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#Process Design Engineering Course
mecci1 · 5 days
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Transform Your Future with MECCI Civil Design Training in Noida
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Ready to shape the skylines of tomorrow? 🌆 Join MECCI Institute in Noida for our Civil Design Training in Noida! 🏗️ Gain hands-on experience and expert knowledge from industry leaders.
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converge-engineering · 5 months
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Strategic Design: Elevate Your Skills with a Process Design Engineering Course
In today's rapidly evolving industrial landscape, staying ahead requires a strategic approach to design and engineering. One avenue that promises to equip professionals with the skills necessary for success is a Process Design Engineering Course. This comprehensive training is designed to empower individuals with the knowledge and expertise needed to navigate the intricacies of process design, ultimately contributing to enhanced efficiency and innovation in various industries.
Understanding the Essence of Process Design Engineering
Process design engineering forms the backbone of numerous industries, ranging from manufacturing and energy to pharmaceuticals. It involves creating systems and structures that optimize processes, ensuring they are not only efficient but also cost-effective. A Process Design Engineering Course provides participants with a deep understanding of the principles, methodologies, and tools required to excel in this critical field.
Unleashing the Power of Strategic Design
Strategic design is the cornerstone of success in the realm of process design engineering. Through a well-structured course, participants gain insights into developing designs that align with organizational goals, resource optimization, and sustainability. The emphasis on strategic design equips professionals to tackle complex challenges, fostering a holistic and forward-thinking approach to engineering solutions.
The Role of Engineering Consulting Services in Process Design
In the dynamic landscape of engineering, Engineering Consulting Services play a pivotal role. These services act as a bridge between theoretical knowledge gained in a course and its practical application in real-world scenarios. By leveraging the expertise of consultants, individuals can gain valuable insights, enabling them to implement their skills effectively and contribute meaningfully to project success.
Tailored Solutions for Industry Challenges
A Process Design Engineering Course not only imparts theoretical knowledge but also emphasizes the practical application of skills. Participants learn to analyze real-world problems, develop innovative solutions, and implement designs that address industry-specific challenges. This hands-on approach ensures that graduates are well-prepared to make a meaningful impact in their respective fields.
Elevating Careers with Converge Engineering Pvt. Ltd.
For those seeking to elevate their careers in process design engineering, look no further than Converge Engineering Pvt. Ltd. As a leading provider of engineering consulting services, we understand the importance of strategic design and offer courses that go beyond the theoretical, providing practical insights and industry-relevant skills.
Our courses are crafted by industry experts who bring years of experience to the table, ensuring that participants are equipped with the latest tools and techniques. The emphasis on strategic design in our Process Design Engineering Course aligns with the current demands of the industry, making our graduates sought-after professionals in the job market.
Contact Us to Start Your Journey
Ready to enhance your skills and embrace strategic design in process design engineering? Contact Converge Engineering Pvt. Ltd. today to learn more about our courses. Elevate your career, contribute meaningfully to your industry, and unlock new opportunities with our comprehensive training programs.
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mecciengineer · 2 years
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Browsing for Process Design Engineering Course in India? Mecci Engineers Pvt Ltd provides full time, Only Sunday, Fastrack Batch, Correspondence Design Courses. Check out for more details...
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jcmarchi · 2 months
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AI in Higher Education – Balancing the Risks and Rewards
New Post has been published on https://thedigitalinsider.com/ai-in-higher-education-balancing-the-risks-and-rewards/
AI in Higher Education – Balancing the Risks and Rewards
A significant portion of the discussion around generative AI tools has focused on the challenges related to academic integrity and AI plagiarism. Cheating has dominated the discourse.
As a result, many administrators and instructors’ primary focus has been a search for tools that uncover AI-generated writing. For higher education leaders today, the search for reliable AI detection tools may be a futile one. Instead, the focus should be on how AI can enhance the academic experience and evolve assessment practices to better evaluate learners’ understanding.
AI detection; a flawed proposition?
To date, AI detection tools have fallen short of uncovering AI-generated responses accurately and without bias. Researchers at Maryland found that even the “best-possible detector” performs only marginally better than a random classifier. Another study of 14 detection tools by researchers in six countries found that the accuracy rate of detection tools varied widely — between 33% and 79%.
AI detection tools also introduce bias. According to a Stanford study, the solutions mislabeled English as a Second Language (ESL) students’ writing as AI-generated more than half the time. Similar concerns have also been raised about how these tools wrongly classify writing by those with autism spectrum disorder as AI-generated.
Recent research on AI detection tools with a group of clients found that users had very little confidence in the results. Making matters worse, our findings confirmed what researchers found elsewhere — writing was often mislabeled as AI-generated and accuracy was too low to be usable with students and for day-to-day academic integrity purposes.
The reality is that today’s tools aren’t up to the task without raising serious accuracy and ethical concerns, and they may never be. There’s a better way forward – focus on evolving our assessment practices by building more authentic assessments and collaborative learning experience to encourage deeper learning.
Building better engagement
Long before the advent of generative AI tools, educators valued authentic assessments, such as critical thinking exercises, interviews, case studies, group projects and presentations. Studies have shown benefits from assigning learners tasks like these that require them to problem solve, think critically and self-reflect instead of simply recalling knowledge. For a business course, an authentic assessment could look like conducting a negotiation with a group of peers.
Giving students the opportunity to demonstrate critical thinking and problem solving provides them with the skills required to eventually become successful professionals, according to researchers who conducted a literature review of the topic.
The debate around AI plagiarism has rekindled the push for instructors to develop assessments that evaluate more deeply while also lowering the efficacy of AI-generated responses. As Cecilia Ka Yuk Chan, head of professional development at the University of Hong Kong, wrote, teachers must “develop assessment tasks that require critical and analytical thinking to avoid AI-assisted plagiarism.”
Authentic assessment takes on even more importance in the era of generative AI. Tasks that focus on critical thinking, personal perspectives, and self-reflection are much harder for generative AI technologies to produce in a way that appears genuine. Activities might also look to explore subject areas where these tools do not have as much historical data with which to work, such as current and local events, personal experiences, and future predictions.
Developing these kinds of authentic assessments is time intensive though. It requires time-strapped instructors to potentially revamp curriculum and create entirely new assignments for students.
Ironically, AI tools can help with this challenge. By leveraging AI tools to help with ideation and brainstorming as part of the course design process, coming up with engaging authentic assessment and other activities can become more efficient. However, it’s critical that the instructor is always in control and reviews and approves any AI-generated course design suggestions – it’s a low-risk, high-reward sweet spot for the application of AI.
And digital learning environments can facilitate authentic assessments, project work and group work. They can take place in a single environment and can continue to build on top of each other. By combining the digital learning environment and the possibilities unlocked by generative AI, we may start to see entirely new, innovative and pedagogically sound learning experiences become a reality very soon.
The way forward
Regardless of the pros and cons of AI, its use will continue to expand. AI will deliver greater opportunities for students and institutions as the future unfolds. Institutions need to focus on maximizing AI’s benefits and unlocking its potential in the learning experience rather than attempting to limit possible threats and look to authentic assessments as a way forward.
AI will bring about change. Discourses and debates around AI have often elicited comparisons with previous technologies. The advent of spell checkers and calculators in the classroom sparked conversations around whether these tools were a help or hindrance to students’ actual ability to learn. Much in the way those tools have become common in everyday use within academics, AI can be a tool to help students. As such, a fundamental rethink of academic integrity and many other parts of a learner’s journey will be essential for success.
Flexible policy and practices are needed. With AI generative tools here to stay, it’s no longer feasible to maintain restrictive policies, especially knowing that generative AI is on its way to becoming a part of everything we interact with (think copilot in Microsoft Office). The line between AI-assisted and AI plagiarism is becoming more blurred every day.
Establish a policy. Establishing a policy framework that is supported by the institution’s unique culture with clear guidelines to take advantage of AI with safeguards is essential. Departments and instructors should have autonomy to apply these policies relative to their subject matter. Co-creation and discussing practices with students are also crucial to help create a culture of trust across an institution.
Empower instructors to develop ethical approaches. Teachers are the engines powering learning and supporting them is fundamental to providing great experiences for learners in the AI era. Institutions need to empower instructors to embrace authentic assessment practices, including leveraging the power of AI to make administrative and course design tasks more efficient.
Time to learn
AI tools will only become more ingrained into the processes of our daily lives, including those in the classroom. To realize the benefits these tools afford, instructors and administrators need training and institutional support. Institutions must provide them with the knowledge and skills required to harness the opportunities while reducing the risks. Those opportunities include achieving a long sought-after goal – evaluating learners for their ability to apply knowledge in real world situations. And those that harness AI’s power to build better learning experiences will ensure students learn in the AI era.
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sad--tree · 10 months
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i 100% absolutely cannot i repeat CANNOT allow myself 2 fail this course bc this is my last chance at taking it otherwise im removed from the program but i
cannot make myself do the work. i can't start. we're halfway thru the term ive lost a HUGE percentage of the grade already and i sit down 2 start googling how tf to do what i need 2 do and i fucking c a n t and now the whole course has become this hot-stove-item in my brain and im lying in bed practically vibrating with anxiety abt to let another (re-negotiated!!!!!!!) deadline pass and like!!! why am ilike this!!!!!!
ANYWAYS if any of yall know literally fuckall abt python...... pls........ 🙏 help........ 🙏
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chaoticloving · 11 months
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the making of stomper
harry styles x reader masterlist
summery: harry has his wife make the feature of his new music video
a/n: reader is described as an engineer and the "flashbacks" are italicized
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“Satellite was inspired by my love of Wall-e.” Harry explained. “I love the little guy, looking around in search for his point of life—so human, really.”
~
“I need your skills.” Harry ambiguously stated, rushing into the bedroom and meeting Y/n who was relaxing on the bed on her laptop.
"Come again?" Y/n laughed, confused by her husbands question and vaguely raunchy implications.
Harry climbs on the bed, sitting between his wife's legs on his sock-clad feet, yes, the pair with holes in them. "I have an idea and I need your help building it."
Harry gave a sweet smile, the face he poses whenever he wants Y/n to build something for him, first it was a new camera, fixing up a new engine for an old car harry had his eyes on, and any other little thing Harry wanted. Y/n never minded of course, she enjoys creating new things and Harry was always there to help by any means he could. She enjoyed working on other things besides work--which at her level typically involved designing, no actual building.
"Intriguing , what is it?"
"Wall-e."
"Wall-e?"
"Wall-e."
"Huh." Y/n thought for a moment, before switching tabs on her laptop and opening up a new design file, labeling it "wall-e". "What's your vision."
"It's to go with Satellite and it would feature a little robot roomba thing thats looking for the meaning of life. It would walk or roll and move it's little face around." Harry summarized, stopping before he rambles too long, and make a list too extravagant.
“I’m down, I just need some time to think about what I’ll need and the process.” Y/n decided.
~
“Stomper was actually the 6th Stomper.” Harry thought back. “The first couldn’t move its head and only go very slowly on it’s little wheels. Two through four short-circuited. Five got injured by our cat. But six—he was a trooper.”
~
“Alright, we rolling?” Y/n spoke over to Harry, doing some final looks on the remote and Stomper.
“Yup! Ready for testing!” This was always Harry’s favorite part, despite it not being Y/n’s because she was always very thorough and was always waiting for a flaw with her creation. Harry, ever the optimist, was excited to see the little creature come to life.
“Okay, lemme just turn him on.” It was definitely a he this one, something in Y/n was just telling her it was a boy—as boyish a robot could be. But maybe she just thought the robot would act like Harry and all of his boyish charm.
Stomper grew to life, it’s “eyes” producing a subtle glow.
“Alright and moving forward—“ He moved, a little quicker then the others before him, which Y/n surprised and confused about. “Turning around…” The little robot did just that.
“It works?!” Harry shouted, letting the camera out of focus. He ran up to Y/n and hugged her tight, kissing her wherever his mouth could reach.
“Harry we got to give it more time, he might explode or something-“
“It’s perfect.” Harry chided, ignoring any concern his wife had for the little robot.
~
“I think Stomper was a subliminal message of some sort—“ Harry told the camera. He held on tight to the small child in this lap, who was trying to grab his ear and hair. “Y/n didn’t know she was pregnant yet. Only about a week after the music video went up Y/n had this epiphany that she didn’t have her period for the past two months—and the rest was history.”
Harry looked down at the little boy in his arms, brown hair showing through and a nose like his daddy’s. His eyes and lips through, were a copy and paste from his Mama.
“I joked that we should name him stomper--Y/n did not like that joke at all—so we settled on something else that will forever remain a mystery for you lot, or until I end up rambling uncontrollably.”
Harry, ever the scared Papa Bear, wouldn’t let anyone get a picture of any sort of the small boy. During the video, the boy was wearing a hat covering his face while Harry’s large hand would cover from the neck up. The only way you could know that Harry’s son was there was from the little grabby hands that kept making an appearance.
“But it’s getting close to this bubs nap time, so thank you for all the love.” Harry turned the camera off, smiling as he know the fans would love the one year special treat.
Harry went upstairs and met with his lovely wife taking a nap in their shared bed. His little boy yawned, causing Harry to yawn, so he knew it was family nap time.
“How’d it go?” Y/n whispered.
“Good.” Harry said, moving around so he could big spoon his son and wife. “Bubs was the star.”
“He takes after you.”
Harry smiled at the comment, but knew the opposite to be true. His little baby was showing signs of intelligence that could only be traced to his wife. “With any luck he’ll turn out just like his mama.”
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thydungeongal · 7 months
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A TPK is basically a failure state for the whole group in an action-oriented tabletop RPG, especially one where there is an extended narrative being told. A TPK means that the game ends for everyone. The whole group has to make a whole new party and start again.
It's an acceptable failure state in a traditional challenge game. You simply roll up a new character or flesh out one of your named followers. Lots of older school challenge games even have rules supporting some type of inheritance, where players can put some amount of money aside to be transferred to a new character in the event of their current character's death.
But a TPK isn't a desired outcome in a game that uses a challenge game engine but tries to have an extended narrative. Because a TPK means the continuity of characters involved in the narrative is broken.
I think this leads to a perverse incentive where these games make overcoming obstacles, especially lethal ones, into the most fun activity, but if a group wants to use the game as a platform for story-telling beyond "a bunch of adventurers try to get rich by doing dangerous shit" then the person running the game is encouraged to run encounters that have the appearance of being dangerous encounters, but they can't actually ever be too dangerous.
And I mean the fact that creating characters in lots of these types of games requires a number of elaborate steps means that there is a further disincentive to actually kill off characters.
The arduous process of character creation runs counter to a challenge game when systems only support death as a failure state. But if the game is being used to tell an extended narrative then there are many incentives in place for the GM not to actually challenge the players lethally, but because combat is often the most interesting part of gameplay it means that low-stakes narratively unfulfilling combat often become the norm. And once players grow wise to the fact that their characters' survival is required for the sake of narrative continuity it destroys a lot of tension.
Of course there would be various ways to address this but I'm unsure whether these will ever be popularized:
Not treating death as the only failure state, even in combat.
Being explicit in your design goals, i.e. should the primary mode of engaging with the game be to engage in challenges or to tell an extended narrative that sometimes include action scenes.
Treating failure in action scenes as not a Game Over, but a potential story branch.
There isn't a one size fits all solution to these issues. A lot of these I feel arise from tradition and the fact that certain assumptions of RPGs have gone unexamined even as playstyles have changed. And this isn't an universal issue: I feel Break!! (a newer adventure RPG with a very traditional structure) averts some of these issues both through having failure states beyond death and having relatively straightforward character creation, so even in the event of death making a new character isn't a huge hurdle. But in general I feel lots of RPG designers working on traditional action-oriented games where death is the only major failure state neglect to think about these things
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reasonsforhope · 6 months
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"A company in France has developed genetically-enhanced houseplants that remove 30 times more indoor air pollutants than your normal ficus.
Paint, treated wood, household cleaners, insulation, unseen mold—there is a shopping list of things that can fill the air you breathe in your home with VOCs or volatile organic compounds. These include formaldehyde and other airborne substances that can cause inflammation and irritation in the body.
The best way to tackle this little-discussed private health problem is by keeping good outdoor airflow into your living spaces, but in the dog days of summer or the depths of a Maine winter, that might not be possible.
Houseplants can remove these pollutants from the air, and so the company Neoplants decided to make simple alterations to these species’ genetic makeup to supercharge this cleaning ability.
In particular, houseplants’ natural ability to absorb pollutants like formaldehyde relies on them storing them as toxins to be excreted later.
French scientists and Neoplants’ co-founders Lionel Mora and Patrick Torbey engineered a houseplant to convert them instead to plant matter. They also took aim at the natural microbiome of houseplants to enhance their ability to absorb and process VOCs as well.
The company’s first offering—the Neo P1—is a Devil’s ivy plant that sits on a custom-designed tall stand that both maximizes its air-cleaning properties and allows it to be watered far less often.
Initial testing, conducted by the Ecole Mines-Telecom of Lille University, shows that if you do choose to shell out the $179 for the Neo P1, it’s as if you were buying 30 houseplants. Of course, if you went for the budget route of 30 houseplants, you’d have to water them all.
The founders pointed out in an interview done with Forbes last year that once they settled on the species and fixed the winning genetic phenotype, the next part of the process was just raising plants, the same activity done in every nursery and florist in every town in Europe."
Deliveries for the P1 are estimated for August 2024.
-via Good News Network, November 6, 2023
--
Note: I'm not a plant biologist, but if this works the way the company's white paper says it does, holy genetic engineering, Batman.
(Would love to hear thoughts from anyone who is a plant biologist or other relevant field!)
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yournextflame · 2 years
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Elden Ring Sigils and Color Theory
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Elden Ring magic sigils sorted by color. Long post about their lore, meanings of certain colors and what it can reveal about the story of Elden Ring under the cut.
In this post, I will be going over why it is important to have a good understanding of color and meanings associated with color in the context of lore. In a game, color is used by developers for more than just drawing the world, it’s about creating visual language, a bridge between writers and players. There are countless articles about usage of colors in videogames, but in this post I will try to reverse-engineer the process and find out the meaning behind visual symbolism and combine it with game’s equivalent of heraldic symbols - magic sigils.
In Elden Ring magic sigils have been used to represent origin of sorceries and power sources of incantations, usually they give us hints what kind of deity is worshipped by people or who created the spell. They are an invaluable source of information on history on the Lands Between. I’ve been already playing with idea of color sorting when I did the same thing with remembrances, but sigils revealed even more secrets about story and lore. How about origin of life on the Lands Between? Origin of the outer gods? But let’s not rush.
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The first category, Blue Sorcery as I called it, already shows how color sorting method is supported by the game itself. With a help of descriptions we can place the sigils in the chronological order and track the change in design over the course of story such as replacement of flowing weapon in the sigil of Eternal Cities to Carian sword. Their sigils are incredibly similar to each other, solidifying connection between Nox and Carian royal family; both factions are associated with silver, sorcery, artifical life, moons and stars.
This talisman represents the lost black moon. The moon of Nokstella was the guide of countless stars (Memory Stone)
The young astrologer gazed at the night sky as she walked. She had always chased the stars every step of her journey. Then she met the full moon—and, in time, the astrologer became a queen (Stargaizer Heirloom)
Moons played a central role in Nox and Carian culture, the circle is a base shape for both crests, however, while Raya Lucaria sigil shares similar elements with Eternal Cities and Carian emblems (glintstone sorcerers are the descendants of astrologers, a fact that the Carians remain aware of, - Preceptor's Long Gown), this part was drastically redused in size and moved on top; the central place is taken by the star and framed by a pair of cuckoos. The hue of sigil is also significantly different from cold blue tones of Nox and Carians emblems, the warm greenish tint is close to the color of primeval current spells, which were banished once Rennala became rector of the Academy.
These scholars, who sought to master Carian sorcery, instead learned to see the moon as equal to the stars. This robe, in the hue of the full moon, signifies their heresy (Lazuli Robe)
(Cuckoo Greatshield) Boasting high magic damage negation, this shield is used to hunt down mages. "Our enemy is none other than Caria itself."
So far I’m not going to delve deeper in the roots of the conflict between Carian royal family and Academy of Raya Lucaria, it’s a mere demonstration of a method and how it works. But in next paragraphs I will use it as evidence for a few theories about worldbuilding.
(thanks for clarification about Malenia’s Crest, I rewatched fight on youtube and, yes, it’s a normal Raya Lucaria sigil)
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Golden incantations is the biggest group on the list, in a way I can say that history of the Lands Between is a history of gold. Here we can see a symbolical depiction of the Erdtree, the central piece of the game both in a metaphorical and literal sense; we can track how portrayl of the Erdtree changed during Marika’s age until it was replaced altogether by the abstract emblem of the Golden Order Fundamentalism. I have a lot of to say about this group and currently working on post with a more detailed investigation, so far I will touch only basics: such as origin of life gold.
Gold in Elden Ring is more than than shine metal or a color, it’s prima materia of the Greater Will, a force of unknown origin (it’s never called 神  god or an 外なる神 outer god anywhere in EN or JP script and before jumping to conclusion wait until I’m going to observe confirmed outer gods) which is responsible for the creation of Elden Ring. From the description of Elden Stars, the most ancient incantation in this category, and Elden Remembrance we can figure out keywords associated with the Greater Will:
It is said that long ago, the Greater Will sent a golden star bearing a beast into the Lands Between, which would later become the Elden Ring/It was the vassal beast of the Greater Will and living incarnation of the concept of Order (I’d like to point that it’s “Order”, not “The Golden Order”).
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(I believe we still can see remnants of the golden star in a form of meteorite ore in Divine Towers and Sealed Tunnel near Erdtree) 
In other words, the Greater Will is about gold, Order and everything Elden. However, a common mistake is to tie the Greater Will to the Golden Order, despite the name the latter is not representative of it, even more so... original gold from the golden star wasn’t yellow.
From dialogue with Sellen we can learn that stars are containing amber, but golden stars are kind of special:
Golden amber contains the remnants of ancient life, and houses its vitality (Sellen)
And Hyetta’s speech supports futher that the Greater Will is responsible for creation of life in one way or another:
…すべては、大きなひとつから、分かたれた 分かたれ、産まれ、心を持った
けれどそれは、大いなる意志の過ちだった だから、戻さなくてはならない
All that there was divided from the One Great. Divided, born and given heart. But it was a mistake of the Greater Will (Hyetta)
So, Miyazaki pretty much unitied theories about meteorites being consensually considered to be involved in the origin of life and primordial soup:
Meteorites could have been responsible for delivering the basis of life's genetic code. Analyses of three meteorites suggest that nucleobases, the crucial components of DNA, could have formed in space and then fallen to Earth to provide the raw material for the origin of life itself
For nearly nine decades, science's favorite explanation for the origin of life has been the “primordial soup”. This is the idea that life began from a series of chemical reactions in a warm pond on Earth's surface, triggered by an external energy source such as lightning strike or ultraviolet (UV) ligh
Now if we check descriptions of Crucible Aspects and Crucible Knights items we can find out that original gold had rent tint.
Holds the power of the crucible of life, the primordial form of the Erdtree. Strengthens Aspects of the Crucible incantations (Crucible aspects incantations)
This sword is imbued with an ancient holy essence. Its red tint exemplifies the nature of primordial gold, said to be close in nature to life itself (Ordovis Greatsword, the name itself is a reference to Ordovician Period, part of the Paleozoic era, a rich variety of marine life flourished in the vast seas and the first primitive plants began to appear on land)
Ancient Erdtree/Crucible emblem is slightly reddish too, however, the modern gold is more pure and yellow, the gold of the Golden Order. The sigil changed the color too and lost the root part just like the Elden Ring itself if we compare modern depiction with Farum Azula mural:
The Golden Order was created by confining Destined Death. Thus, this new Order will be one of Death restored
But a gold is a gold, even though it’s different, but as Turtle Pope said heresy is not native to this world and everything can be cojoined:
The worship of the ancient dragons does not conflict with belief in the Erdtree. After all, this seal, and lighting itself, are both imbued with gold
Yes, the Greater Will governs everything what is golden. 
And yet, the young Miquella abandoned fundamentalism, for it could do nothing to treat Malenia's accursed rot. This was the beginning of unalloyed gold
I can already hear the raise of pitchforks from certain kind of Miquella fans, so let’s talk about outer gods and what exactly they are.
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With a surprising exception of emblem from the Scepter of the All-Knowing (Gideon, I have a few questions for you) all sigils in Red Group are assigned to the deities: outer/ancient god of Rot, outer god Formless Mother, Rykard’s immortal serpent and Fell God, who is bit tricky, it’s ambitious if  古い火の悪神 “ancient” is applied to the god or fire. The only confirmed outer gods, who didn’t made it here is an outer god of Deathbirds and Frienzied Flame. Considering theory that removal of the Destined Death from Elden Ring drained color from the god-slaying Black Flame and eclipsed sun of outer god of Deathbirds, I can suggest that original color of their sigils was red too. 
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Long story short: sigil of the outer gods and other unwelcomed deities are represented by red color and they are all related to the death, Formless Mother is about bleed, fell flame is burning, rot is decay, etc.
However, as stated in the description of Ordovis Greatsword, primordial gold of the Crucible had a red tint that was lost when Marika estabilished Golden Order by sealing away red Rune of Death; and this knowledge eventually leads to conclusion that...
Outer gods aren’t aliens. What a surprise.
They are natural powers that were screwed by the removal of Destined Death, when they got outed from the Golden Order. They are red tint of the primordial gold.
Once the concept of Death was banished from the Lands Between the elements and effects linked to it - death, decay, combustion, bleed became outer to the newly estabilished Order. There is a clear thematic difference between celestial Greater Will, who isn’t even presented on the Lands Between, and actual outer gods, who can be sealed or banished, more over there are no outer god of water, sunshine or happiness, they are all linked to the side-effects of death. When death was excluded from the Order, they were affected as well.
The thing is that gold in Elden Ring is a magical substance and changes the tint depends on the currently running Order, which is shown in the endings when Golden Tree (黄金樹 that’s how Erdtree is called in JP) acquires different hue. It’s another overlooked element of visual storytelling.
This Golden Order is something that the Elden Ring may have once represented, but not directly. It’s more about how you apply those rules and how you enforce them on the physical world and what effects they have on it, - Miyazaki in interview to gamesradar
(Golden Order isn’t direct representation of the Greater Will/Elden Ring as it was said by Miyazaki himself, it’s only one temporary set of rules)
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Elden Ring consists of runes and even newly discovered mending runes (concepts) can be added to the system (regression is the pull of meaning; that all things yearn eternally to converge) ot removed and the gold will respond to it by changing the color and reshaping reality according to the Order (causality is the pull between meanings; it is the connections that form the relationships of all things). Elden Ring - Rune of Death = yellow gold and banishment of ancient gods, who were associated with death, Elden Ring+mending rune of a choice=see example aboive.
For futher evidence that gold changes metaphysical properties and in the current state (Golden Order) preserves things from not only from dying, but decomposing too, I want to bring a few descriptions:
Fresh beast blood, glinting with gold. Material used for crafting items. Found by hunting carnivorous beasts.This glimmering blood never rots or decays ( Beast Blood)
Someone's excrement. It has a golden tinge. Material used for crafting items. Gold-tinged excrement is a highly stable substance; it doesn't dry out, nor does it lose its customary warmth or scent. For better or for worse, it remains as it is (Golden Dung; I can’t believe I’m using description of literal sh/t to prove my point)
However, from what we know only Rune of Death was sealed, and while outer gods’ influence was seriously weakened, it still existed. This is why Miquella abandoned Golden Order and was working on development of his own gold, even more pure and untainted, before he got mohgged:
Unalloyed Gold Needle: An intricately crafted needle of unalloyed gold. A ritual implement crafted to ward away the meddling of outer gods, it is thought capable of forestalling the incurable rotting sickness.
Now let me clarify: community’s favorite boogieman “influence of the evil alien outer gods/the Greater Will” isn’t a thing in a sense that there is a group of invaders from the outer space trying to enslave the Lands Between. Even thought  外なる神 is used in Japanese media culture for lovecraftian beings, we should remember that history is fabricated by the Golden Order in Marika’s favor; "outer gods” are alien to the current Order”. Same goes for the influence of the Greater Will, it was never about mind-control or whatever was projected onto it, the influence of the Greater Will is simply how Order and gold are changing course of the nature. 
Last thing I want to add is that influence of the outer gods isn’t always about destructive powers (Order of Rot is about decay and rebirth), but I’ll leave it for a dedicated post.
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In Mixed Group I put sigils with unique or unknown colors.
In my first draft Dragon Communion was placed in the Red Group for the intense hue of sigil, but upon futher research I decided to move it here. The power of Dragon Communion incantations doesn’t stem from any patron god or the assigned star (unless I missed something); they are scaling from arcane, an inner force of the caster. 
Violet is an interesting choice for Gravity sigil because this color, albeit with the less intence hue, is used for sleep status and associated items. 
I like how yellow color of Frenzied Flame is similar to the gold of the Greater Will, carrying the theme of duality, yet the shape of the sigil is distorted and assymetrical. In fact, designs of the ancient sigils usually is far less complex than intricate shapes of newer ones (with a few exceptions). Just to be clear, even though influence of the Flame of Frenzy can be cleared by Miquella’s needle, the game never calls it an outer god. It’s a matter of semantics, but I guess that unlike crew from the Red Group it was never booted from the Order since Chaos and Order can’t naturally coexist, but there are a lot ot of to speculate about, considering drastic changes in Frenzied Flame quest and lore.
Golden star in the centre of Bestial sigil reminds of Cinquedea dagger (Short sword given to high ranking clergymen of Farum Azula. The design celebrates a beast's five fingers, symbolic of the intelligence once granted upon their kind), which shows beast’s arm holding golden slab.
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So, Death spells. I believe that both Black Flame incantations and Death Sorcery of Deathbird outer god were affected by confining of Destined Death.
The black flame could once slay gods. But when Maliketh sealed Destined Death, the true power of the black flame was lost
Storied sword and treasure of Castle Sol that depicts an eclipsed sun drained of color.The eclipsed sun, drained of color, is the protective star of soulless demigods. It aids the mausoleum knights by keeping Destined Death at bay. Mausoleum Knight Armor: The wing-shaped ornaments on its back evoke the Deathbird
And, as I’ve been already pointing in a different post, death of Godwyn brought back forgotten death sorcery that almost ceased from existance during age of immortality, but was rediscovered
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Death in the Lands Between is incredibly complex subject and deserves a series of posts, even though I believe there should be DLC because so far all lore related to it seems to be incomprehensible.
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Unmarkered sorceries don’t have background sigil, but they all share something in common. They originated from the Mountaintops of Giants:
Zamor Ice Storm: Ice sorcery of the Town of Zamor.Strike the ground with the staff to create a freezing tornado. Charging enhances potency. Cloaked in icy tempests, the knights of Zamor have challenged the Fire Giants since ancient times.
Briars of Sin : An aberrant sorcery, discovered along with red glintstone by those exiled to the north for their crimes.The Academy reviles this sorcery, which draws its power from faith
Founding Rain of Stars: The eldest primeval sorcery, said to have been discovered by an ancient astrologer. A sorcery of legendary status.The glimpse of the primeval current that the astrologer saw became real, and the stars' amber rained down on this land. Sword of Night and Flame: Astrologers, who preceded the sorcerers, established themselves in mountaintops that nearly touched the sky, and considered the Fire Giants their neighbors.
Another interesting details to consider is that they are all in some ways are unwelcomed or straight up heretical. It reminds me of relationships between Golden Order and remnanats of the Crucible. Aberrant sorcery is a mark of sin, primeval current was banished and cold sorcery is veiled in occult mystery:
The snowy crone taught the young Ranni to fear the dark moon as she imparted her cold sorcery.
I guess Ranni’s secret mentor is called snowy crone for a reason.
That’s being said, everything I wrote is a subject to change as DLC may reveal more details or I will reconsider some parts under futher research. But overall I think it was an interesting experiment.
読んでくれてありがと
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niqhtlord01 · 17 days
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Humans are weird: Poop Crystals
( Please come see me on my new patreon and support me for early access to stories and personal story requests :D https://www.patreon.com/NiqhtLord Every bit helps)  
The pace in which human technology progressed over the millennia was rather standard for a class 4 species. Even when accounting the periods of scientific degradation which resulted from natural plagues or religious persecution; it was expected that humans would not achieve advanced space travel until another 2-3 thousand years had passed.
Scientifically speaking human scientists were well more advanced than the society they lived in, but due to the technological limitations of the human race they were held back from implementing their designs. A primary limitation was the lack of a sufficiently powerful power source. They did have many different forms of power generators ranging from solar to nuclear, but to power larger machines often required equally large energy sources. To power their ships alone around a third of their vessels were dedicated to the power cores.   
With these restrictions in place travel between stars for humans often relied on decade long journeys in cryo sleep; which ironically required even more power generators to maintain. Their large size made them easy targets for natural disasters such as space debris or prowling space pirates seeking an easy profit margin at the slave markets. These dangers became a standard for human travel until the Terran civilization encountered the planet Nolla 987 and the species that called it home.
During a long duration colonization trip the human ship “Midas” was struck by the trail debris of a rogue comet and knocked off course. The robotic caretakers tried their best to maintain the course, but with the damage done to the ship their primary programming to maintain the lives of the crew kicked in and diverted the ship to the nearest habitable planet for debarkation. Nolla 987 was the closest planet with a stable atmosphere. Originally charted several years earlier but deemed unsuitable for colonization or industrial expansion, it was not ear marked for either and left alone; until the Midas incident that is.
The landing was not a smooth one. Several engines had been damaged and multiple hull breaches resulted in portions of the ship being shredded away during the entry process. It would be safer to say that the Midas crash landed during the final stretch of the maneuver, but with a 73% survival rate of the crew a rather acceptable crash landing.
One by one the crew and colonists were unfrozen to find the ship a burning wreck and only a handful of robotic assistants still functioning. The industrial printing machines were relatively undamaged but without the ships power core they could not be used to print components or tools needed to make the necessary repairs. The crew was then forced to ration its remaining power supply and divided into two teams. The first team would comb through the wreckage and salvage what they could of the wreck while also building shelter. The second group would scout the surrounding area for anything of use and then report back.
It did not take long for the second team to stumble upon a nest of the dominant species of the planet. An insectoid called the “Sectar” which ranged from the size of a house cat to as large as a two story building. These insects digested their food and excreted the waste into a dense crystalian substance that they then used to build massive hive like complexes.
The occupants of the hive had been driven from the hive by the crash landing of the Midas leaving it almost completely empty save for a few eggs and new hatchlings who were not strong enough to flee on their own. Several of the second team members had been scanning the crystal structures while interacting with the newborn Sectar’s. To quote a journal entry of one of them, “They were like insect golden retrievers. Extremely derpy with at least four times as many sets of eyes. They followed us around on their legs like we were their mothers and clung to our legs when we began to return to our ship for the night.”
At least one of the second team was confirmed to have brought a hatchling back to their camp. There was a debate amongst the survivors on if they should try and eat it, but the notion was quickly squashed as they still had food reserves and no one was brave enough to see how the alien’s bio matter would react inside the human digestive system.
The same human who had brought the hatchling back offered it a portion of food which it eagerly ate. Not long after the hatchling excreted a hardened crystal roughly the size of a thimble. When the human made to pick up the seemingly beautiful gem they recoiled as an electrical discharge shocked their hand. This immediately drew the attention of the rest of the crew who began carefully examining the crystal substance. After some rather rough jury-rigging, the crystal was wired into one of the printer machines and to the surprise of everyone powered the machine. The crew quickly learned that the older Sectar’s would produce larger crystal excrements but were extremely hostile and territorial. Smaller Sectar’s were deemed more desirable for the time being as they were easier to train and harvest crystals from.  
Within a matter of days the crew had not only collected enough crystals to power all of their machines and send out a distress signal, but also used the new found crystal power to create a full settlement on the planet complete with water filtration, crop fields, and a sizeable wall to keep out the native wildlife.
It would not be for another thirty years before a passing human shipped picked up their distress signal and went to investigate the planet. When they arrived on Nolla 987 they were astonished to find a fully functioning colony complete with limited orbital facilities. Nearly every human settler and their descendants had a Sectar in their household that they would take care of and feed and in exchange use their crystal excrement to power nearly everything they needed to live.
From there it was only a matter of time before the entirety of human space was aware of the events of Nolla 987 and the Sectar species. Within the decade the colony on Nolla 987 became the capital for a fully settled world with dozens of cities and communities. The Sectar species were transported throughout human space and began being implemented in all aspects of society.
There was initial resistance to the new power source by existing power blocks which realized Sectar power would be far more efficient than nuclear powered engines, but unlike other power sources they had squashed in development the Sectar power option had thirty years of trial and error to back it up with research as well as a fully functioning model with the planet of Nolla 987.
Sectar’s became a common sight on every human planet and were treated like common pets. It was even studied that when introduced to different food sources the energy output of crystal excrement could be increased resulting in certain food industries booming overnight. The composition of spices, cooking technique, and flavoring became an entirely new and highly prestigious academic field with the most successful of its practitioners being highly sought after by companies.
The technological capabilities of humanity experienced a massive surge in advancement within fifty years to the point humans no longer needed cryo ships to travel between stars. Those who had been studying humanity found themselves now being introduced to them as humans winded up on their doorstep with a Sectar on their shoulder and a perverse obsession with collecting its bodily waste.    
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1969 Shelby Mustang GT500 Fastback
1969 was, effectively, the final year for the Shelby Mustang. By now assembly had shifted in Michigan from California where it was contracted out to A.O. Smith Corporation. Smith, an established Motor City contractor, had brought a level of serious manufacturing skill, supplier management, procedure and standards never seen at Shelby’s facility where LAX met the vibrant (and sometimes extreme) subculture of Venice, California.
Now largely designed and specified by Ford staffers, the 1969 Shelby Mustang was drastically different visually from the standard Mustangs, with a completely different nose and grille, a wide rectangular opening with blacked out grille flanked by 7” headlights and with Shelby’s characteristic driving lights now smaller rectangular pieces below the attractive, but largely ineffective, bumper. The special Shelby hood had five ducts, three NACA-style surface ducts replaced the complicated but entertaining shaker hoods of years gone by to supply cold air directly to the engine air intake and two extractors at the back of the hood relieving underhood pressure and exhausting heated air in front of the windshield.
A surface duct behind the headlights and a scoop behind the door and in front of the rear wheel arch that was ducted to the rear brakes continued the performance theme. The rear panel was completely different from the Mustang, housing a set of 1965 Thunderbird sequential taillights with the rear license plate placed between them and including a small ducktail spoiler. The area under the bumper where standard Mustangs carried their license plate contained two rectangular outlets for the Shelby’s dual exhaust system. Standard wheels were unique 5-spoke Mag Stars with alloy centers and chrome steel rims.
Under the hood lay the 428 Cobra Jet which had powered the ’68 Shelby GT500KR. Both Ford and Shelby recognized the superiority of the high performance CJ and made it the standard engine for 1969’s Shelby Mustangs. 
At the end of the 1969 model year 789 Shelby Mustangs were in-process at A.O. Smith. They were visually updated with black hood stripes and a chin spoiler and given new VINs. Otherwise the 1970s were exactly the same as the ‘69s making these two years essentially identical examples of the end of the Shelby Mustang series which had begun only a scant six years before.
Avidly sought by collectors and obsessively documented by the Shelby American Automobile Club, most Shelby Mustangs are well known and have well known histories. Occasionally, however, a example appears which has been out of sight for years. Even more rarely it turns out to have been little used and continuously maintained by a thoughtful and caring single owner for nearly forty years.
The Black Jade 1969 Shelby Mustang GT500 Sportsroof fastback offered here is one of those rare and highly desirable cars. It was delivered new to Ford’s dealer in Yokohama, Japan, Marubeni Motors K.K., and was sold thereafter to its first, and only, owner in Japan. It has been repainted in the original color once but is otherwise completely original, as delivered and has only 84,941km on its metric-calibrated export speedometer (52,779 miles.) Its sympathetic maintenance and care shows throughout in its clean, straight, rust-free condition.
Power of course comes from the 428 cubic inch Cobra Jet Ram Air V-8 engine which Ford and Shelby conservatively rated at 335 horsepower at 5,200rpm and a gut-wrenching 440 lb-ft torque at 3,400rpm. It puts the power through Ford’s highly regarded C-6 automatic transmission and Traction-Lok differential with high speed 3.00:1 gearing that takes full advantage of the CJ engine’s torque. In addition to the highly desirable drivetrain specification it is loaded with options including the Visibility Group, Goodyear white letter tires, Sport Deck folding rear seat, power front disc brakes, power steering, tilt steering column, Selectaire air conditioning, AM/8-track stereo radio, tinted glass, deluxe belts, tachometer and trip odometer.
It is finished in one of the Shelby Mustang’s most attractive colors, Black Jade. The interior and high back buckets seats are upholstered in black Clarion Knit/Corinthian vinyl that complements with Black Jade exterior.
It returned to the U.S. in 2006 but has never been titled by its current owner so it remains a one-owner car. Its absolutely clear history, one-owner provenance, highly original condition with known mileage and extensive options list are attributes shared by few Shelby Mustangs of this age. This is a rare opportunity for an astute collector to acquire a particularly significant, unmolested Shelby Mustang from the last, and most highly developed, series.
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1969 Shelby Mustang GT500 Fastback
Powered by a 428ci V8 engine mated to a C6 automatic transmission, this beauty includes the original #Shelby owner card, a copy of the Shelby work order and Window Sticker.
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1969 Shelby Mustang GT500 Fastback
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1969 Shelby Mustang GT500 Fastback
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mecci1 · 6 days
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Take Your Career to New Heights with MECCI HVAC Course in Noida
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Ready to elevate your career in HVAC? 🌟 Join MECCI Institute in Noida for our industry-leading HVAC Course in Noida! 🏗️ Gain hands-on experience and expert knowledge from seasoned professionals. Located conveniently in Noida, MECCI offers state-of-the-art facilities and personalized guidance to help you succeed. Don't miss this opportunity to become a skilled HVAC technician! Enroll now and take the first step towards a rewarding career.
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incorrectbatfam · 6 months
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Batfam as made-up facts
Dick: The biggest biohazard in public swimming pools isn't the kid that peed in it, but rather the body oil from all the swimmers accumulating over time. Not only is oil not neutralized by pool chemicals such as chlorine, but it also floats to the surface and is the first thing you make contact with when you jump in the water. This is why a lot of public pools ask people to shower beforehand.
Jason: Making new memories is simply the process of our brains creating and reinforcing new neural connections. Traumatic or impactful events see denser myelination in the hippocampus (brain's memory center) and it's theorized that when we die and our "life flashes before our eyes," there's more activity in those denser regions leading to more vivid images of those moments.
Tim: Klondike's Equation is one of the lesser-known unsolved mysteries in math. It's a branch of calculus that takes Olivar's Laws of four-dimensional derivatives and creates a paradoxal equation by which the right half of it cannot be fully written if the left half is unsolved, but the left half needs values from the right in order to be computed.
Damian: The oldest interactive/roleplaying game dates back to the ancient Sumerians, according to records. It consisted of a theater of clay puppets that the audience would chime in with how they should act. It was often performed at bars or taverns during holidays with stories themed around mythical deities or fables.
Duke: In 1982, Bill Watterson brought to Archie Comics a standalone concept of a child hero and a sentient animal companion. However, he was rejected in favor of the up-and-coming Teenage Mutant Ninja Turtles story. After shopping around at companies and getting lots of rejections, Watterson finally found his big break with Andrews McMeel Publishing, cementing his place in comic history with the cult classic Calvin and Hobbes.
Cullen: The smallest readable book ever made is 12 nanometers long by 8 nanometers wide. It was engineered by four particle physics grad students at the University of Vienna and contains the first passage of the Bible across six microscopic pages.
Stephanie: Most aerosol cans use both oxygen and carbon dioxide as the aerosolizing agent, which is why you're told never to spray them near an open flame. However, for food (like whipped cream or spray cheese), nitrogen is used instead. This is to prevent perishable food from oxidizing and for preservation as nitrogen helps maintain a cooler inner temperature.
Cassandra: The most plausible explanation for the legendary chupacabra was proposed by a team of anthropologists in Oaxaca. Essentially, it combines the theories of mass hysteria with the existence of a similar creature that went extinct in early Mesoamerican history. As accounts of this now-extinct creature was passed down, the image of it was slowly distorted. The modern chupacabra legend likely arose in a period of mass hysteria during political and economical insecurity.
Barbara: Traditional computer programs can be broken down into a series of if-then commands by which a condition is given and the program must respond according to the parameters. However, machine learning algorithms use an expanded version of this, known colloquially as if-then-but-because-however. The "if-then" stipulates the parameters, the "but" is for modifiers, the "because" is for generating explanations (usually pulled from a database of other works unfortunately), and the "however" is for exceptions that may rise over the course of running the program.
Harper: Ambidextrous people actually struggle the most when it comes to the drums. Most drum setups and tabs (sheet music) are designed with right-handedness as a default. Left-handed people can simply flip it around it for themselves. However, ambidextrous players have been found to struggle with the asymmetry of the instrument. That's why, among professional rock drummers, only 6% are ambidextrous compared to the 18% of lefties and 76% of righties.
Carrie: Although it feels like our lungs are burning after holding our breath for a while, the sensation actually originates from our inflated diaphragm pressing against our lungs. Since there are more nerve endings around our lungs than our diaphragm, we interpret the feeling higher than where it actually occurs.
Kate: During the war of 1812, a group of nine Canadian men known as the False Damsels donned women's attire to act as spies against the Americans. Of the nine, four of them reportedly continued crossdressing after the war and one of them started going by Margaret a few months later and remained unmarried for 20 years until they moved to Portugal with an unknown courter.
Alfred: In 1757, the British government attempted to train livestock, such as cows and chickens, to spy on domestic threats (such as anti-monarchists). However, this project never took off due to a regional outbreak of avian flu combined with the takeoff of the Industrial Revolution and new inventions that rendered animal labor obsolete.
Selina: Coffees and wines contain a bitter compound called tannins, and the ability to taste them is genetically determined. Capsaicin can be seen analogously. Some people inherit a gene that allows them to detect capsaicin fully, so when they eat a pepper, all they get is the heat and little to no flavor. Conversely, others have a gene where the heat is "muted" and they can better distinguish the flavors between two spicy foods.
Bruce: There is a correlation between one's taste in food and expectation of others. According to a 2019 Harvard study, people who reported preferring more simultaneous flavors in their food were 26% harsher in an activity where they had to grade students' mock essays.
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jcmarchi · 5 months
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Robotics Team: Building Robots and a Future in STEM - Technology Org
New Post has been published on https://thedigitalinsider.com/robotics-team-building-robots-and-a-future-in-stem-technology-org/
Robotics Team: Building Robots and a Future in STEM - Technology Org
Amara Small had already spent 11 years working on coding and building robots when she joined the robotics team at the School at Marygrove in her junior year.
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“I’ve been super into that since I was really young, because it’s like a sport really,” said Small, whose mother is an engineer. “And that’s so much different from building robots at your house. It’s very competitive and the hands-on work is a lot more rigorous.”
She credits team coach Leon Pryor for expanding her coding language and developing her into a team player.
Amara Small joined the robotics team at the School at Marygrove in her junior year. She credits coach Leon Pryor for expanding her coding language and developing her into a team player. Image credit: Eric Bronson, University of Michigan Photography
“He’s great at guiding you through a problem without telling you ‘this is the answer,’” Small said. “The ability to be able to develop as an engineer, the ability to fully wire a robot from scratch or fully build a robot, like cutting with power tools, designing the robot, and being able to code a full robot from scratch with an autonomous mode, these are all super valuable skills that a lot of us didn’t have.”
Pryor, a University of Michigan alum and a senior game producer at Meta, got involved in robotics competitions when his son, at the time an elementary schooler in the Detroit Public Schools system, competed in a FIRST (For Inspiration and Recognition of Science and Technology) Robotics Competition in 2018. He noticed that other teams seemed to have more support. Since then, he’s led two youth robotics teams to success.
Leon Pryor, a University of Michigan alum and a senior game producer at Meta, got involved in robotics competitions with his son in 2018. He led Detroit’s FLICS School team to the World Championship in Houston earlier this year. Image credit: Elizabeth Conley, special to Michigan Photography.Leon Pryor, a University of Michigan alum and a senior game producer at Meta, got involved in robotics competitions with his son in 2018. He led Detroit’s FLICS School team to the World Championship in Houston earlier this year. Image credit: Elizabeth Conley, special to Michigan Photography.
Pryor helped create the Motor City Alliance, a 501c3 that works with over 100 metro Detroit elementary and middle school teams to help them compete and win national robotics competitions.
“Now we’ve more than doubled the number of state-qualifying Detroit teams,” he said. “I like to say our mission of the alliance is to change the culture of STEM in Detroit, and we’re starting to see that.”
The Motor City Alliance had its first team—Detroit’s FLICS School team—go to the World Championship in Houston earlier this year.
Student Tyre Ramey, center, said the experience competing in Houston was memorable and fun “being able to be a part of a robotics community.” Image credit: Elizabeth Conley, special to Michigan Photography.
And what an impression that made on team members.
“When I saw all these teams at the World Championships in Houston, it inspired me to continue doing robotics,” said student Tyre Ramey. “It was a very fun and memorable event. I think if Mr. Pryor and the team weren’t here, then I think people would miss out … on being able to be a part of a robotics community.”
More than a thousand students have benefited from Pryor’s support and coaching so far. He coaches team 14010 TechnoPhoenix, the FIRST Tech Challenge team at Detroit’s Foreign Language Immersion and Cultural Studies School, or FLICS, as well as the FIRST Robotics Challenge team at the School at Marygrove, team 8280 K9.0 Robotics.
Pryor says coaching the robotics team helps to train students for 21st century jobs. Image credit: Elizabeth Conley, special to Michigan Photography.
FIRST Robotics is a program where school teams design and build robots to compete in an annual contest. Each team is given a basic robotics kit, but it’s up to them to decide how to approach the design and what components to use.
Pryor said exposing kids early to STEM and problem-solving will help them fit into the future economy and jobs landscape.
Michigan will see more than 16,000 job openings in STEM fields annually through 2028, according to a recent report of long-term employment projections from the state’s Bureau of Labor Market Information and Strategic Initiatives.
Tymon Ray, whose son Ryan Ray is on the robotics team at Marygrove, said he was really impressed with how Pryor made the team’s culture a top priority. “It’s teamwork. It’s being on time. It’s helping each other out…” Image credit: Eric Bronson, Michigan Photography
“There’s a time where you could have a manufacturing job and make six figures and do really well,” Pryor said. “Well, those things have shifted because of automation and things moving offshore. We have to train our kids for 21st-century jobs.”
Being on the robotics team isn’t easy. In 10 to 12 weeks, students do the equivalent of a 500-level engineering course that starts with giving them a difficult problem.
“They’re not given any instructions, any guidance. They don’t have enough resources to get it done,” Pryor said. “It’s kind of like real life. The kids who can successfully navigate are set up for any career in any field.”
Coach Leon Pryor works with the robotics team at the School at Marygrove, Detroit. “We are actually making some fundamental changes for the better for a lot of families in Detroit.” Image credit: Eric Bronson, Michigan Photography
Tymon Ray, whose son, Ryan Ray, is on the robotics team at Marygrove, said he was impressed with how Pryor made the team’s culture a top priority.
“It’s teamwork. It’s on time. It’s helping each other out. It’s sacrificing for the team. It’s doing your part. Even if you’re not as involved, be a cheerleader for your team,” Ray said. “So those are just a few things, but I think those are pretty important. And I think those carry over into life, period.”
Michigan has more robotics teams than football teams with 533 FTC teams in the state, and just 3% of the 7,000 active teams in the world can qualify for the World Competitions.
“And we’re in that top 3%,” Pryor said.
The administration at Marygrove has created a maker space for Pryor’s FRC team, allowing the students to build within the school. The team originally built robots at the College of Engineering’s Michigan Engineering Zone at the U-M Detroit Center. The MEZ continues to support the team and collaborates with Pryor and the Motor City Alliance and the Marygrove K9.0 Robotics, said Haley Hart, the MEZ director.
FLICS principal Zetia Hogan said the robotics program helps students build critical thinking skills.
“The young scholars in this generation, I feel like they’re so open to the use of technology that it can be an influx into the STEM field like we’ve never seen before,” she said.
And while Pryor hopes students will go on to college and stick with STEM fields, if they don’t, they will at least acquire important skills for life.
“So while I really do enjoy this work, and I love seeing the kids grow, the social implications of this are not lost on me,” he said. “We are making some fundamental changes for the better for many families in Detroit. And that just feels like a worthy goal to me.”
Source: University of Michigan
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Has Red Alert ever had a chill day in his lifetime?
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At some points in redalerts life, he had less anxious days, not entirely chill, but if you met him back then, he wouldn't come off as the insane bot he dose now, maybe a little anxious and superstitious, but other than that, he was pretty sane. But of course this was pre-war and pre-losing Inferno, pre-getting stranded on earth with no contact with Cybertron and pre-losing access to most of his static treatment.
Redalert struggles with a static condition; his system creates static, which can disrupt his processor and other systems around his frame, most often causing delusions, anxiety, hallucinations,emotional instability, twitching, involuntary movement, and other often debilitating effects. The horn-like structures on his head are actually modifications, added to help with his condition and dissipate static. For most bots suffering from this condition, the modifications would be enough, but Red has a more extreme variant. Though the static dissipators help prevent any permanent damage the static might cause Red, they do not help him much with the mental effects. Before the war, Redalert would consume specially processed energon that didn’t produce as much static in his system, which, combined with his modifications, allowed him to live a relatively normal life. Even getting a pretty decent job with his engineering skills, especially when it comes to designing and setting up security systems, and his strong work ethic, Red was pretty successful before the war, all things considered.
the increased stress of the current circumstances making many of his coping skills null, and having to consume normal energon since the stranded earth crew does not have access to the tools required to produce the specialty energon he'd consume on Cybertron. Redalert is not having a fun time, especially during the start of the plot.
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