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Fixed a major bug that was popping up in the new 'The Hunt' game type for today's Bloodborne Kart dev post!
I'll explain the bug in further detail below the cut, but now that the bug is fixed we have a fully playable game type, so check out a match!
The bug went like this: Randomly during gameplay during this game type, I found that some kart racers would seemingly forget how to drive and just ram into the nearest wall. Using a lot of debugging, I was able to narrow it down to 'the enemy I am targeting does not exist'
Loong story short I was able to detect when this 'brain dead' state happens & direct them to a new enemy target
This doesn't fix the source problem, (which is 'why are they targeting a null reference in the first place?') but it does address the issue, which is good enough for me!