Incomplete list of movies and TV shows that would make great inspiration/settings for RPG campaigns, or one-shots (dungeons crawls), for DnD, CoC, or others:
So my boyfriend @mikk1n and I have been developing a 1920s Call of Cthulhu AU for Dishonored. This started off really small—I was mostly just desperate to get my boyfriend to play a TTRPG with me, and lured him into CoC 7th edition with the promise of having him play as his Dishonored OC, Moira O’Farrell—with the module “Paper Chase” from the Starter Set. And then, everything spiraled out of control and into this sprawling saga. Some highlights from the primary AND secondary campaigns we have planned:
PRIMARY CAMPAIGN
Havelock and Moira are bootleggers in the early 1920s in America. When they get a tip-off that the police are after them, they flee to Berlin, Germany and become smugglers trafficking archaeological artifacts through the black market.
They also run a bed and breakfast together, because why not.
Havelock and his smuggling partner, Josef, attract the attention of strange cult when a business deal goes awry. They’re captured, and it’s up to Moira (a disabled Black Irishwoman, for those who aren’t in the know) to go and find them.
Josef escapes on his own, but Havelock is transformed via a strange ritual into… something that is no longer human. Something that craves the taste of human flesh.
Even though Havelock retains his memories and capacity for reason, he is losing his sanity as he struggles to come to grips with his new, uncurable condition. Also, the cult is hellbent on recapturing him. Unfortunately for the cultists, Havelock is also hellbent on revenge.
SECONDARY CAMPAIGN
Corvo and Jessamine Attano are a young couple trying to make a new life with their infant daughter, Emily, in Berlin. Jessamine has left her wealthy family in England behind; the only thing she took with her when she left were the clothes on her back… and a small, insignificant-seeming pendant that her father gave her when she was very young.
Little does Jessamine know that the pendant is an eldritch artifact. Euhorn (and the cult he’s cozy with) want it BACK, and they’re willing to hire an assassin named Daud to kill Jessamine and retrieve what they view as theirs.
Daud accepts the job, but finds that he can’t kill Jessamine. This isn’t Miss Kaldwin, a shallow little rich bitch living off of her daddy’s money… this is Mrs. Attano, a scared young woman trying to make ends meet while caring for her daughter and husband. Daud runs away, but is found by Corvo later on. They talk and compare notes… and then decide to go cultist-hunting together.
I can’t say much more without releasing spoilers that Misha can’t yet know about. More shall be revealed with time.
I’m really enjoying this AU. Without all of their power and influence, the characters have a chance to actually be better people. There’s still a massive initial class divide between Corvo and Jessamine (he grew up in poverty on the streets of Havana, Cuba, while Jessamine was sipping from crystal glasses in her family’s townhouse in London, England), but the fact that Jessamine was able to walk away from that life makes her a better person than she was in canon as an Empress who responded so poorly to the Plague Crisis. She, Corvo, and Emily get a chance to be a real family together.
Likewise, Daud gets a real redemption arc. I’m not a big fan of Daud in canon; I feel like he can’t ruin Corvo’s life the way he did and subject him to the trauma of being accused of Daud’s crime and allow Corvo to be TORTURED FOR MONTHS ON END for that crime and then earn any kind of forgiveness. It doesn’t resonate with me.
I’m not sure if the primary or secondary campaigns will ever intersect. Currently I don’t expect them to, but it’s impossible to say what the dice will dictate. Some more tidbits about the characters and world before the post ends:
Billie is Haitian.
Daud is Moroccan, thereby giving him that French colonial connection to Billie.
The Outsider is the figurehead and puppet of a Great Old One.
The Golden Cat has become a cabaret club.
Havelock is a veteran of World War I.
Moira’s sister, Sian, was a volunteer in Cork, Ireland during the Easter Rising of 1916.
Pencil drawings I made in 1986 or '87 as handouts for 'The Mauretania', an adventure for the Call of Cthulhu rpg (second edition - published in 'The Asylum & Other Tales'). I modified the adventure quite a bit, as published adventures usually need a bit of bodging. These were essentially images I handed to players when they experienced certain events within the adventure. I also used the same approach when running homebrew adventures.
hi yall, first actual art post here!! i drew a keeper version of my sona for the call of cthulhu mini campaign i’m running, and i’m so excited to keep writing for it and start running it! i incorporated design elements from the main villain of the campaign >:3
Presenting the one, the only *cue drumroll* Morïna von Blutrot!
Mortician and funeral home owner/director extraordinaire, this early feminist Southern Belle is known on the odd occasion to turn her talents, vast knowledge of funerary customs and her experience working with death and the macabre to detective work concerning the eldritch world, and occasionally dabbles in the occult to the benefit of her partners but to the partial detriment of her own sanity💀👻
Has a strange connection to ravens...
This is my OC from my very first Call of Cthulhu rpg, I recently drew her up in varied detail to outline the costs of commission work🎨
To find out more or to commission me to bring your characters to life, visit my Ko-fi site or DM me here on Instagram😉🌸👻
I've accidentally started a Call of Cthulhu campaign. The ttrpg not the books.
and we short it down to C.o.C but it gotta be the funniest thing when one of my players ask "When's our next cock session?"
Especially infront of people who have no context.