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#token games
zaxpearson · 1 year
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Watch "Bayonetta 3 Director's Cut (What If)" on YouTube
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zilluzion · 2 months
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was playing around with making generic furry NPC tokens, i think this little guy turned out really cute
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mc-illustrations · 11 months
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Seasonal Tieflings ✨
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prokopetz · 6 months
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Like, obviously representation in fictional settings is a good thing in principle, but it can also go down some very entertaining rabbit holes. I've noticed this recurring pattern with superhero-themed tabletop RPGs where the author wants the setting's lore to represent a wide range of identities, but most of the word count goes toward statting up supervillains because the player characters need someone to fight, and of course their identities need to be relevant with respect to their supervillainous activites, or else that's tokenism, so they end up with a rogue's gallery full of members of visible minorities whose minority status is somehow the reason they became supervillains, and now the author's like "oh no, I made all of my villains too sympathetic, I need to fix that" – except they overcorrect in the opposite direction, and now the setting's flagship supervillain is a guy named Captain Racism.
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sullyst4r · 3 months
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what do you think they're fighting about?
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howtofightwrite · 6 months
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I know DnD is not about realism but how accurate is having, say, your heavy armor wearing paladin have 10 dex or even negative dex? Where medieval knights built like The Rock or like The mountain? I’ve seen youtubers saying that you needed a lot of strength to be able to fight like a knight so women and smaller people couldn’t do it.
I think I know which YouTuber you're talking about, and you can pretty safely ignore them. Their personal misogyny takes priority over their (alleged) expertise when they're forming their arguments.
There's two logistical problems with the idea that you need someone like Hafþór Júlíus Björnsson to make up the bulk of your elite forces. The first problem is that they need to consume a frightening amount of food. This isn't as much of a problem in the modern era, when we have the capacity for truly staggering amounts of agricultural production. But, in a medieval society, with serfs responsible for most of the agriculture, the prospect of feeding each of your elite troops 10,000 calories a day would economically destroy most kingdoms. (And, yes, that is what Björnsson reports to consume on a daily basis. Other estimates place his dietary intake somewhere between 3600 and 8000.) And, to be clear, that is an absolutely absurd amount of food. But, if you want to build that kind of mass, you need a lot of energy, which means, a lot of food.
The second logistical problem is, there's only one of him. Okay, that's not literally true, The Mountain was portrayed by three separate actors, Conan Stevens, a professional wrestler, and Ian Whyte, a stunt actor who had previous appeared as a White Walker in the first season. But, Hafthor Bjornsson took over the role in the fourth season, and is probably who you're thinking of when you name drop the character.
Bjornsson is a member of the 2000 pound club, which include power lifters who can lift over 2000lbs combined between bench press, dead lift, and squats. Not many people ever get that far, and Bjornsson is one of the few individuals who can get into the 1000 pound club from a single lift.
Here's a fun name to know, Becca Swanson is also in the 2000 pound club. She credibly claims that she is the first woman to have achieved that, and I'm not sure if there are any other women in the 2000lb club, but it is achievable.
Now, here's the fun thing about all of this, because you're asking about D&D, and D&D players need to know exactly how much their character can lift. The calculation is (STR*30)lbs. (In the Player's handbook p174.) This also means if you have a real person, and you know how much they can lift in the real world, you can reverse engineer what their strength score would be in D&D.
It's 37.
If you wanted to convert Hafthor Bjornsson into D&D, his strength score would be 37.
Dude can fucking arm wrestle the Terrasque and easily win.
Putting that in perspective, it's a little ludicrous to say that if you want a viable martial character (fighters, paladins, barbarians, etc.), they need a Strength score of 37, when it's not normally possible for player characters to exceed 20 base strength. (If you're wondering, Becca would work out to have ~29 Strength. So, on par with most ancient dragons, and a few gods.)
So, there you have a man and woman who are both superhumanly strong according to D&D.
D&D and math have always had issues like this, and it pops up in a few different places here.
The basic concept that your ability to hit, and the amount of damage you deal is based on strength comes from a very, “schoolyard,” understanding of violence. It's okay to step back and abstract it out, where “strength,” is some amalgam of melee combat aptitude in addition to actual strength, but the idea that being stronger means you can hit harder with a sword or dagger doesn't make a lot of sense. It doesn't even make much sense with axes and maces (the force applied has more to do with the mass and velocity of the weapon, rather than the strength of its wielder.)
A paladin with negative DEX is dead. I don't mean that figuratively, and I do understand what you meant to say, but this rule is a little obscure in 5e. If any of a character's physical attributes (STR, DEX, CON) are reduced to zero, the character immediately dies. Ability draining effects used to be far more common, so the rule existed by itself, though, now it mostly shows up when you're looking at a monster with a physical ability draining attack.
What you probably meant was a negative DEX modifier, meaning your paladin is unusually clumsy. Outside the context of D&D, that would be an incredibly bad thing for a front line combatant. In the specific context of D&D, if they're in heavy armor, it doesn't really matter, if they're in medium, then it reverts to being “a bad thing. Specifically, the rules is that light and medium armor add your DEX modifier to your armor class. Medium armor caps this at +2, but it can go negative with either armor type. However, heavy armor in 5e ignores your DEX modifier entirely.
Now, here's the thing about D&D, its concept of armor is spectacularly weird. Unlike RPGs where armor reduces damage taken, either by subtracting a fixed amount from incoming damage or by reducing damage via a percentage, D&D's system is that your armor class grants you a chance to avoid being hit at all. (5% chance per point of AC, if you're wondering.) Narratively, this is often framed as taking a hit, but your armor turned the blade or something similar. This is because sometimes the enemy attack straight up misses, and that's (usually) determined by your dexterity. This is important, because the game is trying to balance two different power fantasies against each other.
On one side you have the players who want to roll in heavy plate armor, and soak all the hits, and on the other you have players who want to go with light armor, and dodge around enemy attacks. Realistically, that's not an option, but D&D permits it, and again, that's fine. The fantasy of lightly armored fighters makes a lot of sense. I'd even go so far as to say that the barbarian's unarmed defense bonus (where they add CON modifier to their DEX modifier while unarmored) is a really good change in 5e even if it does make no sense objectively. It contributes to the fantasy of this brutal fighter who runs around without armor slapping people silly with their weapons, and shrugging off damage because they're too stubborn to die. In (nearly all cases) the ability to deliver the player fantasy of a class is more important than a strict adherence to reality, and that's fine, that's the point, but the realism of D&D doesn't translate off the page in any meaningful way.
If you wanted a more, “realistic,” (and, yeah, that's incredibly loaded in this context), approach to armor for D&D, I'd say gate access based on your Constitution (or Constitution modifier). Sort of like how your equip load in Dark Souls is based on your Endurance attribute. Give armor and weapons a burden value, and if the combined burden on a character exceeds their CON, the character risks taking levels of Fatigue when they're fighting in heavier gear than they're conditioned to deal with. Maybe add a Conditioning feat or skill if you want to add some other attribute modifiers to the mix should you end up with your heavy armor fighters being underequipped. (Then again, I am one of those psychopaths who really liked the D20 Star Wars' vitality system.) So, ultimately, tinker with the balance until you find something you, and the people at your table, are happy with. Roleplayers who have more meaningful build choices tend to be happier, so long as they don't feel like they're being punished for having a character fantasy.
One of the more amusing descriptions I've read of medieval knights is that they were built like methheads. I can't fully vouch for that, because I'm not an expert on the physical appearance of medieval knights, but it's certainly credible. These guys were eating pretty well for the era, and engaged in a lot of physical activity. Depending on what they were doing, that could easily result in some fairly bulky guys, but it could also result in some wiry looking guys who hide their muscles. Just, knowing what I do about the human body, the answer was probably both, depending on their metabolism and diet. But the image of Sir Methhead, Knight of the Realm, and his implausibly clean teeth, still amuses me.
It's worth remembering that a lot of the times I've seen someone say, “they were built like athletes,” they'll drop an image of a bodybuilder. No. That's not what you would get. Bodybuilding is designed to create its own physique, one that doesn't occur unless you're abusing your body in some very specific (and unhealthy) ways. It's probably better to think of someone like a high-school football player. Bulky, but without the carved physiques of a Boris Vallejo painting. (If you don't know who that is, look up his art. It is a bit dated, but it's gorgeous.)
Alternately, if you do want your characters to look like those paintings, it is your fantasy, have fun.
-Starke
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jonsawilldanceanon · 6 months
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Reflections of Aemon and Naerys
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canisalbus · 6 months
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Okay, its game night and tonight's game is monopoly. Can be Vasco/Machete only or you can also include modern versions of the fic characters, you choose
Who's winning? And more importantly, who's taking this way too seriously?
Vasco (horse and rider) has gotten bored and largely given up, he's messing with people's houses and hotels and stacking them on top of each other, fiddling with his phone and wandering into the kitchen to get a snack and stretch his legs every ten minutes or so.
Vittorio (thimble) is winning. He doesn't seem to follow a specific strategy but has played his cards well and luck evidently favors him. He owns the most properties and is the most financially stable player by far. He's been the quietest of the bunch all night and feels shyly pleased about being at the top, but gets very apologetic when someone lands on one of his high-rent locations and he has to take money from them.
Machete (howitzer) and Piero (tophat) are taking it way too seriously. Both have agreed that Vittorio may be invincible at this point, but they're on a head-to-head battle for the second place. Everyone else has expressed willingness to call it quits but they're way too competitive to give up until one has clearly and objectively beaten the other. Machete has fancier and more developed streets but he keeps ending up in jail more often than anyone else. Piero is the banker, owns three of the four railroads and is trying to get the last one from Machete.
Maurice (battleship) was the first to go bankrupt and has retired from the game, now he's mostly chilling with Vasco and giving moral support to Vittorio. He's getting sleepy and peckish and thinking of maybe getting late night takeout on his way home, but he doesn't quite have the heart to leave yet. At 11:56 he joins Vasco in the kitchen to make grilled cheese sandwiches that will surely give him heartburn next morning.
Alonso (racecar) was just a little too rude last time and he wasn't invited.
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digi-lov · 8 days
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My brother pointed me towards these great tokens and I updated them with a clean 03 card layout on his request. The artists are the amazing @ Enrique_Digica and @ gixcraftwork on twitter! Please check them out!! Here the links to the original posts Sukamon , and Fujitsumon by Greyros Amon, Umon, Fujitsumon and Kohagurumon by Enrique
Under the cut are alternative versions with the Token rule text, as it appears on the official Diaboromon token cards, as well as japanese versions. [Note: no token rules version for Sukamon, as it's technically not a token]
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luhvey-duhvey · 2 months
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I need to speak on this because it’s happened far too many times and seems to be a recurring pattern with Fusebox.
It’s really shameful and disheartening to see how often Fusebox puts black women characters into couples with people that don’t actually like them, and proceeds to villainize them in the eyes of MC/other characters in the game.
We’ve seen it in S2 with Hope being loyal to Noah then getting disrespected by him when he confessed to MC in the end.
We’ve seen it with Grace in S6, sticking with Ozzy although he’s disrespected her and clearly wasted her time by staying with her when he was pining for MC all along. And even when he does tell her he’s not interested anymore, she does everything in her power to “win him over” instead of allowing her to rightfully look elsewhere for love.
And if you’re going the Jin route in S8, it happens with Luna. Jin doesn’t want her but he sticks around to spare her feelings. She embarrasses herself trying to win him over only to get booted off the show.
Next, they love to turn them into the “mean ones” by getting upset with MC/defending their relationship when romance (often initiated by the one they’re coupled up with) strikes.
Then they’re the enemy and everyone is waiting for them to be voted out of their game.
Yeah, sure, they’re just characters. It’s just a game. But it blows my mind, especially seeing this as a black player, that time and time again they’ve done this with the black women characters in the exact SAME way:
1. Couple with someone that’s not interested
2. argue/be a jerk to MC/refuse to take hints that their love interest doesn’t like them
3. do acrobatics to win said love interest over
4. get heartbroken, kicked off
If you’re going to put black women in your show, is it too much to ask them to be respected? To be deserving of a happy ending too? Reflect on how you’ve been representing black women, Fusebox.
Then do better.
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dogwooddoggy · 5 months
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magic the gathering girlies please tell me your stupid decks for your favorite formats I need enrichment and someone to talk about my decks to
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kael-writ · 18 days
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There's gonna be an episode of Game Changer where Sam is alone on stage and the lights just drop, the crew leaves, the doors lock, and it's like Brennan, Lou, and idk maybe Katie appear on screen in masks like "wanna play a little game?"
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moon-mirage · 8 months
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Character design for Madge Undersee and Delly Cartwright? Thank you.
Thank you, anon for the prompt!
I put them in their reaping outfits. Madge's is described in the books but there was nothing about Delly in THG so I had to improvise.
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I hope you like how they turned out.
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motherfuckingbrad · 5 months
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as a female engineering student i am so grateful to have representation like poppy li. too many “woman in stem” characters are, on top of being really smart, also really cool and really pretty but POPPY is a piece of shit, awkward as hell, egotistical little gremlin addicted to candy, power, and validation. she is the smartest person at mythic quest and also the weirdest person you’ve ever met. i love her so much
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jeena-says-hi · 3 months
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POV what my ace friend ( @overanalysingfandoms ) sees whenever I find a cool asexual character
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mapdoctor · 3 months
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Party's Estate - Interior [20x27] [2 Floors]
Dear friends,
The first part of the party's estate - interior! A perfect home for 4-6 adventurers, especially if you have a hermit wizard like we do - and the guy loves basements! Use this building for whatever you see fit, and I hope it will serve as a perfect home to your party!
Patreon
Roll20
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