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#Choose Your Own Adventure
onceuponapuffin · 3 days
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Fanatic Intervention Part 8!!
I see your votes everyone, and I hear your voices. But before I can, in good conscience, place us in Heathrow, I need to share this with you.
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In the end, convincing Aziraphale (who, surprise surprise, had never flown on a plane) that First Class was the way to go wasn’t all that hard.
“Otherwise you fly all cramped with hundreds of other people!” You say. Crowley nods.
“Mmmmm yes,” the demon agrees, “Imagine being elbow-to-elbow with all those humans. Feet in your face, children kicking the back of your seat, sharing an armrest!”
“I rather like humans though,” says Azirphale, even though he looks a little pale at the mention of armrests, “And I would be next to you anyway.”
“What about the humans who haven’t showered for days?” You ask, “How long has it been since the last time you were near one person, nevermind a hundred-ish, who didn’t follow basic hygiene practices? A few hundred years?”
Aziraphale’s face falls. Crowley chimes in.
“Oh yes, just imagine all the sweat and grease from the airport food.”
“And then there are the babies that travel. I mean, their ears pop when the plane takes off and when it lands, and they only really have one coping strategy.”
“Aaah,” Crowley says, “The crying babes! Think of all the crying babies and no escape! Not for hours and hours and hours.”
“And then,” You say, “There’s the in-flight meal.” Here, you seem to have struck a cord. Duh, you should have led with this. Aziraphale raises an eyebrow.
“Oh? They serve food?”
“Psh,” You say, “If you can call it that. They ask you if you want chicken or vegetarian, and then they plop a cardboard box with a film top in front of you.”
“It’s dreadful,” agrees Crowley, “All bland and clearly frozen and warmed up in a microwave.”
“And if you’re lucky, you can tell that it’s meant to be a sandwich,” You add.
“Supposing you can tell that it’s food at all!” Crowley says with a nod, “And their wine list is small potatoes.”
“Small bland potatoes,” You say, “If you can call them potatoes at all – served in the tiniest bottles and the tiniest glasses you ever did see.”
You noticed Aziraphale’s eye twitch ever so slightly.
“And in First Class they...they serve actual food and wine, do they?”
“Oh yeah,” You say, “with proper service and cloth napkins and everything. Most of the airline websites say that the food’s prepared by an actual chef.”
“And the glasses are normal sizes, and made of actual glass,” adds Crowley for good measure. Aziraphale hums.
“Yes, fine. Clearly First Class is the only acceptable way to travel.” He leaves the room. You hear the kettle turn on. He probably needs some tea to calm his nerves after hearing all that. You turn to Crowley.
“So you’ve gone on a plane before, huh? Did you invent the food? I would not be surprised if you did.”
“Me?” Crowley says, “Naaaah. Never flown on a plane. Never needed to. But I know a bit of fun when I see it.”
You look up at him and sigh, cradling your chin in your hands for effect.
“It really is no wonder why Aziraphale loves you so much.”
“Ngk,” Crowley says, his ears turning pink.
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And now, dear Reader, we arrive at Heathrow. Anathema and Newt had met you at the bookshop, and the four of you drove over together in the Bentley after bidding Newt and Muriel goodbye. You spend the entire wait in line at airport security feeling nervous. Airport security is always a test for your nerves to begin with, but this time you have no passport or paperwork of any kind to twiddle in your hands to take the edge off. Instead, you fidget relentlessly with the button in your pocket (Muriel, being an observant and kind soul, had given you a large-ish green button to put in your pocket “Because you seem nervous, and it looked like it helped you last time.” You swear if anyone harms your new best friend while you’re gone you will end them). The line goes quicker than you would like, and when it gets to be your turn, honestly you’re not sure what happens. It all goes smoothly. Did Aziraphale and Crowley miracle you a passport? Did they click a finger or wave a hand to convince the guard that everything was in order? You have no idea, because you’re too focused on your nerves and Trying Not To Look Suspicious While Worrying That This Makes You Look More Suspicious Than You Would If You Could Just Be Normal About This (if you know the feeling, you know why it gets to be capitalized like that).
Once the stress of airport security is done, you head to the bathroom for a break from the chaos so that you can figure out how to breathe again. Normally, you wouldn’t be That Person to occupy the Accessible Washroom, but since you are desperately trying not to have a panic attack because of all the pent-up anxiety from the whole airport security thing, you decide that you Really Cannot Do People Right Now, and that the single-occupant washroom may be your saving grace. You lock the door and sigh, leaning against the cold metal. It’s comparatively quiet here, and you’re grateful for it. Thank Someone. You resolve to try not to be too long in case someone who actually needs this washroom comes by (although I’m gonna be honest here, reader, right now you need this room for invisible accessibility/health reasons). After a minute or two, you are finally starting to feel your anxiety return to a manageable level. Everything is okay. You are traveling with the most ideal companions you could ever dream of, and the worst part is over. Everything from here on out is smooth sailing.
Except, dear reader, you all voted. And So It Shall Be.
You’ve just finished drying your hands.
“Aah,” says a voice behind you. You jump a solid 3 feet in the air. “I thought I might find you here.”
“HOLY! FUCKING! ZOMBIE! JESUS!!!” You sputter.
“Mind your manners, human.”
“Manners?? ME?? This is a WASHROOM.”
The Metatron looks at you blankly and shrugs. Ah yes, the biggest jerk in Heaven doesn’t know or care about washrooms or privacy. Or actually being polite.
“I merely wanted to have a word with you. Away from the others, of course.”
“Yeeeaaaaah,” You say. You’ve seen a million movies (approximate), and read a million books (also approximate), you know what this is. This is the maybe we can still solve this problem quietly plot. And you know that actually having the conversation is a bad idea. “I don’t think so.”
You reach for thee door. It’s locked, and it won’t unlock. Of course. You (gently) pound your head against the door, before turning to face Metatron. You take a breath, and answer as calmly as you can given how angry you are.
“What. Do you want?”
“I merely hoped that we could agree upon...an arrangement.”
“Pretty sure I made it clear back at the bookshop that I’m not letting you anywhere near them.”
“Oh dear, no. This has nothing to do with the demon or with Aziraphale. This is about you.”
You mentally brace yourself. Here comes the manipulation. You inwardly remind yourself of the tropes of villain manipulation and all the things you’ve ever shouted at the tv screen after one of these interactions. You need to be prepared, because apparently you need to play this out. And so, you give him the response he clearly wants.
“What about me?”
“Well, my dear, I only thought that perhaps you might like to go home.”
“Ha! Nice try.”
“You have no desire to return to your family? Your friends? Your life?”
“Not right now, thanks.”
“And you think you’ll get a similar offer later?”
“I mean...well yeah. I don’t know whether I would actually want to go back yet but --”
“You think Aziraphale and his associates will want to keep you as their pet forever? My dear, they only entertain you right now because you’re useful to them.”
Okay, I mean you knew that already but still. Ouch. Hearing it out loud is just...Ouch. Unfortunately, you do not have the Acting Prowess of either Michael Sheen or David Tennant, and so the Metatron sees the Ouch. He smiles kindly.
“Here, you are merely a tool,” he continues, voice smooth as honey, “And back home there are people who love you and value your presence in their lives. Back home there are people who miss you purely because you are you. Here, you are well, a convenience. A help. But that’s all. And once this is all over, there is no promise, no guarantee that you would be able to return. And no reason for Aziraphale to keep you. You would need to start again, and since you needed the help of an angel to get through airport security, I’m guessing that would be very difficult for you. And then, of course, there’s your immortal soul to be concerned about once the Final Judgment comes to pass.”
You ignore the bait, even though it stings. Take a breath. You’ve got this.
“That’s all irrelevant right now,” You say.
“Is it? It seems that you’re….what’s that charming human expression? Flying by the seat of your pants?” He chuckles at his own joke. You smile awkwardly. Well, yes you are, but the heroes in stories do all the time. They figure it out as they go. You are doing no worse than any of them. You don’t find the joke so funny. And frankly his laughter is unsettling.
“Um...” You start uncertainly, “Well if that’s all, then can I go now?”
“In a moment,” the Metatron says smugly. Oh you hate that he has so much control right now. “First I would like to extend to you the offer of some help. I would like to see you home safely, at a time of your choosing. Whenever you feel that you are ready.”
“And you have the power to do that, do you?” You’re skeptical.
“I have the power of all Creation at my disposal.”
“Riiiiight. Just out of the goodness of your own angelic heart. That’s very kind of you Metatron.” You’re not sure if he hears the edge of sarcasm. He shrugs regardless.
“There is of course, one and only one thing I would like from you if you decide to take my help.”
“Oooooof course there is. I’m not letting you near Aziraphale and Crowley.”
“Once again, my dear, this has nothing to do with them. All I would like is to know why your first instinct was to take that coffee. The full truth, mind you. None of that sarcasm or loophole nonsense that you humans are so fond of. And do not be foolish enough to think I can’t tell the difference.” He looks at you pointedly.
That’s...a suspiciously innocuous request. But then again, it usually is with these sort of things, isn’t it? You feign non-chalance and tap your foot for emphasis.
“Are you done yet?” You ask obstinately. The door unlocks audibly behind you.
“Just think about it,” says the Metatron, “No rush.”
Oh yes there is one. You rush to open the door. Never before have you felt so relieved to be in a crowded place.
Don't worry about airplane route logistics or whether or not you can actually get a direct flight from Heathrow to Orlando. Just vote for whatever you would like :)
❤️ ❤️ ❤️ ❤️ 🖤
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Whumper-Turned-Caretaker CYOA 7
CW for the series | Masterlist
You chose to explain that you’ve had a change of heart.
You’ve got to give them some explanation. Whumpee might not have reason to believe you right away, but they need to know regardless so they don’t have to be as afraid. Hopefully how gentle you’ve been today will lend at least a little credence to what you have to say.
“Whumpee, we need to talk.—It’s nothing bad, you’re not in trouble or anything. I just—there’s something I need to tell you.”
“Okay,” they peep softly. They meet your gaze, nervous as always but giving you their full attention.
How do you even say this? “I…don’t feel good about hurting you like I have been anymore. I don’t want to keep treating you badly. I’d like to treat you better now. Help you recover, hopefully. I’m not going to harm you anymore, you understand?”
“Yes sir,” they say, but you can tell it’s an automatic response rather than actual agreement. Still, they seem to mull it over after, searching your words for truth or hidden meanings, as if they are actually considering what you said regardless of how they first responded.
OK. Whether they fully believe it or not, at least they know. You've got another hour or so until you'll need to turn in for the night. And since you gave them time to rest earlier, Whumpee's not looking too tired yet. Maybe they could use a low stress activity now that their most serious needs are taken care of.
On the other hand, you could just let them go now that you’ve had the chance to explain yourself. But you are hesitant to risk them going to the police, and you’re not certain whether or not that would be best for Whumpee at this stage anyway.
Taglist: (split into fives because the tungle is being dumb)
@kabie-whump, @whumpanthems, @whumpsoda, @3-2-whump, @generic-whumperz,
@taterswhump, @alivenova, @whumped-by-glitter, @expressionless-fr, @whumpycries,
@whumpsday, @moons-cozy-corner, @echo-goes-aaa, @whumplr-reader, @starfields08000,
@whump-blog, @ivymyers, @currentlyinthesprial
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meowmeowriley · 2 days
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Changes: A Poll-Fic
"Remember, you're not supposed to be here, so don't do anything stupid." Love you too, Price. The Captain had caved. He'd been begging to be part of this mission since they'd gotten the lead.
Soap reached up, rubbing his gloved fingers across the teeth of his mask. The mask he'd stolen from Ghost's room. Gaz had found him clutching it, dried mixture of tears and bile coating his cheeks, and forehead pressed to the porcelain throne. He'd been banned from drinking for the foreseeable future. That was the only stupid thing he'd done. Ghost wore a mask, Ghost only spoke when he had to, Ghost was hard on the rookies, and nobody questioned his mental state. But they did, didn't they? Well Soap didn't. And nobody needed to question Soap, he was fine.
"I wanna be like you when I grow up."
"You wanna be better than me, Johnny."
Well to be better than him, first he had to be more like him. So he'd donned Ghost's mask, to better embody the man's stoicism and presence. Definitely not as a way to hide his chapped cheeks and the bags under his eyes. He'd painted it red, wore a jaw print bandana. Different. Better. Yeah.
Price had finally caved to Soap's insistence he be part of this OP, but issued his warnings. "I know you don't need to be told, but I'm saying it anyway." He'd warned. "They've had him for eight months. Torture changes people, he may not be the same."
Of course he wasn't going to be the fucking same. He didn't need to be the same, he just needed to be alive.
Ghost never really spoke about his past, only left little hints here and there, but Soap wasn't dumb. He'd been through it before. Ghost could handle the torture, and Soap could handle the aftermath.
"I'm fine." He finally answered. "It'll be by the books, Captain." As if anything they did was ever 'by the books.' Price accepted his answer, though he didn't look convinced. It was just the three of them, with Laswell listening in. Gaz was in charge of collecting data on the bio weapon that was rumored to be here, Soap was in charge of the search and rescue mission, and Price was overwatch as the two Sergeants made their way in.
The trio hopped out of the truck, and Price slapped the side, sending it away. Soap and Gaz nodded to one another before splitting up to approach the building from different angles. Price silently made his way to higher ground.
The trek was agonizing, moreso because Soap found himself feeling more impatient than usual. Every time he had to lay low and wait for a patrol to pass he could hear the sand slowly falling, trickling away in the hourglass that was the rest of Ghost's life.
"You sure know how to keep things interesting, Johnny." Ghost had smiled at him, rare that he didn't have his mask, but then again, who other than Soap would challenge the Ghost to strip poker? And who other than Soap would cheat be really really good at strip poker? So good as to force Ghost to choose between his pants and his mask, the last two articles of clothing he had on. Soap himself had only one sock, and his jumper on, choosing to doff his pants so he could keep access to the cards in his sleeves. The  unpleasant cold of the metal chair against his junk was worth it, just to see the surprising decision on Ghost's part to lose the mask and not the underwear.
"Aye, like to shake things up, Sir." He'd said with a wink as he laid yet another winning hand down, only slightly supplemented by his sleeve stash.
He was certainly always one to shake things up. Here he was, itching to shake that damn hourglass up. He'd shake it, flip it upside down, bash it over someone's head and stuff the sand down their fucking throat, if it meant he'd get more time with the enigmatic phantom that had haunted his mind since that shitshow in Mexico.
Price gave the signal, they crawled forward once more.
"This is takin' longer than a constipated snail takin' a shit." He grit out into comms once the coast was clear.
"Soap, while it's nice to hear your voice again, one more quip outta you and I'm pulling you. Watch it." Laswell had gotten the cold shoulder, she'd fed Ghost bad intel. He blamed her, he didn't, couldn't blame her. She was just as worried. Probably.
He just needed to get Ghost back. Repay his debt. Ghost had saved him back then, after all. That's what this was. An eye for an eye, but in a positive way. They were good for eachother. Fixed eachothers problems. Complimented one another, personality wise. That's all.
He crept into the building, silent and unnoticed.
They didn't have much on the layout, just the outer perimeter, so they were going in blind. That didn't bother Soap, he was thriving for the first time in months. He finally had something to do other than run the rookies into the ground.
He dodged patrols, picked off the ones he could get away with had to, using the knife he'd kicked so long ago after Ghost had left it behind.
He found some unlit stairs leading into a basement they hadn't known existed. If I were keeping an incredibly dangerous prisoner, now where would I keep him? Three sets of teeth, plastic, cloth and bone, were bared towards the darkness. He couldn't help it, he felt giddy. He tried to quell his excitement, didn't need to make any mistakes now.
He made his way, thankful for his NVG's as there were no lights, even after descending the stairs. The hallway he entered had doors along one side, nothing much in the rooms, but he cleared each one as he passed. No fuck ups.
Near the end, he found a door with seven locks. Suspicious. Good. Suspicious was good, here. The other doors had been wood, dry rotted and deteriorating, this one was metal.
His eyes itched. He flipped up his NVG's.
Curiously, whenever he blinked, Soap could've sworn he could see symbols on the door, but they'd disappear the longer he looked. He'd blink, a sickening yellow circle with lines and symbols within would appear just as he opened his eyes, but faded so quickly, he couldn't convince himself it had ever even been there. The harder he stared the more the door looked perfectly normal, if you ignored all the locks.
Many many thanks to @stuffireadandenjoy for brainstorming with me on how to make this poll fic work, and to @resident-idiot-simp for being my beta, as always ❤❤❤
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theartofmadeline · 1 year
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lil 16 page zine that i made at the coffee shop this weekend! a sort of pick your path style mini game, because i love wizards + interactive fiction. hope you get out of the wizard dungeon!!
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ormymarius · 1 year
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⚔️ — no. better luck next time!
💉 — you bled out after being stabbed by the killer ): rip
🪓 — congrats. you’re the final girl!
🔪 — the killer gutted you like a fish
⛓️ — you’re the killer and you killed everyone :) congrats?
🪦 — you survived but the killer has driven you to insanity
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haridraws · 4 months
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The Great Library: illustration for Into the Tower (x)
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bookofthegear · 3 months
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Oh, because I forgot to do this earlier and people asked, your total run avoided fourteen definite deaths and one Bad Choice that, while not outright fatal, would have meant that your luck would turn sour. (That doesn’t have, like, a randomized effect, given that much of this is improv, but ropes would snap, rungs would break, just how potable IS that water, maybe the pointy people did actually see your light and are lying in wait, etc.)
(Yes, there are actually things you can do to piss off the labyrinth. I won’t go into any details, because that would be too easy, but they do tend to be fairly obviously Significant Choices.)
Overall, you made it much, much deeper into the maze than any other players have, and a couple times I had to scramble to think “Jeez, what IS in that next room, anyway?” because you’d outrun my mental map.
Good job! The cabbages are proud.
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humanoidhistory · 6 months
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David B. Mattingly's cover art for Vampire Invaders, a Choose Your Own Adventure book by Edward Packard, 1991.
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sarcasticassian · 8 months
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Steve and Robin come out to see Corroded Coffin at their Vegas stop and they have a great time and after the concert they and the band go out for drinks because when in Vegas right? and they all maybe go a little too far and get blackout drunk and Steve, Eddie and Robin all wake up in a bed together, fully clothed of course, but incredibly hungover and it takes them a while to notice the rings but then Steve finds the certificate and all hell breaks loose
Robin and Eddie got married last night
Steve has never felt more betrayed in his LIFE, he was supposed to drunkenly marry Robin one day, they're soulmates, how has she ended up married to Eddie?? the two of them shrug as Steve storms around the room, Robin totally apologetic and willing to make it up to Steve, Eddie relaxing back into the bed because now he has a wife and a boyfriend
Eddie has to leave for his next tour stop so they can't annul it straight away but when they do they gleefully tell everyone who can hear that they never consummated their marriage thank you very much and headlines hit the next day about the lead singer of Corroded Coffin getting a divorce from his secret wife, an ex wife who left hand in hand with another man and all hell breaks loose again when Steve realises this means people think they can just hit on Eddie now they think he's single
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riptide-if · 3 months
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Your dad has always said you swim as if your were born to be in the water; the rest of your family has always said that he is the whole reason you turned out like that.
So, it's not really a surprise when you had used all the money you got for your 7th birthday to buy a surfboard. And even less of a surprise when you started joining small surf competitions by the time you were 10, later followed by bigger competitions.
It seems you are the only one surprised when it turns out you're able to compete in the World Surfer's League's Ultimate Tournament Tour*.
Thrown into a mix of fellow surfing prodigies, rookies, and pros, do you really have what it takes to win?
RIPTIDE is a 18+ slice-of-life interactive fiction that includes optional sexual content, alcohol and drug use, coarse language, mentions of death of a parent, and dysfunctional families.
pinterest intros
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customize your character, from gender, (including transgender options) pronouns, personality, physical appearance, clothing style, dynamics, public persona, and more.
decide what your strengths and weaknesses are as a surfer and choose from.
romance one of four romantic options - your best friend's brother, your childhood friend, your ex, or your fellow competitor, along with three polyamorous options and flings.
compete in an international surfing competition and see how you fare against your fellow surfers.
learn how to balance family, romance, and surfing; or don't, and suffer the consequences.
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Arlo Song [male, he/him], your best friend’s twin brother.
Reliable and patient, Arlo is the poster child for the 'boy next door' trope. Arlo, despite living in Hawai'i since he was 13, has never been one for beaches or sports, choosing to spend his day in an art studio rather than on the beach, unlike most of the people he knows, including his twin sister; Aria. He's always kept you at arms length for reasons you aren't quite sure about.
Hilo Kalua Mahoe [nonbinary, they/them], your childhood best friend.
Apathetic and reserved, Hilo has been by your side since before you can remember (though your family has many pictures to prove this). Hilo is your exceptionally talented unofficial-official photographer, has been for years, and is accompanying you on the UTT. Ever since you were kids you’ve been hearing comments that Hilo is prickly or mean, but they’re never like that with you.
Elijah/Elaine Lee Ferguson [gender selectable], your rockstar ex.
Impulsive and (seemingly) confident E, more commonly known as ‘Lee Rex’ on stage and just Lee to their friends, is exactly what one would expect out of a rockstar. Your meeting with Lee was purely by coincidence, during their US tour, a show that a couple of your friends dragged you to— though if you knew that know you probably wouldn’t have agreed to go. Whatever Lee was like as your partner is long gone now; evident by all the photos they’ve posted making out with someone on their Instagram story.
Noemia/Nikita Azevedo [gender selectable], your wildcard competitor.
Charismatic and arrogant, N has already made a name for themselves in the surfing community. After placing in the final five in the last UTT, they’ve been chosen as a wildcard this time around. Really, you don’t know all that much about N, considering you’ve never even met them, but from your limited research (e.g: watching interviews on YouTube) you can tell they’re.. a bit of a flirt. It’s hard to tell if a facade or not; but you don’t really want to find out, either.
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novakiart · 2 months
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the comedy of errors continues. or: I had to draw out my tags from part one sorry
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themuse-if · 4 months
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DEMO (TBA) | Cast Profiles | Cast Interviews
The Muse is a 18+ slice of life interactive fiction novel set at NYU focusing mostly on the art departments in the Steinhardt and Tisch schools. Inspired by my love for shows and movies like Felicity, Fame (the show), Skins UK, and Center Stage. This will not be an accurate depiction of school life at NYU, I'll be taking lots of creative liberties.
Content Warnings: explicit language, sexual themes, substance use, violence, mention of SA
You come from a family of artists and art lovers. Your mother is a passionate curator for a small gallery in the city and your father is a sculptor and painter with a very dedicated cult following. They met when they were just starting out and have built a lovely life for themselves and their two children, you and your older brother Cameron.
Your parents have always been super supportive of you and your brother’s dreams and ambitions. They were a great source of encouragement and guidance for your brother on his path to discovering his goal to become a game designer and you on your path to become whatever you choose.
Growing up surrounded by such creativity just so happened to inspired you to want to create something of your own.
Now that you’ve graduated high school it’s time for you to head off to university! You’ve decided to leave the mid sized city that you call your hometown, and go to the big city NYC! You’ll be attending NYU more specifically, but you won’t be making this move alone you’ll be attending with your best friend Maxine!
What will you discover in your university life?
Will you solely focus on schoolwork or wind up in the raging party scene?
Will you explore new creative endeavors or solely focus on honing your craft?
With so much going on will you even have the time to possibly find your muse, or maybe even become someone else’s?
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Design your mc from clothing style to physical appearance to pronouns, gender identity, name, looks, and more.
Choose 1 of 9 majors that grant you different classes with new students and professors: (Studio Arts, Dance, Drama, Photography and Imaging, Jazz Studies, Songwriting, Recorded Music, Collaborative Arts, Dramatic Writing )
Curate your MCs personality and how they react to all the drama and excitement university life has to offer. Style your MC’s dorm room and their aesthetic style.
Navigate the cliques and scenes to figure out where your MC fits in. Maybe you're a social butterfly and you just float from one social group to another!
Engage in a romance with 1 of 10 characters. 5 female/male gender selectable and 5 gender set characters. And 2 poly routes one with The Rebel Rejects and on with The Exes.
Choose one of three part time jobs to give you a little extra spending money for things like spring break and birthday gifts for your new friends.
Follow The Muse through your MC’s freshman and sophomore years. Junior and senior year will come much later in Book Two of The Muse. The third and final book in The Muse series will cover the start of MC's new life after graduation.
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Roxanne/Robbie Sawyer: (f/m) The lead singer and guitarist of The Rebel Rejects. Ro is everything you would want in a lead singer cool, charismatic, and super talented. Don’t let their dazzling aura intimidate you though because though they may have a raging wild side they can also be extremely down to earth.
Joleen/Johnny Nielsen: (f/m) The drummer of The Rebel Rejects. Jo is the oddball of the band with a sunny exterior and twisted flower child past. They may be a sweet boho bimbo with a heart of gold, but there’s a lot more that lies behind those blue green eyes.
Delphine/Desmond Hartley: (f/m) The bassist for The Rebel Rejects. De is the super glue propelling the group forward. With high expectations from her parent, and dreams that soar even higher, success is the only option.
Rina/Ren Fukushi: (f/m) R is the best ballet dancer in this incoming freshman class, and no one would ever think to say otherwise. They’re cold and closed off, if it isn’t about ballet then they don’t want to hear it.
Everly/Everett Thompson: (f/m) Eve is a triple threat. Singing, dancing, acting they can do it all. They hope to complete their EGOT before they turn 40.
Karla Reyes: (she/her) Karla is a sophomore at NYU studying Studio Arts. Their favorite medium is watercolor on canvas. They’ve dabbled with sculpting and ceramics...until they broke up with their ex, Faye, and can’t stand to be in the same studio with them.
Faye Winters: (she/they) Fae is every bit the ethereal being they seem to be, and just as flighty. She is a sophomore majoring in dance with a minor in studio arts. She has this effortless charm and beauty that extends to her art whether its her dancing or her sculptures.
Sebastien Auclair: (he/him) Sebastien is in his third year of university, he’s an exchange student from the Paris College of Art. He is studying photography and imaging. Sebastian loves Paris, but he is excited for this change of scenery.
Maxine Matthews: (she/her)Max is your best friend in the world! Your parents are friends so you were destined to best pals since birth, thank god you actually like each other or all those shared family functions would have been really awkward. Max is funny and always has great commentary for every show or movie that you watch together. Which is why you weren’t surprised when they decided to major in dramatic writing. Some people think that you’re too close. They wonder how is it possible that you could be just friends.
Silas Walker: (he/him) Silas is your RA. As your Resident Advisor he's super helpful and friendly. You have question about the best study spots, bad professors, how to use the subway, well he's got answers. He keeps all his advisees at arms length because everyone knows RAs can't canoodle with their advisees. And that just makes it all the more enticing.
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wings-of-ink · 2 months
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God-Cursed - IF
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DEMO link below.
You were found as a newborn, clutched in the arms of your dead mother at the base of a tree. No family came to claim you, but the men who came to your rescue adopted you as their own and became the only parents you’ve ever known. Growing up in the village of Stonebrook, you never want for much, until the day you first fall ill. Life plagues you with a mysterious condition that no one can diagnose or cure. You never know when it will strike or if it will eventually kill you. Living between fear and hope as you age, you try to come into your own as an adult with the ever-looming threat above you. As years pass, your condition seems to improve, until a mysterious mark appears on your body and opens up new questions.
It appears that you’re marked for death with no answers as to why, and your only chance to survive is to go out and seek them.
Journey through the land of Iroda, a fantasy world where the gods have abandoned their people and magic no longer prevails as it once did. Something is brewing that may change this world forever, and you’re in the middle of it, though your role is a mystery you must solve. Wanted dead by some and alive for mysterious purposes by others, you just want to survive. With the help of a few friends, find the answers that you need, and make your choices.
Customize your character’s looks, gender, sexuality, and personality. Choose to pursue someone in romance, friendship, or as simply a means to an end.
For those aged 18+ only.
Potential triggers include, but are not limited to:
Swearing and adult language
Violence
Blood, possible gore
Animal death (natural) and in reference to self-defense and food
Optional sexual content (explicitly detailed)
Touching (non-sexual) without specific consent (this work is not written with specific touch-aversions in mind)
Chronic illness with severe symptomatic episodes
Childbirth with complications resulting in death and allusions thereof
References to pregnancy for side-characters and MC’s birth mother
Death (human, unnatural, accidental)
Abduction of MC (possible feelings of helplessness and fear)
Religious trauma
Cults
Depression/Anxiety/Panic
Nightmares
Disparaging thoughts
Substance use and references/use of alcohol
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This story will have four main love-interests, detailed below, and one “mystery” romantic option. In addition, for readers that wish, there will be optional physical-only encounters that can occur with two of the ROs and a couple characters that your MC will encounter in the world. Should your MC wish to woo one of the love-interests, they will eventually be locked into that relationship. There will be no poly options for this story.
In the world of God-Cursed, MCs will be free to explore all relationships to a certain extent before making any permanent choice. Until then, flirting is regarded as simply another aspect of socialization. If your MC is the flirtatious type, they will not be “punished” for it. A couple of the ROs may be a bit anxious about your MC’s interactions with others if feelings are stirring, but it will not do permanent damage to the relationship you’ve built.
Your MC will not only be able to flirt with ROs either. Regular characters that you come across may have flirt options that will not lead to any sort of relationship, but might be useful in flattering your way into their good graces. Perhaps your MC may earn a permanent discount with a merchant or pull a secret from a cult member after making them blush from flattering speech. Or, your MC may irritate someone who doesn’t appreciate the advances, making your task more difficult.
Three of the ROs are gender-selectable (and will be cisgendered to your choice). The remaining two (including the mysterious suitor) are locked into male.
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Main Companions (romanceable):
Oswin Twinflower
[AKA: Yarrow] (he/him – gender locked)
A childhood friend who’s just not the same anymore. Once a free-spirited softie with a perpetual smile and a penchant for mischief, Oswin has grown into a dour adult. After he came of age, he slowly distanced himself from you. In the ten years since, interactions between you have been awkward or downright hostile with no in-between. He doesn’t joke anymore. He doesn’t smile anymore. There’s something lost about his eyes these days…
-Personality: despite that furrow in his brow that says ‘stay away,’ Oswin actually prefers being in the company of others, as he cares deeply for friends and family. He’s organized and thorough – valuing the predictable and structured, and being driven to always improve upon his skills. Oswin can also be self-conscious, hard on himself, and a bit insecure.
-Appearance: standing around 6'2"/188cm with athletic build, Oswin has black hair that is slightly wavy and kept to his ears, bright-green hooded eyes, and brown skin with bronze undertones. He has a firm squared jaw, which is often prickled with light scruff. Oswin most often scowls, even when he doesn’t necessarily intend to. He dresses in simple tunics with leather armor and boots, and isn’t one for frivolities save for a special tattoo & necklace hidden under his clothing. A few notable scars mar his flesh, each telling a story. His sword is always kept at his hip.
-Occupation: Oswin makes his living as a sort of mercenary (though, he’d insist on being called a “hired hand”), mostly escorting wealthy merchants from town to town. He also helps as a local guard and is very popular among the villagers. Having trained with one of your fathers in the arts of sword and bow, he’s renowned as a formidable combatant.
-Fun fact: loves honey – is terrified of hates bees.
Zahn
(gender selectable)
A sweet and fun soul whom you meet along your journey. Zahn is just trying to fulfill their duty to their faith. They seek to help you in anyway they can, though there’s something torn behind their smile. Where did this fun-loving acolyte come from, and why do they look so sad when they think no one is looking?
-Personality: social and sweet, Zahn is enthusiastic and open-minded about most things. They’re incredibly flexible (in mind and body) and see possibilities in everything, being highly adaptable and skilled at improvising. Casual, warm, and always friendly and willing to lend a hand, they can make a very trustworthy companion.
-Appearance: about 5'5"/165cm tall with a petite build, wild blond hair and round blue eyes, Zahn has fawn colored skin with a rosy hue, and a dusting of light freckles with a touch too much wind and sun across their cheeks and nose. They appear a bit tired with slightly sunken eyes and a mite too thin with the lines of their jaw and neck a bit too pronounced – evidence of years of difficult living. If they grace you with a toothy smile, you may be lucky enough to see the slight gap in their front teeth. Zahn dresses in rough linen tunics, usually with layers to make up for how thin and hole-filled they are. They have a particularly ratty cloak that they seem to cherish.
-Occupation: acolyte of Din
-Fun fact: They may be a bit malnourished on the small side, but that doesn’t stop them from wielding a bow with scary strength and precision.
Duri’naan
[AKA: Duri] (gender selectable)
A demigod to whom you owe a debt, they seem quite curious about you.
-Personality: charming and laid-back, Duri prefers their own company most of the time but readily embraces tight friendships, of which they never tire – though it is all or nothing for them, no surface-level relationship will work for long. They are perpetually curious and casual, having an air of cool confidence and a love for teasing, which can sometimes make them appear disinterested or cold. They are always paying attention, even if it doesn’t seem like it, and often understand others more than themselves. They can stress easily – especially when things stop being fun, be a bit competitive and too independent for their own good.
-Appearance: standing approximately at 5'9"/175cm with a lithe but toned build, Duri’naan has long and straight grey hair, and honey-brown upturned eyes. Their skin is a warm beige, lit up with a bright smile that sometimes shows off a little sharp snaggle-tooth. They bear a strange scar on the back of their neck and are missing a bit from the upper part of one ear. Duri wears simple clothing made from a single and very long swath of blue-grey linen, wrapped around them in such a way that you’re not quite sure how it stays up. They also hate shoes for some reason and are always barefoot.
-Occupation: just takin’ the air, you know, not fishing.
-Fun fact: Duri’naan has a hobby of stealing miscellaneous things from others just to watch how they react (they always return what they take, leaving the items in strange places).
Rūndis Lyreheart
[AKA: Rune] (gender selectable)
A serious and powerful mage with an oddly fervent dedication to the God of Destruction, Casimir. Though they are capable of wielding great power, they prefer to spend their days as a traveling bard ��� saying it’s for the purpose of angering their mother. They’d have you think they could not care less about your plight, yet cannot resist lending a hand.
-Personality: Rūndis is an introverted day-dreamer who is curious and in search of deeper meanings at all times. Though they dream, they also have a rational side that comes with a penchant for efficiency and decisiveness. They tend to be calm and analytical, but are prone to anxiety especially in close relationships, making them seem a bit aloof or combative.
-Appearance: standing around 5'7"/173cm, Rune has shoulder-length curly hair that is all black except for a flash of purple on one side. They have almond-shaped purple eyes that are a testament to the magic that flows easily through them, and a beauty mark just under their right eye. They have a strong build and umber skin, wearing a stoic and serious expression that you wouldn’t expect from a bard. Rune favors fine robes and cloaks in colors that match their eyes, but only when they choose to stand out, otherwise they prefer common clothing. Tattooed upon their chest as a sign of devotion is the sigil of Casimir. They also adorn themselves with different types of jewelry.
-Occupation: traveling bard (primarily)
-Fun fact: Rune can play about any instrument you put in their hands, but their favorite is the lyre, which they play so well that many audiences have been left in tears.
Other Characters:
-Dov Northbreaker [Your papa]
Your loving papa is a mighty woodsman with an even mightier heart. The typical gentle giant, Dov has raised you with love and care since you were a babe. He’s deadly with an axe, though he only uses them on trees.
Dov is soft-spoken, very introverted, and shy. He has an affinity for animals and carpentry. He loves to create and fix anything and everything especially for his child or husband. Dov is also a very deep feeler and, though the quiet type, wears his heart on his sleeve – easily tearing up when moved.
Your papa is extremely tall and has very wide shoulders with massive muscles built by chopping trees down by hand for many years. His skin is tan, his eyes are brown, as is his shaggy hair, but his beard has patches with dark red running through it.
-Kip Northbreaker [Your da]
Your fiery da and spouse to your papa, he’s as quick to sass you as he is to shoot a bow. This lovable clown understood absolutely nothing about children, but adopted you regardless when you needed a home. He loves you with his whole being, even if he never lets you win at darts. He works as a huntsman and fisherman, and though his skill is unmatched, his looks and demeanor never seemed to fit his choice in work.
Kip may be the compete opposite of his husband, being extroverted and, often, loud. He tends to be the life of a party, and seeks to make everyone laugh. You grew up with him pranking you as often as possible without doing too much psychological damage.
Your da is above average in height and has an agile build with a good amount of muscle from wielding a bow regularly. He has fawn colored skin, short and wispy brown hair, and hazel eyes. He keeps his beard cropped short and always seems to be smiling. He has a love for expensive clothing and pops of bold color.
-Lakota Twinflower [AKA: Aster]
Your best friend since childhood, Lakota is an affectionate soul who would never hurt a fly – though he’d give it a stern talking-to. Being sickly as a child, you were brought together a great deal, especially since his parents are the town healers. You were practically joined at the hip, enough that people believed you were siblings.
Lakota is sweet and gentle all around. Taking after his father, he loves to help others and is skilled in medicine. He’s a soft sort and a little bit gullible, which his sisters frequently took advantage of growing up. He was always closest with his big brother, Oswin, and you. He takes what he perceives as failure very hard, so he strives to do things perfectly.
As an adult, your friend is fair-skinned, with wild curly blond hair that reaches his shoulders. Being almost average in height, his frame is quite lean and wiry from his years as a sickly kid. He has deep brown eyes, cannot grow a beard for anything, though he has tried about every tonic combination to encourage one.
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Customize your MC
Play as male, female, or non-binary
Pick your character's physical appearance (including tattoos)
Choose a main hobby/skill/career your MC excels at
Get a cool scar with an interesting or embarrassing story attached
Buy 1 of 4 nameable mounts to ride and feed treats to
Shape your characters personality throughout the story (no “personality checks”)
Romance some people or don’t
Create a steady and enduring love with 1 of 5 suitors
Make some life-long friends
Enjoy some aromantic physical encounters with 2 ROs and/or NPCs you meet in the world
Enjoy some romantic physical encounters with all 5 ROs at some point in the story (some ROs will require a locked-in [committed] romantic relationship before you get to this point)
Go on a quest for answers and survival
Meet some gods
Find some demons
See the magic that still lingers in the world
Get the shit kicked out of you and have a few mental breakdowns totally fun times
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Demo:
Error Report Form:
Last Update: April 2024
Anticipated next installment: Late May or early June 2024
Content: short prologue and Chapters 1 - 3
Current Word Count: approx. 237k (with code, which adds at least 10 pounds)
Twine Template:
https://vahnya.itch.io/
Pinterest:
https://pin.it/5LOcQlPq1
Music: (not my playlist, but highly recommend it)
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colorfulmess14 · 3 months
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ormymarius · 1 year
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🔮 — you go on a magical quest to save the world. In the end, you manage to save it but lose your magic in the process
✨ — you’re the castle’s top mage and protect the castle from dangerous magical threats
⚡️— you were killed in a battle with another wizard. It was an epic fight, however your magic just wasn’t strong enough )):
🌙 — you were born without any powers, but after years of practice & studying magic you become the most powerful wizard there is. Good job!
🪄 — you come across an evil ancient artifact and your magic is slowly corrupted by it over the years, you become the most fearsome wizard in all the realms
🌧️ — you and another wizard have been fighting for centuries but you both realize you would be stronger together and join forces, an unexpected friendship :)
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eastend-if · 3 months
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👥DEMO 👥 PLAYLIST 👥 PINTEREST 👥 COG FORUM
You keep having the same dreams over and over. It happened, years ago, before you left. You thought you had left Eastend behind for good.
It seems you can never truly escape your past. The Priest had warned you.
There's a girl you've never seen in your dreams. Yet, she seems so familiar - as a forgotten teddy bear you left in the attic of your home. She feels right, she looks wrong, she's wrong. Because she's not you, she says. And the two of you stand on the road...a bright light blinds you but the smell of iron reaches you. You do not need your eyes to deduce the ending of the nightmares.
Metaphorical dreams have never been your forte...except this is real. On the day you arrive, she's still alive. And smiling...laughing...walking with her friends. She looks like a normal girl of your age.
You black out - from the shock you think. The familiar iron smell being all too close, it makes you nauseous. At least, the earthen scent that lingers on your clothes counters it a little.
Why are you in the woods again?
....Why is there blood on your hands?
Welcome home, whispers the wind.
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• Customize the vessel whether be it in looks, personality or identity.
• You are free to romance four of the cast. Maybe more, there are many eyes on you.
• Your choices will shape you as they shape the town. They will have consequences on the people around you and those who aren't anymore. Be careful you never know what effect the ripples may have.
• Explore your past to shape your future.
• Fight your nightmares should you be so inclined - or welcome them, there might be surprises in the deep dark part of your mind?
• Choose whether or not you'll doom your childhood town - although, that might not be left to you. Leaving is an option too, after all, you've already left once.
• Survive - or don't. You didn't think you were the only one who could save them, did you?
Eastend is rated 18+ for sexual themes, substance use, explicit language, explicit violence, death and more.
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Beverly Arevalo [F,23], your childhood friend. At least, one of you perceived it that way. She has always been difficult to read and understand, you were one of the few who could years back. Maybe you can rekindle your friendship - maybe it will grow into more. The only thing you know for certain is that there are many unknowns surrounding Beverly.
Aina Valen [F,26] is that stereotypical preppy girl, at least what you know of her. You were never quite close when you still lived in town, but things have changed and so have both of you. Surprisingly enough, she works at the library now, having taken over her brother. You're not aware of what happened between them, only that she seems overly bored whenever you pass by the vitrine. At least she insists on telling you you are the 'spice' of her days, whatever that may mean.
Benjamin Li [M,26] his preferred nickname, Benji has always shown kindness to you and this didn't change with your unexpected return. He somehow always has a nice word for you or others in his vicinity, it's refreshing quite frankly. There are always critters following him around but they say animals are good judges of characters so that's a good sign, right?
Hezekiah Lyncroft [M, 24] was always a pain in your ass, even younger. Always arguing with you over anything and nothing, he was the reason for many headaches. Back then, there were rumours about his home life, ones you remember well. At least, he seems to be in a better place nowadays, even though he's still a pain to be around. But not all pains are bad.
+ familiar faces and strangers you've yet to meet
Demo stands currently at 5.8k words. It is meant as short introduction to the setting and story. Hope you enjoy despite the length :)
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