and isolates Lucius Antonius’ troops, and convinces 12,000 of them to change sides without a fight.
40: Retakes Sipontum from Antony’s forces in the Perusine War and repulses Sextus Pompeius’ forces from Thurii.
39-38: Defeats an uprising in Transalpine Gaul; takes on a second campaign to deal with German raids; becomes second Roman general to cross the Rhine.
37: Politely declines a triumph to avoid embarrassing Octavian, who'd just gotten his ass kicked by Sextus. Foils Sextus' attacks by turning the entrance to the Roman underworld into a secret naval base.
36: Defeats Sextus, the "Son of Neptune" and most skilled Roman admiral alive up till that point, twice, ending the Sicilian War and solidifying Octavian's control over Sicily.
At this point Agrippa was only 27 years old.
I...kind of feel bad for Antony having to fight this guy five years later.
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sauron got banned from wearing spider-themed jewelry in angband bc melkor has Issues
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Serendipity Monroe: currently building her as an echo knight/bladesinger for a new campaign and I’m very excited about her
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"Welcome home."
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*insert hissing sounds here*
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Getting real sick of a certain subset of Destiny players complaining that it’s a baby game and crying to Bungie to nerf exotics and abilities when their ENTIRE POINT IS TO BE STRONG in specific ways as if they are being locked into using them.
IF YOU WANT AN EXTRA CHALLENGE STOP BEING SUCH A DPS GOBLIN AND JUST EQUIP SOMETHING THATS NOT TOP TIER META AND STOP COMPLAINING JESUS FUCKING CHRIST
MOOD. Go off.
It's incredibly annoying to me. They always use the argument of "the game should FORCE me to do things, I should not SELF-IMPOSE challenges." And like. ? I'm sorry but what? It's a video game for a big audience, it's here to be playable and accessible to the widest possible playerbase. There are plenty of ways to make the game difficult for yourself, so knock yourself out if that's your thing, but don't force others into it.
Like, I enjoy hard content, I regularly at least attempt day 1 raids, I do master raids, GMs, solo and solo flawless content and all that. But only when I want to. Sometimes I don't and I don't want to suffer in a patrol zone or struggle in a seasonal activity I'm doing for the story. The majority of the players don't want that. Designing games for the professional gamers only has NEVER been a good idea and never will be. Fifty streamers can't sustain a video game. It needs casual players who will want to come back to the game instead of feeling defeated.
One of the reasons I really enjoy helping others is because I know that casual players tend to struggle in stuff that's basic activity for me. I've seen people unable to get through a strike. I've sat for 10 minutes rezing someone who couldn't do the jump in a seasonal activity. I want those people to be able to play basic content without feeling frustrated and I want them to know that there are people out there who will help them out.
And this doesn't apply just to basic content, although it should start with that. I think all dungeons and raids and everything should be things that all players can complete. Fine, doing a master raid with all challenges should be tough, but it should be achievable with time and practice, not impossible. What a lot of these "pros" want is just completely divorced from reality.
It takes days and days of practice every time a new master raid is out for me and my team (all with thousands of hours of playtime) to get comfortable to finally finish it. We're far from casual players and it still takes a lot of time to be able to finish hard content. Making it even harder is insane to me. Like, if something is so hard that my team full of people, each with 5000+ hours of playtime and a coordinated team that's been raiding together for years now can't finish it, that means it's absolutely impossible for probably 90% of the playerbase. That's wild to me. Raids and GMs should have more people playing them. If master raids are too easy for you, Mr. I-Play-Destiny-For-A-Living, that's on you buddy. Unequip the super god tier god roll meta guns and loadouts or play something else.
And ofc, another excuse they make is "if I don't use meta, I am not going to win a raid race!" Then don't. Idk. Let me play you the tiniest violin. This affects literally nobody except a grand total of 50 people. Run your meta in day 1, and play with random shit otherwise. Play raids with all white weapons. Play without mods. Play without a HUD. Do things solo only. I don't know, make up a way to spice things up for yourself. I'm not interested in that and neither are 99% of the players out there. The game is genuinely hard enough for the majority of the players. On top of that, I am here to feel like a powerful space fantasy superhero. I am NOT here to die to dregs in patrol zones. If there's ONE thing that I know for a fact that put people off from Lightfall (as in this year of Destiny), it's the difficulty changes. They're annoying, frustrating and for some a barrier to entry more than anything else.
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[ID: Coloured cartoon/anime illustration of 3 women (Lucia: Plume, Lucia: Crimson Weave, Luna: Laurel) in regular attire, with yellow lighting. They look like a schoolgirl, biker chick and a comfy gamer respectively. They're described further in detail ahead. In the background are doodles of several characters.
Lucia Plume stands, looking down wide eyed at a kermit plush in her hands. She wears an oversized green coat with red lining over a uniform (blouse, red tie, black skirt with red lining, stockings, leather shoes). Her skin is tan, her pigtails are done with rectangular red bobbles. Tiny horns poke out of her hair.
Lucia Crimson Weave stands next to Plume with a wide legged, confident stance, hand in jacket pocket. She gazes to Plume from aside. She's tan, her white high ponytail done with a large bunnyear red ribbon. She wears a white jacket with red lining/accents and decorative zippers, red goggles around her neck, black turtleneck crop top exposing some underboob, navel piercing, denim shorts with belt chain, black fingerless gloves and ankle boots. Her legs feature several scratch scars. From her left hand dangles keys and a frog keychain.
Luna sits with fingers clasped across knees, looking up at both Lucias with a slight smile. She's pale. Black bobbles tie up her shorter white twin tails. She wears black headphones with red accents. Draped over her is a thin white cardigan edged with a grey diamond pattern. Under is a blouse with a red ribbon and grey moon charm, anklelength white skirt, and grey socks.
In the background are several doodles of other characters.
Liv and Lee in school uniform. Liv has a braided bun and cochlear implant. Lee has a blazer and pimples and a neutral look. Liv smiles wide as she says 'Lucia! You can sit with us!'
Commandant (in biker helmet and jacket with gray raven emblem) rubs their head awkwardly while presenting a wrapped gift with tag reading 'to: Lucia'
Rosetta (in neck brace and arm cast) glares determinedly with yugioh card between 2 fingers, saying ''Alpha'. It's time to duel.' Behind her Diana in a deer sweater worriedly says 'rosetta please rest.'
Phone with group chat named 'ASS NET'. 3 speech bubbles surround it: Exaggerated smiling chibi Roland emanating hearts. 1 heart bounces off a tearful chibi goth Lamia. 1 screenshot of of a youtube page featuring Lamia: Lost Lullaby's mermaid design. End ID.]
punishing gray raven but it's just the postapocalyptic rpg run by a very determined Luna for her younger sister and her friends. Chapter 1 to 8 is their shaky start to getting used to the system before they hit their stride, Luna gets better at narration, and a couple very weird dice rolls lead to wild story adaptation.
Read more for closeup of the phone
[ID: Luna's phone. The ASS NET group chat features some reaction emojies: Heart, skull, fish.
The youtube page is a torso shot of Lamia: Lost Lullaby. The cut off title is 'v] ORIGINAL SONG || 'Lost lullaby'. The 3 recommended videos are:
2 Bros try ghost pepper challenge. Thumbnail is chibi wide smiling Kamui, angry Camu and a pepper.
Study with me | 9 hours. Thumbnail is Chrome at a desk with a book.
ASMR. Thumbnail is blank eyed Wanshi with a syringe. End ID]
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