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#game culture
nicholasandriani · 1 year
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"10 Key Takeaways from LudoNarraCon 2023: Insights and Inspiration for Narrative-Driven Games and Beyond
LudoNarraCon 2023, the annual digital convention dedicated to narrative-driven games, was a huge success. Over the course of three days, attendees were treated to a wealth of exciting new games, insightful discussions, and thought-provoking panels. With so much content to absorb, it’s easy to feel overwhelmed. That’s why we’ve put together a list of the top 10 key takeaways from LudoNarraCon…
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byfeldonscane · 1 year
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HETEROSEXUAL CIS-PEOPLE LOOK HERE
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Snaps my fingers at you as you scroll past this post
Look at me. Listen.
I'm not the best at serious posts, but that article up there reminded me of how important it is that people like you stand up for us. So hold on while I try to get this out of my mushy end-of-work-day brain.
We could fight this fight ourselves for decades trying to reach the equal laws, gender affirming trans healthcare that doesn't have a 2-5+ soul-eating years of waiting time, medical care with equal knowledge of lgbtqia+ bodies, and, what is often forgotten, inclusion in the little everyday areas of life like our way of speaking or things being set up or designed with the existence of queer people in mind.
But you joining in could get us there so much faster.
The power you have as a hetero cis person is that you set the standard for what is seen as the average way of treating us among other hetero cis people. You have been given the power of deciding what's "normal" and I'm begging you to use it.
Richard Green is a great example of to what extent your actions can help our situation, and smaller ways of support still add up to a great impact on society, and could make the days of the queer people you interact with.
Educate yourself before you speak up, but don't be silent.
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xenofact · 5 months
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Games, Culture, and Spiritual Grift
Spiritual merchandise is quite a world to explore. Stones that supposedly block 5G radiation, pants that circulate Chi energy, assorted crystals that are different from those other crystals, potions with luck vibrations, and so on. Plenty of people are ready to sell you all sorts of made-up solutions to your problems that your major problem will be poverty.
Now I’m not against spiritual merchandise per se, like any good mystic I have my own selection of tools and idols and the like. However some of this market gets grifty, with all sorts of claims, questionable testimonials, and even more questionable practices. There’s more than a few sales pitches dug up from the depths of social media that eevated my blood pressure.
A lot of this merchandise seems to be Conspiritual in nature, promising to sell you secrets hidden by them or to fight their influence. You know, that them. It seems things sell better when you think you’re screwing someone else over by buying it. People also seem to ask less questions when you can battle some conspiracy with a credit card charge.
Looking over all of this, something strikes me – a lot of this spiritual grift-merchandise sounds like something out of a role-playing game.
You know what I’m talking bout, games with treasures like The All-Seeing Sphere of Vormak or The Whirling Axe of The Moon. Games with Potions of Healing and Draughts of Clarity. Those specific treasures with special magical effects you’ve probably seen if not spent hundreds of hours using in various games.
These sound just like these 5G Blocking Crystals and Spell Kits For Invoking Loki At A Discount
And I wonder . . . is that an influence?
I mean by now standard RPG game tropes are pretty far integrated into culture. Dungeons and Dragons is a worldwide phenomena and a surprisingly fun and good movie. Computer games with plenty of lovingly-rendered magic items are available to play. Game tropes have worked their way into assorted fictions.
So now I find myself wondering, is all this grifty merch playing on the fact that we think in terms of magic items?
I really don’t know, but now I wish I had a way to analyze it to see if I was on to something or merely have been playing too many games. So if you have any insights, let me know.
If nothing else we can trade game recommendations . . .
-Xenofact
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tsianphiel · 8 months
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A part or Apart?
I have been a part of the games industry or gaming culture. I started in my early teens, trying to be a part of a hobby that didn’t really want me there. I tried going to conventions, already collecting games, tarting with the Swedish versions of various kinds. I’ve never been much of a joiner, but I did find my people after a few years. My people were a small group of players/ friends/…
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tanookitalez · 3 months
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what replaying undertale in 2024 feels like
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escritos-perdidos · 1 year
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realizing it may not have been entirely clear, underage means 12 or under since you're not meant to join tumblr until you're 13.
Didn't think "prev" needed an explanation, but two people have asked, so. Prev means the person you're seeing/reblogging this post from, hence, prev (previous). If the person who reblogged this on your dash is named @/abcdefg, that's prev. if you reblog the post, you become prev for the next person who follows you and sees it. etc, etc. prev is the last person in the chain, whom you see it from.
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itslucyhenley · 1 year
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the creators of Ted Lasso really said we’re going to make a football show using every rom-com trope and beat not about an actual romantic pairing but rather to tell a story about grown ups becoming better people through love, openness, mutual support, and therapy.
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the-cricket-chirps · 7 months
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Egyptian
Game of Hounds and Jackals
Middle Kingdom, ca. 1814-1805 B.C.E.
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prokopetz · 19 days
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I'm asking you because I've seen people ask you similar questions before. Why are kobolds, as a fantasy creature, so nebulous?
Generally when people say orc, goblin, elf, dwarf, werewolf, vampire etc. a person can have a pretty solid idea of what traits that animal will have. I guess because they're usually copying that species from the same similar source works?
What happened to kobolds? I used to know them as a kind of german folklore creature, but then also as a short lizard person, and most recently there's been Dungeon Meshi, which gives the name kobold to anthropomorphic dogs.
Well, the trick is that none of these terms have a standard definition. In folklore, the words "elf", "dwarf", "gnome", "troll", "goblin", "pixie", etc. are used more or less interchangeably – all of these words might refer to the exact same folkloric critter, and conversely, the same word might be used to refer to several completely different folkloric critters, even within the same body of regional folklore, to say nothing of how their usage varies across different regions and over time.
Literally the only reason any of these terms have "standard" definitions in modern popular culture is because one specific piece of media got mega-popular and everybody copied it. For example, Tolkien is responsible not only for the popular media stereotypes of elves and dwarves: he's responsible for popularising the idea that "elf" and "dwarf" are separate kinds of creatures to begin with. Similarly, while Bram Stoker's Dracula isn't solely responsible for cementing the idea of what a vampire is in popular culture, it did standardise what vampire magic can do, and it helped cement the idea that a "vampire" and a "werewolf" are different beasties, which hasn't always been the case.
So the short answer is that there's just never been a mega-popular work about "kobolds" to provide a standard template for the type. Most modern depictions in Anglophone popular culture ultimately point back to the interpretation set forth by Dungeons & Dragons, but D&D itself has gone back and forth on the whether they're tiny dog-people or tiny lizard-people, with the tiny dog-person version being the earlier of the two, so even folks who are directly cribbing from D&D will vary on this point depending on which particular edition they're name-checking.
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ejbuckley · 10 months
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i’ve said it before and i’ll say it again, being autistic is like playing a board game without knowing any of the rules.
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zaebucca · 2 years
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Hisuian ghosts in a snow grove
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natjennie · 1 month
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game changer stills are often like renaissance paintings to me.
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tsianphiel · 10 months
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Interactive
I’m reading yet another 20 year old book on interactivity and interaction design. It’s written by Chris Crawford and so far, together with Derek Burill’s Die Tryin’, is one of the lest dude bro-y books written by men that I’ve read. It also puts the finger on an issue I have with the current state of games. One – it points to the utter boredom it means to only kill stuff. Two – it points out that…
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myfairkatiecat · 6 months
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I feel like Lucy Gray’s fashion sense had an influence on the Capitol. It’s mentioned in the book that she’s wearing makeup, which is notable to Coriolanus and he wonders where she got it from since it was barely becoming accessible again in the Capitol. In the movie one of his classmates mocks what she is wearing, asking if she thinks she’s a clown. It isn’t common to dress like her, but she owns her own style and the Capitol LOVES her. Coriolanus, as he tries to get sponsors for her, makes the case that since she is Covey perhaps she isn’t really district at all, in fact she’s really more Capitol than anything… and perhaps it rubbed off. Perhaps her sense of extra-ness, her fun makeup even at the reaping, her colorful dress at a dark occasion….perhaps that’s one part of her legacy that never truly goes away, even when the name of Lucy Gray Baird is erased from the memories of the people of Panem.
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