Dean Winchester & hug dynamic analysis
I was thinking about how whenever Dean hugs someone he's almost always the one hugging the other and how this links to his psychological trauma of always being the caretaker of people, making himself bigger to protect them.
Because that's how Dean sees himself, as a shield for others, and then I thought about how Cas actually is the shield, and he's HIS SHIELD, specifically, the only one who's really there to protect HIM, which is why it hits so much when we see this:
The way Cas wraps his arms around him, trying to protect him with his whole body--that he'd use as a shield and give up in a second if he could spare him from any pain and save him.
(for context: Dean was about to go use the soul bomb on Amara there, it was a suicide mission)
Bobby is another one that hits, he hugs him as the big hugger because he's his father, he loves him and he's actually here to protect him (and Dean LETS him -barely, but he lets him *and Cas* - in a way that he doesn't let Sam)
I watched a compilation of Sam & Dean hugs to check if i was right about it, but it's almost always Dean the big hugger with Sam, except when he's about to die or Sam sees him alive again after losing him.
Even then, Dean mostly tries to hug Sam as the big hugger anyway, with at least one arm, like a way to comfort him, making him feel protected, like his body language is saying "I'm here, I'm okay, I'm still strong, i can still protect you" (because their real father failed and Dean thinks it's his job).
He rarely lets himself be the little one hugged with Sam, unless he's barely conscious. Which is why it kills me so much more now that in this moment (s14, when Dean was going to lock himself in the Ma'lak box cause he was possessed by Michael) and Sam has a desperate breakdown and punches him (to stop him) he forcefully hugs him as the little hugger, the way Dean always kept him, like a way of saying "I still need you to protect me, please don't do this to yourself".
In the scene below he gives Sam his blessing to do a dangerous (possibly suicidal) mission, and one of his arms is down, but the other one tries to stay up--he's forcing himself to do it and he struggles because he still wants to protect him, but (as the seasons progress) he slowly becomes more prone to let go.
So in this view the hug dynamic becomes an indicator of how Dean sees Sam (and himself) and his protector role, how adult and self sufficient he considers Sam, and how much he lets people around him take care of him, lowering his walls and letting himself be hugged.
This is also why i think hugs from characters like Garth or Charlie are so special, because they're just like us: they see Dean and they just know that he needs to be hugged a lot, and that he's not used to it, so they just go for it-- and it's so normal and kind and spontaneous that Dean's just not used to it-- he doesn't know how to respond (especially with Garth, at the beginning, but as the seasons progress, he learns to, and he even initiates the hug eventually).
I love the hugs where they're 50/50 (one arm up, one arm down both), feels like they're equals, both taking care of each other. I feel like with Sam and Dean, this indicates a healthier dynamic, because Dean lets go a little of the role that was imposed to him and manages to see Sam as the strong individual that he is. But the same applies to 50/50 hugs with other characters, like with Cas, where I feel like it testifies how equals they feel in terms of being fighters, there's a show of respect of each other's strength that transpires by the gesture (which is even more astounding considering that Cas is literally a powerful angel).
And just to end on a destiel note, I'd like to note the possessiveness and protectiveness of Dean (rightfully so) whenever he finds Cas after he thought he had lost him, and how that translates into his body/hug language:
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Hi! Hope you're doing well. I was reading a fantasy webcomic with some Deaf characters and was wondering: what adjustments to the language creation processes would a conlanger have to make for creating a sign language? Thanks!
The short answer is relatively few. Sign languages are languages and do all the same things with a different phonology. So long as you understand the phonology of a sign language you can create a sign language.
The long answer is here. That's a thing I wrote up called SLIPA (Sign Language IPA). Due to the fact that the potential for iconicity with gesture is greater than with sound there's a lot more onomatopoeia in a sign language than in a spoken language. To explicate, onomatopoeia in spoken language is a word that imitates the sound of the referent (splash, crash, plunk, boing). In a sign language, it's a sign that imitates the look of the referent (ASL TREE, for example). Since it's possible to be more iconic, sign languages take advantage of that fact. Consequently, you don't find sign languages that DON'T take advantage of it and are purely abstract. There are also things that are hard or impractical in a spoken language that are simple in a sign language simply due to the medium (e.g. full number incorporation in the ASL words for WEEK and MONTH). Finally, there are a lot of "on the fly" verbs that are created that have no obvious analog in a spoken language. It's something like the sentential words of a polysynthetic language combined with imitative sounds in a spoken language to describe a body in motion.
In other words, because there are things you can do in a sign language simply due to the medium that you can't do in a spoken language, sign languages often do those things. It would be strange (i.e. non-human) if they didn't. If you're aiming to create a secret sign language, perhaps you intentionally don't take advantage of those things. It's possible to create a purely abstract sign language, but it would be a fairly obvious construct the way Ithkuil is very obviously not a plausible human language (i.e. it could never have evolved naturally to be the way it is). This might be a fun thing to do for a fictional setting—a totally non-iconic sign language created for secret communication. This is, essentially, what I did with the Atreides sign language in Dune (as opposed to the other sign language I created for the first film that wasn't used). Even that one, though, takes advantage of iconicity in a way that a truly abstract sign language need not. This is because part of the secrecy of the language is the way it's used. Others aren't even supposed to see it—and if they do, they're supposed to dismiss it as hand twitches. You could make an obvious sign language (i.e. it's obvious these characters are signing to each other) but with really, really weird associations—like pointing to your interlocutor means "sky", where eveyrone looking on will think it means "you".
Anyway, just some thoughts. This is an underexplored area of conlanging, but due to the simplicity of video creation and sharing nowadays, it's something that's worth exploring. Back in 2006 when I wrote up SLIPA it wasn't practical to take videos and upload them. It was possible, certainly—we had high speed internet and websites—but we didn't have smartphones, I don't think YouTube existed yet, most frontend UI didn't have video embedding as a feature of its platform, etc. We were lightyears ahead of the internet as we understood it in the 90s, so 2006 would be much more familiar to the people of 2024 than the people of 1994, but smartphones and social media (and its infrastructure) really changed the nature of capturing and sharing video. Conlangers have taken advantage of that in every way EXCEPT creating, documenting, and sharing CSLs (created sign languages).
Like (I don't want to go off on a tangent here) you can have an entire YouTube account that is just a dictionary. ASL already does this. Go on YouTube and type "ASL sign for [whatever]". There are tons of videos that are like 10-15 seconds long that are just demonstrations of a single sign from different angles, all made by Deaf signers. And the videos don't need sound! You don't have to worry about audio quality, microphones, etc. You can actually use YouTube to document an entire sign language. No one's done it yet. Why not?
Anyway, those are my thoughts. Hope this helps.
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Can this game teach you Japanese?
So To Speak is a Japanese language learning puzzle games that uses contextual-based learning to build your vocabulary and grammar. It's releasing later this year and I played through the 30 minute demo to see if I could learn some Japanese.
Really enjoyed my time with it, and look forward to the full release. Link to game is in the description if you want to check the demo out for yourself.
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Daily reminder that using "asexual" as an umbrella term for ace-spec identities is fine and good.
But also,
Daily reminder that using "asexual" as an umbrella term for ace *and* aro-spec identities is not.
Aromanticism is not a subset of asexuality, and should not be grouped under the term asexual as if it is. Doing so erases aromantic allosexual people by making being asexual a barrier to entry to being aromantic.
No, it doesn't matter that's how it's been used in the past. Terminology changes. No, it doesn't matter if you don't mean it that way, people trying to figure out their identity will still see that you're grouping aromantic under asexual and assume they can't be aromantic because they're not asexual (partially why it took me so long to figure out I'm aro).
That's all.
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