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#sonic project 2017
sonknuxadow · 4 months
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actually wait a second. is the only evidence people have for the title of the alleged generations remaster the fact that theres a website with the name. how does that prove anything. just because theres a website for it doesnt mean its official? some random person could have grabbed the url
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cherrysnax · 1 year
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im sure this feeling will pass but I feel like im not made for comics
#I draw a lot#and just drawing and practicing won’t make u good at comics it’s a whole different skill set that u have to work at#I often feel my brain is overloaded on information#if I try a new skill my brain will explode#I still try tho#but yeah even while training for SYS i make lil comics on the side#we wanna work on SYS for a while but chevy and I have other projects too#and I want to tell stories and draw them#but I start so many things and never finish them#it feels like I can’t finish them#whether it be comics or stories or illustrations#I rlly tried a few days ago to get my little sonic au comic out and I burnt out after like. 4 ‘panels’#and to be fair it was all off the dome#no thumbnailing or anything so duh#but even before that#my undertale au from like. 2017 that I made actual thumbs for I did concept art for#I even learned pixel art for (it was bad pixel art but still)#and I gave up right as the first chapter ended#never went back to it. Chevy and I have poured so many years and blood n sweat n tears into SYS! and chevy manages to have so many other#projects at the same time that they’re balancing and planning#we have another two comics we wanna plan too and we’re in mid production for the second one#but. I feel like such a failure when it comes to SYS#we wanted it to release December last year and look where we are now#I got sick and fucked up my wrist bad and chevy got a job so it’s not like we just haven’t done anything#chevy is writing a whole nother comic at the same time and I’m trying to learn learn learn#but maybe. im not built for it#or. maybe I just need to let myself be disatisfied. everyone tells me to do it scared. and that’s true#but I also neee to learn more o do it badly#I’ve read webcomics with art that was genuinely hard to look at because I loved it#im not helping anyone by wondering and going what if what if what if. issa leap of faith or whateva that white man said
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Fandom and link master post!
Fandoms I draw
Pokemon
Sky CotL
Sonic the Hedgehog
Mario
Cookie Run
DuckTales (2017)
Mcyt
Wandersong
Project Sekai
Other places you can find me
My Ao3
My Main blog: @bowsers-keep
Random tags and stuff
#doodlesssssss - Random things that aren't exactly finished
(Ignore this random Tumblr dwellers who just found this on their feed)
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kudotsurugi · 3 months
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Random Thought: Why does all "90's Anime style" fanart just look like Sailor Moon?
Okay, obviously not all fanart looks like it. But if you were to type in "90s anime style" here on Tumblr or DeviantArt at the time of this post, it at least seems to be the majority stand-in for 90s anime aesthetic, right? Especially in the characters' eyes.
Don't me wrong, this is not a knock against Sailor Moon. It is a great anime, and the collective character designs by Kazuko Tadano, Ikuko Ito, and Mari Tominaga among other staff are iconic. So iconic that Tadano was brought back as the character designer for the latest Sailor Moon movies. That is quite the staying power.
But let's be fair, there are plenty of 90s anime out there that can also be used as inspiration. So, here are the names of 11 character designers alongside some gifs of shows/projects they worked on in that role. Some you may not know but you've seen their work, and others you probably know for their distinct art style or association with a franchise.
Things worth noting: First, the years listed here with some anime may reflect when the artists' work started airing, rather than when the anime itself actually started. Some folks listed here enter their projects mid-production in other roles, while others are in the role from the start. Second, each entry will list 1 or 2 projects aired/released during the 90s, but it will be noted if the artist's role continues beyond that with certain franchises. Lastly, these artists are listed in no particular order, so no "top 11" hierarchy. With that said, here's our examples:
Hisashi Eguchi (Roujin Z[1991], Sonic the Hedgehog CD [1993])
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2. Katsuyoshi Nakatsuru(Dragon Ball franchise (Z [1993-96], GT [1996], Daima [2024]), Digimon franchise [1999-2002, 2019-2023])
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3. Kumiko Takahashi (Cardcaptor Sakura [1998-2000], Birdy The Mighty[1996])
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4. Takahiro Yoshimatsu (Trigun[1998], Slayers franchise[1995-97])
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5. Atsuko Nakajima (Ranma 1/2[1989-1992], You're Under Arrest[1996])
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6. Sayuri Ichiishi (Pokémon[Pokémon design: 1996-present, human character design: 1996-2017])
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7. Atsuko Ishida (Magic Knight Rayearth[1994-1995])
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8. Masaya Onishi (Yu Yu Hakusho[1993-1994])
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9. Toshihiro Kawamoto(Cowboy Bebop[1998-1999], Mobile Suit Gundam: The 08th MS Team[1996])
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10. Hiroshi Osaka(Gundam franchise[Mobile Suit Victory Gundam: 1993-1994, Mobile Fighter G-Gundam:1994-1995])
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11. Yoshiyuki Sadamoto(Nadia: The Secret of Blue Water[1990-1991], Neon Genesis Evangelion franchise[1995-1997, 2007-2021])
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Might've leaned a bit more on the Shonen side of things than Shojo, but I hope you can see my point😅. There are tons of 90s anime out there with their own unique feel and aesthetic. These are only 11 names that I found.
For anyone drawing 90s anime style fanart, I hope this has given you some inspiration, and I encourage anyone reading this to look up your favourite anime on Anime News Network's encyclopedia and see who's responsible for helping bring your favorite characters to life on screen and what other shows they've worked on.
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MASTERPOLL 1
Vylad Ro'meave?(Minecraft) vs Abed(Community)
Phineas(Phineas and Ferb) vs Monkey D. Luffy (One Piece)
Remus and Logan (Sanders Sides)vs Aya(I Just Wanna Be Single)
Shigaraki Tomura(BNHA) vs Georgia Warr (Loveless)
Kyle Broflovski(South Park) vs Shadow the Hedgehog(Sonic)
Marco Diaz(Star vs The Forces of Evil) vs Juno McGuff(Juno)
K1-B0(Danganronpa) vs Bubby(hlvrai)
Lydia Martin(Teen Wolf) vs Mihashi Ren (Ookiku Furikabutte)
Alucard(Castlevania (games)) vs Teardrop(BFDI / BFB)
Friday(Hello from the hallowoods) vs Victor Vale(Villains Book Series)
Test Tube(Inanimate Insanity) vs Cerise Hood(Ever After High)
Phosphophyllite (Phos)(Land of the Lustrous) vs Abe Takaya(Ookiku Furikabutte (Oofuri))
Yoo Sangah(Omniscient Reader's Viewpoint) vs Chell(Portal (Valve))
Barry (Pokemon) vs Paul (The Bible)
Ca Cupid(Monster High) vs Mera Chisato (The Disastrous Life of Saiki K)
Red Son(Lego Monkie Kid) vs Hearthstone Alderman(Magnus Chase and the Gods of Asgard )
Onceler(Lorax) vs Hastune Miku(Vocaloid)
Fei Hargreeves(The Umbrella Academy) vs Aled Last(Radio Silence)
Cher(Clueless) vs Asterix(Asterix and Obelix)
Sakuko Kodama5&Takahashi Satoru4(Koisenu Futari) vs Death(Puss in Boots:The Last Wish)
Double Trouble(She-Ra Princess of Power) vs Suitcase(Inanimate Insanity)
Childe(Genshin Impact) vs Patrick Star(Spongebob)
Fujisaki Nozomi(Cherry Magic! Thirty Years of Virginity Can Make You a Wizard?!) vs Howl Jenkins(Howl’s Moving Castle)
Mei (Monkie Kid) vs Ichika Hoshino (Project SEKAI)
Kujou Sara (Genshin Impact) vs Abbi Singh (The Imperfects)
Takashi Natsume (Natsume’s Book of Friends) vs Tails(Sonic)
Klavier Gavin (Ace Attorney) vs Chara (Undertale)
Bakugou (BNHA) vs Donatello,Mikey,Raph,Leo (TMNT)
Corey Riffin(Grojband) vs Robin Goodfellow (Na Daoine Maithe *The Good People *)
Katarina Claes (My Next Life as a Villainess) vs Satoru Gojo (Jujutsu Kaisen)
Tsunami (Wings of Fire) vs Toy Foxy (FNAF 2)
Thalia Grace (Percy Jackson and the Olympians) vs Katsuya Serizawa (Mob Psycho 100)
Zhu Chongba(She Who Became The Sun) vs Ling Chan (The Diviners)
Ruth (Covenant Webtoon) vs Mettaton (Undertale)
Percival King (Epithet Erased) vs PAC Man (Pac Man and The Ghostly Adventure)
Musa(Winx Club) vs Green Oak (Pokémon)
Link (Legend of Zelda) vs Moana (Moana)
Steve Morley (Sex Education) vs Ema Skye (Ace Attorney)
Zim (Invader Zim) vs Dewey Duck (Ducktales 2017)
Sonic(Sonic the Hedgehog) vs Mater(Cars)
Din Song and Li Na Wang (Wish Dragon) vs Floofty Fizzlebean(Bugsnax)
Hiro Hamada(Big Hero 6) vs Ena(The Ena Series)
Espresso Cookie (Cookie Run) vs Jiang Cheng (Mo Dao Zu Shi/The Untamed)
Percy(Legend of Vox Machina) vs Makoto Sunakawa(Ore Monogatari)
Shouto Todoroki(BNHA) vs Rey(Star Wars)
Giorno Giovanna (Jojo's Bizarre Adventure) vs Kusanagi Nene (Project SEKAI)
Olivier Mira Armstrong(Fullmetal Alchemist) vs Blanche(Wikidot!Backrooms)
Kusuke Saiki vs Kusuo Saiki vs Kuriko Saiki (The Disastrous Life of Saiki K)
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scotianostra · 23 days
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Happy Birthday Scottish actor Rory McCann born 24th April 1969 in Glasgow.
Six foot six inches tall, with brown eyes and dark hair, Rory McCann began his working life at the top - as a painter on the Forth Bridge. He came to notice in a television commercial for Scotts' Porage Oats, in which he appeared as a scantily-clad hunk in a vest and kilt and little else wandering snowbound streets but warmed by the inner glow of the porage. He claims that as a consequence he was often approached by people demanding that he "lift his kilt", I can quite believe that as who out there among us has never had that asked of us?
In 2002 he was seen in the TV comedy-drama 'The Book Group' playing a wheelchair-bound lifeguard, a part for which he won a Scottish BAFTA award for the best television performance of 2002. Since then he has taken television roles as Peter the Great and a priest in 'Shameless'. He made his Hollywood debut in Oliver Stone's 'Alexander'. Rory has never been in Taggart but did appear in another well known Scottish show, Monarch of the Glen.
Of course the role he is most famous for is, apart from the porage ads,that of Sandor "The Hound" Clegane in the popular Game of Thrones.
Film role have included, Beowulf & Grendel, Hot Fuzz and xXx: Return of Xander Cage
Rory used to be the frontman of a defunct band called Thundersoup in the early 90s. In 2017 he made a musical appearance as the drummer of Texas, a Scottish rock band, in their music video of Tell That Girl. He also plays the piano, banjo, guitar, and Mandolin.
Rory divides his time between homes in London and Glencoe, eh hates technology and loves being cut off and is known for living a solitary, transient lifestyle, he describes himself as such "I'm a man's man. I go out climbing and live outdoors." He used to solo rock climb and broke multiple bones in a near-fatal rock climbing accident in Yorkshire when he was 21. And ladies he is single, he says "I don't have a mortgage, I don't have a wife and I don't have kids, so I'm quite happy bumbling along."
I have found hat he mentioned a wife to someone in a bar in England last year, saying she set up his social media account as he wasn'ttechnically minded. Rory is normally quite a private person and I can find no evidence that he is actualy married, so who knows!
In 2019 Rory was seen in the Jumanji movie with fellow Scot Karen Gillan. In 2022 he became the narrator of the ITV1 series DNA Journey., We last saw him in the film Jackdaw a british action thriller set in North East England. He has a couple of projects ready for release, The Damned set in Iceland, and voice in a new animated mini series Knuckles, based on the video game Sonic the Hedgehog.
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Ask Box open! give us some questions!
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here's our main cast of goofballs! Smile Dog, Sonic.EXE and Tails Doll!
Ask some questions for them and i'll make comics and stuff!
Characters that participate in here!: (already apologize for the amount of Sonic.EXE stuff T-T)
Smile Dog
Sonic.EXE/X
Tails Doll
Herobrine
X (2017)
Majin/Mazin Sonic
Tom Miller/Silver.EXE
Kyle Scott/Knuckles.EXE
Crystal
Derek Green/Vector.EXE
Chelsea/Sarah Green/Rouge.EXE
The Father
Shannon Goldman
Lexi Viollet/Amy.EXE
Johnny Lazarus
Alice Sonata/Cream.EXE
Paul/Robotinik.EXE/Eggman.EXE
Alan/Tails.EXE
Sally.EXE
Nick/Shadow.EXE
Kirai
Kito
Gekido
Kofuku
Kyofu
Aishu
Yukubo
Sonic the Tulpa
Project Strike X
Bethel
The
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Have fun~
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pinkandbluebracket · 1 year
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Introducing... The Pink and Blue Bracket!
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Round One will be broken up into four parts for organization purposes. The following rounds will be split between Side A and Side B (with the exception of the finals/semifinals which will be released all at once)
As of April 29th the bracket has concluded.
The full list of competitors (and sources) can be found below the cut:
🌸Side A
-Amy and Sonic (Sonic) -Megurine Luka and Hatsune Miku (Vocaloid) -Kirby and Meta Knight (Kirby) -Princess Peach and Rosalina (Mario) -Mabel and Dipper Pines (Gravity Falls) -Susie and Lancer (Deltarune) -Jessie and James (Pokémon) -Howl Pendragon and Sophie Hatter (Howl's Moving Castle) -Hilda Valentine Goneril and Marianne Von Edmund (Fire Emblem Three Houses) -Madoka Kaname and Sayaka Miki (Puella Magi Madoka Magica) -Cure Black and Cure White (Futari Wa Precure) -Mew Ichigo and Blue Knight (Tokyo Mew Mew) -Perfuma and Mermista (She-Ra and the Princesses of Power) -Nazuna Hiwatashi and Michiru Kagemori (Brand New Animal) -Charlotte and Tiana (The Princess and the Frog) -Rapunzel and Cassandra (Tangled Series) -Sakura Haruno and Sasuke Uchiha (Naruto) -Saiki Kusuo and Kaidou Shun (The Disastrous Life of Saiki K) -Amitie and Sig (Puyo Puyo Fever) -Hinata and Yuta Aoi (Ensemble Stars) -Momoi Airi and Hinomori Shizuku (Project SEKAI) -Ram and Rem (Re:Zero) -Trans Flag (Pride Flags/Real Life) -Sylveon (Pokémon) -Unikitty and Puppycorn (Unikitty!) -Yin and Yang (Yin Yang Yo) -Murray and Sly Cooper (Sly Cooper) -Piglet and Eeyore (Winnie the Pooh) -Blossom and Bubbles (The Powerpuff Girls) -Webby Vanderquack and Dewey Duck (Ducktales 2017) -Magenta and Blue (Blue's Clues) -Angel and Stitch (Lilo and Stitch)
💙Side B -Roxy Lalonde and Jane Crocker (Homestuck) -Max Caulfield and Chloe Price (Life is Strange) -Vi and Jinx (Arcane) -Allura and Lance (Voltron) -Pinkie Pie and Rainbow Dash (My Little Pony) -Princess Bubblegum and Finn the Human (Adventure Time) -Chrissy and Francine (Animal Crossing) -Satsuki Momoi and Daiki Aomine (Kuroko no Basket) -Asmodeus Alice and Iruma Suzuki (Welcome to Demon School Iruma-kun!) -Cure Blossom and Cure Marine (Heartcatch Precure) -Yae Miko and Kamisato Ayato (Genshin Impact) -Yuki Rurikawa and Muku Sakisaka (A3!) -Rozaliya and Liliya Olenyeva (Honkai Impact 3rd) -Natsu Dragneel and Gray Fullbuster (Fairy Tail) -Martha Dunnstock and Veronica Sawyer (Heathers) -Sasha Waybright and Anne Boonchuy (Amphibia) -Lewis Pepper and Vivi Yukino(Mystery Skulls) -Queen of Hatred and Knight of Despair (Lobotomy Corporation) -Heartful Punch and Undine Wells (Sleepless Domain) -Pretzel and Gillion Tidestrider (Just Roll With It) -Pink and Blue Diamond (Steven Universe) -Stephanie and Sportacus (LazyTown) -Yona and Hak (Yona of the Dawn) -Ami Onuki and Yumi Yoshimura (Hi Hi Puffy AmiYumi) -Anais and Gumball Watterson (The Amazing World of Gumball) -Annalise and Erika (Barbie: Princess and the Pauper) -Flora and Bloom (Winx Club) -Lala and Kiki (Sanrio) -Five Pebbles and Looks to the Moon (Rain World) -Bot and Goo (Inanimate Insanity) -Pink and Dark Blue (Animator vs Animation) -Pink and Blue Crewmate (Among Us)
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day6source · 1 month
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Day6: “The last three years was the time of self-reflection”
The South Korean band tell NME about their new mini-album ‘Fourever’ and how time away from the stage has reignited their love for music
by Crystal Bell
In late-October, just hours after his discharge from the South Korean Navy, Kim Wonpil quietly resumed his idol duties. Sitting in the back of a van, still wearing his green military uniform, the sentimental Day6 member turned his head toward the camera beside him, softly touched his hand to his heart, and exhaled. “I’m really really really really happy,” he expressed. “Thinking about the four of us standing on stage… I think it would feel like something new.” It did feel new, in a way, but also the same. Upon reuniting in the studio in November, Sungjin, Young K, Wonpil and Dowoon – fresh from their respective military conscriptions and solo endeavours – fell back into a familiar rhythm, working on what would become their first album in three years, and their first album as a foursome, aptly titled ‘Fourever’. The music came naturally, as it almost always does for Day6, but their perspectives had shifted.
All that time away from the stage, away from one another, had reignited their passion for the band and redefined what it meant to each of them. The mini-album’s seven tracks reflect the aftermath of their soul-searching. “What we wanted to show was who we are at this moment,” Young K tells NME. And at this moment, amid an evening round of press interviews in Seoul, “It feels like we’re superstars,” drummer Dowoon jokes in English, always one to lighten the mood. Leader Sungjin, steady under pressure, veers the conversation in a more sensible direction, adding: “What we are at the moment is the band that does their best and will always do their best.” (Spoken like a man who says his idea of happiness is “a regular day full of mundane contentment”.) For Wonpil, this moment couldn’t come soon enough. As the last member of Day6 to enlist, the honey-voiced instrumentalist felt the weight of his members’ absences greatly. “I’ve been waiting for this day since I was in the military, before my release from the service,” Wonpil says. “I’ve been ready, and I’m really happy that this is happening right now.”
From the very first lyric of the album opener ‘Welcome to the Show’, it’s clear that this project is a reintroduction of sorts. “I’m so moved by the stage / That I won’t be alone any longer,” Young K sings, his voice wrapping around the melody with a newfound warmth. The song was the final addition to the album, having come together in an hour or two before being rewritten and reworked by Young K. But the essence remained the same. “There will be challenges in everybody’s lives,” Wonpil says of the song’s message. “But I hope this song, or maybe Day6, can help you overcome them.” Unlike some of the band’s more melancholic singles – the unbearable heartbreak of ‘You Were Beautiful’ and the timely existentialism of ‘Zombie’ come to mind – ‘Welcome to the Show’ is sonically brighter and lyrically sweeter and more affirming. Its anthemic sound was inspired by Young K’s experience on the summer festival circuit last year. “When I was going around, doing all the shows and performing songs like ‘Best Part’ or ‘Time of Our Life’, songs that make people jump and sing along, I felt like we needed that kind of track,” he says. ‘Welcome to the Show’ delivers on that front, aided by Dowoon’s thumping precision and a resonant pre-chorus chant that unites all four voices. “Usually, that kind of chant comes after the chorus, like a post-hook,” Young K describes. “It was our challenge to put it at the beginning of the chorus.” The band welcomed these challenges while making the record, together with their longtime collaborator Hong Ji-sang. “We were half excited and half fearful,” Dowoon smiles, describing the in-studio atmosphere by evoking their 2017 song ‘I Smile’. After years suspended in liminality, they wanted this mini-album to represent the here and now. “When we were writing this album, all of the songs were what we just wanted to try at the moment,” Young K says. They didn’t go in with any creative directive; their only goal was to “write good songs” and see what throughline emerged. After all, they’re not the ones who choose the single – they leave it to JYP Entertainment‘s top brass to decide. (If it were up to them, the members all have a particular fondness for ‘Happy’, a song that’s perhaps more in line with Day6’s signature bittersweet ethos.) “We just write the message or lyrics that suit the song the most,” the bassist explains.
The passage of time is a constant throughout. ‘Get The Hell Out’ wonders what life would be like if they could outrun the past (“time, hurry up and run fast / until you become a speckle far away”), while standout track ‘Sad Ending’ depicts the crumbling ruins of a relationship (“love’s expiration date has already passed”). And then there’s the closer “Didn’t Know,” a strumming ballad written that revisits the past with a new perspective (“I keep looking back at what can’t be reversed”). It makes sense that time would be at the forefront of their minds – the time they missed being together, the time they reclaimed for themselves while apart and the finite amount of time that hangs over every idol’s head in the K-pop industry. “The last three years was the time of self-reflection,” Sungjin says. Onstage, his voice bursts forth with grit and power; in person, he’s much softer. Before he enlisted in 2021, the guitarist took an extended hiatus from group activities in 2020 due to anxiety. It’s been four years since he’s performed with Day6, but the time away from the stage has allowed him to fall in love with performing again – and do so on his terms. “I think since I made my debut, I kind of lived to serve others. I put others before me. But for the last three years, I solely focused on myself. I thought a lot about myself, and I learned a lot about myself, and I grew as a result. I focused on discovering what my desires are and what I want at the moment, and I pursued it – I just did it.” Within that time, Young K, Wonpil and Dowoon debuted their sub-unit Day6 (Even of Day), releasing two projects in 2020 and 2021. Young K also went solo with the mini-album ‘Eternal’ later that summer before enlisting. Upon his return, he jumped back into songwriting, dropping his first full-length album ‘Letters with Notes’ in late 2023, while also penning tracks for K-pop acts like NMIXX, Jo Yu-ri and H1-KEY. He even performed at festivals with the sole focus of promoting Day6. “I learned a lot and thought a lot and experienced a lot,” he says. “It made me realise how much I want to do this.” “There has been growth, musically,” Young K adds. “While I was doing solo stuff, I would think about how to improve and how to put a Young K stage together. I tried to bring all of that into Day6. I really thought about how I could contribute what I learned from my individual work to the band. My main focus was promoting who we are, promoting Day6 by putting the name Day6 out there. To do that, I’m doing as much as I can, hoping that if people know who Young K is, then they’ll discover Day6. You don’t have to [choose] me as a bias…” he laughs. “Just please listen to Day6!”
Despite his obvious longing for the stage, Wonpil, who released his studio album ‘Pilmography’ in early 2022, found purpose in his service work. “There were a lot of long, strenuous activities involved but also meaningful work,” he says. “For example, I volunteered with the USS Nimitz-class aircraft carrier members.” Of course, working on ‘Fourever’ made him realise how much he “really, really, really loves Day6”. (And Overwatch, Young K teases.) Meanwhile, Dowoon, in addition to raising his plants (“They’re like my children,” he says in earnest), started asking himself more philosophical questions, thinking more deeply about himself, and getting introspective. “I spent a lot of time thinking about my place in the world and where I would be needed the most,” he says. “That thought led to an unhealthy state of mind, but I had a lot of time to ruminate on it, and in the end, I learned to love myself.” It’s why ‘Fourever’ is such a significant title for this chapter of their story. It’s more than the culmination of a four-year journey or a nod to their fans, My Day, who are celebrating their fourth anniversary. “It feels whole,” Young K says. In the music video for ‘Welcome To The Show’, there’s a scene in which Sungjin, Young K, Wonpil and Dowoon perform while looking at one another, their bodies turned inward with smiles on their faces. Like the endless knot featured on the album’s cover, it symbolises a sense of harmony and interconnectedness, an unbreakable bond tied in unity. At this moment, the four members of Day6 say, “It feels complete.”
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gipepers · 2 years
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Update on Project 100 Robots
All 100 robots have been outlined and placed!
11-45-G - Love Death & Robots
Astroboy - Astroboy (2003)
Atlas - Portal
Atomic Robo - Atomic Robo
B.E.N - Treasure Planet
Bastion - Overwatch
Baymax - Big Hero 6
BB8 - Star Wars
BD-1 - Star Wars
Bender - Futurama
Bigweld - Robots (Movie)
BMO - Adventure Time
Boyd - Duck Tales (2017)
Brainiac - DC Comics
Bubo - Wrath of the Titats (1981)
Bumblebee - Transformers
Butter Robot - Rick and Morty
C3PO - Star Wars
Carl - Carl (Webtoons)
Carl - Meet the Robinsons
Chappie - Chappie
Clank - Ratchet and Clank
Claptrap - Borderlands
Codsworth - Fallout
Cylon - Battlestar Galactica
D-O - Star Wars
Darrell - OK K.O
Digit - Cyberchase
Dog - Half Life
Dor-15 - Meet the Robinsons
Echo - Overwatch
EDI - Mass Effect
Eve - Wall-E
Fender - Robots (Movie)
Frobo - Amphibia
Gir - Invader Zim
GladoOS - Portal
Goddard - JImmy Neutron
Guilty Spark - Halo
Gumball Guardian - Adventure Time
Hal 9000 - 2001: A Space Odyssey
Helper - Venture Bros
IG-11 - Star Wars
Iron Giant - Iron Giant
Jethro - OK K.O
Johnny 5 - Short Circuit (1988)
K-9 - Doctor Who
K-VRC - Love Death & Robots
Karen - Spongebob Squarepants
Larry 3000 - Time Squad
Legion - Mass Effect
Lil Bulb - Duck Tales (2017)
Lopez - Red vs Blue
Marvin the paranoid Android - Hitchhikers Guide to the Galaxy (Movie)
Mechagodzilla - Godzilla Franchise
Megaman - Megaman
Metal Sonic - Sonic the Hedgehog
Mo - Wall-E
Moby - Brainpop Webseries
Neptr - Adventure Time
NF Robot - Lost in Space (2018)
Norm - Phineus and Ferb
Omnidroid 10 - The Incredibles
Optimus Prime - Transformers
Orisa - Overwatch
Peabody - Portal
R.O.B - Nintendo
R2-D2 - Star Wars
Rattleballs - Adventure Time
Raymond - OK K.O
Red Tornado - DC Comics
Roberto - Futurama
Robot Babysitter - Benjamin McFadden and the Robot Babysitter
Robot Boy - Robot Boy (TV Show)
Robot Devil - Futurama
Robot Jones - Whatever Happened to Robot Jones
Robot Model B-9 - Lost in Space (1965)
Rodney - Robots (Movie)
Rosie - The Jetsons
Rover - Planet 51
Rush - Megaman
Santa - Futurama
Shannon - OK K.O
Snowball - Overwatch
Sonny - I, Robot
Terminator T-800 - Terminator
Trashcan - Astro Boy (2009)
Turret - Portal
Ultron - Marvel Comics
Uran - Astro Boy (2003)
Vision - Marvel Comics
Wall-E - Wall-E
Weebo - Flubber
Wheatley - Portal
Xbot 4000 - Love Death & Robots
XJ-9 - My Life as a Teenage Robot
XR - Buzz Lightyear of Star Command
Zenyatta - Overwatch
Zima - Love Death & Robots
Zog - Astro Boy (2009)
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bananaofswifts · 2 years
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BY MIKAEL WOOD
Taylor Swift’s pin-sharp new album, “Midnights,” closes with a song in which the pop superstar patiently explains to someone — perhaps many millions of someones — that their intimate relationship wasn’t a product of kismet but of design.
“I laid the groundwork,” she sings over a blippy electronic groove, her voice edging slightly ahead of the beat, “and then just like clockwork the dominoes cascaded in a line.” The tune is called “Mastermind,” which is what Swift calls herself in the chorus, neatly rhyming the word with “now you’re mine.” And plenty of its characteristic detail can make you think she’s describing a romance. But “Mastermind” is also about Swift’s one-of-a-kind career — about the deliberation and the ingenuity of the moves that took the 32-year-old from being a teenage country phenom to being one of the two or three biggest acts in all of music.
“No one wanted to play with me as a little kid,” she sings near the end of “Mastermind,” which might be the saddest and funniest line on an LP teeming with both kinds, “so I’ve been scheming like a criminal ever since to make them love me and make it seem effortless.” (Take a second to savor the intricate rhythm of those words before you’ve even heard them set to music.)
Pondering the delights and the anxieties of her own celebrity has been a hallmark of Swift’s work for years — or at least it was until 2020, when she set aside much of the autobiographical life-of-a-pop-star stuff for the ostensibly fictional character-driven narratives of her twin pandemic albums, “Folklore” and “Evermore.” Full of songs about small-town grifters and awkward high-school kids and unhappily married people — even a murderer — those projects also radically recast her sound, veering away from the synthed-up productions that sent her up the Hot 100 toward a rootsy, mostly acoustic vibe she formulated with Aaron Dessner of the indie-rock band the National.
Swift suggested that the isolation of the pandemic had set her imagination free; certainly, the music’s smaller scale reflected the demands of remote collaboration. Yet “Midnights,” her 10th studio full-length, returns to an earlier Swift mode in both sonic and lyrical terms: This 13-track set, which she produced with her longtime creative partner Jack Antonoff, feels like it picks up right where 2014’s “1989” and 2017’s “Reputation” left off, with slick, beat-heavy arrangements that seem dimly aware of hip-hop’s existence and with lyrics peppered with juicy allusions to Swift’s various high-profile feuds and love affairs. (“Lover,” from 2019, plays even more now than it did then like a transitional effort between phases of Swift’s career.)
It’s easy in a sense to understand why she took this approach, given that she spent 2021 rerecording her albums “Fearless” and “Red” as part of a plan to create new versions of the LPs she lost partial control of when her old record label changed hands. As meticulous a diarist as pop has ever known, Swift has clearly been thinking — thinking more than usual — about her journey and about her younger selves; “Nothing New,” one of many freshly recorded outtakes she included on “Red (Taylor’s Version),” captures a woman in her 30s confronting her 20-something suspicions about how her chosen industry would treat her as she aged out of ingénue-hood.
“Midnights” opens with the steamy, R&B-adjacent “Lavender Haze,” in which Swift laments the scrutiny she’s under as a famous person dating another famous person (in her case, the English actor Joe Alwyn); the song — co-written by and featuring background vocals from the actress Zoë Kravitz — seeks a safe space removed from a realm where her loose talk threatens to “go viral,” as she puts it. In “Anti-Hero,” over Antonoff’s buzzing synths and booming ’80s-rock drums, she weighs the public’s harshest opinions of her, copping to a “covert narcissism” and admitting that sometimes she feels like “a monster on the hill … slowly lurching toward your favorite city.”
The vicious and shimmering “Karma” seemingly takes aim at the powerful music executive Scooter Braun, who engineered the label purchase that spawned Swift’s rerecording enterprise: “Spiderboy, king of thieves / Weave your little webs of opacity,” she sings — heed the conspicuous “S” and “B” in “Spiderboy” — before describing what she views as her cosmic advantage with a series of vivid metaphors: “Karma is my boyfriend / Karma is a god / Karma is the breeze in my hair on the weekend.” The breeze in her hair on the weekend! Good night, Spiderboy.
Swift’s storytelling impulse isn’t dead on “Midnights,” which she’s said grew out of her bent toward wee-hours contemplation. “Midnight Rain,” a slow and woozy number with pitch-shifted vocals, narrates a tale of a guy and a girl with differing life goals, neither of whom appear to be Swift or Alwyn; ditto “Maroon,” in which the guy and girl get drunk off her roommate’s “cheap-ass screw-top rosé.” Then there’s the pulpy, Billie Eilish-ish “Vigilante S—,” about a woman who helps a betrayed wife get revenge on her dirtbag husband.
Yet the songwriting and the vocal performances here are so strong — she’s playing with cadence and emphasizing the grain of her voice like never before — that eventually you stop caring what’s drawn directly from Swift’s real life and what’s not. It’s just a pleasure to get lost in tunes like “Labyrinth,” in which the singer explores her fear of falling in love again, and “Snow on the Beach,” a gorgeous duet with Lana Del Rey with some of the album’s most affecting imagery: “My smile is like I won a contest,” Swift sings in regards to a surprising new fling, and that’s all you need to conjure the precise picture in your head.
She paints another indelible picture in “Mastermind,” referring to herself as “the wind in our free-flowing sails” just after she offers a bit of context for why she’s been so thoroughgoing in her interactions with her boyfriend (or her audience). “All the wisest women had to do it this way ’cause we were born to be the pawn in every lover’s game,” she sings. Then she takes a breath and adds: “If you fail to plan, you plan to fail.” Only Swift could make a self-help slogan sound like a fairy tale.
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thankskenpenders · 2 years
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Updates on the Boingkid shit (go read the previous post if you have no idea what I’m talking about) because yes he is still at it:
1. People (myself included) have wondered why the creator of Boingkid would only be taking issue with Belle’s design now, in the form of Twitter DMCAs, when she’s been in the comics for almost two years at this point. Why not go to IDW directly, and why not do so sooner? Well, here are some responses:
“We did from time to time because we were busy with other projects. We sent an email and got a response from IDW's secretary and she insist to know the details of what we want to share with the CEO. Despite the gut feeling we shared the potential of illegal action & get blocked.”
“We did not write even a single line about this publicly, until one of the IDW artists cry out that Twitter has accepted the claim. Then after that upon fans reach out we shared what happened. We tolerated this for 2 years as Belle was just a spinoff but they continue to bring her“
So, yeah. He’s supposedly believed this the whole time, but IDW ignored him because of course they did. (Lord knows how, exactly, he tried to contact them in the first place, or if he even sent his pitch to the right email.) It was Jen Hernandez publicly calling him out over the DMCA on Twitter that was the last straw, and now he’s making this extremely public in retaliation
2. He now seems to be demanding that IDW simply alter Belle’s face “to avoid any resemblance to other copyrighted work in US.” This would be reasonable if he had a case, but, again, he did not invent the concept of a character having a clown nose and freckles
3. I previously said the guy was from Italy (both his ArtStation account and the unsuccessful Kickstarter for the Boingkid game have their locations set as Rome, and the demo was shown at an expo in Rome), but people dug up the copyright registration for Boingkid and found out that he’s originally from Iran. Either way, t’s likely that a language barrier is part of the confusion here, as his English isn’t the best (although it’s certainly readable)
4. Much of his case, as he presents it on Twitter, is predicated on Twitter support believing him when he filed his DMCA claims. This obviously doesn’t hold any water as social media companies accept false DMCA claims all the goddamn time due to the inherently flawed nature of the law, but his fundamental misunderstanding of how this system works may be partially due to that language barrier
5. People keep comparing this guy to Penders. I just want everyone to understand that, even with his outlandish claims about Julie-Su and Shade being legally the same character and things like that, even Penders has waaaaaaay more to back up his  argument there than Boingkid guy has against Belle. Penders worked on Sonic for 13 years and the BioWare team literally said they were inspired by the comics. Boingkid guy is just some fucking guy no one’s heard of who allegedly got ghosted on a pitch to IDW. There’s no reason to believe that Evan even knew who he was before Friday
6. There’s a lot of question about the guy’s motives. Whether he actually believes this, or if it’s just a publicity stunt. I don’t think there’s any reason it can’t be both. He absolutely seems to believe his claim, at least to some extent, but he also seems to be relishing the attention
I feel cynical for saying this, but like. The guy’s been trying to make Boingkid a thing for years. The Kickstarter in 2017 only got nine backers for a total of $667 against a $53,000 goal. The team moved to a Patreon page which is now all but dead. If we believe his claim that he pitched the comics to IDW, that went nowhere. The demo for the game got a few positive previews, but as a dev myself believe me when I say that in this day and age a few blog posts are not enough to move the needle on their own. Again, I sympathize with the guy on that level, because he’s a good artist and GOD is it hard to make it out there even when you’re giving it your all. But this controversy is by far the most attention Boingkid as a brand has ever gotten. Thousands upon thousands of quote tweets for an account that had 150 followers at the start of this, and that follower count has only been going up. As they say, any press is good press. It’s hard not to look at that and assume the worst. If he had actually designed a character that was much more similar to Belle, or if I believed even for a second that Evan was the type of person who would plagiarize someone else’s work like that, then this would be different. But when the argument is so flimsy...?
I don’t believe he’s purely a troll, as some artists really are just like this. (Lord knows I’ve seen some people get in extremely heated feuds over superficial similarities between furry OCs and the like.) But at the same time, I do believe that at this point he’s acting in an intentionally incendiary way to get attention. Whether it’s a desperate attempt to drive attention to the Boingkid IP after years of floundering, or it’s purely to try and get IDW to respond to a genuine plagiarism claim and right a perceived wrong and nothing else, I can’t say. It’s quite likely a mixture of both, though
But either way, this whole situation continues to suck. I hope this is resolved soon. Belle’s a great character, and Evan, Jen, and anyone else who just wants to draw Belle in peace doesn’t need this hanging over their head
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blazehedgehog · 6 months
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You've said not to expect any news for the next big Sonic game for another five or so years, but isn't that for the big AAA games? Let's be honest, Frontiers is barely an AA game, and I doubt Sega's going to give Sonic Team five years or a massive budget for the sequel.
Sonic Unleashed (2008)
Sonic Generations (2011, +3 years)
Sonic Lost World (2013, +2 years)
Sonic Forces (2017, +4 years)
Sonic Frontiers (2022, +5 years)
Like don't get mired in splitting unnecessary hairs, now. As far as the Sonic franchise goes, Sonic Frontiers is their equivalent of a AAA game. And for all their talk about "targeting high review scores" and taking a long time with focus testing to "get it right" then that would prove a formula.
Rushing a game out for 2026 (or even sooner than that) would be an extremely bad look. Having Sonic Frontiers be "here's the one game where we actually tried" and then falling back to old habits is tantamount to murder.
I did not like Sonic Frontiers, but I'll admit I'm more curious what they do to follow that game up than I have been for any Sonic game in a really long time. I'd rather they don't mess that up.
Because, counterpoint to "they aren't going to get five years": they had five years for Frontiers and it still looks and plays like that. Like a large-scale Unity student project. Zero environment personality, 75% reused content, director outright admitting the game wasn't done when they shipped it, and so on. Some of that can be blamed on behind-the-scenes shenanigans, like how Kishimoto said he wasn't the game's original director and when Sega brought him in, he changed a lot of things about the game.
But also: they clearly need more of something, be it time or money or whatever, and cutting them off at the knees for the next game is deeply counter-productive. If Sega wants to continue "targeting high review scores" for future Sonic games and following the thread from Frontiers, they're gonna have to pony up.
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theautisticgamer · 8 months
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Why Classic Sonic is Back (For Good)
Why is Classic Sonic back? No, I don’t mean why he’s been back, because he has been since Sonic Generations. I mean why keep Classic Sonic as a mainstay sub-franchise alongside Modern Sonic? It all boils down to SEGA’s marketing, specifically how they’ll better market their games to both fans and the general public.
SEGA has struggled to figure out Sonic’s audience for over a decade. Throughout the 2000’s, Sonic Team confidently produced titles with varying forms of gameplay, accompanied by wild stories. Regardless of the gameplay style, these out-of-pocket stories were ridiculed by critics and the general audience, yet Sonic fans loved it.
How couldn’t they, the Sonic series is one of the only series that was willing to go out of the box and do crazy things, and he’s one of the few characters that can star in both classic, cartoon mascot stories and dark, zany stories alike. And I think SEGA forgot about that in the face of pressure from the critics, for the sake of sales and the series’ longevity, because the stories from 2010 onward for a while, Sonic’s stories had gone from alternating between casual to intense…to just casual. One after another, telling quote-on-quote “safe” stories, from Sonic 4 Episodes 1 and 2, Sonic Colors, Sonic Generations, Sonic Lost World…
Sonic Lost World’s bland story with heavily deviating gameplay that was slower to boot, all added up to fans being dissatisfied. Was the Sonic they loved gone forever? And many in the fandom turned tail. SEGA had to find a way to please both long-time fans AND reach the general audience, but how would they do it? SEGA ultimately decided to split the series in two, giving the general audience casual games with the main franchise, while giving long-time fans an adventure-puzzle game series with deep stories called…Sonic Boom?
Sound off? It should, because multiple things caused a change of plans during development. Both sides of the series switched roles during development. On Sonic Boom’s side of things, a studio called Ouido wanted Sonic’s license to produce a comedic action cartoon, while developers for Sonic Team had pitched a game with an edgy story where Eggman finally took over the world. SEGA gave Sonic Team the go-ahead to work on Project Sonic 2017, while the third party producer for the Sonic Boom game, Big Red Button, had to change their game in a lot of ways at a very rapid pace.
I won’t talk about this in length because I do want to talk about Sonic Boom in its own right in the future, but the part of this story that matters in relation to SEGA’s marketing goals at the time was that Sonic Boom became a series marketed towards a general audience without being designed like a series marketed towards general audiences, simply because it wasn’t. Sonic and his friends had edgier clothes and designs and both games had edgy environments and a creepy looking villain, all things that didn’t add up for a welcome mat to the Sonic series. It wasn’t the only reason Sonic Boom failed, certainly, but in terms of marketing this is where things had started to go wrong.
And when things with Sonic Boom did go wrong, SEGA and Sonic Team tucked their tails between their legs and scaled back Project Sonic 2017, which is now known as Sonic Forces. Again, marketing and game design are far from the only reasons this game failed, but reverting the game into a “safe, casual” entry when the marketing for the game was always clearly designed to be Sonic’s return to his adventurous and dark stories from the 2000’s, left audiences just as sour if not more-so than they had been regarding Sonic Boom. Again, like Sonic Boom, it was a game that didn’t look it’s part, a wolf in sheep’s clothing, and it ruined the franchise’s reputation more than ever.
So, what does all of this have to do with Classic Sonic? Marketing. When Sonic Team created Sonic Generations, they unintentionally divided Sonic fans amongst themselves on the internet. Which was better, classic Sonic games with 2D platformer or modern Sonic games with 2.5 and 3D platforming? With this division, they inadvertently had created a divide in their franchise the way they had tried to do with Sonic Boom.
They thought that Classic Sonic was just a nostalgia trip, a throwback, a cheap cash-out to scrape the series by, at least for their use of him in Sonic Forces…but Sonic Mania was a different story.
While nostalgia and quality gameplay were probably the two most important factors behind Sonic Mania’s success, it had sold well among the large, general audience despite its marketing to long-time fans. Classic Sonic’s design had always been meant to draw a large, general audience, and the art direction for Sonic Mania followed in tandem.
Splitting Classic Sonic and Modern Sonic isn’t just a marketing decision for casual and hardcore audiences, however. It’s also about dividing Sonic games into either 2D or 3D, not blending the two. According to Takashi Iizuka in a 2022 interview with Video Games Chronicle regarding the games they were releasing that year,  “We do realize – and this is our strategy – that Sonic Origins, which is a 2D side-scrolling game, is going to be really liked by some people, so we’re delivering that to the audience, and fans that want that content are going to get it. There will be other fans who are expecting a 3D action game that’s more serious, and that’s what Sonic Frontiers is coming out to be.” 
(Unfortunately, while I recall other interviews that elaborated upon this strategy last year, they have been removed from public records, and I am assuming this wasn’t for misinformation because it lines up with Iizuka’s statement, but the interview had hinted at the development of Sonic Superstars long before its announcement. If I find this article at a later date, I will be sure to include it here as supporting evidence.)
Classic Sonic has been brought back by SEGA as a marketing tool, not for nostalgia as he frequently was in the past, but as a marketing tool to capitalize on 2D games and casual stories. Modern Sonic, likewise, will now star in the 3D open zone style games with darker stories. And by visually making a distinction between the two styles of stories and gameplays, by using two different versions of Sonic, players will know exactly what kind of game they are getting just by looking for which hedgehog is on the box.
When it all boils down to it, this is actually my hand in the cookie jar for the great debate across Twitter and YouTube at the time of publishing this article, “Should Classic Sonic Die?” My answer is that people are mistaking Classic Sonic’s permanent return for the purpose of nostalgia without considering what SEGA is trying to do by marketing Classic Sonic as its own sub-franchise and how it contributes to marketing Sonic as a whole. And in this light, the arguments that the upcoming game Sonic Superstars should be a Modern Sonic game feel just as bogus, if not more so (especially when it seems inevitable Modern Sonic skins will be available for purchase as a microtransaction, making the debate a moot point). I think fans deserve a clear distinction with the brand/brands, and it would be a waste to dispose of Classic Sonic’s great character design and environmental design that happens to already accomplish what SEGA is going for in marketing half of their games.
(Thankyou for taking the time to read this, and please consider sharing your thoughts! Also thankyou to my new followers, as well as old followers that have stuck around! I've never been a fan of the word 'follower' in of itself, but I'm glad to have people that appreciate what I write and the thoughts I try to bring to the table!)
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daydream-comet · 8 months
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. . . ⇢ ˗ˏˋ Uᥣtเꪑᥲtꫀ ℳᥲ᥉tꫀɾρꪮ᥉t ࿐ྂ
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·˚ ◌༘₊· ͟͞꒰➳ Ꭺᖯꪮᥙt ꪑꫀ
: ̗̀➛ Comet/Berry !
: ̗̀➛ 15
: ̗̀➛ South East Asain (Indian)
: ̗̀➛ He/She/They
: ̗̀➛ ADHD (diagnosed)
: ̗̀➛ Autistic (suspected)
: ̗̀➛ Anxiety Disorder (diagnosed)
: ̗̀➛ Artist
: ̗̀➛ Infp-t
: ̗̀➛ transmasc g-fluid intersex
: ̗̀➛ biromantic asexual
: ̗̀➛ December Capricorn (25th december !!)
: ̗̀➛ Editor
: ̗̀➛ Multifandom
: ̗̀➛ Writer
⋆·˚ ༘ * LIKES: music, games (indie, horror etc), art, crafts, writing, reading, books, aesthetic stuff.
⋆·˚ ༘ * DISLIKES: Racism, Transphobia, Homophobia, Paedophilia, Inc€st, Pr0ship etc. DNI if you support any of the following.
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·˚ ◌༘₊· ͟͞꒰➳ Ꭱꫀqᥙꫀ᥉t᥉/Ꮯꪮꪑꪑเ᥉᥉เꪮᥒ᥉
Note: commissions have yet to be set up.
ੈ✩‧₊˚ Edit Requests: Currently closed.
ੈ✩‧₊˚ Art Requests: Currently closed.
ੈ✩‧₊˚ Writing requests: Currently closed.
ੈ✩‧₊˚ Edit commissions: Closed.
ੈ✩‧₊˚ Art: commissions: Closed.
ੈ✩‧₊˚ Writing commissions: Closed.
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·˚ ◌༘₊· ͟͞꒰➳ Fandoms/Interests
Beyblade (all gen, mainly bakuten shoot beyblade)
Undertale, Deltarune
Touhou
Omori
Vocaloid
Genshin, Honkai
Boboiboy (Og & Galaxy)
Mechamato
Bee and puppycat
Rottmnt
Lego monkie kid
Amphibia
Owl house
Ducktales 2017
Precure
Madoka magica
Higurashi, Umineko
Watcher, Buzzfeed unsolved (old ver)
Yuki yuna is a hero
Oshi no ko
Studio Ghibli Movies
Symphogear
Fnaf
BATIM / BATDR
Project kat/paper lily
Underworld office/Charlie in underworld
Pokemon
Doraemon
Sailor moon
Wordgirl
Sonic the hedgehog
Avatar the last airbender
Plus way more...
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*. * ·❁ CLOSE FRIENDS:
@/honeycrashed
@/lyasweetheart
@/yowassupchilling
@/maplerin99821
@/skyazureeclipse
@/veryberryart
@/dekukaze
*. * ·❁ TUMBLR PALS:
@/screwzara
@/dr-craw
@/yourstrulyis
@/meowstix
@/where-them-kinomiya-at
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*. * ·❁ TAGS
#comet's art
#comet's crafts
#comet's rambles
#comet's vents
#comet's posts
#comet's asks
#comet is struggling (come see me make a fool of myself in broad daylight)
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.ೃ࿐ SOCIALS/LINKS :-
Carrd
Youtube
@berrylikesspace
@nightmarewraith
@blazingdracy
Discord id: daydream_comet
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⋆·˚ ༘ *: ̗̀➛ASK GAMES :-
Character Bingo
Shades of pink
Get to know me well #1
Get to know me well #2
Get to know me well #3
Beyblade ask game
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Hi! ¿What do you know about Zak Storm Season 2?
Zak Storm Season 2 was announced to be greenlighted during the Miraculous Ladybug panel at SDCC 2017. The first script of the season was also completed as revealed on Jeremy Zag's Instagram on June 6, 2019, implying that it's in pre-production. However, there's still no news about it after all these years, so the production status is currently unknown. We don't know if ZAG and Man of Action are still planning to do Season 2 or if the production hasn't even begun yet.
Production of a new TV show and/or a TV season takes time and it usually takes between 2-3 years before the final product is finished and makes its premiere. I'm not talking about the announcement of the existence of a project or when a project is greenlit. But rather when there's an announcement that the production of a project begins and the crew starts working on it. Start animating, recording the voices, etc.
Power Players Season 1 began production in 2017 and premiered in 2019. Ghostforce Season 1 began production in 2018, but because of covid slowing everything down in 2020 which was rumored to be the original year of release, it premiered in 2021. Ghostforce Season 2 has begun production in 2022, so it's likely, based on the production length I mentioned earlier, that that show's season would premiere in 2024. Though, I wonder if Power Players Season 2 has begun production yet...
The same production length occurred for the seasons of Miraculous too. Think about it. Do you ever wonder why it takes too long for Miraculous Season 2? That's because of the production length gap. Miraculous Season 2 (and Season 3 at the same time) began production literally two months after "Volpina" aired in France in early-to-mid 2016. This resulted in us waiting until late 2017 for the official premiere of Season 2 (not counting the Christmas episode in 2016 since production for that episode is rushed in time for the holiday) and Season 3 premiered literally a month after the Season 2 finale in late 2018. The crew used this exact method again for Miraculous Seasons 4 and 5. Both seasons began production at the same time in late 2019, but again, because of covid, Season 4 premiered in early 2021, while Season 5 premiered literally three months after the Season 4 finale in mid-2022.
With all that in mind, this logically means that the production of Zak Storm Season 2 would have been finished in either 2021 or 2022 if the first script was finished all the way back in 2019. However, something must have happened behind-the-scenes that caused the production of the season to not even started, and it is instead stuck in pre-production which is the planning process of the season. There haven't been any announcements about Zak Storm Season 2 on Jeremy Zag's Instagram ever since 2019. The only time he posted anything about Zak Storm was in 2021 to promote Season 1 on Netflix... after it was removed in the USA. But there haven't been any posts featuring the show or its characters since then. Man of Action, the studio that co-produced both Zak Storm and Power Players, hasn't announced anything either. Not to mention, and this is important, the scripts must have not been finished yet. Neither Dubbing Brothers nor Ezra Weisz (the voice director for both Zak Storm and Miraculous Ladybug) has announced that they received the scripts for Season 2 to dub in English, which means the remaining episodes of Season 2 haven't even been written either.
Both ZAG and Man of Action are busy with one or two projects at a time to focus on Zak Storm. Man of Action is currently prioritizing Sonic Prime for Netflix and I think they are working on Season 3 for that show, so it's unlikely that the crew would have any time to do another season of Zak Storm. ZAG does a similar thing, not counting the seasons of Miraculous. 2019 gave us Power Players Season 1. 2020 gave us Miraculous New York special. 2021 gave us Ghostforce Season 1 and Miraculous Shanghai special. And 2023 gave us the Miraculous movie, though production for the movie lasted from 2019 to 2023 so it's understandable because of covid and stuff.
Anyway, it's likely Zak Storm Season 2 has been stuck in pre-production for all these years. This really sucks since the series is still stuck on a cliffhanger after the Season 1 finale back in 2018. At this point, I don't know if I want to wait any longer until both ZAG and Man of Action revisit the project and announce when the crew will begin production of the season. If the season hasn't begun production as soon as possible, then it would likely be premiered in either the mid-to-late 2020s or never.
TL;DR: Zak Storm Season 2 still hasn't begun production yet and it is likely instead stuck in pre-production/the planning process. As a result, we don't know when it would ever premiere due to both ZAG and Man of Action prioritizing other projects and it's uncertain if they would ever revisit Zak Storm again.
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