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#invisibility in magic
themanicnami · 1 year
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Invisibility In Witchcraft
Invisibility is something we see in all different types of media for a very long time - superhero comics and movies, Harry Potter book and movie series, fairy tales and lore from several countries. It is one of those powers that even in modern science they have been trying to create true invisible cloaks and armor for military use. Though invisibility in literature and movies is not the same as when we refer to it in witchcraft. So let us talk about this aspect of magic today, a brief history and even some modern day spells.
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What is Invisibility Magic?
Invisibility magic is magic of concealing oneself, others, places and objects from detection. As stated above it is not in the literal sense of you vanishing from sight however think of it like a cloaking device - it helps you go unnoticed or makes you less likely to be observed. Of course take this with a grain of salt - magic has its limits. However, an invisibility spell can help you as an additional buffer of protection. Often times, invisibility spells are to ensure special items you have hidden away go undetected such as your grimoire on a bookshelf or sigils of protection scattered about your home, it can also be used for oneself or others to help them travel in safety.
History
Old manuscripts and grimoires dating back to the 1600s have been found describing spells for invisibility. These such spells include chanting, potions and rituals said to help the caster ‘vanish’ from people’s views or travel unseen. One of these manuscripts has been archived if you wish to see it here and another here please keep in mind these are old scripts and may not be safely done today - do your research on ingredients and if they are safe to use modernly.
Though invisibility in witchcraft is a bit harder to dig up, invisibility has a long and rich history in religion, folklore and tales. Many creatures, spirits and persons of lore, legend and story through the centuries are said to vanish without a trace or go unseen by normal people. 
In the cases of witchcraft though it is harder to find information on it, as listed above some old manuscripts were found listing methods of invisibility. Some other methods listed have been carrying the heart of a bat or a toad or frog under one’s garments (or their right arm) can render you harder to detect. Others speak about how black hens and chickens may be related to invisibility by using their feathers as charms. Mercury historically was used as a method to be deemed invisible, with using it to make jewelry or charms a popular method - however perhaps not safe in modern day terms. Another grimoire called “The Second Book of the Secrets of Albertus Magnus” states that wrapping an Ophethalminus stone in a Laurel leaf will render the wielder invisible. What is an Ophethalminus stone? It is commonly accepted and believed he was referring to a Lapis Lazuli stone. 
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Correspondences
Of course modern day invisibility calls for more modern day correspondences - to help insure the user and caster are using ingredients that relate to what they seek. Below is a brief list of some correspondences - please research before ingesting or applying anything to the skin. Research possible allergic reactions, side effects and complications of medicinal herbs and plants. Research all stones you use before subjecting them to heat, water or oil.
Plants and Herbs:
Amaranth
Black Hellebore (toxic)
Cherry/Cherry Bark
Chicory
Devil’s Shoestring/Black Haw
Edelweiss
Fern
Heliotrope (toxic)
Henbane (toxic)
Laurel 
Mistletoe
Monkshood
Poppy
Sow’s Thistle
Tansy
Wolf’s Bane (toxic)
Colors:
Black
White
Gray
Lavender
Elements:
Air
Water
Spirit
Crystals and Stones:
Amethyst
Calcite
Lapis Lazuli
Moonstone
Obsidian
Peacock Ore
Silver Topaz
Smokey Quartz
Metals:
Mercury
Silver
Tools and Other Items:
Mirrors (Black Mirrors)
Sigils
Smoke
Black Ink
Toads/Frogs (symbolism)
Bats (symbolism)
Mist and Fog
Wind
Chicken Feathers
Moonlight
Black Candles
Gray Candles
Modern Spells (note some are not mine, they will be sourced and linked to their original posters)
Invisibility Enchantment- Wishful- Seeker
Some Spellcraft for an Invisibility Ring - smoke-weed-and-hail-thor
Air cloaking glamour - thegildedraven
Invisibility Spell to be Forgotten - breelandwalker
Night walking invisibility and protection glamour - magicianmew
(cheap) Invisibility Spells for Anxious Witches - becomingwitchy
Invisibility - Pathfinder inspired Sachet Spell - Mine!
Shadow Usul’s Night Invisibility Glamour Sachet - Mine!
Chameleon Eye Shadow - Totally Spies Spell - Mine!
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vesperscas · 7 months
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every scene where cas regains his grace should have been a magical girl transformation where we see him floating above air with his arms spread out and eyes closed while his wings grow out with sparkles and his true form emerges for a second with pink and blue glow encircling him
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whereserpentswalk · 6 months
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powdermelonkeg · 4 months
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Personal headcanons for Gale's tower layout:
5F: An astronomical observatory with an orrery in it. The stardome is enchanted to reflect whatever sky and weather Gale wishes; if he wants to see the stars in Kythorn, that's what it shows him. If he wants rainy weather to read to, guess what. The stars reflect whatever position the orrery's been set to. There's a walkable ledge around the exterior of the roof for Tara's pigeon-hunting.
4F: A portal room, surrounded by three guest bedrooms and a bathroom. The bedrooms are themed: one smells like a sea breeze and faces the harbor, colored with sunset shades with gold accents, one smells like rose potpourri and fresh grass, mostly pastel purple with brass, one smells faintly spiced, deep maroon and bronze. Morena prefers the rose one. Each one comes equipped with a vanity that has three (magic) mirrors, a wardrobe that removes wrinkles and stains of anything hung in it and repairs minor stitches, a set of candles that never burn down their wicks, and curtains that, when drawn, enact a silent barrier around the room. The floors are polished hardwood with plush, patterned carpets. The bathroom is self-cleaning, has running water on command, whatever temp you want it, warms towels for you, and has a magic mirror (magic mirrors in my headcanon show hairstyles and things you WANT to try before you actually try them out).
3F: Gale's floor. His bedroom, a walk-in closet, a room for Tara, and a personal bathroom. Gale's bedroom has silence-spelled drapes, glowing crystal sconces he can dim with a wave, a desk, a large canopy bed (the one he summons during his last night in Act II), a small bookshelf for whatever he's currently reading that doubles as his nightstand, and a plush window seat. The walk-in closet is neatly sorted, with everything from travel robes to finery to wear to the annual Blackstaff Ball, and has the same enchantments in it as the guest room wardrobes, with the added effect of making anything put in it inexplicably smell like a library. His bathroom is just like the guest ones, but larger. The bathtub inside, when activated, always assumes he wants his bath piping hot and lavender-scented. Tara's room is smaller, but fully designed for her little cat body. Scratching posts, cat-sized perches and comfy cat towers, and a little bookcase and window seat of her own. She keeps her space VERY neat, in contrast to Gale's "organized chaos" sort of living.
2F: This is the floor we see in Gale's Act II illusion. The packed library, the messy desk, the private study, the balcony... He sorts his books by topic, then by date rather than author. Tara is appalled by it. The balcony has a minor enchantment to keep weather, pigeons, and seagulls off of it. Tara is upset at the lack of birds; it's SUCH a cozy napping spot, and you're going to take away her free breakfast, too? Gale's compromise was the 5th floor's walkable ledge, which is a prime pigeon-hunting perch.
1F: The entry floor. It's got a sitting room to entertain guests with, and a large, well-kitted kitchen. The dishwashing basin does the washing for Gale. On the wall in the sitting room, there are two notable paintings: one is of young, 10-year-old Gale in a cape, standing proudly with both his parents and holding his first-ever proper wizard staff. He's TRYING to have Tara on his shoulders, he insisted, but she's just too big, so he's wound up leaning forward where she awkwardly perches on his back. He has a snaggle tooth. The other painting is of a much older Gale, dressed finely and standing with his mother, smiling. It was made before he got the beard, so he looks a decent bit younger than he is. Tara is wrapped around Morena's shoulders like one of those feather boas, but she's headbutting Gale's shoulder affectionately.
B1: Gale's wine cellar and well-stocked pantry. He collects all kinds of wines from all over Faerûn, usually getting them from merchants that pass through Waterdeep, but he's not opposed to cracking open an expensive vintage with the right company. There's a locked cabinet labeled "in case of Elminster" that contains some cheeses and wine to offer the older wizard, that way Elminster doesn't raid Gale's pantry when he's not looking. If you don't feed Elminster, he WILL feed himself at your expense.
B2: Gale's spell workshop, scroll storage, alchemy lab, and vault. Gale's not especially well-versed in alchemy (I think Wyll's got dibs on that, personally), but he DOES mix himself up some Arcane Cultivation elixirs from time to time. And if a potion recipe intrigues him enough, he likes to have a place on hand to try things out. The vault is well-guarded with spells, but, sadly, pretty empty; it just has his savings there now, where once it held all sorts of enchanted items he'd picked up through his studies and younger adventuring days.
An additional note: Tara has perches all throughout the house, on every floor, basically anywhere Gale spends a lot of time doing things. The cushions that are hers are magically heated and smell like tea and mint.
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puppetmaster13u · 2 months
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Prompt 241
Wing au? Wing Au. With perhaps a bit of a twist. Also a hint of eldritchness perhaps. For fun! 
Ghosts have wings. Sure, they aren’t normally seen, not in the visible spectrum, but they do. Scanners pick them up, and sometimes a ghost might even reveal them, which was hypothesized to be some sort of animalistic intimidation attempt. (Something more than one Amity Parker rolled their eyes at)
Everyone had seen them at least once- the motorcycle-driving ghost’s mass of shadowy feathers, the green-haired girls matching shaggy ones, the rocker’s ones that looked like pages of music before bursting into flame. Even the box ghost’s had been spotted- feathers looking more like sheets of cardboard than anything else. 
It wasn’t until the whole kidnapped to the ghost zone that anyone saw Phantom’s, but that was another tale unto itself really. Honestly the arrival of the GIW would have maybe been seen as positive before, but the fact that many of them had looked in the mirror or gone to the doctors only to find feathers beginning to sprout on their back soured it. 
Especially as the GIW continues to prattle on and on about how all ecto-contaminated scum are less than human, less than bacteria. And well, what does that make them? Them, who have been to the realms of the dead and gods and back, touched by the swirling green energy in ways incomprehensible? Changed by that energy? 
So the people silently brush hidden feathers together, quietly rebuff the white-wearing lunatics from the city as best they can, and hope to anything listening that they can stop anyone else from disappearing. That maybe they can find the few no one noticed had been taken before it’s too late, even if they have to tear down the entire government to do it. 
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thelightfluxtastic · 5 months
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No one gets nemesis and hate-based relationships like V. E. Schwab. Nobody.
It's about the intimacy. It's about the knowing one another even if you don't like one another. It's about how respect doesn't necessarily soften into affection or friendliness. Or conversely, how the deeper the friendship, the more twisted the hate once it's corrupted. It's about your reflection being the most like you but also your polar opposite. It's about having someone who fits the negative space in your life like you fit theirs.
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ve schwab's books are absolutely phenomenal, in every possible sense. the beautiful, brilliant existentialism and wonderfully unique premise of “the invisible life of addie larue.” the incredible world and simply fantastic adventure of “a darker shade of magic.” the moral greyness and bloody, tempting darkness of “vicious.” the haunting story and gorgeous, immersive setting of “gallant.” the gory battles and disturbing imagery of “this savage song.” i adore her work so, so deeply. if you haven't read her books, you absolutely must.
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faunandfloraas · 1 day
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[sly Changbin is now invisible]
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pratchettquotes · 1 month
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Ponder knew he should have never let Ridcully look at the invisible writings. Wasn't it a basic principle never to let your employer know what it is you actually do all day?
But no matter what precautions you took, sooner or later the boss was bound to come in and poke around and say things like, "Is this where you work, then?" and "I thought I sent a memo out about people bringing in potted plants," and "What d'you call that thing with the keyboard?"
And this had been particularly problematical for Ponder, because reading the invisible writings was a delicate and meticulous job, suited to the kind of temperament that follows Grand Prix Continental Drift and keeps bonsai mountains as a hobby or even drives a Volvo. It needed painstaking care. It needed a mind that could enjoy doing jigsaw puzzles in a dark room. It did not need Mustrum Ridcully.
Terry Pratchett, The Last Continent
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homobuckybarnes · 7 months
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Has V. E. Schwab ever written a straight character?? All her characters are bisexual…RIGHT???
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ttrpgcafe · 6 months
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HOLY SHIT INVISIBLE SUN IS COMING BACK AND IT'S MY FAVORITE RPG OF ALL TIME PLEASE BACK IT SO I (or we, I guess) CAN GET THE WELLSPRING:
https://www.backerkit.com/c/projects/monte-cook-games/invisible-sun-return-of-the-black-cube#top
For those of you unfamiliar with Invisible Sun, it's an rpg where every single player is a spell caster of some variety, each with their own unique way of interacting with magic.
The Vances are the most traditional spellcasters, but they eschew spell lists in favor of literally filling a grid with spell cards, representing their limited cognitive space being taken up by spells. They get more space, and literally bigger spells as you progress.
Weavers take two concepts and combine them to produce an effect, very much like Ars Magica or Mage: The Ascension, if you're familiar with those. They get the ability to combine more concepts together, and to have mastery over more concepts as they progress.
Makers are this game's artificer, and they have a robust system for making quirky magic items that have fun, interesting, unique side effects or downsides every time you use them. Their progression is the most straight forward by the numbers "the things you make are more powerful and you're better at making them" of the bunch, but the system lets you, for instance, make a gun out of the body of a dead(?) god, so I'll give this a pass.
Lastly, there are the Goetics, who summon and bind otherworldly creatures to their wills. This takes the form of a conversation and negotiation with your GM over what you have to do for your bound creature, and what exactly they do for you in exchange. If you've ever played a warlock and felt like patrons weren't a big enough deal, this is an entire "class" that lets those relationships (yes, plural) take center stage.
The entire system feels very much like Cypher system 2.0, with a d10 dice pool system with a straight forward level of difficulty to hit, very much like the levels of difficulty in base cypher system, just made easier to manage. It even uses the "I'm an Adjective Noun who Verbs" character structure from Cypher system, here made much more interesting by the addition of a funky little xp system.
Invisible Sun has one of the most interesting advancement systems I've ever seen: aside from normal, average, "you do a thing, you get xp" system, here called "Acumen" (used to increase your stats and skills) there is a separate xp system related to good and bad things happening to your character, called "Joy" and "Despair" respectively. You combine one Joy with one Despair to get a "Crux" which is the xp currency you need to advance your class and focus abilities. This incentivizes players to not only let bad things happen to them, but to SEEK THEM OUT, which is huge! Players often think they want to win all the time, but they don't actually want that, it makes for a boring narrative. This is one of the very few systems I've seen incentivize this story structure, and I'm absolutely in love with it.
Lastly, because the game focuses so heavily on Magic, it has the only system for simulating the ebbs and flows of magic I've seen done well! This involves "The Path of Suns" and the "Sooth deck" which is the in game name for a specific pattern of laying out what amounts to tarot cards that make magic dynamic, interesting, and unpredictable in a way I've never seen before, and rarely since. (Pathfinder's Secrets of Magic is the only other supplement I can think of, and that was almost 5 years after this game came out)
Anyway, I can't recommend this game enough, the systems are unique, the vibes are immaculate, and it's so fuckin WEIRD in the best way.
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fuckvictorvale · 8 months
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i've read six of ve schwab's books and i cannot believe they're all by the same author sometimes.
they're all so DIFFERENT, the range is insane and i haven't even read everything she's written
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mtg-cards-hourly · 2 months
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Invisible Stalker
"All that concerns me is the vampires' sense of smell and those freezing Nephalian nights."
Artist: Bud Cook TCG Player Link Scryfall Link EDHREC Link
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dancefloors · 2 months
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trying not to get irked by swiftie media illiteracy. I've retired! I'm out of the game!! but some of you are very stupid
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ugackminer · 1 year
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So, I made a tool to stop AI from stealing from writers
So seeing this post really inspired me in order to make a tool that writers could use in order to make it unreadable to AI.
And it works! You can try out the online demo, and view all of the code that runs it here!
It does more than just mangle text though! It's also able to invisibly hide author and copyright info, so that you can have definitive proof that someone's stealing your works if they're doing a simple copy and paste!
Below is an example of Scrawl in action!
Τо հսⅿаոѕ, 𝗍հᎥꜱ 𝗍ех𝗍 𐌉ο໐𝗄ꜱ ո໐𝗋ⅿаⵏ, 𝖻ս𝗍 𝗍о ᴄоⅿрս𝗍е𝗋ꜱ, Ꭵ𝗍'ѕ սո𝗋еаⅾа𝖻ⵏе!
[Text reads "To humans, this text looks normal, but to computers, it's unreadable!"]
Of course, this "Anti-AI" mode comes with some pretty serious accessibility issues, like breaking screen readers and other TTS software, but there's no real way to make text readable to one AI but not to another AI.
If you're okay with it, you can always have Anti-AI mode off, which will make it so that AIs can understand your text while embedding invisible characters to save your copyright information! (as long as the website you're posting on doesn't remove those characters!)
But, the Anti-AI mode is pretty cool.
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one-time-i-dreamt · 1 year
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I was a magical child that was surviving through an apocalypse and my sister was incredibly protective of me and usually used invisibility magic when she sensed some sort of danger. I did a Krillin and died many times in the dream.
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