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#storytelling startup
storytellingcourses · 11 months
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Join A Storytelling Coaching Program Now
Throughout history, cultures have had a strong bonding with storytelling to assist people in understanding their origins and how they belong. Each individual has histories about who they are and how they get fit into the world.
Having a proper understanding of what we want to be and who we are in terms of our career identity is something that most people engage in at one time or another. Storytelling is a skill similar to learning a musical instrument. This skill can be taught and practised before you start utilising it in your professional life. Unleash the power of storytelling and gain the ability to gauge, find and attract your target audience and engage them to have knowledge about your brand’s core values.
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Having an idea about who your audience is can only benefit your business. The needs of your audience give shape to your marketing strategies, PR campaigns and even your product/service range and this is how you reach the true demographic. But can storytelling really help in achieving this? Preparing relatable content for your audience so that they can resonate and feel a connection with is crucial to storytelling and this will make your content stand out from the rest. Recollect those common traits shared by everyone and make your story around that.
Most people have the bad experience of delivering a speech or a presentation to a large group and watching those in front of them completely bored and start staring past rather than at them. You need to learn the skills to keep your audience alive and engaged. Reach out to Next Dimension Story for storytelling coaching programs that can infiltrate the art & science of storytelling into a compelling 3 step format so that you to clarify, define and clearly communicate your purpose-driven story!
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Deer expedition - logo design process ☆☆☆
A great logo design has good geometry and proportion. Clean, modern and easy to remember. Need a logo package?
Contact & details:
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marsgoals · 1 year
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Not all positive changes feel positive in the beginning
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Read the story of this quote.
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abiodun-360degree · 2 years
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Business Consulting Services in Nigeria
CT Marketing Consulting
Contact: 07034773284
#marketing #consulting #proposal #article #newsletter #blog #content #designthinking #businessdevelopment
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theesotericecho · 11 days
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The Startup Writer’s Guide: Crafting Business Success through Words
Written by David Sawin and The Esoteric Echo on 4/18/2024 Navigate the maze of creativity with AI’s guidance and unlock the potential of your words. Hey future trailblazers and digital storytellers, it’s so great to have you here! Dive into a story where tech wonders meet the classic craft of spinning tales. This handy guide is packed with gems for you startup lovers eager to weave a brand…
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delhipragency · 5 months
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ankitjhirwal · 6 months
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thar car
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techjour · 8 months
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www.techjour.com
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superrealsworld · 1 year
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Need advice
Hey I am building a tool to make post production easier for film maker. Want to understand if there is a specific issue that anyone wants a solution to. Want to build something of use for filmmaker and storyteller. Currently my idea is to make a software where you can upload any scene with actors on it- the background, animation, props, costume, will be done by the software in 3D. What do you think of the idea? Yes, No, Maybe?
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Matrixbanton was on patrol on the streets of Bantonia when he noticed a group of aliens trying to rob a bank. The aliens were armed with powerful weapons, and the citizens of Bantonia were running for their lives. Matrixbanton knew that he had to act fast to stop the aliens and protect the citizens.
He quickly teleported to the bank and confronted the aliens. They were taken aback by his sudden appearance and started firing their weapons at him. Matrixbanton's super speed allowed him to dodge the attacks and counter with his own superhuman strength. The aliens soon realized that they were no match for Matrixbanton and tried to escape.
But Matrixbanton was one step ahead of them. He teleported in front of the aliens and used his strength to apprehend them. The citizens cheered and thanked Matrixbanton for saving them from the dangerous aliens. The news of Matrixbanton's heroic act spread quickly, and soon Bantonking heard about it.
Bantonking was proud of Matrixbanton's bravery and invited him to the palace for a special ceremony. In front of a large crowd, Bantonking praised Matrixbanton for his heroic actions and presented him with the highest honor of Bantonia. The citizens cheered and celebrated Matrixbanton's victory, and he felt proud to be a hero of Bantonia.
From that day on, Matrixbanton was known as a protector of Bantonia, and the citizens felt safe knowing that he was always watching over them. And with his great power, he continued to fight for justice and protect the citizens of Bantonia.
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Elephant + coffee logo design concept ☆☆☆
Need a professional logo for your business?
Contact and details:
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rpodyssey · 2 years
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‘The plot follows two interconnected timelines. In Berlin of the 1990s, a group of young hackers and art students had founded the ART+COM [de] collaboration to play at the cutting edge of computer programming and digital art. They had developed a planet browser in 1991 which was used by Joachim Sauter to get funding from Deutsche Telekom in 1993 to start the successful development of Terravision.[3] In the series, the ART+COM beginnings were dropped, while several of the real persons and stakeholders were fused to a smaller cast, with the fictional Carsten Schlüter as the main artist and Juri Müller as the main programmer. The other storyline revolves around the 2014 patent infringement dispute against Google, alleging that TerraVision was used to develop Google Earth.[4] The fictional character Brian Anderson refers to Brian McClendon and Michael T Jones who did found Keyhole Inc to develop a planet browser.[5] That company was bought by Google in 2004. The movie dramatized facets of the real lawsuit that lasted until 2017, with the script reproducing only parts of the actual court statements to avoid coming into conflict with Google[4] and having key parts of the proceedings fictionalized or omitted.’ (https://en.m.wikipedia.org/wiki/The_Billion_Dollar_Code) รีวิวซีรีย์ The Billion Dollar Code ใครกันแน่ที่เป็นเจ้าของไอเดีย Google Earth จริงๆหรือ? (https://youtu.be/2CnsARvcdW8) 'The Billion Dollar Code': The battle over Google Earth (https://p.dw.com/p/41NKq) The Billion Dollar Code - Goethe-Institut USA (https://www.goethe.de/ins/us/en/kul/tec/sef/22575894.html) This 2021 limited-drama featuring Mark Waschke and Mišel Matičević is based on true story behind the invention of the Google Earth. (https://youtu.be/iDvPvqImb-4) (https://www.netflix.com/us/title/81074012) . #Netflix #TheBillionDollarCode #GoogleEarth #basedontruestory #startup #invention #innovation #business #storytelling (at rPod Coworking Space) https://www.instagram.com/p/CkC1sP0SQgw/?igshid=NGJjMDIxMWI=
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artefactx · 2 years
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Morning shooting for a Startup’s pilot trial. #startups #consultant #storytelling #interviews #innovation #hongkong (at Hong Kong) https://www.instagram.com/p/Ch98USqJfoi/?igshid=NGJjMDIxMWI=
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aserougi · 2 years
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Your startup needs someone to be its lead storyteller
http://dlvr.it/SWrkvB
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easternmind · 1 year
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- Lessons in Japanese Game Design #3 -
Aside from what is easily one of the most stylish presentations in a videogame from the 1990s, one of Front Mission 3′s truly remarkable features consists of an in-game internet browser running within a simulated operating system. Expanding on the concept first rehearsed by Squaresoft in the second entry of the series, this massive component of the game can be accessed during breaks between missions, offering the player access to a number of pages for government entities, enterprises or other institutions. Access to additional websites is permitted as the game progresses.
This inventive solution offers unparalleled insight into the fictional universe of the game, in that it paints a very granular image of a futuristic society, its economy, geopolitical environment and zeitgeist. The information contained in these pages comes in the form of of bulletin boards, institutional updates, press releases, top secret data volumes, or the occasionally amusing curiosity. The user interface itself permits some degree of customisation, such as the option to disable the startup animation - itself a gorgeous visual relic that one hardly tires of watching - or changing the wallpaper pattern. Certain websites will also provide the option to download content, including images which can be set as said wallpaper. Other resources require secure access via the insertion of a password. Moreover, the player will have access to an email inbox to both read and send messages as may be relevant to advance onto the next stage.
Make-believe computer front-ends in video games were no novelty by the year 1999. Several sci-fi adventure, role-playing or action games allowed access to often very believable GUIs for the purpose of, for instance, retrieving precious clues or, say, disabling security locks. Aside from Front Mission 2, Final Fantasy VIII fans will likely remember the exciting Balamb Garden Network terminal. Kowloon's Gate's unforgettable Kownloonet terminals gave access to an email inbox, an all-important database and various other quotidian curiosities that helped fleshing out its mystic sci-fi narrative. The Japanese were privileged to have a complete version of Ace Combat 3: Electrosphere with access to an in-game encyclopedia the player could browse, as well as additional story elements told through email exchanges between the characters. 
That same year, the western Tactical RPG sensation from the West, Jagged Alliance 2, dabbled in this idea. Only three short years later, CyberConnect2′s singular .hack series was designed around the idea of a MMORPG that plays offline, allowing for countless interactions with non-playable characters which simulate messaging formats of the era. Other notable examples include the 2chan boards in Steins;Gate or, inescapably, the passionate love letter to web 1.0 that is Hypnospace Outlaw.
Generally, all of the aforementioned titles are either entirely dedicated on a similar concept, or merely resorted to it as a secondary, amusing distraction. Front Mission 3 pioneered the use of this device as a storytelling technique. No other game of the time, at least to my knowledge, had dedicated so much of its resources to producing a credible replica of design and functionality of the internet as it once existed.
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