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#cyberpunk games
moonlightfaust · 3 months
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デスピリア deSPIRIA (DC, 2000)
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invisiblestation · 1 year
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vividfoundry · 1 year
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Year of 2023: Solace State is featured on Kotaku!
Happy New Year! Wow, it's been a while!
Excitingly, our video game Solace State is featured on Kotaku's 30 Indie Games You Should Know About Releasing In 2023! "Do you like to get introspective with narrative adventure games that ask you big, life-changing questions...?" asks the article.
By the way, I took some time off during the holidays and into the New Year because early December was incredibly rough on my health. It was sorely needed! I feel like only this weekend do I find myself tackling my gamedev work with smiles & good energy again
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troythecatfish · 6 months
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Here’s my personal recommendation of a YouTube video to check out:
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ai-dream · 13 days
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solarfeylix · 7 months
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Playing some Cyberpunk again. I love listening to the beginning intro so much. Gah.
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cyberpunkery · 8 months
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syngularitysyn · 4 months
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the-gamer-land · 5 months
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zman80 · 2 months
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Blade City
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warakami-vaporwave · 5 months
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Atari84
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moonlightfaust · 2 months
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クーロンズ・ゲート -九龍風水傳- Kowloon's Gate (PS1, 1997)
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invisiblestation · 6 months
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vividfoundry · 1 year
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Solace State's a game that I'm making with a team of friends and very talented folks! At first it was just me working on it as a portfolio piece, and over time I put in my savings and later learned how to raise funds for it! Lots of stories to tell about how to gain confidence as a game project scales up! As the game nears launch, how does it run on the new Steam Deck? Very good so far! Since we are simultaneously releasing on Xbox and PC, our Lead Programmer Gabi Kim Passos has painstakingly set up controller support, and some of that translates to the Steam Deck well. This week, Developer @seamus-ly is working on recommended resolutions. The Steam Deck has a resolution of 16:10, but our game with diegetic text in placed into the 3D world has complete level design for over 150,000+ words that are fitted for 16:9. This is a new challenge, so I'm seeing what sort of changes might need addressing!
Meanwhile, I'm still sorting out where to connect with others and I've been trying Mastodon, which is super nice because they loathe ads and corporate attitudes of Twitter with a resounding ferocity.
I am also doing bookkeeping, upgrading libraries, coordinating programming, art, music, and Achievement assets, and building different versions of the game for testing. Before our weekly team meeting next week, I wanna do some in-game narrative writing too! That's on the lower end of the amount of chaos that I get up to in a week haha.
Feel free to ask me any questions about game development! Have a delightful weekend!
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natyzinhasstuff · 2 years
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Momo and kitty
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ai-dream · 6 months
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Good night.
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