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Hey because I made a post about abjuration wizards a while ago, I feel somewhat obligated to let the internet know about an incredibly devious setup you can do with abjuration magic in Dungeons and Dragons 5th Edition to turn your squishy wizard into a walking fortress of magical death using only your knowledge of the arcane and a blood pact with some dark entity.

So, to start, let’s use the template of a level 10 character with the following ability scores:

STR: 8 DEX: 16 CON: 10 INT: 18 WIS: 10 CHA: 13

Take note that I picked these ability scores to represent a typical wizard. Con is a flat 10 to keep the hitpoints about as Middle Road as possible. What’s important is the 18 INT, 16 DEX, and 13 CHA (as we’ll need that much charisma to multiclass into Warlock)

And for our first class: 9 levels of wizard! Abjuration tradition, to be specific! Which I know sounds wild, not a lot of people pay attention to that subclass, and I do not blame them for it. I will, however, tell you how much ass this subclass kicks. You see, the main feature you get from Abjuration is the ability to create an Arcane Ward, which is basically a shield that activates upon the use of an Abjuration spell. This shield has hitpoints equal to twice your wizard level + your intelligence modifier, at this level and with 18 intelligence, your arcane ward should have a max of 22 hitpoints. You also get a lot of spells at 9th level, but these are the most important:

Mage Armor (1st level Abjuration)

Shield (1st level Abjuration)

Fire Shield (4th level Evocation)

Stoneskin (4th level Abjuration, and the ONLY spell here that requires concentration)

And from our single level of Warlock:

Armor of Agathys (1st level Abjuration)

SO! Let’s go through the steps of this build, or: How To Ruin The Encounter.

  1. Cast Mage Armor. With a +3 dex modifier, your AC immediately becomes 16, which is on par with basic fighter and paladin armor. Mage Armor is also Abjuration, so your Arcane Ward activates.
  2. Cast Armor of Agathys, at 5TH LEVEL! Because of your multiclass into warlock, you can cast this spell using your wizard spell slots! The effects of this spell are as follows: “You gain 5 temporary hitpoints. If a creature hits you with a melee attack while you have these hitpoints, the creature takes 5 cold damage”
  3. A higher casting of Armor of Agathys increases both the temporary hitpoints and the damage by 5. So casting at 5th level means you have 25 temp hitpoints and it deals 25 cold damage.
  4. Temporary Hitpoints and Arcane Ward are TWO DIFFERENT THINGS. And more importantly, Arcane Ward soaks up damage before you take any damage in your temporary hitpoints! But because of the effects of Armor of Agathys, you deal the 25 cold damage regardless of whether or not you lose any of your temporary hitpoints.
  5. Cast Fire Shield, warm shield or chill shield doesn’t matter, though keep in mind that a warm shield gives you resistance to cold damage and deals 2d8 fire damage to a creature that hits you with a melee attack, and a chill shield gives resistance to fire and deals the same amount of cold damage. For the sake of this post, let’s say you use a chill shield to stick with the Cold theme!
  6. Cast Stoneskin, you now have resistance to nonmagical bludgeoning, piercing, and slashing damage. Resistance applies before you subtract any damage from yourself or your Arcane Ward.
  7. Cast Shield, whenever you don’t feel like being hit by something. This grants a +5 to AC until your next turn, bringing your total AC to 21.

SO FINALLY!!! Accounting for all of these factors, and assuming you take the average hp increase for every level, you now have:

43 base hp + 25 temp hp + 22 Arcane Ward hp for a grand total of 90 HITPOINTS

16 base AC and 21 AC with the Shield spell

HALF DAMAGE FROM FIRE AND ALL NONMAGICAL WEAPONS

And every time a creature hits you with a melee attack (until you lose those 25 temp hp), they take 2d8 + 25 COLD DAMAGE

And every time you cast an abjuration spell, your Arcane Ward heals for twice the spell’s level.

You are now a walking statue, surrounded by a storm of ice, and protected by incredibly powerful wards. Just run at whatever you’re fighting, make them hit you, they’ll regret it. You’re welcome.

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<<This is the rest of the occult rotual leftovers I had come across. Through research and talking with other witches, We’ve translated the whole thing pretty much. Excuse my ramblings, but witch practices and the Occult faasinate me, as I’m a self practicing witch.

Onto the analysis:

On the far left is the Leviathans Cross, usually used in satanism- but its purpose in this ritual was to open a path for summoning.

How do I venture this guess?

The giant rune(s) in the middle. The arrows pointing up are the warrior rune- symbolic for masculine gods and victory. 

The capped off looking arrows seem to be a variation of a summoning rune, along with the sideways I symbols in the middle. I could not determine weather these summoning runes where alchemic in origin, or demonic. So let that be known with a word of caution.  

The runes on the far right hand side spell out: LIFE BEGAN PIT MEAT ” Which I’m going to assume is the basis or ideology for the cult/coven/group.

Once you apply color theory(magick) to it, everything falls into place. 
Red is symbolic of courage, strength, rage, power, life. 
Dark blue is symbolic of and mainly used for conquering emotional baggage, depression, or negative feelings of self worth. 


So, I can then guess-
 This ritual was likely for summoning strength to overcome emotional or mental hardships. 


Think that analysis is correct?
If anyone has any input on the topic I’d love to discuss this and further theorize.

jenova-harbinger-of-the-heavens
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Decided to redraw the Silver Whiskers in a updated art style, with Timothy the lawful neutral wizard first of course because he’s the favorite child. The longer I have him the more angry he seems to get.

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Sassy the chaotic good cleric is now a jerboa instead of a squirrel because they’re much more fun to draw.

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Allambee the true neutral sugar glider ranger is his good old snarky self.

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Gristle the lawful good rat berserker now rocks some blue armor and her hardware’s gotten a new polish.

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Whisp the non-binary neutral evil sorcerer hamster has gotten a much needed color palate update, as well as their personal demonic influence added as their constant barely-tolerated-over-the-shoulder peanut gallery.

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And Stefyn, the good for nothing alcoholic bard who serves as the crew’s human ambassador/Uber driver/stuff-at-the-human-market-buyer has…uh…let’s just say the secret tragic backstory he hides from everyone has been fleshed out a bit and that no one ever sees him without his gloves and boots on…

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STARGIRL TAKES ON ICICLE! | Stargirl Review | S2 E3 | Brec Bassinger

My review of episode 3of Stargirl… featuring Stargirl and S.T.R.I.P.E. take on Icicle, with tragic results.Which leads Stargirl to realize she needs to find some allies in a most unconventional way.

“Stargirl” is a streaming show on DC Universe and The CW that stars Brec Bassinger as Courtney Whitmore/Stargirl, Luke Wilson as Pat Dugan/S.T.R.I.P.E., Amy Smart as Barbara Whitmore, Trae Romano as Mike Dugan, Yvette Monreal as Yolanda Montez, Anjelika Washington as Beth Chapel, Cameron Gellman as Rick Tyler, Jake Austin Walker as Henry King Jr, Meg DeLacy as Cindy Burman, Christopher James Baker as Henry King Sr. / Brainwave and Neil Jackson as Jordan Mahkent / Icicle, 

Stargirl drops new episodes every Monday on the DC Universe Streaming service, which then air the following day, Tuesday, on The CW.

To check out my review click here!

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Se você seguir os escritos da magia moderna, provavelmente encontrará o termo “mágicka” aparentemente usado no lugar de “mágica”. Sei que é bem estranho esse termo em português, mas é importante entender que as palavras foram traduzidas do inglês: magic x magick.

A palavra “mágica” é geralmente usada para se referir a formas de ilusões de palco, truques misteriosos e truques de mão, geralmente em nome do entretenimento (sabe os famosos mágicos que tiram um coelho da cartola?). Também costuma ser usado para se referir a um sentimento infantil de fantasia, aquela inocência das crianças que acreditam em magia.

Por outro lado, a palavra ”mágicka” com um “k” refere-se à capacidade de controlar energias sobrenaturais ou é considerada o ato de colocar sua intenção no mundo por meios espirituais, esotéricos e ocultos.

Aleister Crowley foi quem começou a usar a palavra “Magick” e deu várias razões para isso. A razão mais citada é diferenciar o que ele estava fazendo da magia ilusionista no palco. Mas a razão central era que ele considerava a magia como algo que levaria uma pessoa a cumprir seu destino final, que ele chamava de “True Will” (ou a “Vontade Verdadeira”).

Eu acredito que seja importante diferenciar os termos. Claro que eles começaram suas vidas com a mesma palavra com o mesmo significado, mas essas duas novas palavras são uma adaptação do contexto antigo e agora são usadas para esclarecimentos e para garantir que todos estejam falando da mesma coisa. Mesmo essa pequena mudança de adição do “K” pode diminuir a confusão para pessoas que não estão tão familiarizadas com a prática, e pode levar a uma melhor compreensão de idéias e práticas semelhantes.

Mas no geral, a mágicka é uma prática muito pessoal. O importante é você entender qual o seu caminho e no que você acredita, e seguir sua intuição.

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