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#lessons from the game industry
askagamedev · 11 months
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What are some of the skills/lessons you have learned since you first started working in game dev that you are the most proud of? And which skills/lessons have benefited you the most?
I've probably learned enough lessons over the course of my career to write an entire book, and then some. In fact, thanks to your question I think I might try writing a series of "lessons learned" posts when the fancy strikes me. Today, I will answer both of your questions with the same lesson:
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Everybody - player, artist, designer, engineer, QA, musician, writer, director, producer, executive, publisher, marketer, brand manager, influencer, interviewer, whatever - has a different perspective and different needs. If you want their buy-in, you need to show them the value in what you're proposing and you need to do so in a way they understand.
The same general principle applies across the board. Over the course of your career, you will need to convince others to agree with your line of thinking. You might need to show a player how the content you're creating is something they'll enjoy. You might need to explain to your lead why your chosen plan is a good one. You might need to persuade a brand manager why your ideas will work with the license. You might need to convey the specifics of a character to the character artist so they can figure out the visuals for that character. You might need to convince an interviewer that you're the right person to hire for the job.
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Each of these people is looking for something of value to them within the context of the situation. Sometimes it is just about explaining the situation to them in a way that they understand, like how I often rely on using visual aids and diagrams to explain concepts at meetings to help the artists, producers, QA etc. understand the issues I am solving so they recognize it as a problem that needs solving. Sometimes it is about persuading the decisionmaker (e.g. a player, a licensor, or an interviewer) that your proposal is the best one. In those situations, you need to figure out what your audience wants and the best framing for how your proposal hits those notes. The better you are at figuring out how to do so and presenting it in a way that the audience understands, the more likely that you'll succeed in getting their buy-in.
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tundrafoot · 8 months
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I love Across the Spiderverse and all the work that everyone on it, which is why it sucks that Miller and Lord sound like they're producers at EA games.
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waffled0g · 11 months
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Everyone gets “The 90s” look wrong and I hate it
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Couple years ago I saw these two board games at the store back to back. Well, not saw them per se, but ya know. Spied them out of the corner of my eye. And for a moment without reading the text, I couldn’t tell you which was which decade at first. Funny. Either they were in a rush to get these out the door or they wanted their throwback trivia game boxes to look uniform. I didn’t think too much of it.
Only, from then on I started seeing it MORE. Every time someone markets a 90s or 80s throwback...
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Goddammit they’re identical! What??! How did we let this happen? As a 90s survivor and a designer, this drives me up a wall.
Look, I know I’m late to the party to complain about “the 90s look” when we’re just starting to get sick of the Y2K nostalgia train. But c’mon, the 90s were not The 80s: Part Two™ 
Trust me when I say that we weren’t all wearing neon trapezoids up until the year 2000. The 90s look being peddled is so specific to the tail end of the 80s and an early early part of the 90s - a part of the 90s when it wouldn’t stop being the 80s. This is Memphis design being conflated with the wrong decade.
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Keep reading for a long ass graphic design history lesson and pictures of old soda and fast food.
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Specifically, the look is Memphis Milano, self-named by the Italian design house Memphis Group. Starting in the early to mid 80s, they made all sorts of furniture, fabrics and sculptures that were like a Piet Mondrian grid painting under heavy radiation. Their whole deal was defying the standards of existing industrial design up to that point on purpose. Chairs had weird arches, bookcases would be in strange alien colors, unusual materials like plastic or elastic were used in place of metal or wood, that sorta thing.
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Memphis quickly became the signature look for the decade. You can tell something’s influenced by Memphis design from it’s telltale trademarks:
Clashing, neon colors.
Use of diametric shapes.
Contrasting patterns like zebra print stripes, confetti squiggles and checkerboards.
It wasn’t long before Memphis Milano-inspired design was everywhere in 80s pop culture:
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It was a special time, yes.
I was a kindergartener at the tail end of the 80s, so I knew Memphis mostly through the lens of kids media. Toys, clothes, games, tv shows used it like candy colored catnip. Cable channel Nickelodeon more or less adopted the Memphis aesthetic as their signature in-house style and practically built a monument to it at a Florida theme park:
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I think this is why folks mistake what decade Memphis is representative of - 90s staples like Nick, Saved By The Bell, Fresh Prince - they all stayed around much longer than the design trend’s expiration date. 
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Couple that notion with the fact that companies are slow followers to design trends. Something gets popular and they want to get on the bandwagon? Gotta wait for the ink to dry, gotta wait for the production molds to be made. It would take a few years for them to completely work Memphis outta their system.
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Now, this is not to say Memphis is bad! Personally I’m a fan of the aesthetic, if my neon-drenched artwork wasn’t a tip-off already. But it is a trend, and trends never last forever.
So what took the Memphis Milano look down for good? This part’s up for debate, but I personally think it had something to do with this dude:
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It’s that grunge music from Seattle that’s so popular with the kids these days dontchaknow.
Once Smells Like Teen Spirit hit in 1991, the Nirvana tone drove the rest of the decade. Clean geometry became weathered, grainy and organic. Bright neon pastels became more bold. Bubblegum pop music sounded fake and manufactured. Attitude and apathy was authentic. Whatever.
Things got grungy. Things got grimy. Olestra was invented.
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I think the best way to visualize this transition is how Cherry Coke entered the decade and how it left it:
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1992 Memphis on the left, 1998 grunge junkie on the right. Fitting that the 90s would end with a design that looked like Darth Maul’s lungs.
Okay, so what should 90s retro design look like?
Continue on to PART TWO! Spoilers: No VHS filters or vaporwave needed, but maybe bring an antacid.
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alpaca-clouds · 6 months
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Why the media CEOs will always learn the wrong lessons
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Yesterday a friend and I talked about how the entire (AAA) game industrie looked at BG3 being as popular as it is and going: "Oh, we need to produce 100+ hour games, I guess! Those sell!" Which... obviously is not why it is popular. The game is not popular because it has 100+ hours of gameplay, but because it has engaging characters, that are well-acted and that work as good hooks for the players. Like, let's face it: The reason why I so far have sunken 160 hours into this game is, because I wanna spend time with these characters - and because I wanna give them their happy endings.
But the same has happened too, just a bit earlier this year, right? When Barbie broke the 1 billion and every Hollywood CEO went: "Oh, so the people want movies based on toy franchises! Got it!" To which the internet at large replied: "... How is that the lesson you learned from this?"
Well, let me explain to you, why this is the lesson they learn: It is because the CEOs and the boards of directors at large are not artists or even engaged with the medium they produce. They mostly are economists. And their dry little hearts do not understand stuff more complex than numbers and spread sheets.
That sounds evil, I know, but... It is sadly the truth. When they look at a successful movie/series/game/book/comic, they look at it as a product, not a piece of art or narrative. It is just a product that has very clear metrics.
To them Barbie is not a movie with interesting stylistic choices that stand out from the majority of high budget action blockbusters. It is a toy movie with mildly feminist themes.
Or Oppenheimer is not a movie to them with a strong visual language and good acting direction. No, it is a historical blockbuster.
And this is true for basically every form of media. I mean, books are actually a fairly good example. In my life I do remember the big book fads that happened. When Harry Potter was a success, there was at least a dozen other "magical school" book series being released. When Twilight was a big success there was suddenly an endless number of "teen girl falls in love with bad boy, who is [magical creature]" YA. When the Hunger Games was a success, there were hundreds of "YA dystopia" books. Meanwhile in adult reading, we had the big "next Game of Throne" fad.
Of course, the irony is, that within each of those fads there might have been one or two somewhat successful series - but never even one that came even close to whatever started the fad.
Or with movies, we have seen it, too. When Avengers broke the 1 billion (which up to this point only few movies did) the studios went: "Ooooooh, so we need shared universe film series" - and then all went to try and fail to create their own cinematic universe.
Because the people, who call the shots, are just immensely desinterested in the thing they are selling. They do not really care about the content. All they care about is having a supposedly easy avenue of selling it. Just as they do not care about the consumer. All they care about is that the consumer buys it. Why he buys it... Well, they do not care. They could not care less, in fact.
So, yeah, get ready for a 20 overproduced games with a bloated 100+ hours of empty gameplay, but without the engaging characters. And for like at least 15 more moves based on some toy franchise, that nobody actually cares about.
And then get ready for all the CEOs to do the surprised Pikachu face, when all of that ends up not financially successful.
Really, I read some interviews yesterday from some AAA-studio CEOs and their blatant shock and missing understanding on why BG3 works for so many people.
Because, yeah... capitalism does not appreciate art. Capitalism does not understand art. It only understands spread sheets.
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devsgames · 2 months
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I'm sorry but for people who cheer on mass game industry layoffs because they think it's some kind of upheaval that is going to "topple the AAA industry" or "teach them a lesson": I hate to break it to you but AAA studios have a metric shitload of money and despite what their press releases say, they really aren't hurting as much as they'd have you think right now. Thousands of jobs lost is a temporary setback to them; if it was actually a last resort move they wouldn't have all simultaneously put themselves in a position where they had to do it in the first place. These studios have been around for decades and will continue to be around, and they will continue to operate just as they have for the last thirty years because they have huge vaults and no morals. They aren't learning a lesson from this because most of them saw it coming but would never admit that.
Know who is being permanently impacted by games layoffs?
It's the indie studio making sick ass games you'll never get to play because they laid everyone off when a publisher tried to save money by pulling all their funding. The hundreds of workers who woke up one morning and found out they suddenly have no job to put food on the table for their children. The international workers who were let go from the job that supplies their visa that helps them stay in the country. The thousands of students who now have to compete over a pool of a dozen job openings, who will work in studios where all the senior staff and leadership who would normally be there to help mentor them into their roles were fired. The disabled workers who now no longer have health or insurance coverage for their survival. The workers who didn't get laid off but survived to see all their friends and coworkers lose their livelihoods for completely arbitrary reasons and whose morale has all but been completely obliterated. The workers in the Global South working for outsourcing companies who were relying on cancelled projects from AAA studios to put food on their tables.
So whenever you're inclined to assume that the suffering of workers is somehow teaching rich people a lesson, remember that no, it doesn't actually and almost never will. All it does is teach thousands of talented workers in the video game industry that games were never - and will never - be worth it.
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cheeseanonioncrisps · 3 months
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I really want the show to go into more detail about Husk's backstory as an overlord, partly because I feel like it's something the fandom is kinda glossing over and partly because it's lowkey one of the biggest obstacles that a Husk/Angel relationship would have into overcome.
'Loser Baby' emphasises the similarities between Angel and Husk's situations, but it also (probably deliberately, since Husk is the one leading it) brushes aside one of the most major differences between them.
Namely that when Husk tells Angel that he's not the only one who sold his soul, he's not just singing about himself.
Husk sold his soul to Alastor, yeah (or lost it at least, which amounts to the same thing), but he also traded in souls. He was that “psychopathic freak”, and was operating fro long enough to achieve Overlord status.
And, honestly? Having your soul owned by Husker back in the day probably sucked.
The one benefit of soul contracts for the person selling their soul is that they seem to get a fair amount of say in how the contract is written.
Angel's contract, for example, apparently has a clause stating that he's only under Valentino's jurisdiction when he's in the studio. (Which, btw, puts a whole other spin on why Val is so pissed when he moves out of studio accommodation and into the Hotel.) And Val is apparently bound to that. Even though he's pissed off and actively wants to put Angel in his place, he can't make any moves against him in the club.
Equally, since most overlords seem to be associated with a specific location/industry, you can generally choose who your working for and therefore roughly what kind of stuff you're gonna be doing.
In practice there seems to be a lot of manipulation and coercion going on on the part of the Overlords making these contracts— they're not fair by any means— but the sinners signing them are theoretically at least guaranteed the right to a (somewhat) informed choice and some control over the deals they make.
Having an Overlord who uses human souls to pay his gambling debts, however, completely undermines all that.
Imagine going into work for your job running the roulette games at the casino only to be told that the boss played a bad hand in a game with Valentino, and so you're a sex worker now.
Or being traded to someone who has you fighting turf wars for them, and realising that your contract doesn't have any clauses to protect your personal safety because you only signed up to be a bartender.
Or selling your soul for a job near your home and family so you can guarantee their protection, only to be traded to someone whose territory is on the other side of the pentagram.
Husk is a victim of his own addiction, yeah, which is one of the reasons why Angel relates to him. But his backstory implies that there must be a significant number of people out there who were also victims of Husk's addiction, and may not be as sympathetic. Dude basically owned other people as property (… we have a word for that) and then literally played games with their lives.
And like, I'm not saying he hasn't changed. He seems more empathetic on the show than his backstory would imply, and apart from anything else, he's had a pretty clear object lesson about what it's like to be on the receiving end of that sort of thing. (Ngl, I'm pretty sure one of the reasons Alastor keeps him around is because he's the type to find the irony amusing.)
But like, he's in this place where he can relate to Angel Dust's situation, while at the same time probably also being able to relate to Valentino and Alastor's perspectives (although I doubt he was quite as bad as Val to work for).
And I'm curious as to what would happen, later in the series, if the gang met someone who had sold their soul to Husk at one point. Someone who would also be able to relate to Angel's situation, but with Husk as their version of Valentino.
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liveontelevision · 2 months
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Tap Out Vox X Reader
Ok, I am in LOVE with this god dam TV head lookin ass, so here's a quick one shot of him being an absolute Sub! Mess!
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The All-Mighty Vees were the central powerline for entertainment and technology in Hell, but even those three dorks liked to have fun. Sometimes, they would play poker games on their rare nights off that miraculously lined up. Of course, money means nothing to these business partners, so they like to bet on favors. There were times when Valentino would lose to Velvette, who would get to use his studio for a day, or Valentino would get to borrow some of Velvette's actors for a shoot, little things like that; things that would be considered a minor inconvience. Until tonight, that is.
•••
Velvette created a sort of dancing competition program, and it was booming in Hell. The show was spiced up with a stage covered in landmines, falling spikes, randomly shooting arrows, etc. Contestants were judged by their talent and if they came out in one piece by the end of the routine. The season finale was fast approaching, but Velvette was lucky to get a quick game of poker in between her packed schedule. With her cunning and wit (and some cards under the table), Velvette managed to weasle a win from Vox. He was never one to complain about carrying through with these favors, so Velvette took the chance to bring her program to the next level.
"You have to compete!" She declared with pride, her hands slamming on the table, with a sly smirk. "It'll be easy, i'll get someone to train and. but i need a hook for this finale, and your dashin' face would be perfect. And! I'll pair you with my best dancer, eh? How's that sound, love?" She explained, showing no sign of wavering. She clearly had this planned ahead of time.
"Fuck me, Velvette." He squints, throwing his cards behind his shoulder. "Fine.. i guess the publicity will boost viewers on both our fronts- " He groans and crosses his arms over his chest. "- Hate to admit it, but i haven't been tuning in, doll. So, who's this dancer i'm stuck with?"
•••
You arrived in hell after a life of drugs, sex and booze. You always joked about going to Hell. It was obvious you wouldn't make the cut into heaven. What you definitely werent expectingbwas for Hell to look just like the busy and messy streets of the ritzy cities you would party in. With absolutely no shame or doubt, you were quick to work your way up in the industry to work for the Vees. You started with Valentino, working up quite an audience in that field. And he didn't even make a contract! You said yes to anything, so really, there wasn't a point. That grew to helping Velvette with some small rolls in some shows, then moved up to you, performing and acting often. You were the lead singer of a band in your life, and you had quite a few talents hidden up your sleeve. Truly, a perfect byproduct of the Vees. Once Velvette pitched the show to you, you immediately auditioned as always and were quick to get in.
Weeks pass, and you're finally in the top 3 of the show! You were a solo dancer throughout, but with the routines provided, you were required to find a dance partner. Velvette to the rescue, somehow managed to bag the other Vee, Vox himself. You'd be lying if you said this didn't get you excited.
During one of the dress rehearsals, you were finally able to work your routine with Vox. Sure, you've met him before and said hi in passing, even going out with the Vees for some press events, but you never expected to get this close to him. Velvette would provide some amazingly embarrassing footage of his dance lessons. The two of you couldn't help but giggle at the powerful demon, getting so frustrated to music. Still, seeing his towering figure made you siddently nervous to have such intimate contact with him.
He came into the rehearsal space with a black turtle neck and pants, going along with some heeled boots that he'd have to wear during the performance. No matter how nicely those tight clothes hugged his figure, it was immediately disheartened by the scowl on his face. You couldn't help but hold in a laugh, picturing the compilation of videos that Velvette had previously shown you of his many failed lessons.
You weren't wearing much, a lilac cropped tank top and some yoga shorts that almost seemed too small, as well as strappy jazz shoes that you had to wear doing the final performance. This get-up made Vox look you up and down when he finally meets with you face to face. His unethusiastic expressions made him look more childish and grumpy than intimidating.
To you, at least.
"So! Pleasure to work with you, sir. Can't wait to see how you keep up with me." You commented smugly, reaching a hand out for a formal handshake. He scoffs and brushes your hand away before simply walking off to discuss something with Velvette. You crossed your arms across your chest and huffed, letting some random assistant tie your hair up as you glared in his direction.
After Velvette scolded him on something you didn't hear, the rehearsal began. Since your usual style was fast pased and almost always involved some sort of sexual overtone, the plan was to choreograph something intimate to create a sort of power couple for people to route for. This involved a lot of close contact that you and Vox were immediately struggling with. With movements that involved swinging you around, dipping you, and generally keeping you close to his chest, it was no simple task for two demons with a competitive streak.
After hours of eventually getting the choreography down, the main notes involved the constant glares you two were giving each other.
"Hey! You owe me this, I won game night! So make this work, fucker!" Velvette was getting fed up with Vox at this point and there was a scheduled photo shoot for some promo images coming up, so you had to break anyway. You went into your dressing room to change into your costume for the shoot. A slinky red sequence dress with a tightened corset that hugged your hips and stopped right at the point where you had to pull it down every so often as to not flash anyone. Paired with some fishnets and black shiney jazz shoes. It was simple compared to some of the stuff Velvette's had you wear, but it'll definitely draw some eyes when plastered on a big enough billboard.
Finally reaching the studio after hair and makeup battered your face, you got a look at Vox. He wore a white button-up that was neary opened down to his clavicle, where the red belt of a tuxedo hugged his waist, tying your outfits together. He cuffed his sleeves while waiting for some kind of direction. You couldn't help but pause to take in some of his features that you've never seen before. The bare skin of his chest and the strong arms that led into the same blue claws that were just around your waist during rehearsal. He caught you staring and knew exactly what was going on in your head. His first response was to send you a smirk that you couldn't decipher as harmless or not. You both snap out of your gaze when Velvette yells in some directions to push you into the camera's frame.
You were menuvered physically, someone essentially adjusting your position until it looked right. The final pose had your chest flush to his, and your leg hiked up his body as you swung backward to look at the camera. Vox was there to hold you in place by gripping underneath your thigh and having a tight hold onto your waist. It was difficult, but after multiple other provocative positions, the shoot was finally done. The two of you quickly pulled away from each other, smothered by the clashing energy.
"This'll have to do, i guess. Okay, flat face, you're good for today. The next rehearsal is tonight, now shoo." Velvette doesn't even look up from the screen in front of her as she nearly throws the two of you out of her studio. The door shut with a slam after you stumbled directly into Vox. He had grabbed onto your forearms, forcing your hands to lay on his chest to brace your fall. You quickly pushed off of him to stand straight, crossing your arms and stubbornly looking away. The tightened laces of your dress pushed your cleavage up a bit, giving a lovely show for the TV demon that towered over you.
He lets out a sigh of disgust after snapping his gaze away from your body. "Knock it off, will you? You're acting like a brat." He hissed at you, beginning to walk towards the hallway with the dressing rooms. You quickly stumbled in the same direction, attempting to keep up with his long strides.
"Fuck you, Vox! I'm just trying to do my job!" You quickly retorted, finally walking alongside him, your arms crossed again. He takes another quick glance at your body, unfortunately getting caught. "And stop that, you freak! You'vs been eyeing me up all day, you might as well fuck me in the dressing rooms if your so interested in my tits." You snapped at him, but your last response gave Vox a wicked idea. He wasn't one to refuse a challenge.
"Sure, we've got time, doll." He shrugs off the comment as you start to turn into your room. You quickly turned your body to face him, an angry yet reddened expression on your face.
"Seriously, fuck you." You muttered, turning to enter your dressing room. You go to open your door before you're cornered against it by Vox's arms, caging you in. You turn back to face him, trying to appear disgusted even with the heat crawling over your cheeks.
"If you think you can handle it, sweetheart." He smirked down at you, enjoying watching you squirm more than he'd like to admit. It finally evolved into an unspoken game of chicken. You took your doorknob and opened the door, letting the two of you fall in. Aware of your action, you slid back to keep Vox from falling onto you. He stumbled forward while glaring at you, still not planning on backing down. But neither were you.
You grabbed the collar of his shirt and smashed your lips against his. It felt like a cold screen for a moment before quickly melting into the sensation of physical lips. He was shocked by the bold move but has played this game all too many times. It was always easy for Vox to charm or hypnotise his way out of a situation like this, but his competitive spirit was strong. He was quick to lift you up from under your legs and essentially drop you onto the vanity. The wood hit your tailbone with a thud, and you let out a flustered yelp into his lips. Your arms quickly found their way to his shirt, untucking it until it loosely hung around him. He lifted himself away from you but was still close enough for your legs to be nearly draped around his hips. He began to unbotton his shirt that you had so kindly untucked.
"You sure you wanna keep this up, sweetie? I wouldn't want to overwhelm you or worse -" he leaned in, becoming uncomfortably close to your ear. "- injure you before your big show." The threat only made your blood boil, but a flashing light caught your eye. His chest was dark, with glowing blue circuits that occasionally seemed to flicker.
"As if. You couldn't even keep up with me even if i was injured." You spoke smugly, trying to keep your cool while denying the heat pooling in between your legs. He scoffs and starts to undress you, while you assisted. It was aparently a two person job, with an unspoken understanding that Velvette would kill both of you if the dress was ruined in anyway. After it was safely tossed the side, Vox was quick to start running his claws along the curves of your body. You pulled him impossibly closer, your legs nearly wrapping around his hips. You tried your hardest to stifle any response to the claws trailing down the center of your stomach. Finally, you pushed him away, letting your hands lead him to fall back on some decorative couch that was nearby. You were quick to straddle him, feeling the buldge in his pants to gauge how much of an upper hand you had.
"Aw, was the idea of fucking me on my own vanity getting you all excited?" You asked him in a teasingly sweet voice, running your hands along the bottom of his screen, then tracing your hand down towards his pants.
"I could ask you the same thing." He muttered, taking a hold of your hips and pullimg them closed towards his groin. You were quick to lift your hips off his lap, pushing his back fully against the backrest and breaking that contact. You let out a deceivingly sweet chuckle, before planting a small kiss on his neck. His skin really was metal, no matter the heat you felt through his pants. It was cold to your lips, but once you noticed a reaction from him, you just had to keep it up.
His breath became a bit heavier as his hands slid down to your ass, squeezing his clawed fingers into it almost to the point of skin breaking. You tried your best to not let a noise out, luckily your face was hidden in the nook of his neck and his shoulder. Even with his robotic anatomy, his skin was melting with each mark, bite and kiss you left on his chest. The action of covering his chest in the bright red lipstick you wore, brought the both of you closer to together, your hips finally meeting his again. As your chests became flush, you looked back up to him, seeing the eyes on his monitor glazed over, somehow some dewy tears beneath them.
You were winning.
You tilted your head back for a moment, seeing the large mirror from the vanity was directly behind them, leaving the both of you entirely visible to Vox. You tip his monitor foward with a forceful lift, holding tight as you made him look over your shoulder.
"Look at you.. quite a sight, huh?"
You teased in a harsh tone, leaning back a bit for him to see the cluster of marks and stains you left on his collarbone. "What do you think? Red really is your color. You look soo pretty." Your words were meant to piss him off, but seeing how he melted and let out a breathy groan when you called him pretty was an even better reaction. He looked away from the mirror, flustered at the sight of himself.
"Ohh, is Mr. Bigshot here enjoying some tender love and care? Aww, well, all you had to do was ask, baby~" You crashed your lips against his again, shocking him back into the moment, as he held onto your hips to brace himself. You were quick to pull away, leaving him unfulfilled before peppering multiple kisses across his screen and making sure you were to leave as many vivid red lip stains as you could.
"F.. Fuck you..." he mumbled, "fuck this'll be a pain in the ass to get off.." You look down at him from your higher position, an almost dark look across your face.
"Then tell me to stop. Either give up and accept defeat-" you started, beginning to stand in front of him." Or give in. And let me take care of you." You ran your hand along his pants, your fingertips brushing across the stiff tent in his pants. He let out the smallest yelp, not expecting the sensation. You continued to just lightly touch his groin, reaching to fiddle with his belt buckle.
"So? What are you gonna do? You gonna give in? You want me to keep touching you, hm?" You teased, leaning towards his face by placing your hands on his seated thighs. Your bent position left a great view of your ass, still clothed with sleek red underwear and fishnets. He pouted, looking into the mirror momentarily to appreciate the sight. You looked over your shoulder, grabbing his screen to jerk him back to your eye level.
"Tap. Out." You hissed, glaring into his eyes.
"Fuck! Fine, whatever! I tap out.. I-I.. Keep touching me.. i want you to keep touching me." He let out, getting progressivly flustered as he spoke. You looked at him, trying desperately to hide a smirk by biting your loeer lip. Noticing that you still weren't making a move and definitely wouldn't let him take the upper hand at this point, he rolls his eyes and looks towards the ceiling to avoid your eyes. "Please." He blurted out, a cyan hue growing across his cheeks. You let out a confident chuckle, before immediately dropping to your knees in front of him and continuing to fully release his throbbing cock from his already dampened trousers.
"Good boy~ Now enjoy the show, okay?" You let out before taking a hand around the base and sending a long lick up his length, immediately drawing the head into your mouth. You worked your magic, running your tongue in circles around the head and pumping your hand across the rest. The heat of your mouth on his tip and the coolness of the room barely breezing across the rest of his hard on made him shutter. He was looking down at you, instinctively attempting to buck his hips. You were quick to use your other hand to push his hips back down, running your neatly done nails across his thigh to the point of leaving marks, clearly indicating don't try that shit again.
You start to take in more of his cock into your mouth. Bobbing your head to set a nice rhythm, nothing that couldn't finish him off just yet, but enough to make him lose his composure more than he already has. You look up to meet his eyes, seeing him stare down at your work. You slowed to an impossibly slow speed before quickly pulling your mouth away, a line of saliva still connecting your lips to his member.
"That's not what i meant." You spoke strictly, reaching up to tilt his screen back towards the mirror. He did enjoy the pretty sight of you on your knees, but his mess of an appearance and reactions embarrassed him."If i see you looking anywhere else - if i see that you're not enjoying the show-" you squeezed his cock that had cooled from your hot spit hitting the cold air of the room. Almost too tightly. He winced, looking back down at you with a wide concern. " -Then i'll just have to stop. I can't reward that sort of behavior, hun." You sounded almost threatening and continued to tighten your grasp. He reached down, squeezing your shoulder before fixing his weary eyes to look at his wreck of a reaction in the mirror. "There we go! See? Look how lovely you look." You switched almost immediately to a sweet voice, loosening your grip and nuzzling his cock against your cheek, right at the corner of your mouth. "So? Are you gonna play along? Be good for me?" You spoke with hot breath against his member, your lips hovering just over the head. He nodded reluctantly.
"Say it." Another sudden transition from that sweet tone back to a stern voice.
"Nng... I'll be g-good.." he spoke quietly, ashamed that he had to say that while looking into the eyes of his reflection. You let out a sly chuckle, immediately assuming a quick pace. You weren't quite able to reach the base, but you made up the difference in your hand, and your other still dug your nails deeply into his thigh. The combined sensations of pain and pleasure made him whimper, struggling to keep his eyes open and his head foward. Every time you saw him start to lose his computer, you either slowed to a complete stop, ran your sharp teeth across his shaft as a warning, or behan to squeeze at his base. Each warning was enough for him to realize he was losing his attention. As he got closer, still somehow managing to stare into the reflection, he reached for your hair, running his claws across your scalp.
You allowed this, he's been doing so good for you, after all.
Holding his hips down to prevent any involuntary jerks, you began to sloppily cover his cock with your spit, speeding up even more. You needed him. Now. He was quick to let out moans and groans, not very domineering ones, which almost surprised you. He was truly unraveling.
"I-I'm gonna.." he started to say in between breathy moans. As soon as you heard you sped up right until you felt his cum hit your tongue. But as soon as you felt the smallest amount, you stopped and held your grip tightly around his base, not stopping him from finishing but definitely making it more difficult to enjoy. You pulled your head back, catching your breath. You sit up on your knees and pull his monitor to reach your lips, kissing the small amount of his cum into his mouth with your tongue. His eye twitched at the new flavor in your mouth and was quick to pull away, wiping his lips ftom a combination of drool and his own fluids.
"That was good! You handled me so well.. But i didn't give you permission to cum did I? And you ruined my hair." You almost pouted, looking back to the mirror to attempt to fix your hair up as much as possible. You got a good look at his full body and smiled into the mirror. "God, you're beautiful, Vox." You said, your voice dripped with sweetness as you turn a decievingly genuine smile his way. It only made him blush more. The sight made you absolutely giddy. You finally looked down at him, seeing him begin to go soft." Ah ah~, you need to deal with the mess you made, baby." You took a hold of his still twitching cock, moving your hands along it again. It was quick to stiffen up again, but the overstimulation from just finishing drove Vox to lean his head back and let out more breathless moans. In a quick motion, you were back in his lap, just hovering your entrance over his member. You moved your underwear to the side, running your own fingers between your folds and lifting your hands back up to his view.
" See what you're doing to me? You lost your little game, and now, i'm left with this mess." You spoke matter of fact, licking your own fluids off your fingers. You quickly pressed another kiss against his mouth, the mixutre of both your fluids making this an especially messy one. His senses were overloaded. Every now and then, some moans would come out with a slight delay or glitch to them. He placed his hands on your hips, wanting to get at least one victory out of this. With one claw, he carefully ripped the fishnets covering yout entrance before forced himself into you, bottoming out immediately. You shot up, yelping at his sudden courage. Giving you time to relax into him, you gripped onto his shoulders. He led you up and down on his cock, barely guiding you before you began to move at your own pace, beginning to unravel yourself. He tilted his head to look into the mirror again. Seeing you from both angles made him drive up into you harder. He had to admit, it was a great view.
As you bounce yourself on his cock, you take his hand and lead his fingers to rub your clit. He immediately picked up the note and began to run tight circles with the sharp tip of his finger. The sensation made you shiver, his metal like claws a start contrast to the warmth you were amitting. Beginning to hit your g spot timed with the constant contact of his finger to your clit, left you breathy, a moaning mess. He was reaching his breaking point, making his body physically react to yours. Small and sudden shocks would amit from his finger and occasionally through his cock, causing a sensational pain. His voice continued to glitch, indicating how he was about to finish, which you noticed immediately. You slam down onto him, lifting his eyes towards you by grabbing a hold of his neck, lightly squeezing.
"You have to get permission to cum. Got it?" You said sternly, your sudden halt making his leg twitch and shift underneath you. "O-okay.. fine..! Keep going, i'm close-" you yanked him closer.
"Ask. Nicely."
"Fuck... C-can I cum for you..? Please... let me-" his voice began to trail off as you quickened your pace again. "Such a good boy. Okay, but only because you asked so nicely." You praised and tapped your finger against his nose(?) mockingly, then felt another shock run up inside of you. He finished almost immediately hearing those words. You felt his cum fill you up, but you guided his hand back down to your clit to continue rubbing as you kept up your pace. His sensitivity left a twitching static shock inside of you, which was quick to lead you to finish, the heated pain in your stomach finally releasing.
You fell onto him, your head resting on his shoulder as you simply stay seated om top of him. He wrapped his arms around your waist, pulling you close to him. He was nuzzling the side of his screen into your ear and kissing just along your neck. As soon as you regained your senses, you melted into his aftercare. You wouldn't expect him to be so sweet to you after this, but he was holding on to you like his worse fear was you getting up. You ran your hands along his back, enjoying how much comfort he seemed to need so desperately.
The sweet moment lasted for a while, before you pulled away gently and looked up towards the clock near the door.
"Fuck! Rehearsal! Get up get up!" You quickly lifted yourself off of him, before you looked at eachother. Your fishnets were ripped, some small bruises on your neck. He managed to plant a few, but that was nothing compared to the sloppy lipstick covered state he was in. "Ugh, god dammit!" You stormed off and quickly grabned some wipes, scrubbing the lipstick off his screen and chest." Velvette's gonna kill me..!" You groaned, nearly getting everything off.
"Calm down doll, I'll get some people from hair and makeup to fix up this mess." He snapped his fingers, which somehow alerted an imp assistant to knock on the door. You quickly reached for a nearby robe and tied it around your waist just as they entered the room. "-and they will have no problem with keeping this little secret, right?" His eye began to run hypnotic waves as he was quick to brainwash the assistant. You hesitantly sat and let the imp quickly fix up your messy appearance after finding new fishnets and hanging up your delicate dress to put back on later. Vox sat there, his shirt still completely undone, his legs crossed and arms splayed across the back of the couch. He simply sat there, watching you get pampered to perfection again. Every tine you made eye contact with him you began to turn red. Sure, you had the upper hand just moments ago, but the effect this demon had on you was immense, making the immediate poeer dynamic switching back to him.
Once the two of you had cleaned up a bit more, you headed towards the door. He spun you before pressing a quick kiss on your forehead, then turned you back and let you walk out in front of him.
"I told you i could handle it, and it for sure seemed like you couldnt keep yourself together. So, i win!" You clarified as the two of you walked down the hall, back towards the rehearsal space.
"Fine. Sure. Watever you say. Keep telling yourself that.. if that's what it takes to make you do it again." He shrugged off your obviously victory with that dumb invitiation. You punched his arm as the two of you continued to argue. It was still clear to you both. You came out on top this time.
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iww-gnv · 10 months
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This is part of a series of frank accounts of the strike from Hollywood writers at different levels in their careers. I guess the AMPTP forgot the first lesson privileged parents quickly learn: Do not short-change The Nanny. Carol Lombardini did just that, and now SAG-AFTRA will strike. First, let’s rewind: The pavement was as hard as it’s ever been. The heat, unbearable. Numbers, thinning. The loneliest place on earth, the picket line by Universal’s Main Gate — where the sidewalk literally fucking ends. Paramount was all airpods and sunburns. (Some gracious restaurant handed out lemonade. God bless them.) Even the family-friendly line at Disney felt a little like a chain gang.  Not gonna lie, we knew it would be hard. But by day 72 our souls were cracking. The distant horizon of the strike loomed long and large. But then the AMPTP fucked up. Big time.  Quite possibly the stupidest exec in the business fed Deadline the most monstrous article, in which they finally let the mask slip and said the unsayable: Let the writers starve. “It’s been agreed for months,” the anonymous source confessed. The studios want to break the WGA, drag this out until the writers are “losing their homes.”   “A cruel but necessary evil” to protect their bloated, unjustified C-suite compensation. Those are real quotes. Even Marie Antoinette winced. Dumb dumb dumb dumb dumb. Writer Twitter lit up with rumors of a morning-after Zoom where screaming studio heads pointed fingers at each other. Whatever moronic flack allowed that to happen will soon be living thousands of miles from Los Angeles, probably printing up flyers offering 2-for-1 Blizzards at the Bangor, Maine, Dairy Queen. The fun, new parlor game on the picket lines this week is guessing who was dumb enough to say the quiet part out loud. But thank you, whoever you are. Because those quotes turbocharged us. They reminded every writer why we’re doing this. Why we can’t give up — and now, you better believe there is not a single writer who doubts this is possibly the most important strike in the history of our craft and our industry. Nothing unifies like a Big Bad. Nothing makes heroes like an unrelenting villain.
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nocreativityfornames · 10 months
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Random Obey Me! Headcanons Part 2
During the first year of the exchange program and when MC couldn't fend for themselves yet, the only way they were allowed out of the house "alone" was with Cerberus accompanying them. And when I tell you the hellhound did an amazing job at protecting them… all it took was a slightly off-putting stare at MC for it to send back the most terrifying glare and loud growl at the demon eyeing them. These outings of theirs once resulted in a pretty infamous picture going viral, where MC was mindlessly buying ice cream at a stall while Cerberus was beside them giving off the most ominous aura as all its heads glared at someone off-screen. You can imagine all the memes that came from it.
When Satan was a baby he used to have constant nightmares about the war and would always wake up screaming and crying, waking up everyone with him. Because of this Lucifer would have to stay up at ungodly hours of the night trying everything he could to calm him down, having to rock the tiny demon in his arms for hours around the corridors till he eventually went back to sleep. At some point Diavolo suggested that he read for Satan, as it was a less energy-draining method. And although Lucifer didn't really see the point given that Satan was a baby and couldn't even understand words yet, he gave it a shot anyway. It ended up working, to both his relief and surprise.
When Mammon first realized he could both understand and tell crows what to do he thought he was going insane. And the brothers were all sure he was lying when he first told them of his ability, having to see firsthand Mammon order around an army of crows as if it was nothing. They were definitely left speechless that day.
Asmo has a podcast where he mainly talks with other famous influencers from the Devildom and demons in the fashion or music industry. All the brothers participated in an episode at some point, and so did MC, the Purgatory Hall crew, and Diavolo.
If MC has a similar clothing style to Mammon's, he'll let them have the clothes he doesn't use anymore. And there's a TON of them, since he buys so many just out of greed and never bothers wearing them more than two or three times.
A few months into the exchange program Diavolo came up with an idea to have the whole gang ( HoL, Purgatory Hall, and the Demon Lord's Castle ) meet up monthly to hang out, have dinner together, etc. It was another way he found to strengthen the bonds between everyone, and no one was allowed to miss it. In the beginning it was a chore to participate but now everyone gets excited when the end of the month starts coming around and they can meet again.
This one time when the brothers were all drunk playing stupid games together they decided that whoever ended up last would have to get an embarrassing tattoo of whatever the others chose. Belphie lost, and to this day the brothers still crack up whenever they catch a glimpse of the small tattoo on his rib that reads "baby of the family". Belphie always gets pissy about it, making them tease him even more.
( Spoilers for lesson 16 ) I went into more detail about this in another post but I believe MC also carries memories from the Celestial War because of their connection to Lilith. And this is something that brings them closer to Satan, since as mentioned before, he also has memories of that time but from Lucifer's perspective. Aka, trauma bonding ✨
Following the tattoo headcanon, Belphie definitely lied to MC about the rib tattoo at first since they didn't couldn't understand Infernal and didn't know what it said. Man 100% told them it meant something else and made up some deep story behind it to make himself look cool or whatever. But it all came crumbling down when everyone went on a trip to the beach and the brothers brought up his "adorable tattoo". He never felt so embarrassed in his life.
Ever since finding out about pride month, Asmo made it into a thing to visit the human realm every year to celebrate it by going to the biggest parade happening that year. And he always drags the brothers with him, making sure to pick outfits for Belphie, Beel, and Lucifer since none of them know how to "dress properly for pride." He just can't let what happened the first time they went happen again, with everyone at the parade wearing colorful and beautifully elaborate clothing while these 3 looked completely out of place ( Lucifer was wearing a full black suit, just so you have an idea. So yeah, he was sticking out in the crowd like crazy ).
As a joke, every time Father's Day comes up the characters go around giving Lucifer, Barbatos, and Simeon shitty gifts and wishing them "Happy Father's Day". But not Beel, who even though knows everyone's doing it for a bit, still gives them a genuine gift and a sincere smile every time. Because let's be honest, these three deserve some actual acknowledgment for raising their troublesome children-not-children. ( Fun fact: Diavolo gives Barbatos both a gag gift and an actual one, and Luke gives Simeon a gift while trying to make it seem like he's just doing it for the joke, though it's obvious he means it. )
Long ago when anime wasn't a thing yet Levi used to be obsessed with marine life. He had extensive knowledge of it and would be pulling random ocean facts out of nowhere and leaving everyone confused. And he absolutely loved sharks, like, you know those people that'll go into great detail to explain why our perception of sharks is fucked and they're actually sweethearts? Yup, that was Levi. Also, if you said your favorite animals were dolphins? Oh, you'd be seeing the most disgusted look show up on his face. ( He'd too explain that dolphins are evil and why you shouldn't like them at all, completely ruining your view of them )
Since Asmo, Beel, and Levi are represented by cold-blooded animals ( a scorpion, a fly, and a serpent ) I headcanon that they can't generate a lot of body heat and touching their skin when it's cold would feel like coming in contact with freezing ice and definitely not the move if you're looking for warmth. Lucifer, Mammon, Satan, and Belphie though? These 4 become MC's personal heaters when winter comes around, and you better bet they're demanding cuddles from all of them ( cold-blooded gang be jealous as fuck of this ).
Solomon puts weird shit on what he cooks on purpose just to fuck with everyone. His grandpa ass finds it absolutely hilarious how everyone tries to keep him away from the kitchen at all costs while simultaneously doing everything to avoid outright saying his cooking is terrible because they don't want to hurt his feelings. Because come on, how does a man who's lived this long on his own not know how to cook? He can follow strict instructions to make the weirdest potions ever but not a recipe to make a simple dinner? Nah, I don't buy it. He definitely knows how to cook and does a decent job at making food for himself when he wants to.
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askagamedev · 2 years
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In game development, it is common for the person in charge to make a final decision and therefore overruling some devs in the process. In some posts of yours, you mentioned that you also have been overruled multiple times, and sometimes if was a mistake, but also sometimes is was the right choice. The last part interests me and my question is: Can you describe in which situations you are glad you have been overruled? It sounds like a strong learning moment realizing ones own mistake much later.
Sure. I can definitely recall one such situation - it was certainly an educational epiphany for me because it forever changed how I saw the work. I was working on a pretty well-established MMOG at the time. Like most successful MMOGs, it had a lot of major gameplay systems. I had a personal fondness for a particular one of these gameplay systems so I was excited to pitch an idea expanding and improving on it. My lead gently rebuffed me and gave me perhaps one of the most important design lessons of my life. This is that lesson.
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One of the myths I used to believe about game design is "if you build it, they will come". I used to believe that pouring more resources into a particular type of content would entice more players to engage with that content. On paper, it made sense - if we spent more resources on it, we could make it cooler, more intuitive, more engaging, and get more players to play it. That was the essence of my pitch. Unfortunately, I had been running off of a combination of gut feeling and player discussions dedicated to the particular flavor of content I was talking about.
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My manager explained it to me - adding more resources would not necessarily see a 1:1 correlation to player engagement. Instead, what would happen would be that the small percentage of players that already engaged with that kind of content regularly would feel great at being fed more, and we'd get a one-time spike of players who would try it once and never go back. No one else would engage with the content. The fact it was a mature MMOG meant that they had years of collected data to back up those assertions.
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I wanted to believe that it was just because we didn't try hard enough or didn't put enough resources into it, but I had to face a hard truth - the devs who I had imagined weren't "trying hard enough" were my coworkers and teammates - the ones I knew, worked with, and trusted. It wasn't like we would magically conjure up super-designers from the ether who were far better at content creation than the existing team of seasoned professionals we already had. "Try harder, do better" wasn't a feasible solution once I actually had to consider what "try harder, do better" entailed. It wasn't going to be enough. It wasn't going to work.
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As you said, the realization that my core assumption was flawed was a very strong learning moment for me. A long-held bit of industry wisdom is the willingness to "kill your babies", and that day I had the realization that one of mine was quite undead. I am very thankful to my manager for teaching me that lesson that day. It has been some extremely valuable wisdom that I've used to help evaluate ideas, both proposed by others and my own.
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pukicho · 1 year
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Elden ring or God of war for game of the year?
Oh boy, it's a close close call. I’m gonna rant. 
In some ways, Ragnorok is an infallible game, it’s so perfect that poking holes in it seems so nit-picky that you just come off looking like a little jackass creature. I loved every second I played of it and I can't think of a better written, better performed, more charismatic experience. I've seen morons complain that the game has too many cutscenes, as if they didn't know what type of game they were buying into. I would whine about the cutscenes more if they sucked or if the game lacked actual gameplay but it most certainly does not. This game is CHOCK FULL of things to see and do, and all the flavor-text and optional dialogue is insane, on top of that, the game feels amazing to play and the move-set is sexy. When everything is going crazy, there are few games as exciting as this one. At the end of the day I can't think of a more satisfying experience, with one of the most thematically satisfying endings ever in a game.
Elden Ring on the other hand has its problems. It has a difficulty-scaling issue, it's buggy on every platform, it most certainly looks worse than Ragnorok, it has less endearing characters, and what little dialogue it has is pretty mediocre. That being said, Elden Ring is my GOTY. This game is kinda like my dream-game made real, an open world souls-like made by Hidetaka Miyazaki the legend himself - a game with the mystique of Breath of the wild without the shortcomings of content and variety. This game, in my eyes, is the single best example as to why a game should be open-world. So often in games I feel like an open world is a crutch. -- In ghost of Tsushima the open world disconnected me from the pacing and character-growth of our MC, the objectives felt so systematic and ubisoft-esque that it 'gamified' itself as you played, removing the atmosphere and experiential qualities of the experience over time - this effect can also be seen in Horizon Forbidden West, and Dying light 2. Elden Ring uses the open-world to surprise you, you learn so much, you need to be aware of your surroundings, understand the lay of the land, and find things without guidance. It does what Dark Souls did to adventure games and it removes the handrails from the experience, in this case, Elden Ring unlocks the open-world experience. As a result, there aren't many games that evoke such a CANDID experience in me. I've never had so much fun exploring a world, and I've never been so surprised by a game's sheer amount of content. I could go on and on but ultimately it removes the burdensome systems that typically plague games of this scale. I think the game has the best reward-feedback-loop ever, where every item is invaluable, versus the generic inundation of materials in other games, etc etc etc... At the end of the day, Elden Ring just another valuable lesson for the gaming industry; I feel like Fromsoft pops up and teaches the whole industry a new lesson every once in a while - like they know what people want at a fundamental level.
On paper, Ragnorok could be seen as the better overall package but as a result of it being linear, it lacks the candid experience that Elden Ring delivers in spades and I think, despite Ragnorok being one of the best-ever narratives put into a game of this caliber, Elden Ring captures what it means to be a video game better.
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alynnl · 1 year
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Lessons I have learned from the first two Ace Attorney games:
Never trust the rich and powerful, they will always be your worst enemy
Big, scruffy men on the other hand, have hearts of gold and always have your back
The people with the guiltiest conscience will always be innocent
Witnesses are almost always mistaken or making things up
Even if they have photographic proof
Spirit mediums need to go into some kind of witness protection
Slamming a desk gets your point across
So does pointing fingers
And shouting across the courtroom
Evidence can be presented like a Yu-Gi-Oh trap card and still hold up in court
When given the chance, always press further to get more information
The past will come back to haunt you. Sometimes literally
The entertainment industry needs to do some serious background checks on its performers
Detectives need a union
Never give up, even when the odds are against you and you seem to have used up all your options
Sometimes, a miracle will happen
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suhnshinehaos · 1 year
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⚘  growing pains
series synopsis : people say that you’ll experience three kinds of love in your lifetime. the first is an idealistic love, the kind that feels straight out of a fairy tale. the second is the hard love, the kind that will leave you with lessons about yourself and the love you want and need to experience. finally, the love you never see coming. this is the story of your three loves. pairing : svt 97 line x gn!reader genre/s : non-idol au, coming of age, angst, fluff, my attempts at humor
act three : the unexpected love
after years studying and working abroad, yn is finally back home to a new job and new faces. all they want now is to focus on nothing else but their career and one of their coworker’s friends, minghao, makes it all the more interesting. 
previous  ➤  interlude i next  ➤  act three, part one growing pains  ➤  masterlist
profiles : the endgame
scoups entertainment !
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yn : you, the main lead. 
soonyoung : one of the most popular dancers/choreographers in the industry. yn’s university friend who referred them to the company. cycles through headers of his friends doing the horanghae.
seungcheol : ceo of scoups entertainment, one of the most formidable names in the industry. known to be very protective of the people he employs. soonyoung, jihoon, wonwoo, and jun have been in and believed in the company since the very beginning, so he takes their thoughts on matters very seriously. 
jihoon : producer and songwriter to the gods. everyone who’s anyone has gotten a song written and/or produced by him. 
wonwoo : rapper and producer, almost zero social media presence unless he’s replying to his friends’ tweets or streaming video games. 
jun : model turned actor that is now working his way into getting in the music industry as well. also a self-proclaimed cupid.
the unexpected love !
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minghao : works in the biggest fashion, music, and lifestyle magazine in the country. paints in the little free time he has, takes his craft very seriously. a close friend of jun’s.   
catching up with...
maple drive !
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hansol's discord kittens !
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from reese, with love <3
last act.... i'd be lying if i said i wasn't a little bit emotional about all this ;-; thank you all for riding this emotional rollercoaster with me, i hope you're ready for the final stretch ! thank you sm for reading, hope you're all doing well and taking care <3
side note : i have been listening to the hadestown soundtrack on repeat and i can't help but imagine how great of an orpheus seokmin would be aaaaah >_< + for those reading my yy smau,,, slight treacherous crossover with the magazine hehe ;)
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morbidology · 4 months
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The day before the murder of Jeff Hall, his ten-year-old son, Joseph Hall, proudly displayed a leather belt adorned with an SS emblem to a visitor, stating, "Look what my dad got me." Little did anyone know at that moment that Joseph would be responsible for his father's death the following day.
Jeff dedicated his life to the National Socialist Movement, the nation's largest neo-Nazi party, leading a chapter in Riverside, California. Expressing extremist views, he advocated for a white society, secession, and openly blamed Jews and minorities for his employment challenges despite an economic downturn in the construction industry.
Growing up in an environment of hatred and abuse, it's not surprising that 10-year-old Joseph exhibited volatile behavior. He assaulted his elementary school teachers, embraced white supremacist beliefs, and faced expulsions from several schools. Homeschooled by his racist father, Joseph attended monthly gatherings at home that mixed Nazi propaganda with peculiar party games, witnessing his father impart lessons from "Mein Kampf" and boasting about teaching him to handle firearms.
On May 1, 2011, Joseph retrieved a .357 revolver and fatally shot his father as he slept on the couch. When the police arrived, Jeff was already deceased. Joseph claimed he acted in self-defense, alleging his father's threat to remove fire alarms and set the house ablaze while the family slept. He also expressed frustration with enduring beatings from his father. During the trial, Joseph's defense argued that he was a victim of his father's racist beliefs and abusive upbringing, with his stepmother testifying to frequent beatings over minor issues.
Joseph was found responsible for his father's murder and was confined to a juvenile detention center, eligible for parole at 20 years old. The conviction sparked controversy, with advocates questioning whether a 10-year-old could fully comprehend the consequences of his actions, especially during police interrogations. Despite the grim circumstances, reports from the juvenile detention center indicate that Joseph has made substantial progress through attending classes and therapy.
Remarkably, even the prosecutor who secured his conviction expressed an unexpected attachment, acknowledging Joseph's adherence to rules, expectations, and dignified treatment in the detention center.
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vintagerpg · 10 months
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This is Shannon Appelcline’s indispensable Designers & Dragons. The set is four volumes, with each book tackling the history of publishers founded in a given decade (so, ‘70s, ‘80s, ‘90s, ‘00s). Thus TSR’s history is entirely contained in the first book, the ‘70s, even though the company survived through the ‘90s. It is primarily a business history, too, which is nice because that’s the sort of material that is hardest to dig up and it tends to be less subjective than pondering the various threads of game design evolution over the years. So if you want to get insight into just how miraculous the survival of Chaosium as a company to the present day is, or to get a sense of the terrifying cycle of boom and bust that besets the industry at large is, this is the series for you.
That isn’t to say there’s no insight into the way tabletop RPGs have developed creatively since 1974. There is plenty to learn on that front, Appelcline just favors the lens of the nitty gritty business side of things here. That makes for fascinating reading, since I can think of no other industry that routinely turns large numbers of amateur hobbyists into legendary professionals. Even the glossiest productions are only separated from the field’s DIY origins by a couple of degrees.
The big takeaway from these books for me was just how massive the RPG industry is while still being fairly niche. There so many publishers, both alive and defunct, with massive product lines, the idea of getting a handle on all of it is daunting. I’ve been seriously attempting just that for several years now and the main lesson I’ve learned is that there is ALWAYS another thing to discover. It’s crazy.
Needless to say, this was a crucial set of books to have on my shelf while writing Monsters, Aliens, and Holes in the Ground.
(Repost from May 1, 2020; lightly revised)
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sturnioloshacker · 4 months
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a lesson on vinnie hacker for @0-r-a-y-0
vinnie hacker is a 21 year old tiktoker/twitch streamer/gamer/former tiktok thirst trap king from seattle Washington who moved to Los Angeles in 2020. he was apart of the famous tiktok creator group hype house between 2021-2022.
in 2021 he was the only tiktoker to win in the tiktokers vs youtubers boxing match against deji. he joined the famous gaming creator industry 100 thieves.
at the end of 2022, he left hype house and moved into a house with his friends. towards the end of 2023, he moved into an apartment on his own (or so we think) in la. he also has a youtube channel but doesn’t post on it. he’s also really obsessed with anime.
he’s an extremely attractive man who i love and cherish so much hehehehehehe
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