Inspirational Quotes About Life To Find Yourself In Life
Most Powerful Quotes About Life
There is only one thing that makes a dream impossible to achieve; the fear of failure’’.
If Opportunity does not knock on your door, build a door.
Believe you can and you are halfway there.
Change your thoughts and you change your world.
The only thing we have to fear is fear itself.
Learning, learning gives creativity, Creativity leads to thinking, thinking…
“Your success and happiness lies in you. Resolve to keep happy, and your joy and you shall form an invincible host against difficulties.” - Helen Keller
You might see friends on social media posting their achievements, and you're thinking of "what if" you made that decision before, perhaps you're on his/her place now or even more.
I sometimes feel guilty of changing my career path and making impulsive decisions. But, I always remind myself that if I didn't take the risk for sure my life would be dull & boring. Life isn't always the same.
Don't blame yourself for the unfulfilled dreams. Accept the fact that you're here now to create good memories, to be with the right people & to be thankful of what you have.
Sort of a distant tangent off my post about Ashton, but I'm growing more and more suspicious of the fandom claim that there's no time for small RP moments in Campaign 3. I do think that it's been challenging to get deeper party bonding or serious conversations that aren't about the big philosophical questions they're facing, since those do take much more time; but then I think about Calamity, or Candela Obscura. I can genuinely give you at least a couple paragraphs about pretty much every relationship in the two Circles, or in the Ring of Brass. I can also point to no shortage of small moments between characters in the Mighty Nein Aeor or Vox Machina Vecna endgame episodes, which were all extremely plot-heavy and fast-paced, and D20 consistently nails character relationships in a fraction of the time.
I think it really does come down to, as Brennan Lee Mulligan always says, the character creation phase. Laying down a solid groundwork in which everyone has a detailed, rich backstory and sense of personality and relationship history (in the case of characters who knew each other prior to the start of the series) is absolutely crucial, and even in the case of characters who don't know each other before going in, a good amount of time spent in character creation ensures that it's easier for them to develop those interpersonal relationships on the fly. I know in actual play there's some degree of finding the character as you play, but there are games for which there is a very short runway, and I don't think it ever hurts to do more extensive character prep than the bare minimum. And if there are gaps, I think it also helps to go back and fill those in mid-way, away from the table - Travis clarifying Chetney's backstory being a great example that allowed the history of Chetney and Deanna to feel realized and full, despite only a few episodes.
I'll also be blunt: most of the time when people complain that there aren't moments because the plot keeps moving...they're mad about shipping. Which has always rung hollow to me. It was a common complaint in C2, that no time was taken for character relationships, despite them taking an entire half of an episode for the Beauyasha date and despite no shortage of moments for all three of the other couples (and plenty of platonic moments between friends). The issue was never a lack of time; it was that the characters they wanted to talk to each other didn't actually have the relationship in canon that the fans had dreamed up, and so, when the chips were down, they went to other people.
It takes two seconds to say something like "I hold their hand", even in the middle of plot-heavy adventuring. If someone doesn't say it, it's rarely the GM rushing them; it's the player either choosing not to do so, or not remembering to do so, and either of those is quite revealing regarding how the player feels about that relationship and where it stands in their priorities.
Hunter’s design is so perfect, because he is not perfect.
He is the “cartoon crush” character. He is the one these kids are going to grow up and say “Oh yeah, I was in LOVE with Hunter from The Owl House.” He’s the Danny Phantom, the Shego, the Zuko.
And what makes me find his design so AMAZING with this in mind, is that he has so many “ugly” physical features. He has a cut in his ear, a scar on his cheek, a tooth gap, eye bags, bushy eyebrows, and a crooked nose. The fact that the “attractive character” has so MANY of these “unattractive” qualities... It’s such a breath of fresh air to see.
Writing fanfic is so dangerous bc whenever I see the name ‘Seth Gordon’ now, my brain just goes “SETH!! My man!!! My dude!!! Allison and Renee’s platonic husband!!!!” And then I have to take a moment of silence as I remember that oh. Oh, in canon, he is first an asshole and then dead
Always be the best person you can be. Be kind even when you're tired. Be understanding even when you're angry.
Do more than you're asked, and don't ask for anything in return. Don't silently expect anything either. Listen when someone talks. and really listen too, stop just thinking of how you'll reply. Tell people that you love them and that you appreciate them. Go out of your way to do things for people. Be the greatest person you can possibly be and when you mess up, make up for it in the next moment or minute or day. One thing you should never do? Never spend your time trying to prove to anybody that you're great, your actions will speak for themselves and we only have limited time on this earth, don't waste it. If someone doesn't see your light. don't worry. Like moths, good people are attracted to flame and to light, and they will come.
"Good morning, remember not to waste your time on people that don't value you today.."
There's nothing worse than those people that don't value you as the unique, wonderful human bean that you are.. you are so worth it, you owe it to yourself to be happy - eUë