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#computer game
unseelie-grimalkin · 1 year
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I'm going for gold, lads, lasses, and other gendered classes!
Do you like visual novels? Do you like stories about the fey? Do you like your entertainment as EDUTAINMENT?
IF SO, BOY HOWDY DO I HAVE A VISUAL NOVEL PROJECT FOR YOU.
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The Good People (Na Daoine Maithe) is a lore-rich and choice-driven romantic visual novel inspired by Irish mythology. Play as an Irish tenant farmer from the mid-19th century, whose path becomes inexplicably entwined with fairy affairs after getting robbed by the roadside and lured into the mythic and war-torn world of Tír na nÓg: A once unified land, now divided into the Seelie and Unseelie Courts. Will you escape with your stolen belongings? Or does fate have something else in mind?
OKAY, BUT WHAT DOES THIS MEAN FOR YOU, SEEKER OF SEROTONIN?
6 wonderful romantic/PLATONIC options (each love interest can be pursued entirely platonically)
a visual novel whose philosophy is less on anxiety-inducing, arbitrary choices to get a good or bad ending, but instead focuses on if you, the player, are interacting with a character in a healthy or unhealthy manner, leading to player freedom and choice
intelligent and reflective writing that is reflected within character moments and dialogue
and MORE! (so much more!)
WHERE CAN I FIND MORE OUT ABOUT THIS GAME?
Here is the bio link, which has links for the indie developers' social media accounts (Tumblr, Twitter, Discord Server) along with the link to their official website, which has a deep dive into every main NPC and the philosophy of the game. The demo is out now and free on both Steam and Itch.io
(As an official statement: I am in no way employed or affiliated with Moirai Myths and I was not approached in any way to make this post. This is me being a feral fan on main, blazing this post)
EDIT:
HELLO EVERYONE! DID YALL KNOW THE KICKSTARTER FOR THIS GAME JUST LAUNCHED TODAY? NOW YOU DO! MORE DETAILS AND MORE FUN TO BE HAD!
They’re doing voice acting reveals this month, along with an early bird special to see blushing/flirty emotes!
EDIT THE SECOND:
WE HAVE REACHED FULL FUNDING WITH THE GAME! Which is excellent, because it means that my little hyperfixation is gonna be made!
However!
It would be very nice if we could reach some of the stretch goals (which go into depth here: x). Not only are they fun (MC customization, a switch port, expanded voice-over work, more sprites, mini-games, side stories), but I think they'd spark a lot of serotonin for folks playing (myself included).
If this post has interested you at all, please, please, please check out the Kickstarter above! Thank you!
EDIT THE THIRD
Since this is still getting notes beyond my wildest dreams:
Hello! It's been a while! The Kickstarter ended a bit ago (I did not update this post when it did end, due to being ecstatic to how much the project managed to get: 130% funding!), but development is ongoing and strong! The first two routes are in development right now. Please keep tuned at @moiraimyths for official development updates!
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53v3nfrn5 · 11 months
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The Sims (2000)
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retroscifiart · 7 months
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Hiro Kimura - Yar’s Revenge (1982)
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oldschoolfrp · 9 months
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Keith Parkinson's oil painting for the cover of the original Everquest took 2 months to complete and drew from his experience creating D&D covers for TSR (Sony Online Entertainment, 1999). Parkinson continued to provide cover art for the EQ expansions until his untimely death in 2005 at age 47, after which his studio mate Larry Elmore illustrated the series in his similar style.
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arconinternet · 5 months
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Adventure Maker (Windows, 1999-2013)
An easy-to-use first-person (primarily, but optionally third-person) adventure game engine, unsupported since 2013 and unavailable for purchase since 2017 (when the venerable Kagi registration service died). You can download it here.
You can find links to free games made with the program on the Wayback Machine here. Don't forget to check the linked sites on the live web too. Games listed as not working on Vista (and thus even following versions of WIndows) may work after using this patch from the Carol Reed series site (Carol Reed games 1-3 used to need it, but no longer do - the other games use other engines - game NINETEEN coming on Jan 1st!).
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webdiggerxxx · 8 months
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꧁★꧂
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90s-2000s-barbie · 1 year
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Little Bear Rainy Day Activities CD-ROM (1999)
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Gordon Ramsay’s Kitchen Nightmares computer game. Yeah it’s a game where you’re Gordon Ramsay trapped in an endless nightmare kitchen. You can’t fight and you gotta try to avoid the Creatures. In Hard mode, you swear loudly every time you look directly at a health code violation, and the Creatures can hear you, so you gotta try to keep health code violations out of sight or in the peripherals.
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nostalgiahime · 11 months
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Cinderella’s Dollhouse CD-ROM (2001) [✩]
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insaniquariums · 9 months
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AH!!!! these animal!
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beverage2000 · 2 years
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flo diner dash
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wealmostaneckbeard · 3 months
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Most Voted Choice: That becomes the imaginary games hub area, the place that the player keeps returning to. Things in the hub change each time the player returns, new characters arrive, old characters leave, and restricted areas gradually open up.
Second Most Popular: That is the tutorial area, where the player learns the basics about playing the game and the world they find themselves in.
Third ranking and below: These are the looping-branch areas. Players can choose to complete these areas in any order. Exploring them thoroughly can yield valuable resources, weapons, and information.
Zone with the Fewest Votes: This is the Final Boss Zone. The area is the bosses biography expanded across three dimensions. You see their childhood home, fight their friends, and then finally confront them in the seat of their power.
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retroscifiart · 1 year
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Space Invaders box art by Gary Norman (Taito, Atari, 1980)
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oldschoolfrp · 1 month
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The Elder Scrolls series turns 30. Bethesda Softworks released The Elder Scrolls: Arena for DOS on March 25, 1994. Arena began development as a gladiatorial fighting game, but as they added more and more RPG content the game world grew enormous -- the playable map is larger than most of its sequels combined. The base game originally released on 3.5" floppy disks has been available as a free download since the 10th anniversary in 2004. A CD-ROM release added voice acting and an enhanced ending.
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arconinternet · 23 days
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Neuromancer (C64/DOS, Interplay, 1988/1989)
You can play it in your browser here. Controls for the DOS version include the mouse; keyboard controls can be found in the reviews below the game. C64 controls include numpad 84620 for joystick.
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90s-2000s-barbie · 10 months
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Jumpstart 1st Grade CD-Rom (1995)
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