Tumgik
#custom magic design
gaumibear · 1 year
Text
Tumblr media
Octo and sea snakey🐙🐍
2K notes · View notes
softpinkscribbles · 9 months
Text
Tumblr media
custom design commission for @/SugarDusk on twitter
354 notes · View notes
loreholdlesbian · 3 months
Text
Tumblr media
Card transcription
Lanternlight Storyteller W Enchantment Creature- Fox Bard [rare] Lanternlight Storyteller gets +1/+1 for each lore counter among permanents you control. Whenever a Saga you control leaves the battlefield, put its lore counters on Lanternlight Storyteller. 1/1
End transcription
51 notes · View notes
scarletdestiney · 3 months
Text
Tumblr media
*:・゚✧*:・゚✧ Sweeticals Re:Bake Custom Commission for SirenCaller(DA) ~ *:・゚✧*:・゚✧ [ Commissions | DA | IG | Twitter | Redbubble ]
60 notes · View notes
anj-does-stuff · 9 months
Text
Tumblr media
Commission For Grimnyr!
Commission Info
66 notes · View notes
undernauticalblue · 3 months
Text
Tumblr media Tumblr media Tumblr media
Whites, Reds and Blacks - Simple Elegant Dress for a Day with Manyfold Blossoms, Strawberry Lolita Dress and Lacy Raspberry Dress
23 notes · View notes
calacrown · 7 months
Text
soooooo
designed a new character
lil pony gal,,,
I think she turned out really nice so I thought I’d share her~
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
My little ponyyyy, my little ponyyyy
aaaaaaaAAAAAAAAA-
Anywho-
Enjoy the art
52 notes · View notes
toxxic-art · 13 days
Text
Tumblr media
Picture reads:
CUSTOM PONIES!
$10USD each
Will be a full colored piece with a colored lineart.
You choose the type of pony
You choose a color pallet
You choose a job/hobby
I create a custom design based off of this and you get to keep em!
Character and art trades are accepted!
Dm me if interested
EXAMPLES of past adopts and customs
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
16 notes · View notes
vyrron · 5 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media
Custom crook design for Armegaddon
21 notes · View notes
mtgfoxtrotter · 1 month
Text
Tumblr media Tumblr media
Two options for a keyword ability for Vendetta, a custom multiplayer draft set with a focus on politics and backstabbing.
Spite is an ability meant both to serve as a means of protecting yourself from a lost game and a threat to prevent your opponents from targeting you too hastily. It's definitely a pillowfort-y mechanic, but it could also be used aggressively to clutch out a game in the right circumstances.
Ransom is a detainment/theft ability, making an opponent pay to hang onto their good stuff. I think it's very flavorful, and the variety of possible costs means that it could work well in most or all colors.
These cards are more proof of concept than solid designs, for the record- I'm not convinced 6 is an appropriate base cost for Final Curse, for example.
Which of the two looks more appealing to you all? Let me know : )
9 notes · View notes
ualthum · 1 year
Text
Tumblr media Tumblr media Tumblr media Tumblr media
My collaboration with @julianthe2nd is now officially live!
I'm absolutely thrilled to have worked closely with Julian to create these 3 special designs.
There are 3 rings available:
- The Void's Tomb Ring, bearing the Sul'voth rune Nol.
- The Vothum's Shield Ring, marked with the symbol of Sul'voth.
- The Ring of Um, marked with the Sul'voth rune of sight and truth.
Each of these rings will also be accompanied by a unique hand-made print of a Void-bearing chalice done on very high quality watercolour paper.
All of these are on sale via Julian's shop and website! Link below. Check out his other wicked work too.
Only 30 of these rings will be sold in total, so make sure to claim yours before they're gone!
58 notes · View notes
cooriedoon · 2 years
Text
Tumblr media
Vintage label custom code collection
A collection of vintage, magic and witchy inspired label collections. Perfect to use on decorative bottles, glass jars and so many more!
Try making your own with my YouTube tutorial: https://t.co/iXUrhocPgq
Make sure to tag me if you use them
Download from MA-3876-2780-4866
134 notes · View notes
Text
Tumblr media Tumblr media
I love rats, and I like unusual magic cards. So, it only makes sense to illustrate a repeating pattern of endless rats.
18 notes · View notes
loreholdlesbian · 6 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Art links:
Istfell Wanderer
Surtland Wanderer
Karfell Wanderer
Gnottvold Wanderer
Littjara Wanderer
Card transcriptions below
Five cards
The first
Istfell Wanderer 5W Snow Creature- Wolf Spirit [common] When Istfell Wanderer enters the battlefield, create a 2/2 blue Elemental snow creature token. Plainscycling S (S, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand, then shuffle. S is mana from a snow source.) 4/4
The second
Surtland Wanderer 5U Snow Creature- Giant Warrior [common] When Surtland Wanderer enters the battlefield, tap up to one target creature. Put a stun counter on that creature. Islandcycling S (S, Discard this card: Search your library for an Island card, reveal it, and put it into your hand, then shuffle. S is mana from a snow source.) 6/5
The third
Karfell Wanderer 4B Snow Creature- Zombie Berserker [common] When Karfell Wanderer enters the battlefield, target creature you control gets +2/+0 and gains menace until end of turn. Swampcycling S (S, Discard this card: Search your library for a Swamp card, reveal it, and put it into your hand, then shuffle. S is mana from a snow source.) 5/4
The fourth
Gnottvold Wanderer 4R Snow Creature- Troll [common] When Gnottvold Wanderer dies, create two Treasure tokens. Those tokens enter the battlefield with ice counters on them and are snow. Mountaincycling S (S, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand, then shuffle. S is mana from a snow source.) 5/3
The fifth
Littjara Wanderer 5G Snow Creature- Shapeshifter [common] Changeling (This card is every creature type.) Littjara Wanderer can’t be blocked by creatures with power 2 or less. Forestcycling S (S, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand, then shuffle. S is mana from a snow source.) 7/5
End transcription
25 notes · View notes
scarletdestiney · 8 months
Text
Tumblr media Tumblr media
*:・゚✧*:・゚✧ Sweeticals Re:Bake custom commissions for ganbarubies(DA) ~ *:・゚✧*:・゚✧ [ Commissions | DA | IG | Twitter | Redbubble ]
132 notes · View notes
dude1818 · 5 months
Text
Namekkos: The Clockwork Plane
On the plane of Namekkos, everything is mechanical. The beasts and birds whir and click across the land, the people wind themselves up each day, and even the vegetation consists of simple machines. Whether the plane was artificially created as a mad experiment by an oldwalker, or was once truly alive before technology ran unchecked, no one knows. To the inhabitants, this is what Namekkos has always been.
In the northern reaches of the continent of Terle, the Kosmengeve Empire plots dominion. Led by Kosmen, the self-titled World Mind, Kosmengeve is a singular hive mind that aims to enfold all sentient organisms into itself. The proliferation of telegraph technology in recent years has allowed Kosmen to rapidly extend its reach. The lack of wireless technology limits how fast Kosmengeve can expand; however, long enough exposure to Kosmen can break down an organism's individuality enough that, even disconnected from the World Mind briefly, it still thinks of itself as an extension of Kosmen. Having expanded to the northern border of Terle, the Empire now feels its way southward, where the people are less than pleased to be absorbed.
South of Kosmengeve and somewhat protected by the Gensto mountain range lies the Association of Artina. Led by the Council of Vyst, Artina is a scientifically-focused society. Home to artificers, bioengineers, and naturalists, Artinans believe that nature is the greatest inventor. That's no excuse for stagnation though: it is every person's right, and even imperative, to continuously improve the mechanisms of nature. The Association doesn't have an end goal in mind, but posits that the process itself is the point. The leading minds of Artina are known as clockmakers, and their latest discovery is a mysterious energy called anima, which may be the motive force powering all life on the plane.
To the south of Terle, on the smaller continent of Tersol, the Morex Syndicate is in control. Less a political structure and more a response to Kosmen's growing reach, the Syndicate is an anarchistic collection of individuals who simply want what's best for themselves. Inhabitants of Tersol disdain the Terlian notions of societal evolution; rather, they desire merely to be allowed to modify themselves however they want, and don't care how that impacts those around them.
Venser has come to Namekkos while in search of another metal world. Intrigued by the artifice he finds, he decides to spend just a little time looking around, and discovers something shocking. He meets a promising young naturalist named Temmar; to Venser's surprise, he can tell that Temmar has a planeswalker spark, throwing into question what it means to be alive. As the Kosmengeve Empire presses into Artinan territory, Temmar gets thrown into the labyrinth of Association higher political and academic circles, while also trying to study this stranger who seems to be studying him in return.
5 notes · View notes