madfishmonger submitted:
"File this under "The artist's barely disguised fetish"
It took me a minute to realize, but she's supposed to be wearing this style of fetish shoe (ballet heels).
To WAR. She's going to WAR. In THOSE."
Nothing wrong with fetish shoes. PROBABLY not a good idea to wear them in war though, but what do I know? I don't exist in the post-apocalyptic space war universe. Maybe one needs to stand on their tippy-toes to see the entire battlefield. Maybe having hooves commands respect. Maybe the soldiers are better motivated knowing that their commanders are suffering as much as they are standing in those things.
Maybe my brain is just melting. That happens too when I stare at my inbox too long.
(Cover of Warhammer 40,000 - Codex: Sisters of Battle, Games Workshop)
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Text:
Lin as a Teacher
Lin learned earthbending and metalbending from her mother,
the greatest Earthbender of all time. However, Toph wasn’t the
most gentle, nurturing, or flexible of teachers, and Lin herself
ran out of patience for everyone and everything long ago. She
believes martial practice should develop precision and sensitivity alongside physical endurance, prioritizing observation techniques like seismic sense to bolster the bodily aspects of training.
Lin’s go-to methods aren’t designed to make you feel good
about yourself or Lin. She hasn’t got time for that kinda thing—
and besides, she thinks emotional adversity builds character.
With certain students, though definitely not all, she’s right.
Lin Beifong works long, difficult hours, and loves doing it.
She’s not exactly freely available to teach students…but she is
highly protective of her police force and her allies. Anyone who
starts to work with her and help her may find themself a recipient
of her hard lessons, whether they wanted the tough love or not.
Students must adhere to the same level of professional and
martial discipline Lin demands of police cadets. Training involves a lot of doing the same difficult thing over and over until
a student figures out on their own how to make it work. She
doesn’t expect them to be a natural at it, but, well, it sure helps.
Lin’s mastery conditions emphasize both that same kind of
willful obstinacy in the face of difficulty and group training. Lin
herself strongly prioritizes group training, both practicing in step
with others and learning to work together to execute combined
maneuvers. In camaraderie with others, her students can often
find the moral support she herself prefers to delegate.
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This is Red-Quill, former swamp bandit turned freedom fighter against the nefarious Lunar Empire, who is aided by his devotion to the god of thunder!
So I got to draw some duck-men. It was hilarious. It was a blast.
They're from the fantasy world of Glorantha and you can play as them (or alongside them) in the RuneQuest TT RPG.
Here, a duck shaman is sending out her spirit to go and met her mentors’ spirits in the spirit world. Shaman business. Her look is actually based on a real duck breed. (I was thrilled endlessly that all of these fantasy ducks are based on real-world duck breeds.) The big one with the snout is a troll shaman. Also pictured: her pet bullfrog and the sculptures of it that she’s made, because she loves it so much.
So these aren’t furries or anything, they’re more realistic versions of whimsical, hissing cartoon ducks like Marvel’s Howard the Duck or Disney’s Donald Duck. They’re sword and sorcery duck people! More precisely, they’re part of the accepted and generally very well-loved fantasy setting called Glorantha. You will know about Glorantha in a roundabout way I suspect… The Elder Scrolls game Morrowind lovingly ripped off a bunch of it and it was the setting for the indie game legend King of Dragon Pass and its successors. The most popular way for people to experience Glorantha over the years though has probably been the table-top role-playing game RuneQuest.
Here, a healer initiate of the goddess of mercy Chalana Arroy, tending to some fellow ducks. (The seated guy in the middle with the shoulder bandage is supposed to look like a mandarin duck, I had to tone him down though, otherwise his bright colours would have stolen the show.)
So Runequest has a very lovely new edition that came out a while ago. It has a unique appeal in that it’s an RPG that lets you play out mythology. Well, kinda. Being a mythology nerd (I have an in-progress Fionn Mac Cumhaill graphic novel as proof) I was powerless to resist. RuneQuest’s storied publisher Chaosium (they of the Call of Cthulhu RPG) run a community content programme for RuneQuest called the Jonstown Compendium (named after a big library in the setting of Glorantha) where people can publish their own adventures and sourcebooks as PDFs via DriveThruRPG and popular titles then become Print-on-Demand books.
A put-upon member of duck nobility here, she’s a big deal for the duck people, but sadly the humans nearby don’t take her seriously. The crosses aren’t crucifixes, they’re the rune of death, which is supposed to look like a simplified sword. The runes that look like Ys are the truth rune. These are the runes of her god, Humakt, GOD OF DEATH. And sword fights. The duck people love the god of death. *Falls off chair*
You can buy the book with these guys in as either a PDF or a hardcopy, it’s called ‘Duckpac’ and is from Drew Baker, Neil Gibson and friends at Legion Games. (The title of the book is a bit of a pun on an old RuneQuest book about trolls, which was called ‘Trollpak‘.) This book is for you if you want to play as a fully-realised duck person, with duck-person things to think about, based on a history, genealogy and mythology of duck-people. Yes, really! It’s pretty incredible.
Runequest has a reputation online for being ‘the game with silly duck people in’, which is entirely justified, they’re like the cute mascots of the whole deal. The story goes that back in the late seventies, one of the gang of friends who help make the game world was a Carl Barks Donald Duck comic strip fan, resulting in a town called Duck Point existing on the map. There’s another story that someone involved was making lead miniatures of Carl Barks style Conan the Barbian gag ducks and he needed a game to attach them to so it didn’t look like a straight Disney rip-off. Stories real and apocryphal abound. There’s never been an official book about ducks (or the ‘durulz’ as they call themselves) for the RuneQuest game so this one’s here for you and has background, characters, locations, adventures and more.
A scarred duck boatman (boatduck?) and diver, initiate of a river god, on his barge, wondering what the heck you’re doing paddling about in his river.
The bit of decorated driftwood in the background above is his effigy of his god. I made him look like a Bronze Age version of a swimming athlete, like Duncan Goodhew with rustic trunks and a swimming hat. I was passed a reference photo of an upright duck (who looked amazing), so this was an upright composition, in a tall portrait frame.
Here’s a little vid of me flipping through the lovely hardback print version of the book. This is the first print volume and then there’ll be another volume of solo and group adventures.
That old love of the UK comics scene Mr. John Freeman even saw this madness and featured it on his Down The Tubes site here, Which Was Nice.
Oh and as if you above verbiage wasn’t enough proof, you can check my RuneQuest nerd chops by looking at my very own RuneQuest campaign log page and wiki here, if you fancy. It’s got more drawings on there!
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3 Books to Level Up Your Next DnD Game
Check out these three Dungeons & Dragons related books guaranteed to enhance your game mastery skills, leading to more enjoyable gaming sessions.
Sly Flourish’s The Lazy DM’s Companion by Michael E. Shea
pdf – $9.99, book and pdf – $24.99
The Lazy DM's Companion
What more can be said about this book from Sly Flourish. Many have already called it the best third-party dungeon master’s guide. What I can tell you is that I use the information presented in every session that I run. The 8 Steps of session planning have helped me run better…
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flipping through some of the dc ttrpg lorebooks & this is maybe the funniest characterization note i've ever seen. just "batman will always be focused on the job. robin will always be a chatterbox. and nightwing will ALWAYS be having yet another goddamn existential crisis."
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‼️BREAKING NEWS‼️
A new FNaF official game has been in development for about a year, it will be a 10 Years Anniversary game according to Scott Cawthon himself!
The game is a pixel art rpg recreation of the non-canon short story "Into the Pit" from the first book of the same name of the "Fazbear Frights" series.
Screenshots taken from Twitter.
Official Trailer/Sneak Peak:
The developers are Mega Cat Studios.
This can open the possibility of even more stories being recreated by this company as games.
I don't think they'll ever be able to recreate all of them, but I can see the fan-favourites getting this treatment!
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Reading your posts mentioning Palladium, and currently listening to an episode of a podcast about Heroes Unlimited. I have to ask, why *are* Palladium games like that? Is there some goal in mind? Some quirk of the era that they couldn't shake off? Is it one really weird guy catering only to himself in the design room?
(With reference to this post here.)
It's 100% on account of the fact that Kevin Siembieda genuinely believes he's an excellent technical writer, and he's really, really not. Like, I'd be the last guy to impugn his creativity, but from a technical writing standpoint his work is consistently very bad, and has not discernibly improved since 1981.
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