More Marks!
Hunter's Mark is a great spell for Rangers, but what if they had more!
Over on my Discord Server, peple voted for what Deity's Domain they wanted next for priest, and Hunt was the winner, giving me the opportunity to try out some design space I've wanted to for a while.
EDIT: These are all now available in JayPea's Spell Compendium on itch, they're also all under CC, so feel free to use them in your games or in your own homebrew!
Ethereal Mark
Hunter's Mark helps you track, so surely these other marks should also help somehow with finding people. First up is ethereal mark, letting you see creatures that turn invisible, or punch and grapple ghosts.
Guiding Mark
Next up is Guiding Mark, this isn't really useful on melee rangers, and damage-wise isn't too much better than ethereal mark, but for ranged rangers, you can now shoot around corners the arrow or bolt magically finding it's mark
Seer's Mark
Lastly we have Seer's Mark, the logical endpoint of hunter's mark, as long as you've seen your mark, for the next day, you can find them wherever they are, or at least know pretty much exactly where they are.
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Why so many gods?
Publisher: In-Sight Publishing
Publisher Founding: March 1, 2014
Web Domain: http://www.in-sightpublishing.com
Location: Fort Langley, Township of Langley, British Columbia, Canada
Journal: In-Sight: Independent Interview-Based Journal
Journal Founding: August 2, 2012
Frequency: Three (3) Times Per Year
Review Status: Non-Peer-Reviewed
Access: Electronic/Digital & Open Access
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i get the gentle healer trope completely like i understand the appeal fo a character who drains themself for the sake of others of a character who is self sacrificing to the nth degree who dedicates their life to saving people, often at their own expense.
but also clerics are fucking crazy man especially clerics of death and the grave and stuff. i love clerics who cause more damage than they heal who can't touch without harming clerics whose blood runs necrotic and whose gods gifts are acid and poison and violence - not even evil clerics. people who are sworn to the dark and distasteful aspects of service, who perform their tasks with filthy hands, bloodstained faith.
people who are so devoted to their god they take on the things no one else is willing to do, who sacrifice their own innocence and their own peace in the name of faith.
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Obviously, DnD characters are wish fulfillment and lots of people don’t want to address the slow senescence of the vulnerable human form in their fun games. That being said, narratively, I do think that levels should probably fluctuate over the course of a lifetime. The level twenty world-saver is going not going to stay level twenty into their old age—that’s not how athletes and retirement work! Wisdom and Charisma casters maybe, but your STR/CON/DEX builds are going to soften with age. They might still be the spryest bastards in the old people tai chi group, but “terrifyingly in shape 70 year old” is not the same as “deadliest man on the planet”. Drop those old folks a few levels, give them some creaky bones and presbyopia. It’s good for them, promise.
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Deathstroke, by Denys Cowan and Bill Sienkiewicz, with Colors by Jeremy Cox, Letters by Willie Schubert, and a Script by Christopher Priest.
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Freezing Smite and Sacrifice
A double whammy this time, not only a new spell for your paladins, but showing off a new Method of Worship for the priest to go with it!
Freezing Smite is, as you can probably guess, a new Paladin spell for your 5e games. While there's already plenty of different damage types represented in smite spells: thunder, fire, and psychic twice to name a few, there's not yet an official cold based smite spell.
Freezing Smite exists to fill that void, while it deals less damage than even some first level smites, the extra effects are where it becomes really useful, speed reduction and loss of reaction is extremely useful, helping your allies get away from enemies and not being chased down, or not having to worry about getting counterspelled this round for example.
Where this becomes really interesting though is when we look at the next new method of worship The Priest Class will be getting next update: Sacrifice
As with all of Priest's Methods of Worship, at first level this grants the priest a new spellcasting focus: a knife or weapon that deals slashing damage, requiring you to wave the weapon as you cast spells; and an improvement to some spells, in this case, smites.
If a priest hits a creature with a weapon attack, they can choose to cast a smite spell as part of that attack (much like Paladins do with their Divine Smite feature), this can be any smite spell that priests know, which will of course be all official smite spells. A feature stolen with permission from heavily inspired by @cardstockcaster's conviction paladin optional class feature.
Priests aren't the best in melee combat usually, not having very good weapon proficiencies for it, but combined with War as your Deity's Domain, or Judge as your Divine Calling, both of which grant you proficiency in all Melee Weapons, a Priest can become a monster in the front lines, smiting foes left and right in a way paladins could only dream of.
Keep your eyes peeled for the level 1-13 Priest Class playtest, featuring Freezing Smite, and Sacrifice, coming very soon!
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Jake: In an effort to avoid supporting megacorporations I shall now be posing questions directly to pesterchum that I probably should have googled
Jake: If mayonnaise is just eggs and oil, why is it creamy?
Vriska: 8ecause it's also evil
Jake: Thanks!
Jake: Have scientists figured out what black matter is yet?
Jade: Yup! It's anything that takes up space, has mass, and is goth!
Jake: Wow!
Jake: What happens if you eat 23 packages of peeps?
Aradia: you meet god!
Jake: Thank goodness!
Jake: Whats the correct way to eat a banana?
Terezi: WHOL3, 1N ON3 GULP
Jake: Delicious!
Jake: Who is the Muffin Man?
Kanaya: Father Of The Muffin Boy
Jake: Makes sense!
Jake: Why is my car making a ker-klunk noise?
Dave: cars haunted
Jake: Uh Oh
Jake: How to fix a haunted car?
John: Slam into a priest in a crosswalk going at least forty miles an hour
Jake: It worked!
Jake: Where does the wax in scented candles go?
Tavros: iNTO THE SKY,,,, WHERE IT TURNS INTO STARS
Jake: Cool!
Jake: Why are weddings so damn expensive?
Dirk: Priest has to pay for medical bills related to haunted car crashing into him
Jake: ...
Jake: Ah
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It goes without saying that the other ninety-nine Alphas are, to a man, extremely protective of 99. Even after Spar noped out of Kamino and the Republic, he's still drop everything if he heard that 99 was in trouble. There's a reason that, despite being the kind of easy target he loves, Dred Priest never fucks with 99. Well, aside from one nasty incident, but the Alphas' explosively violent reaction to said incident pounded the idea that he should leave their brother alone into his tiny mind.
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