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#alternative supplies limited
galleryyuhself · 1 month
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Galleryyuhself - A bit of history about your product helps make clients more confident. Alternative Supplies Limited provides that in spades.
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braisedhoney · 6 months
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please tell me about the pigments i would love nothing more than to hear you talk about that one shade of red you like and the process it took too recreate it
... oh, op. you have no idea what you've unleashed.
alright. here we go.
OKAY SO THE RED PIGMENT. pr206. my beloved. my dearest friend. it was an absolute bastard to find because there are so many of these. however many you think there are, there are MORE, and that's only if you don't count the many many scenarios where colors are known to be multi-pigment mixes, usually varying in tone/shade/intensity depending on the brand and manufacturing style. some colors are more consistent than others, but there are situations where a color can be named the same and contain the same pigments and STILL look wildly different depending on the ratio, binder, and paper you use. and that's not accounting for the way the pigment is processed. some pigments (like pv19 for example) can come in so many shades it's frankly kind of ridiculous.
anyway, my quest begins when i am, admittedly, in an edgier phase. i want a blood red, but not specifically because of that—no, i want it because it is THE IDEAL COLOR (to me) for a perfect, warm, slightly muted but still intense shade to add to a muted autumn watercolor palette. and... if you look at my whole theme, you probably know how much i love warm colors. i want to paint mushrooms. i want to dim down some of the brighter greens to make them autumnal. i want the perfect red to put as an undertone.
the search starts in earnest.
the immediate issue is this: reds (and purples and pinks) have horrifically bad lightfastness. not all of them, mind, but many are NOTORIOUS for fading under uv light, which means they will also fade if exposed to sunlight even in passing should it happen often enough. and—in especially bad cases where they're essentially working with dye and not pigment—they can even fade inside your notebook. inside of a drawer.
so not only are we working with an unfortunate pigment base (i'm simplifying here, there's way more nuance to this but shh) but we are working with one that skews heavily toward floral pinks or oranges. the red i'm searching for is warm, but not orange. dries dark but not brown. is transparent, not opaque. that last part is agonizing, because i also desperately do not want a color that will fade on me or generally destabilize, and most of the stable dark red pigments are EARTH pigments like red ochre (pr101) or the like. which, while fascinating because of their historical usage in things like pottery and even cave paintings that last to the modern day, are VERY OPAQUE. this is an issue with my preferred style of watercolor painting specifically, because opaque pigments tend to lift easier off the page and limit layering.
the search continues. pigment after pigment breaks my heart for one reason or another, drying too close to the cooler purpleish-red tint of wine at best. i think i find it in perylene maroon, but the drying shift (the difference between how a color looks wet vs after it dries on the paper) is so extreme that it loses the luminosity AND it's more opaque than most. i languish.
for a while my search turns to creation. i try and mix as many of my single pigment colors as i can into something that vaguely resembles what i'm looking for—so i take quinacridones and mix them with napthols, with nickel azos, with dashes of ultramarines and burnt sienna. everything turns out either just a bit too opaque, just a bit too muddy (that happens with multi-pigment mixtures, and is why so many people swear by single pigment colors. it's personal preference, really, great art can be made either way.)
still, nothing works. failure haunts me. i sit before a pile of used up watercolor paper that is literally covered edge to edge in nothing but similar red squares with various gradients and blooms as evidence of when i tried and failed to convince myself my efforts were close enough. i admit defeat.
in the meantime i shift my focus. i try and appreciate different color palettes and profiles, experimenting with things like fully transparent palettes (personal favroite) to fully opaque ones that function more like gouache. but despite finding appreciation for it, i still think about the damn red that i could never recreate. it kills me.
and then one day, a youtube video. a pigment is being discontinued, and the watercolor community is distressed. this happens a lot, because pigments are actually not always popular because of artists—sometimes beloved colors are put out of production because larger markets like car companies no longer find them popular enough to invest in. this time, the casualty is pr206, aka brown madder, aka quinacridone burnt scarlet.
let me tell you a little about quinacridones. they are genuinely remarkable colors. they have their own cult followings because of how bright and abnormally stable they are under uv light. they're transparent. they're luminous. they come in mostly shades of red and pink and purple, though there are a couple oranges and yellows in there. (there are no quinacridone blues, as far as i'm aware, but the phthalo blues have that category covered.) they also rewet beautifully, so you can put them on your palette and let them dry and not worry about it turning into a useless little rock of color that you can't get any pigment from anymore.
quinacridone magenta (pr122) is probably the most popular of these, the most often used besides maybe quinacridone violet (pv19). a few years prior we suffered the loss of quinacridone gold (po49) and since then people have been On Alert when it comes to losing these colors. i am one of them, because i never got the chance to even see po49 in person, and now the tubes are so stupid expensive that even the student grade versions go for Ridiculously High Prices on ebay, and the professional brands are being hoarded like (ironically) gold by anyone lucky enough to have a tube left over.
but back to our main character. not me, the pigment. pr206. i have legitimately never heard of this one, which to be fair is probably because i try to limit the random colors i fixate on since the hobby can easily get VERY expensive if you aren't careful. but it's a quinacridone, and that catches my eye.
i open the video.
now, i'm sure any artist out there will be familiar with the fact that screens don't display color consistently. it depends on your device, but most can agree that something that looks cooler on one may be warmer on the other, it's just what happens. but i see this color being swatched, and my brain implodes.
it's almost a perfect match.
it could work. it could. years of thinking that same thought have left me bereft and mistrustful of this specific quest marker, but the thought refuses to leave me. probably because the 'discontinued' label flashes like a neon sign.
i resist for about six months, and then i cave. at this point i have genuinely been trying and failing to find this color for upwards of five years. i am desperate, and the color might not be available anymore soon anyway, and apparently i am weak to sales pitches. (note: the color IS now unavailable in some brands, but others bought a decent supply and should have it available for at least a little while, alongside po48 which is quinacridone burnt orange, a favorite of mine and probably one of the only oranges i use regularly. both are discontinued officially, but they'll still be on sale till those supplies run dry.)
the color arrives. i grab my favorite brush. i pull out my stash of paper that i save for special occasions.
it's almost perfect.
i mix it with quinacridone burnt orange.
the result is, i swear, a perfect match for what i have been searching for.
it's warm. it dries dark but not dark enough to look brown. it keeps its luminosity (thank you quinacridones). it's fully transparent (thank you quinacridones). i genuinely feel the urge to weep, but i don't because i am clinging at last to the dredges of my sanity and also salt makes watercolor pigments behave differently and i will not risk this glorious moment. finally, after all these years, bill cipher has a gun i found the goddamn COLOR.
i mix it with warm yellows and with my favorite blues. with the pinks, just to laugh. life is beautiful and i am painting its sunsets, and i do not care if they look ridiculously messy. i have won.
the moral of the story is to never give up. or maybe it's to remember you never actually know everything about even the fields you love the most, because this color totally blindsided me despite being much more common than i expected. or maybe it's that i seriously needed to chill out for a while.
but yes. that is the tale of one (1) of the colors that has taken up residence in my soul. i hope you don't regret asking now lmao.
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batemanofficial · 1 year
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got hit with several large personal news bombshells today and. none of them are bad (they're all fairly good or at least neutral) but i am currently kendall roy posing on the couch w my headphones trying to process
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dcxdpdabbles · 1 month
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DCXDP Fic Idea: Mr. Flavor's Soda
Danny gets thrown into an alternate dimension.
Which, sucks especially when he was just flying through the ghost zone on an exploration and had been attacked by a tribe of ghosts he had never seen before.
They looked surprisingly human, were it not for their horns and wings. Danny hadn't seen them coming, one moment he was looking at the Infinite Map trying to find his way back to the main section of the zone and the next he was being hurled to the ground from a flying net.
He hit the ground hard, with a startled yelp, as the ghosts surrounded him, each welding a sharp looking spears.
Danny wasn't sure what the net was made of, but it had forced him back into Fenton and deactivated his powers.
The tribe had been chanting in a language he could not understand, dragging him through their village as various creatures with similar features peaked out at him.
He been a helpless human staring up at the crowd as they sang and danced around a stone statue. Then a woman wearing a lovely golden leaf head piece stood up, and all went silent.
She gave what Danny thinks is a speech, waving her arms up and above her head. The crowd ate it up, cheering whenever she took a pause. The woman pointed to the stone as it began to glow, bowing it while flapping her wings.
Danny watched the crowd copy her actions intrigued by the strange festival until two large men flew over to him and lifted up his net. Their wings flapped in tune with the drums that picked up, carefully flying Danny over the crowd who all chanted and gently grazed their hands along his net covered body.
Danny felt unease, especially when the little tour ended with him dangling before the flowing stone that ripped open to a portal. It was ink black instead of the ussual green and horror creeps into his mind as the woman waves a staff over his head, the jingle of the bells attached to gently shaking.
Then the men through him through the portal. Danny's screams are drown out by the drums, stomping and joyful songs of the tribe that attacked him.
He has been sacrificed. He thought it would be the end, but instead, he wound up falling into a dumpster in a dirty alley back on Earth.
It took ages to wiggle his way the net, but by that point, Danny was too grateful to be alive to really care. When he stumbled out of the alley he came to find it was not his Earth.
His Earth did not have a place called Gotham. He been sent to a wrong universe, which wasn't the first time, but this time his powers were out of reach, locked within due to whatever net they had shoved him into.
The net disintegrated before his eyes, not even allowing him to study.
Danny was pissed. He wandered the streets, hoping to find help. All he had on his person was his student ID (which meant nothing if his school didn't exist) his broken phone and the credit card he had stolen from Vlad.
Testing the card at a gas station for a bottle of water, he held his breath as the clerk ran it and almost collapsed in relief as it went through.
Too bad the card had a limit of three thousand. He knew since he checked when he took it. It would be enough for a little while, but who knew with the economy in this world for how long. Everything was much more expensive, even the bottle of water was two dollars and fifty-five cents when back home it would have been Ninty five cents.
Danny needed a plan. He stumbled to a run-down motel and got a room wincing at the nightly rented it. Thank goodness the front receptionist didn't ask for an ID, as he checked him in.
Danny spent three whole days like this, trying to get Phantom to come forth from whatever lock he was stuck behind and wandering Gotham looking for anything familiar.
Eventually, Danny got a craving for a Coca-cola, and when he tried to find one, he came to the horrifying realization that his favorite drink did not exist. Not in this world.
Thank goodness Danny knew how to make some homemade version of it. He bought the supplies, telling himself it was worth the slight dent in his funds.
The receptionists at the motel startled when Danny breezed by carrying a lab kit (he only knew how to make it in a chemistry set since Tucker and he did it for a school assignment) and various groceries. She gave Danny an alarmed expression when he stumbled out a few hours later drinking his black liquid heaven.
Danny hadn't noticed she had gone for her phone with a pale face and shaking hands as he wandered around the city. He only realized something was wrong when he came back later that evening, carrying more supplies, determined to regain his various soda flavors he missed since his displacement.
As he was working, his rented room looked like a miniature lab as various sodas were carefully crafted. The following morning as Danny was attempting to scare his powers back into action by leaping off low fire escape he noticed a group of kids watching him.
They were just a filthy as Danny, so likely as homeless as him. Danny choose to ignore them as he raced up and down the stairs, doing flips to try to get his ghost side back. Eventually, a younger one creeper closer, staring at the re-purposed water bottled filled with his precious soda.
"Whats that stuff?" The kid asked eyeing the homemade cola with far too much interest.
"Cola" He responds, curious why the kid would get near someone who looked, honestly, insane. He would never have gone near someone taking two story jumps but that's just Danny.
"Is it strong?" The kid asks
Danny blinks. " I don't think so? I've been drinking it for a while, so it's pretty tamed for me"
"Where you get it?"
"I made it."
The kid nods, hand stuffed into his pocket before pulling out a crumbled twenty bill. "How much?"
"What?"
"How much for a bottle?" The kid asks, voice taking a sudden desperate tune.
Danny eyes the bill "I don't have any change. Just take the bottle. I can make more."
The boy's eyes bug out of his skull but he grabs a bottle and scrambles back to his group as if though he was worried Danny would change his mind. Odd.
The group of kids share the bottle between. They drink it quickly, some making faces as the carbonated bubbles go up their noses but happy.
The bottle is empty too quickly, and the kid comes stumbling back. "I know you said you didn't have change, but how many bottles could this buy me?"
Danny stares, and then he looks down at his haul. He has seven bottles left - one for each kid if he counted them right. "Look bring me smaller bills next time but for now just take the drinks"
"What kind of drug is it, if you dint mind me asking?" The boy says politely and Danny startles so hard he bangs his head on the metal latter.
A swears escapes his lips as the tiny boy- he could be no older then ten!- stiffens as if frighten. The group of kids behind him all become weary.
"It's not drugs! It's soda!"
"Soda?" The boy repeats confused then shrugs. "Sure man. Thanks!"
Taking all the bottles, the boy scrambles away, leaving the alley with his group as they all cheer. Danny shakes his head at them. This place is wild. He goes back to his jumps and ends up with more bruises than glowing powers.
But the following week the boy and his group retrun each carrying ones. Danny sells them more Cola for a dollar a piece encouraging them to save their bottles since he was running low. Then the week after that and the week after that, each time the group getting bigger.
Soon Danny starts to add different flavors, he hasn't found Sprite, Fonta or Dr.Pepper and he tries his best to bring the flavors back into this world. The kids loss their minds over it.
They nickname him Mr.Flavor since Danny forgets to introduce himself and now the little demons refuse to use his name even when he tells them. Danny realizes something weird is going on when adults start popping up in his alley also looking for a bottle.
He ends up making a steady income, walking home with a wab of cash. This is great since he is pretty sure he's near his card limit. The receptionist still eyes him with weary eyes but hasn't said anything as Danny builds a steady fulling for his drinks.
That's why when he wobbles back to his rented room now covered in even more reckless bruises, he is shocked to find his soda lab smashed to bits and a man in a red hood waiting for him.
"What the hell!" He yells as the man pointed a gun at his head.
"You think you can set up shop in my territory?" The man's growl is able to hear even with the voice changer.
Danny bristles "I can sell my soda wherever I want-"
"Soda?" The guy pauses, looking down at the various liquids sinking into the carpet. Before Danny can yell at him, the man reaches down and grabs two water bottles of every flavor. He walks backward to the smashed window - likely how he got in - with the gun still trained on Danny. "If this is anything other than Soda, say goodbye to your knee caps"
Danny lifts his chin "Shoot me. I'll turn ghost!"
The man says nothing as he flips backward through the window and vanishes into the night. Danny huffs, taking stock of the damage.
All his very small earthly possessions except for his three pairs of pants and shirts ( bought from a second-hand store with his soda money) were all ruined. He stumbles down to the front to report the damage, and the lady at the front actually shakes while telling him that they don't mind the damage.
Danny gives her a fifty as a thanks.
He tells the people the next day what happened. They all make faces and groan when he says it'll take time to replace his supplies. It's three days later that he finds the same helmet man in his room again. He was hit by a car earlier that night in a very desperate attempt to active his powers so he limps in, half sure he broken a bone or two.
The driver had speed away. A hit and run that hopefully won't be reported so no one will know Danny had noticed the driver was drunk and chose to get hit.
Danny spreads his arms "shoot me! Do it!"
Surely being shot would get Phantom back
The man shifts uncomfortable on his feet. "I'm not here to shoot you. I'm here to apologize. I tested your drinks and realized they were soda after all."
"So you smashed my stuff without verifying what it was? Lord of the flies you're evil!"
The man pauses. "Lord of the flies?"
"It's a classic. Read a book, pill head"
The man laughs. "I read plenty brat. Anyway, I brought you some gifts as a apology"
He pulls a tarp of a pile that Danny hadn't noticed in the dark. He gasps in delight when he sees state of the art chemistry sets all set up on a nice big table. He scrambled to the layout, eyes gleaming on the different syrups.
"This is awesome!" He chirps, picking up test tubes and checking thier quality. His mom would approve. His eyes catch a box underneath the table, which he quickly pulls out.
Inside are empty, new plastic disposals bottles. The lable has a shadowed leaping boy over the words "Mr. flavor Soda"
Danny gasps.
"I thought you needed a brand name." The man says, handing him a paper. "When you run out, go to this recycling place. They know to give you new bottles with your lable. Also, carry that sellers permit, or the cops will give you trouble. You know Anthony's Pasta?"
Danny gapes at the paper, blinking slowly. "No?"
"It's in Crime Alley. The Italian restaurant at the corner. They'll agreed to let you sell your drinks in thier lobby every Friday and Monday from opening to closing. There should be a light board in one of the boxes. Set up a menu for that day."
"What? Why would they agree to that?"
Danny can't see his face, but he thinks the man is smirking. "They owe me a favor or two. Do you best, kid, and stay off the streets"
"I'm not a kid. I'm fourteen, " Danny says, lifting his chin.
"Sure." The man steps back towards the window. Which seems to have been fixed in the nine hours Danny was out. Odd. "And kid? Please go to the free clinic."
He throws a business card with the clinics information before he vanishes into the shadows again.
Danny is left standing there with endorsement for a bubbling soda business with a shock expression.
Well, at least he has something to make some cash while getting his powers back.
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yandere-daydreams · 5 months
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tw - stalking, unhealthy relationships, mentions of masturbation, obsessive behavior, and medical malpractice galore.
Harper is the kind of man who can't help but study what he loves.
It's a bad habit - an unfortunate combination of natural curiosity and burning academic passion that always seems to end with a mess and a few broken toys. A childhood fascination with insects might lead to shoeboxes full of tattered wings and twitching bodies. A passing interest in hemogobular coagulation would be poured into a university internship that gave him access to more pints of blood than he knew what to do with, despite his best attempts to put it all to good use. A lasting fondness for hypnosis could, theoretically, earn him a small collection of pocket watches, a soothing timbre that often played underneath his passive speaking voice, and a few asylum patients too far gone to ever truly recover.
His research wasn't always destructive, but it could be. His love tended to veer towards obsession; the kind of burning infatuations that could leave more than a little devastation in its wake, if he wasn't careful. A measured amount of collateral damage was acceptable, compared to the alternative.
He studies you, too. Idly, at first - nothing more than an intrusive thought allowed to fester during your all-too-infrequent appointments, a quick jolt of excitement when he noticed your name on his schedule - then more consciously, in the form of an extra question asked at the very end of his time with you, a note tacked onto your file that doesn't strictly have to do with your health. His chances for observation are limited. You rarely make it to your therapy sessions, no matter how often he insists you should see him, and you're sturdier than he'd like, too used to being thrown around and mistreated to come running to him every time you scrape your knees. That's something he decides he doesn't like about you fairly early on. Part of a case study is deciding which parts of your subject will need to be adapted, and even you aren't beyond correction.
He records your reactions to his mis-prescribed medication with a religious sort of zealousness, reviews your symptoms and lab results while fucking his fist in-time with your pulse. He makes sure to visit your bedside personally whenever you find your way into his emergency room, and you're rewarded for your newfound attentiveness with a healthy supply of shots that leave you too removed from reality to remember your time on his examination table. Harper's always preferred the written word, but he find himself with a budding appreciation for film during his nightly evaluation of your records. His memory is keen enough, but there's nothing quite like being able to study your body detail by detail whenever he isn't fortunate enough to have access to the real thing.
He thinks, as he watches a pair of his nurses drag you through the asylum doors, that it might be time to start the next leg of his study. Studying is useful, but you've always benefited from more proactive measures, more personal attention. It'd be a discredit to his occupation if he was too preoccupied with his own little pleasures to see to the needs of his favorite patient.
It's far past time he moved on to more hands-on research methods, when it comes to you.
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ddarker-dreams · 2 months
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mini love report — gojo satoru
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relationship health diagnosis — 70%*
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symptom one — permanent honeymoon phase
he's obsessed with you an (ab)normal amount and makes it everyone else's problem. satoru loves seeing how many compliments he can get in before you're swatting him away from embarrassment. he'll capture your wrist, smother your pulse in kisses, then continue his praise. it's not always suave either. he alternates between having decent game and coming off as cringe. you have no idea how he says half the things he does.
satoru gushes about you to everyone. poor ijichi, mortified higher-ups, the elderly lady sitting next to him on the train; no one is safe. his chest swells with pride every time he remembers that he managed to pull you. it doesn't matter if you're teenagers sharing your awkward first kiss or if you've been married for decades, he'll be singing your praises until the end of time.
symptom two — weirdly possessive
satoru isn't possessive in the traditional sense. when others encroach on you, what troubles him runs deeper than simple jealousy. his smile becomes strained and he physically inserts himself between you and the offending party. you're then whisked away, regardless of how rude the abrupt departure comes off. this isn't limited to instances where you're being flirted with outright.
it's actually amplified when the other person holds some unique position in your life that's exclusive to them. satoru prides himself on the fact no one knows you better than he does. so it's disconcerting when another person has access to information and memories entirely detached from him. he's overwhelmed with the urge to prove you belong to each other — no one can come close to the bond you share. this acrimony lingers even after the interaction ends.
gojo satoru is a greedy man. he might not be the type to insist you cover up if your outfit is revealing, but he does experience this antipathy toward people who fulfill a niche he can't.
symptom three — obnoxious
you deserve a reward for putting up with him honestly. he wasn't wrong when he described himself as having a terrible personality. while it's rarely malicious, he isn't the most considerate person when it comes to others. he'll speak what's on his mind without a second thought. zero filter. if you're around, he's a stunning 10% nicer so you'll chew him out less. the number could be higher but he finds that disciplinary side of you hot. this is a direct admission from him.
he likes your attention and will pursue it relentlessly. as he grows up, he slightly improves this habit. or, to be more specific, he hides it better. he feels he's way more interesting than whatever book or video game you're playing. shooing him off so you can get stuff done is a commonplace occurrence. on the upside, when trudging through chores, he helps with the passion of a thousand suns if it means having you all to himself sooner.
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primary area of concern
satoru's seemingly infinite (heh) supply of pep often doubles as a shield to deflect uncomfortable emotions. he isn't one to linger on negative events, the pace in which he seemingly moves on is concerning. the innerworkings of his mind are shrouded in mystery for such an open individual. getting him to open up about his fears or past hurts is almost impossible. he won't dodge your inquiries outright, that'd prove too suspicious. he'll throw a few crumbs your way and hope that's enough to satiate your worry.
the word vulnerability isn't in his vocabulary. this isn't owed to a lack of trust on his part — if anything, the care he holds for you makes it tempting at times. however, taking that first step toward opening up is daunting. you'll have to be patient with him. if it doesn't pertain to your relationship, it's unlikely he'll have an extensive heart-to-heart about the specters haunting his mind. rather, those aforementioned crumbs become more substantial. a late-night conversation will unexpectedly veer toward a sensitive subject.
it'll be fleeting. you don't have to shower him with platitudes, simply grab his hand and squeeze. it's an unspoken message that he isn't as alone as he sometimes feels.
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prognosis
gojo satoru can be too blunt, he struggles with emotional intimacy, and he's shameless in getting what he wants from you. he's a mess but he's your mess. you don't revere him like a god among men, you make him feel human. you're his best friend, his soulmate (he keeps the latter description to himself, it's one of the few sentiments that embarrasses him). he'd do absolutely anything for your sake. when you enter the room, it's like everyone else ceases to exist. he brightens up and chases after any laugh, smile, or flustered expression he can get.
he believes meeting you altered the balance of the world more than his own birth.
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*the universe has tried (and failed) to wrench you apart (0-20) your friends are praying that you'll break up (21-40) 'well it could/has be worse' bargaining mindset (41-60) a lil messiness as a treat (61-80) pure and wholesome (81-10)
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evasive-anon · 4 months
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Jason was having a pretty OK time with the league of assassins, sure getting dunked in a lazarus pit sucked and Bruce turned out to be a scumbag who didn't care about him, but at least he isn't dead. He even liked most of the new skills he was learning there so on the whole being with the league seemed like a pretty good deal to him until Talia woke him up in the middle of the night and left him alone with two child assassins.
Or, a demon twins AU where when Talia realizes her father intends to have her boys fight to the death takes action first by deciding to take all her kids and leave the league. Talia either dies or is separated from them in the initial escape and now Jason just has a bag of supplies and a letter from Talia explaining the plan to get to Gotham. Jason has to get himself and two 7 year olds out of the Himalayas, across a desert, and over 12k miles to Gotham. Only now the league members hunting them down want them dead or worse and Jason isn't too confident that B will accept them given their kill counts.
Featuring:
Good Mom Talia. she loves her kids. Did she teach them to kill? Sure, but that's an important life skill.
Single Teen Mom Jason. He's the oldest and in charge but he also will not answer any questions about The Plan™ given he isn't committed to Talia's but also doesn't have a set alternative. Oscillates between looking forward to just dumping his new little brothers with Bruce so they'll be his problem and thinking of just moving somewhere random in the US and keeping them based entirely on how cute vs annoying they are at that time. Didn't realize how much he relied on Talia to help him with things until she is gone. He's really trying his best but he wasn't all that emotionally stable before this so hang in there.
Angry Smol Dami. He's still drinking the LoS punch and really dislikes that he is now considered a traitor. Can't stand that Jason won't answer any of his very relevant questions. Is actually very scared but will not show it. Misses his mom. Didn't even know he had siblings until his mom yoinked him out of bed that night and brought him to Jason and Danny and started all this. Physically the stronger twin. Thinks Danny is dragging them down in fights and also may blame him a bit because clearly his mother only did all this to spare him.
Danny, reincarnated with limited access to his memories and powers. Has been trying to keep his powers a secret. Talia knew about them but never told anyone but she may have hinted at it in her letter to Jason. Not the strongest physically but very good at stealth and social interactions. Didn't know he had and older brother or twin before Jason woke him up at Talia's instruction that night. Thinks Damian is mean and has faith Jason knows what he's doing even if that is very much untrue.
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crippled-peeper · 16 days
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gotta love how my posts about thickened water/beverages are full of notes from ablebodied AuDHDers giving excuse after excuse after excuse about how they should be allowed to buy it to make slime toys too and how I’m the real ableist for telling them not to (because there’s extremely limited supplies of it at the pharmacy) and also people offering “alternatives” to water thickener that are objectively life threateningly dangerous (gelatin is not a fucking water thickener) and I just gotta ask why do you want to kill other disabled people so fucking badly. why are your stim toys more important than other people drinking liquid. make it make fucking sense
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theresattrpgforthat · 3 months
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Games with an atypical division of Player/GM responsibilities? For example, in Fellowship, the players have final say in lore/world building questions, not the GM. (Not counting GMless games, which have atypical GM duties by default)
Alternatively, if that's too niche: any games explicitly designed for rotating GMs and/or 'West Marches' style campaigns.
THEME: Unique Player Responsibilities / Rotating GMs
Hello there! I hope to do your ask justice, although I feel more at home talking about the first half of your question than the second. I’ll ask my followers to supply some more suggestions in the tags/reblogs, and throw at you what I have!
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Fae’s Anatomy, by Hebanon Games.
Fae’s Anatomy is a comedic storytelling RPG wrapped around a challenging logic puzzle, recreating the high-stakes melodrama of medical procedurals like Grey’s Anatomy, House, and General Hospital. 
Anybody can be an expert in Fae’s Anatomy. The game is set in a world where all forms of magic, spirituality, and mysticism are science. Science? Just another form of wizardry. Quackary, superstition, and pseudo-science work, but so does chemotherapy, antibiotics, and sound medicine.
In many ways, I’d say Fae’s Anatomy feels like a typical ttrpg: you have one person giving hints and clues to the rest of the players, who will use certain skills and abilities to solve a problem. But the closest role to the GM role - the Patient - is simply different from the doctors in what limits them. The Patient is suffering from some kind of mysterious illness, and while they have a little bit of information available to their general illness, the app presented to them to help them run through the diagnosis keeps the solution obscured enough to keep them on their toes. The Patient also has to role-play their symptoms well enough to help point the doctors in the right direction. In some ways, it feels like Fae’s Anatomy is an elegant form of charades - and if you want to hear how this game plays, you can check out the special episodes that Lawful Great Adventures recorded using this game!
Apocalypse Keys, by Rae Nedjadi @temporalhiccup
The Doomsday Clock is ticking down and emotions run high as you and your team of DIVISION agents struggle to find the Keys before the villainous Harbingers unlock the Doors of Power and bring about the apocalypse.
As an Omen class monster, you are the only thing capable of holding back the apocalypse. Combat occult threats and investigate supernatural phenomena alongside your team of supernatural agents working for the shadowy DIVISION. But in a world that shuns monsters like you, only your deepest, most heartfelt bonds can grant you the power to stop those who seek to unlock Doom’s Door.
There are two ways in which Apocalypse Keys uniquely empowers the players in ways I consider slightly unorthodox. Firstly, there’s the fact that the lore of DIVISION, the shadowy government agency that holds your monsters leash, isn’t fully fleshed out at the beginning of play. It’s slowly uncovered with each mission and playbook advancement, with the players being presented with questions and workshopping the answers together.
Second is the mystery mechanic, which was popularized by Brindlewood Bay and The Between, and also made its way into games such as External Containment Bureau and Bump in the Dark. While the GM designs clues and thinks about what kinds of Harbingers might be responsible for this specific apocalypse, it’s up to the players to decide what the answer to the mystery actually is - and it’s the player’s roll that determines how accurate they are.
Brinkwood, Blood of Tyrants, by Far Horizons Co-Op.
Mask up. Spill blood. Drink the Rich.
The world is not as it should be. The rich feed, literally, upon the poor, as blood-sucking vampires who barely bother to conceal their horrific, parasitic nature. The downtrodden peoples of the world struggle under the burdens of rent, payable through the sweat of their labor or the blood of their veins. Evil has triumphed. Many have given in to despair. But all is not lost.
In Brinkwood, you take on the role of renegades, thieves, and rebels struggling for freedom and liberation in a castylpunk world controlled by vampires. Radicalized by tragedy, you have taken up arms and fled into the forests, where you were taken in by unlikely allies - the fae, forgotten creatures of myth - who offered a different path and the means to fight back against your oppressors. Masks, forged of old wood and older magic, are the final tool left to fight a war long ago lost. If you wear them, they will take their price, etching themselves upon your very soul. But they will also let you spill the blood of the rich and powerful vampires that now rule the land, and from that blood strengthen yourself and your movement.
There’s a lot of things about Brinkwood that I absolutely love, from the way the mask playbooks are meant to be swapped among the characters/players with every mission, to the slow but steady revolution that you build by fostering connections with various factions in the Bloody Isles. But for the purpose of this request, we need to talk about Your Exquisite Fae.
Your Exquisite Fae is the process by which the group collaboratively creates a faerie patron, otherworldly and uniquely powerful. It’s inspired by the game Exquisite Corpse, which has each player draw a piece of a drawing without knowing what the others have already created. In Your Exquisite Fae, the players receive answers to prompts written by other players but aren’t given hints as to what the context was - and then they elaborate on what those answers mean. For example, one player might state that the Fae has eyes that reflect the night sky, gleaming like a thousand distant starts. The second player might decide that those eyes see the deepest fears of the enemy, giving the group an advantage at finding weaknesses and secrets when spying on vampires.
Ars Magica, by Atlas Games.
Ars Magica is the award-winning roleplaying game by Jonathan Tweet and Mark Rein•Hagen about wizards and their allies in Mythic Europe. This flexible, deeply built world can support games that are historically accurate or fantasy-based, epic or small scale, political or personal.
Players work together to tell the story of their covenant — all of the magi, their companions, and grogs. This history can span decades. It might be heroic, tragic, or both in turn. The covenant could influence the entirety of Mythic Europe or the fates of a small corner of the world.
Spells will be cast. Duels won and lost. Houses may rise and fall. But magic is forever.
The last time I talked about this game, one of my followers pointed out that this was an incredibly complex game that was designed to accommodate rotating GMs. The game styles itself as a troupe-style game, which means you’re not just responsible for your mages, but also your companions and servants. If you want a game with complex relationships and big-picture conflicts, this might be the game for you.
Slugblaster, by Mikey Hamm.
In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever.
This is Slugblaster. A table-top rpg about teenagehood, giant bugs, circuit-bent rayguns, and trying to be cool.
It may look like a small thing, but during crew creation, each character playbook has specific roles in determining the crew’s resources and relationships. The Grit picks a faction that trusts the crew. The Guts chooses a faction that the crew has somehow annoyed. Each player draws a portal between the known multiverses, but the Smarts draws two. The Chill has final say over where you hang out when you’re not Slugblasting, and The Heart has final say over your crew name.
I’ve drawn direct inspiration from this setup in my own game that I’m playtesting, by giving each playbook final say over some element in the world, and I think it really boosts player agency and gives them control over the kind of story the group wants to tell.
Planedawn Orphans, by Sharkbomb Studios.
Planedawn Orphans is a campaign kit that helps you prepare a campaign for the fantasy role-playing game of your choice. It provides a flexible and versatile framework to start a campaign. The campaign kit will help you get started and provide structure and support, but some assembly is required.
Set in the Planar City, a strange melting pot that connects the vast diversity of the multiverse. You all play Planar Orphans stranded in this city, your original home worlds destroyed, corrupted or lost. A mysterious Patron has brought you together, provided you with a base of operations and tasked you to complete a Planar Key. This key will let you create a new plane for you and your fellow refugees. Your quest will bring you to exotic places filled with strange creatures and bizarre phenomena.
This isn’t a standalone rpg, but rather a campaign kit for whatever system you like - or even multiple systems! I’m recommending this toolkit because I’m actually planning to use it to run a series of rotating-gm games later this year, with a friend of mine. You’re building your own custom dimension by jumping into a series of vastly different worlds, and your home base is built collectively. There’s a lot of player agency and GM agency here, as players have plenty of control over their home dimensions (since they can’t ever go back) and the GMs can take turns designing custom worlds for the party to jump into. I definitely recommend checking it out.
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darkdemeter · 3 months
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OLD DRAFT CONCEPT : " GUARD DOG "
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—- not my gif, credit to original poster! -—
Wanda Maximoff x Werewolf! GN/Female/Male Reader (x slight Natasha Romanoff)
A/N — Here's a little bedtime story for ya'll. Old draft concept for an upcoming and looong oneshot for Wanda in a mafia au setting. Bits and pieces may be recognised in the published column plot wise but overall, we're taking an alternate route, my babbies.
WORD COUNT — 2.2k
READER DISCRETION — Alcohol consumption — mafia business and semi dark themes — profanity — mention of death and murder — mention of black market and auction — reader and Nat have some history — player reader Tony is so proud — Alexander Pierce is of course an arsehole, what else is new? — Rumlow is a bad guy (duh) — I think that's it?
An expensive investment. A broad term to use for a werewolf broken in by the system at a young age. But it’s true. 
Alexander Pierce, the finance manager and ringleader as a whole, did all he could to break you in, and to say he did is an understatement. He exceeded the limits you once believed you had and once you were ready, he put you out in the field to garner your reputation. 
You had no limits. Ruthless in your endeavour to complete whatever task was required of you, prepared to do whatever it took, your peers could only look at you with both fear and admiration. 
When all was said and done, you were given your collar, then sold through the underground hub for criminals: the black market. 
That’s when you learnt in the span of the few minutes that the auction lasted for, that you were either a trophy to those of the higher class of crime, or a very wanted source of security and war. From black funding operators that had their hand in the military’s pit on the hunt for a war hound, to the gangster overlords who controlled territories in the differing states and countries, requiring some form of high end security, there was a very rapid increase in the price they were each willing to pay. 
At a total of twenty-five million, your collar and services were sold to Mr. Tony Stark. From the sleek fit of a light grey, three piece suit and bright pink tie, Stark had a brighter outlook on the window of his underhand activities. He was the type that lounged back in the severity of his criminal dealings.
Unlike his fellow company who each wore darker palette suits of either navy blue or jet black. He stood out for sure as his auburn tinted glasses did little to hide the one question on his mind: Was his money well spent?
Well, to say at the very least, you wouldn’t be here tonight if you weren’t every single cent he spent on you three years ago. 
Thinking about the memory now, this is a different tone entirely. Dark and neon is how you remember the black market scene, stalls and cube stores with an assortment of supplies anyone in the business would need, whether that be for the amateurs - which were the usual target customers - or the smaller businesses which belonged to small cluster gangs. 
The big time runners had designated storehouses to spare where they obtained their supplies, and ran other dealings and hand-offs in and out of private rooms in the clubs. 
Here, the scene is warm, lavish and made for those who seek the comfort in living in marble halls and pristine white pillars, short cut grass and elaborate parties such as this one. 
“Shit, this party is awfully chipper for someone who died last week,” you huff, eyes scanning the crowd from the smooth, darkly polished bar, which you incidentally found very comfortable to lean back on when told for the hundredth time, “Just sit tight, just a little bit longer.” 
You didn’t have the time nor patience to sit around getting older by the damn minute. Thankfully, Tony put his card behind the bar so that meant an endless river of drinks. Because you needed the alcohol. A lot. 
Not a moment too late is your glass refilled with your refreshment.
“Please, Y/N,” sighs Steve from your right side, arms folded over his chest, navy blue suit straining just a bit too tightly against his body, “have some respect for the Maximoff family. They lost their only male heir to a deal gone wrong. They need our support.”
Your shoulders rise with a particular deep inhale before falling lax, you swirl the sliver of whiskey left in your glass and with a jerk of your wrist you finish it. Ice rattles in your glass as you shimmy it, indicating you need a refill and pronto. 
“People live, people die. You cross someone and you get shot in the back. It happens.” 
“He was gunned down in the streets with a fucking machine gun, Y/N. You consider that a mere oopsie?”
You shrug in response to Sam’s question with a pout of your bottom lip. “Pietro thought he was the shit. That’s what got him killed by Rumlow.” 
Sam runs a hand over his face, now distressed by the lack of sincerity you show for the grieving family. “For fuck sake…”
In the three years of your loyal work to the Stark family and those of his brotherhood - his allies - your colours shone through immensely to reveal a shining personality. Excluding the fact you’d become something of a playful rogue with the women. 
You simply chalk it up to your animal magnetism. Something that leaves them wanting more whenever in the presence of your company.
In fact, that was how Tony came to own unclaimed establishments and clubs in the boroughs, ones he wasn’t able to get his hands on before, but after he had you as a playable card in his fold, you provided club goers the relief of being harassed and drinks being spiked. Territorial take over schemes from rival gangs were second guessed when they saw you watching over the joint.
The after hour visits for your libido were just the perks. But you left a lot of lustful and broken little hearts in the wake of your work. 
For a werewolf, you were always assumed to be a means of security, and that much was true. Didn’t mean it excluded you from taking on other odd jobs for the families from time to time. Debt collection, assassinations, tailing and blackmail ops, the list is endless. 
When Steve casts a hardened stare your way and you mockingly raise your hands up in surrender. “Alright, I’ll offer my condolences to the heiress, but I ain’t weeping at her feet for her brother who got himself into that mess because he thought he was too big for his own shoes.”
“Just behave yourself, alright? The last thing we need is the entirety of Europe at war with us.” You roll your eyes and salute the captain. “Yessir.”
You bring the glass rim to your lips and draw a small gulpful of your refurbished liquor, the fiery taste rolls over your tongue, you savour it to keep your sanity intact lest you go insane from the waiting. Where was the heiress? 
“Well, well, I thought I wouldn’t see any of you again. Especially you.” Your head, as well as those of your group, direct their gaze to the new voice. The corners of your lips twitch up and you flash her a wolfish grin, chin tilting up slightly in your relaxed position against the bar. You looked like a cat happily laying in the sun. 
“Miss Romanoff,” each of the men greeted with a nod of their heads. You, however, pat your thigh as an invitation for her to sit. “I had work to do the next morning.”
“Mm, that’s what you tell the other girls, I’m sure.” You clap a hand to your chest with a wince. “You wound me, Sweetheart. If I had the chance, I would have stayed.” 
She hums but it’s obvious she doesn’t believe you by the rise in her brow. 
Natasha Romamoff is a hard fish to catch. One of the more established families that control practically the entirety of Europe, alongside the Maximoff family, the two were partners and crafting an empire strong enough to stand on their own without any dire need for support. 
Yes, her family had prior dealings with the brotherhood. The Starks, Wilsons, Barnes and Rogers and more, whether to collaborate on a bigger criminal project to the smaller portioned deals. Smuggled goods and weapons, blackmail intel deliverance, international bribery to keep the feds off your backs. But she never committed to joining forces. 
You suppose it’s a good power move on her part. She doesn’t have to abide by any of the family creeds, in the end, you’re all loose ends that may potentially be severed if need be. She had the ball in her court and the mysterious Maximoff heiress. 
Even your animal magnetism wasn’t enough to charm her into joining forces with Stark and his powerhouse of families, but they were surely enough to charm her into a wild one night stand. 
But as you told her. You had work to do. And now she appears to spurn you with her eyes and cruel words, but still entertains your flirtatious advances and indulges the empty space of your thigh.
For a well respected mob boss such as herself, she definitely liked to play it risky; dressing included. 
Last you saw her, she was dressed in a more professional manner. But here at this funeral party, whatever the fuck it was, she chose to wear a black, spaghetti strap cocktail dress that’s short enough to be skimming the mid of her thigh. The slit riding the dress up higher is just plain dangerous. 
She’s facing you, back arched and ass resting on the cliff of your knee. Your clawed hand supports her at the small of her back. Her perfume is strong and complimenting, the sweet bouquet of lavender rolls over the exposed tops of her breasts from her even more exposed neck. Her plump, red lips move in a way that’s hypnotic. “So I hear you’re going to be a bargaining chip for Wanda Maximoff.”
“Where’d you hear that?” you scoff with a flick of your chin. 
“I have spies who whisper to me,” she answers with a swift quirk of her brow. 
Of course she overheard the news. She then chuckles softly, and all eyes watch her with a level of suspicion. “She won’t take any deal you offer her. She’s determined to steer clear of your little gang wars over in the states.”
“Rumlow killed her brother and he has bases around our territories. Wouldn’t she appreciate the extra hands in catching the rat?” Bucky poses the question with a dark brow angled high and clenched jaw, the muscles in his cheeks flex harder when Natasha offers no affirmative response; a mark to hopefully land you in the door and good graces with the heiress. 
“You really think she wants a guard dog?” 
“Hey,” you growl with a wrinkle of your nose, fangs on the precipice of baring at her. How she used the term in a condescending manner made the fur beneath your skin bristle. Sam claps a hand to your shoulder, somehow able to sense the seething anger within you. 
“We just want to help. Offer support for her loss and bring Rumlow down.”
“No. You want a foothold in Europe. And I’m sorry but…” She looks you up and down, drinking in the sight of you and you know she can see you without your clothes on. “You’re not going to cut it, babe.”
She turns her body to make her getaway but you don’t let her slip away just like that. She gasps and looks to you with a furrowed glare when your arm circles her waist and tugs her back until she’s flush against you, the men in your company watch with trepidation of your next course of action.
“I will cut it because whether she wants to admit it or not, she needs us.”
Natasha’s eyes, true to her fashion, darken with a challenge. “You’re wasting your time. She’ll get Rumlow herself.”
“And if Rumlow plans to get her first?” For a moment you see the doubt cross her face. “That’s where she needs me.”
“Tony Stark.” Each of the men turn to the voice behind them and their once cool and collected selves turn rigid, nervous under the power one woman can hold so absolute, her green eyes scan each of their faces before they land on you. 
You finally look and meet her stare, still holding Natasha against you even as she tries to push away from you. 
“Unhand her,” the woman commands with an accented tongue. 
At first, you wanted nothing more than to play this out a little, see what makes this woman tick. But both Tony and Steve look at you, silent in their order, you sigh heavily and release Natasha. Once you do, she wastes no time in joining Wanda’s side with a bow of her head. 
“I hear that you wished to have an audience with me.” 
Wanda is the sole survivor of this ordeal. Her parents were assassinated two years ago and now her brother was killed. This is the stressed matter at hand, her empire could crumble to the ground, all that hard work put into the grave, because she’s being so fucking stubborn with this deal.
“I will not sign my family, nor any of my shares, to Stark Industries. Enough have I done to keep you out of the hands of law enforcement. I will handle Rumlow myself.”
This isn’t how any of you hoped this would go. The grief has made her stronger than before. It wasn’t exactly you were waiting for the chance for her to have a weak spot and try your luck, but you all had thought she might even be at least a little desperate for extra help. 
Natasha’s face says it all: I told you so. You can only roll your eyes and resume with what you’re doing. 
“Miss Maximoff, we only wish to help you. All we ask in return is that you grant us some territory to work with for our trade deals as payment for support lent to you to catch Rumlow.”
Thank you for Reading! (◕ ᴥ x)
TREEHOUSE TAGLIST — (Even though I doubt this is worth putting the taglist on, here it is anyway)
@alexawynters
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kiriska · 4 months
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I originally made this zine back in October. There was no particular impetus for it except I think I’ve just been low key constantly thinking about ghost bikes since I learned about them some years ago.
I rewrote some parts of this a few times and I’m still not happy with it, but it feels kind of pointless to keep fiddling with it. There’s too much I want to say and 8 pages isn’t enough.
Saying that drivers “choose” vehicular manslaughter sounds aggressive. I know (most) drivers don’t intend to do harm, but it doesn’t actually matter what their intentions are if someone gets hurt or is killed. Maybe drivers aren’t “choosing” to kill, but they are choosing to get gigantic vehicles and to go fast enough to kill.
Most recent cyclist deaths in the Seattle area have been on common biking routes, though none of them have bike lanes (Seward Park Ave, Spokane St, Marine View Dr). I’ve biked on all of these, some of them very frequently. It sucks passing by each time and knowing someone died there, and that it could’ve been avoided.
Basically everyone I know who bikes has been hit by a car at some point. A friend was hit while in a crosswalk a few months ago. (In a similar incident, a 13-year old kid was killed in a crosswalk last year.) Thankfully, no one I know has died yet. It does sort of feel inevitable though.
Recently, a car ran a red light and hit a bus. The bus was forced onto the sidewalk, where it killed a pedestrian. I walked by on my way home with groceries 5 minutes after this happened. Couldda been me. Everyone is a pedestrian at some point, but so many people avoid living life as a pedestrian. They drive everywhere and are only ever on foot within a building. My high school was one (1) mile from my house, but I had to drive to get there because of the 6-lane highway between us.
The problem is complicated. I mostly blame infrastructure, but that’s not easy to fix. We designed and built whole cities around cars and left no space for people, and that can’t be corrected without a lot of money and political will. We need roads that are “inconvenient” for cars and drivers. Ones that are narrower and have speed bumps and “traffic calming” devices slow drivers down by design, without relying on speed limit compliance or enforcement.
Seattle is cramped as hell and there aren’t sidewalks in a lot of places. But in order to build sidewalks and bike lanes, we need to take away space from cars, and hell gets raised every time anyone even suggests taking away parking, much less an entire travel lane. Lots of people depend on cars, but that’s never going to change without cities investing in the alternatives.
Buses and transit can become reliable. Bikes offer a lot of the same freedom and personal autonomy as cars. “No one wants to bike in the rain/cold/hills/etc” and yet Seattle has such a robust cycling community, both in commuters and recreational cyclists. “You can’t haul groceries/supplies/kids/dogs/etc by bike,” and yet so many people do.
And if people don’t feel safe on bikes, it’s just because of all the cars.
RIP Steve Hulsman, who was killed at the intersection of Marine View Dr and 46th Ave, the intersection in the photos, on December 21st.
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emo-batboy · 1 year
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bruce finding out the gotham public school system is underfunded and donating large amounts of money to it. Not just elementary level to support Dick, but all levels.
Or alternatively, Bruce buying every teacher in the school district a stupid amount of classroom supplies when finding out dick's teacher is running low on classroom supplies and teacher has to buy supplies on their own budget
I think I actually mentioned how he pays for school supplies in Part 12 but that is very correct! Bruce will jus randomly go into classrooms (to hang out with the kids avoid work check up on where the money’s going) and the teachers will be overjoyed every time because Bruce is always asking, “Is there anything you’re running low on? Anything you need? Even if it’s not a necessity. Really, it’s fine.”
He always loved public schools because he never got to attend one and it just seemed so fun. (Rich people things.) He gets a grocery list of school supplies to order every time, and ofc he orders the fanciest stuff because he has standards :/
But the funniest outcome is when the students see Bruce pay for stuff and immediately decide that he is their personal piggy bank. So they walk up and ask for stuff too, and what’s he going to do? Say no?
Some elementary schoolers are like “We want more bean bags! Mr, Bruce, can you get us more bean bags, please? 🥺” and he is SOLD!! Middle schoolers ask for board games and a new playground and a slide in the goddamn library. The high schoolers get creative and ask for free vending machines, and Bruce is like “okay 👍🏻” because he too is an enjoyer of games and snackie snacks.
If you can steal an ounce of Bruce’s attention while he’s visiting, you have a world of opportunity right in your palms. The golden ticket. Some schools have a group chat or a shared Google doc with all of the things they want so no good idea is left unasked. Bruce limits his visits to once every month or so, but it is easily some of the best days of the year.
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nem0-kn0ws-n0t · 2 months
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Hermit Permits- or Hermitconomics101
I would just like to start off by saying I adore the concept. It's perfect. But also, I'm a massive nerd and I wanna talk about it.This is such a fascinating little economic model. Like, the usual hermitcraft economy is already so fascinating.
Warning-Long post! Also might Slightly skew your perspective of the Gimmick.
At first Glance, the Hermitcraft economy is the epitome of a Perfect Market economy -the basic selling/buying market you think of when thinking of markets-which has a few requirements
1. Homogenous products: gunpowder from Doc's shop is the same gunpowder from Tango's or Iskall or whoever sells it
2. No barriers to entry and exit: anyone can decide to sell. The technology's there. Any hermit can decide to make a farm or manually harvest something, set up shop and sell
3. Sellers are Price takers: If say, X and False are both selling copper ingots (for example), and X prices his higher than False (and they both keep their shops stocked), Hermits will buy from False. So X has to price the same (or lower but shhhh) than False.
4. Product Transparency: If you pay 1 diamond for a stack of iron blocks, you know you're getting 1 stack of iron. (usually) no shenanigans involved
And now the interesting point->
5. Many sellers- In a perfect competition market, the market is usually saturated with sellers, to the point that everyone needs to price the same, or at exactly the cost of production (or whatever needs to be to have the last seller joining the market to have economic profit of 0 but that's real hard to count in diamonds). Usually, this is done by having many firms coming in (free market remember) and undercutting each other until it's at the point where Supply is equal to Demand (yes, exactly the graph you're thinking of). In hermits' case, rarely is there more than one shop for an item unless there is an obnoxious amount of demand for it, and often, they'll buddy up in the same shop and split the profits and the work (I'm thinking of all the wood groups) for the highly in demand items. (More on that later).
So the sellers aren't usually competing with other hermits to sell resources- they're competing with the hermits' other way of procuring resources- The Endless Grind
Think about it- The rule of thumb for establishing the scope of a market (and its competition) is to ask yourself- where do I go if the shop becomes too expensive? In our real-life situation, we go to other shops- hermits just roll up their pixilated sleeves and get to work themselves. They are the alternative. (or Lag but stealing throws off all economic models so we're assuming it doesn't exist.)
A hermit shop, to have sales, needs to price its resources low enough that other hermits will see it as a better (cheaper) alternative than acquiring it themselves.
But Nemo, I hear you ask, isn't it always going to be cheaper to collect the material themselves? All the hermits already have all the tools/technology they'd need to get the resources they'd want, so shops wouldn't work.
But they do work, every season hermits "get rich" which implies there's something "wrong" with my model, which there is.
It's Time. That's the main currency in Hermitcraft.
Any hermits can decide to get any amount of resources with no real limit except Time. Sure, some hermits are more likely to build farms and have it done quicker than others, but all of them can decide to pick up a tool and just grind away (which they do, often). The point of the shops is to be convenient. You could spend 3 hours getting 15 stacks of oak wood, but you could also drop 30 diamonds at Ren's shop and get that done in less than a minute. Which, when you're a content creator on a tight deadline, already spending hours upon hours just building and editing and living outside of work, time is precious. So Time is the real trading currency on HC.
And so there comes a wrench in the plan as you have 2 "types" of goods- you have the Sellers' resources (that cost you diamonds but less time) and your own resources (which cost you Time but fewer diamonds)
Which invalidates point 3. Price Takers- There are 2 very different prices, which you are willing to pay at different times to different degrees. Somedays, they grind somedays they pay.
And thus, there goes the perfect competition model-
~~And in comes Monopolistic competition.
Now, listen to me, this is crucial ish- this is not the same as a Monopoly.
Monopolies imply there is 1 seller. 1. there is 1 way of acquiring the good (at this point in time) (everything is taken as if time is held constant). YouTube has a monopoly on hermitcraft videos (kind of). You can't watch Hermitcraft videos anywhere else, as the hermits don't upload their videos on other websites. If YouTube started charging 10000$ per video watched, you probably wouldn't watch hermit videos anymore. That's a monopoly.
Monopolistic competition is when a few firms sell slightly different products. Think Pepsi and Coca-Cola. They're functionally the same thing (don't @/me for this), but they both still work as companies, because people tend to prefer one over the other.
And thus our model. A monopolistic competitive market.
The real competition was not store vs store (unless for the bit), it was Sellers vs the Grind.
(There are also sunk cost fallacies exhibited, when hermits make their own farms for materials they know they'll need a lot of, which then reduces the time spent, especially with AFK'ing, thus the active time spent being reduced but server time still fluctuating but that can be hermitconomics 102 lmao)
But Back to this season-
With the introduction of Hermit Permits (which, is such a fun term, I wouldn't be surprised if they came up with that first before the concept) they are forcing there to be a single official seller. But hermits are still able to collect their own resources and make their own farms. So the market stays the same.
Which is probably not what you were expecting was it. All this fanfare but theoretically, the model doesn't change. It might change the point at which a hermits decides it's better to grind it out instead of spending diamonds, but not the theory.
But here's the second hole in this theory.
One of the first assumptions one makes about any market model is that everyone involved wants to maximize profits. (which irl, is making the most money).
But the same was as the real currency is Time, the real Profit for Hermits is Content (and engagement, and a whole bunch of parasocial scales to do with audience retention but I'm an economic major, not a sociology or business student damn it, we'll stick with Content) .
Theoretically, nothing changes in the economic model, but the result changes. The potential to change things up is massive, simply because they at least superficially changed something. Rebranding something, in a way that shakes up previously established norms- That's what they're getting out of it. Forcing people to do content about things they normally wouldn't even touch, which inspires viewers to be invested, so see our favourite blorbos overcome the challenge. It's a narrative device.
(If anything, I'd expect this to actually "promote the economy" as hermits would be motivated to stock up their shops, thus making more farms/farm building episodes, or the competition occurring from additional permits being circulated.)
So yeah. Hermitconomics 101- The not-so-perfect competition. Sorry If I burst some bubbles, I just think it's fascinating.
Thanks for reading to the bottom!
TL:DR :This is gonna be so fun, and the hermit economy makes economists everywhere cry
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zirkkun · 8 months
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youtube
HI I'M REALLY EXCITED THIS IS MY FIRST ANIMATIC I'VE EVER MADE AND I'M VERY HYPED TO SHARE!!!
character credits listed in the video!! + read more for stuffs from the video description Music is Bitter Choco Decoration by syudou ; cover is by yuu miyashita ✨💚 kofi! || reblogs appreciated! 💚✨
this video is a a part of the polyship au A.K.A. the PSAU -- a part that i HAVEN'T written yet. the series however is 18+ despite this video not being so.
For some lore reference points, if some aspects make no sense at all:
+ this is an alternate timeline within the PSAU itself where Ink grows attached to Killer, but once Nightmare finds out he's either given the decision to never interact with Killer again or spend as much time as he wants with him, at the cost of Ink instead choosing to work for Nightmare. Ink chooses the latter.
+ Nightmare keeps control of Ink by limiting his paint supply severely. Ink is only allowed the minimal amount of red and blue paints, just enough to keep his body functioning; and red and blue both represent anger and sadness, which is negative feelings that Nightmare continues to use to keep gaining strength.
+ the human in the video is known as "the creator," which was once Ink's friend at an earlier point in time. However, now the creator is more attached to Nightmare than Ink and doesn't really care that he's being literally abused and tortured for Nightmare's gain; and Ink has forgotten about the creator almost entirely, so he doesn't really comprehend the betrayal very well, but doesn't trust them anymore.
+ the Error at the end, who later in his story takes the name "Neon," is written by my friend @tatatale9929 (also tatatale on Tumblr), and he accidentally stumbled upon this AU and thought for a moment the Ink he found here was the one back from the AU he came from.
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growingstories · 5 months
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FBI agent Alex
Alex Hayes, a motivated 24-year-old FBI agent, found himself facing an unexpected predicament. It all began in when his obsession with physical fitness led him to the gym, hoping to chisel his body into an enviable specimen of strength. He got frustrated about the slow progress he was making. Alex had heard rave reviews about Eric Mitchell's bars from his fellow gym-goers, boasting that they were the secret ingredient to impeccable gains. Driven by curiosity and an insatiable desire to push his limits, Alex decided to give them a try. Unbeknownst to him, those bars contained a hidden amalgamation of ingredients that would surprisingly lead him down a different path than expected.
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The boring hours alone on the road made him eat more of the bars then was recommended. To his shock, instead of transforming into a ripped Adonis, Alex found himself bulking up with an unsightly layer of fat obscuring his once visible abs. This left him torn between his desires for physical perfection and the reality of his new appearance. Struggling to come to terms with his unexpected physical changes, Alex decided to push through, thinking that his gym routine would balance out any unintentional weight gain.
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However, fate had different plans for Alex as his grind at the gym gradually came to a halt. A promotion within the FBI thrust him into a stressful office job, forcing him to tackle piles of paperwork and grapple with the bureaucracy of the bureau. The mounting stress led him to seek solace in unhealthy comfort food, which only compounded the issue at hand.
Caught in a vicious cycle of long hours and fast-food lunches, Alex's time for physical activity continued to dwindle. Though he maintained the same food intake, the lack of exercise began taking its toll on his body. As his muscles atrophied and his waistline expanded, he watched with a heavy heart as his definition was replaced by rolls of fat.
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Seemingly defeated, Alex embraced an unhealthy sedent lifestyleary further exacerbated by the habits of his colleagues in the FBI, he found himself embracing the dreary existence of his fellow agents. Instead of regular workouts, his days were punctuated by indulging in sugary donuts offered by the office's generous supply.
The crisp lines of Alex's once athletic body had been replaced by softness, a testament to his lack of discipline and commitment. He had not only let himself down but had also abandoned the very ideals that drew him towards a career in law enforcement. Concluding that enough was enough, Alex realized he needed to reclaim his identity as a capable agent.
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With renewed determination, he gathered his strength and embarked on a journey to regain control of his life. He traded the monotonous office lunches for healthier alternatives and dusted off his sneakers, promising himself to hit the gym regularly once again. The road ahead was tough, but Alex knew that with perseverance and the will to rise from the ashes, he could reclaim his former glory. And so, armed with a newfound dedication and a burning desire to thrive, Alex set forth on his mission. With each passing day, he slowly chipped away at the layer of fat that had masked his once-toned. physique His colleagues, witnessing his unwavering discipline, began to draw inspiration from his transformation, joining him in his pursuit of a healthier lifestyle.
As the days turned into weeks, and the weeks turned into months, Alex's body and spirit gradually returned to it’s former glory and even better, although, he never got his six-pack abs back.
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imagination-mess · 3 months
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The Explosive Demon (Demon!Katsuki) (3/3)
This is an alternative universe where demons can be familiar to witches or wizards to assist and, most of all, as protectors. Witches and wizards can create pacts with demons.
Word Count: 300+ (2/3)
A/N: Tumblr has a limit on how much you can post. I was forced to put it into three different posts. If you wish to see a singular post about it, here is the link to Ao3.
Part One
Part Two (Timeskip continuation of this post)
Demon Katsuki Bakugou:
Later on, when the new program was rolled out specifically for witches' familiars, it took a lot of convincing for Bakugou to even enroll. He didn’t need to take the exam. He got a recommendation after seeing his potential at the Witch Hunt competition.
You were beyond grateful that he was able to make friends through the program. You were already worried about him because he hasn’t made any friends since you were at the academy.
You were taken aback to see him cooking for his friends. They would pay for the supplies since Katsuki refused to take money.
They would often hang out at your apartment because it was the biggest place to hang out. You trusted his friends, despite all of them being demons. You trusted his judgment and knew how much he respected your shared living and personal space.
You also know Katsuki will take it personally if something happens to you because of them. You are 100% sure he will murder them on the spot.
Since he has friends now, you give him more than enough money to spend whatever he wants to spend it on while hanging out with his friends.
Would bring back trinkets that he thought you would like or that looked like you.
He keeps his offering from the summoning ceremony in a safe spot back at the apartment, inside a box in his room. The box is filled with Polaroid pictures and photo booth strips. There are also his birthday and Christmas cards, along with your handwritten notes thanking and showing appreciation for him.
He looks through the box whenever he feels like he is upset with himself or whenever he feels like a failure.
There are some rare jewels that you brought for him, which he treasures the most once you learn the style that he likes. He wears them with pride.
His summoning offering was a dragon tooth, which he keeps in the box. But he wears a clone of the dragon tooth around his neck. He feels anxious to carry the real one around his neck in fear of it getting destroyed.
The dragon tooth is sentimental to him.
You won’t see him panicking over the clone, but he will lose his goddamn mind over the real one. Specifically, someone has been touching it without his permission.
Preciously: Demon! Izuku Midoriya
A/N: I could do a dating version if anyone would be interested in it. Any questions or ideas, please feel free to send them to my ask box. This Au is consuming my mind. 
This idea may evolve into a series in the future. I don't know what to do for now. I have many ideas. I am doing headcanons about it. 
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