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#protips
stevelieber · 1 year
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Thoughts on giving critiques to comics artists.
Seeing lots of discussion from students about sour experiences with an unhelpful art teacher, so here's a long, long post about giving critiques.
NB: I have no formal training as a teacher, but I was a student, and I've spent decades giving artists feedback on their work.
When someone brings me a portfolio, I like to establish my limitations & clarify my perspective. My work is firmly rooted in traditional US comics storytelling (i.e., not manga or art-comics.) I can give feedback on other approaches but they should know where I’m coming from.
“We've only got a little time for this, so I'm going to spend that time focusing on things to correct. That doesn't mean you're doing everything wrong, or that there’s nothing good here, but it’ll be more helpful if I identify some problems and show you how to fix them.”
Why? Because for many young artists their entire sense of self worth is wrapped up in being good at what they do. (It was for me!) In school they were probably the best artist in their peer group. But now if they're hoping to turn pro, they’re at the bottom.
Sometimes you know what’s up when you see page 1, but try to keep an open mind. Some build their portfolios by sticking new pages at the back & don’t weed out the old stuff up front, so the work gets better as you go. When it’s like that I ask: “Show me your best 8 pages.”
I ask questions: "What's the goal? Do you want to be hired to work on someone else's project, or to get the story you're showing me here published?"
If 1, I steer towards a portfolio that'll showcase hirable skills. If 2, I look for what tweaks will make that particular story more effective.
"Do you have teachers giving you regular feedback? What are they telling you?" Sometimes a student is getting bad advice. In cases like that, I'll do my best to be extra clear WHY I'm giving them advice that's 180 degrees from what they've been hearing.
“What artists are you looking at? Is there someone you admire or try to emulate?” This often helps me understand choices they're making, and I can sometimes incorporate things those artists do into my suggestions.
I ask myself questions about what I’m seeing. First: Is there a narrative? If not, I make it 100% clear I'm not speaking as any sort of expert. I'm good at critiquing storytelling, but don't have anywhere near as much to offer illustrators or designers.
Can I follow the story? Or am I confused about what's going on? Are the characters and settings drawn consistently? If not, is the artist at least making use of tags (distinctive clothing, hair etc.) to keep the characters recognizable?
Does the artist demonstrate a good command of basic academic drawing? If not, Do I think they need it? Do I focus on "how to draw" or on "what to do when you can't draw?" Is the artist putting the viewer’s eye where it needs to be to tell the story effectively?
(At this point I’m usually doing little doodles to go with my instructions. I scribble out ugly little 5 second diagrams that I hope will clarify what I’m talking about. Or they might make me seem demented. Hard to say!)
Is the artist making choices that are creating more work than necessary? Is there a particular weakness? I once spoke to an artist with a portfolio full of great work when he was drawing animals and monsters, but his humans were amateurish in comparison. I spent that critique talking about drawing people.
A crit can be a grab bag. In addition to big-picture advice, I'll point out tangencies, violations of the 180-degree rule, wonky anatomy, weird perspective, places where the artist neglected to do important research, odd choices in how they spotted black, whatever catches my eye.
I also try to make a point of defining the terms, so that jargon like “tangency,” “180-degree rule,” and “spotting black” don't go over their heads. Find simple, concrete ways to talk about these things, & clarify why it's a problem when they aren't done correctly. Draw diagrams!
Recognize that even a perfectly phrased explanation might not sink in. Some lessons can only be learned when a student is ready, and it might take a year or two of work before they can understand what you were saying. It's good to plant seeds.
Are there other artists who are particularly good at solving the problems the student is trying to solve? I steer them towards that artist's work. And I always recommend life drawing & the use of reference to give work variety and authority.
Despite what I said earlier about focusing on what's wrong, I try at the end to find something encouraging to say. And if I’ve really piled on the criticism, I emphasize that I only spent the time and energy to do so because I take their efforts seriously.
If I've done my job right, they'll leave my table with tools to make their work better. And maybe in a few years they'll be looking at some younger artist's work, surprised to discover just how much you can learn when you're asked to teach.
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krippe90 · 1 month
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Some life hacks I've gathered in my ripe old age (33 years old)
If you use Spotify: make a new playlist for every month (you can have near identical playlists with none or just a few songs changing, it's fine!) - Very fun to rediscover old songs and take trips down memory lane. I also put every months playlist into one big playlist at the end of the year for that particular year. It also keeps you from having huge playlists with songs you never get to as you switch out the top 10-20 spots on it. Trust me, this is a game changer.
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Make a bookmarks folder where you save things you wanna buy but aren't sure if you REALLY want it or if it's really needed or maybe you dont got enough money for it atm - I have a bad habit of impulse buying, so when I see something I wanna get I put it in my WTB ("Want to Buy") folder and leave it there for some time. When I get into some money I look in the folder, and if I feel like I no longer want that thing, it gets removed. If I want it over the other needful things in the WTB folder, it gets bought. - In my folder right now I got some real nice whiskey I wanna try but can't afford, some stupid shirts I don't REALLY need because I got a fuckload of shirts I still enjoy wearing, fancy art supplies that I really don't need atm because I'm still shit at arting (but feel like I should get if I still paint after a year or so), some subscriptions to patreons I wanna sub to but won't because lack of stable income, etc etc. (also got some thing for removing earwax in there not sure why.. maybe my ear felt clogged?)
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In fact, make MANY bookmark folders! Don't leave shit in 100s of tabs! I keep at most 3-5 tabs open at any time (except when coding, then it can be as many as 20), and I keep them organized and when I'm done with what I'm doing and wanna come back to a page I save them into their specific folder.
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4. Don't be afraid to look in a mirror or wipe your ass when you're doing psychadelics! Fear is the mind killer!
5. FUCK TUMBLR STUPID FUCKING POST MAKING I CANT MAKE THE NUMBERED LIST WITH IMAGES NOR EDIT THE NUMBERS AFTER PASTING THE IMAGE!!
Fuck this im not doing anymore of these
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draculayla · 2 years
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they should make diet chips
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oasisr · 9 months
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If you have a choice between going to college and working, please go to school. Save yourself the stress of working in fast food and service jobs. You will end up overworked and stressed.
If you are offered financial aid, just go to school and live a frugal life so your money lasts longer.
You can even take online classes and listen to music and study in your room. It's not that bad, I promise. As long as you check Rate My Professor, you should be able to figure out if the class is for you. You can also ask professors to send you their syllabi so you can see what all the assignments and workload are like.
By the time you finish school, you will be eligible for better jobs, higher pay, and less demanding, laborious work.
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if someone posts recent (dated 2016 or later) screenshots of 4chan that aren’t expressly for the purpose of mocking the person in the screenshot, block them. people who remain unironic 4chan users to this day are virtually guaranteed to be unpleasant people, to say the least. “oh but i only go on the cool parts of 4chan” those don’t exist.
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SF4 champion EDITION tip #5
With Juri, try jumping towards the enemy, press down + P. It's a perfect set up for using her abilities.
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papafoki28 · 1 year
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¿Qué es Clash of Clans?
Clash of Clans, también conocido como CoC, es un juego multijugador online de estrategia para dispositivos móviles creado por Supercell. La mecánica del juego consiste en que los jugadores construyen asentamientos, entrenan tropas y atacan a otros jugadores para ganar oro, elixir y elixir oscuro, el cual puede ser usado para construir defensas que protegen al jugador de los ataques de otros jugadores, y para entrenar y mejorar tropas.
Luis David 
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sharingweblinks · 1 year
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New Blog Post for Aspiring Tennis Pros!
Hey Tumblr fam! 🎾🔥
I just published a new blog post that I'm super excited to share with you all! If you've ever dreamed of becoming a pro tennis player, this one's for you. I've put together a comprehensive guide on how to level up your game and take it to the professional level. 🚀
From mastering essential techniques and improving your mental game to following the right nutrition and fitness plans, this guide has got you covered. Plus, I've included some of the best practice drills specifically designed for aspiring pros like you! 💪
Whether you're a tennis enthusiast or a serious player looking to make it big, this post is packed with valuable tips and insights to help you unlock your full potential on the court. 🌟
Don't miss out on this chance to learn from the best and elevate your tennis game. Check out the blog post here:
https://tennisbasecenter.com/questions/how-to-become-a-professional-tennis-player/ 📲
And as always, feel free to share your thoughts, experiences, and questions in the comments or send me a message. I'd love to hear from you! Let's smash those tennis goals together! 🏆🎉
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creepi-beesti · 1 year
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You should always watch your mouth around your elders.
They will climb inside and clean your teeth, but then they won't get out when you ask them and if you close your mouth they will get mad and stab the roof of your mouth with their pointy nails, which while are great for thoroughly cleaning teeth, also hurt very much.
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Es mejor comen 100 cals 5 veces en el día que 500 en una sola comida
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stevelieber · 1 year
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A #protip thread for artists about working w/ commercial clients. Everything here is something I learned the hard way by screwing up and NOT doing it.
When you do client work for ad agencies, design studios, etc it’s important to establish PRECISELY what you're providing for the rate.
It helps to proceed as if your #commercialart clients understand NOTHING about what you do. In your contract or letter of agreement, specify sizes, dpi, format, layered files or flattened, the number of revisions included, and the schedule for each milestone.
Negotiate a rate for changes and rush work.
(#Comics is pretty much the only field where freelancers are not expected to charge a rush fee. We should all feel sour and resentful about this.)
When you sell the rights to use your work, you should ask where, how, how long, and in what quantities the work will be reproduced or displayed. The more rights they want, the longer they want them, the more it costs. An all rights buyout costs more than a one-time regional use.
And if the art director's boss changes his mind about any of these usages halfway through, guess what! They don't get to just have them for for free. Tape this response to your monitor:
"That's beyond the scope of our original agreement. We'll need to work out what that will cost."
Establish that you only take feedback from ONE point of contact- preferably an art director, or someone who understands visual communication.
The client may have lots of stakeholders, all with contradictory opinions. Your contact needs to reconcile these opposing viewpoints before giving you instructions.
Do as much via email as possible. If the art director insists on briefing you by phone, take detailed notes, and immediately send an email itemizing everything you discussed. This helps keep everyone on the same page, and the paper trail provides accountability.
The people who work at ad agencies and corporate offices aren't evil, but they're focused on their job, not yours. Your happiness is irrelevant to them, and to them your time has no intrinsic value. You need to be your own fierce advocate.
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UX Tips from the AWS UX Lead (#2)
UX PROTIP!
Is your site boring? Is your login process easy? This is a common problem and here's my favourite way to fix it!
During your login process, make the first name, last name and email address fields long single-choice lists!
Your name lists should contain every name there has ever been, and your email field should contain every random assortment of letters and numbers there could ever possibly be.
Bonus tip: For an extra element to your sign-up treasure hunt, make sure none of your lists are sorted in any way what-so-ever. Just completely random.
Follow for more awesome tips!
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draculayla · 2 years
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espinalityplus · 2 years
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Descarga Pack De Texturas | Emotes y Consigue Gemas Para Stumbleguys en https://bit.ly/StumbleGuy
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asagi-asagiri · 2 years
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A good survival strategy if you basedpost is to regularly copy/paste lists of your mutuals or blogs you follow into text files to reuse as needed
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hooperfiko · 1 day
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Quick Skill Boost: Try This 6 Min. Daily Dribbling Practice
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